Books on the topic 'Instructional video games'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 41 books for your research on the topic 'Instructional video games.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse books on a wide variety of disciplines and organise your bibliography correctly.
The ultimate guide to video game writing and design. Watson-Guptill Publications, 2007.
Find full textDille, Flint. The ultimate guide to video game writing and design. Watson-Guptill Publications, 2007.
Find full textdeHaan, Jonathan. Video games and second language acquisition: Six genre case studies. Common Ground Publishing LLC as part of The Learner book series, 2013.
Find full textDoc's 1 Minute Encyclopedia of Nintendo Game Instructions. Doc's Hi Tech Game Products, 1991.
Find full textEntāpuraizesu, SEGA. SEGA TV gēmu genga gyararī =: Video game illustrations. Gurafikkusha, 1994.
Find full text1966-, Novak Jeannie, ed. Game development essentials: Game simulation development. Thomson / Delmar Learning, 2008.
Find full text1947-, Trollip Stanley R., ed. Computer-based instruction: Methods and development. Prentice-Hall, 1985.
Find full text1947-, Trollip Stanley R., ed. Computer-based instruction: Methods and development. 2nd ed. Prentice Hall, 1991.
Find full textSteven, Heller. Becoming a digital designer: A guide to careers in Web, video, broadcast, game and animation design. John Wiley, 2007.
Find full textMinds in play: Computer game design as a context for children's learning. L. Erlbaum Associates, 1995.
Find full text1974-, Hnatiuk David, and Weiss David 1972-, eds. Music supervision: The complete guide to selecting music for movies, TV, games, & new media. Schirmer Trade Books, 2005.
Find full textMusic for new media: Composing for videogames, web sites, presentations, and other interactive media. Berklee Press, 2006.
Find full textZager, Michael. Writing music for television and radio commercials (and more): A manual for composers and students. 2nd ed. Scarecrow Press, 2008.
Find full textComposing Music for Video Games: The Art, Technology and Business of Video Game Scoring. Routledge, 2016.
Find full textManzo, V. J. Max/MSP/Jitter for Music. Oxford University Press, 2011. http://dx.doi.org/10.1093/oso/9780199777679.001.0001.
Full textPower-Up: Unlocking the Hidden Mathematics in Video Games. Princeton University Press, 2017.
Find full textLane, Matthew. Power-Up: Unlocking the Hidden Mathematics in Video Games. Princeton University Press, 2017.
Find full textLane, Matthew. Power-Up: Unlocking the Hidden Mathematics in Video Games. Princeton University Press, 2019.
Find full textPlatten, John Zuur, and Flint Dille. The Ultimate Guide to Video Game Writing and Design. Lone Eagle, 2006.
Find full textWriting Interactive Music for Video Games: A Composer's Guide. Addison-Wesley Professional, 2014.
Find full textJohnson, M., and R. Colby. Rhetoric/Composition/Play through Video Games: Reshaping Theory and Practice of Writing. Palgrave Macmillan, 2013.
Find full textPlaying Games in School: Video Games and Simulations for Primary and Secondary Education. International Society for Technology in Education, 2010.
Find full textMaking School a Game Worth Playing: Digital Games in the Classroom. Corwin Press, 2014.
Find full textPublishing, Graphic-Sha, and Editorial Staff Graphic-Sha. Video Game Illustration: Sega Version/English Japanese. Books Nippan, 1994.
Find full textRhetoric Compositionplay Through Video Games Reshaping Theory And Practice Of Writing. Palgrave Macmillan, 2013.
Find full textLearning In Real And Virtual Worlds Commercial Video Games As Educational Tools. Palgrave Macmillan, 2013.
Find full text1958-, Jenkins Henry, ed. Video games and learning: Teaching and participatory culture in the digital age. Teachers College Press, 2011.
Find full textMuehl, William, and Jeannie Novak. Game Development Essentials: Game Simulation Development. Cengage Delmar Learning, 2007.
Find full textRockband Guitar Method Learn How To Play Electric Or Acoustic Guitar Using Songs From The Popular Video Game. Hal Leonard Publishing Corporation, 2008.
Find full textMitchell, Lucas. Computer Games, Children and the Internet: Technology, Educational Uses and Effects on Cognitive Development. Nova Science Publishers, Incorporated, 2014.
Find full textBecoming a Digital Designer: A Guide to Careers in Web, Video, Broadcast, Game and Animation Design. Wiley, 2007.
Find full textKafai, Yasmin B. Minds in Play: Computer Game Design As A Context for Children's Learning. Lawrence Erlbaum, 1994.
Find full textKafai, Yasmin B. Minds in Play: Computer Game Design As A Context for Children's Learning. Lawrence Erlbaum, 1994.
Find full text1977-, Espejo Roman, ed. Has technology increased learning? Greenhaven Press, 2009.
Find full textWeiss, David, Ramsay Adams, and David Hnatiuk. Music Supervision: The Complete Guide to Selecting Music for Movies, TV, Games and New Media. Schirmer Books, 2005.
Find full textWriting Music for Television and Radio Commercials and More. Scarecrow Press, 2014.
Find full textHoffert, Paul. Music for New Media: Composing for Videogames, Web Sites, Presentations and Other Interactive Media (Book & CD). Berklee Press, 2007.
Find full text