Academic literature on the topic 'Media franchises'
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Journal articles on the topic "Media franchises"
King, Brian L. "Caught in the middle: franchise businesses and the social media wave." Journal of Business Strategy 37, no. 2 (April 18, 2016): 20–26. http://dx.doi.org/10.1108/jbs-04-2015-0037.
Full textSUMMERS, TIM. "Music and Transmediality: The Multi-Media Invasion ofJeff Wayne's Musical Version of The War of the Worlds." Twentieth-Century Music 15, no. 2 (June 2018): 231–58. http://dx.doi.org/10.1017/s1478572218000154.
Full textHarvey, Jean, Alan Law, and Michael Cantelon. "North American Professional Team Sport Franchises Ownership Patterns and Global Entertainment Conglomerates." Sociology of Sport Journal 18, no. 4 (December 2001): 435–57. http://dx.doi.org/10.1123/ssj.18.4.435.
Full textDenison, Rayna. "Adaptation in Japanese media mix franchising: Usagi Drop from page to screens." Journal of Adaptation in Film & Performance 12, no. 3 (December 1, 2019): 143–61. http://dx.doi.org/10.1386/jafp_00003_1.
Full textLino, Mirko. "Spatial Storytelling in the Transmedial Storyworld of The Walking Dead Franchises." Tekstualia 3, no. 58 (October 15, 2019): 35–54. http://dx.doi.org/10.5604/01.3001.0013.6422.
Full textJohnson, Derek. "Activating activism: Facebook trending topics, media franchises, and industry disruption." Critical Studies in Media Communication 34, no. 2 (March 9, 2017): 148–57. http://dx.doi.org/10.1080/15295036.2017.1298142.
Full textCassilo, David, and Jimmy Sanderson. "“They Hired a Baseball Guy”: Media Framing and Its Influence on the Isomorphic Tendencies of Organizational Management in Professional Football." International Journal of Sport Communication 10, no. 3 (September 2017): 290–306. http://dx.doi.org/10.1123/ijsc.2017-0034.
Full textBooth, Paul. "Board, game, and media." Convergence: The International Journal of Research into New Media Technologies 22, no. 6 (July 8, 2016): 647–60. http://dx.doi.org/10.1177/1354856514561828.
Full textGarmon, Lance C., Rebecca J. Glover, and Elizabeth C. Vozzola. "Self-perceived use of popular culture media franchises: Does gratification impact multiple exposures?" Psychology of Popular Media Culture 7, no. 4 (October 2018): 572–88. http://dx.doi.org/10.1037/ppm0000153.
Full textSatomi Saito. "Beyond the Horizon of the Possible Worlds: A Historical Overview of Japanese Media Franchises." Mechademia: Second Arc 10 (2015): 143. http://dx.doi.org/10.5749/mech.10.2015.0143.
Full textDissertations / Theses on the topic "Media franchises"
Jones, Christopher. "How sports franchises communicate via social media." Honors in the Major Thesis, University of Central Florida, 2013. http://digital.library.ucf.edu/cdm/ref/collection/ETH/id/854.
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Bachelors
Sciences
Nicholson School of Communication
Knott, Stuart. "The adaptive contexts of videogame adaptations and franchises across media." Thesis, De Montfort University, 2016. http://hdl.handle.net/2086/12100.
Full textHamer, Naomi Elana. "Reading tween franchises : cross-media practices and the discourses of tween girlhood." Thesis, University College London (University of London), 2010. http://discovery.ucl.ac.uk/10007385/.
Full textMonnet-Cantagrel, Hélène. "Les Séries télévisées du format aux franchises. Pratique et esthétique des dramas américains de prime-time, créés entre 1996 et 2006." Thesis, Sorbonne Paris Cité, 2015. http://www.theses.fr/2015USPCA173.
Full textSince the beginning of the 2000s, television series arouse an unheard-of interest in their history, which brings to question the sense of this kind of fiction. But, in this issue of the meaning of the object, is also the one of the method to answer it.Narratives and fictions, series are also commercial and industrial products and, therefore, strongly determined by their contexts of production and reception. Since 1996 and the deregulation of telecommunications in the United States, american then international media landscapes and markets have known important economic and technological upheavals which led to new strategies of expansion and branding of the programs, in an unprecedented tourAdapted, spun off, remade, dramatic series lead to franchises, revealing then what establishes a specificity of the serial creation : the format. The television format is a written presentation which sets the fundamental core of the fiction, allowing not only serialization but also its distribution.Studying formats and franchises of American dramatic series of the decade introduced in 1996, this thesis examines how the television format could contribute to enrich the study of television series in a theoretical as well as in an interpretative objective
Ryd, Camilla. "Deltagande, empowerment och kommersiell mediekultur : Relationen mellan Twilight fandom och franchise." Thesis, Stockholm University, Department of Journalism, Media and Communication (JMK), 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-40301.
Full textDen här studien utforskar deltagande kring det populärkulturella fenomenetThe Twilight Saga. Ett fenomen som både utgörs av fandom och kommersiell franchise. Fokus ligger på hur praktiker utvecklats fördeltagande på Internet. Materialet är både fansidor ägda och administreradeav enskilda fans och webbsidor som representerar aktörer inom franchise.Syftet är att undersöka relationen mellan fandom och franchise. Det för attundersöka karaktären av deltagande när fans har sina egna kanaler för attpublicera och producera material. Fans beskrivs teoretiskt både sompotentiella aktivister i en kommersiell mediekultur, som skriver över denmed sina egna texter, eller så karaktäriseras fans deltagande som ett understödjande deltagande som stärker kommersiella intressen.
Metoden är en modifiering av Foot & Schneiders webbsfärsanalys. Genomatt studera hur relationerna konkret manifesterar sig i webbläsaren beröra frågeställningarna; På vilket sätt associerar aktörer inom och mellan fandom och franchise med varandra och till synes med vilka intentioner? Vilken typav innehåll samproduceras av fandom och franchise? Hur används struktureronline för att mobilisera fans offline? Hur hanteras spänningen mellansjälvständighet och kontroll när fans blir medproducenter av ettpopulärkulturellt fenomen?
Studien visar att trots att fansidorna agerar självständigt är deras deltagandeett understödjande av kommersiella intressen. Fans kreativitet inkorporeras ifranchisen och ger både underhållningsvärde och stärker varumärket”Twilight”. Med fansen fascination för kändiskultur upprätthålles också ensymbolisk hierarki mellan producenterna av den ”primära texten” ochfansen. Relationer som kan ses som en inkarnation av de relationer mellanpubliker och producenter förknippade med massmedier.
Quinn, Megan Ruth. "Passive Subversion: Franchised City vs. Found-Object Adaptability: A Media Beacon / Public Dialog Venue in an Abandoned Grain Elevator." Thesis, Montana State University, 2007. http://etd.lib.montana.edu/etd/2007/quinn/QuinnM0507.pdf.
Full textKim, Michelle. "Cracking the Hollywood Formula: The Secret Powers of the Superhero Franchise." Scholarship @ Claremont, 2012. http://scholarship.claremont.edu/cmc_theses/396.
Full textNEGRI, ERICA. "OLTRE IL FRANCHISE. TRANSMEDIA STORYTELLING FRA NARRAZIONE E PRATICA DISTRIBUTIVA NELL'ERA DIGITALE DELLA CONVERGENZA." Doctoral thesis, Università Cattolica del Sacro Cuore, 2015. http://hdl.handle.net/10280/6169.
Full textThe processes of digitalization and media convergence have had a major impact on the procedures of production, distribution and reception of audiovisual content. However, the impact has not been limited to those areas. The emergence of cultural phenomena such as transmedia storytelling, distributed narratives, intertextuality, the hybridization of forms of discourse, the integration of elements of game-playing within the traditionally linear narrative structures, and the growing importance of world-building within the story development process attest that the paradigm shift is not only occurring at an economical, industrial and communicational level, but also at a narratological one. The aim of this research is to map this paradigm shift, with particular focus on the emergence of transmedia narrative forms.
Pukszta, Claire A. "Star Wars and Franchising: Emotional Ownership and Tensions in the Digital Age." Scholarship @ Claremont, 2019. https://scholarship.claremont.edu/scripps_theses/1257.
Full textStrandell, Julia. "En filmseries förbannelse : En analys om franchiseutveckling i Pirates of the Caribbean." Thesis, Högskolan Dalarna, Bildproduktion, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:du-33541.
Full textBooks on the topic "Media franchises"
Fehrle, Johannes, and Werner Schäfke-Zell, eds. Adaptation in the Age of Media Convergence. NL Amsterdam: Amsterdam University Press, 2019. http://dx.doi.org/10.5117/9789462983663.
Full textLamerichs, Nicolle. Productive Fandom. NL Amsterdam: Amsterdam University Press, 2018. http://dx.doi.org/10.5117/9789089649386.
Full textGuynes, Sean, and Dan Hassler-Forest, eds. Star Wars and the History of Transmedia Storytelling. NL Amsterdam: Amsterdam University Press, 2017. http://dx.doi.org/10.5117/9789462986213.
Full textBitten by Twilight: Youth culture, media, & the vampire franchise. New York: Peter Lang, 2010.
Find full textFink, Moritz. Understanding The Simpsons. NL Amsterdam: Amsterdam University Press, 2021. http://dx.doi.org/10.5117/9789462988316.
Full textVerheul, Jaap, ed. The Cultural Life of James Bond. NL Amsterdam: Amsterdam University Press, 2020. http://dx.doi.org/10.5117/9789462982185.
Full textAdvertising Research Foundation Key Issues Workshop (1987 New York, N.Y.). Transcript proceedings: Promotion effectiveness : the relationship between advertising and promotion, brand franchise effects, measurement problems and solutions : an Advertising Research Foundation Key Issues Workshop, the New York Hilton, April 22, 1987. New York, NY (3 E. 54th St., New York 10022-3180): Advertising Research Foundation, 1987.
Find full textMedia Franchising Creative License And Collaboration In The Culture Industries. New York University Press, 2013.
Find full textMedia Franchising: Creative License and Collaboration in the Culture Industries. New York University Press, 2013.
Find full textFleury, James, Bryan Hikari Hartzheim, and Stephen Mamber, eds. The Franchise Era. Edinburgh University Press, 2019. http://dx.doi.org/10.3366/edinburgh/9781474419222.001.0001.
Full textBook chapters on the topic "Media franchises"
Salter, Anastasia, and Bridget Blodgett. "Through the Boob Window: Examining Sexualized Portrayals in Transmedia Comic Franchises." In Toxic Geek Masculinity in Media, 101–29. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-66077-6_5.
Full textPearson, Roberta. "Sherlock Holmes, the De Facto Franchise." In Popular Media Cultures, 186–205. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137350374_10.
Full textCalbreath-Frasieur, Aaron. "Multimedia Muppets: Narrative in ‘Ancillary’ Franchise Texts." In Storytelling in the Media Convergence Age, 221–37. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137388155_13.
Full textWroot, Jonathan. "Battle Royale as a One-Film Franchise: Charting a Commercial Phenomenon Through Cult DVD and Blu-ray Releases." In Cult Media, 11–29. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-63679-5_2.
Full textSchmitz, Rahel Sixta. "4. The Moral Dimension of the Supernatural Media Virus in the Ring Franchise." In The Supernatural Media Virus, 155–204. Bielefeld, Germany: transcript Verlag, 2021. http://dx.doi.org/10.14361/9783839455593-007.
Full textShin, Hyunju, Alyssa Yoon, and Sohyang Yoon. "Protecting the Franchise Brand in the Age of Social Media." In Let’s Get Engaged! Crossing the Threshold of Marketing’s Engagement Era, 571–72. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-11815-4_174.
Full textPearson, Roberta. "‘I Hear of Sherlock Everywhere’?: The Holmes Franchise at the Centre and the Margins." In Media, Margins and Popular Culture, 188–201. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137512819_13.
Full textHerbert, Daniel. "Evil Spawn or Good Business? New Line Cinema, Critters, and Film Franchising at the Margins." In The Franchise Era, 52–74. Edinburgh University Press, 2019. http://dx.doi.org/10.3366/edinburgh/9781474419222.003.0003.
Full textRuh, Brian. "Ghostly Boundaries: Transnational Tensions and Adapting Animation in the Ghost In The Shell Franchise." In The Franchise Era, 141–57. Edinburgh University Press, 2019. http://dx.doi.org/10.3366/edinburgh/9781474419222.003.0007.
Full textFleury, James, Bryan Hikari Hartzheim, and Stephen Mamber. "Introduction: The Franchise Era." In The Franchise Era, 1–28. Edinburgh University Press, 2019. http://dx.doi.org/10.3366/edinburgh/9781474419222.003.0001.
Full textConference papers on the topic "Media franchises"
Muda, Suhaini. "Customer Satisfaction Towards Communication Skills Of The Franchise Restaurant Frontliners." In 7th International Conference on Communication and Media. European Publisher, 2021. http://dx.doi.org/10.15405/epsbs.2021.06.02.30.
Full textHalim, Erwin, Yohannes Kurniawan, and Hendry Hartono. "Business intelligence modeling for increasing company value and competitive advantage in franchise restaurant business in Indonesia." In IntelSys 2013 International Conference on Advances in Intelligent Systems in Bioinformatics, Chem-Informatics, Business Intelligence, Social Media and Cybernetics. Southampton, UK: WIT Press, 2014. http://dx.doi.org/10.2495/intelsys130051.
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