Academic literature on the topic 'Lead User'

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Journal articles on the topic "Lead User"

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Brem, Alexander, Volker Bilgram, and Adele Gutstein. "Involving Lead Users in Innovation: A Structured Summary of Research on the Lead User Method." International Journal of Innovation and Technology Management 15, no. 03 (2018): 1850022. http://dx.doi.org/10.1142/s0219877018500220.

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Research on the lead user method has been conducted for more than thirty years and has shown that the method is more likely to generate breakthrough innovation than traditional market research tools. Based on a systematic literature review, this paper shows a detailed view on the broad variety of research on lead user characteristics, lead user processes, lead user identification and application, and success factors. The main challenge of the lead user method as identified in literature is the resource issue regarding time, manpower, and costs. Also, internal acceptance and the processing of the method have been spotted in literature, as well as the intellectual property protection issue. From the starting point of the initial lead user method process introduced by Lüthje and Herstatt (2004), results are integrated into a revisited view on the lead user method process. In addition, concrete suggestions for corporate realization options are given. The article closes with limitations and future research suggestions.
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Pajo, Sanjin, Paul-Armand Verhaegen, Dennis Vandevenne, and Joost R. Duflou. "Fast Lead User Identification Framework." Procedia Engineering 131 (2015): 1140–45. http://dx.doi.org/10.1016/j.proeng.2015.12.434.

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Eisenberg, Ivy. "Lead-User Research for Breakthrough Innovation." Research-Technology Management 54, no. 1 (2011): 50–58. http://dx.doi.org/10.5437/08953608x540150.

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Eisenberg, Ivy. "Lead-User Research for Breakthrough Innovation." Research-Technology Management 54, no. 1 (2011): 50–58. http://dx.doi.org/10.1080/08956308.2011.11657673.

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Franke, Nikolaus, Eric von Hippel, and Martin Schreier. "Finding Commercially Attractive User Innovations: A Test of Lead-User Theory*." Journal of Product Innovation Management 23, no. 4 (2006): 301–15. http://dx.doi.org/10.1111/j.1540-5885.2006.00203.x.

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Liao, Xiao, Guangyu Ye, Juan Yu, and Yunjiang Xi. "Identifying lead users in online user innovation communities based on supernetwork." Annals of Operations Research 300, no. 2 (2021): 515–43. http://dx.doi.org/10.1007/s10479-021-03953-0.

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Schreier, Martin, and Reinhard Prügl. "Extending Lead-User Theory: Antecedents and Consequences of Consumers' Lead Userness." Journal of Product Innovation Management 25, no. 4 (2008): 331–46. http://dx.doi.org/10.1111/j.1540-5885.2008.00305.x.

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Pajo, Sanjin, Paul-Armand Verhaegen, Dennis Vandevenne, and Joost R. Duflou. "Towards Automatic and Accurate Lead User Identification." Procedia Engineering 131 (2015): 509–13. http://dx.doi.org/10.1016/j.proeng.2015.12.445.

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Oosterloo, N., J. Kratzer, and M. C. Achterkamp. "Applying lead user theory to young adults." Young Consumers 11, no. 1 (2010): 5–23. http://dx.doi.org/10.1108/17473611011025975.

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Reinhardt, Carsten. "A Lead User of Instruments in Science." Isis 97, no. 2 (2006): 205–36. http://dx.doi.org/10.1086/504732.

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Dissertations / Theses on the topic "Lead User"

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Nell, Michael Paul. "Lead user screening and testing of lead user generated product concepts." Thesis, Massachusetts Institute of Technology, 1985. http://hdl.handle.net/1721.1/15122.

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Chiabotti, Aleardo. "Marktorientierung im Suchfeldprozess durch Lead User." St. Gallen, 2006. http://www.biblio.unisg.ch/org/biblio/edoc.nsf/wwwDisplayIdentifier/00640870002/$FILE/00640870002.pdf.

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Schreier, Martin, and Reinhard Wilhelm Prügl. "Extending lead user theory: Antecedents and consequences of consumers' lead userness." Wiley-Blackwell, 2008. http://dx.doi.org/10.1111/j.1540-5885.2008.00305.x.

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Lead users have been shown to be a highly promising source of innovation for generating radical new product ideas. According to lead user theory, these users are defined as being ahead of an important market trend and experiencing high benefits from innovating. There is strong empirical support that these users tend to come up with commercially attractive user innovations. Other than that, however, there is hardly any knowledge available which helps to describe and differentiate this "species" of user from more "ordinary" users. The present article aims to fill this gap and extends lead user theory by exploring some antecedents and consequences of consumers' "lead userness". As regards antecedents, it is argued that a consumer's leading-edge status will depend on field-related as well as field-independent variables. First, it is hypothesized that a consumer's basis of knowledge and use experience gained in the underlying field will help explain one's lead userness. Second, it is hypothesized that the two general personality traits of "locus of control" and "innovativeness" will be related to users' leading-edge status in a given domain. As regards consequences, this article develops a link between individuals' lead userness and new product adoption behavior. It is hypothesized that lead users will demonstrate innovative behavior not only by innovating on their own, but also by adopting new products faster and more intensively. These tenets are tested in the course of three studies on extreme sports communities (sailplaners [n=129], technical divers [n=193], and kite surfers [n=139]). Overall, findings are throughout affirmative. First, it is found that the proposed antecedents (both field-related as well as both field-independent variables) are strongly related to consumer's lead userness. These findings have important implications: One major challenge of the lead user method has been the reliable and efficient identification of leading-edge users in the first place. Findings related to antecedents suggest that these variables might be employed to improve the lead user search process - they might be used as a proxy to identify the rare "species" of lead users. Second, also the proposed consequence of being a lead user finds strong empirical support: Lead user tend to adopt new products faster and more intensively than other users. These findings suggest that lead users might be highly valuable to companies beyond the fuzzy front end of generating radically new product ideas. Lead users might also be relevant to more general product development and marketing issues. For example, they might be integrated into new product concept testing methods and "lead userness" might serve as an additional positioning variable for the marketing of new products. (authors' abstract)
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Knoll, Daniel, and Viktoria Johnsson. "The Lead User Concept : How High Technology Firms Interact with the Lead User in the Innovation Process." Thesis, Högskolan i Halmstad, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-28984.

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This study explores how high technology companies interact with their Lead User throughout the innovation process. Thereby, the study focuses on the interaction, after a company approached their Lead User. By using existing literature on the Lead User, the process of innovating as well as the interaction with users in product development, an analytical model was developed. This model served as the basis for the interview guide as well as to present and analyse the empirical data. Due to the fact that this study looks at the Lead User interaction from a different perspective, where little knowledge exists, a qualitative strategy was pursued. In this connection, three companies within the high technology context were studied and a cross-case analysis conducted. Based on our findings, seven conclusions could be drawn. Our conclusions are that: (1) high technology companies mainly interact with the Lead User through ordinary methods; (2) the content of interaction differs in each phase; (3) the outcome of interaction in each phase is mainly the same throughout the companies; (4) there is always one function responsible for the Lead User, which is the same throughout the innovation process; (5) the main incentive for the Lead User to cooperate is intrinsic motivation; (6) the studied companies do not interact with the Lead User when launching the product; and (7) the outcome of the Lead User interaction is seen as being products of a more incremental than radical character. After presenting the conclusions, the implications were displayed. Thereby, the main implications are that companies are recommended to interact with their Lead User throughout the innovation process, in order to align their products to the Lead User’s needs and therefore to reduce the risk and uncertainty of failing on the market. In this connection, it also important for companies to get into face-to-face discussions, to get feedback and understand the needs of the Lead User. Furthermore, companies need to consider that the Lead User is intrinsic motivated, which means by allowing the Lead User to be part of the innovation process and having an influence on the development, companies do not need to provide further financial rewards. Additionally, the Lead User cannot merely be found outside the boundaries of the firm but also within the company.
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Franke, Nikolaus, Hippel Eric von, and Martin Schreier. "Finding commercially attractive user innovations: A test of lead user theory." Wiley-Blackwell, 2006. http://dx.doi.org/10.1111/j.1540-5885.2006.00203.x.

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Firms and governments are increasingly interested in learning to exploit the value of lead user innovations for commercial advantage. Improvements to lead user theory are needed to inform and guide these efforts. In this paper we empirically test and confirm the basic tenants of lead user theory. We also discover some new refinements and related practical applications. Using a sample of users and user-innovators drawn from the extreme sport of kite surfing, we analyze the relationship between the commercial attractiveness of innovations developed by users and the intensity of the lead user characteristics those users display. We provide a first empirical analysis of the independent effects of its two key component variables. In our empirical study of user modifications to kite surfing equipment, we find that both components independently contribute to identifying commercially attractive user innovations. Component 1 (the "high expected benefits" dimension) predicts innovation likelihood, and component 2 (the "ahead of the trend" dimension) predicts both the commercial attractiveness of a given set of user-developed innovations and innovation likelihood due to a newly-proposed innovation supply side effect. We conclude that the component variables in the lead user definition are indeed independent dimensions and so neither can be dropped without loss of information - an important matter for lead user theory. We also find that adding measures of users' local resources can improve the ability of the lead user construct to identify commercially-attractive innovations under some conditions. The findings we report have practical as well as theoretical import. Product modification and development has been found to be a relatively common user behavior in many fields. Thus, from 10% to nearly 40% of users report having modified or developed a product for in-house use (in the case of industrial products) or for personal use (in the case of consumer products) in fields sampled to date. As a practical matter, therefore, it is important to find ways to selectively identify the user innovations that manufacturers will find to be the basis for commercially attractive in the collectivity of user-developed innovations. We discuss the implications of these findings for theory and also for practical applications of the lead user construct, i.e. how variables used in lead user studies can profitably be adapted to fit specific study contexts and purposes. (author's abstract)
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Teodorescu, Anton P. "Lead user innovation : concept analysis and management implications." Thesis, Massachusetts Institute of Technology, 1985. http://hdl.handle.net/1721.1/15302.

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Hienerth, Christoph, Christopher Lettl, and Peter Keinz. "Synergies among Producer Firms, Lead Users, and User Communities: The Case of the LEGO Producer-User Ecosystem." Wiley-Blackwell, 2014. http://dx.doi.org/10.1111/jpim.12127.

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While many firms today proactively involve users in their new product development efforts using a wide variety of methods such as the lead user method, firm-hosted user communities, or mass customization toolkits, some pioneering firms are experimenting with the creation of sustainable producer-user ecosystems designed for the continuous exploration and exploitation of business opportunities. In this paper, the functioning of such ecosystems is studied with particular emphasis on the synergies they can yield. Based on an explorative and longitudinal multiple case study design, the producer-user ecosystem of the firm LEGO is analyzed, and three main actors in the ecosystem are identified: entrepreneurial lead users who aim to start their own businesses, a vibrant user community, and the LEGO company as the focal producer firm and facilitator for multiple user-to-user and user-to-producer interactions. Our study reveals three kinds of synergies: (1) reduced risk for entrepreneurial lead users and the focal producer firm, (2) the extension of the design space of the focal producer firm's products, and (3) the creation of buzz within the user community. Finally, the theoretical and managerial implications of our findings for innovation researchers and practitioners are discussed. (authors' abstract)
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Hartman, Fredirk, and Helena Engström. "User innovation på brand communities : en studie av salesforce.com." Thesis, Karlstads universitet, Avdelningen för företagsekonomi, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-32513.

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Bakgrund och problemformulering - Vi har valt att studera och analysera i vilket avseende det sker user innovation på ett forum skapat av företaget Salesforce. Forumet är ett brand community för användare som utvecklar Salesforce tjänster. Frågeställningarna behandlar om det sker olika typer av user innovation och vad det är som driver användarna till att innovera på det forum vi har valt att studera. Vår studie syftar till att bidra med en bredare kunskap och förståelse kring ämnet då det finns begränsad forskning kring user innovation inom online brand communities idag. Teori - Begreppet brand communities förklaras utifrån Muniz och O’Guinns (2001) synsätt som innebär att ett online brand community är en samlingsplats på internet dedikerat till ett specifikt varumärke. På vårt valda brand community innoverar användarna och vi utgår från Gault (2012) för att redogöra för begreppet innovation som i sin tur möjliggör en fördjupad förståelse för user innovation. Vi utgår från en definition av user innovation som innebär att användare innoverar för sin egen skull (von Hippel &amp; Euchner 2013). Metodologi - Vi eftersträvar en djupare förståelse för user innovation på vårt specifika forum och då lämpar sig en kvalitativ explorativ ansats bäst. Inspiration har hämtats från Kozinets (2006, 2011) kvalitativa metod netnografi som innebär en deltagande-observerande forskning på nätet. Resultat - I detta avsnitt presenterar vi de likheter och skillnader som Salesforce forum har med Muniz och O’Guinns (2001) kriterier för vad ett brand community är. Vidare presenteras vårt resultat i form av två kategorier av user innovations: modifierade innovationer och skapande innovationer. Kategorierna förklaras och illustreras med exempel som klargör deras innebörd. Analys och diskussion - I analysen diskuterar vi vad som driver användarna på vårt valda forum att innovera och analyserar likheter och skillnader med redan befintliga teorier kring user innovation. Vi resonerar oss fram till en ny term vi väljer att kalla user co-innovation samt spekulerar i huruvida innovationerna genererar någonting för Salesforce. Slutsats - Vårt teoretiska bidrag till forskningen presenteras genom vår modell som illustrerar sambandet mellan user innovation, user co-innovation och våra två kategorier. Modellen innefattar vilka användare som innoverar, vilkafaktorer som driver dem till att innovera och resultatet av user co-innovation på vårt valda brand community.Nyckelbegrepp - Innovation, user innovation, lead users, brand community, online community, netnografi.<br>Background and problematization -We have chosen to study to what extent user innovation occurs on a forum created by the company Salesforce. This forum is a brand community devoted to user development of Salesforce services. Our main research question is whether there occur different types of user innovations on the brand community we are studying and what it is that drives these users to innovate. Our study aims to contribute with a wider knowledge and understanding of user innovation on brand communities since the research of today on the subject is limited. Theory - In this chapter we explain the concept of brand community based on Muniz and O’Guinns (2001) definition which implies that an online brand community is an online meeting place for people dedicated to a specific brand. User innovation occurs on our chosen brand community and we base ourselves on Gaults (2012) theory to explain innovation in order to explain the term user innovation. We use one definition of user innovation which implies that users innovate for themselves (von Hippel &amp; Euchner 2013). Methodology - We seek a deeper understanding of user innovation on our specific brand community and that makes a qualitative exploratory approach best suited. Inspiration has been taken from Kozinets (2006, 2011) netnography which is a qualitative method and involves participatory observation research online. Results - In this chapter we present the similarities and differences that we have been able to identify between Salesforce forum and the criteria for a brand community set by Muniz and O’Guinn (2001). Furthermore we introduce our result which consists of two categories of user innovations: modified innovations and creativity innovations. The categories are explained and illustrated with examples that clarify their meaning. Analysis and discussion - In this chapter we discuss what drives users on our chosen brand community to innovate and analyze similarities and differences between already existing theory on user innovation. Our discussion results in a new term which we choose to name user co-innovation. We also speculate whether the user innovations generate something of value for Salesforce. Conclusion - Our theoretical contribution to the subject is presented by our model that illustrates the connection between user innovation, user co-innovation and our two categories. The model includes which users that innovate, the factors driving them to innovate and the results of user co-innovation on our chosen brand community.
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Johansson, Erik, Martin Olofsson, and Aida Cvetojevic. "Lead user-involvering i produktutvecklingen : en studie om kaffeförvaring." Thesis, Karlstad University, Division for Business and Economics, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-223.

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<p>Syftet med uppsatsen är att studera beteende hos lead users angående deras förvaring och</p><p>konsumtion av kaffe. Genom att göra en jämförelse med icke lead users har vi undersökt</p><p>om lead users uppvisar ett avvikande beteende. Vi har även utifrån svaren kunnat ge</p><p>förslag på lösningar om hur kaffeförvaring kan utformas och förbättras.</p><p>Utifrån 40 intervjuer med kaffekonsumenter har vi försökt urskilja lead users. Vi har</p><p>utgått från en modell som vi utvecklat tillsammans och som bygger på tidigare teorier. Vi</p><p>har poängsatt alla frågor och multiplicerat med viktningsgraden. Utifrån de summor vi</p><p>fick delade vi in grupperna i lead users och icke lead users. Gruppen emellan valde vi att</p><p>kalla gråzon.</p><p>Genom undersökningen har vi kommit fram till att det förekommer ett avvikande</p><p>beteende hos lead users. Lead users har ett utpräglat intresse för kaffe, kaffevaror samt</p><p>originalitet. De har ofta fler egna och unika idéer än icke lead users. Lead users har dock</p><p>de mest svårimplementerade idéerna och lösningarna. Icke lead users har inte ett</p><p>utpräglat intresse för kaffe och inte heller några idéer eller lösningar kring kaffeförvaring.</p><p>De som hamnade i vår gråzon är oftast personer med kaffeintresse men inga idéer kring</p><p>kaffeförvaring eller inget kaffeintresse men idéer som kan vara användbara.</p><p>Utifrån svaren har vi funnit att många skulle vilja se mindre kaffeförpackningar i en</p><p>större förpackning. Någon form av återförslutning har många önskat, t ex en plastremsa</p><p>som gör att man lätt kan stänga förpackningen. Vi har även funnit att många förvarar sitt</p><p>kaffe i en kaffeburk. För att aromen och smakämnena skall bevaras på bästa sätt skall inte</p><p>kaffet tas ur sin förpackning och därför anser vi att kafferosterier förslagsvis kan sälja</p><p>kaffeburkarna som en kringprodukt i livsmedelsbutikerna.</p><br><p>The aim with the essay is to study behavior of lead users concerning their storing and</p><p>consumption of coffee. By comparing lead users with non lead we will see if there is a</p><p>deviating behavior. On the basis of the research we can give solutions to how coffee</p><p>storing can be formulated and improved.</p><p>On the basis of 40 interviews with coffee consumers we have tried to distinguish lead</p><p>users. In doing so we started with a model that we developed together and that builds on</p><p>earlier theories. We have scored all questions and multiplied with the weighting degree.</p><p>On the basis of those totals, we divided the groups in lead users and non lead users. The</p><p>interviewees that didn’t fall into these categories we put in a group called the grey zone.</p><p>Through the survey we noticed a deviating behavior of lead users. Lead users have a</p><p>pronounced interest for coffee, coffee products and originality. They often have more of</p><p>their own and unique ideas than non lead users. However lead users have the most</p><p>difficult implemented ideas and solutions. Non lead users do not have a pronounced</p><p>interest for coffee and neither ideas or solutions around coffee storing. Those in our grey</p><p>zone are most often persons with coffee interests but no ideas around coffee storing, or no</p><p>coffee interest but ideas that can prove to be applicable.</p><p>On the basis of our research we found that many would like to see smaller coffee</p><p>packaging within a bigger package. Many also desired some type of resealable package,</p><p>perhaps a plastic zip lock that makes the package easy to reseal. We have also found that</p><p>many users stored their coffee in a coffee tin. In order to best preserve the aroma and</p><p>taste, the coffee should not be taken out of its packaging. Therefore we suggest that</p><p>coffee roasters sell the coffee tins as an accessory product in the food markets.</p>
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Mehmedbegovic, Kemal, and Vildana Trbakovic. "Framtagning av kontrollmätningstekniker för byggnader genom en lead user-studie." Thesis, Karlstad University, Faculty of Economic Sciences, Communication and IT, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-1132.

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<p>TeliaSonera har sedan ett tag tillbaka inlett ett projekt med ett antal företag inom byggbranschen. Projektet går ut på att ta fram kontrolltekniker som kontinuerligt mäter en byggnads tillstånd genom hela dess livstid, så att eventuella brister kan upptäckas innan de blir till ett problem. Med andra ord är tanken att ha någon form av teknik som kontinuerligt avläser diverse egenskaper i en byggnad som exempelvis fuktighetshalten i väggarna, om ventilationen fungerar som den ska och halten av olika ämnen i luften.</p><p>Det praktiska syftet var att verifiera om trenden kontinuerlig kontrollmätning efterfrågas genom att ta kontakt med branschexperter inom såväl byggbranschen som vissa andra parallella branscher och se om även de uppmärksammat denna. Under antagandet att de gjort det, var intentionen vidare att försöka urskilja de så kallade lead users. Lead users är användare vilka erfar behov före marknaden som helhet samt som är benägna till att vara innovativa, då en lösning på deras behov förväntas medföra stor nytta för dem. Under förutsättning att det varit möjligt att urskilja denna typ av användare var avsikten att därefter ta reda på vilka behov respektive lösningar som de uppfattade i samband med denna trend.</p><p>För genomförandet av undersökningen valdes en kvalitativ forskningsansats. Vid insamlandet av empirin användes telefonintervjuer där personer verkande inom byggbranschen samt andra parallella branscher, som också använder sig av diverse kontrolltekniker, intervjuades.</p><p>Den empiri som erhölls analyserades mot bakgrund av teorier inom ämnet. De centrala teorier som tas upp är bland annat lead user-begreppet, lead user-metoden samt svårigheter vid implementering av innovationer på marknaden.</p><p>I slutsatsen konstaterades att såväl trenden; kontinuerliga kontrollmätningar som lead users existerar inom byggbranschen. Dock visade sig urskiljningen av dessa användare vara enklare i teorin än i praktiken. Avslutningsvis identifierades även ett antal behov respektive lösningar som lead users uppfattade i samband med denna trend.</p>
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Books on the topic "Lead User"

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Nagel, Rolf P. Lead User Innovationen. Deutscher Universitätsverlag, 1993. http://dx.doi.org/10.1007/978-3-663-14596-7.

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Nagel, Rolf. Lead User Innovationen: Entwicklungskooperationen am Beispiel elektronischer Leiterplatten. Deutscher Universitäts Verlag, 1993.

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Groß, Dominique-Pascal. Lead User in der Medical Homecare-Industrie in Deutschland. Springer Fachmedien Wiesbaden, 2017. http://dx.doi.org/10.1007/978-3-658-18209-0.

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Sänn, Alexander. The Preference-Driven Lead User Method for New Product Development. Springer Fachmedien Wiesbaden, 2017. http://dx.doi.org/10.1007/978-3-658-17263-3.

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Hock, V. F. User guide and specifications for using Blastox to remove and stabilize lead-based paint. U.S. Army Center Public Works, 1999.

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Herstatt, Cornelius. An implementation of the lead user market research method in a 'low tech' product area: Pipe hangers. Sloan School of Management, Massachusetts Institute of Technology, 1991.

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Schweisfurth, Tim. Embedded Lead Users inside the Firm. Springer Fachmedien Wiesbaden, 2013. http://dx.doi.org/10.1007/978-3-658-00066-0.

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Friend, Milton. Interpretation of criteria commonly used to determine lead poisoning problem areas. United States Dept. of the Interior, Fish and Wildlife Service, 1985.

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Lehnen, Jens. Integration von Lead Usern in die Innovationspraxis. Springer Fachmedien Wiesbaden, 2017. http://dx.doi.org/10.1007/978-3-658-19385-0.

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Bikker, J. A., and Matthew M. Hayward. Lead-seeking approaches. Springer, 2010.

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Book chapters on the topic "Lead User"

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Nagel, Rolf P. "Lead User Innovationen als Forschungsgegenstand." In Lead User Innovationen. Deutscher Universitätsverlag, 1993. http://dx.doi.org/10.1007/978-3-663-14596-7_1.

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Nagel, Rolf P. "Begriffliche und inhaltliche Abgrenzung." In Lead User Innovationen. Deutscher Universitätsverlag, 1993. http://dx.doi.org/10.1007/978-3-663-14596-7_2.

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Nagel, Rolf P. "Theorie und Organisationsstruktur von Lead User Innovationen." In Lead User Innovationen. Deutscher Universitätsverlag, 1993. http://dx.doi.org/10.1007/978-3-663-14596-7_3.

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Nagel, Rolf P. "Empirische Analyse zu Lead User Innovationen am Beispiel der Industrie unbestiickter, elektronischer Leiterplatten." In Lead User Innovationen. Deutscher Universitätsverlag, 1993. http://dx.doi.org/10.1007/978-3-663-14596-7_4.

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Nagel, Rolf P. "Praktische Implikationen des erweiterten Lead User-Konzeptes aus einzel- und gesamtwirtschaftlicher Sicht." In Lead User Innovationen. Deutscher Universitätsverlag, 1993. http://dx.doi.org/10.1007/978-3-663-14596-7_5.

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Nagel, Rolf P. "Lead User Economics: Ansatzpunkte für ein neues ökonomisches Paradigma?" In Lead User Innovationen. Deutscher Universitätsverlag, 1993. http://dx.doi.org/10.1007/978-3-663-14596-7_6.

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Kraft, Christian. "Innovating with Lead Users." In User Experience Innovation. Apress, 2012. http://dx.doi.org/10.1007/978-1-4302-4150-8_13.

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Sänn, Alexander. "Lead User Product Development." In The Preference-Driven Lead User Method for New Product Development. Springer Fachmedien Wiesbaden, 2017. http://dx.doi.org/10.1007/978-3-658-17263-3_2.

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Sänn, Alexander. "The Preference-Driven Lead User Method." In The Preference-Driven Lead User Method for New Product Development. Springer Fachmedien Wiesbaden, 2017. http://dx.doi.org/10.1007/978-3-658-17263-3_4.

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Gehringer, Hagen. "Technology Push und Lead-User-Ansatz." In Suchfeldbestimmung und Ideenbewertung. Springer Fachmedien Wiesbaden, 2013. http://dx.doi.org/10.1007/978-3-658-02184-9_5.

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Conference papers on the topic "Lead User"

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Vaughan, Meagan R., Carolyn C. Seepersad, and Richard H. Crawford. "Creation of Empathic Lead Users From Non-Users via Simulated Lead User Experiences." In ASME 2014 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2014. http://dx.doi.org/10.1115/detc2014-35052.

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Customer Needs Analysis (CNA) is a common method used to help non-user designers to identify latent user needs. However, efforts by engineers in developed countries to conduct CNA with lead users from developing countries is complicated by differences in culture, geographical location, and language among participants. To overcome these issues, we present in this paper an alternative strategy to create Empathic Lead Users (ELU) from non-user product design engineers through the use of simulated lead user experiences. The strategy for creating ELU includes two exercises to build empathic understanding of the needs of lead users. The problem selected for this case study was to improve lower-limb prosthetics for amputees in developing countries. The first exercise was an academic, lecture-style training session — based on videos, photos, and literature — to build understanding of the needs of amputees worldwide and in a particular developing country, Bolivia. The second exercise simulated the experiences of lead users by allowing participants to don, ambulate, and doff a mock-prosthetic limb. Each participant was interviewed before, between, and after the experiences and customer needs were interpreted from their responses. For comparison, lead users in Bolivia and typical users in the United States were similarly interviewed and customer needs interpreted from their responses. The ELU participants were able to identify a majority of the lead user group’s needs and the traditional user group’s needs, 95% and 95% respectively. Further, by completing a CNA with the ELU group, there was a 100% increase in the number of latent needs that could be utilized in future design efforts in this study, relative to the 5 latent needs identified by the lead users themselves. As a result of this study, it appears that customer needs analysis with ELU helps to identify more latent needs, and possibly more avenues for product innovations, than interviewing lead or traditional users alone.
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Chen, Xingyu, Xianqi Hu, Yitong Wang, and Da Tao. "Extending Lead Users to Average User Innovation: A Novel Segmentation Framework Based on Users' Innovativeness." In 2019 IEEE International Conference on Industrial Cyber Physical Systems (ICPS). IEEE, 2019. http://dx.doi.org/10.1109/icphys.2019.8780274.

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Grover, Micki C., and Abigail R. Clarke-Sather. "Inclusive Toy Design From a Lead User With Extraordinary Needs." In ASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2018. http://dx.doi.org/10.1115/detc2018-85403.

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Products designed for the mass market, especially toys, can leave children with extraordinary needs unable to use them; products created using inclusive design principles can limit the intention of the design by altering original design parameters to become as wide as possible so that users with a range of abilities can use them. In contrast, designing for lead users with disabilities by focusing on a select group of people with extraordinary needs can drive design forward for a less specific population. Undergraduate engineering students from the University of Minnesota Duluth designed toys to meet the unique developmental needs of such a lead user, a child with hemiplegic cerebral palsy (CP). By focusing on the extreme needs of one specific child, the students designed toys that were engaging for the lead user as well as the preschoolers. Three toys were prototyped using 3D printing and woodworking techniques and given to the lead user, age 4, as well as a group of children from a local daycare center, ages 16 to 33 months. The duration of each child’s interactions with the toys as well as the number of children able to accomplish the intended functions of the toys were tracked. The lead user accomplished 6 of the 9 total functions designed for the toys, 4 of which while using two hands. Additionally, the lead user accomplished 4 functions that under 50% of the daycare children accomplished. In general, the daycare center children played with the toys longer than the lead user. The toys engaged all the children in play that encouraged two-handed fine motor development, a challenge for children with hemiplegic CP.
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Benini, Alessandro, Massimiliano Donati, Fabrizio Iacopetti, and Luca Fanucci. "User-friendly single-lead ECG device for home telemonitoring applications." In 2014 8th International Symposium on Medical Information and Communication Technology (ISMICT). IEEE, 2014. http://dx.doi.org/10.1109/ismict.2014.6825206.

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Yuan, Xinwei, Shaohua Yang, and Chaochao Wang. "Lead user identification in online user innovation communities: A method based on random forest classification." In 2017 7th IEEE International Conference on Electronics Information and Emergency Communication (ICEIEC). IEEE, 2017. http://dx.doi.org/10.1109/iceiec.2017.8076534.

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Lin, Joseph, and Carolyn Conner Seepersad. "Empathic Lead Users: The Effects of Extraordinary User Experiences on Customer Needs Analysis and Product Redesign." In ASME 2007 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2007. http://dx.doi.org/10.1115/detc2007-35302.

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An experiment was conducted to investigate the effectiveness of empathic lead user analysis for uncovering latent customer needs that could lead to breakthrough product ideas. Empathic lead users are defined as ordinary customers (or designers) who are transformed into lead users by experiencing the product in radically new ways, via extraordinary user experiences. These extraordinary experiences may include modifications of the usage environment or the way in which the customer interacts with the product. A procedure for designing and conducting empathic lead user interviews is introduced in this paper. Results are reported for a trial study in which the empathic lead user technique is compared with verbal and articulated use interviews for a common consumer product (a two-person tent). Empathic lead user interviews are observed to have a significantly positive effect on latent needs discovery in the trial study, leading to a five-fold increase in latent needs discovery relative to articulated use interviews with a prototype and a twenty-fold increase relative to verbal interviews without a prototype. Empathic lead user interviews emerge as a promising tool for supporting innovation and breakthrough concept generation.
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Hasegawa, Dai, and Kenji Araki. "Does a robot that can learn verbs lead to better user perception?" In the seventh annual ACM/IEEE international conference. ACM Press, 2012. http://dx.doi.org/10.1145/2157689.2157726.

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Topliss, Bethan Hannah, Sanna M. Pampel, Gary Burnett, Lee Skrypchuk, and Chrisminder Hare. "Establishing the Role of a Virtual Lead Vehicle as a Novel Augmented Reality Navigational Aid." In AutomotiveUI '18: 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications. ACM, 2018. http://dx.doi.org/10.1145/3239060.3239069.

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Chang, D., J. Zhao, F. Zou, and G. Xu. "A User Segmentation Approach for UGC Platform Based on a New Lead User Identification Index System and K-means Clustering." In 2020 IEEE International Conference on Industrial Engineering and Engineering Management (IEEM). IEEE, 2020. http://dx.doi.org/10.1109/ieem45057.2020.9309940.

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"Which Clicks Lead to Conversions? - Modeling User-journeys Across Multiple Types of Online Advertising." In International Conference on e-Business. SCITEPRESS - Science and and Technology Publications, 2013. http://dx.doi.org/10.5220/0004504901410152.

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Reports on the topic "Lead User"

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Garcia, J. F. Clean Lead Facility Inventory System user`s manual. Office of Scientific and Technical Information (OSTI), 1994. http://dx.doi.org/10.2172/124972.

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Seybold, Patricia. Profile of Lead Users in Systems Architecture. Patricia Seybold Group, 2012. http://dx.doi.org/10.1571/bp11-08-12cc.

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Losinski, S. J., and S. M. Thurmond. Lead use and recycling at the INEL. Office of Scientific and Technical Information (OSTI), 1995. http://dx.doi.org/10.2172/110767.

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Tingle, Natalia, and Keith Teeter. Browsing the Intangible: Does Visibility Lead to Increased Use? Technical Services Quarterly, 2018. http://dx.doi.org/10.25261/ir00000080.

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Rossol, Evelyn, and Kendra Lapolla. Multi-Wear Sustainable Bridal: A Co-design Process with Lead Users. Iowa State University. Library, 2019. http://dx.doi.org/10.31274/itaa.8856.

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Scheibner, K., C. Haynam, E. Worden, and B. Esser. Laser isotope purification of lead for use in semiconductor chip interconnects. Office of Scientific and Technical Information (OSTI), 1996. http://dx.doi.org/10.2172/231307.

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Cherniak, D. J., W. A. Lanford, and F. J. Ryerson. The use of ion beam techniques to characterize lead diffusion in minerals. Office of Scientific and Technical Information (OSTI), 1990. http://dx.doi.org/10.2172/6063129.

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Hoke, Steven H., Andrea S. Beard, Ernst E. Brueggemann, and Alan B. Rosencrance. Comparison of Particulate Lead Levels for Different Ammunition Types Used with the M16 Rifle. Defense Technical Information Center, 1988. http://dx.doi.org/10.21236/ada198478.

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Nasiatka, J. Selection and characterization of lead alloys for use in the SDC EM Calorimeter. Office of Scientific and Technical Information (OSTI), 1993. http://dx.doi.org/10.2172/10106455.

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Morris, Kristen D., and Susan P. Ashdown. Exploring the relationship between Lead Users and collaborative orientation in the design of a functional running garment. Iowa State University, Digital Repository, 2017. http://dx.doi.org/10.31274/itaa_proceedings-180814-301.

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