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Journal articles on the topic 'Man-Machine interfaces'

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1

Visarius, H., J. Gong, C. Scheer, S. Haralamb, and L. P. Nplte. "Man-Machine Interfaces in Computer Assisted Surgery." Computer Aided Surgery 2, no. 2 (1997): 102–7. http://dx.doi.org/10.3109/10929089709150525.

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2

Visarius, H., C. Scheer, S. Haralamb, L. P. Nolte, and J. Gong. "Man-Machine Interfaces in Computer Assisted Surgery." Acta Orthopaedica 2, no. 2 (1997): 102–7. http://dx.doi.org/10.3109/17453679709150439.

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3

Tiihonen, H. "Problems in Developing Advanced Man-Machine Interfaces." IFAC Proceedings Volumes 21, no. 5 (1988): 371–74. http://dx.doi.org/10.1016/s1474-6670(17)53935-x.

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4

Hasui, K., and S. Morita. "Man-machine interfaces in office communication systems." IEEE Communications Magazine 24, no. 7 (1986): 18–23. http://dx.doi.org/10.1109/mcom.1986.1093126.

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5

Visarius, H., J. Gong, C. Scheer, S. Haralamb, and L. P. Nolte. "Man‐machine interfaces in computer assisted surgery." Computer Aided Surgery 2, no. 2 (1997): 102–7. http://dx.doi.org/10.1002/(sici)1097-0150(1997)2:2<102::aid-igs3>3.3.co;2-7.

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6

Kulakov, F. M. "Control systems of haptic man-machine interfaces." Journal of Computer and Systems Sciences International 49, no. 4 (2010): 643–71. http://dx.doi.org/10.1134/s1064230710040143.

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7

Schlick, C., J. Springer, and H. Luczak. "Operator Requirements for Man-Machine Interfaces of CNC-Machine Tools." IFAC Proceedings Volumes 28, no. 21 (1995): 205–9. http://dx.doi.org/10.1016/s1474-6670(17)46726-7.

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8

Ma, Xue Liang, and Li Min Yu. "Study on the Feedback Information of Man-Machine Interface." Applied Mechanics and Materials 235 (November 2012): 340–44. http://dx.doi.org/10.4028/www.scientific.net/amm.235.340.

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This paper synthesizes the human-computer interaction and feedback from two aspects of the theory of in-depth research and analysis, reveals the interactive human-machine interfaces and inner relationship: human-computer interaction is a person and" contains the computer machines" effect relationship between scene depicts; and the human-machine interface is to achieve human-computer interaction forms and methods; at the same time, the system presents a new product development new thinking - interactive guide design. The design of the man-machine interface and real significance and related method were described briefly.
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9

Mallett, J. "Studying man–machine interfaces in the operating room." Minimally Invasive Therapy & Allied Technologies 10, no. 3 (2001): 133–37. http://dx.doi.org/10.1080/136457001753192240.

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10

Larson, Jan. "RoboKent ‐ a case study in man‐machine interfaces." Industrial Robot: An International Journal 25, no. 2 (1998): 95–100. http://dx.doi.org/10.1108/01439919810204577.

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11

van Hal, G., and I. E. M. Wendel. "User Oriented Design of Man Machine Interfaces: The Design of Man Machine Interfaces for a Processing Line; A Case Study." IFAC Proceedings Volumes 25, no. 9 (1992): 177–82. http://dx.doi.org/10.1016/s1474-6670(17)50189-5.

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12

Dr. S. Sai Satyanarayana Reddy, Dr S. Sai. "Framework for Multimodal Interfaces in Conversation of Man with Man-Made Machine." HELIX 8, no. 5 (2018): 3716–20. http://dx.doi.org/10.29042/2018-3716-3720.

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13

Haanpaa, Douglas P., and Gerald P. Boston. "An advanced haptic system for improving man-machine interfaces." Computers & Graphics 21, no. 4 (1997): 443–49. http://dx.doi.org/10.1016/s0097-8493(97)00017-4.

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14

Simmons, Robert F. "Man-Machine Interfaces: Can They Guess What You Want?" IEEE Expert 1, no. 1 (1986): 86–94. http://dx.doi.org/10.1109/mex.1986.5006503.

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15

Averbukh, E. A., O. Lessi, L. Olivi, and P. Parisi. "Statistical Diagnostics: A New Integrating Tool for Man-Machine Interfaces." IFAC Proceedings Volumes 27, no. 5 (1994): 99–104. http://dx.doi.org/10.1016/s1474-6670(17)48011-6.

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16

Rimvall, M. "CACSD software and man-machine interfaces of modern control environments." Transactions of the Institute of Measurement and Control 9, no. 2 (1987): 64–70. http://dx.doi.org/10.1177/014233128700900202.

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17

Venugopalan, L., P. N. Taylor, J. E. Cobb, and I. D. Swain. "Upper limb functional electrical stimulation devices and their man–machine interfaces." Journal of Medical Engineering & Technology 39, no. 8 (2015): 471–79. http://dx.doi.org/10.3109/03091902.2015.1102344.

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18

Schlick, Christopher, Johannes Springer, and Holger Luczak. "Support System Design for Man-Machine Interfaces of Autonomous Production Cells." IFAC Proceedings Volumes 29, no. 1 (1996): 805–10. http://dx.doi.org/10.1016/s1474-6670(17)57760-5.

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19

Swaanenburg, H. A. C., H. J. Zwaga, and F. Duijnhouwer. "The Evaluation of VDU-based Man-Machine Interfaces in Process Industry." IFAC Proceedings Volumes 21, no. 5 (1988): 71–76. http://dx.doi.org/10.1016/s1474-6670(17)53884-7.

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20

Ribeiro, José, Francisco Mota, Tarique Cavalcante, et al. "Analysis of Man-Machine Interfaces in Upper-Limb Prosthesis: A Review." Robotics 8, no. 1 (2019): 16. http://dx.doi.org/10.3390/robotics8010016.

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This paper compiles and analyzes some of the most current works related to upper limb prosthesis with emphasis on man-machine interfaces. A brief introduction of the basic subjects is given to explain what a prosthesis is, what types of prostheses exist, what they serve for, how they communicate with the user (control and feedback), and what technologies are involved. The method used in this review is also discussed, as well as the cataloging process and analysis of articles for the composition of this review. Each article is analyzed individually and its results are presented in a succinct way, in order to facilitate future research and serve as a source for professionals related to the area of prosthesis, such as doctors, engineers, researchers, and anyone interested in this subject. Finally, the needs and difficulties of the current prostheses, as well as the negative and positive points in the results are analyzed, and the progress achieved so far is discussed.
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21

Oliveira, Felipe Francisco Ramos de, Marlon Marques Ferreira, and Alexandre Furst. "ESTUDO DA USABILIDADE NAS INTERFACES HOMEM-MÁQUINA." e-xacta 6, no. 2 (2013): 93. http://dx.doi.org/10.18674/exacta.v6i2.1079.

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&lt;p align="justify"&gt;Este artigo documenta e analisa o processo de evolução das principais interfaces homem-máquina, com enfoque na usabilidade, e as diferenças tecnológicas entre elas. A pesquisa desempenhada para elaboração deste documento procura, também, experimentar o desempenho das interfaces CLI (Command Line Interface), GUI (Graphical User Interface) e NUI (Natural User Interface) por meio de um experimento de usabilidade que aborde as três interfaces em um único objetivo e permita o recolhimento de dados para avaliação.&lt;/p&gt;&lt;p align="justify"&gt;Abstract&lt;/p&gt;&lt;p align="justify"&gt;This article documents and analyzes the evolution of the main man-machine interfaces, with a focus on usability and technological differences between them. The research carried out for the preparation of this document also seeks to experience the performance of interfaces CLI (Command Line Interface) GUI (Graphical User Interface) and NUI (Natural User Interface) through an experiment that addresses the usability of three interfaces on a single goal and allow the collection of data for evaluation.&lt;/p&gt;
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22

Chen, Zhe, Neng Chang, and Xue Liang Ma. "Sensory Fuzzy Evaluation System Applied in the Cabs of Mine Vehicles." Applied Mechanics and Materials 548-549 (April 2014): 1943–46. http://dx.doi.org/10.4028/www.scientific.net/amm.548-549.1943.

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The cabs of vehicles used in mines are complex man-machine interfaces since those vehicles normally operated in harsh environment. Multi-level fuzzy evaluation theory is a method used to study these interfaces. This paper describes the user sensory experience theory, based on which we establish fuzzy evaluation indexes and man-machine fuzzy evaluation prototype . Then, the method to determine the levels of factor weights and the selected approach of fuzzy synthetic operation has been developed. Finally, a case study has been presented to evaluate certain types of mine vehicle cabs.
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23

CHIOU, YING-HAN, SHIH-CHING CHEN, JER-JUNN LUH, YASUNOBU HANDA, JIN-SHIN LAI, and TE-SON KUO. "A VERSATILE LABVIEW-BASED TOOLBOX DESIGN AND MAN-MACHINE INTERFACE FOR THE ELECTRICAL STIMULATION SYSTEM." Biomedical Engineering: Applications, Basis and Communications 18, no. 03 (2006): 144–52. http://dx.doi.org/10.4015/s1016237206000245.

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This article introduces the modification of a self-developed prototype electrical stimulator. In addition, we describe our new design of a versatile and user-friendly toolbox based on the LabVIEW environment that will enable clinical users and physicians to easily go on to further applications and research. The prototype electrical stimulator is based on the digital signal processor, and the drive stage of the previous model has also been improved by using a modified constant-current circuit. Moreover, we use LabVIEW to implement the man-machine interface and to develop a user-friendly toolbox. This system is versatile and feasible from the viewpoint of the hardware and software designs. With the virtual instrument in the toolbox, the man-machine interface is easy for users to implement and helpful in their further research. Furthermore, this toolbox includes many units and parameters, such as waveform types, currents, stimulation time, and others. The system can be considered a versatile and full-featured stimulator for various applications, with its high flexibility in stimulation patterns and multi-channel designs. The proposed system can produce suitable electrical stimulation by tuning the parameters in the interface. The procedure described above can also be implemented in man-machine interfaces for different research purposes.
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24

Idesawa, Masanori, and Editor. "Special Issue on Human Interface." Journal of Robotics and Mechatronics 4, no. 1 (1992): 1. http://dx.doi.org/10.20965/jrm.1992.p0001.

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In recent years, the expression ""human interface"" is often heard. Now that information systems have been ingrained deeply in the society, it is no longer possible to ignore the existence of information systems even though in man-to-man communications. The expression ""human interface"" may be considered to encompass not only the conventional man-machine interfaces related to communication between man and machine but also the promotion and harmonization of communication between people, between societies and people, and even between different cultures and between different languages. It also gives the impression that it is trying to come closer to the human side. On the other hand, ""human"" can be read in the Japanese Romanize language as ""human"" which phonetically means ""dissatisfaction."" Thus the human interface may ironically be called the ""dissatisfied"" interface. The conventional ""man-machine interface,"" namely the interface between ""man"" and ""machine,"" tended to favor the efficiency of the machine and often attempted to push men closer to the side of the machine, that is, to force the burden on the men. This is precisely the ""dissatisfied"" interface itself. It is no exaggeration to say that whether the human interface is considered truly to be human or not will depend upon the effort to eliminate this dissatisfaction and make the interface pleasant to the human beings. Fortunately, study and research efforts have been made, in recent years, more on interfaces emphasizing the human side than on the conventional man-machine interfaces. In particular, the importance of welfare systems for conquering the physical trouble of men have been recognized and their developmental work is attempted at various research centers. Moreover, research efforts are also being directed towards not only the passive attempt to conquer men's physical trouble but also the active attempt to draw out hidden capabilities of men. In addition, the recent years have seen a great deal of developmental work on information presenting systems which make full use of information perceiving capabilities by human senses such as artificial reality system or virtual reality system. The application of such systems as a new means of communication is awaited in expec tation. To be more precise, these systems are utilized for facilitating such tasks as, for example, the tele-existence in which work at a remote place is carried out at a near place after the environment at the remote place has been transferred to the near place, operations involing the joining of capillary vessels under microscopes, operations at the molecular levels in micro-environments under electron microscopes, and tasks in gigantic environments like assembly of cosmic structures, after achieving the imaginary creation of working conditions similar to normal conditions in the normal environment to which abnormal envirnments have been transferred. In order to succeed in these attempts, it is important to have environment transforming technology, environment transferring technology, and environment presenting technology. To realize these technologies, the maximal consideration of the characteristics of men is indispensable. In such human interface, it is desirable to develop means of transmitting the intentions of men accurately and presenting these intentions effectively so that men can easily recognize, understand, and judge them. Moreover, in view of the fact that it is important in facilitating tasks to react to actions of men, that is, to have the existence of reactions, it is desirable to develop means of presentation including reactions, operation, instruction, and inputting. In addition, it is important to have still deeper understandings of the characteristics of men and develop instructive techniques and presentation techniques appropriate to the characteristics of men, if more effective presentation to the men is to be achieved and the instructions from men to systems facilitated. Research on the functions and characteristics of men themselves such as human sensory functions, brain functions, and psychological characteristics has now become important. Although the trends of the human interface are not yet clear, this special issue has taken up various topics related to this subject cross-sectionally, although it may be judged somewhat biased. It is our hope that this issue will provide some help in seeking the developmental direction of the human interface in the future.
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25

Neelamkavil, Francis. "Methods for the development of man-machine interfaces with application to CIM." Computer-Aided Engineering Journal 6, no. 2 (1989): 59. http://dx.doi.org/10.1049/cae.1989.0014.

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26

Radix, C. L., P. Robinson, and P. Nurse. "Extension of Fitts' law to modeling motion performance in man-machine interfaces." IEEE Transactions on Systems, Man, and Cybernetics - Part A: Systems and Humans 29, no. 2 (1999): 205–9. http://dx.doi.org/10.1109/3468.747855.

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27

Bálint, Lajos. "Adaptive human-computer interfaces for man-machine interaction in computer-integrated systems." Computer Integrated Manufacturing Systems 8, no. 2 (1995): 133–42. http://dx.doi.org/10.1016/0951-5240(95)00007-g.

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28

King, R. A., and J. O. Gray. "A methodology for the design and implementation of graphical man-machine interfaces." Computer-Aided Design 18, no. 7 (1986): 395. http://dx.doi.org/10.1016/0010-4485(86)90263-0.

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29

Tsinman, Leonid L. "A Formal Language to Convey Linguistic Information. A Study in Practical Logic." Meta 40, no. 4 (2002): 614–17. http://dx.doi.org/10.7202/004514ar.

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30

Antunes, Rui, Fernando V. Coito, and Hermínio Duarte-Ramos. "Skill Evaluation in Point-to-Point Human-Machine Operation." Applied Mechanics and Materials 394 (September 2013): 463–69. http://dx.doi.org/10.4028/www.scientific.net/amm.394.463.

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Point-to-point reaching manual actions are present in numerous human-machine tasks. This is due to the fact that machines are commonly handled by a human operator through simple multiple interfaces. Therefore, task-performance evaluation methods based on extending the Fitts' law can be used as a skill estimator for the resulting human-machine system. This paper proposes a methodology for qualifying operator skill in point-to-point (p-t-p) man-machine operations, based on several task-performance index evaluation criteria. A 2-D real-time setup was built for the execution and evaluation of the p-t-p tracking experiences over a predefined process dynamics, using a pen tablet as the human-machine interface device. The analysis from the collected data reveals a correlation between operator performance and the fitting error to Fitts' law.
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31

Muraoka, T., and H. Ikeda. "Selection of Display Devices Used at Man–Machine Interfaces Based on Human Factors." IEEE Transactions on Industrial Electronics 51, no. 2 (2004): 501–6. http://dx.doi.org/10.1109/tie.2004.825276.

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32

Шептунов, Сергей, Sergey Sheptunov, Расул Кулиев, et al. "BASIC DIRECTIONS IN DEVELOPMENT OF MAN-MACHINE INTERFACES AND EXAMPLES OF THEIR USE." Bulletin of Bryansk state technical university 2017, no. 6 (2017): 57–62. http://dx.doi.org/10.12737/article_59cd76211ce3e7.64148055.

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33

Sun, Hao, Theo J. A. de Vries, Rene de Vries, and Harry van Dalen. "Energetic optimization of a piezo-based touch-operated button for man–machine interfaces." Smart Materials and Structures 21, no. 3 (2012): 035026. http://dx.doi.org/10.1088/0964-1726/21/3/035026.

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34

Holcomb, Richard, and Alan L. Tharp. "The effect of Windows on man-machine interfaces (or opening doors with windows." ACM SIGDOC Asterisk Journal of Computer Documentation 12, no. 3 (1986): 9–20. http://dx.doi.org/10.1145/382138.382953.

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35

Weber, Helmut Richard. "Meditation on man-machine interfaces or our personal role in graphics dialogue programming." Computers & Graphics 9, no. 3 (1985): 237–45. http://dx.doi.org/10.1016/0097-8493(85)90050-0.

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36

Dikarev, Vladimir A., Anna Yu Kikina, Boris I. Kryuchkov, and Irina N. Belozerova. "Retrospectives and Prospects in the Preliminary Design of Human-Machine Interface of Manned Spacecraft." AEROSPACE SPHERE JOURNAL, no. 2 (June 26, 2021): 54–64. http://dx.doi.org/10.30981/2587-7992-2020-107-2-54-64.

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The article reviews retrospectives and prospects of design and technological solutions for man-machine interfaces of manned spacecraft in order to determine possible trends in their development for information support of crews of lunar expeditions in manual modes of spacecraft operation in conditions of limited opportunities for operational interaction with a groundbased fl ight control center. Prospects and trends of this kind are especially important to be known and taken into account at the stage of the preliminary design of the considered human-machine interfaces.
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37

Hoecker, Douglas G., Kevin M. Corker, Emilie M. Roth, Melvin H. Lipner, and Marilyn S. Bunzo. "Man-Machine Design and Analysis System (MIDAS) Applied to a Computer-Based Procedure-Aiding System." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 38, no. 4 (1994): 195–99. http://dx.doi.org/10.1177/154193129403800402.

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Difficult issues in design criteria confront the designers of human—computer interaction (HCI) implementations for future power plant control rooms. Such HCI-intensive control—room elements include “soft” controls and displays, computerized procedures, alarm presentations, and support for cooperative information—sharing among crewmembers. This shift in technology, from dedicated controls and displays in fixed locations to multifunction computer—driven operator workstations and wall displays, must focus not only on the required functionality of these interfaces, but also on their crafting and integration in such a way as to minimize the likelihood of operator error. With the objective of providing early insight into the cognitively error—prone consequences of selected interface dynamics, we are adapting a computer—based cognitive modeling tool, the Man—machine Integrated Design and Analysis System (MIDAS), to quantitatively model certain user requirements for operating different types of interfaces while dealing with high—consequence events in a control room setting. MIDAS was conceived and is being developed as a joint Army/NASA program at the NASA Ames Research Center to test different design approaches to computerizing the cockpits of advanced commercial and military aircraft. This report presents preliminary results from a project to adapt the MIDAS tool to the nuclear control room domain. These results have enabled comparative observation of cognitive loading depending on whether a supervisor uses computerized procedures or paper procedures to direct crew response to a plant trip event. The results suggest that each technology for procedural support, in its current respective implementation, has its own strengths and weaknesses at different points in the control task dialog.
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38

Li, Wei Wei, and Xiang Li. "Computer Digital Technology on the Development of Graphical Interfaces." Advanced Materials Research 171-172 (December 2010): 468–72. http://dx.doi.org/10.4028/www.scientific.net/amr.171-172.468.

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graphic user interface and digital products as a user interface for interactive operations, will undoubtedly become the key to improving the user experience. "Man-machine interface design" as a new and important subject, in a profound impact on computers, mobile phones, PDA, tablet touch device development, the rapid development of computer digital technology and new products are emerging also graphics interface of the far-reaching change.
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39

Dey, Netai Chandra, and Shibaji Dey. "Effective utilization of man shift through sustainable workload testing for underground mining machine operators. An ergonomic based man-machine interface approach." New Trends in Production Engineering 2, no. 1 (2019): 394–403. http://dx.doi.org/10.2478/ntpe-2019-0042.

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Abstract Insight of man-machine interfaces during mining machine operations, better co-ordinance with human efficiencies and suitable workload selection in underground mining machine operation are the main viewpoints of the study. Total 12 side discharge loader (SDL) and load haul dumper (LHD) operators [N = 12] have been taken as participants of the study. The methodology is divided into two parts first part is devoted to measuring and analyzing workload response of machine operation with polar heart rate monitor. Machine operator’s heart rate ratio (HR ratio) for the whole shift is recorded and metabolic rate (MR) has been analyzed. Additionally, fatigue sustainability (FS) and degradation of muscle force (MF) are recorded for each work cycles up to exposure time period (ETP) of 360 minutes. In the second part of the methodology, based on the HR ratio recorded during the mining operation, a workload simulation study is undertaken on a treadmill at the surface following BRUCE protocol. At treadmill, based on HR ratio, workload achieved from mines along with three different workloads i.e. low, moderate and high has been tested. Differences in FS and degradation rate of MF after each workload experiment have been recorded. A result from the underground operational study shows that there is about 43.2% and 32.4% of decreasing MF for SDL and LHD operators after end of spells at mines. Additionally, a negative correlation (r = −0.99) is found between ETP and MF. The workload simulation study shows that there are significant differences between FS (p &lt; 0.05) and MF (p &lt; 0.05) data of mining and treadmill experiment with the same workload. In comparison to an underground operation, FS rate of low, moderate and high workload is recorded 60%, 35%, and 15% higher respectively than of mine workload. Higher FS rate may achieve due to availability of good environment. Among the tested workload only low kind of workload is found suitable for mining machinery job as degradation of MF is found significantly (p &lt; 0.05) low and FS is found significantly (p &lt; 0.01) high in this kind of workload. Therefore, it can be concluded that in mining machinery operation better to adopt low workload for effective utilization of man shift (EUMS) as it gives comparatively low MF degradation and better FS during continuous work.
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40

MORIN, PHILIPPE, JEAN-PAUL HATON, JEAN-MARIE PIERREL, GUENTHER RUSKE, and WALTER WEIGEL. "A MULTILINGUAL APPROACH TO TASK-ORIENTED MAN-MACHINE DIALOGUE BY VOICE." International Journal of Pattern Recognition and Artificial Intelligence 02, no. 03 (1988): 573–88. http://dx.doi.org/10.1142/s0218001488000339.

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In the framework of man-machine communication, oral dialogue has a particular place since human speech presents several advantages when used either alone or in multimedia interfaces. The last decade has witnessed a proliferation of research into speech recognition and understanding, but few systems have been defined with a view to managing and understanding an actual man-machine dialogue. The PARTNER system that we describe in this paper proposes a solution in the case of task oriented dialogue with the use of artificial languages. A description of the essential characteristics of dialogue systems is followed by a presentation of the architecture and the principles of the PARTNER system. Finally, we present the most recent results obtained in the oral management of electronic mail in French and German.
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41

Fejes, Lajos, Gunnar Johannsen, and Gerd Strätz. "A graphical editor and process visualization system for man-machine interfaces of dynamic systems." Visual Computer 10, no. 1 (1993): 1–18. http://dx.doi.org/10.1007/bf01905527.

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42

Brajnik, G., G. Guida, and C. Tasso. "User modeling in expert man-machine interfaces: a case study in intelligent information retrieval." IEEE Transactions on Systems, Man, and Cybernetics 20, no. 1 (1990): 166–85. http://dx.doi.org/10.1109/21.47819.

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43

TANAKA, Yutaka, Keiji NAGATANI, and Hiroaki YASUHARA. "1017 Research of Man-Machine Interfaces through Dialogs : Remote control of robot using sound." Proceedings of Conference of Chugoku-Shikoku Branch 2001.39 (2001): 383–84. http://dx.doi.org/10.1299/jsmecs.2001.39.383.

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44

Tendjaoui, Mustapha, Christophe Kolski, and Patrick Millot. "An approach towards the design of intelligent man-machine interfaces used in process control." International Journal of Industrial Ergonomics 8, no. 4 (1991): 345–61. http://dx.doi.org/10.1016/0169-8141(91)90070-3.

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45

SASAKURA, Tetsuya, and Hiroyuki KOBAYASHI. "1P1-B21 Development of a small EMG amplifier for bio-signal based man-machine interfaces." Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec) 2010 (2010): _1P1—B21_1—_1P1—B21_3. http://dx.doi.org/10.1299/jsmermd.2010._1p1-b21_1.

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46

Li, Qiang, Qun Li Xia, Ying Ying Cui, and Qiu Qiu Wen. "The Research of Trajectory Software Design Based on Cruise Missile." Advanced Materials Research 228-229 (April 2011): 265–69. http://dx.doi.org/10.4028/www.scientific.net/amr.228-229.265.

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The paper connects trajectory model with the man-machine interface of MFC, which can make the flight parameters and trajectory-drawing together in real-time, being the favorable interaction platform of trajectory design. Through the integrated platform users can obtain a series of flight parameters, such as flight time, velocity, location, impact angle and so on. So we can obtain the changing rule of parameters directly, which can be the basic elements for feasibility and optimization of the whole trajectory design. The platform has modular programming language, and every module has independent function, which can be called by other software independently. With standard structure definition, input/output interfaces meet the function of communication. And the platform has some interface for the secondary development.
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47

Di Tore, Pio Alfredo, Nadia Carlomagno, Stefano Di Tore, and Maurizio Sibilio. "Digital Umwelt." International Journal of Digital Literacy and Digital Competence 4, no. 1 (2013): 38–46. http://dx.doi.org/10.4018/jdldc.2013010104.

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The spread of Natural Interfaces, based on devices which allow the retrieval to the Human Computer Interaction of natural paradigms of human interaction (sound, voice, touch, movement), limiting graphic interfaces: the interaction doesn’t occur “through the mirror” (Carroll, 2012) of the screen, but it takes place through movement, in the natural space of the user, in relation to an augmented (digital) umwelt that inter-acts continuously with the user’s whole body. The aim of this work is to present natural interfaces as the tool that constitutes the effective place of convergence between body and movement, manipulation of spatial reference systems and man-machine interaction, and inquire the possible didactic declinations.
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48

Kraiss, K. F. "Adaptive User Interfaces in Man Machine Systems: (A Review of the Applicability of Connectionist Learning Mechanisms)." IFAC Proceedings Volumes 22, no. 12 (1989): 159–64. http://dx.doi.org/10.1016/s1474-6670(17)53071-2.

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49

Yamashita, H., Y. Tanizume, and E. Nakamae. "Interactive data input system for the 3-D finite element method with superior man-machine interfaces." Computers in Industry 19, no. 2 (1992): 227–37. http://dx.doi.org/10.1016/0166-3615(92)90024-h.

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50

Stretton, Milt, Daniel Bowdler, Jane Conway, Dick Swionte, John Morris, and John Wachter. "The Effect of Variations in Operator Proficiency on Asw Combat System Performance." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 37, no. 16 (1993): 1051–55. http://dx.doi.org/10.1177/154193129303701602.

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The development of an operability model analysis tool to support design requirement definition for advanced ASW combat systems has evolved over the last four years. Previous NUWC ASW Combat System Operability Modeling efforts using SLAM II have produced comparisons between various ASW combat systems to examine the relative benefits of equipment features and operating concepts. Development of these operability models enabled the representation of contact data handling processes, ASW combat system operators, and the man-to-man, man-to-machine, and machine-to-machine interfaces that occur during an ASW mission. Early operability model studies (Stretton, Swiontek, Morris, Conway, and Wachter, 1991) investigated data handling bottlenecks and contact data throughput for ASW systems by focusing on the sensor operators, supervisory personnel, and command decision makers. Earlier models did not incorporate variations in team member productivity as might be found under high-workload conditions. Also, ASW team member skill levels were not varied as might be found due to latency from training-to-shipboard activities or to individual differences in operators and their training. As a follow-on-effort, this study examined how variations in operator proficiency on critical tasks affect overall ASW combat system performance. Results of this effort appear to have wide-reaching operational impacts in the area of team performance and operator variability.
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