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Journal articles on the topic 'IP Multicasting'

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1

Armitage, G. J. "IP multicasting over ATM networks." IEEE Journal on Selected Areas in Communications 15, no. 3 (1997): 445–57. http://dx.doi.org/10.1109/49.564141.

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2

Hosseini, Mojtaba, and Nicolas D. Georganas. "End System Multicast Protocol for Collaborative Virtual Environments." Presence: Teleoperators and Virtual Environments 13, no. 3 (2004): 263–78. http://dx.doi.org/10.1162/1054746041422325.

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IP Multicasting has been a crucial requirement of many scalable networked virtual environments by providing an efficient network mechanism through which a sender can transmit its information to a large number of receivers without having to send multiple copies of the same data over a physical link. The widespread deployment of IP Multicast has been slow due to some yet unresolved issues, prompting recent efforts in the development of multicasting protocols at the application layer instead of at the network layer. Most of these protocols address the case of a single source streaming media to a
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3

Hassani, Sona, and Wen-De Zhong. "Multisource multicasting in IP/MPLS over WDM networks." Photonic Network Communications 19, no. 2 (2009): 170–81. http://dx.doi.org/10.1007/s11107-009-0222-x.

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4

Park, Young-Dug, and Woo-Seop Rhee. "M-FHMIP mechanism for mobile multicasting in IP networks." International Journal of Contents 4, no. 3 (2008): 29–34. http://dx.doi.org/10.5392/ijoc.2008.4.3.029.

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5

Chiou, Jyh-Tzong, Charles Changli Chin, and Shang-Rong Tsai. "A fault tolerant RPC mechanism based on IP multicasting." Journal of Systems Architecture 43, no. 10 (1997): 701–17. http://dx.doi.org/10.1016/s1383-7621(97)00030-1.

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6

Al-Shaer, E., and Y. Tang. "Toward integrating IP multicasting in internet network management protocols." Computer Communications 24, no. 5-6 (2001): 473–85. http://dx.doi.org/10.1016/s0140-3664(00)00296-6.

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7

Koh, Seok J., Myung K. Shin, Jong H. Yi, Jin H. Hahm, and Chee H. Park. "Non-core based shared tree architecture for IP multicasting." Electronics Letters 35, no. 11 (1999): 872. http://dx.doi.org/10.1049/el:19990589.

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8

Padmavathi, G., and S. Annadurai. "Improved Key Management Technique for Secure Multicasting over IP." Journal of Network and Systems Management 13, no. 3 (2005): 293–308. http://dx.doi.org/10.1007/s10922-005-6266-2.

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9

Tseng, Chien-Chao, Kuang-Hwei Chi, and Ting-Lu Huang. "A new locality-based IP multicasting scheme for mobile hosts." Computer Communications 24, no. 5-6 (2001): 486–95. http://dx.doi.org/10.1016/s0140-3664(00)00297-8.

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10

Peng, Wei, and Xicheng Lu. "An approach to support IP multicasting in networks with mobile hosts." Journal of Computer Science and Technology 14, no. 6 (1999): 529–38. http://dx.doi.org/10.1007/bf02951872.

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11

Sun, Shimin, Xinchao Zhang, Wentian Huang, Aixin Xu, Xiaofan Wang, and Li Han. "QoS-Based Multicast Routing in Network Function Virtualization-Enabled Software-Defined Mobile Edge Computing Networks." Mobile Information Systems 2021 (April 15, 2021): 1–12. http://dx.doi.org/10.1155/2021/5590963.

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Mobile Edge Computing (MEC) technology brings the unprecedented computing capacity to the edge of mobile network. It provides the cloud and end user swift high-quality services with seamless integration of mobile network and Internet. With powerful capability, virtualized network functions can be allocated to MEC. In this paper, we study QoS guaranteed multicasting routing with Network Function Virtualization (NFV) in MEC. Specifically, data should pass through a service function chain before reaching destinations along a multicast tree with minimal computational cost and meeting QoS requireme
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12

Tetsuya Oh-ishi, K. Sakai, K. Kikuma, and A. Kurokawa. "Study of the relationship between peer-to-peer systems and IP multicasting." IEEE Communications Magazine 41, no. 1 (2003): 80–84. http://dx.doi.org/10.1109/mcom.2003.1166659.

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13

Liao, W., and D. N. Yang. "Receiver-Initiated Group Membership Protocol (RGMP): A New Group Management Protocol for IP Multicasting." IEEE Transactions on Broadcasting 50, no. 3 (2004): 279–88. http://dx.doi.org/10.1109/tbc.2004.834015.

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14

Xing, Huanlai, Yuefeng Ji, Lin Bai, Xin Liu, Zhijian Qu, and Xiaoling Wang. "An adaptive-evolution-based quantum-inspired evolutionary algorithm for QoS multicasting in IP/DWDM networks." Computer Communications 32, no. 6 (2009): 1086–94. http://dx.doi.org/10.1016/j.comcom.2008.12.036.

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15

Xie, J., A. Das, S. Nandi, and A. K. Gupta. "Improving the reliability of IEEE 802.11 broadcast scheme for multicasting in mobile ad hoc networks." IEE Proceedings - Communications 153, no. 2 (2006): 207. http://dx.doi.org/10.1049/ip-com:20045271.

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16

Wang, Ling Xiu, and Ye Wen Cao. "Ant Colony-Based Load Balancing Algorithm for Multi-Source Multicast Networks." Advanced Materials Research 204-210 (February 2011): 1399–402. http://dx.doi.org/10.4028/www.scientific.net/amr.204-210.1399.

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IP multicast protocols tend to construct a single minimum spanning tree for a multicast source (i.e., group), in which only a few internal nodes supply multicast traffic. In multicast networks especially with multiple multicast sources where bottleneck effects may occur frequently, frequently used multicast service leads to inefficient network utilization problems. This paper presents a new network utilization algorithm for multicasting called load distribution algorithm (LDA). The LDA algorithm uses selecting candidate path based on ant colony algorithm and multicast scheduling to distribute
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17

Uribe, Bernardo, Luis Miguel Méndez, Andrés Tovar, Jean Pierre Charalambos, Olmedo Arcila, and Álvaro David López. "Mixed Reality Boundaries in Museum Preservation Areas." International Journal of Art, Culture and Design Technologies 3, no. 2 (2013): 63–74. http://dx.doi.org/10.4018/ijacdt.2013070105.

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The paper presents a work in the field of ‘mixed reality boundaries’ applied to the visualization of museum collections in order to display the collections ‘live’ as a way to extend virtually the preservation areas of museum collections. To achieve this goal, it was set out to integrate several virtual-studio techniques with multicasting IP in the web and the ‘tectonics’ of museums architecture were also redesigned to turn this sort of new infrastructure into what will be a new typology of mixed architectures for museum preservation areas. Dynamic lighting for Chroma-keying techniques were ada
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18

Szymanski, T. H., and D. Gilbert. "Design of an IPTV Multicast System for Internet Backbone Networks." International Journal of Digital Multimedia Broadcasting 2010 (2010): 1–14. http://dx.doi.org/10.1155/2010/169140.

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The design of an IPTV multicast system for the Internet backbone network is presented and explored through extensive simulations. In the proposed system, a resource reservation algorithm such as RSVP, IntServ, or DiffServ is used to reserve resources (i.e., bandwidth and buffer space) in each router in an IP multicast tree. Each router uses an Input-Queued, Output-Queued, or Crosspoint-Queued switch architecture with unity speedup. A recently proposedRecursive Fair Stochastic Matrix Decompositionalgorithm used to compute near-perfect transmission schedules for each IP router. The IPTV traffic
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19

Veeraraghavan, Prakash, Dalal Hanna, and Eric Pardede. "Building Scalable and Secure Multicast Delivery Infrastructure in a Local Area Network." Electronics 8, no. 10 (2019): 1162. http://dx.doi.org/10.3390/electronics8101162.

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Internet Protocol (IP) multicasting is a method for one-to-many and many-to-many communication between hosts in an IP network. This communication happens in a real-time synchronous fashion. It is a useful mechanism for distributing management data in a Local Area Network (LAN). Management data includes frequent updating of host Operating System (OS), security patches, OS update for network hardware, new configuration updates, etc. In the absence of any admission control or a source identification, any host with malicious intent can disseminate malicious codes or rootkits exploiting the underly
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20

Im, Illkyun, and Jongpil Jeong. "Cost-Effective and Fast Handoff Scheme in Proxy Mobile IPv6 Networks with Multicasting Support." Mobile Information Systems 10, no. 3 (2014): 287–305. http://dx.doi.org/10.1155/2014/131030.

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With recent advancements in wireless communication technologies, mobile multicasting is becoming important, in an effort to use network resources more efficiently. In the past, when various mobile IP-based multicast techniques were proposed, the focus was on the costs needed for network delivery to provide multicast services, as well as on minimizing the multicast handover delay. However, it is fundamentally difficult to resolve the problems of handover delay and tunnel convergence for techniques using MIPv6 (Mobile IPv6), a host-based mobility management protocol. To resolve these problems, t
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21

Luo, C., J. Sun, and H. Xiong. "Design and Implementation of an End-to-End System for DTV Multicasting to Home Over Broadband IP Access Network." IEEE Transactions on Broadcasting 51, no. 3 (2005): 348–53. http://dx.doi.org/10.1109/tbc.2005.846204.

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22

Kirmizioglu, Riza Arda, and A. Murat Tekalp. "Multi-Party WebRTC Services Using Delay and Bandwidth Aware SDN-Assisted IP Multicasting of Scalable Video Over 5G Networks." IEEE Transactions on Multimedia 22, no. 4 (2020): 1005–15. http://dx.doi.org/10.1109/tmm.2019.2937170.

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23

Greenhalgh, Chris, Adrian Bullock, Emmanuel Frécon, David Lloyd, and Anthony Steed. "Making Networked Virtual Environments Work." Presence: Teleoperators and Virtual Environments 10, no. 2 (2001): 142–59. http://dx.doi.org/10.1162/105474601750216777.

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Collaborative virtual environments (CVEs) are a promising technology enabling remote participants to share a common place through three-dimensional graphical scenes. Within the COVEN project (Normand, 1999), we have run prolonged series of Internet trials that have allowed us to gather valuable data to formulate usability guidelines and networking requirements. However, running such trials in a real setting and making sure that the application and networking infrastructures will be stable enough is still a challenge. In this paper, we describe some of our experiences, together with the technic
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24

Alassery, Fawaz, and Maha M. Althobaiti. "Context Information Aggregation Mechanism Based on Bloom Filters (CIA-BF) for High Performance Monitoring Applications of Internet of Things." International journal of Computer Networks & Communications 13, no. 1 (2021): 107–27. http://dx.doi.org/10.5121/ijcnc.2021.13107.

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Internet of Things (IoT) has become a popular technology in recent years. Different IoT applications such as traffic control, environment monitoring, etc. contain many sensor devices, routers, actuators, edge routers, and Base Stations (BS) which communicate with each other and send millions of data packets that need to be delivered to their destination nodes successfully to ensure the High-performance communication networks. IoT devices connect to the Internet using wired or wireless communication channels where most of the devices are wearable, which means people slowly move from one point t
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25

Gębarowski, Tomasz. "A Hybrid Extension for IP Multicasting in Push-to-talk over Cellular Systems." International Journal of Electronics and Telecommunications 58, no. 1 (2012). http://dx.doi.org/10.2478/v10177-012-0011-9.

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26

Liem, Andrew Tanny. "A Novel Mechanism for Delivering IPTV Traffic in Ethernet Passive Optical Networks." SISFOTENIKA 6, no. 2 (2016). http://dx.doi.org/10.30700/jst.v6i2.110.

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<p><strong>Abstract</strong> </p><p>IPTV offers digital television services over Internet Protocol (IP) for the ubscribers at a lower cost. Despite all the attractive IPTV services, it also requires high-speed access networks with the functions of multicasting, Quality-of-Services (QoS) guarantee and so on. In the access networks, Ethernet Passive Optical Network (EPON) is regarded as one of the best technology to meet the higher bandwidth demands applications such as IPTV. There are two common mechanisms used for delivering IPTV to the users in the EPON system su
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