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1

Vawter, Noah (Noah Theodore). "Exertion instruments." Thesis, Massachusetts Institute of Technology, 2011. http://hdl.handle.net/1721.1/69801.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2011.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 170-173).
This dissertation describes the research, development and reasoning behind a family of musical instruments called Exertion Instruments. They use inline electrical generators to run a synthesizer and an amplifier while eliminating the need for batteries. Efficient acoustic design minimizes the power requirements while optimized generator and ergonomic design maximize power generation. As such, they combine the convenience of acoustic instruments with the flexibility of electronic instruments. Also, through new generator designs, nuances of player charging movements become as important to expression as the overall intensity of their playing. The player treats the generator like a typical physical resonator such as a string, using musical instrument playing gestures. Yet they manipulate audio electronically, enabling practices like sampling, synthesis and modulation. During development, a modular approach using amateur-friendly materials was taken to empower future instrument builders to customize and improve the instrument. In addition to technical criteria based on measurements, Exertion Instruments are evaluated through player and builder experiences in a series of technical workshops and realworld performances.
by Noah Vawter.
Ph.D.
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2

Lee, Stephanie(Stephanie Suejeong), and Ellen Shakespear. "Instruments of service." Thesis, Massachusetts Institute of Technology, 2019. https://hdl.handle.net/1721.1/122519.

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Thesis: M. Arch., Massachusetts Institute of Technology, Department of Architecture, (For Stephanie Lee and Ellen Shakespear), 2019
Thesis: M.C.P., Massachusetts Institute of Technology, Department of Urban Studies and Planning, (For Ellen Shakespear), 2019
"Submitted to the Department of Architecture and the Department of Urban Studies and Planning In partial fulfillment of the requirements for the Degree of Master of Architecture For Stephanie Lee and Ellen Shakespear and the Master in City Planning For Ellen Shakespear." Cataloged from PDF version of thesis.
Includes bibliographical references (pages 170-172).
Instruments of Service are defined by the American Institute of Architects (AIA) as "representations, in any medium of expression now known or later developed, of the tangible and intangible creative work performed by the Architect." This thesis argues that the current instruments of service do not provide the scaffolding necessary to realize the ethical obligations as defined by the AIA. As cities change, architecture's fundamental obligations, as defined by AIA code of ethics, are threatened. To remain ethical, this thesis argues that the instruments of service must expand. This thesis explores the gap between architecture's obligations and its instruments of service against the backdrop of one such changing city: Boston. We begin with an investigation of the Seaport, one of the most rapidly changing neighborhoods within the city. We use this site as an opportunity to understand how a variety of architects and planners have positioned themselves and how they offer their services to a project that champions a new future for the city of Boston. Against this backdrop, we propose a new method and attitude of practice. We tested this proposed practice for a period of nine months on the ground in Boston and Cambridge. Specifically, we converted four unused sites into artist and community space-our involvement spanning from site identification to policy recommendations to daily operations. This thesis documents parts of that practice. Overall, this thesis is a suggestion and a real world test of one way architects can operate as instrumental shapers of the future of their city.
by Stephanie Lee and Ellen Shakespear.
M. Arch.
M.C.P.
M.Arch. Massachusetts Institute of Technology, Department of Architecture
M.C.P. Massachusetts Institute of Technology, Department of Urban Studies and Planning
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3

Westrate, Michael P. "Data Mining: Instruments of Measuring Landscape in Centralia Pennsylvania." University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1337288541.

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4

Aimi, Roberto Mario 1973. "New expressive percussion instruments." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/30973.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.
This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Includes bibliographical references (leaves 82-86).
This thesis presents several new percussion instruments that explore the ideas of musical networks; playing, recording, and developing musical material; continuous control over rhythm and timbre; pressure sensing; and electronic / acoustic hybrids. These instruments use the tools of electronics and computation to extend the role of percussion by creating new ways for people to play percussion alone, together, and in remote locations. Two projects are presented in detail. The Beatbugs are a system of eight hand-held networked instruments that are designed to let children enter simple rhythmic motifs and send those motifs to be developed further by the other players. Results from three workshops and performances are discussed. Preliminary results are also presented for the Remote Drum Network, a system that lets people play drums together over the internet even in high latency situations by synchronizing their audio streams and delaying them to match each player's next phrase.
by Roberto Mario Aimi.
S.M.
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5

Minerich, Mary J. "Observatory: Instruments for Entropy on a Cincinnati Hillside." University of Cincinnati / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1470045238.

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6

Revillard, Jérôme. "Approche centrée architecture pour la conception logicielle des instruments intelligents." Chambéry, 2005. http://www.theses.fr/2005CHAMS057.

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La conception d'instruments intelligents est un problème complexe. En effet, des compétences en physique, en mécanique et en électronique sont nécessaires pour la conception de la partie matérielle tandis que des compétences pointues en informatique sont nécessaires pour concevoir la partie logicielle. De plus, les instruments intelligents sont fréquemment utilisés dans des environnements critiques. Le logiciel conçu doit alors répondre à de nombreuses contraintes de sûreté. Afin de rendre efficace la conception et la réalisation de tels instruments, il faut créer un environnement logiciel dédié qui permet à l'ingénieur, souvent non informaticien, de développer la partie logicielle de façon sûre. Un tel environnement doit : - supporter un modèle de conception qui soit générique afin de pouvoir concevoir n'importe quel instrument intelligent et permettre au concepteur de travailler à un haut niveau d'abstraction, - faire travailler le concepteur d'instruments avec une terminologie qui lui est familière, - le guider et le contraindre de façon à ce que le logiciel conçu, puis implémenté, respecte les propriétés identifiées, intrinsèques au modèle. Cette thèse adresse le problème de la construction d'un tel environnement en l'abordant d'un point de vue nouveau : la construction d'un environnement logiciel centré sur des modèles architecturaux. L'architecture logicielle est ainsi représentée par des modèles formels à plusieurs niveaux d'abstraction. A chaque niveau, des propriétés peuvent être vérifiées. Dans cette thèse, le langage Arch Ware ADL est utilisé. Grâce à ce langage formel, nous sommes capable de capitaliser et de réutiliser l'expertise de conception du domaine de l'instrumentation intelligente. Ceci est réalisé notamment grâce à la notion de style architectural
The design of intelligent instruments is a complex field. Competences in physics, mechanics and electronics are needed for the design of the material part while competences in computing sciences are needed for the design of the software part. Moreover, such intelligent instruments are frequently used in critical environments. The designed software must then answer strong reliability constraints. One way of improving the design of such instruments, is the creation of a dedicated software design environment which guides and constraints the instrument designer (often not computer scientist) in s/he's work. Such an environment must : - support a generic design model in order to be able to support the design of any intelligent instruments. This model must abstracted away programming level concerns, - provide a design language which the instrument designer is familiar with - guide and constrain the designer such that the conceived software respects identified properties, intrinsic with the model. This thesis addresses the problem of the construction of such an environment. It tackles the problem from a new point of view : the construction of a software environment centred on architectural models. Software architecture is represented by formal models at several levels of abstraction. At each level, properties can be checked. In this thesis, the Arch Ware ADL language is used. The use of this language allows us to support the capitalization and the reuse of the expertise of the intelligent instrument field. This is realized in particular with the architectural style concept
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7

Weinberg, Gil 1967. "Expressive digital musical instruments for children." Thesis, Massachusetts Institute of Technology, 1999. http://hdl.handle.net/1721.1/62942.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 1999.
Includes bibliographical references (p. 87-92).
This thesis proposes to use technology to introduce children to musical expressivity and creativity. It describes a set of digital musical instruments that were developed in an effort to provide children with new tools for interaction, exploration and enjoyment of music. The thesis unfolds a multidisciplinary theoretical background, which reviews a number of philosophical, psychological, musical, and technological theories. The theoretical background focuses on enlightening a number of personal musical experiences and leads towards the formulation of three musical concepts that inform the design of the digital musical instruments. The musical concepts are: High and Low-level Musical Control, Immersive and Constructive Musical Experiences and Interdependent Group Playing. The thesis presents the embodiment of these concepts in digital musical instruments while emphasizing the importance of novel technology as a provider of creative and expressive musical experiences for children.
by Gil Weinberg.
S.M.
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8

Netzer, Gilbert. "Efficient LU Factorization for Texas Instruments Keystone Architecture Digital Signal Processors." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-170445.

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The energy consumption of large-scale high-performance computer (HPC) systems has become one of the foremost concerns of both data-center operators and computer manufacturers. This has renewed interest in alternative computer architectures that could offer substantially better energy-efficiency.Yet, the for the evaluation of the potential of these architectures necessary well-optimized implementations of typical HPC benchmarks are often not available for these for the HPC industry novel architectures. The in this work presented LU factorization benchmark implementation aims to provide such a high-quality tool for the HPC industry standard high-performance LINPACK benchmark (HPL) for the eight-core Texas Instruments TMS320C6678 digitalsignal processor (DSP). The presented implementation could perform the LU factorization at up to 30.9 GF/s at 1.25 GHz core clock frequency by using all the eight DSP cores of the System-on-Chip (SoC). This is 77% of the attainable peak double-precision floating-point performance of the DSP, a level of efficiency that is comparable to the efficiency expected on traditional x86-based processor architectures. A presented detailed performance analysis shows that this is largely due to the optimized implementation of the embedded generalized matrix-matrix multiplication (GEMM). For this operation, the on-chip direct memory access (DMA) engines were used to transfer the necessary data from the external DDR3 memory to the core-private and shared scratchpad memory. This allowed to overlap the data transfer with computations on the DSP cores. The computations were in turn optimized by using software pipeline techniques and were partly implemented in assembly language. With these optimization the performance of the matrix multiplication reached up to 95% of attainable peak performance. A detailed description of these two key optimization techniques and their application to the LU factorization is included. Using a specially instrumented Advantech TMDXEVM6678L evaluation module, described in detail in related work, allowed to measure the SoC’s energy efficiency of up to 2.92 GF/J while executing the presented benchmark. Results from the verification of the benchmark execution using standard HPL correctness checks and an uncertainty analysis of the experimentally gathered data are also presented.
Energiförbrukningen av storskaliga högpresterande datorsystem (HPC) har blivit ett av de främsta problemen för såväl ägare av dessa system som datortillverkare. Det har lett till ett förnyat intresse för alternativa datorarkitekturer som kan vara betydligt mer effektiva ur energiförbrukningssynpunkt. För detaljerade analyser av prestanda och energiförbrukning av dessa för HPC-industrin nya arkitekturer krävs väloptimerade implementationer av standard HPC-bänkmärkningsproblem. Syftet med detta examensarbete är att tillhandhålla ett sådant högkvalitativt verktyg i form av en implementation av ett bänkmärkesprogram för LU-faktorisering för den åttakärniga digitala signalprocessorn (DSP) TMS320C6678 från Texas Instruments. Bänkmärkningsproblemet är samma som för det inom HPC-industrin välkända bänkmärket “high-performance LINPACK” (HPL). Den här presenterade implementationen nådde upp till en prestanda av 30,9 GF/s vid 1,25 GHz klockfrekvens genom att samtidigt använda alla åtta kärnor i DSP:n. Detta motsvarar 77% av den teoretiskt uppnåbara prestandan, vilket är jämförbart med förväntningar på effektivteten av mer traditionella x86-baserade system. En detaljerad prestandaanalys visar att detta tillstor del uppnås genom den högoptimerade implementationen av den ingående matris-matris-multiplikationen. Användandet av specialiserade “direct memory access” (DMA) hårdvaruenheter för kopieringen av data mellan det externa DDR3 minnet och det interna kärn-privata och delade arbetsminnet tillät att överlappa dessa operationer med beräkningar. Optimerade mjukvaruimplementationer av dessa beräkningar, delvis utförda i maskinspåk, tillät att utföra matris-multiplikationen med upp till 95% av den teoretiskt nåbara prestandan. I rapporten ges en detaljerad beskrivning av dessa två nyckeltekniker. Energiförbrukningen vid exekvering av det implementerade bänkmärket kunde med hjälp av en för ändamålet anpassad Advantech TMDXEVM6678L evalueringsmodul bestämmas till maximalt 2,92 GF/J. Resultat från verifikationen av bänkmärkesimplementationen och en uppskattning av mätosäkerheten vid de experimentella mätningarna presenteras också.
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9

Srivastava, Manish. "Architecture and development as instruments for political control and marginalization in Lucknow, India." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/70288.

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Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1997.
Includes bibliographical references (leaves 188-195).
A critical inquiry was undertaken to explore the role that architecture, development, architectural criticism, and urban intervention played, as representational and ideological tools, in the process of British colonial formation in Lucknow, from 1765 to 1858. Results show: (1) Architecture and development played a crucial role in annexation of Lucknow by the British in 1856, (2) Orientalist architectural criticism was an instrument to justify the annexation of the city and the deposition of its rulers, (3) the British government used urban intervention and massive urban surgery to establish their political and social control over Lucknow, and (4) through the representation of the pre-colonial city as an impediment to progress and change, the British colonial enterprise permanently destroyed the indigenous socio-political economy and culture that symbolized the flouring city between 1765 and 1858. Since then, Lucknow has yet to recover.
by Manish Srivastava.
M.S.
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10

Bouwman, Laura Marcella 1976. "Anticipating Detroit : a collection of instruments as a catalyst for recovery." Thesis, Massachusetts Institute of Technology, 2003. http://hdl.handle.net/1721.1/64913.

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Thesis (M.Arch.)--Massachusetts Institute of Technology, Dept. of Architecture, 2003.
Includes bibliographical references (leaves 88-89).
The social, political and economic history of Detroit has been inextricably linked to the development of its most dominant industry: automotive manufacturing. This thesis suggests a strategy to overcome the disadvantages of this industrial legacy, drawing from the city's viable contemporary social resources and dynamics in order to incite the informal gathering of individuals together for the performance of music. It is at the scale of the individual and the neighborhood that such a transformative process can occur. In order to combat the slow erasure and abandonment of neighborhoods near Detroit's downtown area, this project seeks to take advantage of the indigenous resources available to it, by using abandoned structures and materials. It acknowledges the primacy of sound and nature on the experience of the site.
by Laura Marcella Bouwman.
M.Arch.
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11

Aimi, Roberto Mario 1973. "Hybrid percussion : extending physical instruments using sampled acoustics." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/38640.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2007.
Includes bibliographical references (p. 133-138).
This thesis presents a system architecture for creating hybrid digital-acoustic percussion instruments by combining extensions of existing signal processing techniques with specially-designed semi-acoustic physical controllers. This work aims to provide greater realism to digital percussion, gaining much of the richness and understandability of acoustic instruments while preserving the flexibility of digital systems. For this thesis, I have collaborated with percussionists to develop a range of instruments, to refine and extend the algorithmic and physical designs, and to determine successful models of interaction. Conventional percussion controllers measure and discretize the intensity of strikes into discrete trigger messages, but they also ignore the timbre of the hits and fail to track more ambiguous input. In this work, the continuous acoustic output of a struck physical object is processed to add the resonance of a sampled instrument. This is achieved by employing existing low-latency convolution algorithms which have been extended to give the player control over features such as damping, spectral flattening, nonlinear effects, and pitch.
(cont.) One of the advantages of this approach is that light taps, scrapes, rubs, or stirring with brushes all take on a hybrid timbre of the real and sampled sound that is surprisingly realistic and controllable. Since part of its behavior is inherently acoustic, a player's intuition about interacting with physical objects can be applied to controlling it. The ability to transform the apparent acoustic properties of objects also suggests applications to HCI and product design contexts.
by Roberto Mario Aimi.
Ph.D.
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12

Marrs, Jonah (Jonah J. Ross-Marrs). "Exploring the technics of computer representation : three 'prepared' instruments for plotting, meshing and rendering." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/118575.

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Thesis: S.M., Massachusetts Institute of Technology, Department of Architecture, 2018.
"June 2018." Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (pages 124-126).
In Translations from Drawing to Building, Historian Robin Evans draws attention to the "blind spot between the drawing and its object" as a productive site in architecture. Instead of a "uniform space through which meaning may glide without modulation", the "substratum" of this "gap" is uneven and unpredictable, a space of "entropy" and a "locale of subterfuges and evasions." Through their passage, "things can get bent, broken or lost on the way." Evans sees architects exploring "deviations" and "potentialities" here by "maintaining sufficient control in transit so that more remote destinations may be reached." Today we manipulate drawings and 3D models in software programs and visualize them at human-computer interface moments like the display, the plotter and the 3D printer. Meanwhile, at internal machine-to-machine interfaces, algorithms regularly carry out translations, their "labor behind or below the threshold of perception" (John May, "Field Notes from the Instruments Project" in JAE). Theorist Paul Virilio describes virtual drawings and models here as "signals in the electronic currents of a closed-system, readable by machines but neither visible nor legible to humans" (The Vision Machine). My thesis gives form to these unseen computer translations between different representations of our drawings and objects. The three sections: Plotting, Meshing and Rendering, materialize the underlying infrastructure of the computer representation technology we interact with daily as designers, exploiting a form of "time-lapse" image to freeze moments that happen within an instant inside the computer. The thesis asks architects to question our relationship with our tools and invites us to explore Evans' "blind spot" and claim this fertile territory for the designer, leveraging our visual-spatial and interdisciplinary knowledge culture for new experimental ends.
by Jonah Marrs.
S.M.
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13

Barry, Laura Pass. "Optical Instruments Used with Prints in the Eighteenth Century." W&M ScholarWorks, 2004. https://scholarworks.wm.edu/etd/1539626436.

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14

Lueder, Christoph. "Diagrams as instruments for conceiving and negotiating space and cities." Thesis, Kingston University, 2018. http://eprints.kingston.ac.uk/42585/.

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This narrative is retrospective and reflective as well as projective. The thesis of a PhD by publication does not inherently align with a principal proposition. The building, books, chapters and articles collected in this PhD have been shaped by interaction with varied professional, academic and cultural environments and milieus. Professional contexts that have triggered research questions and enriched research methodologies range from architectural practice to scholarly research and collaborative field research undertaken internationally; cultural milieus include Germany, Switzerland, the UK, and, recently, countries of the Global South. The work was not produced with a singular destination in sight; rather, it proceeds along a set of distinct, but interdependent vectors, through changes in direction, displaced vantage points, and transposition between corporeal, architectural and urban scales. This narrative juxtaposes, confronts and discusses the work collected in the portfolio, but does not seek to unify through imposing a singular thesis. The portfolio comprises of a building project, introductory essays to three edited books, three book chapters and nine journal articles, designed and built, written and published over a period of eighteen years from 1998 to 2016. The narrative reconstructs successive questions about diagrams that led to the building project, books, and articles, and the contexts which prompted the questions and frame the work. Rather than aligned to a linear narration, the work is presented along four parallel but interrelated paths of enquiry (Sections A, B, C, D) in which one output led to another, sometimes directly, at other times over detours and longer intervals. The work is introduced through four themes that cut across those paths. While framing and consolidating a retrospective view, the narrative of this PhD also exposes previously unrecognized resonances. New meaning arises from juxtaposition, grouping, contextualising and ordering of outputs and trajectories. In this sense, the retrospective view becomes prospective and projective.
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15

Parthey, Jan. "Porting the GCC-Backend to a VLIW-Architecture." [S.l. : s.n.], 2004. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB11312530.

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16

Smith, Liam Arthur. "Instruments of Memory: The Architect as Archivist." Thesis, Virginia Tech, 2014. http://hdl.handle.net/10919/25285.

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The mental space in which the architect formulates, tests, and cultivates an idea is deformed by memory, so that nothing projected into this space is bereft of association. However, neither is this space constrained by physical reality, allowing the architect a certain freedom to visualize the totality of an object and the world in which it is projected, simultaneously and in suspension: a space between memory and imagination. Memories and experiences layer richness upon this inner world and form the context for its manifestation; its realization. The deliberate and conscientious curation of this inner world-- the architect as archivist of memory and experience-- is an essential practice for the development of the architect and the worlds in which they operate.
Master of Architecture
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17

Cieslak, Jérôme. "Anlyse et synthèse d'une architecture coopérative pour la commande tolérante aux défauts : application à un système aéronautique." Bordeaux 1, 2007. http://www.theses.fr/2007BOR13406.

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Cette thèse porte sur une des préoccupations majeures dans la conception des systèmes automatisés : la tolérance aux défauts. L’interaction entre les tâches de surveillance et de reconfiguration de la loi de commande est examinée et un nouveau schéma coopératif est proposé pour la gestion globale des compromis. Cette architecture présente l’avantage de préserver entièrement les performances nominales (situation non défaillante) car la boucle de commande nominale est conservée au sein du schéma coopératif. Une procédure de synthèse basée sur la mise en œuvre et l'évaluation des indicateurs de performance des modules de diagnostic et de commande, est proposée. Les résultats méthodologiques sont appliqués au modèle d'un avion gros porteur : le Boeing 747-100/200. Ce Benchmark a été établi par le groupe européen GARTEUR (AG16, Fault Tolerant Control) afin de comparer les méthodologies actives de la commande tolérante aux fautes avec les lois classiques de pilotage
This thesis discusses the design of an active Fault Tolerant Control (FTC) strategy for improvement of the operational control capability of the safety critical systems. The FTC strategy works in such a way that once a fault is detected by the Fault Detection and Isolation (FDI) unit, a compensation loop is activated for safe recovery. A key feature of the proposed strategy is that the design of the FTC loop is done independently of the nominal control law already in place. For a given application, one can select the appropriate “FTC controller / FDI unit” from the designed set of all admissible FDI/FTC units. The selection is done using performance indicators based on µ-analysis and µg-analysis. Finally, the proposed approach is applied to a faulty scenario of a realistic nonlinear benchmark of a large transport aircraft within European Flight Mechanics Action Group (FM-AG(16)) of GARTEUR program. The goal is to provide a “self-repairing” capability to enable the pilot to land the aircraft safely in the event of a stabilizer fault
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18

Strätling, Adrian. "Optimizing the GCC Suite for a VLIW Architecture." Master's thesis, Universitätsbibliothek Chemnitz, 2004. http://nbn-resolving.de/urn:nbn:de:swb:ch1-200401767.

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This diploma thesis discusses the applicability of GCC optimization algorithms for the TI TMS320C6x processor family. Conditional and Parallel Execution is used to speed up the resulting code. It describes the optimization framework of the GCC version 4.0 and the implementation details
Diese Diplomarbeit behandelt die Anwendbarkeit der verschiedenen GCC Optimierungsalgorithmen für die TI TMS320C6x Prozessorfamilie. Bedingte und parallele Ausführbarkeit werden zur Beschleunigung eingesetzt. Sie beschreibt den Rahmen in dem die Optimierungen in Version 4.0 des GCC stattfinden und Details zur Implementierung
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19

Rosas, Fátima Weber. "Arquitetura pedagógica para a construção e uso de instrumentos musicais digitais : um olhar a partir dos aspectos socioafetivos." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2018. http://hdl.handle.net/10183/180561.

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Os avanços tecnológicos têm refletido não somente no modo de aprender e ensinar, mas também nas práticas pedagógicas e nas arquiteturas para o contexto educacional. Neste panorama, cresce a busca pela interdisciplinaridade, associada a uma visão holística do indivíduo, que leva em conta não somente a cognição, mas também os aspectos sociais e afetivos dos alunos. Diante desta realidade, percebe-se a necessidade de se construir e aplicar arquiteturas pedagógicas voltadas a esses aspectos, que englobem recursos tecnológicos tais como o computador e a construção de interfaces tangíveis pelos estudantes, a exemplo dos instrumentos musicais digitais (IMDs). Juntamente com esses, ampliaram-se as possibilidades da utilização da música no contexto educacional. Compreende-se que uma, dentre as características do público adolescente, é a busca pelo sentimento de pertença a um grupo. Esta pode ocorrer através da participação em diversas atividades voltadas para a expressão sonora e/ou musical através de tecnologias, tais como os IMDs. Perante essas premissas, esta pesquisa tem o objetivo de analisar como uma Arquitetura Pedagógica (AP) voltada para a construção e utilização de instrumentos musicais digitais (IMDs) pode contribuir para fomentar aspectos socioafetivos em estudantes adolescentes não musicistas. Para isso, o presente estudo fundamenta-se numa abordagem qualitativa. A coleta de dados foi realizada a partir de observações, questionários, vídeos, produções tecnológicas e registros sobre as interações sociais e os estados de ânimo dos estudantes. Entende-se que as contribuições desta investigação podem implicar em mudanças quanto ao design dos espaços de aprendizagem relacionados às arquiteturas pedagógicas para a construção e uso de protótipos físico-sonoros e/ou instrumentos musicais digitais com finalidade educacional.
Technological advances have reflected not only on the way of learning and teaching but also on pedagogical practices and architectures for the educational context. In this panorama, the search for interdisciplinarity, coupled with a holistic view of the individual, considers not only the cognition but also the social and affective aspects of the students. Faced with this reality, one can see the need to construct and apply pedagogical architectures focused on these aspects, which encompass technological resources such as the computer and the construction of tangible interfaces by students, such as digital musical instruments (DMIs). Along with these, the possibilities of the use of music in the educational context were extended. It is understood that one of the characteristics of the adolescent public is the search for the feeling of belonging to a group. This can occur through participation in various activities focused on sound and/or musical expression through technologies such as DMIs. Given these premises, this research has the goal of analyzing how a Pedagogical Architecture (PA) aimed at the construction and use of digital musical instruments (DMIs) can contribute to foster socio-affective aspects in non-musician adolescent students. For this, the present study is based on a qualitative approach. The data collection was made from observations, questionnaires, videos, technological productions and records about the social interactions and moods states of the students. It is understood that the contributions of this investigation may imply changes in the design of learning spaces related to pedagogical architectures for the construction and use of physical-sounding prototypes and/or digital musical instruments for educational purposes.
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Varela, João Pedro Campino. "Espaços sonoros: proposta para escola de música na Cartuxa de Lisboa." Master's thesis, Universidade de Évora, 2015. http://hdl.handle.net/10174/18142.

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Partindo de uma base prática que tem como objectivo a criação de uma escola de música na Cartuxa “vallis misericordiae”, conjunto de edificações construídas nos séculos XVII e XVIII em actual decadência e abandono, situadas no vale de Laveiras. Toma-se como ponto de partida esta nova função do espaço, procurando criar uma base de estudo das relações entre arquitectura (espaço) e Música (som), apresentando estudos de caso que se destacaram ao longo da história, onde o edifício/espaço foi influência ou influenciador da composição musical, que em conjunto com uma investigação da hipotética reconstituição da evolução morfológica da Cartuxa ao longo dos tempos (com base em relatos de época, cartografia histórica e gravuras) serão geradoras de um desenho projectual, adaptado às necessidades impostas pelo novo programa, tirando sempre partido das qualidades intrínsecas da espacialidade do edificado, procurando uma resposta de projecto harmoniosa que proponha novos espaços para experimentação musical. Abstract: Starting from a practical basis which the objective is the creation of a school of music in the Chartreuse “vallis misericordiae”, a group of buildings from the seventeenth and eighteenth centuries currently decaying and abandoned, located in the Laveiras' valley. It takes this new function for the space as a starting point, seeking to create a study based on the relationships between architecture (space) and music (sound), presenting outstanding case studies throughout history, where building/space influenced the musical composition, which along an investigation of the hypothetical morphologic evolution reconstitution of the of the Chartreuse during time (based on historical reports, cartography and engraving) will be generative of the project-design, adapted to the new program's imposed requirements, exploiting the inherent qualities of the built space, seeking an harmonious project-design proposing new spaces for experimentation in music.
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Sheppard, Marilyn. "The music of architecture." Thesis, Virginia Tech, 2011. http://hdl.handle.net/10919/35914.

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Music, as a performing art, transports us to distant moments and spaces than those we are in the present time. A hundred musicians playing Brucknerâ s Scherzo on Symphony No. 7 could make us feel emotionally moved; it could make us feel joy, anger, anguish, delight, peace, fear, freedom. Music has the ability to change our mood, to make us go through a series of feelings. This, I believe, has to do with how it involves you in it. Arthur Schopenhauer also says: â The effect of music on the mind, so penetrating, so immediate, so unfailing, and also the after-effect that sometimes follows it, consisting in a specially sublime frame of mind, are explained by the passive nature of hearing just describedâ 3. This penetrating component of music, so immediate, of which Schopenhauer speaks, is how the Sublime is experienced through it. Music could even elevate the soul of those who are most open to perceive it. What is that â sublimeâ moment that happens when you are listening to a live orchestra and get moved by the experience? Are we capable of achieving that moment through the use of architectural elements alone? I believe the answer is yes. There is more to the moment than just the music itself, and that a â sublimeâ moment can be experienced in many contexts. There are elements that are common to this experience, primarily the presence of the Four Classical Elements. With this in mind, I came to the idea that by including Air, Fire, Earth and Water into my project, then I would be a step closer to having the users go through a sublime experience.
Master of Architecture
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Brand, Jacobus Edwin. "An instrument analysis system based on a modern relational database and distributed software architecture." Thesis, Stellenbosch : Stellenbosch University, 2003. http://hdl.handle.net/10019.1/53269.

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Thesis (MBA)--Stellenbosch University, 2003.
ENGLISH ABSTRACT: This document discusses the development of a personal computer based financial instrument analysis system, based on the information from a relatively old sequential file based data source. The aim is to modernise the system to use the latest software and data storage technology. The principles used for the design of the system are discussed in Chapter 2. Principles for the development of relational databases are discussed, where after the development of personal computer based software architecture is discussed, to explain the choices made in the design of the system. Chapter 3 discusses the design and implementation of the system in more detail, based on the principles discussed in Chapter 2. Recommendations include a possible shift in architectural layout as well as recommendations for expansion of both the data stored and the analysis performed on the information.
AFRIKAANSE OPSOMMING: Hierdie dokument bespreek die ontwikkeling van ‘n persoonlike rekenaar gebaseerde finansiële instrument analise stelsel, gebaseer op inligting uit ‘n relatiewe ou sekwensiële leêr gebaseerde databron. Die doel is om die stelsel te moderniseer om sodoende van die nuutste sagteware en hardeware tegnologie gebruik te maak. Die beginsels wat gebruik is vir die ontwerp van die stelsel word kortliks in Hoofstuk 2 bespreek. Die beginsels vir die ontwerp van ‘n relasionele databasis word bespreek. Hierna word die ontwikkeling van persoonlike rekenaar gebaseerde sagteware argitektuur bespreek om meer lig te werp op die keuses wat geneem is met ontwerp van die stelsel se argitektuur. Hoofstuk 3 bespreek die ontwerp en implementering van die stelsel in meer detail, gebaseer op die beginsels bespreek in Hoofstuk 2. Voorstelle vir verbetering van die stelsel sluit in detail veranderings aan die argitektuur van die stelsel, sowel as voorstelle vir die uitbreiding van die stelsel wat betref tipe data wat gestoor word en en die analitiese vermoëns van die stelsel.
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Diagne, Fatoumata. "Instrumentation de la supervision de l'apprentissage par la réutilisation d'indicateurs : modèles et architecture." Phd thesis, Université Joseph Fourier (Grenoble), 2009. http://tel.archives-ouvertes.fr/tel-00366368.

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L'instrumentation de la supervision passe par la compréhension de son utilité et de sa faisabilité. Les indicateurs fournissent au tuteur des informations lui permettant de réguler les activités d'apprentissage au niveau Cognitif, Pédagogique, Social et Technique. Cette thèse se propose de répondre aux questions portant sur l'identification des types d'indicateurs utiles à chaque rôle de régulation du tuteur et sur la proposition d'une méthodologie permettant de réutiliser un ensemble d'indicateurs, de ces types, dans un environnement de supervision.
Le modèle CAS de supervision propose une taxonomie permettant au tuteur d'avoir une perception de l'activité d'apprentissage. Une enquête auprès de tuteurs en ligne a montré que les indicateurs Cognitifs permettent de jouer des rôles pédagogique et cognitif, les indicateurs Sociaux le rôle social. L'utilité des indicateurs d'Activité (Parcours et Technique) n'en est pas clairement ressortie. L'enquête révèle également un besoin de personnalisation de la supervision.
A la problématique d'instrumentation de la réutilisation, nous répondons en proposant un formalisme de Patron d'Indicateur Réutilisable qui permet de capitaliser les savoir-faire en terme de définition d'indicateur, ainsi qu'une Architecture Multi-Agent Ouverte permettant de les réutiliser dans de nouveaux contextes de supervision. Ces savoir-faire, modélisés en termes de fonction, peuvent dans l'architecture proposée se déployer et se combiner pour informer le tuteur sur l'activité d'apprentissage. Les opérations d'Agrégation et de Composition sont définies sur les fonctions «indicateur». L'environnement EM-AGIIR, implémentant l'architecture proposée est ouvert, évolutif et permet au tuteur de personnaliser son activité de supervision. Un ensemble d'indicateurs sur les traces du projet MATES du réseau européen Kaleidoscope y ont été réutilisés.
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Peters, Daniel [Verfasser], Jean-Pierre [Akademischer Betreuer] Seifert, Michael [Gutachter] Waidner, and Volker [Gutachter] Markl. "A secure system architecture for measuring instruments under legal control / Daniel Peters ; Gutachter: Michael Waidner, Volker Markl ; Betreuer: Jean-Pierre Seifert." Berlin : Technische Universität Berlin, 2017. http://d-nb.info/1156336643/34.

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Pueyo, Laurent, Neil Zimmerman, Matthew Bolcar, Tyler Groff, Christopher Stark, Garreth Ruane, Jeffrey Jewell, et al. "The LUVOIR architecture ``A'' coronagraph instrument." SPIE-INT SOC OPTICAL ENGINEERING, 2017. http://hdl.handle.net/10150/626292.

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In preparation for the Astro 2020 Decadal Survey NASA has commissioned the study four flagship missions spanning to a wide range of observable wavelengths: the Origins Space Telescope (OST, formerly the Far-Infrared Surveyor), Lynx (formerly the X-ray Surveyor), the Large UV/Optical/Infrared Surveyor (LUVOIR) and the Habitable Exoplanet Imager (HabEx). One of the key scientific objectives of the latter two is the detection and characterization of the earth-like planets around nearby stars using the direct imaging technique (along with a broad range of investigations regarding the architecture of and atmospheric composition exoplanetary systems using this technique). As a consequence dedicated exoplanet instruments are being studied for these mission concepts. This paper discusses the design of the coronagraph instrument for the architecture "A" (15 meters aperture) of LUVOIR. The material presented in this paper is aimed at providing an overview of the LUVOIR coronagraph instrument. It is the result of four months of discussions with various community stakeholders (scientists and technologists) regarding the instrument's basic parameters followed by meticulous design work by the the GSFC Instrument Design Laboratory team. In the first section we review the main science drivers, presents the overall parameters of the instrument (general architecture and backend instrument) and delve into the details of the currently envisioned coronagraph masks along with a description of the wavefront control architecture. Throughout the manuscript we describe the trades we made during the design process. Because the vocation of this study is to provide a baseline design for the most ambitious earth-like finding instrument that could be possibly launched into the 2030's, we have designed an complex system privileged that meets the ambitious science goals out team was chartered by the LUVOIR STDT exoplanet Working Group. However in an effort to minimize technological risk we tried to maximize the number of technologies that will be matured by the WFIRST coronagraph instruments.
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Conradie-Faul, Jacqueline. "'n Museologiese ondersoek na die mens se benutting van die mollusk (skulp en skulpdier) in geselekteerde kunsvorme, vir die doel van die ontwerp van 'n uitstalling." Thesis, Stellenbosch : Stellenbosch University, 2001. http://hdl.handle.net/10019.1/52361.

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Thesis (MA)--University of Stellenbosch, 2001.
ENGLISH ABSTRACT: The aim of this study is to investigate man's use of the mollusk within selected art forms, and to use the research results to design a contemporary museum exhibition, relevant within a South African context. Two sections are presented. In section A the selected art forms, fine arts, architecture, furniture design, masks and music and other sound instruments are thoroughly investigated to determine in what way the mollusk/shell is used in or on these art forms. A large number of figures are included to illustrate the available examples, and to aid the reader in the visualization of these applications. In section B a design solution is presented, based on the research results of section A. The compilation of an exhibition team and the whole design process, from the choice of an exhibition theme to the evaluation of the exhibition, is investigated. The exhibition designer plays the important role of interpreting the research results and to compile a design solution. A wide variety of exhibition techniques are recommended for the design solution, including theatre productions, special lighting and sound effects, demonstrations and tours. A number of figures are included, where photos taken during the museum visitations and design sketches provide further insight into the design solution. From the research results it was noted that an educational subject such as the mollusk/shell, can be made timely and attractive for the museum visitor by the use of creative, contemporary and relative exhibition techniques.
AFRIKAANSE OPSOMMING: Die doel van hierdie studie is om die mens se benutting van die mollusk in geselekteerde kunsvorme te ondersoek en om die navorsingsresultate te gebruik om 'n eietydse en kreatiewe museumuitstalling, relevant binne die Suid-Afrikaanse konteks, te ontwerp. Twee afdelings word aangebied. In afdeling A word die geselekteerde kunsvorme, beeldende kunste, argitektuur, meubeIkuns, maskers en musiek- en ander kIankinstrumente deeglik ondersoek om vas te stel op watter wyse die mollusk/skulp daarin of daarop gebruik word. 'n Groot aantal figure word ingesluit om die beskikbare voorbeelde te illustreer en op so 'n wyse visuaIisasie vir die leser te vergemaklik. In afdeling B word 'n ontwerpoplossing aangebied, gebaseer op die navorsingsresultate van afdeling A Die samestelling van 'n uitstalspan en die hele ontwerpproses, vanaf die keuse van 'n uitstalterna tot die evaluering van die uitstalling, word ondersoek. Die uitstaIontwerper vertolk die belangrike rol om die navorsingsresultate te interpreteer en 'n ontwerpoplossing daaruit saam te stel. 'n Groot verskeidenheid uitstaltegnieke word vir die ontwerpoplossing aanbeveel, wat onder meer teateraanbiedings, spesiale beligting- en klankeffekte, demonstrasies en toere insluit. 'n Verskeidenheid figure word ingesluit waar foto's, geneem tydens die ter plaatse ondersoeke, en ontwerpsketse 'n aanduiding van die ontwerpoplossing gee. Uit die navorsingsresultate kon daar vasgestel word dat 'n opvoedkundige onderwerp soos die mollusk/skulp, deur die gebruik van kreatiewe, eietydse en relevante uitstaltegnieke, vir die museumbesoeker aktueel en aantreklik gemaak kan word.
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Pitts, Valerie Renee. "Teaching the Arts through the Appalachian Culture: a Proposal for a High-School Class." [Johnson City, Tenn. : East Tennessee State University], 2001. http://etd-submit.etsu.edu/etd/theses/available/etd-0329101-101430/unrestricted/pitts1.pdf.

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Thesis (M.A.)--East Tennessee State University, 2001.
Title from electronic submission form. ETSU ETD database URN: etd-0329101-101430 Includes bibliographical references. Also available via Internet at the UMI web site.
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Faure, Anne. "Architecture/arts visuels : une expérimentation de la perception visuelle, par la vidéo numérique, considérée comme instrument de la pensée architecturale." Paris 1, 2010. http://portaildocumentaire.citechaillot.fr/pdfjs/web/viewer.html?file=/Infodoc/ged/viewPortalPublished.ashx?eid%3DIFD_FICJOINT_0000302.

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L'architecture contemporaine occidentale fait, dans certains cas, appel aux arts visuels. Cette relation qui peut être fusionnelle permet des hybridations qui transforment notre regard sur l' architecture. Le croisement des disciplines devient alors un outil de perception qui permet à l'individu regardeur de devenir un acteur de l' espace. La saisie et l' analyse de cette production conceptuelle a nécessité un travail d' expérimentation et de manipulation par la vidéo numérique. L'image animée, aidée des propriétés du numérique, permet de lire et de penser le bâtiment de manières multiples. La vidéo représente un outil au service d'une nouvelle connaissance visuelle de l' architecture, qui libère le regard porté sur l' objet pour le voir autrement. Ce travail a donné lieu à la conception de vidéos numériques qui ont permis la restitution d'une pensée critique de l'architecture et la création de nouveaux objets issus de ces architectures.
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Rowlands, S. L. "An investigation of microprocessor-based portable instrument architectures." Thesis, Swansea University, 1988. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.638720.

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The organization of the electronic sub-systems within a portable, microprocessor-based instrument (that is, the 'architecture') has been investigated. An adaptable instrument which features a modular, general-purpose architecture has been conceived, designed and tested. The influence of the microprocessor and its associated software over every aspect of the instrument design has been given particular consideration. The new architecture is intended to be a platform on which a variety of specific instruments may be based. The instrument is configured to a task by inserting interchangeable analogue circuit boards and appropriate microprocessor firmware. To demonstrate the architecture's flexibility, a temperature-transducer calibrator configuration is described. The calibrator is able to simulate the behaviour of seven popular thermocouples, B, E, J, K, R, S, and T. Improvements have been made to the method of cold-junction compensation and an automatic scheme is presented which takes full advantage of the instrument's microprocessor. A new method of simulating the electrical characteristics of a platinum resistance temperature detector (RTD) is described. The RTD simulator, built on a board plugged into the general-purpose architecture, offers fine resolution, high accuracy and overcomes many of the difficulties encountered when calibrating temperature-measurement systems which use platinum resistance detectors. The calibrator is also able to measure temperature accurately using any of the transducers which it may simulate. To enable many complex functions to be incorporated in a portable instrument of compact size, an efficient, user-friendly man-machine interface has been successfully developed.
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Martinez, Marcus E. (Marcus Eugene). "Urban mechanics : the parking garage as an instrument of legibility." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/72817.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2012.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 73).
No typology has fragmented urban space more than the parking garage. In fact, the city of Houston's parking contingent practice has a resulted in a garage on 30% of the downtown district.The range from a few underground floors to 15 stories above ground make the garage both a defining contextual attribute and a testament to independently functioning sites. This thesis speculates upon the parking garage typology as an instrument of urban legibility and future growth. When limited to the efficiencies of disciplinary conventions garages are distinct facilitative structures that are site adapted anywhere and predictably limited to the function of vehicle storage. Yet by focussing on the immense scale, the structural language of the garage can be configured as a structural infrastructure that can serve beyond the needs of the vehicle and exert higher-level roles for greater urban spaces.
by Marcus E. Martinez.
S.M.
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31

Du, Preez Jaco Andries. "Understanding the architect in enterprise architecture : the Daedulus Instrument for architects." Thesis, University of Pretoria, 2016. http://hdl.handle.net/2263/57172.

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With numerous enterprise architecture management (EAM) methodologies, frameworks, and tools, there is still no universally accepted standard on what Enterprise Architecture (EA) really means to practicing architects. Traditionally practitioners concentrated on specific aspects of EA, such as tools, repositories, components and frameworks. However, little attention was given to the architect, who completes this trio of system perspectives (people, process & technology). This thesis reports on the research findings from multiple studies that investigated diverse factors and attributes that are associated with enterprise architects; the belief systems of enterprise architects as they pertain to enterprise architecture and enterprise architecture management; the behavioural styles of enterprise architects which they follow within their socio-technical environment, as well as enterprise architect profiles, representing a specific enterprise architect viewpoint. The enterprise architect belief systems affect the worldview and ultimately the school of thought of the practicing architect. Similarly, the role and competency of enterprise architects operating within their working environment affects their behavioural style. This thesis made use of design science research as a foundational strategy, making use of various research methodologies including a systemic literature review and qualitative surveys and the use of the framework for the evaluation of design science research (FEDS). The design science research strategy allowed for the development of the design artefact as well as its technology-based implementation, the Daedalus Instrument for Architects (DIA). DIA can be used in conjunction with existing EA frameworks and methodologies, such as The Open Group Architecture Framework (TOGAF) for the understanding of architects on why they operate and perform architectural designs in the way they do. The findings may assist enterprise architects and EA stakeholders concerned with having the right calibre of person acting as an enterprise architect fulfilling a specific architecture function within an EA team or EA practice. Keywords: Enterprise Architecture, Enterprise Architecture Management, Enterprise Architect, EA Factors, Architect Attributes, EA Schools of thought, Architect Belief Systems, Architect Styles, Architect Behavioural Styles, Architect Profiles, Architect Viewpoints, Architect Archetypes, Daedalus Instrument, Daedalus Instrument for Architects, DIA, EA, EAM, TOGAF.
Thesis (PhD)--University of Pretoria, 2016.
tm2016
Informatics
PhD
Unrestricted
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Jakes, Dhruti Paleja. "The theater as an instrument of memory." Thesis, Georgia Institute of Technology, 1995. http://hdl.handle.net/1853/23207.

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Popko, Jaron. "The Instrument and the Atlas: Metalepsis as a Lens for Reading the City." University of Cincinnati / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1406811071.

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Kruger, Stephanus Mauritz. "Design patterns in architecture : towards a proposed graphic instrument to assist designers." Access to E-Thesis, 2001. http://upetd.up.ac.za/thesis/available/etd-07302008-153937.

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Tolat, Viral V. "A Software Architecture for Realtime Data Acquisition, Instrument Control and Command Processing." International Foundation for Telemetering, 1992. http://hdl.handle.net/10150/611944.

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International Telemetering Conference Proceedings / October 26-29, 1992 / Town and Country Hotel and Convention Center, San Diego, California
In this paper we describe the flight software for the SETS (Shuttle Electrodynamic Tethered System) experiment. The SETS experiment will fly as part of the TSS-1 (Tethered Satellite System) experiment on STS-46 currently scheduled for July 1992. The software consists of two major components: the SETSOS (SETS Operating System) and the SETS Application. The SETSOS is a UNIX-like operating system developed especially for realtime data acquisition, instrument control and command processing. The SETSOS, like all operating systems, provides resource management for application programs. It is UNIX-like in that access to resources is provided through a standard set of UNIX system calls. The SETSOS also implements the standard UNIX I/O model and a hierarchical file system. In addition to providing access to physical devices, the SETSOS provides support for two virtual devices: a packet-based data device and a command device. The packet-based data device is used by applications to place data into the telemetry stream. The command device is used to manage commands from the command uplink as well as other sources including other applications and other processors. The SETS Application is the primary program which runs under the SETSOS to handle data acquisition, instrument control and command processing. It executes as 5 separate processes, each performing a special task. The tasks include housekeeping data acquisition, limit checking, timeline management, and command processing. The processes communicate via shared memory. Time critical processing is coordinated by using signals and interrupts. In addition to a description of the software, we will discuss the relative merits and tradeoffs of using such a system design for command processing and data acquisition.
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Bué, Pascal. "Architecture et réalité augmentée. Une manière d’écrire l’espace : la pensée visuelle instrumentée." Thesis, Sorbonne université, 2021. http://www.theses.fr/2021SORUL001.

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Cette thèse interroge et compare deux dispositifs de réalité augmentée, l’un, UrbaSee, destiné à la médiation de l’espace urbain au cours d’un projet de Zone d’Aménagement Concerté, l’autre, HistoPad, destiné à la médiation de la reconstitution d’un espace historique. Une recherche empirique mêle conjointement analyses de dispositifs et enquête ethnographique à travers quatre parties de trois chapitres chacune. La première partie, réservée à notre posture épistémologique, notre méthodologie d’enquête et à la définition des terrains et corpus, considère le rapprochement entre une sémiotique de l’écriture et anthropologie de la figuration. La seconde partie interroge les dispositifs comme technologie poïétique du voir. Une analyse technosémiotique et une approche phénoménotechnique situent l’image de réalité augmentée entre image d’art et image scientifique, dans laquelle on observe une énonciation éditoriale hypertrophiée. La troisième partie envisage les dispositifs comme des technologies performatives de l’imagination, oscillant entre un imaginaire stimulé et une technologie fantasmée que nous analysons au prisme de la variation médiatique. Notre quatrième partie montre que ces stratégies d’écriture masquent un processus de propriétarisation. L’analyse des régimes de croyance que ces dispositifs suscitent, des médiations créatives et des rapports de savoir-pouvoir entre commanditaires et créateurs des dispositifs de réalité augmentée, révèle la prise de pouvoir symbolique et économique de l’industrie logicielle sur les projets d’autrui. Ce dont rend compte notre thèse est peut-être l’amorce d’un changement dans l’environnement technique, économique et symbolique des pratiques des corps de métiers de l’espace urbain et muséal
This thesis questions and compares two augmented reality devices, one, UrbaSee, intended for the mediation of urban space during a Concerted Development Zone project, the other, HistoPad, intended for the mediation of urban space. the reconstruction of a historic space. An empirical research jointly combines devices analyzes and ethnographic inquiry through four parts comprised of three chapters each. The first part, establishing our epistemological posture, our methodology of investigation and the definition of fields and cases under study, considers the connection between a semiotics of writing and the anthropology of figuration. The second part questions devices as a poietic technology of seeing. A technosemiotic analysis and a phenomenotechnical approach situate the image of augmented reality between an art image and a scientific image, in which we observe a disproportionate editorial utterance. The third part considers the devices as performative technologies of the imagination, oscillating between a stimulated imagination and a fantasized technology that we analyze through the prism of media variation. Our fourth part shows that these writing strategies mask a process of ownership. The analysis of the belief regimes that these devices give rise to, the creative mediations and the knowledge-power relations between partners and creators of augmented reality devices, reveals the symbolic and economic takeover of the software industry over the projects of others. What our thesis reflects is perhaps the start of a change in the technical, economic and symbolic environment of the practices of the trades in urban and museum spaces
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37

Zoran, Amit (Amit Shlomo). "Chameleon Guitar : a physical heart in a digital instrument." Thesis, Massachusetts Institute of Technology, 2009. http://hdl.handle.net/1721.1/55200.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2009.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 113-119).
Today's tools and instruments, whether musical or graphical, fall into two very distinct classes, each with its own benefits and drawbacks. Traditional physical instruments offer a richness and uniqueness of qualities that result from the unique properties of the physical materials used to make them. The hand-crafted qualities are also very important for these tools. In contrast, electronic and computer-based instruments lack this richness and uniqueness; they produce very predictable and generic results, but offer the advantage of flexibility, as they can be many instruments in one. I propose a new approach to designing and building instruments which attempts to combine the best of both, and I call this approach "hybrid instruments", since the resulting instruments exist simultaneously in both the physical and digital environments. The approach is characterized by a sampling of the instrument's physical matter and its properties and is complemented by a physically simulated, virtual shape or other digital signal manipulations. This thesis describes the key concepts of the approach and presents an actual example of such a hybrid instrument: the Chameleon Guitar. The guitar project contains several aspects: separation of the guitar interface from its acoustic content; division of the acoustic content into a physical part and a digital processing part; and maximization of the user's freedom in each of the domains. I provide a historical and technical overview; discuss related works, motivation and concepts, and present the design of the Chameleon Guitar.
(cont.) In addition the project evaluation by musicians and instrument-makers is described, together with future work and conclusions. I hope to demonstrate that this approach to building digital instruments maintains some of the rich qualities and variation found in real instruments (the result of natural materials combined with craft) with the flexibility and open-endedness of virtual instruments.
by Amit Zoran.
S.M.
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38

Fabio, Michael A. S. M. Massachusetts Institute of Technology. "The chandelier : an exploration in robotic musical instrument design." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/39342.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2007.
Includes bibliographical references (leaves 169-173).
This thesis presents several works involving robotic musical instruments. Robots have long been used in industry for performing repetitive tasks, or jobs requiring superhuman strength. However, more recently robots have found a niche as musical instruments. The works presented here attempt to address the musicality of these instruments, their use in various settings, and the relationship of a robotic instrument to its human player in terms of mapping and translating gesture to sound. The primary project, The Chandelier, addresses both hardware and software issues, and builds directly from experience with two other works, The Marshall Field's Flower Show and Jeux Deux. The Marshall Field's Flower Show is an installation for several novel musical instruments and controllers. Presented here is a controller and mapping system for a Yamaha Disklavier player piano that allows for real-time manipulation of musical variations on famous compositions. The work is presented in the context of the exhibit, but also discussed in terms of its underlying software and technology. Jeux Deux is a concerto for hyperpiano, orchestra, and live computer graphics.
(cont.) The software and mapping schema for this piece are presented in this thesis as a novel method for live interaction, in which a human player duets with a computer controlled player piano. Results are presented in the context of live performance. The Chandelier is the culmination of these past works, and presents a full-scale prototype of a new robotic instrument. This instrument explores design methodology, interaction, and the relationship-and disconnect-of a human player controlling a robotic instrument. The design of hardware and software, and some mapping schema are discussed and analyzed in terms of playability, musicality, and use in public installation and individual performance. Finally, a proof-of-concept laser harp is presented as a low-cost alternative musical controller. This controller is easily constructed from off-the-shelf parts. It is analyzed in terms of its sensing abilities and playability.
Michael A. Fabio.
S.M.
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39

Reich, Rebecca Danielle 1977. "Instrument identification through a simulated cochlear implant processing system." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/62373.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.
Includes bibliographical references (p. 97-99).
The signal processing used by cochlear implants is primarily designed to convey speech and environmental sounds, and can cause distortion of music. Although some studies of implanted listeners have demonstrated their limited ability to identify instruments, these results do not suggest whether the sound-processing system or the subjects' physiological state is the limiting factor. In this research, normal-hearing subjects determined the extent to which a simulation of the sound processing of a common cochlear implant degraded their ability to recognize instruments. The signal processing simulated in this study included bandpass filtering, rectification and lowpass filtering. Musical signals consisting of acoustic and synthetic solo instrument performances of short phrases were passed through the simulation, and presented to 25 normal-hearing participants as part of an instrument identification task. Eight acoustic and eleven synthesized common instrument timbres were used as input signals to the simulation and two rectification methods were studied for comparison purposes. Subjects were asked to identify the instrument presented, for the unaltered sounds and the sounds processed by the simulation. Identification scores for sounds heard through the simulation were significantly lower than those for unaltered sounds, due to the limited time and frequency information transmitted by the processing scheme. The results support the hypothesis that it is necessary to pursue alternative processing schemes for the implant, specifically intended for music-listening purposes.
by Rebecca Danielle Reich.
S.M.
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40

Leão, Margarida Silva. "O projecto de arquitectura enquanto instrumento de afirmação política." Master's thesis, Universidade de Lisboa. Faculdade de Arquitetura, 2015. http://hdl.handle.net/10400.5/10571.

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41

Petrucci, Guido. "La diffusion du contrôle à la source des eaux pluviales urbaines : confrontation des pratiques à la rationalité hydrologique." Phd thesis, Université Paris-Est, 2012. http://pastel.archives-ouvertes.fr/pastel-00793159.

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La gestion des eaux pluviales urbaines connait une évolution majeure depuis les années 1960 : d'une stratégie basée sur l'évacuation rapide et totale des eaux pluviales de la ville, on passe progressivement à une stratégie de contrôle à la source (CS). Ces 10 dernières années ont vu une généralisation du CS, ainsi qu'en témoigne l'augmentation du nombre de réglementations de rejet. Ces dernières imposent, dans les nouvelles parcelles urbanisées, la réalisation d'ouvrages ayant pour fonction de réguler et/ou de retenir les eaux pluviales : les techniques alternatives (TA). Une systématisation de ces réglementations ne va pas manquer de générer dans l'avenir de nombreux bassins versants urbains fortement équipés en TA, et dont le comportement hydrologique sera déterminé par les réglementations appliquées. Il apparaît que le choix d'une réglementation par une collectivité est un choix complexe et, d'une collectivité à l'autre, des logiques différentes sont appliquées, dont la cohérence globale peut être discutée. Cette thèse questionne et analyse les politiques de CS, et en particulier les réglementations de rejet, dans une perspective de compréhension de leurs effets hydrologiques dans le long terme. Elle comprend deux analyses complémentaires : nous étudions d'abord l'évolution des politiques de CS dans six collectivités en France, afin de déterminer les logiques appliquées dans le choix des réglementations. Nous présentons ensuite une analyse hydrologique des conséquences de ces réglementations sur le comportement de bassins versant urbains "modèles". Cette analyse, centrée sur la modélisation hydrologique des bassins, permet de questionner les politiques de CS actuelles, mais aussi de discuter des outils que l'hydrologie urbaine peut fournir pour permettre la mise en place de politiques de CS cohérentes, en phase avec le fonctionnement hydrologique des bassins versants
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42

Selander, Mohammed. "Staging Areopagitica : A report on what theater can borrow from courthouses to strengthen its civic function as an instrument of truth." Thesis, Umeå universitet, Arkitekthögskolan vid Umeå universitet, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-160054.

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Throughout the report, I argue for the virtues of allowing the contentious fictional narratives of poetry, theatre and myth to take place in the public's consciousness. In an attempt to deal with the spread of misinformation, societies have tended to favor censorship, which only deals with a symptom at the cost of the public's critical thinking. A better solution is to allow the audience to engage in the cultural and political discourse these subjects engage with, while signaling to them through design the importance of being critical. To illustrate how theatre and courthouses act as battlefields for truth I examine what historians, anthropologists, philosophers and poets have had to say about theatre's political nature as well as investigate one specific courthouse in detail, Umeå rådhus, including its current function, accessibility and juridical history. In relation to this, I examine how laws are made and how they relate to a societies morals according to legal theory and look into two plays in detail, to see what occurs when the clash between myth and law takes place on stage. Finally, I argue for their instructive value from a Miltonic perspective. I propose staging fiction in the rådhus' now vacant space to signal to the audience the importance of regarding both parties attentively as well as being scrupulous when passing judgment. In doing so, the rådhus reclaims for itself a fitting political agent.
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43

Ben, Rajeb Samia. "Modélisation de la collaboration distante dans les pratiques de conception architecturale: Caractérisation des opérations cognitives en conception collaborative instrumentée." Doctoral thesis, Ecole Nationale Supérieure d’Architecture de Paris-La Villette, Ecole Nationale Supérieure d’Architecture de Paris-La Villette, 2012. https://dipot.ulb.ac.be/dspace/bitstream/2013/317095/3/THESESBR.pdf.

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44

Brossa, Balcells Marc. "Building an architecture of everyday life in South Korea: mass housing estates in Seoul as an instrument of modernization, 1962-2008." Doctoral thesis, Universitat Politècnica de Catalunya, 2020. http://hdl.handle.net/10803/668983.

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The mass housing estates – apat’u tanji in Korean – that were developed in Seoul during the second half of the twentieth century are the most characteristic spatial practice of the South Korean modernization project. They are not just a passive outcome of economic and urbanization processes, but an active political means of introducing new economic and social structures within the modernizing project of the developmental regime, with a radical impact on the transformation of the city and society. Thus, they function at two interrelated levels: as the building blocks of a modern project of city-making in physical terms (an urbanizing mechanism), and as a means of constructing a modern urban society and way of life (a socializing mechanism). Mass housing estates have been instrumental in shaping all the settings of everyday life, from the urban scale to residential neighborhoods and domestic habitats. Although an estimated 53% of the population of Seoul lives in mass housing estates, they are not considered a disciplinary subject. They are largely disregarded as banal by the architectural community and often criticized from a sociological, economic or policy perspective. This research questions that assumed banality and inquiries into the spatial and organizational logics behind the apparent normality of these estates. The thesis approaches them as an architectural topic and proposes a methodology to identify, describe, interpret and criticize them from a disciplinary stance at different scales: the scale of the city, the scale of the housing estate and the scale of the building type or residential unit. These three scales determine the basic structure of the research. The findings demonstrate that the implementation of mass housing in Seoul has not been a homogeneous process. Instead, it has followed different rationales over the study period. The housing problem was understood at urban scale simply as the quantitative provision of housing units. The complexes did not contribute to the formation and organization of urban space and remained as isolated fragments that are partially coordinated with other processes of urban growth, the existing city and the natural context. Nevertheless, the systematization of planning processes and formal models for the provision of housing units at a massive scale were consolidated into a technology that normalized the construction of entire urban fragments. At the scale of the housing estate, relevant innovations were produced for a brief period with the introduction of site planning strategies based on residential clusters. The development of a standardized unit type also yielded an innovative modern layout which hybridizes global housing models with local understanding of domesticity, privacy, posture and comfort. The thesis evidences how, ultimately, the shift to private development at the end of the 1980s prevented further development of the mass housing model. Today, apat’u tanji have become spatial organizational protocols that standardize the built environment at different scales. Site planning strategies and unit types developed earlier under the patronage of the public housing authority were captured by the market and pressed into service without their original community-building agendas or theoretical bases.
Els polígons residencials -o apat’u tanji en coreà- construïts a Seül durant la segona meitat del segle XX són la pràctica espacial més característica del projecte modernitzador de Corea del Sud. No són només el subproducte passiu de processos econòmics i urbanitzadors, sinó una estratègia política activa amb l’objectiu d'introduir noves estructures econòmiques i socials dins del projecte modernitzador del règim desenvolupamentalista, i han tingut un impacte radical en la transformació de la ciutat i la societat. Així, operen a dos nivells interrelacionats: com a pilars del projecte modern de fer ciutat en termes físics (un mecanisme d’urbanització), i com a mitjà per a donar forma a una societat i un estil de vida urbans moderns (un mecanisme de socialització). Els polígons d'habitatge massiu han estat essencials per definir diferents àmbits de la vida quotidiana, des de l’escala urbana, passant per l’escala dels barris residencials, fins els hàbitats domèstics. Malgrat que es calcula que un 53% de la població de Seül viu en polígons residencials, no són considerats com un tema disciplinar per la comunitat arquitectònica. Són menystinguts per la seva percebuda banalitat i estudiats majoritàriament des d’una perspectiva sociològica, econòmica o política. La recerca posa en dubte aquesta suposada banalitat i s’interessa per les lògiques espacials i organitzatives ocultes darrere l’aparent normalitat dels polígons d’habitatge massiu. La tesi els aborda com un tema arquitectònic i proposa una metodologia per identificar-los, descriure’ls, interpretar-los i criticar-los des de la disciplina a diferents escales: a l'escala de la ciutat; a l'escala de la parcel·la; i a l’escala del tipus edificatori-unitat residencial. Aquests tres àmbits determinen l’estructura bàsica de la investigació. Els resultats de la recerca demostren que l’adopció de polígons d’habitatge massiu per respondre a la manca crònica d’habitatge durant gran part del segle XX no ha estat un procés homogeni. Els polígons han adoptat una varietat de papers urbans, s’han destinat a diversos públics i han seguit diferents lògiques de posicionament dins la ciutat durant el període d’estudi. El problema de l’habitatge va ser entès a escala urbana simplement com la provisió quantitativa d’unitats residencials, de manera que els polígons no han contribuït a la formació i l’Organització de l'espai urbà. Han romàs com a fragments urbans aïllats, només integrats de forma parcial amb altres processos de creixement urbà, amb la ciutat existent i amb el context natural. No obstant, la sistematització de processos de planificació i de models formals per a la provisió d'unitats d’habitatge a gran escala es va consolidar en una tecnologia que va normalitzar la construcció unitària de fragments urbans sencers. A l’escala del planejament dels polígons es van produir innovacions rellevants durant un breu període amb la introducció d'estratègies d'ordenació basades en clústers d’edificis residencials. El desenvolupament d’una unitat residencial estandarditzada també va donar lloc a una tipologia moderna i innovadora que hibrida models d’habitatge globals amb formes autòctones d'entendre la domesticitat, la comoditat, l’ús del pla del sòl i la privacitat. La tesi evidencia com la transició vers el desenvolupament privat a finals dels anys vuitanta va torbar l’evolució del model d’habitatge massiu a Corea del Sud. Avui dia, els apat’u tanji han esdevingut protocols d’organització espacial que estandarditzen l’entorn construït a diferents escales. Els sistemes d’ordenació i les tipologies residencials desenvolupats anteriorment sota la direcció de l’administració pública van ser apropiats pel mercat sense tenir en compte els objectius socials i els continguts teòrics originals.
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45

Engelbrecht, Marissa. "Zoo inverso : an investigation of landscape architecture as an instrument to convey experience, habitat and beauty within a zoological garden enclosure." Diss., University of Pretoria, 2014. http://hdl.handle.net/2263/49785.

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This dissertation explores the experiential quality of zoological garden enclosures and the threshold between man and animal. This exploration manifests within the context of man’s act of demarcation represented in zoological gardens. The National Zoological Gardens in Pretoria situated on the periphery of the Central Business District form the proposed context of this study. The zoological gardens provide a platform to explore the ill-defined threshold between man and animal, the lack of experiential levels and the quality of the enclosures as habitat. The study investigates landscape design as a medium for design intervention to enhance the experience of zoo enclosures for both the visitor and animal. Through a methodological approach, the dissertation aims to establish design stratagems grounded in theory of landscape architecture, zoo design theory and case study review. The stratagems will serve as catalyst to challenge current zoo design principles in order to determine a new set of principles for landscape intervention. The design will follow a hypothetical process that implements the principles as spatial explorations, followed by pragmatic considerations. The outcome will demonstrate on a spatial and experiential level how landscape design can combine ecology and aesthetics to create a hybridised interactive experience with nature, animals and humans in a detail enclosure design. Technical and programmatic requirements will test and refine the final proposal of the enclosure design.
Dissertation (ML(Prof))--University of Pretoria, 2014.
Architecture
ML(Prof)
Unrestricted
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46

Orendorf, Jennifer Megan. "Architectural chastity belts : the window motif as instrument of discipline in fifteenth-century Italian conduct manuals and art." [Tampa, Fla] : University of South Florida, 2009. http://purl.fcla.edu/usf/dc/et/SFE0002906.

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47

Reboul, Vanessa. "Une approche de synthèse architecturale pour le développement d'une microcaméra laser 3D." Toulouse, INPT, 1998. http://www.theses.fr/1998INPT043H.

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Le projet TRIDICAM s'intègre dans les nouveaux domaines émergeants des microsystèmes. Il a pour but d'équiper des robots mobiles de systèmes de perception 3D peu encombrants, dédiés à des fonctions spécifiques et facilement spécifiables et moins coûteux. Le principe de ce microsystème repose sur la corrélation d'une image de luminance, fournie par une microcaméra vidéo classique, avec une image " de profondeur " fournie par une microcaméra laser 3D. Notre travail s'inscrit dans le développement de cette dernière caméra. Dans une première partie nous présentons la microcaméra laser 3D. Plusieurs blocs fonctionnels (micromiroirs , électronique analogique) ont été développés dans le but d'une miniaturisation. De même pour les blocs d'électronique numérique qui seront implantés sur silicium. Dans une deuxième partie nous détaillons les différents types de synthèses de circuits numériques que l'on peut utiliser. Pour que le microsystème final puisse être facilement dédié à des traitements particuliers, le développement d'une méthodologie d'implantation d'algorithmes sur silicium s'est imposé d'elle même. La synthèse architecturale semble être la solution adéquate : à partir de l'écriture algorithmique d'une fonction, on aboutit au schéma de son implantation dans la technologie choisie. L'outil SynthArchi que nous présentons dans la troisième partie, exécute ce type de synthèse à partir d'une description VHDL de haut niveau. Ce fichier est compilé pour obtenir un fichier écrit en VHDL RTL synthétisable. La compilation proposée comprend plusieurs parties : une analyse lexicale et syntaxique de la description VHDL de départ, un flot "basique" pour obtenir une version non optimisée de l'implantation de l'algorithme, et enfin, des optimisations améliorant la taille et la fréquence de fonctionnement du circuit. Pour finir, nous avons développé des applications pour la microcaméra laser 3D : l'asservissement en position des micromiroirs, et un algorithme de détection de contours pour segmenter des images binaires.
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48

Rattanarungrot, Sasithorn. "A service oriented mobile augmented reality architecture for media content visualization in digital heritage experiences." Thesis, University of Sussex, 2016. http://sro.sussex.ac.uk/id/eprint/63143/.

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Mobile augmented reality has become an influential tool for digital content representation and visualization of media content in terms of enhancing users' experience and improving the adaptability and usability of typical augmented reality applications, such as in e-commerce shopping, virtual museum, or digital heritage scenarios. This research proposes a new Service Oriented Mobile AR Architecture called SOMARA, which includes a novel mobile AR client application. SOMARA takes advantage the ability to integrate third party content through service orientation. The SOMARA architecture enhances traditional standalone mobile AR applications with embedded media content by uniquely integrating a web service framework into an augmented reality client application to create more efficient and flexible mobile augmented reality applications that efficiently supports novel media content acquisition and visualization through appropriate access parameters. The proposed architecture requires access to media content through specific media content service providers, e.g. a museum commissioning an augmented reality based museum interactive — predetermined media content, or any third party with their own service APIs, e.g. the Victoria and Albert Museum API — related external media content. This approach allows relevant third party media content to be ‘mashed' via their public API with museums' augmented reality interactive's ‘embedded' media content in the SOMARA mobile AR client. In this way novel mobile AR interactive applications, such as a museum augmented reality interactive, can be created based on particular museum environment scenarios that integrate a museum visitor's experience with the interactive's cultural objects. Such experiences based on a SOMARA type museum augmented reality interactive can also be saved allowing visitors to take home their museum experience. SOMARA thus allows museum interactive experiences based on visualization of museums and third party media content physically located in the museum to be migrated to the visitor's home environment for further study, enjoyment and understanding. This unique feature, ability to effectively replay the experience at home, of the proposed system utilizes service-orientation to integrate third party media content, which is currently deficient from commercial augmented reality solutions.
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Sampaio, Ana Virginia Carvalhaes de Faria. "Arquitetura hospitalar: projetos ambientalmente sustentáveis, conforto e qualidade. Proposta de um instrumento de avaliação." Universidade de São Paulo, 2006. http://www.teses.usp.br/teses/disponiveis/16/16131/tde-23102006-175537/.

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A partir da análise dos conceitos de sustentabilidade, de arquitetura hospitalar, de conforto e qualidade, é constatada a importância da preocupação que projetos hospitalares devam ter, desde o início, com os recursos naturais e a sua adequação ao meio ambiente. Através de uma Avaliação Pós-Ocupação do Hospital Universitário de Londrina é verificado que os principais problemas detectados pelos usuários - problemas esses responsáveis pela sua insatisfação na avaliação dos ambientes - são aqueles que estão diretamente relacionados ao projeto e a sua inadequação ao local. É proposto um instrumento de avaliação, um guia que pode ser utilizado por arquitetos durante a elaboração de projetos hospitalares, na avaliação de projetos prontos e de edifícios construídos e em uso, capaz de verificar o comprometimento do projeto sob os aspectos ambientais, de conforto e qualidade, funcionais, construtivos e estéticos.
Starting from the analysis of the sustainability concepts, of hospitals’ architecture, of comfort and quality, it is verified the importance of the concern that hospitals’ projects should have, since the beginning, with the natural resources and its adaptation to the environment. Through a Post Occupancy Evaluation of the Hospital Universitário de Londrina it is verified that the main problems detected by the users - problems responsible for the unsatisfactory evaluation of the spaces - are those that are directly related to the project and its inadequacy to the place. It is proposed an evaluation instrument, a guide that can be used by architects during the elaboration of hospitals’ projects, in the evaluation of ready projects and of built buildings and in use, that can verifies the compromising of the project under the environmental aspects, of comfort and quality, functional, constructive and aesthetic.
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50

Amraoui, Touatia. "L’artisanat dans les cités antiques de l’Algérie." Thesis, Lyon 2, 2013. http://www.theses.fr/2013LYO20110.

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Cette étude analyse la place de l’artisanat et des artisans dans les villes antiques de l’Algérie en faisant le point sur la documentation disponible – archives, rapports de fouilles, plans, photos et publications. S’appuyant sur un travail de terrain, les données mises à jour ont apporté des précisions ou des éléments nouveaux sur les ateliers urbains découverts entre le XIXe s. et la seconde moitié du XXe s. : les vestiges de chaque installation sont localisés, décrits et documentés ; une datation est proposée quand cela est possible. Ce travail conduit à nuancer ou à réfuter plusieurs interprétations de nos prédécesseurs puisqu’après examen, des vestiges signalés comme des ateliers s’avèrent finalement avoir eu une autre fonction. En revanche, les installations artisanales identifiées avec certitude permettent d’étudier plus en détail les caractéristiques typologiques et techniques propres à chaque spécialité attestée : les artisanats alimentaires, la production et le traitement des textiles, la production de céramique, d’objets en verre et en métal, et les métiers de la construction. La comparaison entre les spécificités techniques des ateliers antiques algériens et celles des ateliers d’époque romaine découverts ailleurs en Méditerranée permettent de reconnaître des similitudes très fortes mais également quelques différences locales, africaines. Dans un second temps, l’étude de la répartition et de la localisation des ateliers dans le tissu urbain conduit à préciser les raisons de l’implantation des lieux de métier dans un lieu donné notamment selon leur spécialité. Il apparaît que les choix de l’implantation étaient davantage guidés par les besoins d’approvisionnement en matières premières que par les nuisances que ces activités pouvaient éventuellement occasionner : les ateliers étaient localisés aussi bien dans les quartiers périphériques que dans les quartiers résidentiels. D’autre part, l’analyse des inscriptions permet de faire le point sur les informations qu’elles transmettent au sujet des artisans et de leur statut social
This study analyzes the place of crafts and the craftsmen in the antique cities of Algeria by reviewing the available documentation - archival, reports of excavations, plans, photos and publications. Leaning on a field work, the updated data brought precision or new elements on the urban workshops discovered between 19th and second half of 20th centuries: the remains of each installation are located, described and documented; a dating is proposed when it is possible. This work of analysis leads to qualify or to refute several interpretations of our predecessors because after consideration, vestiges indicated as workshops finally appear to have not been correctly identified. On the other hand, the craft installations identified with certainty allow studying more in detail the typological and technical characteristics of every attested speciality: the food crafts, the production and the processing of textile industries, the production of ceramic, glass and metal objects, and the crafts of building. The comparison between the technical specificities of the antique algerian workshops and those roman workshops discovered somewhere else in the Empire bring us to recognize very strong similarities but also some local, african differences. Secondly, the study of the distribution and the location of workshops in the city leads to specify the reasons of the presence of the officinae in a specific place according to their speciality. It seems that the choices of establishment were more guided by the needs for supply of raw materials and not by the nuisances which these activities could possibly cause: workshops were located as well in the suburbs as in the residential districts. To finish, the analysis of the inscriptions brings some information about craftsmen and about their social status
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