Books on the topic 'Interactive business game'
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Heifetz, Aviad. Game theory: Interactive strategies in economics and management. Cambridge University Press, 2012.
Find full textHickman, Craig R. The organization game: An interactive business game where you make or break the company. Prentice Hall, 1994.
Find full textZhukova, Evgeniya, Tat'yana Suvorova, Irina Il'ina, and Iskra Kosmarskaya. Business communication and cross-cultural communication. INFRA-M Academic Publishing LLC., 2023. http://dx.doi.org/10.12737/1859082.
Full textKlimova, Natal'ya. Economic analysis (with traditional and interactive forms of education). INFRA-M Academic Publishing LLC., 2024. https://doi.org/10.12737/2089374.
Full textEvseev, Vadim. Business games for the formation of economic competencies. INFRA-M Academic Publishing LLC., 2025. https://doi.org/10.12737/2140130.
Full textSlikker, Marco. Social and economic networks in cooperative game theory. Kluwer Academic Publishers, 2001.
Find full textReeves, Byron. Games at work: How games and virtual worlds are changing the way people work and businesses compete. Harvard Business Press, 2009.
Find full textKaspina, Roza, and Lyubov' Plotnikova. Accounting and taxation of foreign economic activities of organizations. INFRA-M Academic Publishing LLC., 2020. http://dx.doi.org/10.12737/1018339.
Full textShishkina, Elena. Tactical and forensic support of investigative activities: a workshop. INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1546031.
Full textThe productivity game: An interactive business game where you make or break the company. Prentice Hall, 1995.
Find full textHickman, Craig R. The organization game: An interactive business game where you make or break the company. Prentice-Hall, 1994.
Find full textHickman, Craig R. The Organization Game: An Interactive Business Game Where You Make or Break the Company. Prentice Hall, 1995.
Find full textWebster, Thomas J. Analyzing Strategic Behavior in Business and Economics. The Rowman & Littlefield Publishing Group, 2014. https://doi.org/10.5040/9781666985078.
Full textDrachen, Anders, Pejman Mirza-Babaei, and Lennart Nacke, eds. Games User Research. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198794844.001.0001.
Full textHoversson, Mark. Reality Gamification: The Ultimate Creator's Guide to Interactive, Engaging, Effective and Innovative Reality Games to Positively Transform Our World. Abundant Press, 2017.
Find full textSlikker, Marco, and Anne van den Nouweland. Social and Economic Networks in Cooperative Game Theory. Springer London, Limited, 2012.
Find full textSlikker, Marco, and Anne van den Nouweland. Social and Economic Networks in Cooperative Game Theory. Springer, 2012.
Find full textSlikker, Marco, and Anne van den Nouweland. Social and Economic Networks in Cooperative Game Theory (Theory and Decision Library C:). Springer, 2001.
Find full textBátiz-Lazo, Bernardo. A Window to Internal and External Change in Banking. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198782810.003.0001.
Full textMuseums in the New Mediascape: Transmedia, Participation, Ethics. Taylor & Francis Group, 2016.
Find full textKidd, Jenny. Museums in the New Mediascape: Transmedia, Participation, Ethics. Taylor & Francis Group, 2017.
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