Academic literature on the topic 'Mashup <Internet>'
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Journal articles on the topic "Mashup <Internet>"
Jones, Ellis. "The role of mashup music in creating Web 2.0’s democratic promise." Convergence: The International Journal of Research into New Media Technologies 27, no. 4 (February 8, 2021): 1112–28. http://dx.doi.org/10.1177/1354856520983758.
Full textCao, Jian, Wenxing Xu, Liang Hu, Jie Wang, and Minglu Li. "A Social-Aware Service Recommendation Approach for Mashup Creation." International Journal of Web Services Research 10, no. 1 (January 2013): 53–72. http://dx.doi.org/10.4018/jwsr.2013010103.
Full textXiong, Wei, Zhao Wu, Bing Li, and Bo Hang. "Automating Mashup Service Recommendation via Semantic and Structural Features." Mathematical Problems in Engineering 2020 (August 12, 2020): 1–10. http://dx.doi.org/10.1155/2020/4960439.
Full textBourgatte, Michaël. "Le mashup et la transtextualité audiovisuelle sur Internet." Communication & langages N°202, no. 4 (2019): 97. http://dx.doi.org/10.3917/comla1.202.0097.
Full textCao, Buqing, Bing Li, Jianxun Liu, Mingdong Tang, Yizhi Liu, and Yanxinwen Li. "Mobile Service Recommendation via Combining Enhanced Hierarchical Dirichlet Process and Factorization Machines." Mobile Information Systems 2019 (March 25, 2019): 1–11. http://dx.doi.org/10.1155/2019/6423805.
Full textNgan, Chun-Kit, and Alexander Brodsky. "Optimal Event Monitoring through Internet Mashup over Multivariate Time Series." International Journal of Decision Support System Technology 5, no. 2 (April 2013): 46–69. http://dx.doi.org/10.4018/jdsst.2013040104.
Full textLin, Jie Mei, Rong Huang, Jia Yin Zhao, and Qing Dai. "Mobile Internet Oriented M-Learning System." Applied Mechanics and Materials 411-414 (September 2013): 2883–87. http://dx.doi.org/10.4028/www.scientific.net/amm.411-414.2883.
Full textHo, Sin-Yi, and Jung-Hong Hong. "A context-driven geospatial web service approach towards the design of situational awareness maps." Proceedings of the ICA 2 (July 10, 2019): 1–8. http://dx.doi.org/10.5194/ica-proc-2-43-2019.
Full textPan, Weifeng, and Chunlai Chai. "Structure-aware Mashup service Clustering for cloud-based Internet of Things using genetic algorithm based clustering algorithm." Future Generation Computer Systems 87 (October 2018): 267–77. http://dx.doi.org/10.1016/j.future.2018.04.052.
Full textVeenendaal, B., M. A. Brovelli, S. Li, and I. Ivánová. "WHAT ISWEBMAPPING ANYWAY?" ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W7 (September 12, 2017): 155–60. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w7-155-2017.
Full textDissertations / Theses on the topic "Mashup <Internet>"
Zhou, Jiale. "Telecom and Internet Services Mashup in Robotics : Design, Architecture and Prototyping." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-10516.
Full textPietschmann, Stefan. "Modellgetriebene Entwicklung adaptiver, komponentenbasierter Mashup-Anwendungen." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2013. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-101559.
Full textRizzotti, Sven. "Syndicate individual service composition in the web-age." Aachen Shaker, 2007. http://d-nb.info/989943089/04.
Full textMcConchie, Alan Lowe. "Mapping mashups : participation, collaboration and critique on the world wide web." Thesis, University of British Columbia, 2008. http://hdl.handle.net/2429/2521.
Full textCosta, Ângela Sofia Laranjeira da. "Contributo de mashups Web 2.0 na construção de uma memória colectiva." Master's thesis, Universidade de Aveiro, 2009. http://hdl.handle.net/10773/1179.
Full textO presente trabalho tem como objectivo primordial o estudo do contributo dos Mashups de serviços Web 2.0 para construção de uma memória colectiva, no âmbito do projecto Cidade Velha de Cabo Verde. Ao longo da História têm-se verificado vários esforços no sentido de preservar o património cultural, tangível e intangível da humanidade. Este património é geralmente preservado através de arquivos históricos como documentos, livros, fotografias e obras de arte. No entanto, uma parte significativa desse património não se encontra documentada, residindo no universo dos indivíduos que de alguma forma se encontram relacionados com um dado período da história. Surge assim a necessidade de encontrar estratégias e instrumentos que permitam a agregação da riqueza cultural que se encontra dispersa no universo cognitivo e social da humanidade, naquilo que se poderá caracterizar como uma memória colectiva. O advento da filosofia inerente ao conceito de Web 2.0 contribui para a criação de um sentimento de partilha e comunidade entre o utilizador comum da Internet. As potencialidades de colaboração e interacção proporcionadas pelos serviços Web 2.0, como o Flickr e o YouTube, advêm-se como solução para a partilha de informação e agregação de conteúdos do património cultural. Neste sentido, será abordada e discutida a questão da agregação de serviços Web 2.0 num Mashup e o contributo deste instrumento para a construção de uma memória colectiva em torno da Cidade Velha de Cabo Verde. ABSTRACT: The main objective of this research project is to analyse the contribution of Web 2.0 Services Mashups to the construction of a collective memory, based on the Cidade Velha of Cape Verde Project. Throughout History many efforts have been made in order to preserve the tangible and intangible cultural heritage of humanity. Usually this heritage is preserved through historical archives such as documents, books, photographs and artifacts. Nevertheless, a significant part of that heritage is not documented, being kept alive by the people who in one way or another are related to a certain historical period. It is therefore necessary to discover strategies and instruments that will allow the collation of the cultural wealth spread throughout the social and cognitive universe of humanity, the so-called collective memory. The underlying theory of the Web 2.0 concept has allowed the creation of a feeling of sharing and collaboration among Internet users. The possibilities of collaboration and interaction allowed by Web 2.0 services such as Flickr or Youtube provided a solution for sharing and collecting information and content about cultural heritage. Following this analysis, in this dissertation the issue of Web 2.0 services aggregation in a Mashup will be discussed, as well as its contribution as an instrument to build a collective memory about the Cidade Velha city in Cabo Verde.
Norrstig, Regina. "Mash It Up! : En studie av musikfestivalers digitala marknadsföring och dess framtidsutsikter." Thesis, University of Kalmar, Baltic Business School, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:hik:diva-2202.
Full textThe purpose of this study is to analyze and understand how music festivals in Sweden are marketed today and the changes that will and may occur in the future. Music festivals are a common phenomenon in Sweden today and since most of them only are arranged once a year it gives the marketing of them a special character. Therefore I find it interesting to look at how the development of the Internet will change the marketing of music festivals. This study is based on a qualitative method where I have performed eight interviews with people who have given me their thoughts about this subject. The gathered material and my conclusions of this study are presented in chapter 4 and 5 and for further knowledge about this I recommend you to take a closer look at those chapters.
Mahmoud, Maher Taha Hosnah. "Masque et pouvoir : les techniques du camouflage dans le théâtre comique." Thesis, Lyon 2, 2012. http://www.theses.fr/2012LYO20023.
Full textThere would be constant interaction between comic theater, mask, and power that we examine through a comparative and intertextual reading of French francophone, and egyptian plays from the nineteenth and twentieth centuries; focusing on the techniques of camouflage and their targets, which affirm continuity between cultures. We show that “distanciation”, although attached to the serious world of Brechtian dramaturgy, excels in the comic theater of the mask. This project comprises of three parts. In the first chapter of the initial part, we review the metamorphoses of the mask with its processes, by matching comic theater and concept of power. Then we put in a second chapter ,the theoretical basis and methodology, used as the basis for our study; addressing the theater of the mask as a dramatic process of “distanciation”. Firstly we examine the distance through the zones of the text (stage directions, prologue, & embedded shows), where the theater is presented alike. We devote the second part to the exploration of all the processes employed by the playwrights, in order to distance the character wearing the mask of power, highlighting its comic and carnivalesque aspects. The travesty in its various facets imposes a balance of power (relationship of power) between the characters. Which is manifested through verbal and non verbal exchange behind the mask ,space, and time which are vectors of distanciation (as seen in the third part). The spatio-temporal framework, being the holder of a game of make-believe, rooted the relationship of domination caused by the mask. The fictitious emerges an image of reality
Khosravi, Heshmatollah. "Internet flow analysis by an extended protocol machine = Kakuchō purotokoru mashin ni yoru intānetto no furō bunseki /." Electronic version of text Electronic version of summary Electronic version of examination, 2005. http://www.wul.waseda.ac.jp/gakui/honbun/4010/.
Full text"Research on information system enginieering imformation and computer science." Accompanied by summary (5 p. ; 30 cm.). Includes bibliographical references (p. 101-108). "List of research achievements [by Heshmatollah Khosravi]": p. 110.
Lopes, Celso Farias Duarte. "A construção de uma memória colectiva com recurso a Mashups web 2.0: o caso do Sport Lisboa e Benfica." Master's thesis, Universidade de Aveiro, 2011. http://hdl.handle.net/10773/7760.
Full textEste estudo procura investigar uma forma de auxiliar a construção de uma memória colectiva com recurso a Mashups Web 2.0, tendo como foco a memória existente relacionada com a instituição desportiva Sport Lisboa e Benfica, com uma clara preocupação com a conservação e salvaguarda do património material e imaterial da mesma. As Instituições de Memória têm regulado até agora a selecção, documentação, contextualização, preservação, indexação e valorização dos elementos da cultura da humanidade, narrativas históricas e memórias individuais e colectivas. Grande parte dessas memórias, que se consideram como património cultural, está dispersa pela memória colectiva viva que existe nos membros das comunidades. Como medida de apoio a actividades relacionadas com a preservação desta memória, exprimese uma necessidade de fomentar a criação de mecanismos eficazes que permitam identificar, proteger, conservar, valorizar e transmitir esse património cultural material e imaterial às gerações futuras. Com a Web 2.0 e todas as possibilidades que oferece, as instituições de memória têm à sua disposição ferramentas Web 2.0 que podem permitir o desenvolvimento de soluções propícias a serem utilizadas para a comunicação da memória, que podem ajudar, em certa medida, a motivar as comunidades a participar e a partilhar. As tecnologias de comunicação e informação (TIC) associadas ao fenómeno da Web 2.0 que promovam a participação poderão dar o apoio necessário às instituições de memória para a construção de uma memória colectiva mais completa, em que os Mashups Web 2.0 se poderão revelar como uma possível solução para a combinação de serviços com vista à recolha de memórias com diversa expressão multimédia (texto, imagens, áudio ou vídeo) através da internet. Tendo em conta estes factores, este estudo pretende compreender e gerar conhecimento sobre a forma de desenvolver e disponibilizar instrumentos baseados em serviços Web 2.0 que possam auxiliar as instituições de memória do Sport Lisboa e Benfica na recolha, correlação, discussão e indexação das memórias relativas aos seus objectos, eventos, história, personalidades ou locais ligados a esta Instituição Desportiva.
This study investigates a way to help building a collective memory using Web 2.0 Mashups, focusing on existing memory-related sporting institution Sport Lisboa e Benfica, with a clear concern with the preservation and safeguarding of equipment and the same immaterial. Memory institutions have hitherto governed the selection, documentation, contextualization, preservation, indexing and promoting aspects of the culture of humanity, historical narratives and individual and collective memories. Most of these memoirs, which are considered cultural heritage is scattered by the collective memory that exists in living members of the communities. As a measure to support activities related to the preservation of memory, expressed a need to foster the creation of effective mechanisms to identify, protect, conserve, enhance and convey that material and immaterial cultural heritage for future generations. With Web 2.0 and all the possibilities it offers, memorial institutions have available Web 2.0 tools that may allow the development of solutions suited to be used for the communication of memory, which can help to some extent, to motivate communities to participate and share. The information and communication technologies (ICT) related to the phenomenon of Web 2.0 to promote participation may give the necessary support for memory institutions to build a collective memory more fully in the Web 2.0 Mashups could well prove a possible solution to the combination of services for the collection of memories with different multimedia expression (text, images, audio or video) over the Internet. Given these factors, this study aims to understand and generate knowledge on how to develop and provide tools based on Web 2.0 services which can help the memory institutions of Sport Lisboa e Benfica in the collection, correlation, indexing of memories and discussion on its objects, events, history, personalities or sites linked to this institution Sport.
Godet, Olivier. "Simulations de la caméra d'imagerie grand champ d'ECLAIRS – Modélisation des régions internes des Noyaux Actifs de Galaxies." Phd thesis, Université Paul Sabatier - Toulouse III, 2005. http://tel.archives-ouvertes.fr/tel-00011955.
Full textDans la seconde partie de cette thèse, nous nous intéressons à l'apport du code de photo-ionisation, Titan, dans l'interprétation des spectres de haute résolution des NAG, obtenus en X avec les satellites XMM-Newton et Chandra. Nous montrons que les formalismes approchés utilisés pour résoudre le transfert radiatif induisent des interprétations imprécises des spectres des NAG en X, car les flux de raies calculées (notamment les raies de résonance) sont systématiquement surestimés par 30% pour des milieux avec une densité de colonne totale CD < 1021 cm-2 à un ordre de grandeur pour des milieux avec CD > 1024 cm-2. A partir d'une étude théorique du triplet de raies des ions héliumoïdes, nous mettons également en évidence un jeu de diagnostics spectroscopiques. Ces diagnostics permettent de déterminer la densité, la densité de colonne totale et le paramètre d'ionisation des milieux photo-ionisés observés, à partir de la mesure des flux de raies et de la température des continus de recombinaison radiative.
Books on the topic "Mashup <Internet>"
Hagemann, Stephan. A framework for the consistent usage of tag-based mashups. [Amsterdam]: Ios Press, 2010.
Find full textHarris, Daniel. Web 2.0 evolution into the intelligent Web 3.0: 100 most asked questions on transformation, ubiquitous connectivity, network computing, open technologies, open identity, distributed databases and intelligent applications. [Australia: Emereo Pty Ltd.?], 2008.
Find full textMore library mashups: Exploring new ways to deliver library data. Medford, New Jersey: Information Today, Inc., 2015.
Find full textBeginning Google Maps mashups with mapplets, KML and GeoRSS: From novice to professional. Berkeley, CA: Apress, 2009.
Find full textDavid, Barkol, and Vavilala Rama Krishna, eds. ASP.NET ajax in action. Greenwich, CT: Manning, 2008.
Find full textWeb Engineering 9th International Conference Icwe 2009 San Sebastian Spain June 2426 2009 Proceedings. Springer, 2009.
Find full textBook chapters on the topic "Mashup <Internet>"
Grammel, Lars, and Margaret-Anne Storey. "A Survey of Mashup Development Environments." In The Smart Internet, 137–51. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-16599-3_10.
Full textSeguran, Magali, Aline Senart, and David Trastour. "remix: A Semantic Mashup Application." In On the Move to Meaningful Internet Systems: OTM 2012 Workshops, 312–15. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-33618-8_44.
Full textHassan, Osama Al-Haj, Lakshmish Ramaswamy, and John A. Miller. "CoMaP: A Cooperative Overlay-Based Mashup Platform." In On the Move to Meaningful Internet Systems: OTM 2010, 454–71. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-16934-2_34.
Full textYang, Jianyu, Jun Han, Xu Wang, and Hailong Sun. "MashStudio: An On-the-fly Environment for Rapid Mashup Development." In Internet and Distributed Computing Systems, 160–73. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-34883-9_13.
Full textVallecillos, Jesús, Javier Criado, Luis Iribarne, and Nicolás Padilla. "Dynamic Mashup Interfaces for Information Systems Using Widgets-as-a-Service." In On the Move to Meaningful Internet Systems: OTM 2014 Workshops, 438–47. Berlin, Heidelberg: Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-45550-0_44.
Full textFernandez-Garcia, Antonio Jesus, Luis Iribarne, Antonio Corral, and James Z. Wang. "Evolving Mashup Interfaces Using a Distributed Machine Learning and Model Transformation Methodology." In On the Move to Meaningful Internet Systems: OTM 2015 Workshops, 401–10. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-26138-6_43.
Full textBaresi, Luciano, and Sam Guinea. "Consumer Mashups with Mashlight." In Towards a Service-Based Internet, 112–23. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-17694-4_10.
Full textDuke, Alistair, Sandra Stincic, John Davies, Guillermo Álvaro Rey, Carlos Pedrinaci, Maria Maleshkova, John Domingue, Dong Liu, Freddy Lecue, and Nikolay Mehandjiev. "Telecommunication Mashups Using RESTful Services." In Towards a Service-Based Internet, 124–35. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-17694-4_11.
Full textRodríguez Rocha, Oscar, Luis Javier Suarez-Meza, and Boris Moltchanov. "Smart Space Governing through Service Mashups." In Internet of Things, Smart Spaces, and Next Generation Networking, 119–27. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-32686-8_11.
Full textMikkonen, Tommi, and Arto Salminen. "Towards a Reference Architecture for Mashups." In On the Move to Meaningful Internet Systems: OTM 2011 Workshops, 647–56. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-25126-9_79.
Full textConference papers on the topic "Mashup <Internet>"
Du Zhiquan, Yu Nan, Cheng Bo, and Chen Junliang. "Data mashup in the internet of things." In 2011 International Conference on Computer Science and Network Technology (ICCSNT). IEEE, 2011. http://dx.doi.org/10.1109/iccsnt.2011.6182118.
Full textIm, Janggwan, Seonghoon Kim, and Daeyoung Kim. "IoT Mashup as a Service: Cloud-Based Mashup Service for the Internet of Things." In 2013 IEEE International Conference on Services Computing (SCC). IEEE, 2013. http://dx.doi.org/10.1109/scc.2013.68.
Full textYin, Ying, Xizhe Zhang, Honghong Xu, and Bin Zhang. "An nover web mashup discovery framework." In the first S2 International Coference on Internet of Things. World Press Group, Inc (WPG), 2016. http://dx.doi.org/10.29268/iciot.2016.0009.
Full textReda, Aya Mohamed, and Sherif Khattab. "Semantic Technology in Internet of Things Mashup Platforms." In AMECSE '17: 3rd Africa and Middle East Conference on Software Engineering. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3178298.3178309.
Full textFalchuk, B., K. Sinkar, S. Loeb, and A. Dutta. "Mobile contextual mashup service for IMS." In 2008 2nd International Conference on Internet Multimedia Services Architecture and Applications. IEEE, 2008. http://dx.doi.org/10.1109/imsaa.2008.4753938.
Full textKang, Yunhee. "Data Aggregation Scheme for a Mashup Based Internet Application." In 2011 Eighth International Conference on Information Technology: New Generations (ITNG). IEEE, 2011. http://dx.doi.org/10.1109/itng.2011.143.
Full textBrodt, Andreas, and Daniela Nicklas. "The TELAR mobile mashup platform for Nokia internet tablets." In the 11th international conference. New York, New York, USA: ACM Press, 2008. http://dx.doi.org/10.1145/1353343.1353429.
Full textEom, Sungkwang, Wonwoo Ro, and Kyong-Ho Lee. "A semantic sensor mashup platform for Internet of Things." In 2018 IEEE 4th World Forum on Internet of Things (WF-IoT). IEEE, 2018. http://dx.doi.org/10.1109/wf-iot.2018.8355108.
Full textWu, Chen, Tharam Dillon, and Elizabeth Chang. "Intelligent Matching for Public Internet Web Services Towards Semi-Automatic Internet Services Mashup." In 2009 IEEE International Conference on Web Services (ICWS). IEEE, 2009. http://dx.doi.org/10.1109/icws.2009.116.
Full textMahapatra, Tanmaya, Ilias Gerostathopoulos, Christian Prehofer, and Shilpa Ghanashyam Gore. "Graphical Spark Programming in IoT Mashup Tools." In 2018 Fifth International Conference on Internet of Things: Systems, Management and Security (IoTSMS). IEEE, 2018. http://dx.doi.org/10.1109/iotsms.2018.8554665.
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