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1

Blažíček, Martin. "Live Cinema." Doctoral thesis, Akademie múzických umění v Praze.Filmová a televizní fakulta. Knihovna, 2014. http://www.nusl.cz/ntk/nusl-252308.

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This work provides contextual analysis of contemporary live cinema practise.Based on reflection of selected works by czech artists it points to various aspects of contemporary live cinema practice in context of media and fine arts.
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Gontijo, Rodrigo Corrêa 1974. "Live Cinema : práticas expandidas do cinema experimental." [s.n.], 2013. http://repositorio.unicamp.br/jspui/handle/REPOSIP/284494.

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Orientador: Francisco Elinaldo Teixeira
Dissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Artes
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Resumo: Com mais de dez anos de existência, as performances de Live Cinema apontam para diversos caminhos com o surgimento de novas ideias e experimentações que foram impulsionadas pelo resgate de propostas desenvolvidas ao longo da história do audiovisual. A primeira parte desta pesquisa propõe um retorno às origens do cinema para mapear as produções que se aproximaram do campo de outras artes e desenvolveram narrativas desviantes, herdadas pelo Live Cinema. A segunda parte realiza um levantamento das características das manipulações de imagem em tempo real. Partindo de um foco nos processos fílmicos, aponta os traços recorrentes e padrões repetitivos que procedem de genealogias distintas, oriundas de pensamentos anteriormente experimentados nos campos das artes visuais, artes performáticas, cinema experimental, música e redes telemáticas que, ao se juntar com o Live Cinema, geraram três tendências: Cinema do Banco de Dados, Cinema em Circuito Fechado e Cinema Generativo
Abstract: With over ten years of existence, the performances of Live Cinema indicate different ways with the emergence of new ideas and experiments that were driven by the recurrence of proposals developed over the history of audiovisual. The first part of this research returns to the origins of cinema to bring up the productions that approached to the field of arts, and developed different kinds of narratives, inherited by Live Cinema. The second part conducts a research about the characteristics of image manipulations in real time, and starting from a filmic focus on processes, points out the recurrent and repetitive patterns, that come from different genealogies, thoughts coming from previously experienced in the fields of visual arts, performing arts, experimental film, music and telematic networks. All of them, together with Live Cinema, developed three trends: Database Cinema, Close Circuit Cinema and Generative Cinema
Mestrado
Multimeios
Mestre em Multimeios
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3

Zioga, Polina. "Live brain-computer cinema performance." Thesis, Glasgow School of Art, 2017. http://radar.gsa.ac.uk/5304/.

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Artists have been interested in the human brain’s anatomy and physiology since at least the Renaissance, while in the twentieth century, the technological revolution enabled them to include in their practices methods adopted from the sciences and engineering, like Brain-Computer Interfaces (BCIs). The use of BCIs originates in the 1960s, with musicians, performers and artists being amongst the pioneers in the design of BCI applications. In recent years, after a period of little progress in the field, the introduction of new commercial-grade Electroencephalography (EEG)-based BCIs has led to a phenomenal development of applications across health, entertainment and the arts. At the same time, in the fields of neuroscience and experimental psychology, has emerged a new increasing interest in the mechanisms and processes of the interaction between multiple subjects and their brain-activity, referred to as multi-brain interaction. Although the vast majority of the applications in the arts and entertainment use the brain-activity of a single participant, there are earlier as well as an increasing number of recent examples that involve the simultaneous interaction of more than one participants, mainly in the context of installations, computer games and music performances. This dissertation investigates the use of multi-brain EEG-based BCIs in the context of live cinema and mixed-media performances, which is a rather new field bearing distinct characteristics. Using an interdisciplinary approach, a critical overview of the development of the main BCI hardware, software and modes of interaction is presented and relevant works are examined. The aim is to identify the neuroscientific, computational, creative, performative and experimental challenges of the design and implementation of multi-brain BCIs in mixed-media performances, which leads to the main research question: What might be an effective model for the simultaneous multi-brain interaction of performers and audiences using EEG-based BCIs in the context of live cinema and mixed-media performances? In order to address the main research enquiry, scientific and practice-based methodologies were combined and a new passive multi-brain EEG-based BCI system was developed. The system was further implemented in the context of the research case study, Enheduanna – A Manifesto of Falling, the first demonstration of a live brain-computer cinema performance (CCA Glasgow 29-31 July 2015). This new work enabled for the first time the simultaneous real-time interaction with the use of EEG-based BCIs of more than two participants, including both a performer as well as members of the audience in the context of a mixed-media performance. The analysis of the participants’ data has most interestingly revealed a correlation between the elements of the performance, which they identified as most special, and their indicators of attention and emotional engagement that were increased during the last two scenes, when their brain-activity was interacting with the live visuals, proving the efficiency of the interaction design, the importance of the directing strategy, dramaturgy and narrative structure. Accordingly, the original contributions of the research include the new passive multi-brain EEG-based BCI system, the live brain-computer cinema performance as a new format of performative work and as a complete combination of creative and scientific solutions. This dissertation also presents the new trends in the field, such as hybrid BCIs, the combination with virtual and mixed reality systems, together with future work.
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Delgado, Benjamin Fernando. "The Cinema is Dead. Long Live the Cinema: A Multiple Case Study of the Connection Between Community and Transitional Cinemas." The Ohio State University, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=osu1372777410.

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5

Solis, Israel. "(Re)creating a hero's narrative through music| Different musical landscapes in six live action Batman films." Thesis, The University of Arizona, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=3606914.

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This dissertation uses an interdisciplinary approach that analyzes and compares the film scoring processes of Danny Elfman, Elliot Goldenthal, James Newton Howard and Hans Zimmer in characterizing the fictional hero Batman in film. This is accomplished by applying Classical Hollywood film scoring principles from the golden age of cinema, Juan Chattah's pragmatic and semiotic typologies regarding musical metaphoric expression, and psychology. This amalgamation demonstrates how the aforementioned film composers consider varying structural aspects of their music, i.e., formal design, melodic contour, harmonic gestures, and cadential formulas, in (re)creating and establishing their individual artistic trademarks on a comic book character within canonical and non-canonical storylines. The study includes soundtracks from Tim Burton's Batman and Batman Returns, Joel Schumacher's Batman Forever and Batman & Robin, and Christopher Nolan's Batman Begins and The Dark Knight. The result is an analysis that: 1) enhances what little is known about the music for these films; 2) allows for the recognition of the film scoring creative process behind film sequelization; 3) enhances musical and psychological interpretations of the Batman character; and 4) offers an expansion of Chattah's metaphorical typologies.

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Sathe, Namrata. "You Only Live Once: Bollywood, Neoliberal Subjectivity and the Hindutva State." OpenSIUC, 2020. https://opensiuc.lib.siu.edu/dissertations/1812.

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In 1991, India entered the global market as a liberalized economy when, coerced by the International Monetary Fund, it adopted “structural adjustment” policies. The early period of economic liberalization in India engendered a sense of optimism and forward-looking aspiration in the national imaginary and culture. This faith in novelty and change, for the urban middle-classes, was a result of the increase in incomes in white-collar jobs and the availability of greater choices in the commodity market for consumers. Thirty years later, the fantasy of wealth and abundance that was supposed to transform the country into a thriving superpower is visibly cracking. Social reality has not kept up with the promises afforded by economic liberalization. The increasing wealth gap and the dangerous marriage between neoliberalism and right-wing politics has created public culture of everyday violence, divisiveness, and despair. In this dissertation, I examine how recent mainstream Hindi cinema has responded to India's neoliberal turn. My work is based on the premise that the cinema of the past two decades is a record of social history. The major themes I focus on are the pervasiveness of neoliberal values into everyday life and work and the consequent formation of a neoliberal subjectivity. I also focus on how forms of neoliberal selfhood contend with existing social structures of caste, class, sexuality and religious identity in India. Finally, I lay out the interconnections between the recent rise of Hindu fundamentalism in India, popular cinema and neoliberal culture.
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Carvalho, Alexandre da Silva. "Cinevivo." Universidade de São Paulo, 2010. http://www.teses.usp.br/teses/disponiveis/27/27161/tde-01122010-101126/.

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Esta dissertação tem como objetivo o relato das apresentações de Fluidos, o primeiro projeto realizado no formato CineVivo. Trata-se de uma experiência inédita de longa-metragem realizado ao vivo, com captação, edição e exibição simultâneas. Em diversas locações, atores encenam a história de ficção captada por três câmeras. Essas imagens são transmitidas para a edição em tempo real e a exibição para os espectadores na sala de cinema. As apresentações aconteceram no Centro Cultural São Paulo, no Sesc Pompeia e no CineSESC entre o período de maio de 2009 a maio de 2010. Em anexo, encontram-se o último tratamento do roteiro, o DVD com a versão apresentada no CineSESC e as principais reportagens publicadas na mídia.
The aim of this dissertation is to report the exhibitions of Fluids. This is the first project completed in the format CineVivo. It is a new experience for feature film performed live, with capture, editing and projection simultaneously. At several locations, cast acts the story captured by three cameras that transmit live for realtime editing and projection in the theater. The film was screened at Centro Cultural São Paulo, SESC Pompeia and CineSESC, between May 2009 to May 2010. Attached the last screenplays treatment, DVD with the version presented in CineSESC, and main reports in the media.
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SANTOS, FABIANA CRISPINO. "A CINEMA MADE OF LIVE RED: CINEMATOGRAPHIC STRATEGIES THAT ARE FEATURES OF FILMMAKER PEDRO ALMODÓVAR S WORK." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2008. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=11947@1.

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PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO
O objetivo desta pesquisa é uma análise das estratégias cinematográficas que são marcas específicas da obra do diretor espanhol Pedro Almodóvar, especialmente no que se refere às zonas de cruzamento cultural que evidenciam novas formas do posicionamento do sujeito no mundo. Para isto, realiza-se um desdobramento de certos elementos presentes na fonte primária selecionada, o recorte principal de trabalho: o último longa-metragem lançado no mercado internacional, Volver (2006). O estudo é baseado em três discussões que serão também o foco de cada capítulo: as diferenças no tratamento do tempo e na experimentação das esferas temporais; a remodelação da divisão alta arte / cultura de massa e da matriz genérica do melodrama; e finalmente, a construção do espaço fílmico e de representação das cidades.
The main objective of this research is to analyze the cinematographic strategies that are features of filmmaker Pedro Almodóvar s work. Specifically, our aim will be the relations of the cultural intersection zones that reveal new ways in which one lives in the contemporary world. For that matter, this study creates a discussion of various elements present in the primary source: the last film by Almodóvar released in the international market, Volver (2006). This dissertation is based on three points that are also the main focus of each chapter: the first being the different forms of dealing and experimenting with the notion of time; the second, the reconfiguration of the melodrama and the high art / mass culture division; and finally the third, the spacial construction of the film and the representation of the city.
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Whitby, Richard. "The arena spectacular from 'Ben Hur Live' to 'Isles of Wonder' : adaptation, post-cinema and the postcivil." Thesis, Birkbeck (University of London), 2016. http://bbktheses.da.ulcc.ac.uk/216/.

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What is an ‘arena spectacular’ and why has this genre of live entertainment gained international popularity in the twenty-first century? This study looks at three arena spectaculars: Ben Hur Live, Batman Live and Walking with Dinosaurs Live – all adapted from film or TV productions and performed in London’s O2 Arena between 2007 and 2012. I contextualise the shows with the work of Cirque du Soleil, the Millennium Dome and the city of Las Vegas. However, I argue that the format reached its fullest expression in Britain with the opening ceremony to the London 2012 Olympics, Danny Boyle’s Isles of Wonder. This study proposes that there are specific affective and economic factors within neoliberal and post-cinematic society that make the spatialised, live and ‘unmediated’ performance of a known image or hypertext into an attractive commodity. The arena spectacular should be understood via post-cinematic image-making and the fluidity with which images move from screen, to site and back will be explored here as a commercial process of ‘remediation’. An aggregate of older devices and media that seems to be defined in heterotopic contradistinction to a digital media regime, this format can be explained through contemporaneous qualities of public space, immaterial labour, government and consumption. This analysis is an attempt at grasping the ‘offer’ of these products – through their advertising, merchandise and the shows themselves. What is their affordance; what experiences do they allow and how does this benefit both consumers and producers? Despite their economic and cultural marginality, perhaps these entertainment productions can be seen in some ways as archetypal products of the early twenty-first century.
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Rodrigues, Alexandre Coronato. "Live cinema: narrativas de autoria coletiva em tempo real: da fase poética subjetiva a produção de narrativas objetivas." Pontifícia Universidade Católica de São Paulo, 2015. https://tede2.pucsp.br/handle/handle/18177.

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This study aims to understand the current state of the production processes of collective narratives in real-time and identify a different way, not yet experienced, to create Live Cinema pieces. Therefore, it starts from the narrative concept definition supported by the philosophical theories of Rolland Barthes and Walter Benjamin added to the aesthetic theories of digital media of Lev Manovich, the analysis of the types of cinematographic narratives of André Parente and authorship concept discussion according to researchers Lucia Santaella, Arlindo Machado and Antonio Miranda. From these definitions we identified the structural parameters of contemporary digital storytelling, which allowed the analysis of four current examples of collective production of stories in real time, distinguishing them as the kind of narrative created and the depth of the collective participation in its creation. As a result, this paper presents the specification of production real-time collective narratives system, which proves the discovery revealed by analysis and points the universe of possibilities that arise with the advent of digital technologies of information processing
Este estudo busca compreender o estado atual dos processos de produção de narrativas coletivas em tempo real e identificar uma forma diferente, ainda não experimentada, de criação de Live Cinema. Para tanto, parte-se da definição do conceito de narrativa apoiado nas teorias filosóficas de Rolland Barthes e Walter Benjamin somada às teorias estéticas sobre a mídia digital de Lev Manovich, da análise dos tipos de narrativas cinematográficas de André Parente e da discussão do conceito de autoria segundo os pesquisadores Lucia Santaella, Arlindo Machado e Antonio Miranda. A partir destas definições identificou-se os parâmetros estruturais das narrativas digitais contemporâneas, que permitiram a análise de quatro exemplos atuais da produção coletiva de histórias em tempo real, diferenciando-os quanto ao tipo de narrativa criada e a profundidade da participação coletiva em sua criação. Como resultado, este trabalho apresenta a especificação de um sistema coletivo de produção de narrativas em tempo real, que comprova a descoberta revelada pela análise e aponta o universo de possibilidades surgidas com o advento das tecnologias digitais de processamento da informação
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Büscher, Barbara. "Live Electronic Arts und Intermedia : die 1960er Jahre." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2010. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-39497.

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Die in der Geschichte der Künste als Neoavantgarde der frühen 1960er Jahre bezeichneten Entwicklungen der Grenzüberschreitung und Prozessorientierung bilden in exemplarischen Analysen das Zentrum des Gegenstandsbereichs dieser Arbeit. Sie umfassen sowohl die grundlegenden Innovationen, die - von John Cages Ideen und Konzeptionen angestoßen – die Arbeit der Komponisten/Performer der Live Electronic Music prägten, wie die Erweiterung der künstlerischen Materialien und Veränderung der Verfahren der Bildenden Kunst seit Happening und Fluxus. Sie umfassen die minimalistischen Verschiebungen des Verständnisses von Körper-Bewegung und Objekten in der Tanz/Performance vor allem der New Yorker Judson Dance Group und die performative Erforschung der Grundlagen von Kino/Film-Wahrnehmung im Expanded Cinema. An diesen drei Bereichen wird eine doppelte historische Bewegung aufgezeigt: zum einen die des Durchstreichens, Verschiebens, Ersetzens konventionalisierter Parameter und Wert-Hierarchien; zum anderen eine durch den Entwicklungsschub technischer Medien und deren Auswirkungen auf Gesellschaft und Wahrnehmung angestoßenes Interesse an der Verbindung von Kunst und Medien. Eine wichtige Schnittstelle dieser Entwicklungen manifestiert sich in den Aufführungen der inzwischen legendären Nine Evenings: Theatre and Engineering, die 1966 in New York stattfanden. Die Analyse dieses Ereignisses, des Arbeitsprozesses, der ihm vorausging und an dem in gleicher Weise Künstler und Ingenieure beteiligt waren, wie der einzelnen Performances bildet einen Ausgangspunkt dieser Untersuchung. Dass Systemtheorie und Kybernetik als Denkmodelle für die Kunstproduktion erschlossen werden sollten, lässt sich nicht nur anhand der Manifestationen dieses Ereignisses zeigen, sondern auch anhand der Analyse zeitgenössischer Diskurse im Kunstfeld nachweisen. Live Electronic Arts heißt in diesem Zusammenhang: das unmittelbar (aktuell) vorgeführte Handeln mit technischen Medien in einer performativen Anordnung. Diese Verbindung wird von den Künstlern selbst als Mensch/Maschine-Kopplung verstanden – der Konstruktionsprozess wird zu einem wesentlichen Bestandteil künstlerischer Strategie. Der Einbezug zeitgenössischer Technologien wird so nicht als Frage nach der Neuartigkeit von Darstellungsmodi relevant, sondern als eine Frage nach Prozessen des Regelns, Steuerns und der Signalübertragung (control&communication) – also nach den Prozessen, die das Agieren mit ihnen strukturieren. Ausgehend von den Nine Evenings und der an ihnen beteiligten Künstler – Musiker, Tänzer und Choreographen sowie Bildende Künstler und Filmemacher – widmet sich die Arbeit in detaillierter Untersuchung den Versuchsreihen der einzelnen Künstler, denen die experimentellen Performances zugerechnet werden können. Sie zeigt für alle drei Bereiche – Live Electronic Music, die performativen Praktiken der Judson Dance Group und Expanded Cinema – unter welchen Bedingungen, ein Interesse und die Arbeit an der Kopplung von Körper-Bewegung und technischen Systemen entstand
The developments of transgression and process-orientation, which in art history are designated as the Neo-Avantgarde of the early 1960s, form the central subject of this text with its exemplary analyses. They involve the fundamental innovations, which - initiated by John Cage's ideas and concepts - characterised the work of the composers/performers of Live Electronic Music, as well as the expansion of artistic materials and the modification of art's techniques since Happening and Fluxus. They also cover the minimalistic shifts in the understanding of bodily movement and objects above all in the dance/performance of the New York based Judson Dance Group and the performative investigation of the foundations of cinema/film perception in the Expanded Cinema. A twofold historical movement is illustrated in these three areas: on the one hand, the movement of cancellation, postponement, substitution of conventional parameters and value hierarchies; on the other, one of interest in the connection between art and the media triggered by the thrust of development in the technological media and their effects on society and perception. An important point of intersection of these developments manifests itself in the performances of the since legendary Nine Evenings: Theatre and Engineering, which took place in New York in 1966. The analysis of this event, of the process of work that preceded it and which involved artists and engineers in equal measure, as well as of the individual performances forms the basis of this investigation. That system theory and cybernetics should be developed as a working hypothesis for art production can be demonstrated not only through manifestations of this event, but also through contemporary discourses in the field of art. In this context, Live Electronic Arts means the immediately (currently) performed action in a perfomative configuration using technological media. The artists themselves understand this relation as an interconnection of human being and machine. The process of construction becomes an essential component of the artistic strategy. The inclusion of contemporary technologies becomes relevant not as a question about the novelty of the modes of representation, but as a question about the processes of structuring, regulating and the transmission of signals (control & communication), thus about processes that structure the performance with these technologies. Beginning with the Nine Evenings and the participating artists (musicians, dancers, choreographers, as well as visual artists and film makers), this text provides a detailed investigation into the series of experiments of the individual artists, to which the experimental performances can be attributed. It demonstrates for all three areas (Live Electronic Music, the perfomative practices of the Judson Dance Group, and Expanded Cinema) under what circumstances interest in and work on the interconnection of bodily movement and technological systems arose
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Hales, Christopher. "Rethinking the interactive movie : a practical investigation demonstrating original and engaging ways of creating and combining 'live action' video segments under audience and/or computer control." Thesis, University of East London, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.532628.

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Júnior, Jair Sanches Molina. "Cinema ao vivo e experiências audiovisuais em tempo real." Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/27/27161/tde-07112017-152733/.

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Refletir sobre as experiências com imagens e sons em tempo real é pensar em uma ampla gama de possibilidades e experiências pela humanidade, desde os tempos mais remotos. Pelo fato dessas experiências audiovisuais em tempo real serem numerosas no tempo e no espaço, e já amplamente citada em diferentes estudos, esta apresentação tem por objetivo realizar um recorte mais restrito às experiências audiovisuais em tempo real no campo cinematográfico contemporâneo: uma arte, meio e processo em expansão que culmina na existência de um fenômeno semiótico, realizado principalmente através de modos experimentais com a presença do(s) autor(es) concebendo a experiência audiovisual, conjuntamente ao aparato tecnológico e ao público, todos participantes da criação e exibição da obra audiovisual no mesmo tempo em que ela ocorre, em transmissão direta para a tela de cinema, monitores, telas digitais ou espaços arquitetônicos. Com base em obras audiovisuais realizadas entre 2007 a 2017 desenvolveremos uma reflexão e análise das poéticas e técnicas das experiências audiovisuais em tempo real, de maneira a compreender com um olhar mais atento as possibilidades criativas e contribuir com a reflexão sobre estes formatos do audiovisual contemporâneo, cujos meios e processos estão em contínua expansão de suas fronteiras. Em estética do cinema, esta pesquisa segue em continuidade aos estudos e práticas do cinema experimental e em sua vértice ao cinema expandido.
Reflecting about real-time imagery and sounds experiences is thinking about a wide range of possibilities and experiences for humanity, from the earliest times. Because the real-time audiovisual experiences are numerous in time and space, and already widely quoted in different studies, this presentation aims to make a more restricted cut-off to real-time audiovisual experiences in the contemporary cinematographic field: an art, medium and an expanding process that culminates in the existence of a semiotic phenomenon, performed mainly through experimental modes with the presence of the author(s) directing the audiovisual experience in real-time, together with the technological apparatus, the cast, and the public, all participants in the creation and exhibition of the audiovisual work at the same time as it occurs, in direct transmission to the cinema screen, monitors, digital screens or architectural spaces. Based on audiovisual works carried out between 2007 and 2017 we will develop a reflection and analysis of the poetics and techniques of audiovisual experiences in real-time, in order to understand with a closer look the creatives possibilities in live cinema and contribute with reflection on these forms of the contemporary audiovisual, whose means and processes are in continuous expansion of its borders. In aesthetics of the cinema, this research follows in continuity to the studies and practices of the experimental cinema, and in its vertex to the expanded cinema.
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Silva, Alex Ricardo Chagas Vieira. "De No tempo das diligências a Fox News Live - as estruturas audiovisuais inconscientes do western presentes nas representações televisivas." Universidade de São Paulo, 2007. http://www.teses.usp.br/teses/disponiveis/27/27153/tde-11052009-121108/.

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A identificação e a exploração de alguns dos elementos fundamentais da linguagem audiovisual, ainda em seus primórdios, permitem sugerir que esses mesmos traços estejam presentes no chamado modo cultural ocidental de produção telejornalística da atualidade. É provável que, a partir do cinema mudo, certos padrões imagéticos tenham sido criados e que, nos anos 30, quando finalmente houve a possibilidade técnica de se fazer um filme, sincronizá-lo com uma banda sonora e exibi-lo para grandes platéias, elas tenham se cristalizado como estruturas audiovisuais, as quais permanecem, em sua essência, na produção dos programas jornalísticos do início deste século. A análise de uma obra cinematográfica do período áureo dos anos 30, quando a narrativa fílmica já tinha consolidado o uso do som e da imagem como matérias-primas de sua linguagem o western No Tempo das Diligências (Stagecoach, 1939) , servirá como base para a pesquisa realizada posteriormente com o telejornal Fox News Live, do canal de televisão Fox News Channel; isto possibilitará a verificação das construções audiovisuais do cinema e sua conseqüente permanência como estruturas sonoro-imagéticas na televisão, portanto, estruturas discursivas inconscientes.
The identification and exploitation of some of the audio-visual languages fundamental elements, by studying its origins, will allow us to suggest that these same remains are still present in the so-called Western cultural mode of news production nowadays. Probably, since the silent motion pictures, some visual imagery have been created and, therefore, in the 1930s, when finally there were technical possibilities to film a motion-picture, synchronize it with a sound stripe and exhibit it to large audiences, these patterns have been consolidated as audio-visual structures, which still endure, in essence, in news programming production at the beginning of this century. The analysis of a movie from 1930s golden period, when the filmic narrative had already solidified the use of sounds and images as commodities of its own language the western Stagecoach(1939) , it will function as a basis for the research carried out, later on, with Fox News Live, which is broadcasted by Fox News Channel; this investigation will permit the verification of some audio-visual constructions in cinema, besides its resulting permanence as sound-imagery structures in television, consequently, unconscious structures of discourse.
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Amalou, Quentin. "Vivre et laisser mourir : Le ciné-concert et ses publics sour le regard des sciences sociales." Thesis, Avignon, 2017. http://www.theses.fr/2017AVIG1171/document.

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Cette thèse présente les résultats d’une recherche portant sur les ciné-concerts (séance decinéma accompagnée musicalement en direct par un ou plusieurs musiciens) et ses publics.À l’aide d’une analyse sur les relations qu’entretiennent musique et cinéma et d’un examendes circonstances de la naissance des ciné-concerts aux alentours des années 1980, ce travails’attache à montrer comment le ciné-concert devient un mythe au sens où l’entend RolandBarthes élaboré autour de deux promesses : le ciné-concert est une plongée au cœur del’histoire du cinéma et une expérience spectatorielle inédite pour les publics. À partir d’uneréflexion sur les liens qu’entretient le ciné-concert avec le développement numérique dessalles de cinéma, nous comprendrons comment, tout en étant une expérience qui prend sesracines dans le passé du cinéma, c’est d’une expérience nouvelle de spectateur qu’il estquestion. Enfin, nous analyserons les liens qu’entretient cet événement avec la cinéphilie,avec la mélomanie, et enfin comment son inscription à l’éventail des pratiques culturellesparticipe au brouillage des frontières symboliques de la légitimité culturelle
This thesis presents the results of a research about film-concerts (a movie screening wherethe music is played live by one or many musicians) and its audiences. Through an analysisof the relationship between music and cinema as well as a study of the conditions of theemergence of the film-concert around the year 1980, this work shows how the film-concertbecame a myth as per Roland Barthes’ definition. The myth is built around two promises:the film-concert allows the audience to dive into the history of cinema as well as being abrand new cultural experience. Starting from a reflection about the links between filmconcertand the digitalization of cinema, the work will show how, while this event takes itsroots from the origin of cinema, it is a new experience for the audience. Then, we willanalyze how film-concert modifies the relationship between an audience member andcinema as well as his relationship with concert and the orchestra to finally show going tofilm-concerts modifies the symbolic boundaries of cultural legitimacy
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Kourtoglou, Zoi. "THE BIOPOLITICS OF DOMESTIC WORK AND THE CONSTRUCTION OF THE FEMALE 'OTHER' : REIMAGINING SPACES, LABOR, AND REPRESENTATIONS OF LIVE-IN DOMESTIC WORKERS IN FILM." Thesis, Stockholms universitet, Filmvetenskap, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-149493.

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Representations of female characters in cinema have the effect of othering the female in front of the viewer’s gaze. Women’s characters are constructed along the lines of their gender and race difference. In this paper I focus entirely on the character of the woman domestic worker in four films: Ilo Ilo, The Second Mother, The Maid, and At Home. The paper aims to provide a different reading of this mostly trivialized character and rethink its otherness by pinpointing it in biopolitical labor and homes of biopower, namely of affect and oppression. I am interested in how labor can reconfigure the domestic space to a heterotopia, or what I call a ‘heterooikos’, which is the space occupied by the other. Finally, I will attempt an analysis that reimagines otherness captured by cinema, by locating, in the film text, techniques of resistance as a countersuggestion to techniques of character identification. My aim is to provide a different way to interact with subaltern subjects in film by recognizing otherness as part of an ethical response.
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Robinson, Jason. "Resolution." VCU Scholars Compass, 2011. http://scholarscompass.vcu.edu/etd/2475.

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This paper is an exploration of the concepts and motivations behind the video installation and performance that made up my MFA Thesis Exhibition. My primary interest as a filmmaker is in the “invisible art” of editing. In my practice I employ iconic imagery such as old home movies and classic Hollywood films, as my source material. This “found footage” is deconstructed, drastically altered, and reassembled into a new movie that tells my story while still maintaining the memory of the original images. My process and philosophy concerning the salvage and repurposing of video is analyzed and discussed. I also examine my experience in translating video editing into a live improvisational performance.
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Gailleurd, Céline. "Survivances de la peinture du XIXe siècle dans le cinéma italien des années 1910 : la peinture aux origines du cinéma ?" Thesis, Aix-Marseille 1, 2011. http://www.theses.fr/2011AIX10227.

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Cette étude centrée sur le cinéma italien propose de décrire les liens prolifiques et complexes qui se sont noués entre la peinture du XIXe siècle, européenne et surtout italienne, et les films italiens allant de 1905 (La Presa di Roma, Alberini) à 1920 (La serpe, Roberti). Du filon historique aux mélodrames des dive, de la figuration enthousiaste de l’Histoire, au lyrisme de la passion amoureuse, un effet pictural hante les images cinématographiques qui portent en elles « le ferment d’un tableau possible » (Eric Rohmer). Il s’agira donc de penser les formes de partage entre cinéma et peinture, suivant l’étude iconographique de motifs (gestes, postures, décors, accessoires) et d’éléments formels (composition, cadre, échelle des plans, montage) ouvrant sur la question des styles, que le cinéma prolonge et altère : néoclassicisme, académisme, orientalisme, préraphaélisme, symbolisme, Art Nouveau. Ces notions d’esthétique permettent un rapprochement entre l’histoire de l’art et l’histoire du cinéma, et ouvrent sur la question de la survivance des images. Au moment où l’on enregistre sa disparition en faveur de l’abstraction, la peinture figurative du XIXe siècle persiste, se prolonge, et survit au cinéma. En retour, le cinéma italien des années 1910 tire une part de sa vitalité d’une matière picturale qui appartient déjà au passé. Cette recherche met ainsi à jour une série de questions permettant à la fois de revisiter un pan de l’histoire du cinéma italien, peu étudié en France, et plus largement de penser la relation du cinéma aux autres arts
This study centers around Italian cinema and proposes to describe the prolific and complex connections that developed between 19th century painting (European and mostly Italian) and the Italian films from 1905 (La Presa di Roma, Alberini) to 1920 (La Serpe, Roberti). From the historical inspiration to the dive melodramas, from the enthusiastic portrayal of History to the lyricism of passionate love, a pictorial effect haunts these cinematographic images in which can be found « the seed of a possible painting » (Eric Rohmer). Therefore, one needs to reflect on what cinema and painting share, following the iconographical study of figurative (gestures, postures, scenery, props) and formal elements (composition, frame, field size, editing) that lead to the question of the styles that the cinema prolongs and alters : neoclassicism, academism, orientalism, pre-Raphaelitism, symbolism, Art Nouveau. These aesthetic ideas allow for a convergence between the history of art and the history of cinema, which opens the question of the images' survival. At a time when 19th century figurative painting was being replaced by abstract art, it persisted and survived in cinema. In return, Italian cinema of the 1910s drew part of its vitality from pictorial material that already belonged to the past.Thus, this research brings to light a series of questions that allow for both a revisitation of a rarely studied period of the history of Italian cinema and more generally to reflect upon the relationship between cinema and other artforms
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Kent, Lynne. "Breaking the Fifth Wall: Enquiry into Contemporary Shadow Theatre." Queensland University of Technology, 2005. http://eprints.qut.edu.au/16147/.

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Practising Shadow Theatre in the West today means to subvert the predominantly negative view of shadow in the Western psyche, to transcend the faintly racist notion of shadow theatre as the quaint practice of traditional people of the East and to contend with the dominant influences of the electronic media on this once powerful and popular art form. This research is through creative practice in the form of the production, Cactus. This performance investigates the use of the screen in contemporary Shadow Theatre and the optimisation of the live theatrical experience. The performance also seeks to integrate mediatized and non-mediatized performance through the combination of live performance and projected images. My research is a social constructivist process to creative practice as research using a pluralistic approach including elements of action research and autobiography. The literature included for review in this study includes work by Brook, Grotowski, Auslander, Sontag, and Schechner. The literature analysis and previous training with Italian company, Teatro Gioco Vita, served to inform the application of my theories as praxis. The central question of this research project is: How can I break the fifth wall (which is the screen) in shadow theatre performance? Subsidiary questions are: How can we harness the advantages of both mediatized and non-mediatized performance to produce a contemporary shadow theatre form catering to the needs of a twenty-first century audience? How can I optimize the live theatrical experience? What is contemporary Shadow Theatre?
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Ruffles, Tom. "Life after death in the cinema." Thesis, University of East Anglia, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.395148.

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Life after Death is a significant theme in cinema but one which has not been scrutinised to any great- extent. This research focuses on depictions on, film of, in F. W. H. Myers's phrase, "Human Personality and its Survival of Bodily Death". It includes such topics as apparitions, hauntings, mediumship, representations of Heaven, angels Near Death Experiences, possession and poltergeist phenomena: in short, the multifarious ways in which the dead interact with the living. The research begins with a historical perspective, outlining the development of pre-cinematic technology for `projecting' phantoms, and also literary antecedents, particularly the Gothic. The ways in which these approaches fed into early ghost cinema are discussed and English-language sound films are examined thematically. Finally, six of-the most significant have been selected for more detailed analysis. Excluded from consideration are vampires (who have not achieved a full post-mortem state), reanimation films (by definition the body is not dead and often only rudimentary, if any, personality can be said to have survived), and what can loosely be described as It Came From Hell' films in which a generalised diabolic force is at work. Films dealing with reincarnation, in which in any case the personality is often lost in the transition to a new body, have been left out on grounds of space.
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Vandorpe, Dries. "The Archaeology of Liveness." The Ohio State University, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=osu1430786242.

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Garboan, Adriana. "Traçage de contenu vidéo : une méthode robuste à l’enregistrement en salle de cinéma." Thesis, Paris, ENMP, 2012. http://www.theses.fr/2012ENMP0097/document.

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Composantes sine qua non des contenus multimédias distribués et/ou partagés via un réseau, les techniques de fingerprinting permettent d'identifier tout contenu numérique à l'aide d'une signature (empreinte) de taille réduite, calculée à partir des données d'origine. Cette signature doit être invariante aux transformations du contenu. Pour des vidéos, cela renvoie aussi bien à du filtrage, de la compression, des opérations géométriques (rotation, sélection de sous-région… ) qu'à du sous-échantillonnage spatio-temporel. Dans la pratique, c'est l'enregistrement par caméscope directement dans une salle de projection qui combine de façon non linéaire toutes les transformations pré-citées.Par rapport à l'état de l'art, sous contrainte de robustesse à l'enregistrement en salle de cinéma, trois verrous scientifiques restent à lever : (1) unicité des signatures, (2) appariement mathématique des signatures, (3) scalabilité de la recherche au regard de la dimension de la base de données.La principale contribution de cette thèse est de spécifier, concevoir, implanter et valider TrackART, une nouvelle méthode de traçage des contenus vidéo relevant ces trois défis dans un contexte de traçage de contenus cinématographiques.L'unicité de la signature est obtenue par sélection d'un sous-ensemble de coefficients d'ondelettes, selon un critère statistique de leurs propriétés. La robustesse des signatures aux distorsions lors de l'appariement est garantie par l'introduction d'un test statistique Rho de corrélation. Enfin, la méthode développée est scalable : l'algorithme de localisation met en œuvre une représentation auto-adaptative par sac de mots visuels. TrackART comporte également un mécanisme de synchronisation supplémentaire, capable de corriger automatiquement le jitter introduit par les attaques de désynchronisation variables en temps.La méthode TrackART a été validée dans le cadre d'un partenariat industriel, avec les principaux professionnels de l'industrie cinématographique et avec le concours de la Commission Technique Supérieure de l'Image et du Son. La base de données de référence est constituée de 14 heures de contenu vidéo. La base de données requête correspond à 25 heures de contenu vidéo attaqué, obtenues en appliquant neuf types de distorsion sur le tiers des vidéo de la base de référence.Les performances de la méthode TrackART ont été mesurées objectivement dans un contexte d'enregistrement en salle : la probabilité de fausse alarme est inférieure à 16*10^-6, la probabilité de perte inférieure à 0,041, la précision et le rappel sont égal à 93%. Ces valeurs représentent une avancée par rapport à l'état de l'art qui n'exhibe aucune méthode de traçage robuste à l'enregistrement en salle et valident une première preuve de concept de la méthodologie statistique développée
Sine qua non component of multimedia content distribution on the Internet, video fingerprinting techniques allow the identification of content based on digital signatures(fingerprints) computed from the content itself. The signatures have to be invariant to content transformations like filtering, compression, geometric modifications, and spatial-temporal sub-sampling/cropping. In practice, all these transformations are non-linearly combined by the live camcorder recording use case.The state-of-the-art limitations for video fingerprinting can be identified at three levels: (1) the uniqueness of the fingerprint is solely dealt with by heuristic procedures; (2) the fingerprinting matching is not constructed on a mathematical ground, thus resulting in lack of robustness to live camcorder recording distortions; (3) very few, if any, full scalable mono-modal methods exist.The main contribution of the present thesis is to specify, design, implement and validate a new video fingerprinting method, TrackART, able to overcome these limitations. In order to ensure a unique and mathematical representation of the video content, the fingerprint is represented by a set of wavelet coefficients. In order to grant the fingerprints robustness to the mundane or malicious distortions which appear practical use-cases, the fingerprint matching is based on a repeated Rho test on correlation. In order to make the method efficient in the case of large scale databases, a localization algorithm based on a bag of visual words representation (Sivic and Zisserman, 2003) is employed. An additional synchronization mechanism able to address the time-variants distortions induced by live camcorder recording was also designed.The TrackART method was validated in industrial partnership with professional players in cinematography special effects (Mikros Image) and with the French Cinematography Authority (CST - Commision Supérieure Technique de l'Image et du Son). The reference video database consists of 14 hours of video content. The query dataset consists in 25 hours of replica content obtained by applying nine types of distortions on a third of the reference video content. The performances of the TrackART method have been objectively assessed in the context of live camcorder recording: the probability of false alarm lower than 16 10-6, the probability of missed detection lower than 0.041, precision and recall equal to 0.93. These results represent an advancement compared to the state of the art which does not exhibit any video fingerprinting method robust to live camcorder recording and validate a first proof of concept for the developed statistical methodology
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Pozzobon, Patrizia. "L’industria musicale e la musica classica nello scenario dei media digitali." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2021. http://amslaurea.unibo.it/23558/.

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La musica classica ha sempre fatto parte del mondo dell’intrattenimento fino ai giorni nostri. In epoca contemporanea però, con l’evoluzione tecnologica, questa ha perso sempre più popolarità fino a essere considerata di nicchia o adatta solo a un certo tipo di persone, con un alto livello di cultura o sofisticate. Questa viene anche percepita difficile l’attenzione richiesta e la complessità considerata non accessibile a tutti. Le industrie culturali oggi devono affrontare problemi di monetizzazione del proprio mercato molto più che in precedenza, a causa delle nuove piattaforme digitali, dei nuovi media e del cambiamento della fruizione del prodotto culturale. La volatilità del prodotto e il cambiamento delle pratiche sociali hanno portato a nuove strategie per ottenere un ritorno degli investimenti e degli sforzi di produzione. L’aumento pervasivo dell’utilizzo di internet e dei social media richiede nuove tecniche per contrastare la pirateria digitale, la percezione delle persone e con il loro coinvolgimento. Dopo una panoramica sul funzionamento e le problematiche dell'industria musicale, viene analizzato l'ambito della musica classica come genere di nicchia, con le sue caratteristiche e pratiche peculiari, con uno sguardo all’Italia. Dopo un confronto, viene esaminato cosa è cambiato nell’era digitale e se la musica classica è riuscita a utilizzare nuove strategie, ad adattarsi alle novità del settore e del pubblico, osservando alcune realtà internazionali rilevanti. Nell’ultima parte si prende in considerazione il periodo della pandemia di covid-10 iniziata nel 2020 e si osserva quali problematiche sono emerse e come ha reagito il settore, concentrandosi soprattutto sull’ambito della musica dal vivo e sul contesto italiano. Si conclude quindi con delle considerazioni sull’efficacia delle strategie adottate e sull’impatto positivo che hanno avuto i media digitali per promuovere la musica classica dovuto alla spinta tecnologica causata dalla pandemia.
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Lau, Lik-wing Raymond. "A Cinema(tic City)walk." Hong Kong : University of Hong Kong, 1999. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25947850.

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Fancher, Patricia Jean. "Life through the lens cyborg subjectivity in cinema /." Connect to Electronic Thesis (CONTENTdm), 2009. http://worldcat.org/oclc/457040064/viewonline.

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Nolan, William Downing Eric. "Capturing life zoological gardens and the emergence of cinema /." Chapel Hill, N.C. : University of North Carolina at Chapel Hill, 2008. http://dc.lib.unc.edu/u?/etd,1887.

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Thesis (Ph. D.)--University of North Carolina at Chapel Hill, 2008.
Title from electronic title page (viewed Dec. 11, 2008). "... in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of English and Comparative Literature." Discipline: English; Department/School: English.
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Quintero, Christian. "Creating Creators Cinema Project: Transforming Lives through the Arts." Digital Commons at Loyola Marymount University and Loyola Law School, 2019. https://digitalcommons.lmu.edu/etd/900.

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This work centered on the Creating Creators Cinema Project (CCCP), a for-profit organization that works with K-12 school districts in California to integrate student filmmaking into core subjects. The qualitative case study documented the experiences of CCCP’s founders, the teaching artists who mentor filmmaking youth, and the students participating in year-long projects, providing a “thick description” of the creation, implementation, and impact of the program in a high school setting. The research addressed the dearth of arts programs in urban schools and their connection to representation in arts fields, particularly filmmaking. The study utilized three frameworks: Critical Pedagogy, Constructivism, and Situated Learning Theory to analyze data about pedagogical approaches and impact in the personal and professional lives of those involved in the project. Findings revealed participants in CCCP challenge traditional schooling practices and create a professional identity for students in the program. This study affirmed the importance of arts education in student lives and identifies how arts is a transformative vehicle for students and educators.
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Rice, Thomas. "Life after Birth : the Klan and cinema, 1915-1928." Thesis, University College London (University of London), 2007. http://discovery.ucl.ac.uk/1445030/.

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"Life after Birth" considers the relationship between the Ku Klux Klan and cinema during the 1920s, highlighting how the Klan used, produced and protested against film in order to recruit members, generate publicity, and define itself as a traditional Protestant American organisation. In my opening chapter I reassess the significance of The Birth of a Nation in the development of the Klan, and introduce a number of other overlooked films, such as The Face at Your Window that Kleagles (Klan recruiters) used after 1920. In the second chapter, I consider the discourses between the Klan and the film industry, assessing the Klan's protests against individual films, such as Chaplin's The Pilgrim (1923). I show how the opportunistic Klan redefined popular conservative discourses around film, Hollywood and cinema exhibition in order to generate publicity, and to define itself against what it perceived as an immoral 'foreign' industry. After considering how the Klan and the film industry addressed each other on a discursive level, I then question how this relationship was extended onto film. In chapter three I consider how the industry presented the Klan, and question what these films reveal about the industry's attitude towards race, ethnicity, and its own role in modern society. Chapter four uncovers a series of independent films produced by the Klan. I explore the ways in which the Klan represented itself through film, and through the publicity and exhibition contexts in which these films were shown. Using extensive primary research, I chart an unknown history of Klan film production and exhibition, and highlight the problems faced by independent Klan film enterprises. In the final chapter, I consider the decline of the Klan after 1925, through a close examination of the Klan's continued engagement with cinema. My thesis offers insights into the film industry, non-theatrical exhibition, censorship, and also racial attitudes within America. This interdisciplinary work, using archives previously unaccessed by cinema scholars, extends our knowledge of this crucial and overlooked moment in social and political culture and in American cinema history.
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Trindade, Tânia Sofia de Matos Antunes Ferreira. "The interpenetration of art and life in the film comedies of Woody Allen (1972-1998)." Master's thesis, Universidade de Aveiro, 2006. http://hdl.handle.net/10773/8959.

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Mestrado em Estudos Ingleses
A presente dissertação tem como objectivo investigar a inter-relação da arte e da vida nas comédias de Woody Allen, incidindo particularmente no período compreendido entre 1972 e 1998. Este trabalho analisa o papel de Woody Allen enquanto auteur, a importância da fantasia na sua obra e a sua relação com a realidade, a forma como as suas raízes Judaicas influenciaram a sua concepção de arte, o abismo entre Woody Allen e a indústria cinematográfica americana e a complexa relação estabelecida entre o verdadeiro Woody Allen e a sua persona. A tese é composta pelo estudo de filmes particularmente relevantes no que diz respeito à temática arte/vida, por uma lista bibliográfica, por uma filmografia do autor (Woody Allen) e por uma lista de filmes de outros autores igualmente importantes para o estudo em causa.
The present dissertation aims to investigate the interpenetration of art and life in the film comedies of Woody Allen, focusing particularly on the period between 1972 and 1998. This work analyses Allen’s role as an auteur, the importance of fantasy in his work and its relationship with reality, the way his Jewish roots have influenced his conception of art, the gulf between Woody Allen and the American film industry and the complex relationship established between the real Allen and his onscreen persona. The thesis comprises the study of important films concerning the art/ life thematic, a consulted bibliography, a Woody Allen’s filmography and a list of films by other authors equally important for this study.
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Regazzi, Jean. "Un homme qui écrit au cinéma : Providence ou les films de Resnais comme machines à lire des romans." Thesis, Paris 3, 2009. http://www.theses.fr/2009PA030018/document.

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Hormis son dernier film en date, Resnais a toujours refusé d’adapter des romans tout en ne travaillant, durant de nombreuses années, qu’avec des écrivains avant tout romanciers. Premier de ses films à avoir été écrit par un dramaturge de formation, Providence (1977) met pourtant en scène un vieil écrivain malade et alcoolique en train d’imaginer les scènes tour à tour horrifiques et comiques d’un ultime roman dont les héros ne sont autres que ses proches. Ce paradoxe fonde le présent essai, centré sur un film d’une rare exactitude en matière de création littéraire et dont la structure en diptyque met à nu les rapports de la fiction et du réel. Réhabilitant la notion de « cinéma littéraire » tout en faisant éclater le cadre trop réducteur de l’adaptation et en posant le récit et non le spectacle comme enjeu majeur chez Resnais, cette étude explore les liens plus intimes existant entre les livres et les films. Permettant de revenir sur des romanciers fondamentaux de la modernité tels que Melville, Proust et Faulkner, la machine cinématographique de Resnais trouve peut-être dans leurs textes son meilleur usage. Et c’est ainsi que, employé dans toute son active spécularité, Providence révèle les profondes affinités qu’entretiennent l’écriture et le suicide. Tourmenté par celui de son épouse qu’il pose au centre d’une histoire où les vieillards, changés en loups-garous, sont parqués dans les stades d’extermination d’un état de terreur, du fond de son manoir nocturne de Providence, le grantécrivain et pathétique démiurge s’escrime à nous faire peur avec sa propre agonie : c’est peut-être ce qui fait de lui le plus véridique de tous les auteurs abymés au cinéma
AApart from his latest film Resnais has always been reluctant about the adaptation of novels despite working for many years exclusively with writers who were mainly novelists. However, Providence (1977), his first film ever to have been written by a professional playwright, stages an elderlywriter, sick and alcoholic, in the course of imagining scenes, alternating between the horrific and the comic, of an ultimate novel the heroes of which are none other than his own next of kin. This paradox constitutes the core of the present essay which is centered around a film of rare precision regarding the literary creation, and its diptycal structure provides a deep insight into the links of fiction and reality. By rehabilitating the notion of “literary cinema”, while bursting the far too limiting frame of adaptation, and while presenting the storytelling rather than the showing as Resnais’ major engagement, the present analysis explores the more intimate relations between books and films. While enabling the return to fundamental novelists of modernity such as Melville, Proust and Faulkner, Resnais’ cinematographic machine may find in their texts its most efficient use. Through its active mise en abyme Providence reveals the profound affinities between writing novels and committing suicide. Tormented by his wife’s suicide which he places in the centre of a story where the elderly, transformed into werewolves, are locked in the extermination stages of a state of terror, at the heart of his nocturnal manor in Providence, the grantécrivain and pathetic demiurge is struggling to frighten us with his own agony. This probably makes him the most truthful of all abymed writers in cinema
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Graham, Paula. "Imitation of life : gender, race, and sexuality in popular cinema." Thesis, University of Sussex, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.311459.

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Froemming, Liliane Seide. "A montagem no cinema e a associação-livre na psicanálise." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2002. http://hdl.handle.net/10183/2905.

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O Cinema e a Psicanálise são contemporâneos. Ao longo do ano de 1995 muitos eventos marcaram a comemoração do centenário de um e outro. Se ambos surgem no mesmo momento histórico, que outros elos poderiam ser estabelecidos? Algumas considerações preliminares marcam possibilidades de interseções entre um e outro campo, para logo fazer um recorte onde a escolha recai por estabelecer uma associação entre os temas da associação-livre na psicanálise e a montagem no cinema. A questão básica norteadora da pesquisa está dada pela busca de bases comuns entre o fazer do analista quando interpreta a cadeia associativa produzida por seus pacientes e o fazer do montador quando produz cortes e junções de trechos fílmicos justapondo-os em uma seqüência determinada. A metodologia que perpassa a presente pesquisa está constituída basicamente pelo referencial psicanalítico. Subsidiariamente os aportes postos pelo método clínico piagetiano, em suas origens, servem de guia e inspiração para alguns momentos do trabalho. Estudamos cadeias associativas produzidas em três contextos diferentes, configurando três fontes de coleta e análise de dados: trechos de falas de pacientes em análise, principalmente aqueles que fazem referências a relatos de sonhos e filmes; "montagens" de trechos de filmes produzidas por alunos para ilustrar trabalhos na disciplina de "Teoria e Técnicas Psicoterápicas" e cortes e transições numa seqüência fílmica digitalizada utilizando os recursos propiciados pelo software Adobe Premiere LE. Algumas conclusões apontam no sentido da possibilidade de ser profícuo o trabalho conjunto de cineastas e psicanalistas, especialmente na constituição de um laboratório de estudos para construção de conhecimentos e desenvolvimento das habilidades requeridas para a formação de profissionais das duas áreas. Muitas perspectivas para desdobramentos e continuidade são indicadas, visando constituir uma linha de pesquisa sistemática na interseção dos campos do cinema e da psicanálise
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Grosvenor, Christopher. "Cinema on the Front Line : a history of military cinema exhibition and soldier spectatorship during the First World War." Thesis, University of Exeter, 2018. http://hdl.handle.net/10871/34733.

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This thesis – ‘Cinema on the Front Line: A History of Military Cinema Exhibition and Soldier Spectatorship during the First World War’ - provides an overview and examination of an element of British cinema history that remains largely undocumented within the disciplines of Film Studies and military history. Built upon highly original and extensive research, the thesis documents how the cinema intersected with the lives of British and dominion soldiers at practically every stage of their military career: from recruitment drives to the front line and, finally, in the convalescent hospitals and camps that attempted to rehabilitate an entire generation. By bringing this largely unknown history to light, the thesis dismantles many previously held assumptions regarding British cinema exhibition during the First World War, documenting how a significant percentage of the cinema-going public – British soldiers – still engaged with cinema entertainment outside of the commercial theatrical venue. As a study of historical exhibition, it documents the scale and orchestration of the British Expeditionary Force’s implementation of cinema entertainment on the Western front between 1914 and 1918. Significantly, it is also argued that, as a historically specific demographic, British soldiers represented an actively discerning and uniquely positioned body of wartime spectators, particularly in relation to the output of topical films and newsreels which purported to document the realities of the conflict. Accounting for this hidden history of wartime film spectatorship within extraordinary and unconventional sites of exhibition, the thesis challenges established ideas regarding the practices and concerns of film exhibitors, the behaviour and preferences of wartime audiences, and the significance and impact of the material conditions in which films were exhibited.
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劉力榮 and Lik-wing Raymond Lau. "A Cinema(tic City)walk." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1999. http://hub.hku.hk/bib/B31984654.

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Gurata, Ahmed. "Imitation of life : cross-cultural reception and remakes in Turkish cinema." Thesis, Birkbeck (University of London), 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.400577.

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36

Coutinho, Mariana de Souza. "Django Livre: tradução intersemiótica do cinema para as histórias em quadrinhos." Niterói, 2017. https://app.uff.br/riuff/handle/1/3092.

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Este trabalho analisa a tradução intersemiótica do filme Django Livre (2012) para as histórias em quadrinhos, levando em conta as estratégias envolvidas na adaptação de uma linguagem para outra. Para tanto, nos amparamos nos conceitos da semiótica de linha francesa, em especial da abordagem tensiva, introduzida por Claude Zilberberg e Jacques Fontanille Na dissertação, nos reportamos tanto à linguagem cinematográfica quanto à linguagem das HQs e traçamos algumas morfologias de base de ambas para pensar nas relações de tempo e espaço, nas transições, na montagem e nas demandas que cada uma faz quanto ao preenchimento de lacunas. Entendendo o ritmo como uma alternância entre a lógica implicativa e a lógica concessiva, discutimos quais são as estratégias em jogo para uma gestão rítmica da adaptação em relação à obra original. Nessa linha, a noção de andamento, central à semiótica tensiva, ganha relevo nas análises. Enfim, pensamos em uma estratégia global que direcione certos caminhos de leitura e que compreenda uma gestão do andamento tanto na obra de partida quanto na obra de chegada. Associamos essas análises e a estratégia global delas depreendida a uma lógica mercadológica que compreende o lançamento do filme e da série de histórias em quadrinhos.
This work analyses the intersemiotic translation of Django Unchained (2012) considering the strategies involved in the adaption from cinema to comics. For this purpose, we rely on the concepts of French semiotics, especially the Tensive approach, introduced by Claude Zilberberg and Jacques Fontanille. The thesis deals with the film and the comic book, mapping core morphologies of both languages to address time and space relations, the transitions, the film editing and the gaps that each language leaves for its addressee to fill in. Understanding rhythm as an alternation of the implicative and concessive logic, we discuss how the strategies chosen will contribute to a rhythmic management of the adapted piece in relation to the original. In this sense, the notion of tempo, central to the tensive model, gains particular relevance in the analyses. We shed light on a global strategy that points to some reading paths and uncovers the rhythmic management of both original and adapted pieces. This work associates this global strategy to a business logic that links together the films and the comics releases.
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Vonderheide, Leah. "Inner Lives: The Moral Cinema of Bresson, Rohmer, and the Dardennes." Diss., University of Iowa, 2017. https://ir.uiowa.edu/etd/5671.

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This dissertation engages French-language films in the 'moraliste' tradition. The French word 'moraliste' has no exact English equivalent. It does not evoke the didactic sense of “moralist;” rather a 'moraliste' is someone who explores the inner workings of the mind, rather than the outer actions of a character. Beginning with the publication of Montaigne’s Essays in 1580, 'moralistes' including Descartes, La Rochefoucauld, Pascal, and La Bruyère created moral literature – literature concerned with personal reflections and the feelings of an individual over the dogma of good society. The emergence of film in the late nineteenth century provided a new medium for raising questions in the 'moraliste' tradition. Éric Rohmer, for example, described his Six Moral Tales as “films in which a particular feeling is analyzed and where even the characters themselves analyze their feelings and are very introspective. That’s what 'conte moral' (moral tale) means.” I argue that the films of Bresson, Rohmer, and the Dardennes are narratively, thematically, and stylistically interrelated in their connection to the specifically French 'moraliste' tradition. I contend that these films surfaced in post-World War II France – growing out of the deep ambiguities that existed in French society in the aftermath of occupation and liberation – and continue to appear in the increasingly transnational landscape of contemporary European cinema. This new approach to film history offers a counterweight to the narrative of French New Wave cinema, which privileges the work of more explicitly political and experimental filmmakers such as François Truffaut and Jean-Luc Godard.
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Coppola, Gabriela Domingues 1977. "Educação do vestir : roupas, memoria e cinema." [s.n.], 2006. http://repositorio.unicamp.br/jspui/handle/REPOSIP/252717.

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Orientador: Carlos Eduardo Albuquerque de Miranda
Dissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Educação
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Resumo: Através do olhar da câmera cinematográfica, este estudo busca refletir sobre as formas, cortes, tecidos, ambientes e cores que revelam as imagens do vestir como memória e a roupa como narradora efetiva das emoções de quem as veste. A partir do filme ¿Amor à flor da pele" (Wong Kar-Way, 2000), observamos aspectos que revelam os significados do vestir como escolhas visuais, estéticas e políticas. Assim se resume esta pesquisa
Abstract: Through the glance of the cinematographic camera, this study search to contemplate on the forms, cuts, woven, atmospheres and colors that disclose the images of dressing as memory and the clothes as narrator executes of the emotions of who dresses them. Starting from the film "In the mood for love" (Wong Kar-Way, 2000), we observed aspects that reveal the meanings of dressing as visual choices, aesthetics and politics. That¿s the way this research consists
Mestrado
Educação, Conhecimento, Linguagem e Arte
Mestre em Educação
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CAMPAN, SPERANTA LETITIA. "Il genere adolescenziale nel cinema: dal modello hollywoodiano alla risposta nel cinema italiano contemporaneo." Doctoral thesis, Università Cattolica del Sacro Cuore, 2012. http://hdl.handle.net/10280/1530.

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Gli studi sull’adolescenza, sotto varie prospettive, si sono moltiplicati negli ltimi 50 anni a ritmo quasi esponenziale. Le ricerche antropologiche, la psico-pedagogia, la psichiatria clinica e psicodinamica, la genetica, le neuroscienze, la sociologia, le audience studies, celebrity studies e marketing, gli studiosi di ricostruire l’identikit dell’adolescente che spesso assume tratti contraddittori. A partire dagli anni ’50 la cinematografia coglie e valorizza le tendenze della cultura adolescenziale proponendo un set variato di produzioni riconducibili al genere teen movie. Il lavoro presente si propone di esplorare le adolescenze e gli adolescenti della contemporaneità, così come esse vengono raccontante nel genere cinematografico del teen movie hollywoodiano e della sua risposta nell’ambito produttivo italiano.
In the last 50 years the number of studies on adolescence and teenagers has been growing exponentially. From different perspectives and in many fields of research, from anthropology to neurology, from genetics to sociology, marketing and cultural studies, scholars try to trace the identikit of the contemporary teenager. Since the early 50's cinematography captures and highlights trends in teen culture, proposing a set of varied productions belonging to the teen movie genre. The present work aims to explore the contemporary adolescences and teens, the way teen films of Hollywood and the new Italian teen movies reflect them through a narratological lens.
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Magerstädt, Sylvie. "Illusions for life : on the importance of illusions for our life and the role of cinema in creating these illusions." Thesis, University of Westminster, 2011. https://westminsterresearch.westminster.ac.uk/item/8zz24/illusions-for-life-on-the-importance-of-illusions-for-our-life-and-the-role-of-cinema-in-creating-these-illusions.

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The relationship between art, illusion and reality has been part of philosophical debate for centuries. With the increasing use of digital technologies in modern cinema, this debate entered a new dimension. This thesis aims to discuss the notion of illusions as a system of stories and values that inspire a culture similar to other grand narratives, such as mythology or religion. Cinema thus becomes the postmodern 'mythmaking machine‘ par excellence in a world that has increasing difficulties in creating unifying concepts and positive illusions that can inspire a culture and give hope. I will argue that illusions have always been a crucial element of culture, and my hypothesis is that they are not necessarily a sign of people‘s naivety or unconscious manipulationas has often been argued but a conscious choice, deriving from a longing for positive inspiration. This longing is particularly strong in times of ideological crisis, when other institutions fail to provide relief and guidance. This seems to be emphasised by the fact that in the last decade, at a time of deep ideological crisis, mainstream cinema has seen a significant revival of grand mythic epics. The thesis focuses on three key aspects: the area of belief, illusion and the creation of myths; the relationship between realism and illusion; and the possibilities of modern cinema in relation to these aspects. I chose to base my research project on continental philosophy rather than classic film theory or analytic philosophy in order to stimulate a new debate in film studies and philosophy that links traditional aesthetic concepts with contemporary thoughts on society and cinema. To begin with I draw on theories by Nietzsche, Kracauer and Deleuzeto unravel the interesting similarities in their works, such as the redemptive capacities of art and the acknowledgement that illusion/art/cinema is always closely related to the state of the society that produces them. This is then applied to recent Hollywood epics, namely The Lord of the Rings (P. Jackson, 2001-04), Troy(W. Petersen, 2004) and Avatar (J. Cameron, 2009). Here I argue that rather than being mere escapism, mainstream cinemacan have an important function in providing postmodern culture with important illusions, which is significantly facilitated by new digital technologies.The thesis concludes that these technologies present new creative opportunities for filmmakers and philosophers alike.
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Rodriguez, Ana Carolina Vieira. "The uses of magic realism in Hollywood adaptations of Allende's The house of the spirits and Esquivel's Like water for chocolate." Florianópolis, SC, 2001. http://repositorio.ufsc.br/xmlui/handle/123456789/79605.

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Dissertação (mestrado) - Universidade Federal de Santa Catarina, Centro de Comunicação e Expressão. Programa de Pós-Graduação em Letras/Inglês e Literatura Correspondente.
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O objetivo deste estudo é investigar como a estética do realismo mágico, que está diretamente ligada ao contexto sócio-político da América Latina, foi traduzida para uma narrativa Hollywoodiana. O trabalho realiza uma análise comparativa entre os romances do gênero realismo mágico A Casa dos Espíritos (1982), de Isabel Allende, e Como Água Para Chocolate (1989), de Laura Esquivel, e as adaptações dos livros ao cinema. Uma análise dos dois filmes, A Casa dos Espíritos (1993), de Bille August, e Como Água Para Chocolate (1993), dirigido por Alfonso Arau, em relação a elementos cinematográficos tais como mise-en-scene (cenário, iluminação, figurino e personagens), enredo, narrativa, motivação e linhas de ação nos leva à conclusão de que Arau obteve mais sucesso do que August ao transferir a estética do realismo mágico para o cinema.
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Savina, Anastasiya. "Demystifying Japanese uniqueness : representations of life and death in contemporary Japanese fiction cinema." Thesis, Goldsmiths College (University of London), 2016. http://research.gold.ac.uk/19425/.

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Demystifying Japanese Uniqueness. Representations of Life and Death in Contemporary Japanese Fiction Cinema strives to create a thorough analysis of selected contemporary Japanese films with a specific focus on the fictional drama genre produced in the period from the mid-1990s to present day in relation to specific social and political circumstances and critical of essentialisation. By investigating visual and narrative film patterns as well as its scholarly and critical readings, which contributed to interpretations of Japanese cinema through terminologies such as ‘obscurity’, ‘mysticism’ and most importantly the elusive concept of national ‘uniqueness’, this thesis works towards de- mystification. Chapter one – History, Monumental Style and Aesthetics of Shadows will give a historical background by investigating events within political, social and cultural developments, which influenced film production and contributed to the mystification discourse of Japanese cinematic patterns during its early phases. Chapter two – The Instruments of Mystification. Japanese Cinema in the Period of the 1990s–2000s consists of a detailed analysis of the instruments of ‘mystification’ such as the influence of pre-contemporary cinematic aesthetics, a non-linear concept of time, and the deliberate export and promotion of films that fulfil the criteria of being quintessentially Japanese. The analysis is created through a close reading of drama fiction film examples. Finally, the last chapter of the thesis – Japanese Cinema and the Significance of the Disasters argues the shift in cinematic consciousness and strives to uncover any significant changes in post-3.11 cinema production and how the incident has influenced the approached towards the representations of life and death in Japanese cinema as well as their ‘mystification’ over the last five years.
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Balan, Canan. "Changing pleasures of spectatorship : early and silent cinema in Istanbul." Thesis, University of St Andrews, 2010. http://hdl.handle.net/10023/1985.

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This project explores a curious facet of early cinema that has not been studied as yet: the relationship between Turkish modernity and the culture of spectatorship within the context of the late nineteenth century’s viewing habits along with the era of early and silent cinema in Istanbul. The aim of this project is to examine the evolution of viewing habits in Istanbul at a particular period in which a radical cultural transformation was experienced, namely from the 1890s to the 1930s, when the late Ottoman era with its pre-cinematic shows, the cinematograph, and silent films led to the early Turkish Republic and the end of silent cinema. In order to cover the shift in the reception of early cinema, this study makes use of revisionist works on early cinema and on modernity in Ottoman history. To this end, newspapers, novels, memoirs and consular trade records that formed the majority of the primary sources of this project are analyzed. The transformation of Istanbulite spectatorship was initially experienced through a rupture in the late nineteenth century created by the global flow of mechanical images. The cinematograph was viewed by a multi- ethnic public that was accustomed to seeing both traditional and other more widely recognized pre-cinematic shows such as the shadow play, public storytelling, dioramas, panoramas and magic lanterns. At first the early cinematograph displays were haphazard and parts of other shows. Yet, the international influence of the early cinema attracted a curiosity-driven public even if the same public was critical of the imperfect technology of the apparatus. With the outbreak of World War I, nationalist resistance played a role in the reception of popular European films, particularly Italian melodramas. The end of the war caused the demise of the Ottoman Empire and the foundation of the Turkish Republic, after which, cinema started to be seen as an educational tool in the service of nation-building.
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Fagundes, Adriano Bier. "Imagens a partir da vida danificada : cinema em ensaios constelares." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2012. http://hdl.handle.net/10183/55424.

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O presente trabalho consiste na investigação da idéia de “vida danificada” a partir de sua potencial expressão no campo do cinema. Vida danificada – beschädigten Leben – é um termo empregado por Adorno no subtítulo de uma de suas mais importantes obras, Minima Moralia, escrita nos anos 40, ainda antes do término da Guerra, e publicada em 1951. Nela, o autor, um dos representantes da Escola de Frankfurt, oferece um olhar preciso, ao mesmo tempo que assustador, sobre as diversas facetas de nossa cultura e sobre os mecanismos que levaram nossa sociedade a chegar ao estágio que chegou durante o período sombrio da escrita do livro. A idéia de vida danificada não cabe na categoria de conceito, e em nenhum momento Adorno refere-se a ela para delinear uma definição precisa. Simultaneamente, ele lança mão de imagens, cenas e outros tipos de expressões, no labirinto do pensamento, para fazer o texto operar suas idéias da forma mais esteticamente adequada e verdadeira possível. O objetivo do trabalho que se apresenta aqui é justamente, seguindo a esteira do pensamento de autores como Adorno e Benjamin, explorar a idéia de vida danificada, procurando compreender que relação isso tem com a forma como vivemos na contemporaneidade, perante as urgências de nosso tempo e as demandas da cultura. Para tanto, o cinema foi tomado como ferramenta, como lugar possível de encontro com as imagens que surgem a partir da vida danificada. Após uma longa etapa meditativa, onde foram observados centenas de filmes, três foram escolhidos, com o intuito de que se pudesse tecer comentários pertinentes ao cerne da pesquisa: “O Eclipse” [L’Eclisse] (1962), de Michelangelo Antonioni; “O Desprezo” [Le Mépris], de Jean-Luc Godard (1963); e “Um Homem Sério” [A Serious Man], de Joel e Ethan Coen (2009). Cada um dos três filmes foi tomado na sua singularidade e, a partir deles, foram compostos três ensaios, respectivamente, onde foi possível explorar questões de importância ética e estética, tanto imanentes aos filmes, quanto em relação ao conjunto das obras de seus respectivos autores. A opção pelo ensaio enquanto política de apresentação justifica-se pelo fato de ele constituir-se como gênero de escrita consoante com os propósitos desta pesquisa. O ensaio é um texto que se admite como inconcluso, fruto do esforço de lançar-se rumo a um país estrangeiro de idéias, em movimento de errância. A noção de constelação, que Benjamin empregará com destaque no prefácio epistemológico-crítico de “Origem do Drama Barroco Alemão”, também permeia este estudo, funcionando como pressuposto metodológico, produzindo a força de aproximar, pela escrita ensaística, idéias que habitam a mesma órbita. Dessa forma, temas discutidos ao longo do trabalho, como errância, mal, pensamento, incomunicabilidade, expressão, tradução e nostalgia, auxiliam a compor o que se acredita ser ao menos a centelha de imagens desenhadas a partir da vida danificada.
The present work consists on the search of the idea of “damaged life” from its potential expression in the field of cinema. Damaged life – beschädigten Leben – it’s a term employed by Adorno in the subheading of one of his most important works, Minima Moralia, written in the 40’s, yet before the end of the War, and published in 1951. On it, the author, one of the representatives of the Frankfurt School, offers a precise look, as well as frightening, on different aspects of our culture and on the devices that lead our society to the stage it arrived during the haunting period of the writing of the book. The idea of damaged life doesn’t fit in the category of a concept, and Adorno never refers to it to outline a precise definition. Simultaneously, he applies uses of images, scenes and other kinds of expressions, in the maze of thought, to make the text accomplish his ideas the most aesthetically proper and truest way possible. The goal of the work that it is presented here is precisely, following the step of thought of authors as Adorno and Benjamin, to explore the idea of damaged life, pursuing to understand its relationship to the way we live nowadays, facing the urgencies of our time and the demands of culture. Being so, cinema was taken as a tool, as an eventual place of encounter with the images from damaged life. After a long, meditative, stage, where hundreds of films were observed, three were chosen, with the purpose of composing commentaries fitting to the core of the research: “Eclipse” [L’Eclisse] (1962), by Michelangelo Antonioni; “Contempt” [Le Mépris], by Jean-Luc Godard (1963); and “A Serious Man” (2009), by Joel and Ethan Coen. Each of the three movies was taken in its singularity and, coming from them, three essays were composed, one for each movie, where it was possible to explore questions of ethical and aesthetical importance, both immanently to the films, as in relation to the ensemble of work from its concerning authors. The choice towards the essay as a politics of presentation it is justified by the fact that it is constituted as a writing genre consonant with the purposes of this research. The essay it is a text that recognizes itself as inconclusive, product of the effort of throwing oneself to a country that is foreign in ideas, in a wandering movement. The notion of constellation, which Benjamin will employ underliningly in the epistemological-critic preface of “Origin of German Tragic Drama” also pierces this study, functioning as a methodological key, producing the force of bringing together, through essayistic writing, ideas that inhabit the same orbit. This way, themes discussed throughout this work, as wandering, evil, thought, incommunicability, expression, translation and nostalgia aid to arrange what it is believed to be at least the spark of images drawn from damaged life.
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FORNASARI, ELEONORA CLAUDIA MIRELLA. "PICCOLE DONNE CRESCONO: STORIE AL FEMMINILE DALLA LETTERATURA PER L'INFANZIA ALLA SERIALITA' TELEVISIVA. TRE CASE STUDIES." Doctoral thesis, Università Cattolica del Sacro Cuore, 2018. http://hdl.handle.net/10280/42961.

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La presente tesi di dottorato ha come oggetto la trasposizione televisiva di tre romanzi character driven: Heidi, Pippi Calzelunghe e The Story of Tracy Beaker. Questi, analizzati soprattutto dal punto di vista della protagonista femminile, sono stati studiati, così come i relativi adattamenti, utilizzando un modello metodologico di analisi che poggia le sue basi teoriche sia nell'estetica della letteratura per ragazzi sia nelle teorie dell'adattamento e della sceneggiatura. Il mercato audiovisivo e la tipologia di spettatori cambiano rapidamente e ciò rende necessaria un'attualizzazione non solo tematica, ma anche stilistica dell'opera originaria, alla ricerca di un compromesso tra la fedeltà al testo iniziale, necessaria per permettere al target l'immediata riconoscibilità dell'opera e dei personaggi, e l'esigenza di rispettare le richieste della contemporaneità. A livello accademico, lo studio degli adattamenti della letteratura per l'infanzia si è concentrato quasi esclusivamente in ambito cinematografico e non televisivo, nonostante quest'ultimo fornisca molti spunti di riflessione tanto sul processo di adattamento in sé quanto sulla serialità. Il presente lavoro si propone perciò di andare a riempire il gap teorico sull'argomento, ponendosi necessariamente a cavallo di due ambiti, -la letteratura e l'audiovisivo. Di conseguenza, l'approccio privilegiato è più letterario che pedagogico e si interseca con gli studi sull'adattamento e sull'industria audiovisiva.
This PhD dissertation investigates the adaptations from children's novels into television series, with a focus on three character-driven stories: Heidi, Pippi Longstockings and The Story of Tracy Beaker. Starting from the original novels, investigated mostly from the point of view of the female protagonist, the study then analyses the corresponding television adaptations, whether animated or live action, through a methodology that has its theoretical basis both in the aesthetics of children's literature and in the screenwriting theories. Nowadays, the audiovisual market and therefore the public are changing rapidly, making it necessary to update the thematic and the stylistic features of the original works from which the adaptations are drawn. Actually, adaptation is often a compromise between the contemporary market demand and the fidelity to the content, necessary to fulfil the expectations of the target audience. Surprisingly, there is a scarcity of critical literature on children's television adaptations, even if they represent a very rich topic as they raise specific issues both on the adaptation process itself and on serialisation. The present work, therefore, aims to fill the existing gap in the field of children's adaptations, placing itself where two critical areas, literature and media, meet. Consequently, the primary narrative approach intersects with studies on adaptation and audiovisual industry.
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Rodrigues, Robson Emilio de Sousa. "Software livre, impactos no cinema e na pós-produção audiovisual = o caso do Arquivo Sonoro Neotropical da Unicamp." [s.n.], 2007. http://repositorio.unicamp.br/jspui/handle/REPOSIP/284475.

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Orientador: Jacques Marie Edme Vielliard
Dissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Artes
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Resumo: Nas últimas décadas, os desenvolvedores de sistemas e os usuários acompanham a guerra entre softwares livres e proprietários. Em um campo que sofre constantes transformações, muitos profissionais da informática e correlatos ainda têm dificuldade em distinguir entre o 'programa gratuito' e 'programa livre'. Este documento transpõe para o universo da Comunicação em Multimeios uma pesquisa com objetivos teóricos e práticos acerca dos benefícios da tecnologia de 'código aberto' para o setor de Multimeios. Como objeto de estudo, foi desenvolvido um sistema Web com a tríade PHP, MySQL e Apache para o Arquivo Sonoro Neotropical, fundado em 1977 e atualmente dirigido pelo Prof. Jacques Vielliard. Tudo se inicia com uma fundamentação teórica que expõe definições e polêmicas, bem como justifica a escolha das linguagens acima mencionadas, que têm sido o centro das atenções nos últimos tempos. Órgãos internacionais utilizam essas ferramentas para a inclusão digital e o avanço das pesquisas científicas, em reação aos altos preços impostos pelo mercado proprietário. Será observado como é possível a autosustentabilidade dentro da proposta do livre e gratuito. Intenciona-se apontar qual o espaço reservado ao setor de multimeios dentro deste cenário e quais os benefícios para pesquisadores e profissionais da comunicação em audiovisual. Este trabalho pretende demonstrar que essas linguagens e tecnologias são confiáveis e podem auxiliar o profissional de comunicação em multimeios no gerenciamento de arquivos de multimídia
Abstract: People are watching a war between software free movement and proprietary industry. In a place with constant changes there are a lot of people, professionals from this area or not, that just can't understand important nuance between 'open source' and 'software free'. This document transport to the Multimeios Communication language important concepts about software free and open source movement. We'll to know important discoveries to that area knowledge. The web system called Arquivo Sonoro Neotropical is our study object, and He was building with PHP, MySQL e Apache technologies. He was founded in 1977 and still under the same administration, the scientist Jacques Vielliard. In the beginning the reader will understand definitions, polemics thoughts and a justification about digital inclusion and for the selected languages and technologies. On the other hand, we going to know what the proprietary industry does to still on the dispute. We going to appoint some solutions that free technologies has to Multimeios, specially with audio edition. There is an intention to demonstrate that free movement has a real possibility to help the Multimeios Professional to management digital files in the web
Mestrado
Mestre em Multimeios
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47

Rangel, Alexandre G. Q. "Quase-cinema : educação em artes visuais com software livre de criação visual e remix." reponame:Repositório Institucional da UnB, 2013. http://repositorio.unb.br/handle/10482/15602.

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Dissertação (mestrado)—Universidade de Brasília, Instituto de Artes, Departamento de Artes Visuais, Programa de Pós-Graduação em Artes, 2013.
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Dissertacao de mestrado sobre praticas artisticas e educacionais entrelacadas por meio do processo de criacao audiovisual improvisada possibilitada pela tecnologia digital. As propostas pedagogicas de uso do remix - como cinema ao vivo ou como VJ (visual joquei) - sao concretizadas com o uso das ferramentas de software livre desenvolvidas pelo autor - o conjunto de programas Quase-Cinema. É tracado um paralelo entre as praticas de cinema ao vivo e software-art com o conceito de obra aberta, como observado pelos artistas Hélio Oiticica, Lygia Clark e Joseph Beuys – visões nas quais os papéis de artista, de propositor e de educador tangenciam. A pesquisa tem o foco no desenvolvimento e analise da interface do software Quase-Cinema, assim como a analise das oficinas de arte-educacao ja realizadas. Para tais esclarecimentos, sao utilizadas entrevistas realizadas presencialmente e online. O estudo tem o objetivo de identificar as potencialidades do software e suas oficinas relacionadas, com vistas em processos de expressao, capacitacao, fortalecimento e emancipacao de criadores nas cadeias criativas do audiovisual e novas midias. O processo tem como objetivo final a sensibilizacao artistica em termos de percepcao e expressao em meios digitais. _______________________________________________________________________________________ ABSTRACT
Research about artistic and educational practices woven together by improvised digital audiovisual creation enhanced by digital technologies. The pedagogical proposals centered around the use of remix on live cinema and VJ (visual jockey) practices – are made possible by the use of open source software packages (Quase-Cinema) developed by the author. A parallel is drawn between the practices of live cinema and software-art and the concept of open work of art, as seen by artists Hélio Oiticica, Lygia Clark and Joseph Beuys – visions that state the roles of artist, proponent and educator come together. The work has its focus on the development and analysis of the interface of the Quase-Cinema software, as well as a look on the art-education workshops held about the theme. Looking for these insights, interviews with users were conducted. The study had the objective of identifying the potencial of the software and its related workshops, aiming towards capacitation of creators on audiovisual and new media. The final goal is the artistic sensibilization on the terms perception and expression with digital media.
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48

Zha, Yu 1970. "The mythology of Hero : a study of Chinese national cinema." Thesis, McGill University, 2004. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=79987.

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As the twentieth century ended with globalization and commercialization, popular culture begins to challenge the dominance of national culture. The Chinese intellectual community tries to defend national culture against the incoming global culture and local cultures. The conflicts between localism and nationalism, and also between globalism and nationalism, are clearly demonstrated in the Hero phenomenon, which basically concerns the unanimous disparagement on director Zhang Yimou's debut martial arts film Hero within the Chinese critics' circle. Through a discursive analysis of the phenomenon, we can see how the conflicts between modernism and postmodernism, between elitism and commercialism shape the landscape of contemporary Chinese culture. In this article, I first seek to understand how modernism evolved into nationalism in China during the last century and what role the intelligentsia played in the process of such evolvement. I further seek to understand why the intellectual community has distaste for popular culture and commercialism. Other research on this topic has linked nationalism to national culture, and localism and globalism to popular culture.
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49

Nóbrega, Thais Zonta de. "Imaginários juvenis: cinema, recepção, mediações e consumo cultural." Pontifícia Universidade Católica de São Paulo, 2015. http://tede2.pucsp.br/handle/handle/2521.

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior
This investigation have as principal object the reflection through filmic narratives and receivers narratives about the imaginary of today's youth, the 2010s, comparing it with readings of other times, for example, the 1960s and the 1980s, that is, comparing different generational moments. The questions that guide the research are: how movies Somos tão Jovens (2011) and Confissões de Adolescentes (2013) conceive youth? Moreover, how the young receivers equate their own narratives based on film and on their experiences of everyday life? The methodology consists of the study of cinematographic reception, of reading the filmic narratives, cinema as mediation, and of mediations situational, media and generational. The generational mediation sews the dissertation as a whole, especially in view of the comparison between the two filmic narratives analyzed, Somos tão jovens and Confissões de Adolescentes, which are in different generational times. Briefly, the theoretical and methodological foundations that inspired this dissertation consist of reflections on mass culture and imaginary (Edgar Morin), of Latin-Americans Cultural Studies, of the great methodological key Jesús Martín-Barbero, mediation, and of the British Cultural Studies, especially Raymond Williams, emphasizing the reading of uses, and putting in relief the appropriation forms, contemplated in the study of reception. The dissertation divides into three chapters. The first present a general picture of Brazilian cinema and youth debate; more than that, about how the youth has been designed by cinema in recent decades. The second chapter will cover some of the pictures of youth made possible by reading the movies. The third chapter focuses primarily on the receivers narratives and young people themselves narratives of your condition projected on the screen
Esta dissertação tem como objetivo central a reflexão por meio de narrativas fílmicas e de narrativas dos receptores sobre o imaginário acerca da juventude atual, da década de 2010, comparando-a com leituras de outros momentos como, por exemplo, a da década de 1960 e a da década de 1980, ou seja, comparando diferentes momentos geracionais. As perguntas que norteiam a pesquisa são: como os filmes Somos tão Jovens (2011) e Confissões de Adolescentes (2013) concebem juventude? E, como os jovens receptores equacionam suas próprias narrativas baseadas no filme e em suas experiências de vida cotidiana? A metodologia é composta pelo estudo de recepção cinematográfica, pela leitura das narrativas fílmicas, o cinema como mediação, e pelas mediações situacionais, midiáticas e geracional, sendo, esta última, a mediação que irá costurar o trabalho como um todo, principalmente, tendo em vista a comparação das duas narrativas fílmicas abordadas, Somos tão jovens e Confissões de Adolescentes, que se passam em momentos geracionais distintos. De maneira resumida, os fundamentos teóricos e metodológicos que inspiraram esta dissertação transitam das reflexões sobre cultura de massa e imaginário, de Edgar Morin, aos Estudos Culturais Latino-americanos e à grande chave metodológica de Jesús Martín-Barbero, a mediação, passando pelos Estudos Culturais Ingleses, em especial Raymond Willians, com destaque para a leitura dos usos, ou seja, colocando em relevo as formas de apropriação, contempladas no estudo de recepção. A dissertação divide-se em três capítulos. O primeiro apresentará um cenário geral do cinema brasileiro e do debate sobre juventude; mais do que isso, sobre como a juventude vem sendo pensada pelo cinema nas últimas décadas. O segundo capítulo abrangerá algumas das imagens de juventude possibilitadas pela leitura dos filmes. E o terceiro capítulo tem como foco principal a narrativa dos receptores e dos próprios jovens sobre sua condição projetada na tela
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50

Guidi, Francesca. "Proposta di sottotitolazione di due episodi della serie televisiva 生逢灿烂的日子 - A Splendid Life in Beijing." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2020. http://amslaurea.unibo.it/20433/.

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Oggigiorno, guardare una serie televisiva sottotitolata permette a chiunque di avvicinarsi facilmente a una cultura straniera. Tuttavia, gli spettatori spesso ignorano che la sottotitolazione presenta diverse complicazioni, soprattutto quando la lingua di partenza e quella di arrivo sono molto diverse tra loro, come nel caso del cinese e dell'italiano. Lo scopo di questa tesi di laurea è proprio quello di illustrare le difficoltà incontrate durante la sottotitolazione in italiano di due episodi della serie televisiva cinese "Shēng féng cànlàn de rìzi 生逢灿烂的日子 - A Splendid Life in Beijing". La tesi si suddivide in tre capitoli. Il primo capitolo si concentra sulla storia dell'industria televisiva nella Repubblica Popolare Cinese, focalizzandosi anche sulle caratteristiche delle serie TV cinesi contemporanee. Sono introdotte, inoltre, la trama e le peculiarità della serie TV selezionata, "Shēng féng cànlàn de rìzi". Il secondo capitolo offre una panoramica sulla traduzione audiovisiva, con una particolare attenzione alla pratica della sottotitolazione, dalle norme applicate durante la sottotitolazione interlinguistica all'uso dei sottotitoli intralinguistici in Cina. Infine, il terzo capitolo è dedicato all'analisi approfondita delle complicazioni incontrate durante la traduzione e la sottotitolazione dei due episodi di "Shēng féng cànlàn de rìzi". Dopo una breve presentazione della metodologia di lavoro, degli episodi selezionati e dei parametri tecnici adottati per il processo di sottotitolazione, vengono presi in esame alcuni esempi di difficoltà, divisi in cinque categorie: terminologia specifica, elementi culturospecifici, riferimenti intertestuali, espressioni idiomatiche e umorismo.
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