Academic literature on the topic 'Learning with game'
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Journal articles on the topic "Learning with game"
Sutopo, Hadi. "Mobile Game Developing: Math Mobile Game Learning Model." International Journal of Information and Electronics Engineering 7, no. 2 (2017): 62–67. http://dx.doi.org/10.18178/ijiee.2017.7.2.662.
Full textNadir, Hamid. "Learning game design while playing games." Journal of Technology-Integrated Lessons and Teaching 3, no. 1 (2024): 3–20. http://dx.doi.org/10.13001/jtilt.v3i1.8485.
Full textAlonso-Fernandez, Cristina, Cano Ana R., Antonio Calvo-Morata, Manuel Freire, Ivan Martinez-Ortiz, and Baltasar Fernandez-Manjon. "Lessons learned applying Learning Analytics to assess Serious Games." Computers in Human Behavior 99 (September 1, 2019): 301–9. https://doi.org/10.5281/zenodo.3236038.
Full textAllen, Amanda K. "The Hunger Games Game: Exploring Ideology through Game-Based Learning." Lion and the Unicorn 45, no. 3 (2021): 313–19. http://dx.doi.org/10.1353/uni.2021.0027.
Full textLin, Heng-Sheng, Chih-Yun Chiang, Cheng-Wei Huang, Chao-Cian Wu, and Shuo-Jun Hong. "From Gamer to Game Designer." International Journal of Game-Based Learning 15, no. 1 (2025): 1–38. https://doi.org/10.4018/ijgbl.371418.
Full textHanghøj, Thorkild, Sara Hajslund, and Stine Ejsing-Duun. "The challenges of designing learning games: Interviewing professional learning game designers." European Conference on Games Based Learning 16, no. 1 (2022): 263–70. http://dx.doi.org/10.34190/ecgbl.16.1.669.
Full textBennis, Lamyae, and Said Amali. "From Learning Game to Adaptive Ubiquitous Game Based Learning." International Journal of Emerging Technologies in Learning (iJET) 14, no. 16 (2019): 55. http://dx.doi.org/10.3991/ijet.v14i16.10701.
Full textMark, Muhhin, Nael Daniel, Tunnel Raimond-Hendrik, and Norbisrath Ulrich. "Adventure and Quiz Learning Game Based on a Virtual Tour of a Video Game Museum." International Journal of Software Engineering & Applications (IJSEA) 14, no. 1 (2023): 23–37. https://doi.org/10.5281/zenodo.7694982.
Full textAvouris, Nikolaos, and Nikoleta Yiannoutsou. "A Review of Mobile Location-based Games for Learning across Physical and Virtual Spaces." JUCS - Journal of Universal Computer Science 18, no. (15) (2012): 2120–42. https://doi.org/10.3217/jucs-018-15-2120.
Full textLeitão, Rui, J. M. F. Rodrigues, and Adérito Fernandes Marcos. "Game-Based Learning." International Journal of Art, Culture and Design Technologies 4, no. 1 (2014): 63–75. http://dx.doi.org/10.4018/ijacdt.2014010105.
Full textDissertations / Theses on the topic "Learning with game"
Areizaga, Ander. "Programming learning games : Identification of game design patterns in programming learning games." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-17230.
Full textDeRouin-Jessen, Renee. "GAME ON: THE IMPACT OF GAME FEATURES IN COMPUTER-BASED TRAINING." Doctoral diss., University of Central Florida, 2008. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/3142.
Full textFriis, Nicolai. "Computer game based learning - SimComp." Thesis, Norwegian University of Science and Technology, Department of Computer and Information Science, 2005. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-9207.
Full textTÅNGNE, AMILIA, and IRINA DOBROSMYSLOVA. "Higg Index Learning Board Game." Thesis, Högskolan i Borås, Institutionen Textilhögskolan, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-17389.
Full textBlankenship, Jessica. "Machine Learning and Achievement Games." University of Akron / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=akron1590713726030926.
Full textMiles, Jonathan David. "Machine Learning for Adaptive Computer Game Opponents." The University of Waikato, 2009. http://hdl.handle.net/10289/2779.
Full textZagal, José Pablo. "Supporting learning about games." Atlanta, Ga. : Georgia Institute of Technology, 2008. http://hdl.handle.net/1853/24814.
Full textÖhman, Sebastian. "Game mechanics, Role play, and Narrative - Critically learning values through games." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20585.
Full textPatel, Purvag. "Improving Computer Game Bots' behavior using Q-Learning." Available to subscribers only, 2009. http://proquest.umi.com/pqdweb?did=1966544161&sid=3&Fmt=2&clientId=1509&RQT=309&VName=PQD.
Full textBerger, Ulrich. "Learning to trust, learning to be trustworthy." WU Vienna University of Economics and Business, 2016. http://epub.wu.ac.at/4806/1/wp212.pdf.
Full textBooks on the topic "Learning with game"
Ifenthaler, Dirk, Deniz Eseryel, and Xun Ge, eds. Assessment in Game-Based Learning. Springer New York, 2012. http://dx.doi.org/10.1007/978-1-4614-3546-4.
Full textMayer, Brian. Libraries got game: Aligned learning through modern board games. American Library Association, 2010.
Find full text1977-, Harris Christopher, ed. Libraries got game: Aligned learning through modern board games. American Library Association, 2010.
Find full textAprea, Carmela, and Dirk Ifenthaler, eds. Game-based Learning Across the Disciplines. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-75142-5.
Full textDaniela, Linda, ed. Smart Pedagogy of Game-based Learning. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-76986-4.
Full textBarr, Matthew. Graduate Skills and Game-Based Learning. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-27786-4.
Full textWang, Huiwei, Huaqing Li, and Bo Zhou. Distributed Optimization, Game and Learning Algorithms. Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-33-4528-7.
Full textRomero, Margarida, Kimberly Sawchuk, Josep Blat, Sergio Sayago, and Hubert Ouellet, eds. Game-Based Learning Across the Lifespan. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-41797-4.
Full textBook chapters on the topic "Learning with game"
Durlauf, Steven N., and Lawrence E. Blume. "Learning and Evolution in Games: Belief Learning." In Game Theory. Palgrave Macmillan UK, 2010. http://dx.doi.org/10.1057/9780230280847_20.
Full textBecker, Katrin. "Digital Game-Based Learning: Learning with Games." In Choosing and Using Digital Games in the Classroom. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-12223-6_2.
Full textXu, Chong-wei. "Chess-Like Games: A Game Othello." In Learning Java with Games. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-72886-5_20.
Full textSchrader, Claudia. "Serious Games and Game-Based Learning." In Handbook of Open, Distance and Digital Education. Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-19-2080-6_74.
Full textSchrader, Claudia. "Serious Games and Game-Based Learning." In Handbook of Open, Distance and Digital Education. Springer Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-0351-9_74-1.
Full textShiralkar, Shreekant W. "Bidding Game." In IT Through Experiential Learning. Apress, 2016. http://dx.doi.org/10.1007/978-1-4842-2421-2_3.
Full textShiralkar, Shreekant W. "Blindfold Game." In IT Through Experiential Learning. Apress, 2016. http://dx.doi.org/10.1007/978-1-4842-2421-2_4.
Full textShiralkar, Shreekant W. "Arrangement Game." In IT Through Experiential Learning. Apress, 2016. http://dx.doi.org/10.1007/978-1-4842-2421-2_5.
Full textChen, Guanrong, and Yang Lou. "Communications with Learning Errors." In Naming Game. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-05243-0_5.
Full textDabbagh, Nada, Angela D. Benson, André Denham, et al. "Game-based Learning." In SpringerBriefs in Educational Communications and Technology. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-22963-8_6.
Full textConference papers on the topic "Learning with game"
George, Rohan Rockie, and Veena S. "Gamer-Learner: Developing an Engaging Educational Game." In 2024 IEEE International Conference on Teaching, Assessment and Learning for Engineering (TALE). IEEE, 2024. https://doi.org/10.1109/tale62452.2024.10834382.
Full textKumarakrishnan, S., S. Geetha, J. Madhusudanan, and V. Prasanna Venkatesan. "Game-Based Learning Systems." In 2024 International Conference on System, Computation, Automation and Networking (ICSCAN). IEEE, 2024. https://doi.org/10.1109/icscan62807.2024.10894679.
Full textIskandar, Karto, Ferrari Anca Wijaya, Lalu Faishal Aswin, Fenny Tasya Zalsabiella, and Maria Grace Herlina. "Game On: Boosting Early Learning Through Fun Educational Games." In 2024 International Conference on Information Management and Technology (ICIMTech). IEEE, 2024. https://doi.org/10.1109/icimtech63123.2024.10780914.
Full textGupta, Shivam, Nancy Nancy, Priyanshu Kumar Saw, Atul Raj, Amit Kumar, and Kushagra Agrawal. "Developing Game AI for Classic Games Using Reinforcement Learning." In 2024 IEEE 1st International Conference on Green Industrial Electronics and Sustainable Technologies (GIEST). IEEE, 2024. https://doi.org/10.1109/giest62955.2024.10960023.
Full textFlorea, Adrian, Elimelec Burghelea, Delilah Florea, and Arpad Gellert. "MINIGL: GAME AND LEARNING." In eLSE 2015. Carol I National Defence University Publishing House, 2015. http://dx.doi.org/10.12753/2066-026x-15-027.
Full textAtorf, Daniel, Sergius Dyck, and Ehm Kannegieser. "Integrating System-independent Learning Content with the Benefits of Digital Game Based Learning." In Human Systems Engineering and Design (IHSED 2021) Future Trends and Applications. AHFE International, 2021. http://dx.doi.org/10.54941/ahfe1001150.
Full textSilveri, Luana. "THE GAME OF LEARNING! APPROACHING ECOSYSTEMS THROUGH BOARD GAME DESIGN." In International Conference on Education and New Developments. inScience Press, 2022. http://dx.doi.org/10.36315/2022v2end037.
Full textUrsache, Mariana, Savin dorin Ionesi, and Dorin Dan. "GAME BASED LEARNING IN TEXTILE ENGINEERING EDUCATION." In eLSE 2015. Carol I National Defence University Publishing House, 2015. http://dx.doi.org/10.12753/2066-026x-15-273.
Full textBoboc, Andreealarisa, Ivona Stoica, Cristina Niculescuciocan, and Gheorghe Orzan. "GAMIFICATION AND GAME-BASED LEARNING - A SOLUTION FOR ROMANIAN EDUCATION SYSTEM?" In eLSE 2018. ADL Romania, 2018. http://dx.doi.org/10.12753/2066-026x-18-033.
Full textVasilateanu, Andrei, Sebastian Wyrazic, and Bujor ionel Pavaloiu. "A SCIENCE FICTION SERIOUS GAME FOR LEARNING PROGRAMMING LANGUAGES." In eLSE 2016. Carol I National Defence University Publishing House, 2016. http://dx.doi.org/10.12753/2066-026x-16-082.
Full textReports on the topic "Learning with game"
Ennis, Linda. Game-Based Learning: An Instructional Tool. Iowa State University, 2018. http://dx.doi.org/10.31274/cc-20240624-776.
Full textThompson, Michael, and Cynthia Irvine. Active Learning with the CyberCIEGE Video Game. Defense Technical Information Center, 2011. http://dx.doi.org/10.21236/ada547670.
Full textSeshia, Sanjit A., and Alexander Rakhlin. Quantitative Analysis of Embedded Software Using Game-Theoretic Learning. Defense Technical Information Center, 2009. http://dx.doi.org/10.21236/ada538736.
Full textPopovi, Zoran. Engage: A Game Based Learning and Problem Solving Framework. Defense Technical Information Center, 2012. http://dx.doi.org/10.21236/ada562150.
Full textPopovic, Zoran. ENGAGE: A Game Based Learning and Problem Solving Framework. Defense Technical Information Center, 2012. http://dx.doi.org/10.21236/ada564820.
Full textPopovic, Zoran. ENGAGE: A Game Based Learning and Problem Solving Framework. Defense Technical Information Center, 2012. http://dx.doi.org/10.21236/ada564831.
Full textPopovic, Zoran. ENGAGE: A Game Based Learning and Problem Solving Framework. Defense Technical Information Center, 2012. http://dx.doi.org/10.21236/ada564833.
Full textPopovic, Zoran. ENGAGE: A Game Based Learning and Problem Solving Framework. Defense Technical Information Center, 2012. http://dx.doi.org/10.21236/ada568957.
Full textPopovic, Zoran. ENGAGE: A Game Based Learning and Problem Solving Framework. Defense Technical Information Center, 2012. http://dx.doi.org/10.21236/ada570550.
Full textPopovic, Zoran. ENGAGE: A Game Based Learning and Problem Solving Framework. Defense Technical Information Center, 2012. http://dx.doi.org/10.21236/ada573148.
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