Academic literature on the topic 'Kolb model of experiential learning'

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Journal articles on the topic "Kolb model of experiential learning"

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Anggreni, Anggreni. "Experential Learning (Pembelajaran Berbasis Mengalami)." At-Thullab : Jurnal Pendidikan Guru Madrasah Ibtidaiyah 1, no. 2 (March 4, 2020): 186. http://dx.doi.org/10.30736/atl.v1i2.86.

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Learning is the process of changing individual behavior as a result of interaction with the environment. It is a system consisting of components interacting with ano another to achieve the goals of teaching that has already been predetermined. One of the learning model that is often used in learning theory is experiential learning (experience-based) learning. Experiential learning was first introduced by David A. Kolb. Experiential learning is an effort to achieve the goals based on experiences that are constantly changing in order to improve the effectiveness of the learning outcomes themselves. The purpose of this experiential learning model is to influence students in three ways, namely: (a) changing student cognitive structure, (b) changing student attitudes, (c) extending existing student skills. Learning procedure in the experiential learning consists of 4 stages: (a) concrete experience, (b) reflection observation, (c) conceptualization / reflection observation, (d) active experimentation. David Kolb divides one's learning style into four categories: diverger, assimilator, converter and accomodator. Experiential learning is organized and implemented by focusing more on the things that are owned by students. This principle also relates to experience in performing tasks in the usual ways of learning undertaken by students.Keywords: Learning, experiment learning, learning outcomes
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Enns, Carolyn Zerbe. "Integrating Separate and Connected Knowing: The Experiential Learning Model." Teaching of Psychology 20, no. 1 (February 1993): 7–13. http://dx.doi.org/10.1207/s15328023top2001_2.

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I describe the differences between separate and connected knowing (Belenky, Clinchy, Goldberger, & Tarule, 1986) and suggest that the experiential learning model (Kolb, 1981, 1984) is a useful framework for integrating traditional, separate knowing and connected, collaborative learning. The strengths of this model and a list of activities and examples associated with various learning positions are identified.
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Katz, Noomi. "Construct Validity of Kolb's Learning Style Inventory, Using Factor Analysis and Guttman's Smallest Space Analysis." Perceptual and Motor Skills 63, no. 3 (December 1986): 1323–26. http://dx.doi.org/10.2466/pms.1986.63.3.1323.

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The Learning Style Inventory developed by David Kolb assesses learners' preferences for specific phases of a model of an experiential learning cycle. A Hebrew version of Kolb's inventory was administered to 739 undergraduate students from nine major study areas, after investigating the instrument's cross-cultural equivalence. In accordance with hypothesized underlying structure, two-factor solutions corresponding to the experiential model's two dimensions, clearly emerged in the factor analysis. While the over-all circular structure of the model is presented strongly using Guttman's SSA procedure, both findings provide construct validity for the inventory and support the generalizability to a different culture of the learning process proposed by Kolb.
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SÖNTGENS, KIRSTEN. "Circling the globe: fostering experiential language learning." ReCALL 13, no. 1 (May 2001): 59–66. http://dx.doi.org/10.1017/s0958344001000611.

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This paper describes a Computer Supported Experiential Learning project at the University of Central England (UCE), for which a bid has been successful to the UK Higher Education Funding Councils’ learning and teaching fund to develop innovative teaching and learning strategies. The project is based upon a well-established curriculum model (Kolb, 1984) which has been adapted by the Learning Methods Unit (LMU) at UCE to include technologies each addressing a particular stage in Kolb’s learning cycle. The model recognises that it is insufficient simply to learn new concepts, just as it is insufficient to have an experience in isolation. The learner must make the link between theory and practice through active experimentation and through reflection on the learning process.
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Kaskowitz, Gary. "Factor Analysis of the Model Constructs Suggested by Kolb's Learning Skills Profile." Perceptual and Motor Skills 80, no. 2 (April 1995): 479–86. http://dx.doi.org/10.2466/pms.1995.80.2.479.

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Data from 236 MBA and middle-level managers who completed Kolb's Learning Skills Profile were analyzed using confirmatory and exploratory factor analyses to assess whether Kolb's model of Experiential Learning Theory could be validated at the performance level. An analysis of the Learning Skills Profile correlation matrix showed that Kolb's proposed four factors could be found although not without significant intercorrelation. The two-factor model suggested by the theory, i.e., Grasping of experience and Transformation of experience, did not appear in a confirmatory analysis. Although some support could be found for the factor loadings suggested by Kolb, an alternative loading scheme was found through exploratory factor analysis, wherein results suggested that other explanations might be found for the underlying latent variables proposed by Kolb.
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Lubis, Effi Aswita, Efendi Napitupulu, and Eko Wahyu Nugrahadi. "PENGEMBANGAN MODUL BERBASIS EXPERIENTIAL LEARNING PADA MATAKULIAH PERENCANAAN PEMBELAJARAN AKUNTANSI." JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN 7, no. 2 (December 2, 2020): 146. http://dx.doi.org/10.24114/jtikp.v7i2.23242.

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Abstrak: Penelitian ini bertujuan: (1) mengetahui kelayakan modul berbasis Experiential Learning pada matakuliah Perencanaan Pembelajaran Akuntansi; (2) mengetahui keefektifan modul berbasis Experiential Learning matakuliah Perencanaan Pembelajaran Akuntansi. Hasil penelitian menunjukkan: Kualitas pelaksanaan pembelajaran pada uji coba terbatas sangat baik dan layak digunakan dalam proses pembelajaran perencanaan pembelajaran akuntansi. Penilaian mahasiswa terhadap Pelaksanaan Pembelajaran menggunakan modul melalui Uji Coba Terbatas layak digunakan dalam proses perencanaan pembelajaran akuntansi. Rata-rata hasil belajar perencanaan pembelajaran pendidikan akuntasi mahasiswa menunjukkan bahwa ada perbedaan yang signifikasi, bahwa yang dibelajarkan dengan menggunakan modul Pembelajaran berbasis Eksperimen Kolb Berbasis lebih tinggi pada hasil pretes, postes dari pada dengan konvensional. Hal ini menunjukkan bahwa model pembelajaran yang dikembangkan mampu meningkatkan hasil belajar mahasiswa dalam pembelajaran perencanaan pembelajaran akuntansi. Kata Kunci: modul, experiential learning, perencanaan pembelajaran akuntansi Abstract: This study aims: (1) to determine the feasibility of a module based on Experiential Learning in Accounting Learning Planning subject; (2) to determine the effectiveness of the Experiential Learning-based module in the Accounting Learning Planning course. The results showed: The quality of the implementation of learning in limited trials is very good and feasible to be used in the learning process of accounting learning planning. Student assessment of the Learning Implementation using modules through Limited Trials is feasible to be used in the accounting learning planning process. The average learning outcomes of students' accounting education learning planning shows that there are significant differences, that what is learned using the Kolb Experiment-based Learning module is higher in the results of the pretest, posttest than conventional. This shows that the learning model developed is able to improve student learning outcomes in accounting learning planning. Keywords: modules, experiential learning, accounting learning planning
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Rosidin, Rosidin. "Optimalisasi Pembelajaran Berbasis Pengalaman (Experiential Learning)." AKADEMIKA 8, no. 2 (December 31, 2014): 151–65. http://dx.doi.org/10.30736/akademika.v8i2.82.

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The mission of Islamic universities to become world-class universities necessitates a serious improvement of the entire element in it. This paper highlights the learning elements as target for urgent improvement required. The problems formulated in this paper are: 1) A normative study as a result of the socalled thematic tarbawi interpretation of the verses of the Qur'an that are relevant to the experience-based learning; 2) A theoretical study discussing one of the experience-based learning models, namely the Kolb's experiential learning (EL); 3) A practical study in the form of ideas that is constructed from normative and theoretical study outcomes with applicable operational measures. The formulation of these problems is qualitatively studied by using library research. The research results are: 1) The stories of prophets (PBUT) and characters in the Qur'an indicate explicitly or implicitly their interaction with experience-based learning; 2) The theory of experience-based learning theories having been tested and are widely applicable is the one of the Kolb's Experiential Learning (EL) that serves three main products, namely (a) the EL Cycle consisting of concrete experience, reflective observation, abstract conceptualization and activeexperimentation; (B) learning strategies that are relevant to the EL Cycle; (C) learning style that is based on EL Cycle, namely divergence, assimilation, convergence and accommodation. 3) The practical study in this research resulted in three recommendations, namely (a) Kolb's EL Cycle-based implementation; (B) Kolb's EL-based learning strategies Kolb; (C) The Facilitation of learning style based on the Kolb's model in learning.
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Yusof, Rohaila, Khoo Yin Yin, Norlia Mat Norwani, Zuriadah Ismail, Anis Suriati Ahmad, and Salniza Salleh. "Teaching through Experiential Learning Cycle to Enhance Student Engagement in Principles of Accounting." International Journal of Learning, Teaching and Educational Research 19, no. 10 (October 30, 2020): 323–37. http://dx.doi.org/10.26803/ijlter.19.10.18.

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This paper aims to investigate structuring classroom activities in experiential learning cycles to facilitate first-year Business and Accounting students’ engagement in principles of accounting course. The levels of student engagement and achievement in understanding accounting concepts are measured at the end of the course. The content of fundamental accounting is structured into experiential learning cycles to provide a practical model for learning accounting concepts. Two models of students learning are tested in this study are the Kolb Experiential Learning Model and Burch Engagement Model. A quasi - experimental study is implemented to test the effectiveness of an experiential learning model in improving student engagement. Lessons on Business Accounting is structured into an experiential learning cycle and delivered to an experimental group to measure the improvement in students’ engagement. Burch Engagement Model which measures students’ cognitive, emotional, and physical engagement is applied in measuring their engagement level. A pre and post-test design are employed to measure the difference in their engagement level between the control and the experimental group. The respondents of this study are a total of 112 students in Principles of Accounting course. Questionnaires and test sets are the measurement instruments used for data collection. After an eight-week exposure to experiential learning strategy, the post -test score for students’ engagement show an increase in means of the four dimensions of student engagement, with the highest mean in the cognitive in-class engagement, followed by cognitive out-of class, physical and emotional engagement. Improvement in the cognitive score is concluded to be significant across the cognitive levels of Bloom Taxonomy mainly in understanding, application, and analysis. The implications of this study involve improvement of the support system to materialize the experiential learning strategy.
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Ibrahim, Mohd Faisal, Aqilah Baseri Huddin, Fazida Hanim Hashim, Mardina Abdullah, Ashrani Aizzuddin Abd Rahni, Seri Mastura Mustaza, Aini Hussain, and Mohd Hairi Mohd Zaman. "Strengthening programming skills among engineering students through experiential learning based robotics project." International Journal of Evaluation and Research in Education (IJERE) 9, no. 4 (December 1, 2020): 939. http://dx.doi.org/10.11591/ijere.v9i4.20653.

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This study examined the educational effects in strengthening programming skills among university’s undergraduate engineering students via integration of a robotics project and an experiential learning approach. In this study, a robotics project was conducted to close the gap of students’ difficulty in relating the theoretical concepts of programming and real-world problems. Hence, an experiential learning approach using the Kolb model was proposed to investigate the problem. In this project, students were split into groups whereby they were asked to develop codes for controlling the navigation of a wheeled mobile robot. They were responsible for managing their group’s activities, conducting laboratory tests, producing technical reports and preparing a video presentation. The statistical analysis performed on the students’ summative assessments of a programming course revealed a remarkable improvement in their problem-solving skills and ability to provide programming solutions to a real-world problem.
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Richards, Cameron. "Human lifecycle development and the experiential learning foundations of an integrated lifelong education framework." Journal of Adult and Continuing Education 24, no. 2 (November 2018): 250–71. http://dx.doi.org/10.1177/1477971418808688.

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Many educators interested in notions of ‘learning through or from experience’ are influenced by Kolb’s basic model of experiential learning. Yet as a set of stages, the model involves a dilemma acknowledged by Kolb himself that it can proceed from either concrete experience or abstract conceptualisation. The paper builds on Kolb’s insights about a possible solution to this dilemma in terms of how experiential learning is in some respects synonymous with but otherwise a more specific version of Alan Rogers’ concept of informal lifelong education. On this basis, it adapts a ‘lifecycle’ perspective on how the direct or micro ‘here and now’ opportunities for constructive experiential learning ever potentially inform the larger or macro concept of lifelong learning – one also linked to the different formal modes as well as stages of education from schooling for youth through to adult education and later life learning. The paper further links various related lifelong learning challenges of harnessing direct life experience to the larger challenge of a typical knowledge-experience disconnect in modern formal education as well as society. Such a disconnect is exemplified by how lifelong informal learning often seems futile (and a lifetime of experience increasingly meaningless) in the face of the modern ‘work-retirement-death’ narrative still influential in a fast-changing and uncertain world.
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Dissertations / Theses on the topic "Kolb model of experiential learning"

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Lee, Stella. "Design of a learner-directed e-learning model." Thesis, University of Hertfordshire, 2014. http://hdl.handle.net/2299/13894.

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How can one create online educational material that support and motivate students in guiding their own learning and make meaningful instructional decisions? One of the main focuses on designing e-learning is about creating an environment where learners can actively assume control and take responsibility for their own learning with little or no guidance from the tutors. This research aims to discover a new way to design learning that would cater to individual choices and preferences. The idea goes beyond learner-centred design; it is about learner control and direction. As an option, learners should be able to choose to be in the driver’s seat, to direct their own learning journey. As a starting point, this research explores the use of two educational theories - Experiential Learning Theory (ELT) and Self-Regulated Learning (SRL) theory as the underpinning instructional design for a Learner-Directed Model to support students’ online learning in both domain knowledge and meta knowledge in the subject of computer programming. One unit material from an online Introduction to Java Programming course has been redesigned based on the proposed Learner-Directed Model for the experimental design study. The study involved a total of 35 participants divided randomly into one Experimental Group and one Control Group. They were assigned to either a Learner-Directed Model (Experimental Group) or a linear model (Control Group). Pre/post tests, survey, follow-up interview as well as log file analysis were instruments used for assessing students’ domain knowledge, meta knowledge and their attitudes for their overall learning experience. Learning experience is further broken down into perceived ease of use and user satisfaction; system usability; learner experience; and perceived controllability. The results of the study have revealed that there is statistically significant difference between the survey results for the Experimental Group and the Control Group. The Experimental Group reported a higher level of overall learning experience and better attitudes in general. However, there was no statistically significant difference existing between the two groups on the domain and meta level knowledge improvement. Based on these results, I have proposed further research directions and put forward a number of recommendations and suggestions on learner-directed e-learning design.
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Behrendt, Marc E. "It is an Experience, Not a Lesson: The Nature of High School Students' Experiences at a Biological Field Station." Ohio University / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1388769652.

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Marks, Jonathan Tresman. "Kolb Interrupted : An investigation into students' experience of an experiential learning approach to entrepreneurship education." Doctoral thesis, University of Cape Town, 2012. http://hdl.handle.net/11427/6884.

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Entrepreneurial activity is widely regarded as a primary driver of socio-economic development. Alongside structural and systemic support, entrepreneurship education is a critical factor in improving entrepreneurial activity. While entrepreneurship education initiatives abound, little is understood about the effectiveness and pedagogical basis of these programmes, especially from the perspective of the student. This thesis focuses on a case study of a South African programme of entrepreneurship education designed around Kolb's Experiential Learning Cycle. The research employs a phenomenographic framework to identify the qualitatively different ways in which students experience this experiential learning approach to entrepreneurship education. This research shows that students' ways of experiencing learning can be characterised in one of two ways; a superficial way of experiencing learning in which students takes on a less sophisticated and surface view of learning, and an immersed way of experiencing learning in which students' engage in a deep and sophisticated manner. These ways of experiencing learning suggest two ways in which Kolb's Experiential Learning Cycle is interrupted; firstly, at the point of concrete experience, and secondly, at the point of reflective observation. This study makes a contribution to knowledge by examining experiential learning from the perspective of the student, and shows how programmes of entrepreneurship education can be better designed, in order to have an impact on entrepreneurial activity and socio-economic development.
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Jones, Elizabeth K. "The Effects of Matching/mismatching Learning Style and Learning Task on Academic Self-efficacy in College Students." Scholarship @ Claremont, 2014. http://scholarship.claremont.edu/scripps_theses/457.

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The problem under investigation in this study is whether or not matching or mismatching learning style to learning style task has an effect on students’ perceptions of academic self-efficacy and self-efficacy for self-regulated learning. Sixty-eight undergraduate and graduate students over the age of 18 participated (males: N= 14 and females: N=54). The students were selected into two groups (matched; N=34 and mismatched; N=34). Participants in the matched group were given a free-writing task that matched their most preferred learning style as determined by the Kolb Learning Style Inventory. Participants in the mismatched group were given a free-writing task that matched their least preferred style of learning. Immediately after, participants were asked to rate their perceptions of academic self-efficacy and self-efficacy for self-regulated learning. There was a significant main effect for group and learning task on perceptions of self-efficacy; t(63.74)=2.10, p=.04. The educational implications of these findings are that teachers need to be sure that students’ learning style needs are being met in the classroom or else it could negatively effect perceptions of self-efficacy, and thus future learning.
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Pickens, James F. "Experiential learning as a method of teaching personnel policy to managers a test of Kolb's theory /." Access abstract and link to full text, 1988. http://0-wwwlib.umi.com.library.utulsa.edu/dissertations/fullcit/8809273.

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Harpel, Rachael A. "Using Kolb's Experiential Learning Cycle as a Guide for Understanding Critical Values in a Clinical Laboratory." Defiance College / OhioLINK, 2005. http://rave.ohiolink.edu/etdc/view?acc_num=def1281549976.

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Alcorn, Christopher G. "Improving Student Knowledge Through Experiential Learning - A Hands-On Statics Lab at Virginia Tech." Master's thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/37134.

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Improving Student Knowledge through Experiential Learning â A Hands-On Statics Lab at Virginia Tech By: Christopher G. Alcorn It has been well documented that humans learn better through a combination of hearing, seeing, and hands-on experience than through hearing and seeing alone. Despite these findings, the majority of college instruction is through lecture. This research seeks to improve the quality of structural education for students in Building Construction, Architecture, and Engineering by allowing them to test theoretical structural concepts in a hands-on, lab environment that parallels their statics lecture class. The paper provides a background on the experiential learning approach, presents examples of others engaged in similar research, discusses the details of developing the experience-based lab class, describes the labs and their structure, and summarizes the outcome of this model class. Lessons learned, including which type of student might benefit most from the experiential learning format and shortcomings of applying the experiential learning model are discussed along with recommendations for future work. An appendix at the end of the paper displays the workbook developed to teach the class as well as pictures of the labs in action and costs of lab equipment. This project is a part of a multi-college initiative at Virginia Tech to develop a three-lab sequence to parallel Statics, Mechanics of Deformable Bodies, and Mechanical Behavior.
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Andersson, Therese, and Theresé Eriksson. "Kardborreband för kommunikation : – En studie om hur AKK och upplevelsebaserat lärande kan främja elevernas kommunikation i träningsskolan." Thesis, Mälardalens högskola, Akademin för utbildning, kultur och kommunikation, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-31734.

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Vi har genomfört en kvalitativ intervjustudie som är inspirerad av fenomenologin. 14 verksamma lärare inom grundsärskolans inriktning träningsskola deltog i studien. Samtliga arbetade med olika former av AKK och upplevelsebaserat lärande. Syftet med studien var att beskriva och analysera hur 14 verksamma lärare i grundsärskolan, inriktning träningsskola, upplevde att AKK och upplevelsebaserat lärande kunde främja elevernas kommunikation och vara möjliga vägar till att nå målen i ämnesområdet kommunikation. Det framkom i resultatet att elevernas kommunikation, inom deltagarnas respektive skolor, till stor del bestod av samspel och olika former av AKK. Samtliga deltagare menade att upplevelsebaserat lärande var en förutsättning i deras undervisning för att ha något att kommunicera om då deras elever hade relativt få upplevelser för sin ålder. Eleverna hade också nedsatt förmåga till abstrakt tänkande och därför fanns behov av konkreta arbetsformer. Kombinationen av olika former av AKK och upplevelsebaserat lärande innebar att deltagarna kunde klä upplevelserna och deras naturliga sammanhang i ord vilket främjade elevernas kommunikation. Resultatet av studien ledde fram till flera slutsatser varav den främsta var att samtliga deltagare upplevde att både AKK och upplevelsebaserat lärande var förutsättningar för att främja elevernas kommunikation och för att nå målen i ämnesområdet. AKK och upplevelsebaserat lärande ansågs med andra ord inte bara främja kommunikationen och vara möjliga vägar mot målen utan ansågs dessutom vara nödvändiga förutsättningar i träningsskolan
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Grinnell, Lynn D. "A qualitative exploration of reflective thinking in experiential learning debriefings." [Tampa, Fla.] : University of South Florida, 2003. http://purl.fcla.edu/fcla/etd/SFE0000627.

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Pickworth, Glynis Ellen. "An integration of the theories of JL Holland and DA Kolb a theoretical and empirical study of vocational personality and learning style types /." Thesis, Pretoria : [s.n.], 1997. http://upetd.up.ac.za/thesis/available/etd-03012007-133156.

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Books on the topic "Kolb model of experiential learning"

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Davies, Lloyd. Informal learning: A new model for making sense of experience. Aldershot, England: Ashgate Pub., 2008.

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Informal learning: A new model for making sense of experience. Aldershot, England: Gower, 2008.

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Davies, Lloyd. Informal learning: A new model for making sense of experience. Aldershot, England: Gower, 2008.

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Malinen, Anita. Towards the essence of adult experiential learning: A reading of the theories of Knowles, Kolb, Mezirow, Revans and Schön. Jyväskylä, Finland: University of Jyväskylä, 2000.

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Alderman, Belle Y. A model for work-based learning. Lanham, Md: Scarecrow Press, 2005.

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Fiszer, Edward P. How teachers learn best: An ongoing professional development model. Lanham, Md: ScarecrowEducation, 2004.

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Davies, Lloyd. Informal Learning: A New Model for Making Sense of Experience. Taylor & Francis Group, 2016.

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Perspectives on experiential learning: Kolb's model and implications for extension. 1994.

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Belle, Alderman. A Model for Work-Based Learning. The Scarecrow Press, Inc., 2005.

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How Teachers Learn Best, An Ongoing Professional Development Model. ScarecrowEducation, 2003.

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Book chapters on the topic "Kolb model of experiential learning"

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Lehane, Louise. "Experiential Learning—David A. Kolb." In Springer Texts in Education, 241–57. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-43620-9_17.

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Teodoro, Vitor Duarte. "A Model to Design Computer Exploratory Software for Science and Mathematics." In Simulation-Based Experiential Learning, 177–89. Berlin, Heidelberg: Springer Berlin Heidelberg, 1993. http://dx.doi.org/10.1007/978-3-642-78539-9_13.

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Cameron, Brian H. "Enterprise Integration: An Experiential Learning Model." In Innovative Practices in Teaching Information Sciences and Technology, 143–55. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-03656-4_13.

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Hudson, Natalie Florea, and Joel R. Pruce. "We Are All Students: The Moral Courage Project as a Model for Transdisciplinary Experiential Learning." In Diverse Pedagogical Approaches to Experiential Learning, 111–28. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-42691-0_8.

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Ip, Horace H. S., and Julia Byrne. "A Kinet-Affective Learning Model for Experiential Learning in Smart Ambience." In Lecture Notes in Computer Science, 16–23. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-08961-4_3.

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Kiraly, Don, and Sascha Hofmann. "Chapter 4: Towards a Postpositivist Curriculum Development Model for Translator Education." In Towards Authentic Experiential Learning in Translator Education, 67–88. Göttingen: V&R Unipress, 2015. http://dx.doi.org/10.14220/9783737004954.67.

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Lai, Ivan Ka-wai, Kwan-keung Ng, and Joseph Shi-piu Fong. "A Blended-Experiential Learning Model: An Action Research Case Study." In Blended Learning. New Challenges and Innovative Practices, 129–38. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-59360-9_12.

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Kamruzzaman, Abu, Yousef Alhwaiti, and Charles C. Tappert. "Developing a Deep Learning Model to Implement Rosenblatt’s Experiential Memory Brain Model." In Lecture Notes in Networks and Systems, 248–61. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-12385-7_20.

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Manolas, Evangelos. "Short Stories and Climate Change: An Application of Kolb’s Experiential Learning Model." In Climate Change Management, 37–46. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-70066-3_3.

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Masys, Anthony J., Colleen C. Reiner, Nancy Ramirez, and Haru Okuda. "Exploring the Opioid Crisis Through Systems Thinking and Participative Model Building: An Experiential Learning Event." In Advanced Sciences and Technologies for Security Applications, 149–61. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-71998-2_9.

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Conference papers on the topic "Kolb model of experiential learning"

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Dong, Janet, and Janak Dave. "Experiential Learning for Engineering Technology Students in 21st Century." In ASME 2010 International Mechanical Engineering Congress and Exposition. ASMEDC, 2010. http://dx.doi.org/10.1115/imece2010-37457.

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Experiential Learning (EL) is a philosophy in which educators purposefully engage learners in direct experience and focused reflection in order to maximize learning, increase knowledge, and develop skills. Based on the learning cycle proposed by Lewin and the philosophy of Dewey, in that each experience builds upon previous experiences and influences the way future experiences will affect the learner, Kolb[1] developed the experiential learning model to describe the learning process. The four stages of the model are: Concrete Experience, Reflective Observation, Abstract Conceptualization and Active Experimentation. This model shows how theory, concrete experience, reflection and active experimentation can be brought together to produce richer learning than any of these elements can on its own. The College of Engineering and Applied Science did not implement the Kolb model fully due to insufficient resources. Therefore, only the first two of the four stages were used. Many avenues of concrete experiential learning exist for the students in the engineering technology programs at the University of Cincinnati, such as co-op, service learning, global study programs, field projects, academic research, etc. This paper gives a description of the experiential learning of students at the University of Cincinnati in the areas of global study, honors program and undergraduate research. Two faculty members in Mechanical Engineering Technology from the College of Engineering and Applied Science were involved in these experiences. Their experiences, along with student reflections, are discussed in the paper.
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Mancini, Francesco Maria, and Tanja Glusac. "Experiential and Integrated Learning Environments – Teaching Urban Design Studio at Curtin University." In Sixth International Conference on Higher Education Advances. Valencia: Universitat Politècnica de València, 2020. http://dx.doi.org/10.4995/head20.2020.11192.

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Experiential Learning and Integrated Learning Environments in Architecture is a pedagogic project based on action learning (Revans, 1980) that challenges the traditional design studio teaching approach to Architectural/Urban Design and builds on Dewey (1939) and Kolb (1984) theories of experiential learning. An innovative model of teaching Urban Design to Master of Architecture students has been trailed for the first time in 2018, when the studio was set in the City of Bayswater, and has been refined over the course of 2019 in two separate study periods – Study Period 1 (Rome/Milan Study Tour) and Semester 2. This model provides students with an opportunity to collaboratively learn from and re-design the existing urban environments by immersing themselves in the very context they are studying. The proximity of the classroom to the urban setting presented an opportunity for students to draw comparisons and analysis between national and international examples and that of the surrounding urban milieu. Additionally, advanced technology supportive of distributed learning environment and intense collaboration with industry such as Hassell, Element and The Office of the Government Architect (OGA), coupled with opportunities to visit various practices, provided deeper insights and an all rounded approach to learning and engaging with architecture. Keywords: experiential learning; collaborative learning environments; architecture, urban design
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Wright, Angela. "Collaborative learning: Businesses and HE co-create." In Learning Connections 2019: Spaces, People, Practice. University College Cork||National Forum for the Enhancement of Teaching and Learning in Higher Education, 2019. http://dx.doi.org/10.33178/lc.2019.02.

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This novel research pivoted around a collaborative cyclical learning experience between businesses in a City Centre scape and a local Higher Education Institution. This concept provided for a dual aspect to learning; third level MBA students in parallel with business operatives in a City. The students were tasked with addressing a business problem in cooperation with City Hall and to write a ‘service charter for this city’, while being assessed for progression for their MBA. This Collaborative experiential learning (Kolb, & Kolb, 2017) centred on a group of 22 MBA students while they interacted with 20 businesses in a European City to research, develop and write a service charter. Details of the development of the charter per se are not dealt with in this paper, just the experience of its development by the students and business alike. Finding novel ways to assess third level students is always a challenge for Higher Education Institutions. Imagine the opportunity of being placed at the fulcrum of learning and business development through a dual aspect collaborative learning challenge and experiential learning. An experimental approach was afforded to MBA level 9 students when they were tasked with writing a ‘Service Charter ‘for their City – while in parallel, being assessed through ‘problem solving’ for 5 ECTS credits with the third level partner. The dual aspect of learning and co-creation between businesses and college began when the students sought to solve a problem for City businesses and find a solution to their problem and reflect on it, and the second, when a recommendation came from the research that the businesses needed to undertake further training in order to implement the plan of the final City Service Charter.
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Vescan, Andreea, and Camelia Serban. "Facilitating model checking learning through experiential learning." In ESEC/FSE '20: 28th ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3412453.3423196.

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Tudor, Sofia Loredana. "The Transdisciplinarity – A Model Of Experiential Learning." In Edu World 7th International Conference. Cognitive-crcs, 2017. http://dx.doi.org/10.15405/epsbs.2017.05.02.104.

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Yonghui, Cao, and Liu Hui. "Study of Experiential Learning as a Model for Teaching and Learning." In 2009 Second International Symposium on Knowledge Acquisition and Modeling. IEEE, 2009. http://dx.doi.org/10.1109/kam.2009.249.

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Susilo, Heryanto, and Rivo Nugroho. "Training of Andragogic Learning through Model Experiential Learning for Equality Education." In Proceedings of the 3rd International Conference on Education Innovation (ICEI 2019). Paris, France: Atlantis Press, 2019. http://dx.doi.org/10.2991/icei-19.2019.42.

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Musa, Hastuty, and Mr Amaluddin. "The Increasing Interest in Mathematic Learning Through Model Application Experiential Learning." In University of Muhammadiyah Malang's 1st International Conference of Mathematics Education (INCOMED 2017). Paris, France: Atlantis Press, 2018. http://dx.doi.org/10.2991/incomed-17.2018.4.

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Sun, Yanxia, and Jinke Wang. "Research on Experiential Learning of Distributed Flip SPOC Model." In 2016 7th International Conference on Education, Management, Computer and Medicine (EMCM 2016). Paris, France: Atlantis Press, 2017. http://dx.doi.org/10.2991/emcm-16.2017.181.

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Kang, Ya-Chin, and Jia-Yi Chen. "Applying Kano model to evaluate the quality for mobile experiential learning model." In 2016 International Conference on Applied System Innovation (ICASI). IEEE, 2016. http://dx.doi.org/10.1109/icasi.2016.7539882.

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