Academic literature on the topic 'Jitter buffer'

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Journal articles on the topic "Jitter buffer"

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Tedesco, Leonel P., Ney Calazans, and Fernando Moraes. "Buffer Sizing for Multimedia Flows in Packet-Switching NoCs." Journal of Integrated Circuits and Systems 3, no. 1 (2008): 46–56. http://dx.doi.org/10.29292/jics.v3i1.281.

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Wormhole packet switching, used in many NoC designs, introduces jitter. This may produce violations of application deadlines. Several works in the literature propose stream workload models, and techniques for buffer sizing. These works do not consider the concurrency between different flows, or the NoC model is too abstract, masking the jitter introduced by data packaging and router processing. One technique to deal with jitter is to introduce a decoupling buffer (D-buffer) on the target IP. This buffer receives data from the NoC with jitter, while the target IP consumes data from this buffer
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Cinar, Yusuf, Peter Pocta, Desmond Chambers, and Hugh Melvin. "Improved Jitter Buffer Management for WebRTC." ACM Transactions on Multimedia Computing, Communications, and Applications 17, no. 1 (2021): 1–20. http://dx.doi.org/10.1145/3410449.

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This work studies the jitter buffer management algorithm for Voice over IP in WebRTC. In particular, it details the core concepts of WebRTC’s jitter buffer management. Furthermore, it investigates how jitter buffer management algorithm behaves under network conditions with packet bursts. It also proposes an approach, different from the default WebRTC algorithm, to avoid distortions that occur under such network conditions. Under packet bursts, when the packet buffer becomes full, the WebRTC jitter buffer algorithm may discard all the packets in the buffer to make room for incoming packets. The
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Kato, Atsushi, Hiroaki Nishi, and Kouhei Ohnishi. "Network Bilateral Control System with Jitter Buffer." IEEJ Transactions on Industry Applications 126, no. 12 (2006): 1737–38. http://dx.doi.org/10.1541/ieejias.126.1737.

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Broitman, M., N. Shilinskii, and K. Solovyov. "Adaptive management algorithms for a fixed jitter buffer." Automatic Control and Computer Sciences 46, no. 1 (2012): 12–17. http://dx.doi.org/10.3103/s0146411612010038.

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Chandran, Priya, and Chelpa Lingam. "Adaptive jitter buffer management: a game theoretic approach." International Journal of Communication Networks and Distributed Systems 21, no. 1 (2018): 130. http://dx.doi.org/10.1504/ijcnds.2018.093404.

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Lingam, Chelpa, and Priya Chandran. "Adaptive Jitter Buffer Management: A Game Theoretic Approach." International Journal of Communication Networks and Distributed Systems 21, no. 1 (2018): 1. http://dx.doi.org/10.1504/ijcnds.2018.10011127.

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Choi, Seung-Han, Jong-Min Park, and Chang-Ho Seo. "The Analysis of Event-based Jitter Buffer Algorithm." Journal of the Korea Institute of Information Security and Cryptology 23, no. 5 (2013): 867–71. http://dx.doi.org/10.13089/jkiisc.2013.23.5.867.

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Sequeira, Luis, Julián Fernández-Navajas, Jose Saldana, José Ramón Gállego, and María Canales. "Describing the Access Network by means of Router Buffer Modelling: A New Methodology." Scientific World Journal 2014 (2014): 1–9. http://dx.doi.org/10.1155/2014/238682.

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The behaviour of the routers’ buffer may affect the quality of service (QoS) of network services under certain conditions, since it may modify some traffic characteristics, as delay or jitter, and may also drop packets. As a consequence, the characterization of the buffer is interesting, especially when multimedia flows are transmitted and even more if they transport information with real-time requirements. This work presents a new methodology with the aim of determining the technical and functional characteristics of real buffers (i.e., behaviour, size, limits, and input and output rate) of a
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Seshasayee, Usha Rani, and Manivasakan Rathinam. "Jitter Buffer Modelling and Analysis for TDM over PSN." Procedia Computer Science 62 (2015): 186–95. http://dx.doi.org/10.1016/j.procs.2015.08.439.

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Xiong, Ke, Yu Zhang, Shenghui Wang, Zhifei Zhang, and Zhengding Qiu. "Worst case performance bounds for multimedia flows in QoS-enhanced TNPOSS network." Computer Science and Information Systems 8, no. 3 (2011): 890–908. http://dx.doi.org/10.2298/csis101201033x.

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Network performance bounds, including the maximal end-toend (E2E) delay, the maximal jitter and the maximal buffer backlog amount, are very important for network QoS control, buffer management and network optimization. QoS-enhanced To Next-hop Port Sequence Switch (QTNPOSS) is a recently proposed transmission scheme to achieve scalable fast forwarding for multimedia applications. However, the existing E2E delay bound of QTNPOSS network is not tight. To this end, this paper presents a lower E2E delay bound for QTNPOSS networks by using the network calculus theory, where the inherent properties
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Dissertations / Theses on the topic "Jitter buffer"

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Zhang, Peng Frank. "Jitter buffer management algorithms for voice communication." Thesis, University of Ottawa (Canada), 2002. http://hdl.handle.net/10393/6345.

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This thesis studies some jitter management algorithms for real-time applications. These algorithms are executed at a destination node, and assume no knowledge of the source characteristic or the impact of the network path characteristic. The work mainly focuses on prediction algorithms that make use of the information of the packets received in the past, and adjust buffer parameters in order to maintain certain level of quality of service (QoS). Two algorithms are proposed, first, to apply the least mean square method to predict the future packet interarrival time so that the buffer parameters
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Ferm, Gabriella, and Jonas Jarledal. "Abis over IP Modelling and Characteristics." Thesis, Linköping University, Communication Systems, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-16768.

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<p>In todays GSM network more and more interfaces are run over IP instead of classic synchronized networks. This rises new issues to be solved, for example handling of jitter that use of IP networks introduces. The jitter can be handled by a jitter buffer which ensures that the packets are forwarded in evenly spaced intervals.</p><p>In GSM, data is requested a certain time in advance before delivery to a cellphone. This "time in advance" needs to be adjusted according to the delay of the channel. For an IP network this delay varies (jitter), which means that it would be beneficial to have an a
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Müntzing, Daniel. "Evaluating NMP Quality of Service : Experiment with JackTrip regarding Latency versus Packet Jitter/Dropouts with High Quality Audio via LAN and WAN." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-16169.

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This study has developed a method to create an, to a big extent, automated testing system for NMP (Networked Music Performance) communication over LAN and WAN to be able to benchmark the UDP streaming engine JackTrip using a client-server model. The method is not locked into using JackTrip only, it could be used to do experiments with other engines too. The study tried to answer the question if latency correlates to amount of correctly aligned audio, and to what extent the audio is correctly aligned in respect to tolerated latency (based on earlier research) when at least two musicians remote-
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Hirannaiah, Radhika M. "Influence of codecs on adaptive jitter buffer algorithm." Thesis, 2006. http://hdl.handle.net/10057/551.

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Transmitting real-time audio or video applications over the Internet is a challenge in the current technology. The motivation for deploying this technology is the reduction in voice communication overheads and the enhancement of services. Voice over Internet Protocol (VoIP) provides improved features like flexible call routing, unified messaging and call center and network multimedia applications which in turn provide reduced costs and improvised services for distance learning, customer support, and remote sales presentations. The integration of voice, video, and data encounters a variable amo
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Ho, Yung-Hsiang, and 何永祥. "Low-Jitter Fast-Acquisition Clock-Generator and Deskew-Buffer Designs for the DFS Applications." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/44122910158315428298.

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博士<br>國立臺灣科技大學<br>電機工程系<br>103<br>In this dissertation, a fast-acquisition all-digital PLL (ADPLL) and two all-digital deskew buffers for the DFS applications are designed. First, an ADPLL with a new phase-frequency error compensation technique is introduced first. When the ADPLL operates in the phase acquisition mode, the phase error compensator resolves the problem of the phase error accumulation. Simultaneously, the frequency error compensator calculates the frequency difference between the current output frequency and the desired frequency, then it modifies the control code of the digital
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Book chapters on the topic "Jitter buffer"

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Voznak, Miroslav, Adrian Kovac, and Michal Halas. "Effective Packet Loss Estimation on VoIP Jitter Buffer." In NETWORKING 2012 Workshops. Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-30039-4_21.

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Mukhopadhyay, Atri, Tamal Chakraborty, Suman Bhunia, Iti Saha Misra, and Salil Kumar Sanyal. "An Adaptive Jitter Buffer Playout Algorithm for Enhanced VoIP Performance." In Advances in Computing and Information Technology. Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-22555-0_24.

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Chakraborty, Tamal, Iti Saha Misra, and Ramjee Prasad. "QoS Enhancement Using an Adaptive Jitter Buffer Algorithm with Variable Window Size." In Springer Series in Wireless Technology. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-95594-0_8.

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Karim, Asif, Eshtiak Ahmed, Sami Azam, Bharanidharan Shanmugam, and Pronab Ghosh. "Mitigating the Latency Induced Delay in IP Telephony Through an Enhanced De-Jitter Buffer." In Mobile Computing and Sustainable Informatics. Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-1866-6_1.

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Joe, Dong-Wan, Jae-Sung Shim, Yong-Wan Ju, and Seok-Cheon Park. "Design of Jitter Buffer Control Algorithm for Guaranteeing the Medical Information Data Transmission Quality in Wireless Network Environment." In Advances in Computer Science and Ubiquitous Computing. Springer Singapore, 2016. http://dx.doi.org/10.1007/978-981-10-3023-9_45.

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Manzo, V. J. "Audio Buffers." In Max/MSP/Jitter for Music. Oxford University Press, 2011. http://dx.doi.org/10.1093/oso/9780199777679.003.0019.

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In the last chapter, we discussed ways to play back prerecorded audio as well as ways to record audio. In this chapter, we will discuss how to record audio into a storage container called a buffer. When we record audio into a buffer, we can manipulate it in various ways in real time. By the end of this chapter, you will be able to record a performance through your microphone and loop the recording while you make sonic changes to it somewhat like the “MIDI Looper” we made in Chapter 10. You will also learn how to make a polyphonic synthesizer that uses a single recording of your voice as the pitches. Buffers are storage containers for audio. Once audio is contained inside a buffer, the audio can be played back at a variable speed, looped, reversed, and have other types of manipulations performed on it. Buffers are great for “live looping” in which performers may record a musical idea into a buffer and then have the idea play repeatedly as they improvise or perform a second line on top of it. This technique is similar in function to the “MIDI looper” we made in Chapter 10 but uses actual audio instead of MIDI. Users may also decide to change aspects of the “looped” audio in the ways mentioned above while they are performing. We will begin our exploration of buffers by loading a prerecorded audio file into a buffer. Later on, we will allow our buffer to hold audio we record in real time. To implement a buffer in Max, we need the buffer~ object. We will give the buffer~ object a name as its argument to distinguish it from other buffer~ objects. Like other objects that take names as their argument such as coll and table, naming the buffer~ allows other MSP objects with the same name argument to work with the same audio inside of the buffer.
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Manzo, V. J. "Audio Effects and Processing." In Max/MSP/Jitter for Music. Oxford University Press, 2011. http://dx.doi.org/10.1093/oso/9780199777679.003.0020.

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In the last two chapters, we addressed ways to get live audio and sound files to play in your patch. In this chapter, we will address implementing audio effects into the patch. Many DAWs (Digital Audio Workstations) allow you to add effects such as delays, reverb, and chorus into the audio signal path. Max, however, gives you complete control over the effects that you add since you build them yourself. For example, if you want to build a delay effect that delays the incoming audio signal by quarter notes for 5 seconds, sixteenth notes for 2 seconds, and eighth notes for 11 seconds, you may find that this very specific task is easier to carry out in Max than in the automation window of most DAWs. Similarly, if you wanted to perform some sort of filtering on audio in a buffer, you have complete control over the audio in your patch and the way that actions are carried out on it. Since the nature of building effects is rather complex, we will focus on the concept of implementation using some simpler effects in the process. We will begin discussing delays, that is, combining an audio signal with a duplicate of the signal delayed by some amount of time. In addition to being a useful effect in itself, delays are the basis for other effects such as reverb, chorus, and flanging. Let’s build a patch that will allow us to audition a few effects that we will build together. We will use some of the sound files that were installed on your computer when you installed Max (like jongly.aif ) and sfplay~ to play these files back. As you should know, you can just as easily implement these effects into a patch that uses live audio.
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Conference papers on the topic "Jitter buffer"

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Oklander, B., and M. Sidi. "Jitter Buffer Analysis." In 17th International Conference on Computer Communications and Networks 2008. IEEE, 2008. http://dx.doi.org/10.1109/icccn.2008.ecp.33.

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Sreeraj, M. V., and T. Satya Savitri. "Optimizing the jitter losses using adaptive jitter buffer at the receiver." In 2016 International Conference on Information Communication and Embedded Systems (ICICES). IEEE, 2016. http://dx.doi.org/10.1109/icices.2016.7518927.

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Hirannaiah, Radhika M., Amarnath Jasti, and Ravi Pendse. "Influence of Codecs on Adaptive Jitter Buffer Algorithm." In 2007 IEEE 66th Vehicular Technology Conference. IEEE, 2007. http://dx.doi.org/10.1109/vetecf.2007.423.

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Pang, Liyun, Anisse Taleb, Jianfeng Xu, and Laszlo Boszormenyi. "Complexity-aware adaptive jitter buffer with time-scaling." In ICASSP 2012 - 2012 IEEE International Conference on Acoustics, Speech and Signal Processing. IEEE, 2012. http://dx.doi.org/10.1109/icassp.2012.6288913.

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Slavata, Oldrich, Jan Holub, and Pavel Hubner. "Impact of jitter and jitter buffer on the final quality of the transferred voice." In 2012 IEEE 1st Int'l Symposium on Wireless Systems within the Conferences on Intelligent Data Acquisition and Advanced Computing Systems (IDAACS-SWS). IEEE, 2012. http://dx.doi.org/10.1109/idaacs-sws.2012.6377648.

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Mo, Tong, and Andrew Hines. "Jitter Buffer Compensation in Voice over IP Quality Estimation." In 2019 30th Irish Signals and Systems Conference (ISSC). IEEE, 2019. http://dx.doi.org/10.1109/issc.2019.8904962.

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Egami, Chikara, Naoto Nishimura, and Satoshi Ota. "Jitter-free Nanospheres Optical Disk Storage with Buffer Ring." In Integrated Photonics and Nanophotonics Research and Applications. OSA, 2009. http://dx.doi.org/10.1364/ipnra.2009.jwa13.

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Madhani, Sunil, Samarth Shah, and Alberto Gutierrez. "Optimized Adaptive Jitter Buffer Design for Wireless Internet Telephony." In IEEE GLOBECOM 2007-2007 IEEE Global Telecommunications Conference. IEEE, 2007. http://dx.doi.org/10.1109/glocom.2007.995.

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Rani, S. Usha, and R. Manivasakan. "On the departure process of jitter buffer in TDMoIP." In 2012 National Conference on Communications (NCC). IEEE, 2012. http://dx.doi.org/10.1109/ncc.2012.6176767.

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Dbira, H., A. Girard, and B. Sanso. "On the relationship between packet jitter and buffer loss probabilities." In 2016 17th International Telecommunications Network Strategy and Planning Symposium (Networks). IEEE, 2016. http://dx.doi.org/10.1109/netwks.2016.7751159.

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Reports on the topic "Jitter buffer"

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Clark, A., V. Singh, and Q. Wu. RTP Control Protocol (RTCP) Extended Report (XR) Block for De-Jitter Buffer Metric Reporting. RFC Editor, 2013. http://dx.doi.org/10.17487/rfc7005.

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