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1

Bosan, Sorel. "Interactive Simulations for Knowledge Acquisition." W&M ScholarWorks, 1989. https://scholarworks.wm.edu/etd/1539626819.

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Shipp, Clanton Carlton III. "An interactive input analyzer for computer simulations." Thesis, Georgia Institute of Technology, 1997. http://hdl.handle.net/1853/24913.

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Lee, Jonathan Jong-Ho 1980. "Interactive control of linked rigid body simulations." Thesis, Massachusetts Institute of Technology, 2003. http://hdl.handle.net/1721.1/28461.

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Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2003.<br>Includes bibliographical references (p. 97-100).<br>Numerical simulation of linked rigid-body motion generates realistic motion automatically. Simulation alone, however, prevents intuitive direction. In the worst case, an artist repeatedly tweaks a variety of simulation parameters until she achieves the desired effect. Because of the complexity of the dynamics of linked rigid bodies, the tweaking becomes tedious, even for the simplest animation goals. This thesis describes an
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Yureidini, Ahmed. "Robust blood vessel reconstruction for interactive medical simulations." Thesis, Lille 1, 2014. http://www.theses.fr/2014LIL10044/document.

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Dans le cadre des simulations interactives, le manque de modèles géométriques reste une des limitations majeurs des simulateurs. Actuellement, les simulateurs commerciaux ne propose pas ou un tout cas, un nombre limité de cas. Un grand nombre des travaux abordent cependant ce sujet tout au long de ces deux dernières décennies. Malgré une vaste littérature, les méthodes ne sont pas adaptées à un contexte interactive, plus particulièrement quand il s'agit des réseaux vasculaires. Dans cette thèse, nous considérons le problème de la segmentation et la reconstruction des vaisseaux sanguins à parti
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5

Sand, Logan. "Processes for Interactive Hard-Surface Modeling in Simulations." Digital Commons @ East Tennessee State University, 2015. https://dc.etsu.edu/honors/297.

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As video games become more realistic, their applications are ever expanding. They can now show detail at an almost photorealistic level, and allow the player to make any number of decisions that can affect the outcome. Simulations are using this to create more and more realistic scenarios as training for high-risk professions. This creative project will research what is necessary for models that are to be used in educational or training simulations.
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Martin, Aguirre Juan Francisco. "Improving understanding of climate change dynamics using interactive simulations." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/43742.

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Thesis (S.M. in Technology and Policy)--Massachusetts Institute of Technology, Engineering Systems Division, Technology and Policy Program, 2008.<br>This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>Includes bibliographical references (p. 67-69).<br>Global climate change is one of the most complex problems that human kind will face during the 21st century. Long delays in changing greenhouse gas emissions and in the response of the climate to anthropogenic forcing mean action to limit the risks o
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Bassot, Catherine. "Anais : un outil d'aide a l'analyse interactive de simulations." Grenoble INPG, 1994. http://www.theses.fr/1994INPG0097.

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Le constat de la part importante de l'interpretation de courbes dans le travail d'un ingenieur en automatique a amene l'idee d'automatiser cette tache. La conception d'un systeme d'assistance a l'automaticien est proposee. L'ampleur de cette entreprise nous a conduit a limiter le cadre d'application de ce systeme a l'interpretation de reponses-types, utilisees, entre autres, pour l'apprentissage de l'automatique de base. Les objectifs d'enseignement retenus pour anais (analyse interactive de simulation), consistent a transmettre a un eleve-ingenieur une image structuree des connaissances et de
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Boyd, Edward L., Charles S. Novits, and Robert A. Boisvert. "Distributed Interactive Simulation (DIS): An Overview Of The System And Its Potential Uses." International Foundation for Telemetering, 1994. http://hdl.handle.net/10150/608576.

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International Telemetering Conference Proceedings / October 17-20, 1994 / Town & Country Hotel and Conference Center, San Diego, California<br>The Distributed Interactive Simulation (DIS) concept, since its inception, has been defined into three separate but distinct areas of service. • Viewing of data in the real-time environment. • Multiple range viewing and usage of"real-time data." • Problems with the sharing of information through DIS. This paper will discuss the DIS concept and some of the various methods available to display this data to users of the system.
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Silva, Marco Jorge Tome da. "Pre-computation for controlling character behavior in interactive physical simulations." Thesis, Massachusetts Institute of Technology, 2010. http://hdl.handle.net/1721.1/62415.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2010.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (p. 129-136).<br>The development of advanced computer animation tools has allowed talented artists to create digital actors, or characters, in films and commercials that move in a plausible and compelling way. In interactive applications, however, the artist does not have total control over the scenarios the character will experience. Unexpected changes in the environment of the character or unexpecte
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Ó, Duibhir Conall. "Simulating Systems : Interactive computer simulations as an educational tool for teaching about social-ecological systems." Thesis, Linnéuniversitetet, Institutionen för kulturvetenskaper (KV), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-105265.

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This study adopts an experimental design to examine the use, in practice, of interactive computer simulations as educational tools. With the accelerated use of digital learning and the urgency of implementing sustainable development, the important role of interactive computer simulations is examined. While rooted in the digital humanities, the study focuses on ecopedagogy as a theoretical lens by which to assess critical learning. Drawing on previous research, ‘Shiny’ was used to develop a simple, interactive application consisting of a tool where users can calculate the cost and carbon emissi
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11

Yildez, Rauf. "The cognitive and attitudinal impact of multimedia simulations on secondary pupils." Thesis, University of Newcastle Upon Tyne, 1993. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.358138.

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12

Wells, William David. "Generating enhanced natural environments and terrain for interactive combat simulations (GENETICS) /." Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2005. http://library.nps.navy.mil/uhtbin/hyperion/05Sep%5FWells%5FPhD.pdf.

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Thesis (Ph.D. in Modeling, Virtual Environments and Simulation)--Naval Postgraduate School, September 2005.<br>Thesis Advisor(s): Rudolph Darken. Includes bibliographical references (p. 141-147). Also available online.
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Fratamico, Lauren. "Trade-offs in data representations for learner models in interactive simulations." Thesis, University of British Columbia, 2015. http://hdl.handle.net/2429/55058.

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Interactive simulations can foster student driven, exploratory learning. However, students may not always learn effectively in these unstructured environments. Due to this, it would be advantageous to provide adaptive support to those that are not effectively using the learning environment. To achieve this, it is helpful to build a user-model that can estimate the learner’s trajectories and need for help during interaction. However, this is challenging because it is hard to know a priori which behaviors are conducive to learning. It is particularly challenging in complex Exploratory Learning E
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Cunningham, Ian Joseph. "Load balancing schemes for distributed real-time interactive virtual world simulations." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape3/PQDD_0016/MQ56681.pdf.

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Krone, Michael [Verfasser], and Thomas [Akademischer Betreuer] Ertl. "Interactive visual analysis of biomolecular simulations / Michael Krone ; Betreuer: Thomas Ertl." Stuttgart : Universitätsbibliothek der Universität Stuttgart, 2016. http://d-nb.info/1118369181/34.

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Wells, William D. "Generating enhanced natural environments and terrain for interactive combat simulations (GENETICS)." Monterey, California. Naval Postgraduate School, 2005. http://hdl.handle.net/10945/10052.

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Virtual battlefields devoid of vegetation deprive soldiers of valuable training in the critical aspects of terrain tactics and terrain-based situational awareness, but creating realistic landscapes by hand is notoriously expensive; requiring both proprietary tools and trained artists, hampering rapid scenario generation and limiting reuse. GENETICS is a new object placement scheme where the arduous task of placing vegetation objects is reduced to finding readily-available source data and setting a few parameters. Our approach constructs large-scale natural environments at run-time using
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Tiwari, Shishir. "Improving understanding of alternative fuel vehicle market dynamics using interactive simulations." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/107358.

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Thesis: S.M. in Engineering and Management, Massachusetts Institute of Technology, School of Engineering, System Design and Management Program, Engineering and Management Program, 2016.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 67-70).<br>Interactive management flight simulators are becoming increasingly common as a tool for teaching key concepts in management and related fields. Advocates of flight simulators suggest that the active engagement of students with experimentation and game play may even lead to enhanced systems thinking capabilities. Th
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Boyd, James L. "Interactive simulations| Improving learning retention in knowledge-based online training courses." Thesis, Capella University, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10261889.

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<p> The purpose of this quasi-experimental quantitative study was to investigate whether online interactive simulations would provide a positive improvement in learners&rsquo; ability to apply critical thinking skills in a dangerous work environment. The course in which an improvement in critical thinking skills was the target outcome was a course which addressed electrical safety-related work practices for electrical apprentices in dangerous work environments. The interactive simulation identified for this study provided different levels of high-fidelity simulations in a dangerous electrica
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19

Latapie, Simon. "Visualisation interactive de simulations à grand nombre d'atomes en Physique des Matériaux." Phd thesis, Ecole Centrale Paris, 2009. http://tel.archives-ouvertes.fr/tel-00453299.

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Afin de répondre au besoin croissant de puissance de calcul qui intéresse les applications scientifiques, des architectures de calculateurs de plus en plus parallèles se répandent, de type cluster, MPP, ou autre, avec de plus en plus d'unités de calcul. Les codes de calcul, en s'adaptant à ce parallélisme, produisent de fait des résultats de plus en plus volumineux. Dans le domaine plus spécifique de la dynamique moléculaire appliquée à la physique des matériaux, le nombre de particules d'un système étudié est aujourd'hui de l'ordre de quelques millions à quelques centaines de millions, ce qui
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Latapie, Simon Callet Patrick. "Visualisation interactive de simulations à grand nombre d'atomes en Physique des Matériaux." S. l. : S. n, 2009. http://theses.abes.fr/2009ECAP0015.

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Mania, Aikaterini Katerina. "Fidelity metrics for virtual environment simulations based on human judgements of spatial memory awareness states." Thesis, University of Bristol, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.369799.

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Jacob, Sunny. "The use of interactive computer simulations to engender conceptual changes about wave motion." Thesis, Rhodes University, 2001. http://hdl.handle.net/10962/d1007409.

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Computers are expensive equipment which most schools in South Africa cannot afford to use as an instructional tool in the same way as they are being used in affluent schools in the countly and in the western world. In this study a computer was used as a demonstration tool to help learners to visualise the different aspects of wave motion with the aid of interactive computer simulations. The study investigated how learners alter their intuitive notions of wave motion after experiencing the common teaching techniques in township schools, and then by observing interactive computer simulations. Da
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Rucinski, Gary. "GUARANTEED QUALITYOF SERVICE INTERNETWORKING FOR INTEGRATING DISTRIBUTED INTERACTIVE SIMULATIONS WITH THE TELEMETRY RANGE." International Foundation for Telemetering, 1994. http://hdl.handle.net/10150/608557.

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International Telemetering Conference Proceedings / October 17-20, 1994 / Town & Country Hotel and Conference Center, San Diego, California<br>In recent years the extension of interactive simulation technology to involve simulators and live vehicles from geographically dispersed sites has produced a demand for high-bandwidth communication networks that can provide guaranteed quality of service (e.g., insured availability of bandwidth and upper bounds on end-to-end delay). This paper reviews the requirements distributed interactive simulation places on the communications infrastructure and
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Lanrezac, André. "Interprétation de données expérimentales par simulation et visualisation moléculaire interactive." Electronic Thesis or Diss., Université Paris Cité, 2023. http://www.theses.fr/2023UNIP7133.

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L'objectif de l'approche des simulations moléculaires interactive (Interactive Molecular Simulations - IMS) est d'observer en direct la dynamique conformationnelle d'une simulation moléculaire en cours. Le retour visuel instantané permet un suivi instructif ainsi que l'observation des changements structurels imposés par la manipulation de l'IMS par l'utilisateur. J'ai mené une étude approfondie des connaissances pour rassembler et synthétiser l'ensemble des recherches qui ont développé l'IMS. La dynamique moléculaire interactive (Interactive Molecular Dynamics - IMD) est l'un des premiers prot
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Burrill, Gail. "The Role of Dynamic Interactive Technology in Teaching and Learning Statistics." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2012. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-79544.

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Dynamic interactive technology brings new opportunities for helping students learn central statistical concepts. Research and classroom experience can be help identify concepts with which students struggle, and an \"action-consequence\" pre-made technology document can engage students in exploring these concepts. With the right questions, students can begin to make connections among their background in mathematics, foundational ideas that undergrid statistics and the relationship these ideas. The ultimate goal is to have students think deeply about simple and basic statistical ideas so they ca
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Ait, Wakrime Abderrahim. "Une approche par composants pour l'analyse visuelle interactive de résultats issus de simulations numériques." Thesis, Orléans, 2015. http://www.theses.fr/2015ORLE2060/document.

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Les architectures par composants sont de plus en plus étudiées et utilisées pour le développement efficace des applications en génie logiciel. Elles offrent, d’un côté, une architecture claire aux développeurs, et de l’autre, une séparation des différentes parties fonctionnelles et en particulier dans les applications de visualisation scientifique interactives. La modélisation de ces applications doit permettre la description des comportements de chaque composant et les actions globales du système. De plus, les interactions entre composants s’expriment par des schémas de communication qui peuv
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Van, Wechel R. J., and R. P. Jarrell. "Application of GPS to Hybrid Integrated Ranges and Simulations." International Foundation for Telemetering, 1995. http://hdl.handle.net/10150/611612.

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International Telemetering Conference Proceedings / October 30-November 02, 1995 / Riviera Hotel, Las Vegas, Nevada<br>GPS user equipment has matured and is now available to support the use of live players in integrated ranges and simulations. P-code GPS provides true WGS-84 based coordinate information anywhere in the world at any time and to accuracies at the 5 ft (1s) level (demonstrated in high dynamic aircraft using differential P-code GPS). C/A code GPS shows lower accuracy and is especially vulnerable to multipath degradation over water. In supporting networked ranges with simulations,
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Raghothama, Jayanth. "Integrating Computational and Participatory Simulations for Design in Complex Systems." Doctoral thesis, KTH, Vårdlogistik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-208170.

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The understanding and conceptualization of cities and its constituent systems such as transportation and healthcare as open and complex is shifting the debates around the technical and communicative rationales of planning. Viewing cities in a holistic manner presents methodological challenges, where our understanding of complexity is applied in a tangible fashion to planning processes. Bridging the two rationales in the tools and methodologies of planning is necessary for the emergence of a 'non-linear rationality' of planning, one that accounts for and is premised upon complexity. Simulations
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Lacoursière, Claude. "Ghosts and machines : regularized variational methods for interactive simulations of multibodies with dry frictional contacts." Doctoral thesis, Umeå University, Computing Science, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-1143.

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<p>A time-discrete formulation of the variational principle of mechanics is used to provide a consistent theoretical framework for the construction and analysis of low order integration methods. These are applied to mechanical systems subject to mixed constraints and dry frictional contacts and impacts---machines. The framework includes physics motivated constraint regularization and stabilization schemes. This is done by adding potential energy and Rayleigh dissipation terms in the Lagrangian formulation used throughout. These terms explicitly depend on the value of the Lagrange multipliers e
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Lacoursière, Claude. "Ghosts and machines : regularized variational methods for interactive simulations of multibodies with dry frictional contacts /." Umeå : Datavetenskap Computing Science, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-1143.

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Rose, Cody M. (Cody McCullough). "Towards interactive sustainable neighborhood design : combining a tangible user interface with real time building simulations." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/99253.

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Thesis: S.M. in Building Technology, Massachusetts Institute of Technology, Department of Architecture, 2015.<br>This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>Cataloged from student-submitted PDF version of thesis.<br>Includes bibliographical references (pages 73-74).<br>An increasingly urbanizing human population presents new challenges for urban planners and designers. While the field of urban design tools is expanding, urban development scenarios require the input of multiple stakeholders
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Rashid, Tariq M. "Integrating distributed interactive simulations with the project Darkstar open-source Massively Multiplayer Online Game (MMOG) middleware." Thesis, Monterey, California : Naval Postgraduate School, 2009. http://edocs.nps.edu/npspubs/scholarly/theses/2009/Sep/09Sep%5FRashid.pdf.

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Thesis (M.S. in Modeling Virtual Environments and Simulation (MOVES))--Naval Postgraduate School, September 2009.<br>Thesis Advisor(s): Brutzman, Don ; McGregor, Don. "September 2009." Description based on title screen as viewed on November 5, 2009. Author(s) subject terms: Distributed Interactive Simulation, Massively Multiplayer Online Game, Simulation Interoperability. Includes bibliographical references (p. 105-114). Also available in print.
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Mathew, Lilly. "Developing Content for an Online Virtual Interactive Simulation Case for Cultural Competency of Nursing Students in Caring for Puerto Ricans in New York City: A Community Based Participatory Research Approach." Diss., The University of Arizona, 2015. http://hdl.handle.net/10150/594932.

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With growing cultural diversity in the United States (U.S.), health disparities continue to exist among many ethnic minority populations impacting the U.S. economy. Health disparities are health differences that are noted in a particular cultural group in respect to higher rates of diseases and deaths in comparison to others. These cultural groups have common attributes and can be based on race, ethnicity, disability, sexual orientation, income, residential location and many others. One such example is individuals of Puerto Rican heritage, the second largest Hispanic group living in the U.S. m
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Agwamba, Kennedy. "An Interactive Tool for the Computational Exploration of Integrodifference Population Models." Scholarship @ Claremont, 2016. http://scholarship.claremont.edu/hmc_theses/70.

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Mathematical modeling of population dynamics can provide novel insight to the growth and dispersal patterns for a variety of species populations, and has become vital to the preservation of biodiversity on a global-scale. These growth and dispersal stages can be modeled using integrodifference equations that are discrete in time and continuous in space. Previous studies have identified metrics that can determine whether a given species will persist or go extinct under certain model parameters. However, a need for computational tools to compute these metrics has limited the scope and analysis w
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Fraedrich, Roland [Verfasser], Rüdiger [Akademischer Betreuer] Westermann, and Andreas [Akademischer Betreuer] Kolb. "Interactive Visualization Techniques for Large-Scale Particle Simulations / Roland Fraedrich. Gutachter: Rüdiger Westermann ; Andreas Kolb. Betreuer: Rüdiger Westermann." München : Universitätsbibliothek der TU München, 2012. http://d-nb.info/1024161552/34.

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Ashe, Colin Alexander. "Interactive online simulations and curriculum for teaching and learning fundamental concepts in molecular science at the undergraduate level." Thesis, Massachusetts Institute of Technology, 2010. http://hdl.handle.net/1721.1/59212.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Materials Science and Engineering, 2010.<br>Includes bibliographical references (p. 213-218).<br>The number of research disciplines that focus, at least in part, on the atomic or molecular level is rapidly increasing. As a result, the concepts that describe the behavior of atoms and molecules, known collectively as "Molecular Science", are becoming an educational necessity for an expanding fraction of college and university students. Unfortunately, these concepts are challenging for students to learn. Because of the growing impor
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Chien, Cheng-Chih. "The effectiveness of interactive computer simulations on college engineering studdent conceptual understanding and problem solving ability related to circular motion." The Ohio State University, 1997. http://rave.ohiolink.edu/etdc/view?acc_num=osu1241103352.

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Chien, Cheng-Chih. "The effectiveness of interactive computer simulations on college engineering student conceptual understanding and problem solving ability related to circular motion /." Connect to resource, 1997. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1241103352.

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Proctor, R. A. "Creative aspects of problem solving : A critical analysis and explanation of the attribution of meaning during interactive problem solving sessions, sequences and simulations." Thesis, University of Manchester, 1988. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.480503.

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The thesis examines the loosely framed hypothesls that a computer progr3m can be designed to aid the gaining of new insights into practical real problems in a way which is 3n3logous to well established creative problem solving techniques. Two programs were designed and tested by the writer for this purpose. Evidence is provided to show that the programs do in fact assist in the galning of such new insights. The research comprises 3n analysis of the relev3nt literature and field studies taking the form of controlled experiments. The field research design. The first stage comprised the developme
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Nafi, Eeusha [Verfasser]. "Interactive tillage & crop residue management effects on soil properties, crop nutrient uptake & yield in different weathered soils of West Africa : measurements, modelling & scenario simulations / Eeusha Nafi." Bonn : Universitäts- und Landesbibliothek Bonn, 2020. http://d-nb.info/1235525945/34.

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Suzuki, Seiichi [Verfasser], and Jan [Akademischer Betreuer] Knippers. "Topology-driven form-finding : interactive computational modelling of bending-active and textile hybrid structures through active-topology based real-time physics simulations, and its emerging design potentials / Seiichi Suzuki ; Betreuer: Jan Knippers." Stuttgart : Universitätsbibliothek der Universität Stuttgart, 2020. http://d-nb.info/1210926245/34.

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Yu, Xiaoning. "Distributed interactive simulation." Thesis, Brunel University, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.310078.

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Fors, Johansson Christoffer. "OpenModelica Interactive Simulation using an OPC UA client." Thesis, Linköpings universitet, Programvara och system, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-139085.

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Simulating a model of a complex physical system can beuseful in order to obtain a deeper understanding of the system.OpenModelica is an open-source, modeling and simulation environmentin which such a simulation could be performed. This thesispresents a design and implementation of an interactive simulationprototype for the OpenModelica Connection Editor. After aninvestigation of the possibilities in the current OpenModelicaenvironment, several requirements were determined about howinteractive simulation should look and work. A prototype wasdeveloped based on these requirements. As a result, th
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Hybinette, Maria. "Interactive parallel simulation environments." Diss., Georgia Institute of Technology, 2000. http://hdl.handle.net/1853/9174.

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Kehris, Evangelos. "Incremental inductive interactive simulation." Thesis, Lancaster University, 1989. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.302936.

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Malkmus, Tobias [Verfasser], and Dietmar [Akademischer Betreuer] Kröner. "Fluid-structur-interaction simulations of non-Newtonian fluids interacting with thin elastic koiter shells." Freiburg : Universität, 2020. http://d-nb.info/1219851787/34.

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Cotin, Stéphane. "Computer Based Interactive Medical Simulation ." Habilitation à diriger des recherches, Université des Sciences et Technologie de Lille - Lille I, 2008. http://tel.archives-ouvertes.fr/tel-00839511.

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La simulation médicale interactive sur ordinateur est une technologie révolutionnaire pour améliorer l'efficacité de nombreuses interventions médicales tout en réduisant le niveau de risque pour les patients. Bien que visant essentiellement l'apprentissage, ces simulations pourraient être utilisées, dans un futur proche, pour la planification d'interventions complexes ou même pour assister le praticien / clinicien dans la salle d'opération. Ce manuscrit présente une revue détaillée du domaine multi-disciplinaire de la simulation médicale, et illustre nos différentes contributions dans ce domai
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Fossion, Paul. "Simulation interactive des modèles d'entreprise." Paris 9, 1992. https://portail.bu.dauphine.fr/fileviewer/index.php?doc=1992PA090031.

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Décision est un jeu d'entreprise qui dès sa conception, accorde une grande importance aux prises de décision. C'est un jeu continu et interactif. Les algorithmes qui composent ce jeu sont strictement limites au modèle d'entreprise. L'environnement de l'entreprise n'a pas été appréhendé en tant que modèles mathématiques pour que le décideur puisse retrouver autant que possible les mêmes phénomènes proches du réel en revanche, il n'est pas exclus non plus la possibilité de composer des situations artificielles bien déterminées (des situations critiques ou des situations catastrophes, par exemple
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49

Singh, Mandeep. "Towards an interactive DJ simulation /." Leeds, 2001. http://www.leeds.ac.uk/library/counter2/compstmsc/20002001/singh.ps.

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50

Sandoz, Paul. "Collision detection in distributed interactive simulation." Thesis, University of Reading, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.363840.

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