Academic literature on the topic 'Informative design'

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Journal articles on the topic "Informative design"

1

Lee, Youngjin. "Re-informative design media in design emergence." Automation in Construction 61 (January 2016): 66–72. http://dx.doi.org/10.1016/j.autcon.2015.10.011.

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2

Riyardi, Agung. "SKETSA DESAIN RUANGAN USAHA MIKRO KONVEKSI DI PASAR KLEWER SURAKARTA." Warta LPM 19, no. 1 (2016): 10–20. http://dx.doi.org/10.23917/warta.v19i1.1979.

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The aim of the public servicing is to draw a simple design of Ar Ridho kiosk at Klewer traditional market, Surakarta city. This simple design is hoped as a basic in designing the kiosk that supports kiosk revenue increasing. The public servicing method used is a stakeholder and contingency approach assistancy method. The stakeholder approach is used in order to gain effectiveness in assistancy, while the contingency approach is used in order to gain more than one simple designs. The result is three pleasant, attractive and informative simple designs. All of simple designs have a similarity in describing a pleasant and attractive kiosk, but different in describing an informative kiosk. The pleasant and attractive kiosk is described by the vastness of kiosk. The first simple design describes an informative kiosk because provides an information computer, the second simple design describes a more informative kiosk because provides an information computer and mirror, and the third simple design describes an informative kiosk because provides an information computer, mirror and dressing room. Consummers respond the simple designs. Some responds suggest improvement into 2 or 3 simple design dimension and cost calculation for each simple design, while other responds suggest to the kiost such as room widening, display grouping and on-line transaction.
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3

Malik, Zahid, Hua Su, and John Nelder. "Informative experimental design for electronic circuits." Quality and Reliability Engineering International 14, no. 3 (1998): 177–86. http://dx.doi.org/10.1002/(sici)1099-1638(199805/06)14:3<177::aid-qre153>3.0.co;2-n.

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4

Politser, P. E. "How to make laboratory information more informative." Clinical Chemistry 32, no. 8 (1986): 1510–16. http://dx.doi.org/10.1093/clinchem/32.8.1510.

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Abstract I review psychological literature relevant to the design of medical laboratory data reports and computer display systems, illustrate how to improve such systems, and discuss needs for further research.
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5

Taneva, Ina. "Information Design." American Economic Journal: Microeconomics 11, no. 4 (2019): 151–85. http://dx.doi.org/10.1257/mic.20170351.

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A designer commits to a signal distribution that is informative about a payoff-relevant state. Conditional upon the privately observed signals, agents take actions that affect their payoffs as well as those of the designer. We show how to derive the (designer) optimal information structure in static finite environments. We fully characterize it in a symmetric binary setting for a parameterized game. In this environment, conditionally independent private signals are never strictly optimal. (JEL C72, D78, D82, D83)
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6

Smith, Michael K., and Scott Marshall. "A Bayesian Design and Analysis for Dose-Response Using Informative Prior Information." Journal of Biopharmaceutical Statistics 16, no. 5 (2006): 695–709. http://dx.doi.org/10.1080/10543400600860535.

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7

Ellis, Stephen R. "On the Design of Perspective Displays." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 44, no. 21 (2000): 3–411. http://dx.doi.org/10.1177/154193120004402109.

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Perspective displays are a form of information display which capture many of the geometric features of a real environment. How their representational and analytic functions may be balanced is illustrated in terms of informative geometric distortions that may be introduced to aid communication of specific spatial messages.
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8

Zimmermann, Thomas. "Variance reduction using a non-informative sampling design." Statistical Journal of the IAOS 34, no. 2 (2018): 271–79. http://dx.doi.org/10.3233/sji-170358.

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9

Martín, César A., Daniel E. Rivera, and Eric B. Hekler. "Design of Informative Identification Experiments for Behavioral Interventions." IFAC-PapersOnLine 48, no. 28 (2015): 1325–30. http://dx.doi.org/10.1016/j.ifacol.2015.12.315.

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10

Fujimoto, Yusuke, and Toshiharu Sugie. "Informative input design for Kernel-Based system identification." Automatica 89 (March 2018): 37–43. http://dx.doi.org/10.1016/j.automatica.2017.11.019.

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