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Dissertations / Theses on the topic 'Media spaces'

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1

Reitberger, Wolfgang Heinrich. "Affective Dynamics in Responsive Media Spaces." Thesis, Georgia Institute of Technology, 2004. http://hdl.handle.net/1853/4975.

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In this thesis computer-mediated human interaction and human computer interaction in responsive spaces are discussed. Can such spaces be de-signed to create an affective response from the players? What are the de-sign heuristics for a space that allows for the establishment of affective dy-namics? I research the user experience of players of existing spaces built by the Topological Media Lab. In addition to that I review other relevant ex-perimental interfaces, e.g. works by Myron Krueger and my own earlier piece Riviera in order to analyze their affective dynamics. Also, I review the differe
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Allen, Patrick T. "Media Transformations: Framing, Multimodality and Visual Literacy in Contemporary Media Spaces." Thesis, University of Bradford, 2012. http://hdl.handle.net/10454/14285.

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Multimodal theory has developed out of social semiotics and can be seen as a response to the rise in the use of new technologies for the creation, distribution and consumption of media texts and the need to find new ways of describing and explaining their role in representation and communication. Its development is historical. It is a response to change over time. The incorporation of the visual into social semiotics marks a key moment in the development of multimodal theory. Visual literacy is discussed in relation to changes in modes of representation and a critique of this concept is pro
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Allen, Patrick Thomas. "Media transformations : framing, multimodality and visual literacy in contemporary media spaces." Thesis, University of Bradford, 2012. http://hdl.handle.net/10454/14285.

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Multimodal theory has developed out of social semiotics and can be seen as a response to the rise in the use of new technologies for the creation, distribution and consumption of media texts and the need to find new ways of describing and explaining their role in representation and communication. Its development is historical. It is a response to change over time. The incorporation of the visual into social semiotics marks a key moment in the development of multimodal theory. Visual literacy is discussed in relation to changes in modes of representation and a critique of this concept is provid
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Behrendt, Frauke. "Mobile sound : media art in hybrid spaces." Thesis, University of Sussex, 2010. http://sro.sussex.ac.uk/id/eprint/6336/.

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The thesis explores the relationships between sound and mobility through an examination of sound art. The research engages with the intersection of sound, mobility and art through original empirical work and theoretically through a critical engagement with sound studies. In dialogue with the work of De Certeau, Lefebvre, Huhtamo and Habermas in terms of the poetics of walking, rhythms, media archeology and questions of publicness, I understand sound art as an experimental mobile and public space. The thesis establishes and situates the emerging field of mobile sound art by mapping three key tr
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L'Huillier, Nicole (L'Huillier Chaparro). "Spaces that perform themselves." Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/114067.

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Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2017.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 153-155).<br>Building on the understanding of music and architecture as creators of spatial experience, this thesis presents a novel way of unfolding music's spatial qualities in the physical world. Spaces That Perform Themselves exposes an innovative response to the current relationship between sound and space: where we build static spaces to contain dynamic sounds. What if we
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Mazalek, Alexandra 1976. "Media tables : an extensible method for developing multi-user media interaction platforms for shared spaces." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/33882.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2005.<br>Includes bibliographical references (p. 153-157).<br>As digital entertainment applications evolve, there is a need for new kinds of platforms that can support sociable media interactions for everyday consumers. This thesis demonstrates an extensible method and sensing framework for real-time tracking of multiple objects on an interactive table with an embedded display. This tabletop platform can support many different applications, and is designed to overcom
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Harry, Drew. "Algorithmic architecture in virtual spaces." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/46579.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2008.<br>Includes bibliographical references (p. 87-92).<br>Much of the recent interest in virtual worlds has focused on using the immersive properties of virtual worlds to recreate an experience like that of interacting face to face with other participants. This thesis instead focuses on how we can use the distinctive properties of virtual spaces to create experiences native to virtual worlds. I present two projects that have different perspectives on this concept. Th
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Wignall, Liam. "Kinky sexual subcultures and virtual leisure spaces." Thesis, University of Sunderland, 2018. http://sure.sunderland.ac.uk/8825/.

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This study seeks to understand what kink is, exploring this question using narratives and experiences of gay and bisexual men who engage in kink in the UK. In doing so, contemporary understandings of the gay kinky subcultures in the UK are provided. It discusses the role of the internet for these subcultures, highlighting the use of socio-sexual networking sites. It also recognises the existence of kink dabblers who engage in kink activities, but do not immerse themselves in kink communities. A qualitative analysis is used consisting of semi-structured in-depth interviews with 15 individuals w
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Signer, Beat. "Fundamental concepts for interactive paper and cross-media information spaces." Norderstedt Books on demand GmbH, 2006. http://d-nb.info/991213726/04.

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Signer, Beat. "Fundamental Concepts for Interactive Paper and Cross-Media Information Spaces." Zürich : ETH, 2005. http://e-collection.ethbib.ethz.ch/view/eth:28630.

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Ding, Sue S. M. Massachusetts Institute of Technology. "Re-enchanting spaces : location-based media, participatory documentary, and augmented reality." Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/111304.

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Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Humanities, 2017.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 116-122).<br>Location-based media have always played a key role in defining both spaces and publics. Due to the proliferation of sophisticated locative technologies, location-based media are increasingly ubiquitous in areas including art, gaming, urban planning, marketing, and tourism. While location-based approaches have enormous potential, however, rapid technological change and widely disperse
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Turner, Jerome. "Hyperlocal Community Media Audiences: An Ethnographic Study of Local Media Spaces and Their Place in Everyday Life." Thesis, Birmingham City University, 2018. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.753287.

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Hyperlocal media is a form of online, alternative community media created by citizens to service their locality. To date, much of the scholarly work in this area has focused on editorial practice, non-UK contexts, or frames these practices as response to receding mainstream local journalism and concerns of civic engagement. In this study I take a different approach, exploring instead the everyday, functional and social contexts which are established in the audience’s highly participatory use of hyperlocal Facebook Pages. I conceptualise such spaces as fields which are integrated both in the in
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Karahalios, Kyratso G. 1972. "Social catalysts : embracing communication in mediated spaces." Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/28779.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2004.<br>Includes bibliographical references (p. 103-108).<br>Mediated communication between public spaces is a relatively new concept. One current example of this interaction is video conferencing among people within the same organization. Large scale video-conferencing walls have begun to appear in public or semi-public areas, such as workplace lobbies and kitchens. These connections provide a link via audio and/or video to another public space within the organizat
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Chin, Ryan C. C. 1974. "Product grammar : construction and exploring solution spaces." Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/28774.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2004.<br>Page 79 blank.<br>Includes bibliographical references (p. 77-78).<br>Developing a design methodology that accounts for system- and component-level parameters in the design of products is a challenge for design and manufacturing organizations. Designed products like automobiles, personal electronics, mass-customized homes, and apparel follow design processes that have evolved over time into compartmentalized approaches toward design synthesis. Many products are
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Mattock, Lindsay Kistler. "Media arts centers as alternative archival spaces| Investigating the development of archival practices in non-profit media organizations." Thesis, University of Pittsburgh, 2015. http://pqdtopen.proquest.com/#viewpdf?dispub=3647984.

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<p> In the United States, archival institutions have prioritized the preservation of commercial and Hollywood cinema overlooking small-scale media production by non-professionals and independent media artists. Media arts centers, however, have played a pivotal role in the continued access, use, and preservation of materials produced by the communities that they serve. These non-profit media collectives were imagined as a distributed network of organizations supporting the production, exhibition and study of media; serving as information centers about media resources; and supporting regional pr
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Pinhanez, Claudio S. "Representation and recognition of action in interactive spaces." Thesis, Massachusetts Institute of Technology, 1999. http://hdl.handle.net/1721.1/62342.

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Thesis (Ph.D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 1999.<br>Includes bibliographical references (p. 246-258).<br>This thesis presents new theory and technology for the representation and recognition of complex, context-sensitive human actions in interactive spaces. To represent action and interaction a symbolic framework has been developed based on Roger Schank's conceptualizations, augmented by a mechanism to represent the temporal structure of the sub-actions based on Allen's interval algebra networks. To overcome t
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Anasu, Laya S. M. Massachusetts Institute of Technology. "Exploring methodologies to capture subjective impressions of city spaces." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/119076.

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Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2018.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 46-47).<br>Cities and spaces are often examined with a focus on amenities or attributes that can be quantified or explained through patterns and movements by people. There are even numerous apps and services (Yelp, FourSquare, Google Maps to name a few) that provide platforms for adults to express their subjective feelings and opinions about restaurants, bars, landmarks, and pub
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Evdoxia, Tsaousi. "Girlhood through film representation : Reconstructing spaces and places for girls." Thesis, Stockholms universitet, Barn- och ungdomsvetenskapliga institutionen, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-183372.

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There is a scholar consensus that girls have been marginalized in childhood studies. Taking into account the gender effect in constructing different childhoods for boys and girls this thesis explores the frontiers of girlhood. Girlhood as being abandoned and not perceived in the here and now is constructed only in the future, namely in the frames of femininity and womanhood. This initiates pathology in the lives of girls. This thesis through film representation explored new constructions of girlhood. Two films Barbie as Rapunzel and Tangled based in the fairy tale of Rapunzel were explored thr
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Carpenter, Russell. "Political Spaces and Remediated Places: Rearticulating the Role of Technology in the Writing Center." Doctoral diss., University of Central Florida, 2009. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/2190.

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Writing center directors (WCDs) often situate their programs in physical and virtual spaces without fully studying the pedagogical and political implications of their decisions. Without intense study, writing centers risk building programs within spaces that undermine their missions and philosophies. In The Production of Space, Henri Lefebvre argues that "From the analytic standpoint, the spatial practice of a society is revealed through the deciphering of its space" (38). The study of space also reveals important political and financial priorities within the institution. Furthermore, the posi
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Watt, Diane P. "Juxtaposing Sonare and Videre Midst Curricular Spaces: Negotiating Muslim, Female Identities in the Discursive Spaces of Schooling and Visual Media Cultures." Thèse, Université d'Ottawa / University of Ottawa, 2011. http://hdl.handle.net/10393/19973.

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Muslims have the starring role in the mass media’s curriculum on otherness, which circulates in-between local and global contexts to powerfully constitute subjectivities. This study inquires into what it is like to be a female, Muslim student in Ontario, in this post 9/11 discursive context. Seven young Muslim women share stories of their high schooling experiences and their sense of identity in interviews and focus group sessions. They also respond to images of Muslim females in the print media, offering perspectives on the intersections of visual media discourses with their lived experience.
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Loring, Mitchel Lee. "Capturing the buzz: social media as a design informant for urban civic spaces." Kansas State University, 2014. http://hdl.handle.net/2097/17635.

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Master of Regional and Community Planning<br>Department of Landscape Architecture/Regional and Community Planning<br>Jason Brody<br>BACKGROUND AND PURPOSE: Civic spaces are important nodes of community life. Especially in an urban context, civic spaces provide a necessary place that people can gather for events, meet others, and experience openness in an otherwise crowded environment. However, not all civic spaces are successful in providing these opportunities to city dwellers. Washington Square in Kansas City, Missouri is one such civic space that is currently underused and unsuccessful. Tra
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Zigelbaum, Jamie B. "Mending fractured spaces : external legibility and seamlessness in interface design." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/46586.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2008.<br>Includes bibliographical references (p. 97-108).<br>This thesis presents External Legibility: a property of user interfaces that affects the ability of non-participating observers to understand the context of a user's actions. Claims of its value are supported with arguments from the social sciences and human-computer interaction literature; research in designing tangible user interfaces; and an experiment comparing the external legibility of four interaction
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Martinez, Araiza Jorge Ulisses 1976. "Wireless transmission of power for sensors in context aware spaces." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/28249.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.<br>Includes bibliographical references (leaves 116-120).<br>In the present thesis I create and use wireless power as an alternative to replace wiring and batteries in certain new scenarios and environments. Two specific scenarios will be highlighted and discussed that motivated this research: The Interactive Electromechanical Necklace and the Wireless-Batteryless Electronic Sensors. The objective is to wirelessly gather energy from one RF source and convert it in
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Petrova, Denitsa. "Public Art 2.0 : developing shared platforms for creativity in public spaces." Thesis, University of Edinburgh, 2016. http://hdl.handle.net/1842/25670.

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This research explores parallels, connections and synergies between public art, artistic practice beyond the gallery context, and Web 2.0, the Internet platform for user‐ generated content, online communication medium and host for web-based communities. I look at the impact, actual and potential, of Web 2.0 on the ways in which public art is made. Through Web 2.0 a different set of criteria and methods can be established in order to re-examine the practice of art. What can public art learn from Web 2.0? What are the possible debates that Web 2.0 can provoke in the field of public art? What nov
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Scott, Sasha A. Q. "Social media memorialising and the public death event." Thesis, Queen Mary, University of London, 2017. http://qmro.qmul.ac.uk/xmlui/handle/123456789/31865.

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This thesis explores how participatory online rituals of mourning serve to mediate public death events that are collectively experienced as forms of social injustice, and the modes of collectivity they engender. I introduce the term Social Media Memorialising (SMM) to describe this phenomenon. The mediated deaths of SMM are experienced as a transgression of the sacred, and in the process reveal societies' constant negotiation with death, virtuality and memorialising online. SMM entails appropriating the processes of public mourning such that the means of symbolic production shifts away from me
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Perry, Ethan Lewis 1973. "Anthropomorphic visualization : depicting participants in online spaces using the human form." Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/26921.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2004.<br>Includes bibliographical references (p. 74-77).<br>Anthropomorphic visualization is a new approach to presenting information about participants in online spaces using the human form as the basis for the visualization. Various data about an individual's online behavior are mapped to different parts of a humanoid yet abstract form. I hypothesized that using a humanoid form to visualize data about people in online social spaces could serve two purposes simultaneo
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Lee, Byron. "Tales of the Gayborhood: Mediating Philadelphia's Gay Urban Spaces." Diss., Temple University Libraries, 2014. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/267723.

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Media & Communication<br>Ph.D.<br>Philadelphia, like other major North American cities, has neighborhoods that are informally known as gay neighborhoods. This project examines how Philadelphia's Gayborhood is mediated, and how representations and markings of the Gayborhood are shaped by different discourses, namely tourism and urban development. Marking Philadelphia's Gayborhood justifies the presence of LGBT individuals in the city by linking LGBT lives to economic activity and "positive" urban change. This dissertation reads media texts about Philadelphia's Gayborhood against participant obs
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Bratslavsky, Lauren. "From Ephemeral to Legitimate: An Inquiry into Television's Material Traces in Archival Spaces, 1950s -1970s." Thesis, University of Oregon, 2013. http://hdl.handle.net/1794/13445.

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The dissertation offers a historical inquiry about how television's material traces entered archival spaces. Material traces refer to both the moving image products and the assortment of documentation about the processes of television as industrial and creative endeavors. By identifying the development of television-specific archives and collecting areas in the 1950s to the 1970s, the dissertation contributes to television studies, specifically pointing out how television materials were conceived as cultural and historical materials "worthy" of preservation and academic study. Institutions, pa
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Miller, Matthew Adam. "Semantic spaces : behavior, language and word learning in the Human Speechome corpus." Thesis, Massachusetts Institute of Technology, 2011. http://hdl.handle.net/1721.1/69805.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2011.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (p. 149-152).<br>The Human Speechome Project is an unprecedented attempt to record, analyze and understand the process of language acquisition. It is composed of over 90,000 hours of video and 150,000 hours of audio, capturing roughly 80% of the waking hours of a single child from his birth until age 3. This thesis proposes and develops a method for representing and analyzing a video
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Gullström, Charlie. "Presence Design : Mediated Spaces Extending Architecture." Doctoral thesis, KTH, Arkitektur, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-24448.

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This thesis is a contribution to design-led research and addresses a readership in the fields of architecture as well as in media and communications. In juxtaposing the tools of the designer (e.g. drafting, prototyping, visual/textual/spatial forms of montage) with those of architectural theory, this thesis seeks to extend the disciplinary boundaries of architecture by observing its assimilation of other media practices. Its primary contribution is to architectural design and theory, and its aims are twofold: Firstly, this thesis applies the concepts of virtual and mediated space to architectu
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Kolovea, Varnava Aikaterini. "Light as a medium to enhance communication in urban spaces." Thesis, KTH, Ljusdesign, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-221665.

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Τaking into consideration how frequent the presence of light is in the most of the communication events and initiatives of human beings, as well as, the continuous need of the society for an evolution and facilitation of communication, without barriers, this thesis aims to study how light can be an impactful medium, suitable to influence and create, a social worldwide engagement οn a daily basis. Βy applying current techniques and methodologies of the field, through the published bibliography and articles, the collection and presentation of the existing projects, original interviews and questi
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Barkley, Candice. "School Leader Use of Social Media for Professional Discourse." VCU Scholars Compass, 2012. http://scholarscompass.vcu.edu/etd/2701.

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The purpose of this case study was to explore how a group of principals from diverse backgrounds and different locations create and perpetuate a virtual community of practice. This investigation is a case study of Connected Principals, a group that has come together to create a regular blog on significant issues within education and the principalship. In addition, this group regularly disseminates pertinent information on Twitter via a hash tag. The study includes a content analysis of the blogs posted by Connected Principals as well as social network analysis of the group’s Twitter network
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Heise, Laurie. "Precarity and Asymmetries in Media Production: How Freelancers Experience their Working Conditions as Users of Coworking Spaces." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-23167.

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This master’s thesis investigates how freelancers experience job precarity and asymmetrical power relations which have been established within the media production industry as well as the relevance and value of coworking spaces providing a workspace with the possibilities of knowledge sharing, networking and community building, as a framework in order to challenge their precarious working conditions. Furthermore, the research aims at examining the participants’ experiences in a qualitative manner to explore those rather new concepts of freelancing and coworking spaces as previous research has
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Sá, Jorge Paulo Duarte Hipólito de. "Media na arquitetura: intervenção e experiência visual em espaço contemplativo Nimbus Radiance Gate Project." Doctoral thesis, Universidade de Évora, 2014. http://hdl.handle.net/10174/14549.

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O aparecimento das novas tecnologias media abriu novos campos de inter-venção na Arquitetura criando uma nova dinâmica comunicacional na relação entre o espaço e o público onde estão presentes aparatos tecnológicos que permitem uma nova experiência sensorial, estética e até espiritual. Esta conexão torna pertinente a ideia de reabilitar espaços através das novas tecnologias media, como por exemplo espaços religiosos. Esta investigação pretende criar um projeto Media integrado em espaço reli-gioso, explorando Arquitetura, Arte e Tecnologias media reforçando este campo mul-tidisciplinar. O proje
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Sylvester, Nina. "Das Girl crossing spaces and spheres : the function of the girl in the Weimar Republic /." Diss., Restricted to subscribing institutions, 2006. http://proquest.umi.com/pqdweb?did=1280134271&sid=1&Fmt=2&clientId=1564&RQT=309&VName=PQD.

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Zhou, Precious. "Gendered experiences of women journalists in male-dominated spaces : a focus on the print media industry in Zimbabwe." Diss., University of Pretoria, 2015. http://hdl.handle.net/2263/57234.

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Gender is an important tool in analysing power relations in organisations. In this study focusing on gendered experiences of women journalists in the print media industry in Zimbabwe, I draw on Scott s understanding of gender as a category of analysis that signifies unequal power relations as well as Acker s theory of gendered organisations. 12 women working in five different media houses in Harare were interviewed in the study. I argue that journalism is a gendered profession that privileges men and masculinity resulting in the exclusion of women. While organisations have been described as ge
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Bhatch, Michael Shakib. "Imagining multilingual spaces through scripted 'codeswitching' in multilingual performance: a case study of '7de Laan'." Thesis, University of the Western Cape, 2010. http://etd.uwc.ac.za/index.php?module=etd&action=viewtitle&id=gen8Srv25Nme4_6224_1360931285.

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<p>This thesis examines how multilingual spaces in South Africa are imagined and reconstructed through the use of scripted codeswitching in 7de Laan. It explores how the socio-political discourses and other ideologies from the broader South African context shape and influence the ways in which the soap reconstructs multilingual spaces and the identities that exist within these spaces through language and language practices. In the literature presented in this study I explore various theories and case studies that examine Afrikaans and its indexicality in our&nbsp<br>contemporary society, the c
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Rumfelt, Catherine Coker. "The Necessity of Narrative: Personal Writing and Digital Spaces in the High School Composition Classroom." unrestricted, 2009. http://etd.gsu.edu/theses/available/etd-04162009-103704/.

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Thesis (M.A.)--Georgia State University, 2009.<br>Title from file title page. Marti Singer, committee chair; Mary Hocks, George Pullman, committee members. Description based on contents viewed Aug. 11, 2009. Includes bibliographical references (p. 55-63).
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Everette, Dennis W. "The Filthiest People Alive: Productions of Urban Spaces and Populations in the Films of John Waters." Miami University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=miami1325613384.

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Earles, Jennifer. "TERF Wars: Narrative Productions of Gender and Essentialism in Radical-Feminist (Cyber)spaces." Scholar Commons, 2017. http://scholarcommons.usf.edu/etd/6696.

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This dissertation concerns how activists preserve particular feminisms in everyday life, particularly in this postmodern moment as advances in technology create virtual spaces, as feminism experiences generational shifts, and as notions about gender and bodies influence the discursive and political construction of contemporary activism and communities. The particular feminists at the center of this study are self-described radical feminists. While original theories allowed members to question the essentialism of bodies (i.e., sex class), this study focuses on the movement trajectory in which m
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Kieninger, Bernd. "Iterated function systems on compact Hausdorff spaces /." Aachen : Shaker, 2002. http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010050648&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA.

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Sparacino, Flavia 1965. "Sto(ry)chastics : a Bayesian network architecture for combined user modeling, sensor fusion, and computational storytelling for interactive spaces." Thesis, Massachusetts Institute of Technology, 2001. http://hdl.handle.net/1721.1/17614.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, February 2002.<br>Includes bibliographical references (p. 205-211).<br>This thesis presents a mathematical framework for real-time sensor-driven stochastic modeling of story and user-story interaction, which I call sto(ry)chastics. Almost all sensor-driven interactive entertainment, art, and architecture installations today rely on one-to-one mappings between content and participant's actions to tell a story. These mappings chain small subsets of scripted content, an
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Roberts, Helen Victoria. "Investigating the role of social media and smart device applications in understanding human-environment relationships in urban green spaces." Thesis, University of Birmingham, 2018. http://etheses.bham.ac.uk//id/eprint/8577/.

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Urban green spaces are integral components of urban landscapes and the cultural ecosystem services afforded to human populations by these green spaces are of particular relevance to human and societal well-being. Urban green spaces provide opportunities for human interaction, physical activity and recreation, stress alleviation and mental restoration, economic opportunity, cultural activities and interactions with nature. To understand how these benefits are received by human populations it is vital to understand when and how individuals interact with urban green spaces. The rapid development
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Jacucci, G. (Giulio). "Interaction as performance:cases of configuring physical interfaces in mixed media." Doctoral thesis, University of Oulu, 2004. http://urn.fi/urn:isbn:9514276051.

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Abstract Mixed media, as artful assemblages of digital objects and physical artefacts, provide distinctive opportunities for experiential, presentational and representational interaction. In project-based learning of architecture design, participants staged spatial narratives with multiple projections, performed mixed objects and artefacts, and exploited bodily movements in mixed representations. These cases show how physical interfaces in mixed media acquire a spatial dimension, integrate physical artefacts and bodily movements and propose configurability as a central feature. A perspective b
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Hom, John S. "Making the Invisible Visible: Interrogating social spaces through photovoice." The Ohio State University, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=osu1284482097.

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Petkova, Preslava. "‘We are not the same, sis’ : A qualitative study of the negotiation of femininity in online spaces." Thesis, Malmö universitet, Institutionen för konst, kultur och kommunikation (K3), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-44217.

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The thesis examines how the logic of misogyny and post-feminism has perpetuated the negotiations of femininity in digital environments. Employing thematic analysis, the study explores online depictions of the phenomenon Not Like the Other Girls in order to explain its relation to internalized misogyny. The data has been formed as a case study of Instagram #Notliketheothergirls and Reddit - r/notliketheothergirls. The result of the analysis unveiled the expression of traditional notions of femininity and post-feminist ideas and be found, resulting in a paradoxical idea of femininity. Moreover,
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Hong, Ioi Man. "New iconic symbol in/of Macao : the new globalized consumer spaces." Thesis, University of Macau, 2007. http://umaclib3.umac.mo/record=b1874195.

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Tibau, Benitez Javier Alejandro. "Exploring and Promoting Family Connections at a Distance Through FamilySong." Diss., Virginia Tech, 2020. http://hdl.handle.net/10919/96700.

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This work explores the design of domestic Media Spaces by introducing and studying FamilySong (FS), a system that allows the synchronous playback of music between two remote households. FS does not share live audio or video, yet our studies show that FS provides a context for increasing serendipity as families integrate it into their ecology of communication practices and devices. Through three design iterations involving Autobiographical Design, Research-Through-Design, and qualitative research methods, we study six Latin American migrant families (with parents and children in the United Stat
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Ferreira, Elga. "Understanding mobile and locative media and its influence on urban culture : emergent digital spaces and artistic design practice in relation to contemporary mobility." Thesis, University of West London, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.521313.

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Reuterswärd, Hedvig. "Mission Climbossible : A study ofimmersive vertical locomotion inimpossible spaces for virtual reality." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-280844.

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In recent years, the edges between reality and virtual reality have been further smudged as today’s software and hardware allows for wireless immersive experiences. In an attempt to solve locomotion as the last piece of the puzzle of perfecting immersive virtual realities, impossible spaces have been developed to support natural locomotion. This in-between subject study investigated the effects of the combination of climbing and free walking on immersion in an impossible space environment with 20 participants. Users tended to greatly underestimate the distance climbed (which contradicts a prev
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