Dissertations / Theses on the topic 'Interactive graph visualization'
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Pavlo, Andrew. "Interactive, tree-based graph visualization /." Link to online version, 2006. https://ritdml.rit.edu/dspace/handle/1850/1543.
Full textTu, Ying. "Focus-based Interactive Visualization for Structured Data." The Ohio State University, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=osu1366198735.
Full textKister, Ulrike. "Interactive Visualization Lenses:." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2018. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-236782.
Full textInformationsvisualisierung ist ein wichtiges Forschungsfeld, das das Analysieren von Daten unterstützt. Graph-Visualisierungen sind dabei eine spezielle Variante der Datenrepräsentation, deren Nutzen in vielerlei Anwendungsfällen zum Einsatz kommt, u.a. in der Biologie, Softwareentwicklung und Finanzwirtschaft. Diese Datendarstellungen profitieren besonders von großen Displays in neuen Displayumgebungen. Jedoch bringen diese Umgebungen auch neue Herausforderungen mit sich und stellen Anforderungen an Nutzerschnittstellen jenseits der traditionellen Ansätze, die dadurch auch Anpassungen von Analysewerkzeugen erfordern. Diese Dissertation befasst sich mit interaktiven „Magischen Linsen“, spezielle lokal-angewandte Werkzeuge, die temporär die Visualisierung zur Analyse manipulieren. Dabei existieren zum Beispiel Vergrößerungslinsen, aber auch Graph-spezifische Manipulationen, wie das Anziehen von Nachbarknoten oder das Reduzieren von Kantenüberlappungen im lokalen Bereich. Bisher wurden diese Linsen vor allem als Werkzeug für einzelne Nutzer mit sehr spezialisiertem Effekt eingesetzt und per Maus und Tastatur bedient. Die vorliegende Doktorarbeit präsentiert die Erweiterung dieser magischen Linsen, sowohl in Bezug auf die Funktionalität als auch für die Interaktion an großen, vertikalen Displays. Insbesondere trägt diese Dissertation dazu bei, die Exploration von Graphen mit magischen Linsen durch natürliche Interaktion mit unterschiedlichen Modalitäten zu unterstützen. Dabei werden flexible Änderungen der Linsenfunktion, Anpassungen von individuellen Linseneigenschaften und Funktionsparametern, sowie die Kombination unterschiedlicher Linsen ermöglicht. Es werden Interaktionstechniken für die natürliche Manipulation der Linsen durch Multitouch-Interaktion, sowie das Kontrollieren von Linsen durch Mobilgeräte vor einer Displaywand vorgestellt. Außerdem wurde ein neuartiges Konzept körpergesteuerter magischer Linsen entwickelt. Funktionale Erweiterungen in Kombination mit diesen Interaktionskonzepten machen die Linse zu einem vom Nutzer einstellbaren, persönlichen Arbeitsbereich, der zudem alternative Interaktionsstile erlaubt. Als Grundlage für diese Erweiterungen stellt die Dissertation eine umfangreiche analytische Kategorisierung bisheriger Forschungsarbeiten zu magischen Linsen vor, in der Funktionen, Parameter und Interaktion mit Linsen eingeordnet werden. Zusätzlich macht die Arbeit Vor- und Nachteile körpernaher Interaktion für Werkzeuge bzw. ihre Steuerung zum Thema und diskutiert dabei Nutzerposition und -bewegung an großen Displaywänden belegt durch empirische Nutzerstudien
Wictorin, Sebastian. "Streamlining Data Journalism: Interactive Analysis in a Graph Visualization Environment." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22498.
Full textKister, Ulrike [Verfasser], Raimund [Akademischer Betreuer] Dachselt, Raimund [Gutachter] Dachselt, and Petra [Gutachter] Isenberg. "Interactive Visualization Lenses: : Natural Magic Lens Interaction for Graph Visualization / Ulrike Kister ; Gutachter: Raimund Dachselt, Petra Isenberg ; Betreuer: Raimund Dachselt." Dresden : Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2018. http://d-nb.info/1161669582/34.
Full textFaronius, Hofmann Therese, and Linda Håkansson. "Visualization Design Effects on Credibility and Data Perception, and the Importance of Digital Interaction." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-453694.
Full textEn graf kan ge insikt i data som annars är svår att analysera. It-företaget Assedons mål är att konvertera data till digitala interaktiva lösningar som gör data förståelig för deras klienter. Målet med denna studie var att skapa en interaktiv visuell representation av Arbetsförmedlingens data i ett användarvänligt gränssnitt. Detta gjordes genom att skapa digitala grafer som anses trovärdiga och fördelaktiga för datauppfattningen. Målet var även att undersöka hur datauppfattningen av digitala grafer påverkades av interaktion med dessa grafer. Studien utfördes genom att intervjua 19 personer från olika bakgrunder med användning av kvalitativa och kvantitativa intervjutekniker. Deltagarna i studien visades tre olika interaktiva designer av en graf typ och betygsatte dessa samt kommenterade. Resultaten visade att en digital graf är mer sannolik att uppfattas som trovärdig om den ser modern och professionell ut. Datauppfattningen påverkades av flera faktorer, främst färgvalen som kan förtydliga data, men även förvirra läsaren. Avslutningsvis, så kan interaktion erbjuda en ytterligare dimension till grafer och därmed förbättra förståelsen av data. Dock till en viss gräns, är grafen för svår att evaluera utan tillgång till interaktionen så förloras syftet med grafen och interaktionen blir en nödvändighet istället för en tillgång.
Eriksson, Anton. "Interactive visualization of community structure in complex networks." Thesis, Umeå universitet, Institutionen för fysik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-148551.
Full textBeutel, Thomas E. "Development and Evaluation of Interactive Courseware for Visualization of Graph Data Structure and Algorithms." NSUWorks, 1997. http://nsuworks.nova.edu/gscis_etd/410.
Full textSpritzer, Andre Suslik. "Supporting the design of custom static node-ling graph visualization." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2015. http://hdl.handle.net/10183/122650.
Full textGraph visualizations for communication appear in a variety of contexts that range from scientific/ academic to journalistic and even artistic. Unlike graph visualizations for exploration and analysis, these images are used to tell a story that is already known rather than to look for a story within the data. Although graph drawing and diagram editing software can be used to produce them, visualizations made this way do not always meet the visual requirements imposed by their context of use. Graphics authoring software can be used to make the necessary improvements, but not all modifications are possible and the process of editing these images may be very time-consuming and labor-intensive. In this work, we present an investigation of static node-link visualizations for communication and how to better support their creation. We began with a deconstruction of these images, breaking them down into their basic elements and analyzing how they are created. From this, we derived a set of requirements that tools aimed at supporting their creation should meet. To verify if taking all of this into account would improve the workflow and bring more flexibility and power to the users, we created our own prototype, which we named GraphCoiffure. With a special emphasis on helping users on creating visualizations for publication, GraphCoiffure was designed as a standalone application that would serve as an intermediary step between graph drawing and editing software and graphics editors. It combines interactive graph layout manipulation tools with CSS-like styling possibilities to let users create and edit static node-link visualizations for communication. We illustrate the use of GraphCoiffure with four use-case scenarios: the adaptation of a visualization’s layout to make it work on a given page, the reproduction of a visualization’s style and its application on another graph, and the creation of two visualizations from scratch. To obtain feedback on GraphCoiffure, we conducted an informal evaluation by interviewing three potential expert users, who found that it could be useful for their work.
Voroshilova, Alexandra. "Comparison study on graph sampling algorithms for interactive visualizations of large-scale networks." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-254656.
Full textNätverk återfinns inom datavetenskap, sociologi, biologi och neurovetenskap samt inom tillämpade områden så som transport, kommunikation och inom medicinindustrin. Den växande mängden datainsamling pressar skalbarheten och prestandakraven på grafalgoritmer, samtidigt som det uppstår ett behov av en djupare förståelse av dessa strukturer genom visualisering. Nätverksdiagram eller grafritningar kan underlätta förståelsen av data, identifiera de största grupperna, ett antal anslutna komponenter, visa en övergripande struktur och upptäcka avvikelser, något som inte kan uppnås med texteller matrisrepresentationer. Syftet med denna studie var att utvärdera tillvägagångssätt som kunde möjliggöra visualisering av ett omfattande P2P (peer-to-peer) livestreamingnätverk. Visualiseringen av större grafer har tekniska begränsningar, något som kan lösas genom att samla viktiga strukturella data från nätverken. I den här studien applicerades fyra provtagningsalgoritmer för grafreduktion på stora överlagringar av P2P-nätverksgrafer för att sedan jämföras. De fyra algoritmerna är baserade på val av länkar med högsta vikt, av nodar med högsta kumulativa vikt, betweenness-centralitetsvärden för att konstruera ett fokusbaserat träd som har de längsta vägarna uteslutna. Under utvärderingsprocessen upptäcktes det att algoritmen baserad på betweenness-centralitetstillnärmning visade de bästa resultaten. Dessutom, för varje algoritm i jämförelsen, visualiserades deras slutliga samplade grafer genom att använda en kraftstyrd layout med ett 2-stegs laddningsinfart.
Gobel, Balazs. "AniMap: An Interactive Visualization Supporting Serendipitous Discovery of Information about Anime." Thesis, Malmö högskola, Fakulteten för kultur och samhälle (KS), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-23608.
Full textRen, Haolin. "Visualizing media with interactive multiplex networks." Thesis, Bordeaux, 2019. http://www.theses.fr/2019BORD0036/document.
Full textNowadays, information follows complex paths: information propagation involving on-line editors, 24-hour news providers and social medias following entangled paths acting on information content and perception. This thesis studies the adaptation of classical graph measurements to multiplex graphs, to build visualizations from several graphical representations of the networks, and to combine them (synchronized multi-view visualizations, hybrid representations, etc.). Emphasis is placed on the modes of interaction allowing to take in hand the multiplex nature (multilayer) of the networks. These representations and interactive manipulations are also based on the calculation of indicators specific to multiplex networks. The work is based on two main datasets: one is a 12-year archive of the Japanese public daily broadcast NHK News 7, from 2001 to 2013. Another lists the participants in the French TV/radio shows between 2010 and 2015. Two visualization systems based on a Web interface have been developed for multiplex network analysis, which we call "Visual Cloud" and "Laputa". In the Visual Cloud, we formally define a notion of similarity between concepts and groups of concepts that we call co-occurrence possibility (CP). According to this definition, we propose a hierarchical classification algorithm. We aggregate the layers in a multiplex network of documents, and integrate that hierarchy into an interactive word cloud. Here we improve the traditional word cloud layout algorithms so as to preserve the constraints on the concept hierarchy. The Laputa system is intended for the complex analysis of dense and multidimensional temporal networks. To do this, it associates a graph with a segmentation. The segmentation by communities, by attributes, or by time slices, forms views of this graph. In order to associate these views with the global whole, we use Sankey diagrams to reveal the evolution of the communities (diagrams that we have increased with a semantic zoom). This thesis allows us to browse three aspects of the most interesting aspects of the data miming and BigData applied to multimedia archives: The Volume since our archives are immense and reach orders of magnitude that are usually not practicable for the visualization; Velocity, because of the temporal nature of our data (by definition). The Variety that is a corollary of the richness of multimedia data and of all that one may wish to want to investigate. What we can retain from this thesis is that we met each of these three challenges by taking an answer in the form of a multiplex network analysis. These structures are always at the heart of our work, whether in the criteria for filtering edges using the Simmelian backbone algorithm, or in the superposition of time slices in the complex networks, or much more directly in the combinations of visual and textual semantic indices for which we extract hierarchies allowing our visualization
Armstrong, Christopher J. "Live Surface." BYU ScholarsArchive, 2007. https://scholarsarchive.byu.edu/etd/1029.
Full textLambert, Antoine. "Visualisation interactive de graphes : élaboration et optimisation d'algorithmes à coûts computationnels élevés." Phd thesis, Université Sciences et Technologies - Bordeaux I, 2012. http://tel.archives-ouvertes.fr/tel-00839243.
Full textEkhtiari, Amiri Sorour. "Task-specific summarization of networks: Optimization and Learning." Diss., Virginia Tech, 2019. http://hdl.handle.net/10919/100993.
Full textDoctor of Philosophy
Lee, Bongshin. "Interactive visualizations for trees and graphs." College Park, Md. : University of Maryland, 2006. http://hdl.handle.net/1903/3519.
Full textThesis research directed by: Computer Science. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
ZHONG, LI. "SHORTCUT BASED GRAPH COARSENING FOR PROTEIN INTERACTION NETWORK VISUALIZATION." University of Cincinnati / OhioLINK, 2001. http://rave.ohiolink.edu/etdc/view?acc_num=ucin997457452.
Full textSpritzer, Andre Suslik. "MagnetViz : design and evaluation of a physics-based interaction technique for graph visualization." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2009. http://hdl.handle.net/10183/17023.
Full textThis dissertation presents MagnetViz, a technique for the visualization of graphs. While most techniques visualize a static pre-computed graph layout, MagnetViz allows users to dynamically alter the layout of a graph to better satisfy their needs. This is done by building on the physics metaphor of force-directed algorithms to provide users with virtual magnets, which can attract nodes that fulfill a set of criteria associated with them. Criteria can be based on either the topology or semantics of the graph. Through boundary shapes, which are simple geometric shapes that can be placed around magnets, users can also define regions within the scene where the attracted nodes should remain. Graphs are described in GraphML, a XML-like description language which allows the specification of nodes and edges between nodes as well as attributes associated to nodes and edges. After loading a graph, Magnetviz displays it using a slightly modified version of the classical Fruchterman and Reingold' algorithm, and allows the user to insert magnets. Users can build the criteria associated with the magnets using the attributes of nodes and/or edges, besides the common graphs' topological attributes. For MagnetViz's evaluation, it was first analyzed how the technique fared in aiding users to perform tasks defined by a graph visualization task taxonomy described in the literature. Then, MagnetViz was tested within a practical context by means of a case study. A co-authorship network was chosen as the target dataset. The MagnetViz prototype was initially used to answer questions relevant to this dataset and then tested by a group of potential users, who had to use it to answer these same questions. After trying the application, subjects answered questionnaires about their opinion on the technique's usability, applicability, relevance and visual results. While some aspects of the technique should still be refined, results of the evaluation proved MagnetViz to be a valid approach when it comes to interaction with graph visualizations.
Afzal, Mansoor. "Graph-Based Visualization of Ontology-Based Competence Profiles for Research Collaboration." Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH. Forskningsmiljö Informationsteknik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-20123.
Full textAleksakhin, Vladyslav. "Visualization of gene ontology and cluster analysis results." Thesis, Linnéuniversitetet, Institutionen för datavetenskap, fysik och matematik, DFM, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-21248.
Full textSullivan, Paul Andrew. "Graph-Based Data Visualization in Virtual Reality: A Comparison of User Experiences." DigitalCommons@CalPoly, 2016. https://digitalcommons.calpoly.edu/theses/1598.
Full textKing, James Lowell. "Gene Ontology-Guided Force-Directed Visualization of Protein Interaction Networks." Diss., NSUWorks, 2019. https://nsuworks.nova.edu/gscis_etd/1066.
Full textBronge, Erica. "Visualization of Feature Dependency Structures : A case study at Scania CV AB." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-205625.
Full textI samband med att flera fordonstillverkare gått över till att erbjuda en allt större grad av varians i de produktlinjer man erbjuder sina kunder så har ett nödvändigt behov uppstått av att ha regelverk som beskriver de beroenden som finns mellan produktegenskaper och verifierar att inkomna ordrar är giltiga. I den här studien så har möjligheten att visualisera den typen av regelverk med en så kallad ”node-link”-graf samt de styrkor och svagheter som följer med en sådan representation undersökts genom en fallstudie på den svenska fordonstillverkaren Scania CV AB. Med hjälp av kvalitativa datainsamlingsmetoder som så kallad ”Contextual inquiry” och semistrukturerade intervjuer med anställda specialiserade på underhåll av Scanias egna egenskapsregelverk så kunde nyckeluppgifter och svårigheter relaterade till regelverket identifieras. Dessa upptäckter användes sedan tillsammans med användarcentrerat iterativt prototypande för att skapa ett antal visualiseringsprototyper avsedda att underlätta utförandet av några av de tidigare identifierade uppgifterna. Användarutvärdering av prototyperna visade att en visualisering baserad på en ”node-link”-representation var en gångbar lösning som kunde underlätta för användarna. Dess styrkor var att stödja utforskande av strukturen med bra överblick av innehållet och bibehållet sammanhang. Representation var dock svag när det gällde att stödja användaren i att leta upp specifik information och att tillhandahålla mer ingående detaljer. Dessa resultat förväntas vara användbara för andra fordonstillverkare som bygger sina produktlinjer på en hög grad av varians med hjälp av komplexa beroenderegelverk för produktegenskaper.
García, Sara. "Visualization of Learning Paths as Networks of Topics." Thesis, Linnéuniversitetet, Institutionen för datavetenskap och medieteknik (DM), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-100683.
Full textRoyer, Loic. "Unraveling the Structure and Assessing the Quality of Protein Interaction Networks with Power Graph Analysis." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2017. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-62562.
Full textYasar, Sevgi. "Multi-resolution Visualization Of Large Scale Protein Networks Enriched With Gene Ontology Annotations." Master's thesis, METU, 2009. http://etd.lib.metu.edu.tr/upload/12611132/index.pdf.
Full textMaushagen, Jan. "Visual Analysis of Publication Networks." Thesis, Linnéuniversitetet, Institutionen för datavetenskap (DV), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-27487.
Full textNur, Kazım Gökberk. "Visualizing Logical Architecture of Electrical and Electronic (E/E) Systems in Automotive Industry." Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Datateknik och informatik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-47395.
Full textChau, Dueng Horng. "Data Mining Meets HCI: Making Sense of Large Graphs." Research Showcase @ CMU, 2012. http://repository.cmu.edu/dissertations/94.
Full textBolte, Fabian. "Intuitive Visualisierung universitätsinterner Publikationsdaten zur Unterstützung von Entscheidungsprozessen." Master's thesis, Universitätsbibliothek Chemnitz, 2016. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-qucosa-213305.
Full textThis thesis uses data about publications from members of the TU Chemnitz to visualize the progress of cooperations between institutes and faculties over time. Thereby it is shown, that the attempt to expand common used network analyses, via graphs, by a temporal dimension, is insufficient for this task. Instead we present an application, based on a streamgraph, which enables the user to compare the development of any combination of institutes and faculties, as well as giving specific information about cooperation types and their temporal shift. Therefore, two extensions to the streamgraph are proposed, which increase the amount of information visible and provide tools to satisfy the stated requirements
Heyman, Susanna. "Visualizing Financial Futures." Doctoral thesis, KTH, Medieteknik och interaktionsdesign, MID, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-211657.
Full textQC 20170809
Vargas, Gonzalez Andres. "SketChart: A Pen-Based Tool for Chart Generation and Interaction." Master's thesis, University of Central Florida, 2014. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/6375.
Full textM.S.
Masters
Electrical Engineering and Computer Science
Engineering and Computer Science
Computer Science
Bach, Benjamin. "Connections, changes, and cubes : unfolding dynamic networks for visual exploration." Phd thesis, Université Paris Sud - Paris XI, 2014. http://tel.archives-ouvertes.fr/tel-01020535.
Full textSallaberry, Arnaud. "Visualisation d'information : de la théorie sémiotique à des exemples pratiques basés sur la représentation de graphes et d'hypergraphes." Phd thesis, Université Sciences et Technologies - Bordeaux I, 2011. http://tel.archives-ouvertes.fr/tel-00646397.
Full textLeal, Anamary. "Exploring the effectiveness of 3D file browsing techniques for file searching tasks." Honors in the Major Thesis, University of Central Florida, 2009. http://digital.library.ucf.edu/cdm/ref/collection/ETH/id/1285.
Full textBachelors
Engineering and Computer Science
Early Childhood Education
Bresso, Emmanuel. "Organisation et exploitation des connaissances sur les réseaux d'intéractions biomoléculaires pour l'étude de l'étiologie des maladies génétiques et la caractérisation des effets secondaires de principes actifs." Thesis, Université de Lorraine, 2013. http://www.theses.fr/2013LORR0122/document.
Full textThe understanding of human diseases and drug mechanisms requires today to take into account molecular interaction networks. Recent studies on biological systems are producing increasing amounts of data. However, complexity and heterogeneity of these datasets make it difficult to exploit them for understanding atypical phenotypes or drug side-effects. This thesis presents two knowledge-based integrative approaches that combine data management, graph visualization and data mining techniques in order to improve our understanding of phenotypes associated with genetic diseases or drug side-effects. Data management relies on a generic data warehouse, NetworkDB, that integrates data on proteins and their properties. Customization of the NetworkDB model and regular updates are semi-automatic. Graph visualization techniques have been coupled with NetworkDB. This approach has facilitated access to biological network data in order to study genetic disease etiology, including X-linked intellectual disability (XLID). Meaningful sub-networks of genes have thus been identified and characterized. Drug side-effect profiles have been extracted from NetworkDB and subsequently characterized by a relational learning procedure coupled with NetworkDB. The resulting rules indicate which properties of drugs and their targets (including networks) preferentially associate with a particular side-effect profile
Li, Yong-Ming, and 李詠銘. "A 3D Dynamic and Interactive Graph Visualization System Based on Physics Laws." Thesis, 2009. http://ndltd.ncl.edu.tw/handle/d83uxh.
Full textAlsukhni, Mohammad. "Interactive visualization of the collaborative research network." Thesis, 2012. http://hdl.handle.net/10155/207.
Full textUOIT
Alallah, Fouad Shoie. "OA-Graphs: Orientation Agnostic Graphs for improving the legibility of simple visualizations on horizontal displays." 2011. http://hdl.handle.net/1993/4451.
Full text(8802671), Jiaxin Sun. "A software visualization-based approach for understanding and analyzing incremental implementations of complex graph-based algorithms." Thesis, 2020.
Find full textRoyer, Loic. "Unraveling the Structure and Assessing the Quality of Protein Interaction Networks with Power Graph Analysis." Doctoral thesis, 2010. https://tud.qucosa.de/id/qucosa%3A24399.
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