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Journal articles on the topic 'Lost wallet game'

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1

Dufwenberg, Martin, and Uri Gneezy. "Measuring Beliefs in an Experimental Lost Wallet Game." Games and Economic Behavior 30, no. 2 (2000): 163–82. http://dx.doi.org/10.1006/game.1999.0715.

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2

Cox, James C., Maroš Servátka, and Radovan Vadovič. "Saliency of outside options in the lost wallet game." Experimental Economics 13, no. 1 (2009): 66–74. http://dx.doi.org/10.1007/s10683-009-9229-5.

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3

Woods, Daniel, and Maroš Servátka. "Testing psychological forward induction and the updating of beliefs in the lost wallet game." Journal of Economic Psychology 56 (October 2016): 116–25. http://dx.doi.org/10.1016/j.joep.2016.06.006.

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Roider, Oliver, Sandra Wegener, Juliane Stark, Peter Judmaier, Frank Michelberger, and Alessandro Barberi. "Merging Virtual World with Real-Life Behavior: A Concept for a Smartphone App to Influence Young People’s Travel Behavior." Transportation Research Record: Journal of the Transportation Research Board 2673, no. 4 (2019): 241–50. http://dx.doi.org/10.1177/0361198119835812.

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European trends in children’s travel patterns show decreasing rates of trips walked or cycled. Against this background, a concept for a smartphone app was developed to promote active travel modes for children and adolescents. The app collects players’ travel data as input for a game: a high level of real-life environmentally friendly and active travel modes leads to a higher score. Competing players redeem the points they have collected to reach specific virtual locations on a map and win real-life rewards (e.g., shopping vouchers). The game was developed based on the user-centered design appr
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S. Zadvornykh. "Prospects for the Existence of a Cashless Society and the Role of Cash in the Global Financial System." Herald of the Economic Sciences of Ukraine, no. 2(37) (December 23, 2019): 27–37. http://dx.doi.org/10.37405/1729-7206.2019.2(37).27-37.

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Modern society is determined not only with a high level of development, but also a lot of social and economic problems. In the last years more and more popular became the meaning, that a lot of these problems could be solved with the canceling of cash. Experts and usual people are thinking that a new society will be more fair and transparent with less of criminal, drugs, economic fraud, unmotivated preference for individual categories, where everybody is paying less of tax and where is a high level of wealth protection. But in the real situation seems not so optimistic. In Life privacy. Cancel
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Nagy, Károly Menyhért, and Ákos Malatinszky. "Unique botanical values in a metropolitan area and the landscape history reasons of their occurrence on the Széchenyi Hill, Budapest." Nature Conservation 32 (February 13, 2019): 35–50. http://dx.doi.org/10.3897/natureconservation.32.30807.

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Urban areas host several threatened species in small reserves that face habitat loss and fragmentation due to land-use change. Despite historical and current disturbances, these areas sometimes still maintain high biological diversity. As only 5% of the European Union territory was classified as natural, the permanent grasslands represent overriding value, especially in metropolitan areas. Our aim was to explore protected and adventive plant species in a small and valuable, but till now, not deeply studied area of the densely inhabited 12th district in the metropolitan city Budapest (Hungary),
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Servátka, Maroš, and Radovan Vadovic. "Unequal Outside Options in the Lost Wallet Game." SSRN Electronic Journal, 2009. http://dx.doi.org/10.2139/ssrn.1120074.

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8

Woods, Daniel, and Maroo Servvtka. "Testing Psychological Forward Induction in the Lost Wallet Game." SSRN Electronic Journal, 2015. http://dx.doi.org/10.2139/ssrn.2601886.

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9

Cox, James C., Maroš Servátka, and Radovan Vadovic. "Saliency of Outside Options in the Lost Wallet Game." SSRN Electronic Journal, 2009. http://dx.doi.org/10.2139/ssrn.1326162.

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10

Blakey, Heather. "Designing Player Intent through “Playful” Interaction." M/C Journal 24, no. 4 (2021). http://dx.doi.org/10.5204/mcj.2802.

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The contemporary video game market is as recognisable for its brands as it is for the characters that populate their game worlds, from franchise-leading characters like Garrus Vakarian (Mass Effect original trilogy), Princess Zelda (The Legend of Zelda franchise) and Cortana (HALO franchise) to more recent game icons like Miles Morales (Marvel's Spiderman game franchise) and Judy Alvarez (Cyberpunk 2077). Interactions with these casts of characters enhance the richness of games and their playable worlds, giving a sense of weight and meaning to player actions, emphasising thematic interests, an
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11

Martínez-López, Emilio J., Sebastián López-Serrano, Manuel De La Torre-Cruz, and Alberto Ruiz-Ariza. "Effects of the augmented reality game Pokémon GO on fitness and fatness in secondary school students." Health Education Journal, September 24, 2021, 001789692110478. http://dx.doi.org/10.1177/00178969211047800.

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Objective: The aim of this study was to analyse the effect of 8 weeks of Pokémon GO on physical fitness (cardiorespiratory fitness [CRF], Speed/Agility [S/A], and muscular strength [MS]) and fatness (body mass index [BMI], percentage of body fat [%BF], and waist-hip index), as well as possible differences between weekly physical activity (PA) levels, in Spanish adolescents between 12 and 15 years of age. Design, setting and method: Comparative design, with a control group ( n = 86) that did not participate in Pokémon GO, and an intervention group ( n = 78) which did so over an 8-week period. A
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Holloway, Donell, Lelia Green, and Robyn Quin. "What Porn?" M/C Journal 7, no. 4 (2004). http://dx.doi.org/10.5204/mcj.2381.

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The negative implications of children’s use of the Internet, particularly their loss of innocence through access to pornography, is a topic frequently addressed in public discussions and debate. These debates often take on a technologically determinist point of view and assume that technology directly influences children, usually in a harmful fashion. But what is really happening in the Australian family home? Are parents fearful of these risks, and if so what are they doing about it? A recent exploration of the everyday Internet lives of Australian families indicates that families manage thes
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13

Murphy, Ffion, and Richard Nile. "Writing, Remembering and Embodiment: Australian Literary Responses to the First World War." M/C Journal 15, no. 4 (2012). http://dx.doi.org/10.5204/mcj.526.

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This paper is part of a larger project exploring Australian literary responses to the Great War of 1914-1918. It draws on theories of embodiment, mourning, ritual and the recuperative potential of writing, together with a brief discussion of selected exemplars, to suggest that literary works of the period contain and lay bare a suite of creative, corporeal and social impulses, including resurrection, placation or stilling of ghosts, and formation of an empathic and duty-bound community. In Negotiating with the Dead, Margaret Atwood hypothesises that “all writing of the narrative kind, and perh
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Deer, Patrick, and Toby Miller. "A Day That Will Live In … ?" M/C Journal 5, no. 1 (2002). http://dx.doi.org/10.5204/mcj.1938.

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By the time you read this, it will be wrong. Things seemed to be moving so fast in these first days after airplanes crashed into the World Trade Center, the Pentagon, and the Pennsylvania earth. Each certainty is as carelessly dropped as it was once carelessly assumed. The sounds of lower Manhattan that used to serve as white noise for residents—sirens, screeches, screams—are no longer signs without a referent. Instead, they make folks stare and stop, hurry and hustle, wondering whether the noises we know so well are in fact, this time, coefficients of a new reality. At the time of writing
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Davis, Mark. "‘Culture Is Inseparable from Race’: Culture Wars from Pat Buchanan to Milo Yiannopoulos." M/C Journal 21, no. 5 (2018). http://dx.doi.org/10.5204/mcj.1484.

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Pat Buchanan’s infamous speech to the 1992 Republican convention (Buchanan), has often been understood as a defining moment in the US culture wars (Hartman). The speech’s central claim that “there is a religious war going on in our country for the soul of America” oriented around the idea that the US was a nation divided between two opposing values systems. On one side were Democrat defenders of “abortion on demand” and “homosexual rights” and on the other those who, like then Republican presidential candidate George Bush, stood by the “Judeo-Christian values and beliefs upon which this nation
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16

Pavlidis, Adele, and David Rowe. "The Sporting Bubble as Gilded Cage." M/C Journal 24, no. 1 (2021). http://dx.doi.org/10.5204/mcj.2736.

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Introduction: Bubbles and Sport The ephemeral materiality of bubbles – beautiful, spectacular, and distracting but ultimately fragile – when applied to protect or conserve in the interests of sport-media profit, creates conditions that exacerbate existing inequalities in sport and society. Bubbles are usually something to watch, admire, and chase after in their brief yet shiny lives. There is supposed to be, technically, nothing inside them other than one or more gasses, and yet we constantly refer to people and objects being inside bubbles. The metaphor of the bubble has been used to describe
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17

Fisher, Jeremy A. "Tusk." M/C Journal 13, no. 5 (2010). http://dx.doi.org/10.5204/mcj.279.

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My father killed the boar when he was 16. He’d dreamed of killing the boar for some time. My father’s brother had killed a boar when he was only fifteen. My father’s brother was five years older than him. Like most big brothers, he treated his little brother with intolerant contempt. He’d been saying for months that my father would never kill a boar. He was too weak. He was a girl. He was useless. And, just the day before, he told him he was so worthless he better finish the fence on the bottom paddock before dusk or he could expect a kicking. The family farm was gradually being cleared from t
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18

Fedorova, Ksenia. "Mechanisms of Augmentation in Proprioceptive Media Art." M/C Journal 16, no. 6 (2013). http://dx.doi.org/10.5204/mcj.744.

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Introduction In this article, I explore the phenomenon of augmentation by questioning its representational nature and analyzing aesthetic modes of our interrelationship with the environment. How can senses be augmented and how do they serve as mechanisms of enhancing the feeling of presence? Media art practices offer particularly valuable scenarios of activating such mechanisms, as the employment of digital technology allows them to operate on a more subtle level of perception. Given that these practices are continuously evolving, this analysis cannot claim to be a comprehensive one, but rathe
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19

Petzke, Ingo. "Alternative Entrances: Phillip Noyce and Sydney’s Counterculture." M/C Journal 17, no. 6 (2014). http://dx.doi.org/10.5204/mcj.863.

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Phillip Noyce is one of Australia’s most prominent film makers—a successful feature film director with both iconic Australian narratives and many a Hollywood blockbuster under his belt. Still, his beginnings were quite humble and far from his role today when he grew up in the midst of the counterculture of the late sixties. Millions of young people his age joined the various ‘movements’ of the day after experiences that changed their lives—mostly music but also drugs or fashion. The counterculture was a turbulent time in Sydney artistic circles as elsewhere. Everything looked possible, you sim
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20

Watson, Robert. "E-Press and Oppress." M/C Journal 8, no. 2 (2005). http://dx.doi.org/10.5204/mcj.2345.

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 From elephants to ABBA fans, silicon to hormone, the following discussion uses a new research method to look at printed text, motion pictures and a teenage rebel icon. If by ‘print’ we mean a mechanically reproduced impression of a cultural symbol in a medium, then printing has been with us since before microdot security prints were painted onto cars, before voice prints, laser prints, network servers, record pressings, motion picture prints, photo prints, colour woodblock prints, before books, textile prints, and footprints. If we accept that higher mammals such as elepha
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21

Hill, Clementine Ruth. "Enthusiasm, the Creative Industry and the 'Creative Tropical City: Mapping Darwin’s Creative Industries' Project." M/C Journal 12, no. 2 (2009). http://dx.doi.org/10.5204/mcj.137.

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I love Darwin, I love it up here, I love the north, I love the swamp. It’s the energy; it’s unpredictable, totally unpredictable. Whether that’s because people are coming and going… It’s probably because of the changeability of the weather; I love the wet season, it’s a dynamic place. I am eventually planning to move down south for a while, I have to, I’ve got family commitments and so on and the thing that worries me most is that it’s all so predictable down there. So Darwin has an energy, it’s alive, I absolutely love it, I absolutely love it. The people that come up here come here because t
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