Academic literature on the topic 'Interactive system "man-machine"'

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Journal articles on the topic "Interactive system "man-machine""

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Ma, Xue Liang, and Li Min Yu. "Study on the Feedback Information of Man-Machine Interface." Applied Mechanics and Materials 235 (November 2012): 340–44. http://dx.doi.org/10.4028/www.scientific.net/amm.235.340.

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This paper synthesizes the human-computer interaction and feedback from two aspects of the theory of in-depth research and analysis, reveals the interactive human-machine interfaces and inner relationship: human-computer interaction is a person and" contains the computer machines" effect relationship between scene depicts; and the human-machine interface is to achieve human-computer interaction forms and methods; at the same time, the system presents a new product development new thinking - interactive guide design. The design of the man-machine interface and real significance and related meth
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Liu, Lang, Xuehua Sun, and Ki-il Song. "Analysis on the Man-Machine-Environment Collaborative Teaching Method for Mining Engineering Major." International Journal of Emerging Technologies in Learning (iJET) 11, no. 10 (2016): 42. http://dx.doi.org/10.3991/ijet.v11i10.6269.

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Man, teaching equipment (machine), and teaching environment in the higher education system constitute the man–machine–environment system in the teaching system. In this study, modern higher pedagogy is combined with man–machine–environment system engineering. The teaching system is analyzed in the point of view of mining engineering profession and a new type of “man-machine-environment collaborative teaching method” is proposed. Also, we conducted a comprehensive discussion about the academic problems in various aspects of composition, theoretical basis, and functional allocation by combining
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XIU Ji-hong, 修吉宏, 李军 LI Jun, and 黄浦 HUANG Pu. "Design and Realization of Man-Machine Interactive System for Aerial Mapping Camera." Chinese Journal of Liquid Crystals and Displays 26, no. 4 (2011): 516–22. http://dx.doi.org/10.3788/yjyxs20112604.0516.

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Liu, G. H., Ying Xue Yao, and S. Zhang. "A New Man-Machine Interactive System for Virtual Assembly of Large-Scale Products." Applied Mechanics and Materials 10-12 (December 2007): 440–43. http://dx.doi.org/10.4028/www.scientific.net/amm.10-12.440.

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With the analysis of assembly course of some large-scale products, a new man-machine interactive system for virtual assembly of such products that can realize the operator’s free walking is put forward. The system architecture and key techniques involved are explored and some research results in advance are also supplied.
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Wang, Chao-Ming, and Mei-Yi Lai. "USING A NEW WATER SENSING DEVICE TO DESIGN A NOVEL INTERACTIVE INSTALLATION FOR PRACTICING CONCENTRATION TO OBTAIN FLOW EXPERIENCES." International Journal of Engineering Technologies and Management Research 8, no. 2 (2021): 46–71. http://dx.doi.org/10.29121/ijetmr.v8.i2.2021.873.

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Many interactive systems for conveying messages have been created recently, while the concept of flow experience that enhances the efficacy of people’s activities via self-concentration has long been proposed. A novel interactive installation system is designed for a participant to practice concentration to obtain flow experiences. Precise water pouring into the system is adopted as the interactive process for practicing mind concentration. Persistent concentration and precise hand control are required to complete the watering process, and a water sensing device is designed to decide whether t
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Wang, Fa Yu, Jing Chao Wang, and Baoan Lu. "Study on the Application of Virtual Reality Technology in the Production of Industrial Products Based on OpenGL." Applied Mechanics and Materials 392 (September 2013): 206–9. http://dx.doi.org/10.4028/www.scientific.net/amm.392.206.

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This paper mainly discusses the use of virtual reality technology to make the complex steel production environment into direct, simple virtual interface. The model of square steel and the model of cylindrical steel have been founded through object-oriented method and powerful 3D image edit function provided by OpenGL which is employed in this system. Simulation system framework and friendly man-machine interaction are founded using 3-tier application for interactive control. The establishment and maintenance of the steel template, the real-time processing of the temperature in the steel produc
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Peng, Yun Feng, Chang Shu, and Xiang Lin Tan. "Study of Audio Circuit Board Testing System of some Station Based on DSP." Applied Mechanics and Materials 513-517 (February 2014): 3203–6. http://dx.doi.org/10.4028/www.scientific.net/amm.513-517.3203.

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In this paper, the developed audio circuit board testing system of some station based on DSP is used to realizing the auto acquisition and testing of the parameters of audio signal, and we use touching screen to realize man-machine interactive and real-time display testing results. The detecting process accurate and quick , so it can be widely used in the testing , checking, maintenance, fault location and so on of the stations audio circuit board.
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Wang, Bin, Xue Xun Guo, Wei Zhang, Bo Yang, and Jie Zhang. "Visual Calculation and Analysis System of Automotive Active Safety." Applied Mechanics and Materials 157-158 (February 2012): 546–49. http://dx.doi.org/10.4028/www.scientific.net/amm.157-158.546.

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Considering the importance of vehicle active safety system, this article designs the manageable man-machine interactive software that can help engineers to design the vehicle active safety system. Engineers can interact with the software and involve in most processes of active safety system design through the visual software. And the software can improve design efficiency, shorten the design cycle, and reduce design costs. Through the successful development of the software, the paper shows the important role VC++ plays in vehicle active safety system design and this will be instructive.
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Yamashita, H., Y. Tanizume, and E. Nakamae. "Interactive data input system for the 3-D finite element method with superior man-machine interfaces." Computers in Industry 19, no. 2 (1992): 227–37. http://dx.doi.org/10.1016/0166-3615(92)90024-h.

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Zaki, Nashwan, D. "An Interactive Human Interface Arm Robot with the Development of Food Aid." Tikrit Journal of Engineering Sciences 19, no. 1 (2012): 54–61. http://dx.doi.org/10.25130/tjes.19.1.14.

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A robotic system for the disabled who needs supports at meal is proposed. A feature of this system is that the robotic aid system can communicate with the operator using the speech recognition and speech synthesis functions. Another feature is that the robotic aid system uses an image processing, and by doing this the system can recognize the environmental situations of the dishes, cups and so on. Due to this image processing function, the operator does not need to specify the position and the posture of the dishes and target objects. Furthermore, combination communication between speech and i
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Dissertations / Theses on the topic "Interactive system "man-machine""

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Johnson, Christopher William. "A principled approach to the integration of human factors and systems engineering for interactive control system design." Thesis, University of York, 1992. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.306489.

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Wells, Marion. "Computer aided design of man-machine dialogues : towards an interactive system design methodology." Thesis, Kingston University, 1986. http://eprints.kingston.ac.uk/20521/.

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With the very rapid increase in the availability of interactive computer systems emphasis has turned from algorithm and data structure design to man-machine interface design, in an attempt to produce interactive software that is acceptable to a user population with wide experience and ability levels. Considerable research has already been undertaken to obtain guidelines for man-machine dialogue design. However little has been done to integrate dialogue design methods and techniques into the traditional life cycle and methodologies of systems development, an area in which the author carried out
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Duribreux-Cocquebert, Michèle. "Modesti : vers une méthodologie interactive de développement de systèmes à base de connaissances." Valenciennes, 1995. https://ged.uphf.fr/nuxeo/site/esupversions/1afd179f-9dbe-4079-ae6e-016ecf9ca6d2.

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Un Système à Base de Connaissances (SBC) doit permettre à un ou plusieurs utilisateurs, généralement non experts, de résoudre des problèmes relevant d'une expertise humaine. A partir d'une étude bibliographique approfondie sur les cycles de développement des SBC, nous avons mis en évidence une évolution significative de la phase d'acquisition des connaissances. Celle-ci est passée d'une activité de transfert d'expertise à un processus de modélisation de l'expertise. Toutefois, la modélisation de l'expertise ne va pas sans poser de problèmes et il n'est pas rare de trouver des systèmes performa
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Javel, Georges. "C. R. E. A. T. : conception, realisation et enchainement des applications transactionnelles." Toulouse 3, 1986. http://www.theses.fr/1986TOU30241.

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Cet ensemble se compose: - d'une demarche methodologique d'analyse, conception et de realisation d'une application transactionnelle. Partant du niveau conceptuel, cette demarche utilise les acquis dans le domaine des modeles de donnees et des modeles de traitement; - d'un logiciel qui permet d'aider l'utilisateur dans le parcours qu'il effectue dans les differents traitements d'une application transactionnelle. Ce parcours, souvent gere par le traitement de l'application, est ici gere par le logiciel.
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Benhalima, Djamel-Eddine. "Contribution à la conception d'un système d'analyse expérimentale SICOPE fondée sur une approche orientée-objet : Application à la communication graphique." Valenciennes, 1995. https://ged.uphf.fr/nuxeo/site/esupversions/3eea74bf-26cc-473d-9ec6-11405b54fb6c.

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Le succès de l'analyse expérimentale dans des domaines aussi complexes que la communication graphique fait croitre encore plus le besoin en expérimentations. Or l'élaboration d'un protocole expérimental est une tâche difficile, vu la quantité considérable de paramètres mis en jeu et la multiplicité des critères d'optimisation. Cependant, il existe peu d'outils tels qu'une méthodologie, un système d'aide, qui permettent d'aider les expérimentateurs. Il serait illusoire, en effet, de penser que l'analyse expérimentale est entrée dans sa phase de maturité, car de nombreux problèmes d'ordre méthod
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Nouiri, Jamel. "Étude pour la conception de transducteurs gestuels à retour d'effort et de modèles de systèmes mécaniques pour leur contrôle : application à un transducteur à grand nombre de degrés de liberté : le clavier rétroactif modulaire et au système de modélisation et de simulation temps réel CORDIS-ANIMA." Grenoble INPG, 1995. http://www.theses.fr/1995INPG0162.

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Ce travail s'integre dans le cadre de la definition, l'etude et la conception de transducteurs gestuels a retour d'effort destines au controle temps reel de simulations de systemes mecaniques. Les aspects abordes dans ce travail se presentent en trois parties: dans la premiere, nous presentons une etude bibliographique focalisee sur les interactions de l'homme avec la machine et de l'homme avec son environnement naturel. Nous traitons de l'etat de l'art dans les interfaces de communication homme-machine en general et des interfaces gestuelles en particulier. Nous traitons ensuite du geste inst
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Лавров, Євгеній Анатолійович, Евгений Анатольевич Лавров, Yevhenii Anatoliiovych Lavrov та Н. Л. Барченко. "Модель адаптивной диалоговой системы "человек-машина"". Thesis, Сумский государственный университет, 2014. http://essuir.sumdu.edu.ua/handle/123456789/39200.

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Denos, Nathalie. "Modélisation de la pertinence en recherche d'information : modèle conceptuel, formalisation et application." Phd thesis, Université Joseph Fourier (Grenoble), 1997. http://tel.archives-ouvertes.fr/tel-00004938.

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Les systèmes de recherche d'information ont pour fonction de permettre à l'utilisateur d'accéder à des documents qui contribuent à résoudre le problème d'information qui motive sa recherche. Ainsi le système peut être vu comme un instrument de prédiction de la pertinence des documents du corpus pour l'utilisateur. Les indices traditionnellement utilisés par le système pour estimer cette pertinence sont de nature thématique, et sont fournis par l'utilisateur sous la forme d'un ensemble de mots-clés : la requête. Le système implémente donc une fonction de correspondance entre documents et requêt
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Kim, So Young. "Model-based metrics of human-automation function allocation in complex work environments." Diss., Georgia Institute of Technology, 2011. http://hdl.handle.net/1853/41230.

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Function allocation is the design decision which assigns work functions to all agents in a team, both human and automated. Efforts to guide function allocation systematically has been studied in many fields such as engineering, human factors, team and organization design, management science, and cognitive systems engineering. Each field focuses on certain aspects of function allocation, but not all; thus, an independent discussion of each does not address all necessary issues with function allocation. Four distinctive perspectives emerged from a review of these fields: technology-centered, hum
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Ozkan, Tulay. "Visually-impaired Users And Product Interaction: A Study On The Interfaces Of Washing Machines, Vacuum Cleaners And Irons." Master's thesis, METU, 2006. http://etd.lib.metu.edu.tr/upload/12608492/index.pdf.

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The appearance of the electrical appliances has undergone a dramatic change in many aspects since the 1920&rsquo<br>s. Throughout years, along with their changed appearance, the way the appliances are perceived has altered. The interface of domestic products is mainly dominated by visual elements. Undoubtedly, the domination of the visual perception in the interfaces of the appliances might cause complications in the interaction between the product and visually impaired users. In this thesis, the interaction between the electrical household appliances and visually impaired user is examined to
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Books on the topic "Interactive system "man-machine""

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Booth, Paul A. An introduction to human-computer interaction. Erlbaum, 1995.

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1950-, Johnson Peter, and Cook Stephen 1948-, eds. People and computers: Designing the interface : proceedings of the Conference of the British Computer Society Human Computer Interaction Specialist Group, University of East Anglia, 17-20 September 1985. Published by Cambridge University Press on behalf of the British Computer Society, 1985.

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D, Harrison M., and Monk Andrew, eds. People and computers: Designing for usability : proceedings of the Second Conference of the British Computer Society, Human Computer Interaction Specialist Group, University of York, 23-26 September 1986. Published by Cambridge University Press on behalf of the British Computer Society, 1986.

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British Computer Society. Human Computer Interaction Specialist Group. Conference. People and computers: Designing the interface. Cambridge University Press on behalf of the British Computer Society, 1985.

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P, Moran Thomas, and Newell Allen, eds. The psychology of human-computer interaction. Erlbaum, 1986.

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Honolulu), International Conference on Human-Computer Interaction (2nd 1987. Cognitive engineering in the design of human-computer interaction and expert systems: Proceedings of the Second International Conference on Human-Computer Interaction, Honolulu, Hawaii, August 10-14, 1987. Elsevier Science, 1987.

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-F, Kraiss K., ed. Advanced man-machine interaction: Fundamentals and implementation. Springer, 2006.

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Kurjo, Sabine. Only connect: The art and technology of networking for personal and global transformation. Turning Points, 1989.

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Kurjo, Sabine. Only connect: The art and technology of networking for personal and global transformation. Turning Points, 1988.

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Heikkilä, Tapio Arturri. A model-based approach to high-level robot control with visual guidance. Technical Research Centre of Finland, 1990.

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Book chapters on the topic "Interactive system "man-machine""

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Li, Chenhui, Zengjun Ji, Zhibing Pang, et al. "On Usability Evaluation of Human–Machine Interactive Interface Based on Eye Movement." In Man-Machine-Environment System Engineering. Springer Singapore, 2016. http://dx.doi.org/10.1007/978-981-10-2323-1_39.

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Wan, Mingjie, Xiaolong Chang, Yuhui Li, Zaochen Liu, and Shiyou Ma. "Application of Virtual Reality Technology in Man–Machine Interactive Equipment Virtual Maintenance System." In Man-Machine-Environment System Engineering. Springer Singapore, 2020. http://dx.doi.org/10.1007/978-981-15-6978-4_100.

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Zhang, Kunzhu, Liyan Tan, and Yang Liu. "Evaluation on the Design of Man-Machine-Environment System of Interactive Experience Space in Library." In Man-Machine-Environment System Engineering. Springer Singapore, 2018. http://dx.doi.org/10.1007/978-981-13-2481-9_80.

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Zhang, Yijie, Zhengqing Jiang, and Haiyun Zheng. "Research on Audience Cognition of Audio-Visual Interactive Art from the Perspective of Mental Model." In Man-Machine-Environment System Engineering. Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-4786-5_12.

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Zhang, Liang, Xiangning Li, Lingxuan Cheng, Yuan Kang, Yu Zhang, and Qi Guo. "The Empirical Research of the Emotional Experience Ambulatory Assessment of Built Environment by Wearable Interactive Technologies." In Man-Machine-Environment System Engineering. Springer Singapore, 2020. http://dx.doi.org/10.1007/978-981-15-6978-4_92.

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Wang, Xiaoyao, Li Li, Shulin Liu, Pinwang Zhao, Jinlong Zhao, and Na Jiao. "Research of PowerPoint Interactive Technology." In Proceedings of the 13th International Conference on Man-Machine-Environment System Engineering. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-38968-9_32.

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Shi, Linong. "Design Principles to Improve Man-Machine Friendliness for Interactive PPT Presentation." In Proceedings of the 13th International Conference on Man-Machine-Environment System Engineering. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-38968-9_35.

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Zhu, Xiuqing, Fuchao Hu, and Quanchao Hou. "Design of Virtual Training System Based on 3D Interactive Graphics." In Proceedings of the 13th International Conference on Man-Machine-Environment System Engineering. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-38968-9_57.

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Jiao, Na, Shulin Liu, Li Li, Qiufang Wang, Jinlong Zhao, and Pinwang Zhao. "Design and Research of Lunar Rover Human-Computer Interactive Roaming System." In Proceedings of the 13th International Conference on Man-Machine-Environment System Engineering. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-38968-9_33.

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Huan, Shang, Baozhi Wang, and Wanhong Lin. "Design on Mobile Interactive Control for a Space Flight Training Simulator." In Proceedings of the 14th International Conference on Man-Machine-Environment System Engineering. Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-44067-4_47.

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Conference papers on the topic "Interactive system "man-machine""

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Chen, Jingxin. "Research and Application of Man-machine Interaction Automatic Piano Accompaniment System Based on Artificial Intelligence Technology." In 2023 11th International Conference on Information Technology: IoT and Smart City (ITIoTSC). IEEE, 2023. http://dx.doi.org/10.1109/itiotsc60379.2023.00051.

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Xu, Qingyang, Xianyao Meng, Xinjie Han, and Song Meng. "Man-Machine Interactive Ship Maneuver System." In Second International Conference on Transportation Engineering. American Society of Civil Engineers, 2009. http://dx.doi.org/10.1061/41039(345)304.

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Kai Sun, Wenhui Chen, Cheng Guo, and Lu Sun. "Interactive solution for man-machine system based on MEMS sensors." In 2016 IEEE Chinese Guidance, Navigation and Control Conference (CGNCC). IEEE, 2016. http://dx.doi.org/10.1109/cgncc.2016.7829053.

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Chen, Shuwang, Xiaowei Yin, Ruijiang Chang, et al. "Study on intelligent processing system of man-machine interactive garment frame model." In 6TH INTERNATIONAL CONFERENCE ON COMPUTER-AIDED DESIGN, MANUFACTURING, MODELING AND SIMULATION (CDMMS 2018). Author(s), 2018. http://dx.doi.org/10.1063/1.5038994.

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Lopkerd, Prittiporn, and Pinto Jinuntuya. "Interactive 3D Simulation System in Game Engine Based Collaborative Virtual Environment for Architectural Design Communication." In CAADRIA 2009: Between Man and Machine? Integration, Intuition, Intelligence. CAADRIA, 2009. http://dx.doi.org/10.52842/conf.caadria.2009.533.

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Zhang, Shaozhe, Guanjun Yin, Xinlei Cheng, Jiayue Dai, Huan Han, and Jianzhong Guo. "Man-machine interactive ultrasonic levitation system based on combination of phased array and real-time phase calculating module." In 2021 IEEE International Ultrasonics Symposium (IUS). IEEE, 2021. http://dx.doi.org/10.1109/ius52206.2021.9593908.

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Eckmiller, R., O. Baruth, and D. Neumann. "On Human Factors for Interactive Man-Machine Vision: Requirements of the Neural Visual System to transform Objects into Percepts." In The 2006 IEEE International Joint Conference on Neural Network Proceedings. IEEE, 2006. http://dx.doi.org/10.1109/ijcnn.2006.246696.

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Bel-Enguix, Gemma, Adrian-Horia Dediu, and M. Dolores Jimenez-Lopez. "A dialogue-based system for man-machine interaction." In 2008 Conference on Human System Interactions (HSI). IEEE, 2008. http://dx.doi.org/10.1109/hsi.2008.4581423.

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Xu, Linhong, Guojun Wen, and Zhiwei Tong. "Man-Machine Interaction in Virtual Machining Center." In 2009 International Workshop on Intelligent Systems and Applications. IEEE, 2009. http://dx.doi.org/10.1109/iwisa.2009.5072947.

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Darwish, Saad M. "Man-Machine Interaction System for Subject Independent Sign Language Recognition." In the 9th International Conference. ACM Press, 2017. http://dx.doi.org/10.1145/3057039.3057040.

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