Dissertations / Theses on the topic 'Locomotion – Simulation par ordinateur'
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Chaverot, Jean-Luc. "Modélisation et simulation du comportement mécanique des semelages soumis à des contraintes biomécaniques." Lyon 1, 1996. http://www.theses.fr/1996LYO10082.
Full textFusco, Nicolas Delamarche Paul Cretual Armel. "Analyse, modélisation et simulation de la marche pathologique." Rennes : Université Rennes 2, 2008. http://tel.archives-ouvertes.fr/tel-00293627/fr.
Full textPoulin, Régis. "Architecture et commande d'une interface de locomotion utilisant un mécanisme parallèle entraîné à l'aide de câbles." Master's thesis, Université Laval, 2005. http://hdl.handle.net/20.500.11794/35381.
Full textQuébec Université Laval, Bibliothèque 2019
Multon, Franck. "Analyse, Modélisation et Simulation du Mouvement Humain." Habilitation à diriger des recherches, Université Rennes 1, 2006. http://tel.archives-ouvertes.fr/tel-00441143.
Full textAbdul, Karim Ahmad. "Procedural locomotion of multi-legged characters in complex dynamic environments : real-time applications." Thesis, Lyon 1, 2012. http://www.theses.fr/2012LYO10181/document.
Full textMulti-legged characters like quadrupeds, arachnids, reptiles, etc. are an essential part of any simulation and they greatly participate in making virtual worlds more life-like. These multi-legged characters should be capable of moving freely and in a believable way in order to convey a better immersive experience for the users. But these locomotion animations are quite rich due to the complexity of the navigated environments and the variety of the animated morphologies, gaits, body sizes and proportions, etc. Another challenge when modeling such animations arises from the lack of motion data inherent to either the difficulty to obtain them or the impossibility to capture them.This thesis addresses these challenges by presenting a system capable of procedurally generating locomotion animations fordozens of multi-legged characters in real-time and without anymotion data. Our system is quite generic thanks to the chosen Procedural-Based techniques and it is capable of animating different multi-legged morphologies. On top of that, the simulated characters have more freedom while moving, as we adapt the generated animations to the dynamic complex environments in real-time. Themain focus is plausible movements that are, at the same time,believable and fully controllable. This controllability is one of the forces of our system as it gives the user the possibility to control all aspects of the generated animation thus producing the needed style of locomotion
Pettré, Julien. "Planification de mouvements de marche pour acteurs digitaux." Toulouse 3, 2003. http://www.theses.fr/2003TOU30200.
Full textPimenta, dos Santos Alexandra. "Dynamical synthesis and analysis of healthy and pathological human walking." Thesis, Paris 6, 2017. http://www.theses.fr/2017PA066575/document.
Full textChildren with cerebral palsy generally develop gait impairments. Orthopaedic surgery aims to improve the gait and the function of those children by specific procedures. The perspective of this work is to simulate their effects. In order to do that, an anthropomorphic 3D human model with an articulated foot is developed. A task-oriented Linear Quadratic Programming is used to dynamically simulate walking through constrained optimization. The motion is simulated in the multibody dynamics XDE framework. Three different patterns of foot contacts with the ground are implemented. Asymptomatic human walking is first generated with all the normal foot rockers. Experimental data from motion capture systems is used to improve the generated gait patterns. Greater walking speeds and step lengths than usually obtained with flat feet humanoid robots are simulated. They are close to those of healthy human walking, as well as sagittal kinematics. Dynamical data stay within the magnitudes encountered in human walking. Toe walking and flat feet walking with heel off motion, currently observed in children with cerebral palsy, are the two other developed patterns. Different steps lengths and walking speeds are possible for these two types of motion. The virtual effect of modifying joint limits constraints is tested on different asymptomatic or toe walking simulations. The developed simulation system is able to deal with these changes and to produce walking motions. In some cases, the generated gait patterns reproduce features of cerebral palsy children's walking. Limits and perspectives of this dynamic simulation approach are extensively discussed
Fusco, Nicolas. "Analyse, modélisation et simulation de la marche pathologique." Phd thesis, Université Rennes 2, 2008. http://tel.archives-ouvertes.fr/tel-00293627.
Full textShachykov, Andrii. "Neural modeling of human motor coordination inspired by biological signals aiming for parkinsonian gaits." Electronic Thesis or Diss., Université de Lorraine, 2019. http://www.theses.fr/2019LORR0291.
Full textMy thesis aims to simulate the impact of motor disorders on the human gait to help non-invasive diagnosis of neurodegenerative diseases such as Parkinson's disease. Indeed, the simulation of the human locomotor system helps to deepen our understanding of the functioning of the human body by providing biological, biomechanical and kinematic data that would be difficult to collect otherwise and by helping to evaluate the coordination of a patient's movements to predict its condition after surgery. The goal of my thesis is, more specifically, to create a new platform for neuro-musculoskeletal simulation of the human locomotor system to reproduce healthy or altered walking gaits by Parkinson's disease or by disorders of the musculoskeletal system or locomotor disorders. The work presented includes several matters. Firstly, the main principles of the nervous system that control human locomotion are reviewed, by focusing on neural structures located in the brain and which are the sources of parkinsonian disorders. The neural controller of the simulation platform is based on an original model of central pattern generator (CPG) inspired by the spinal locomotor network and developed at LORIA in recent years. The musculoskeletal simulators are used in this thesis to obtain a closed-loop physical simulation of the locomotor system walking on the ground and whose proprioceptive and exteroceptive sensory feedback is used by the CPGs. The musculoskeletal simulator GAIT2DE was used with the OpenSim simulator which is more realistic and more used in Biomechanics field. The simulated gait analysis and controller parameter optimization are concerned followed by the results obtained with the simulators. These results show that it is possible to generate different walking patterns that are relatively stable and coordinated by modifying the neuronal parameters of GPCs. The simulation platform will allow to simulate abnormal gait due to different causes such as neurodegenerative diseases or the impact of the addition of artificial limbs (prostheses) and surgical interventions
France, Laure. "Simulation graphique d'un robot bipède dans un environnement structuré." Phd thesis, Université Joseph Fourier (Grenoble), 1999. http://tel.archives-ouvertes.fr/tel-00004831.
Full textFeng, Guoxi. "Aide à la mobilité des PMR : une approche basée sur les observateurs à entrée inconnue et l'apprentissage par renforcement." Thesis, Valenciennes, Université Polytechnique Hauts-de-France, 2019. http://www.theses.fr/2019UPHF0013.
Full textIn aging societies, improving the mobility of disabled persons is a key challenge for this century. With an elderly population estimated at over 2 billion in 2050 (OMS 2012), the heterogeneity of disabilities is becoming more important to address. In addition, assistive devices remain quite expensive and some disabled persons are not able to purchase such devices. In this context, we propose an innovative idea using model-based automatic control approaches and model-free reinforcement learning for a Power-Assisted wheelchair (PAW) design. The proposed idea aims to provide a personalized assistance to different user without using expensive sensors, such as torque sensors. In order to evaluate the feasibility of such ideas in practice, we carry out two preliminary designs.The first one is a model-based design, where we need to exploit as much as possible the prior knowledge on the human-wheelchair system to not use torque sensors. Via an observer and a mechanical model of the wheelchair, human pushing frequencies and direction are reconstructed from the available velocity measurements provided by incremental encoders. Based on the reconstructed pushing frequencies and direction, we estimate the human intention and a robust observer-based assistive control is designed. Both simulation and experimental results are presented to show the performance of the proposed model-based assistive algorithm. The objective of this first design is to illustrate that the need of expensive torque sensors can be removed for a PAW design.A second design developed in this work is to see the capabilities of learning techniques to adapt to the high heterogeneity of human behaviours. This design results in a proof-of-concept study that aims to adapt heterogeneous human behaviours using a model-free algorithm. The case study is based on trying to provide the assistance according to the user’s state-of-fatigue. To confirm this proof-of-concept, simulation results and experimental result are performed.Finally, we propose perspectives to these two designs and especially propose a framework to combine automatic control and reinforcement learning for the PAW application
Béraud, Nicolas. "Fabrication assistée par ordinateur pour le procédé EBM." Thesis, Université Grenoble Alpes (ComUE), 2016. http://www.theses.fr/2016GREAI052/document.
Full textThe Electron Beam Melting (EBM) process allows to build metallic parts from powder. Thanks to the geometric and mechanical quality of the parts produced, the EBM process can be used to manufacture functional parts and not only prototypes. This process, with other additive metallic processes, make it possible to consider a transition from 3D printing to metallic additive manufacturing.The use of additive manufacturing in an industrial environment requires compliance with quality, cost and time criteria for the parts produced. The production of manufactured parts involves a series of numerical stages which is called the numerical chain. The numerical chain has a significant impact on the three criteria mentioned above. Thus, this thesis provides an answer to the following question:How Computer Aided Manufacturing can improve the quality, cost and time of the EBM manufacturing process?This problem is addressed through the following underlying question:What are the required characteristics for a Computer Aided Manufacturing system adapted to the EBM process?In order to answer this question, the current numerical chain is analyzed. Three main limitations are found:- the use of STL files format- the process cannot be optimized at different scales- the process cannot be simulatedTo solve these issues, a CAM environment is proposed. It allows the centralization of all numerical operations in a single environment. All supported formats can be used within this environment, such as native CAD file formats or STEP format. Software developments are done to prove the feasibility of such an environment.The CAM environment implementation reveals the crucial role of simulation in this system. It is therefore necessary to answer this second question:How to obtain an EBM process simulation allowing the development of parameters, virtually?Although EBM simulation is a recurrent subject in scientific literature, existing studies are based on the finite elements method but the calculation time needed is too important to be used in an CAM environment. Thus, an alternative type of simulation is created in this thesis: a simulation based on abacus. It is composed of a finite elements model, that allows heat maps generation for standards cases of heating and cooling. These heat maps are then transformed in abacus. The simulation algorithm based on abacus search the nearest abacus from the simulated situation in order to estimate the temperatures at the next time step.This simulation method was used to reduce the calculation time while keeping a sufficient precision to optimize process parameters.With the simulation based on abacus, a tool for the optimization of melting strategies is developed. This tool allows quality improvement for the produced parts through the calculation of melting strategies according to thermic criteria.To summarize, the main contributions of this work are:- the definition of requirements specifications of a powerful numerical chain for the EBM process- the development of a CAM environment adapted to the EBM process- the proposal of a fast simulation for the EBM process, based on abacus- the development of a tool for the optimization of melting strategies
Djian, Francis. "Modélisation thermique des thermostats pour oscillateurs à quartz et applications." Besançon, 1991. http://www.theses.fr/1991BESA2021.
Full textLouin, Jean-Charles. "Effets d'hétérogénéités de teneur en carbone sur les cinétiques de transformations de phase et sur la genèse des contraintes internes lors du refroidissement d'aciers." Vandoeuvre-les-Nancy, INPL, 2003. http://www.theses.fr/2003INPL077N.
Full textHeat treatment is a process that needs the control of both final microstructures and residual stresses and deformations. Numerical simulation is a useful tool for a better optimization of this process. The aim of our work was to contribute to the development of a numerical tool for the prediction of microstructures, stresses and strains during cooling of pieces that may contain chemical heterogeneities, particularly carbon content heterogeneities. Firstly, an existing model for the prediction of transformation kinetics in steels has been further developped in order to take into account the effects of the carbon content enrichment of austenite due to a partial ferritic transformation on the subsequent transformations. Coupled thermal, metallurgical, mechanical calculations have then been performed to study the effects of carbon content gradients on the microstructural evolutions and on the residual stresses development during cooling. Particularly, the possible effects of solidification macro and mesosegregations have been quantified in massive cylinders with sizes close to the size of an ingot. Secondly, experimental validations have been performed for homogeneous cylindrical specimen (40CrMnMo8 steel) and for a chemically heterogeneous specimen specifically designed for our study. The complete set of input data necessary for the simulations has been established from experimental characterizations of the steel. The role of chemical heterogeneity has been analysed through the experimental and calculated results. Finally, a good correlation has been obtained between measurements and calculation of the deformation during cooling of a 3D "croissant" shaped specimen
Sech, Nicolas Le. "Photocathodes à base de nanotubes de carbone sur substrats semi-conducteurs de type III-V. Application aux amplificateurs hyperfréquence." Palaiseau, Ecole polytechnique, 2010. http://pastel.archives-ouvertes.fr/docs/00/50/14/43/PDF/These_N_Le_Sech.pdf.
Full textFauchet, Gauthier. "Modélisation en deux points de la turbulence isotrope compressible et validation à l'aide de simulations numériques." Lyon 1, 1998. http://www.theses.fr/1998LYO10027.
Full textMenezla, Rabea. "Réalisation d'un logiciel de résolution de l'équation de poisson à trois dimensions : Simulation numérique tridimensionnelle du claquage des composants à jonctions P-N." Ecully, Ecole centrale de Lyon, 1990. http://www.theses.fr/1990ECDL0027.
Full textBégin, William. "Développement d'un robot d'analyse de la locomotion et d'entrainement." Master's thesis, Université Laval, 2021. http://hdl.handle.net/20.500.11794/70316.
Full textWhether for performance enhancement or physical rehabilitation, the analysis of fitness and locomotion occupies an important place in today's healthcare. The recent democratization of microcontrollers and their suite of sensors has allowed the emergence of new methods for evaluating locomotion (e.g., kinematic analysis with inertial systems). This dissertation presents the development of an autonomous vehicle of small size allowing the video capture of a participant according to an adaptive tracking that could be used for movement analysis and physical condition evaluations performed outside of laboratory environments and clinics (e.g., Instrumented room, treadmills). The robot, manufactured at low cost, is based on the Raspberry Pi platform. In order to conduct a video data acquisition in an ecological environment, it is placed on an indoor running track on which it can move independently in the corridors by following the lane lines according to a visual recognition and automation algorithm. The onboard instrumentation of the vehicle allows the participant to be evaluated in "follow-up" mode, that is to say by following the pace while maintaining a constant and safe distance with the assessed participant. The ‘pacesetter” mode, for its part, imposes a pace on the participant. This mode can also be used for performance analysis or training purposes. Throughout this document, the design and manufacturing methods will be presented. Computer vision methods for autonomous driving developed for a low cost, low-power computer will be detailed. The results of tests carried out on an indoor running track to demonstrate the performances and limitations of the vehicle are presented. Finally, new approaches for fitness assessment will be proposed.
Joly, Cécile. "Simulations numériques d'un jet rond turbulent et de son interaction avec un tourbillon de sillage." Université de Marne-la-Vallée, 2002. http://www.theses.fr/2002MARN0147.
Full textThe general context of this study concerns the impact of contrails, these famous white plumes frequently observed in the aircraft wake, on the atmosphere. From an aerodynamic point of view, the formation of the contrails is characterised by the interaction between a turbulent jet and a wing-tip vortex. The aim of this thesis is to contribute to a better understanding of the thermal and dynamic phenomena involved in this flow. This work is based on the numerical resolution of the three-dimensional, unsteady and compressible Navier-Stokes and energy conservation equations. Two approaches are considered: the direct numerical simulation and the large eddy simulation. A temporal simulation of the transition to turbulence of a non-isothermal jet is performed without accounting for the vortex flow field. A the end of this simulation, a vortex model is superimposed on the jet flow field. The first part of this thesis describes the two approaches, the different subgrid models chosen for the large eddy simulations, and the numerical techniques employed. The second part is devoted to the jet flow simulation, and here the objective is to determine the subgrid model appropriated to this flow configuration. The third part is dedicated to the simulation of interaction between the jet and the vortex. Results are compared to experimental data. The simulations have demonstrated the development of large scale structures all around the vortex core. The temperature field concentrates in the large scale structures
Quatravaux, Thibault. "Évolution de la modélisation du procédé VAR : contribution à la description de la dispersion inclusionnaire dans le puits liquide et à la prévention de défauts de solidification." Vandoeuvre-les-Nancy, INPL, 2004. http://www.theses.fr/2004INPL037N.
Full textThis thesis deals with the modelling of Vacuum Arc Remelting process (VAR) using the numerical software SOLAR. The first aim of the study is a better description of several physical phenomena which occur during melting, in order to extend the application of the software to simulate the remelting of steel. The evolution in the modelling of transport phenomena in the secondary ingot is based on three major improvements: - lateral thermal transfer modelling, in order to take into account the formation of a gap between the ingot and the mould walls, a possible injection of a neutral gas, and the heating of water in the coolant circuit, according to its flow, - a better turbulence model, since the k-E model implemented previously in the numerical code was not accurate enough to correctly descri~ the flow of the liquid metal in the pool, - a new method to simulate the ingot growth, based on a cyclic operation of splitting and growth/migration of control volumes, which reproduces the continuous growth of the secondary ingot and allows for the refinement of the mesh close to the free surface. Finally, the improved model has been validated by comparison with experimental results provided from four remeltings carried out on full-scale furnaces. The second objective is the characterization of the quality of the manufactured products in terms of inclusion cleanliness and risk of freckles segregated channel generation. Ln order to describe the behaviour of inclusions in the liquid pool, a trajectory model, adapted to account for turbulent flows, was validated and then implemented in the code. Various particle behaviours were distinguished. A study on the risk of freckles generation led to the establishment of a criterion particularly weIl adapted to the process. A generalization of this criterion, suggested in this work, would allow the prediction of the probable orientation of such segregated channels
Ribot, Bénédicte. "Modélisation numérique d'un système de ventilation d'un tunnel routier par une trappe de désenfumage dans le cas d'un incendie." Lyon 1, 1999. http://www.theses.fr/1999LYO10195.
Full textChen, Haifeng. "Système de simulation de spectres de masse assisté par ordinateur." Paris 7, 2003. http://www.theses.fr/2003PA077143.
Full textDiener, Julien. "Acquisition et génération du mouvement de plantes." Grenoble INPG, 2009. http://www.theses.fr/2009INPG0080.
Full textThe primary goal of my Ph. D. Has been to develop innovative animation techniques for virtual plants. Two main approaches have been explored: the reproduction real motion and real-time simulation. First, I have mixed vision algorithms and user interface in order to extract reliable motion data from videos. An innovative method has then been designed to estimate a valid hierarchical structure of branches using statistical study which is used to retarget the video movement on a wide range of virtual plants. Second, I have developed new animation method that computes the response of plants to interactively controllable wind. The main contribution has been to show that simple approximations of the wind load model leads to a drastic reduction of the run-time computations. The simulation algorithm takes full advantage of the parallel processing capabilities of computer graphics cards allowing the animation of thousand trees in real-time
Yu, Qizhi. "Modèles de rivières animées pour l'exploration intéractive de paysages." Grenoble INPG, 2008. http://www.theses.fr/2008INPG0126.
Full textRivers are ubiquitous in nature, and thus are an important component of the visual simulation of nature scenes. In nature, rivers are dynamic, therefore animation of rivers is necessary in these visual simulation applications. However, animation of rivers is a challenging problem. It incorporates multi-scale surface details and flow motion, and many phenomena involved have complex underlying physical causes. River animation is particular difficult in emerging interactive applications like Google Earth or games, which allow users to explore a very large scene and observe rivers at a very small scale or a very large scale at any moment. Controlling the design of water simulations is another hard problem. The goal of this dissertation is to achieve real-time, scalable, and controllable river animation with a detailed and space-time continuous appearance. To achieve this goal, we break down the river animation problem into macro-, meso-, and micro-scale subproblems from coarse to fine. We propose appropriate models for each scale that capture relevant surface details and fluid motion. In the macro-scale, we propose a procedural method that can compute velocities of rivers with curved banks, branchings and islands on the fly. In themeso-scale, we propose an improved featured-based simulationmethod to generate the crests of the quasi-stationary waves that obstaclesmake. We also propose a method for constructing an adaptive and feature-aligned water surface according to the given wave crests. In the micro-scale, we propose the use of wave sprites, a sprite-based texture model, to represent advected details with stationary spectrum properties on flow surfaces. Armed with wave sprites and a dynamic adaptive sampling scheme, we can texture the surface of a very large or even unbounded river with scene-independent performance. In addition, we propose a Lagrangian texture advection method that has other applications beyond river animation. We demonstrate that combining our models in three scales helps us incorporate visually convincing animated rivers into a very large terrain in real-time interactive applications
Benchamma, Mérièm. "Réalisation d'un simulateur d'étude et de faisabilité pour la radiothérapie externe dynamique." Aix-Marseille 3, 1995. http://www.theses.fr/1995AIX30013.
Full textFarissier, Pierre. "Etude d'un modèle cartographique adapté à la simulation des écoulements en rivières." Lyon 1, 1993. http://www.theses.fr/1993LYO10278.
Full textBonelli, Stéphane. "Contribution à la résolution de problèmes élastoplastiques de mécanique des sols et d'écoulements non saturés par la méthode des éléments finis." Aix-Marseille 2, 1993. http://www.theses.fr/1993AIX22038.
Full textReimeringer, Michael. "Une méthodologie et des outils pour concevoir en tenant compte de la simulation." Reims, 2009. http://www.theses.fr/2009REIMS001.
Full textSimulation becomes incontrovertible due to the many advancement made in model, software and material. The use of simulation tools supply many advantages: study of alternative solutions, optimization of product, decrease or disparition of physical prototypes, assessment of manufacturing process, and reduction of cost and delay. Nowadays design is often done without considering subsequent step like simulation. However this step is indispensable
Chaillat, Stéphanie. "Méthode multipôle rapide pour les équations intégrales de frontière en élastodynamique 3-D : application à la propagation d’ondes sismiques." Paris Est, 2008. http://pastel.paristech.org/5233/01/these_chaillat.pdf.
Full textSimulating wave propagation in 3D configurations is becoming a very active area of research. The main advantage of the BEM is that only the domain boundaries are discretized. As a result, this method is well suited to dealing with unbounded domains. However, the standard BEM leads to fully-populated matrices, which results in high computational costs in CPU time and memory requirements. The Fast Multipole Method (FMM) has dramatically improved the capabilities of BEMs for many areas of application. In this thesis, the FMM is extended to 3D frequencydomain elastodynamics in homogeneous and piecewise-homogeneous media (using in the latter case a FMM-based BE-BE coupling). Improvements of the present FM-BEM are also presented: preconditioning, reduction of the number of moments, and formulation of a multipole expansion for the half space fundamental solutions. Seismological applications are given for canonical problems and the Grenoble valley case
Charentenay, Julien de. "Simulation numérique d'écoulements réactifs instationnaires à faibles nombres de Mach." Châtenay-Malabry, Ecole centrale de Paris, 2002. http://www.theses.fr/2002ECAP0724.
Full textDubois, Jean-Luc. "L'abstraction fonctionnelle des parties contrôles des circuits pour l'accélération de simulateurs générés : une contribution au développement d'outils de C.A.O. de l'architecture matérielle." Lille 1, 1991. http://www.theses.fr/1991LIL10037.
Full textGassenbauer, Václav. "Illumination coherence for ligh transport simulation." Rennes 1, 2011. http://www.theses.fr/2011REN1S098.
Full textLa simulation de la propagation de la lumière dans une scène est une tâche essentielle en synthèse d'images réalistes. Cependant, une simulation correcte de la lumière ainsi que ses différents rebonds dans la scène reste couteuse en temps de calcul. Premièrement, nous proposons l'algorithme de cache de luminance spatial et directionnel SDRC. L'algorithme SDRC tire parti du fait que les variations d'éclairage sont douces sur les surfaces brillantes. L'éclairage en un point de la scène est alors calculé en interpolant l'éclairage indirect connu pour un ensemble d'échantillons de luminance spatialement proches et de directions similaires. Dans la partie suivante, nous présentons un algorithme efficace et précis d'analyse locale en composantes principales LPCA pour réduire la dimension et compresser un grandensemble de données. Pour améliorer l'efficacité de notre nouvel algoritme celui-ci propage les informations issues d'une itération à une itération suivante. En choisissant une meilleure graine initiale pour les centroïdes des clusters dans LPCA, la précision de la méthode est améliorée et produit une meilleure classification des données. Enfin, nous décrivons des travaux en cours de réalisation concernant une méthode de ré-éclairage interactif d'une séquence animée en prenant en compte l'éclairage indirect. Le problème de ré-éclairage est représenté sous la forme d'une grande matrice 3D représentant la propagation de la lumière dans la scène pour plusieurs images de la séquence. Un algorithme adaptatif pré-calcule la propagation de la lumière en exploitant les cohérences potentielles
Zhang, Xiao Hui. "Simulation avancée des circuits micro-ondes." Paris 12, 1989. http://www.theses.fr/1989PA120040.
Full textVettorel, Thomas. "Polymer crystallization studies by computer simulation." Université Louis Pasteur (Strasbourg) (1971-2008), 2005. https://publication-theses.unistra.fr/public/theses_doctorat/2005/VETTOREL_Thomas_2005.pdf.
Full textSemi-crystalline polymers are of great interest for industrial purposes, and the complex structures they involve as well as the mechanisms leading to the formation of crystals make their study very challenging. We investigated polymer crystallization by computer simulation via different methods: An atomisticly detailed model was used to reproduce the crystalline structure of short alkanes at low temperature, and continuous heating simulations gave rise to a transient phase that is well characterized in experiments. The same realistic model was used to simulate continuous cooling of the melt, but could not yield crystalline structures in a limited simulation time. In order to reproduce efficiently the characteristic features of semi-crystalline polymers, we used another simulation model which addresses larger length and time scales: This coarse-grained model allowed us to study the crystallization phenomenon in detail with several order parameters to characterize the crystal and its time evolution. The detailed study of the structure factors of the high-temperature melt has also been investigated so as to determine the influence of the liquid phase structure on crystal formation. These different studies yield a better understanding of the influence on crystallization of the various parameters entering the definitions of the simulation models
Boyère, Emmanuel. "Contribution à la modélisation numérique thermomécanique tridimensionnelle du forgeage." Paris, ENMP, 1999. http://www.theses.fr/1999ENMP0915.
Full textJamme, Stéphane. "Étude de l'interaction entre une turbulence homogène isotrope et une onde de choc." Toulouse, INPT, 1998. http://www.theses.fr/1998INPT046H.
Full textRémon, Joséphine. "Intégrer Internet dans un enseignement de langue : une simulation ludique et collaborative pour l'apprentissage d'aspects pragmatiques en FLE." Phd thesis, Nice, 1999. http://www.theses.fr/1999NICE2005.
Full textAlbaki, Rachida. "Contribution à l'étude des propriétés dynamiques des métaux liquides simples par simulation numérique et modèles analytiques." Metz, 2002. http://docnum.univ-lorraine.fr/public/UPV-M/Theses/2002/Albaki.Rachida.SMZ0205.pdf.
Full textBarrero, Daniel. "Simulation et visualisation de phénomènes naturels pour la synthèse d'images." Toulouse 3, 2001. http://www.theses.fr/2001TOU30001.
Full textBrocail, Julien. "Analyse expérimentale et numérique du contact à l'interface outil-copeau lors de l'usinage à grande vitesse des métaux." Valenciennes, 2009. http://ged.univ-valenciennes.fr/nuxeo/site/esupversions/6c282378-ea86-4bf0-8c06-48498e37e0da.
Full textThe study relates to the characterization of the tool-chip interface during the high-speed machining of metals. The existing numerical approaches do not generate good correlations of the process variables, such as the cutting forces and the shape of the chip. Recent studies show that the determination of an interfacial law according to the contact parameters (contact pressure, sliding velocity and interfacial temperature) is necessary to describe more precisely the process parameters. Experiments were carried out on the upsetting sliding test that reproduces the mechanics and thermals contact conditions of the HSM process at the tool tip. This specific device has been adapted and the antagonists have been modified for this study. A friction law according to the contact pressure, the sliding velocity, and the interfacial temperature was defined for the tribological system AISI 1045 steel / uncoated carbide. This law implemented in a numerical model of orthogonal cutting (developed in Abaqus) offers interesting improvements
Mohamed, Kamel. "Simulation numérique en volume finis, de problèmes d'écoulements multidimensionnels raides, par un schéma de flux à deux pas." Paris 13, 2005. http://www.theses.fr/2005PA132020.
Full textThis thesis is devoted to the numerical simulation of stiff fluid flows, governed by sys¬tems of conservation laws with source terms (non homogeneous systems). Both one dimensional and two-dimensional configurations are considered. The numerical method used is an extension of the two steps flux scheme (SRNH), which depends on a local adjustable parameter aj+i and which has been proposed by professor F. Benkhaldoun in the one dimensional framework. In a first part of the work, aiming to extend the scheme to the two-dimensional case, we introduce an alternative scheme (SRNHR), which is obtained from SRNH by replacing the numerical velocity, by the local physical Rusanov velocity. Thereafter, the stability analysis of the scheme, shows that the new scheme can be of order 1 or 2 according to the value of the parameter 0j+1. A strategy of variation of this parameter, based on limiters theory was then adopted. The scheme can thus be turned to order 1 in the regions where the flow has a strong variation, and to order 2 in the regions where the flow is regular. After this step, we established the conditions so that this scheme respects the exact C-property introduced by Bermudez and Vazquez. A study of boundary conditions, adapted to this kind of two steps schemes, has also been carried out using the Riemann invariants. In the second part of the thesis, we applied this new scheme to homogeneous and non¬homogeneous monophasic systems. For example, we performed the numerical simulation of shallow water phenomena with bottom topography in both one and two dimensions. We also carried out a numerical convergence study by plotting the error curves. Finally, we used the scheme for the numerical simulation of two phase flow models (Ransom ID and 2D)
Dridi, Samia. "Essais de caractérisation des structures tissées." Lyon, INSA, 2010. http://theses.insa-lyon.fr/publication/2010ISAL0041/these.pdf.
Full textIn this work, we interested to the study and the modelling of mechanical behaviour of weave structure. We begin by presenting the properties of tested materials thanks to tests of characterization. An experimental data base is established to analyze the mechanical behaviour of fabric under some solicitations, in particular the shear, using the technique of digital image correlation. Then, by adopting a hyperelastic approach, a simplified model is developed allowing to study numerically the influence of the report of tensile and shearing rigidities on the mechanical behaviour of woven fabric, further to an extension in 45. Finally, by basing on phenomenological approach, a hyperelastic behaviour law is proposed. This model is implanted in a routine Vumat. It is identified from the tensile and the shearing tests and validated by certain cases of composite reinforcement forming
Guilminot, Virginie. "La synthèse d'image animée : au-delà d'une simulation réaliste." Paris 8, 1996. http://www.theses.fr/1996PA081159.
Full textA majority of 3d films and computer graphics respect a realistic aesthetic. On one hand, I will analyse why such totally made images initiate a film or reality and on the other hand, I will try to offer alternativity in order to create an other aesthetic, not being realistic. Softwares need numerous scientific formulas, therefore the author, while manipuling it, will be the main actor to change the situation. This is the main point. Realism exists in every 3d application, such as research, tv, cinema, fiction, school and even often in creation. A few artists managed to escape from realism, i. E. : Joan Stavely, Tamas Waliczky or Michel Bret. Each has its own way of working but they all aim at the same: not to reach realistic simulation. I agree on this point and illustrate my thinking, I made three 3d films with more sensitivity than technical challenge. It is possible to avoid the trap of realism. Indeed, by manipulating and divert the software, one can obtain different 3d computer graphics. Step by step, a new approach to handle and to develop tools apears, and thanks to this, authors can create films other than realistic.
Nguegang, Bertrand Vidal. "Contribution à la simulation numérique du couplage thermomécanique en grandes déformations : Application à la simulation en mise en forme des structures volumiques." Dijon, 1996. http://www.theses.fr/1996DIJOS022.
Full textRohani, Seyed Yahya. "Simulation numérique du comportement des matériaux granulaires." Metz, 1995. http://docnum.univ-lorraine.fr/public/UPV-M/Theses/1995/Rohani.Seyed_Yahya.SMZ9541.pdf.
Full textThe theory of continuous media is not sufficient to explain the behaviour of granular materials, so it is necessary to consider the discrete nature of such media. A method that answers such questions is the distinc element method. The numerical simulation of the behaviour of Schneebeli analogical material (2D) and of granular materials (3D) is done by the distinct element method and by using the trubal program in order to reproduce numerically, certain experimental tests of the characterization of granular materials. The biaxial compression test and the simple shear test are done with rolls of PVC and glass and the trixial test is simulated with glass balls. The experimental results validate the method used and enable us to obtain the characteristic parameters of materials by different kinds of loading. The exploitation of numerical results highlights the fundamental role of the intergrain friction and the material density in order to characterize the granular media, enabling the analysis of the phenomenon of dilatance, localization and shear band. Finally, we applied this study to the behaviour of granular materials under push and trust effects, and in the case of ensiled materials
Zhang, Cun-Xiao. "Simulation numerique d'ecoulement turbulents autour d'un obstacle." Nantes, 1991. http://www.theses.fr/1991NANT2061.
Full textCorvisier, Philippe. "Ecoulement de fluides thixotropes dans des conduites droites ou présentant des singularités." Nancy 1, 2001. http://www.theses.fr/2001NAN10188.
Full textThe aim of this study is to put the focus on the interaction between the reorganization of the internal structure of a thixotropic fluid and the velocity field. Three cases were considered : a flow in a straight pipe, an entry flow and a start up flow. Velocity profiles were measured by particle image velocimetry (PIV). A flatness of velocity profiles, large vortex zones and a plug flow were observed. Then, a rheological study was conducted. It shows that a modified Quemada model with a fractional kinetic for the structural parameter l could be used. Moreover, to have a better understanding of the observed phenomenon in the pipe and to generalize the results, numerical simulations were performed. The finite volume code Fluent 4. 5 was adapted to deal with thixotropy by adding user defined subroutines. A good agreement between numerical and experimental results was observed. Moreover, the flow development was investigated by the analysis of the structural field
Darlet, Ludovic. "Système de visualisation scientifique assistée par ordinateur." Université Joseph Fourier (Grenoble), 1995. http://www.theses.fr/1995GRE10044.
Full textKoval, Junior Georg. "Comportement d’interface des matériaux granulaires." Paris Est, 2008. http://pastel.paristech.org/4192/01/KOVAL.pdf.
Full textIn this thesis, we analyze the interface behavior of granular materials, and particularly the phenomenon of shear strain localization in the vicinity of a wall. Using an annular geometry with imposed shear velocity and confining pressure, we compare experimental and numerical approaches to describe this behavior. The experimental approach is composed of experiments with model materials in two annular simple shear devices (ACSA and mini-ACSA). We connect measurements of shear strain of the granular medium, obtained by correlation imaging velocimetry (ACSA) and by magnetic resonance imaging (mini-ACSA) to global measurements of the stress and volume variations. The numerical approach consists of two-dimensional discrete simulations (molecular dynamics). We study the influence of the geometry and the surface roughness on the behavior of the granular interfaces. In simulation, we complete the study with the analysis of inertial effects
Lhuillier, Emmanuel. "Transports electronique dans les super-réseaux : applications aux détecteurs infrarouges à grandes longueur d'onde." Palaiseau, Ecole polytechnique, 2010. http://pastel.archives-ouvertes.fr/docs/00/52/86/65/PDF/THESE_EL.pdf.
Full textThe low flux infrared imaging needs performant high wavelength detectors. Quantum Well Infrared Photodetectors (QWIP), thanks to the maturity of GaAs, the possibility to adjust the detected wavelength on a large range and to realize large uniform matrix are good candidate for such applications. In order to validate this interest, we have performed an electro-optic characterization of a 15µm sample. These measurements have been used to simulate the performance of a camera based on this QWIP and used in a low infrared photons flux scenario. We predict that this QWIP would succeed. Nevertheless these simulations also underline the detrimental role of the dark current. Thus we have developed a simulation tool based on a hoping approach between localized states, which provide us a better understanding of the transport in these heterostructures. The code has in particular underlines the role plays by the electron –ionized impurities interaction, which make the dark current very sensitive to the doping profile. Using this tool we have designed new structures, with optimized doping profile, in which the scattering rate has been decreased by a factor two. Moreover we have identified a quantum origin to the plateau shape of the I(V) curve. This code is more generally a useful simulation tool for the transport in hétérostructures. The influence of growth defects (non ideal interface and disorder) has been quantized and we have performed the first evaluation of The R0A in a THz QCD. Finally non local transport effects have been investigated. Saw teeth observation on the I(V) curves have been modeled and their influence on the detectivty estimated