Academic literature on the topic 'Interactive learning'

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Journal articles on the topic "Interactive learning"

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Jabborova, Dilafruz Furkatovna, and Shirinboy Sharofovich Olimov. "Interactive Learning Technology." American Journal of Social Science and Education Innovations 02, no. 12 (2020): 122–26. http://dx.doi.org/10.37547/tajssei/volume02issue12-21.

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In this article the authors explain the interactive technology of teaching, its essence, its forms and features. Features of interactive learning technologies include motivation, purposefulness, new information delivery, interactive exercises, new products, reflexion, evaluation and homework. Soft and active methods, approaches to interactive methods are highlighted.
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Văn Cường, Nguyễn, and Nguyễn Cẩm Thanh. "Teaching and learning interaction - interactive teaching and learning." Journal of Science, Educational Science 60, no. 2 (2015): 3–9. http://dx.doi.org/10.18173/2354-1075.2015-0023.

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Underdown, Angela. "Learning about interaction through interactive media." Journal of Health Visiting 2, no. 4 (2014): 178–79. http://dx.doi.org/10.12968/johv.2014.2.4.178.

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V R Nandigana, Vishal. "Deep Learning and Generative, Interactive Design." International Journal of Science and Research (IJSR) 10, no. 5 (2021): 679–80. https://doi.org/10.21275/sr21516221931.

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Tarigan, Wenny Pinta Litna, Herbert Sipahutar, and Fauziyah Harahap. "The Effect of Interactive Digital Learning Module on Student’s Learning Activity and Autonomy." Bioedukasi: Jurnal Pendidikan Biologi 14, no. 2 (2021): 196. http://dx.doi.org/10.20961/bioedukasi-uns.v14i2.49366.

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<p class="AuthorInfo">In the modern society, the internet breaks through the restrictions on time and space and becomes a ubiquitous learning tool. Designing teaching activity for digital learning and flexibly applying technology tools are the key issues for current information technology integrated education. Interactive learning modules could be used in the classroom environment for effective learning. This study explored the effect of instructional modules for providing supplementary instruction in biology concepts. Interactive digital learning module was developed in order to assist
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Ripai, Ahmad. "Interactive Learning Multimedia in Cirebonese Language to Enhance Students Learning Outcome." International Journal of Psychosocial Rehabilitation 24, no. 4 (2020): 3599–605. http://dx.doi.org/10.37200/ijpr/v24i4/pr201472.

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Rusko, Rauno. "Interactive Online Learning." International Journal of Online Pedagogy and Course Design 7, no. 3 (2017): 54–69. http://dx.doi.org/10.4018/ijopcd.2017070104.

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This study is focused on the implications of the student voice in digital-based entrepreneurship education basing on the case study example from university-level schooling from Finland. Practice-based subjects, such as entrepreneurship, have been seen in literature as a problematic field for digital-based education. The studied education was implemented using the synthesis of two computer-mediated communication channels. Analysis based on the content analysis of individual portfolios (diaries), which were returned and stored in the asynchronous platform. In the case study environment, the deci
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Lewis, Evadne. "Cochrane Interactive Learning." Journal of Health Information and Libraries Australasia 2, no. 3 (2021): 88–94. http://dx.doi.org/10.55999/johila.v2i3.90.

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Cochrane Interactive Learning (CIL) is a modular, self-directed training course that leads you through all steps required to conduct a complete systematic review following Cochrane methodology. It is aimed at both new review authors andexperienced authors who want to update their knowledge.
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Ghaoui, Claude, and W. A. Janvier. "Interactive E-Learning." International Journal of Distance Education Technologies 2, no. 3 (2004): 26–35. http://dx.doi.org/10.4018/jdet.2004070103.

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Heidemann, G., H. Bekel, I. Bax, and H. Ritter. "Interactive online learning." Pattern Recognition and Image Analysis 17, no. 1 (2007): 146–52. http://dx.doi.org/10.1134/s105466180701018x.

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Dissertations / Theses on the topic "Interactive learning"

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Tarasova, H. S., and O. V. Shakhmatova. "Flipped learning as interactive learning environment." Thesis, Інститут інноваційної освіти, 2019. http://repository.kpi.kharkov.ua/handle/KhPI-Press/41237.

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The use of the flipped classroom as an alternative to the traditional learning environments has been increasingly attracting the attention of researchers and educators. The advancement in technological tools such as interactive videos, interactive in-class activities, and video conference systems paves the way for the widespread use of flipped classrooms. It is even asserted that the flipped classroom, which is used to create effective teaching environments at schools, is the best model for using technology in education. Studies about the flipped classroom appear in different disciplines inclu
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Pace, Aaron J. "Guided Interactive Machine Learning." Diss., CLICK HERE for online access, 2006. http://contentdm.lib.byu.edu/ETD/image/etd1355.pdf.

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Fonooni, Benjamin. "Cognitive Interactive Robot Learning." Doctoral thesis, Umeå universitet, Institutionen för datavetenskap, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-97422.

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Building general purpose autonomous robots that suit a wide range of user-specified applications, requires a leap from today's task-specific machines to more flexible and general ones. To achieve this goal, one should move from traditional preprogrammed robots to learning robots that easily can acquire new skills. Learning from Demonstration (LfD) and Imitation Learning (IL), in which the robot learns by observing a human or robot tutor, are among the most popular learning techniques. Showing the robot how to perform a task is often more natural and intuitive than figuring out how to modify a
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Smith, Natalie T. (Natalie Tamika) 1978. "Interactive spectral analysis learning module." Thesis, Massachusetts Institute of Technology, 2001. http://hdl.handle.net/1721.1/8600.

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Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2001.<br>Includes bibliographical references (leaf 103).<br>Due to increased demand for interactive learning opportunities for engineering students, an interactive spectral analysis learning module was developed for the course Biomedical Signal and Image Processing (HST582J/6.555J/16.456J). The design of this module is based on the Star Legacy model, a pedagogical framework that promotes the creation of guided learning environments that use applications as the context for focused learn
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Kolomiiets, M. "Interactive trainers for e-learning." Thesis, Вид-во СумДУ, 2009. http://essuir.sumdu.edu.ua/handle/123456789/16989.

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Khatibi, Miandouab Ece, and Eva Cowie. "Language learning through interactive games." Thesis, Malmö högskola, Lärarutbildningen (LUT), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-29804.

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The purpose of this study was to investigate language learning through the use of interactive games. A research synthesis was considered to be the most effective method as it was our intention to explore the research available on language learning and gaming. Although various studies have investigated the employment of interactive games in language learning, this field of research is still in its infancy. We juxtaposed neural correlates of language learning with that of interactive gaming and the findings indicated that there are both similarities and differences in the brain structures activa
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Arnold, Rudolf. "Interactive learning environments for mathematical topics." Zürich : ETH, 2007. http://e-collection.ethbib.ethz.ch/show?type=diss&nr=17479.

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Trudel, Carol-Ina. "Exploratory learning of an interactive device." Thesis, Cardiff University, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.287039.

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Bignold, Adam. "Rule-based interactive assisted reinforcement learning." Thesis, Federation University Australia, 2019. http://researchonline.federation.edu.au/vital/access/HandleResolver/1959.17/169240.

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Reinforcement Learning (RL) has seen increasing interest over the past few years, partially owing to breakthroughs in the digestion and application of external information. The use of external information results in improved learning speeds and solutions to more complex domains. This thesis, a collection of five key contributions, demonstrates that comparable performance gains to existing Interactive Reinforcement Learning methods can be achieved using less data, sourced during operation, and without prior verifcation and validation of the information's integrity. First, this thesis introduces
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Herrington, Janice A. "Authentic learning in interactive multimedia environments." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 1997. https://ro.ecu.edu.au/theses/1478.

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The instructional technology community is in the midst of a philosophical shift from a behaviourist to a constructivist framework, a move that may begin to address the growing rift between formal school learning and real-life learning. One theory of learning which has the capacity to promote authentic learning is that of situated learning. The purpose of the study was to investigate the way students learn from an interactive multimedia package and learning environment based on a situated learning model. To do this, it was necessary to identify the critical characteristics of a situated learnin
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Books on the topic "Interactive learning"

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Roger, Armstrong, Percival Fred, Saunders Danny, and SAGSET - the Society for Interactive Learning., eds. Interactive learning. Kogan Page, 1994.

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Kashlev, Sergey. Interactive learning technology. INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1033836.

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The educational and methodological manual examines interactive methods, the technology of interactive learning as an innovative pedagogical phenomenon, defines the features, content and structure of interactive methods, justifies the classification of interactive teaching methods, reveals the theoretical and methodological foundations of the use of interactive teaching methods in the pedagogical process, provides characteristics of about 70 individual interactive teaching methods, as well as the content of interactive classes, scientific and methodological seminars on pedagogy with students, l
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El Saddik, Abdulmotaleb. Interactive Multimedia Learning. Springer Berlin Heidelberg, 2001. http://dx.doi.org/10.1007/978-3-642-56790-2.

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Konert, Johannes. Interactive Multimedia Learning. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-10256-6.

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Auer, Michael E., David Guralnick, and James Uhomoibhi, eds. Interactive Collaborative Learning. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-50337-0.

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Auer, Michael E., David Guralnick, and James Uhomoibhi, eds. Interactive Collaborative Learning. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-50340-0.

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University of Southampton. Interactive Learning Centre., ed. Interactive Learning Centre. University of Southampton, 1995.

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Asheim, Bjørn T., and Mario Davide Parrilli, eds. Interactive Learning for Innovation. Palgrave Macmillan UK, 2012. http://dx.doi.org/10.1057/9780230362420.

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Giardina, Max, ed. Interactive Multimedia Learning Environments. Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-77705-9.

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Cunningham, Steve, and Roger J. Hubbold, eds. Interactive Learning Through Visualization. Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-77263-4.

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Book chapters on the topic "Interactive learning"

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Reeves, Thomas C. "Interactive Learning." In Encyclopedia of the Sciences of Learning. Springer US, 2012. http://dx.doi.org/10.1007/978-1-4419-1428-6_330.

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Tesoriero, Ricardo, Habib Fardoun, José Gallud, María Lozano, and Victor Penichet. "Interactive Learning Panels." In Human-Computer Interaction. Interacting in Various Application Domains. Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02583-9_27.

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Barker, Philip. "Designing Interactive Learning." In Design and Production of Multimedia and Simulation-based Learning Material. Springer Netherlands, 1994. http://dx.doi.org/10.1007/978-94-011-0942-0_1.

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Psotka, Joseph. "Interactive Learning Environments." In Encyclopedia of the Sciences of Learning. Springer US, 2012. http://dx.doi.org/10.1007/978-1-4419-1428-6_321.

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Reeves, Thomas C. "Interactive Learning Techniques." In Encyclopedia of the Sciences of Learning. Springer US, 2012. http://dx.doi.org/10.1007/978-1-4419-1428-6_331.

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Proske, Antje, Hermann Körndle, and Susanne Narciss. "Interactive Learning Tasks." In Encyclopedia of the Sciences of Learning. Springer US, 2012. http://dx.doi.org/10.1007/978-1-4419-1428-6_1100.

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Gregersen, Cecilia, and Birgitte Gregersen. "Interactive learning spaces." In Building Innovation Capabilities for Sustainable Industrialisation. Routledge, 2021. http://dx.doi.org/10.4324/9781003054665-8.

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Stone, M. G. "Interactive COSTOC tutorials." In Computer Assisted Learning. Springer Berlin Heidelberg, 1989. http://dx.doi.org/10.1007/3-540-51142-3_84.

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Coryell, Joellen E. "Interactive Lecture." In Methods for Facilitating Adult Learning. Routledge, 2024. http://dx.doi.org/10.4324/9781003446019-3.

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El Saddik, Abdulmotaleb. "Introduction." In Interactive Multimedia Learning. Springer Berlin Heidelberg, 2001. http://dx.doi.org/10.1007/978-3-642-56790-2_1.

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Conference papers on the topic "Interactive learning"

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Lawrence, Tom, Tianyuan Zhang, Clarice Hilton, and Marco Gillies. "Interactive Machine Learning for Movement Interaction in VR." In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2025. https://doi.org/10.1109/vrw66409.2025.00081.

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Ravikumar, S., P. Dimple Praharsha, J. Sri Harsha Priya, and V. Naga Rohit Sai. "Interactive Sign Language Learning System using Deep Learning." In 2024 2nd International Conference on Self Sustainable Artificial Intelligence Systems (ICSSAS). IEEE, 2024. https://doi.org/10.1109/icssas64001.2024.10760668.

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Krusche, Stephan, Andreas Seitz, Jürgen Börstler, and Bernd Bruegge. "Interactive Learning." In the Nineteenth Australasian Computing Education Conference. ACM Press, 2017. http://dx.doi.org/10.1145/3013499.3013513.

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Bian, Yail, and Chris North. "DeepSI: Interactive Deep Learning for Semantic Interaction." In IUI '21: 26th International Conference on Intelligent User Interfaces. ACM, 2021. http://dx.doi.org/10.1145/3397481.3450670.

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Guzman, J. L., K. J. Astrom, T. Hagglund, S. Dormido, M. Berenguel, and Y. Piguet. "Interactive Learning Module for control interaction understanding." In 2009 European Control Conference (ECC). IEEE, 2009. http://dx.doi.org/10.23919/ecc.2009.7075129.

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Siddique, Zahed, Mrinal C. Saha, Firas Akasheh, Shaiful Arif, Bipul Barua, and Keith Hurdelbrink. "Scenario-Based Learning Environment to Support Peer-Learning." In ASME 2012 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/detc2012-70698.

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It is well documented that students learn more effectively when they are actively involved in the learning process, and interacting with peers. Interactive scenario-based education is a novel concept expected to stimulate active learning and provide a peer-learning experience. In this paper we present Create your Scenario Interactively (CSI) module, which is an interactive storybook-like learning tool composed of interactive storyline, 2D/3D visualization, simulation, and state-of-the-art interaction technology. The CSI method allows peer-interactions and prepares students to solve open-ended
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Fails, Jerry Alan, and Dan R. Olsen. "Interactive machine learning." In the 8th international conference. ACM Press, 2003. http://dx.doi.org/10.1145/604045.604056.

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Paule-Ruiz, MPuerto, Víctor Álvarez-García, J. R. Pérez-Pérez, and M. Riestra-González. "Voice interactive learning." In the 18th ACM conference. ACM Press, 2013. http://dx.doi.org/10.1145/2462476.2462489.

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Soloway, Elliot, and Kate Bielaczyc. "Interactive learning environments." In Conference companion. ACM Press, 1994. http://dx.doi.org/10.1145/259963.260534.

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Soloway, Elliot. "Interactive learning environments." In Conference companion. ACM Press, 1996. http://dx.doi.org/10.1145/257089.257386.

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Reports on the topic "Interactive learning"

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Chingos, Matthew, Christine Mulhern, Rebecca Griffiths, and Richard Spies. Interactive Online Learning on Campus. Ithaka S+R, 2015. http://dx.doi.org/10.18665/sr.22522.

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Herbert M Sauro, Herbert M. Sauro. Analog Genetic Circuits for Interactive Learning. Experiment, 2012. http://dx.doi.org/10.18258/0002.

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Porter, Reid B., James P. Theiler, and Donald R. Hush. Interactive Machine Learning in Data Exploitation. Office of Scientific and Technical Information (OSTI), 2013. http://dx.doi.org/10.2172/1060903.

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Bowen, William, Kelly Lack, Matthew Chingos, and Thomas Nygren. Interactive Learning Online at Public Universities. Ithaka S+R, 2015. http://dx.doi.org/10.18665/sr.22464.

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Stiefenhofer, Pascal. Interactive Learning with R-Shiny Apps. The Economics Network, 2024. http://dx.doi.org/10.53593/n4143a.

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Page, David, and Jude Shavlik. Knowledge-Intensive, Interactive and Efficient Relational Pattern Learning. Defense Technical Information Center, 2006. http://dx.doi.org/10.21236/ada457195.

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Zettlemoyer, Luke, and Dieter Fox. Integrated Intelligence: Robot Instruction via Interactive Grounded Learning. Defense Technical Information Center, 2016. http://dx.doi.org/10.21236/ad1008203.

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Blankenbeckler, Paul N., Thomas R. Graves, and Richard L. Wampler. Designing Interactive Multimedia Instruction to Address Soldiers' Learning Needs. Defense Technical Information Center, 2014. http://dx.doi.org/10.21236/ada616380.

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Kolodner, Janet, and Mimi Recker. Designing an Interactive Multimedia Environment for Learning and Aiding Troubleshooting. Defense Technical Information Center, 1997. http://dx.doi.org/10.21236/ada337686.

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Suter, Jonathan, Johnathan Cree, Jesse Johns, and Gianluca Longoni. Neural Interactive Machine Learning: Final Report: Compilation of presentation material. Office of Scientific and Technical Information (OSTI), 2021. http://dx.doi.org/10.2172/1988291.

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