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1

Glevarec, Arnaud. iPod Touch. Micro application, 2008.

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2

Miser, Brad. My iPod touch. 4th ed. Que, 2013.

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3

My iPod touch. Que, 2010.

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4

Miser, Brad. My iPod touch. Que, 2010.

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5

Miser, Brad. My iPod touch. 2nd ed. Que Pub., 2011.

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6

My iPod touch. 2nd ed. Que Pub., 2011.

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My ipod touch? 3rd ed. Que Pub., 2012.

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8

Spivey, Dwight. iPhone & iPod touch. McGraw-Hill, 2010.

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9

Miser, Brad. My iPod touch. Que Pub., 2009.

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10

Miser, Brad. My iPod touch. Que Pub., 2009.

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11

Trautschold, Martin. IPod touch made simple. CMT Publications, Inc., 2009.

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12

Bove, Tony. iPod touch for dummies. 3rd ed. John Wiley & Sons, 2012.

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13

Trautschold, Martin. iPod touch Made Simple. Gary Mazo, Martin Trautschold, 2010.

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14

iPod touch portable genius. Wiley, 2012.

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15

Spivey, Dwight. iPhone & iPod touch quicksteps. McGraw-Hill, 2010.

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16

Trautschold, Martin, and Gary Mazo. iPod touch Made Simple. Apress, 2010. http://dx.doi.org/10.1007/978-1-4302-3196-7.

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17

Bove, Tony. IPod touch for dummies. 2nd ed. Wiley, 2011.

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18

iPod touch for dummies. Wiley Publishing, 2009.

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19

iPhone & iPod touch quicksteps. McGraw-Hill, 2010.

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20

Bove, Tony. iPod touch for dummies. Wiley Publishing, 2009.

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21

Lucka, Thomas. Spiele entwickeln für iPad, iPhone und iPod touch. Carl Hanser Verlag GmbH & Co. KG, 2010. http://dx.doi.org/10.3139/9783446425972.

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22

Wessel, Ivo. Apps entwickeln für iPhone, iPad und iPod touch. Carl Hanser Verlag GmbH & Co. KG, 2014. http://dx.doi.org/10.3139/9783446428973.

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Lucka, Thomas. Spiele entwickeln für iPad, iPhone und iPod touch. Carl Hanser Verlag GmbH & Co. KG, 2012. http://dx.doi.org/10.3139/9783446431232.

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24

Breen, Christopher. The iPod touch pocket guide. 2nd ed. Peachpit Press, 2011.

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25

The iPod touch pocket guide. 2nd ed. Peachpit Press, 2011.

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26

Breen, Christopher. The iPod touch pocket guide. 2nd ed. Peachpit Press, 2011.

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27

Lucka, Thomas. Spiele entwickeln fu r iPad, iPhone und iPod touch. Carl Hanser Fachbuchverlag, 2010.

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28

Morrissey, Sean. iOS Forensic Analysis for iPhone, iPad, and iPod touch. Apress, 2010. http://dx.doi.org/10.1007/978-1-4302-3343-5.

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29

Richard, Wagner. Professional iPhone and iPod touch Programming. John Wiley & Sons, Ltd., 2008.

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30

IPod touch: Musik. Games. Video. Internet. Markt+Technik Verlag, 2010.

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31

Duckett, Tim. Pro iOS Table Views for iPhone, iPad, and iPod Touch. Apress, 2012.

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32

Duckett, Tim. Pro iOS Table Views for iPhone, iPad, and iPod Touch. Apress, 2012. http://dx.doi.org/10.1007/978-1-4302-3349-7.

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33

iOS game development: Developing games for iPad, iPhone, and iPod Touch. CRC Press, 2014.

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34

Take control of mail on the iPad, iPhone and iPod touch. 3rd ed. O'Reilly Media, 2011.

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35

Trautschold, Martin. iPod touch Made Simple iOS 5 Edition. Apress, 2011.

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36

Erica, Sadun, and SpringerLink (Online service), eds. Taking Your iPod touch to the Max. Apress, 2010.

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37

Grothaus, Michael, and Erica Sadun. Taking Your iPod touch to the Max. Apress, 2010. http://dx.doi.org/10.1007/978-1-4302-3259-9.

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38

Trautschold, Martin, Rene Ritchie, and Gary Mazo. iPod touch Made Simple iOS 5 Edition. Apress, 2011. http://dx.doi.org/10.1007/978-1-4302-3715-0.

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39

Grothaus, Michael. Taking Your iPod touch to the Max. Apress, 2011. http://dx.doi.org/10.1007/978-1-4302-3733-4.

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40

Grothaus, Michael. Taking Your iPod touch to the Max. Apress, 2011.

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41

Beginning iOS game center and game kit: For iPhone, iPad, and iPod touch. Apress, 2011.

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42

Richter, Kyle. Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch. Apress, 2011. http://dx.doi.org/10.1007/978-1-4302-3528-6.

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43

Hart-Davis, Guy. How to do everything: Pod touch®. McGraw-Hill Companies, 2012.

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44

Ali, Maher. Advanced iOS 4 programming: Developing mobile applications for Apple iPhone, iPad, and iPod touch. Wiley, 2010.

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45

Christopher, White, ed. Beginning iOS apps with Facebook and Twitter APIs: For iPhone, iPad, and iPod touch. Apress, 2011.

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46

Hart-Davis, Guy. How to do everything: Pod touch®. McGraw-Hill Companies, 2012.

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47

Tom, Harrington, ed. Core data for iOS: Developing data-driven applications for the iPad, iPhone, and iPod touch. Addison-Wesley, 2011.

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48

Richard, Wagner. Professional iPhone and iPod touch programming: Building applications for Mobile Safari. Wiley, 2008.

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49

Rob, Warner, and SpringerLink (Online service), eds. Pro Core Data for iOS: Data Access and Persistence Engine for iPhone, iPad, and iPod touch. Apress, 2011.

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50

Beginning iOS 5 games development: Using the iOS 5 SDK for iPad, iPhone, and iPod Touch. Apress, 2011.

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