Academic literature on the topic 'Low-fidelity prototyp'
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Journal articles on the topic "Low-fidelity prototyp"
Walker, Miriam, Leila Takayama, and James A. Landay. "High-Fidelity or Low-Fidelity, Paper or Computer? Choosing Attributes when Testing Web Prototypes." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 46, no. 5 (2002): 661–65. http://dx.doi.org/10.1177/154193120204600513.
Full textZhang, Ting, Pei-Luen Patrick Rau, Gavriel Salvendy, and Jia Zhou. "Comparing Low and High-Fidelity Prototypes in Mobile Phone Evaluation." International Journal of Technology Diffusion 3, no. 4 (2012): 1–19. http://dx.doi.org/10.4018/jtd.2012100101.
Full textCatani, Michael B., and David W. Biers. "Usability Evaluation and Prototype Fidelity: Users and Usability Professionals." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 42, no. 19 (1998): 1331–35. http://dx.doi.org/10.1177/154193129804201901.
Full textZuhana Saidin, Aeni, Nassiriah Shaari, and Asmidah Alwi. "PToolkit Prototype: Mixed Fidelity for Design Idea Transformation." International Journal of Engineering & Technology 7, no. 3.20 (2018): 71. http://dx.doi.org/10.14419/ijet.v7i3.20.18734.
Full textVirzi, Robert A. "What can you Learn from a Low-Fidelity Prototype?" Proceedings of the Human Factors Society Annual Meeting 33, no. 4 (1989): 224–28. http://dx.doi.org/10.1177/154193128903300405.
Full textPrakasa, Azmi Iqbal Goldina, and Firman Ardiansyah. "Perancangan User Experience Aplikasi Marketplace Paket Wisata Indonesia untuk Wisatawan Lokal." Jurnal Ilmu Komputer dan Agri-Informatika 5, no. 1 (2018): 51. http://dx.doi.org/10.29244/jika.5.1.51-60.
Full textFitriah Ishak, Syahidatul, Zulkifly Mohd Zaki, Khairul Anuar Mohamad, et al. "Formative Evaluation of an Educational Mobile Application: an Interactive MyQiraat Application." International Journal of Engineering & Technology 7, no. 4.15 (2018): 75. http://dx.doi.org/10.14419/ijet.v7i4.15.21375.
Full textDowland, Bob, John Clarkson, and Roberto Cipolla. "A Prototyping Strategy for use in Interactive Robotic System Development." Robotica 16, no. 5 (1998): 517–21. http://dx.doi.org/10.1017/s0263574798000678.
Full textFay, D., J. Hurwitz, and S. Teare. "The use of low-fidelity prototypes in user interface design." Applied Ergonomics 22, no. 6 (1991): 420. http://dx.doi.org/10.1016/0003-6870(91)90113-v.
Full textCarfagni, Monica, Lorenzo Fiorineschi, Rocco Furferi, Lapo Governi, and Federico Rotini. "Usefulness of prototypes in conceptual design: students’ view." International Journal on Interactive Design and Manufacturing (IJIDeM) 14, no. 4 (2020): 1305–19. http://dx.doi.org/10.1007/s12008-020-00697-2.
Full textDissertations / Theses on the topic "Low-fidelity prototyp"
Åhrén, Emma. "Mobilapplikationen som uppmuntrar barn till fysisk aktivitet : Framtagning av en konceptuell mobilapplikation som ska användas med aktivitetsarmbandet Lifee." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-129997.
Full textOlofsson, Marcus. "Designen bakom ett CMS utifrån ett användarcentrerat perspektiv." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-23071.
Full textDanielsson, Pehr-Henric. "Exploring the effects of different fidelities in an early design process of mobile prototyping." Thesis, Södertörn University College, School of Communication, Media and it, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-3716.
Full textKjelsvik, Iselin. "Paper Based Video Prototyping : A study of methods for low fidelity video prototypes in usability testing." Thesis, Umeå universitet, Institutionen för informatik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-45114.
Full textTrent, Stephen James. "The design and evaluation of a computer-based tool to support the construction and wizard-of-oz testing of low fidelity prototypes." Pullman, Wash. : Washington State University, 2009. http://www.dissertations.wsu.edu/Thesis/Spring2009/s_trent_042409.pdf.
Full textBook chapters on the topic "Low-fidelity prototyp"
Resatsch, Florian. "From Initial Idea to Low-Fidelity Prototype: Easymeeting and the Mobile Prosumer." In Ubiquitous Computing. Gabler, 2010. http://dx.doi.org/10.1007/978-3-8349-8683-2_5.
Full textParvu, Andrei, and James Kadirire. "Rapid Prototyping and Usability Problem Identification Using Low and High-Fidelity Prototypes." In Serious Games on the Move. Springer Vienna, 2009. http://dx.doi.org/10.1007/978-3-211-09418-1_7.
Full textLuna-García, Huizilopoztli, Ricardo Mendoza-González, Laura C. Rodríguez-Martínez, et al. "Contextual Issues in Groupware Applications for Educational Support Groups." In Optimizing Human-Computer Interaction With Emerging Technologies. IGI Global, 2018. http://dx.doi.org/10.4018/978-1-5225-2616-2.ch012.
Full textConference papers on the topic "Low-fidelity prototyp"
de Souza Alcantara, Tulio, Jorg Denzinger, Jennifer Ferreira, and Frank Maurer. "Learning gestures for interacting with low-fidelity prototypes." In 2012 First International Workshop on Realizing Artificial Intelligence Synergies in Software Engineering (RAISE). IEEE, 2012. http://dx.doi.org/10.1109/raise.2012.6227967.
Full textHosseini-Khayat, Ali, Theodore D. Hellmann, and Frank Maurer. "Distributed and Automated Usability Testing of Low-Fidelity Prototypes." In 2010 AGILE Conference. IEEE, 2010. http://dx.doi.org/10.1109/agile.2010.11.
Full textVirzi, Robert A., Jeffrey L. Sokolov, and Demetrios Karis. "Usability problem identification using both low- and high-fidelity prototypes." In the SIGCHI conference. ACM Press, 1996. http://dx.doi.org/10.1145/238386.238516.
Full textKohler, Barbara, Juan Haladjian, Blagina Simeonova, and Damir Ismailovic. "Feedback in low vs. high fidelity visuals for game prototypes." In 2012 2nd International Workshop on Games and Software Engineering (GAS). IEEE, 2012. http://dx.doi.org/10.1109/gas.2012.6225926.
Full textGoudsmit, Jos, and Steven Vos. "Exploring Feedback and Instruction Modalities using Low Fidelity Prototypes for Running." In ECCE 2021: European Conference on Cognitive Ergonomics 2021. ACM, 2021. http://dx.doi.org/10.1145/3452853.3452861.
Full textDerboven, Jan, Dries De Roeck, Mathijs Verstraete, David Geerts, Jan Schneider-Barnes, and Kris Luyten. "Comparing user interaction with low and high fidelity prototypes of tabletop surfaces." In the 6th Nordic Conference. ACM Press, 2010. http://dx.doi.org/10.1145/1868914.1868935.
Full textEllman, Asko, Sami Pajunen, Ilari Laine, and Eric Coatanea. "Engineering Design Analysis Tool for Early Design Phase With Low-Fidelity Models: A Case of Hydraulic Crane." In ASME 2017 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2017. http://dx.doi.org/10.1115/detc2017-67493.
Full textBjörnfot, Patrik, and Victor Kaptelinin. "Probing the Design Space of a Telepresence Robot Gesture Arm with Low Fidelity Prototypes." In HRI '17: ACM/IEEE International Conference on Human-Robot Interaction. ACM, 2017. http://dx.doi.org/10.1145/2909824.3020223.
Full textAhmed, Salman, Lukman Irshad, and H. Onan Demirel. "Computational Prototyping Methods to Design Human Centered Products of High and Low Level Human Interactions." In ASME 2019 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2019. http://dx.doi.org/10.1115/detc2019-98450.
Full textGodinez, K. Derek, Laura S. Gaytán-Lugo, Pablo A. Alcaraz-Valencia, and Rocío Maciel Arellano. "Evaluation of a Low Fidelity Prototype of a Serious Game to Encourage Reading in Elementary School Children." In CLIHC '17: 8th Latin American Conference on Human-Computer Interaction. ACM, 2017. http://dx.doi.org/10.1145/3151470.3156640.
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