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Journal articles on the topic 'Metaversity'

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1

Laurens-Arredondo, Luis Alberto, and Lilibeth Laurens. "Metaversity: Beyond Emerging Educational Technology." Sustainability 15, no. 22 (2023): 15844. http://dx.doi.org/10.3390/su152215844.

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The pandemic caused by the COVID-19 virus forced the virtualization of educational processes worldwide, which has generated a series of challenges in terms of teaching quality due to the improvisation of its implementation. However, the emergence of the metaverse as a new social scenario has opened new opportunities to overcome the problems inherited by education during this pandemic. The main objective is to explore the use of the metaverse in universities through the new concept of the metaversity. A methodology based on the socio-critical paradigm was applied. The theoretical bases around t
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Roedavan, Rickman, Bambang Pudjoatmodjo Pudjoatmodjo, and Yahdi Siradj. "Pengembangan Platform Metaversity Berbasis Digital Game-Based Learning Studi Kasus: Pembelajaran Bahasa Inggris." INSERT : Information System and Emerging Technology Journal 4, no. 2 (2023): 133–42. http://dx.doi.org/10.23887/insert.v4i2.68289.

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Pembelajaran bahasa merupakan proses yang melibatkan empat keterampilan bahasa yaitu mendengarkan, berbicara, membaca, dan menulis. Salah satu permasalahan dalam pembelajaran bahasa adalah kecemasan berbahasa yang mengacu kepada perasaan tegang saat harus berkomunikasi baik lisan dan tulisan menggunakan bahasa lain. Pendekatan simulasi dengan penerapan konsep Game-based learning (GBL) dapat menjadi salah satu solusi untuk membangun kepercayaan diri seseorang dalam berbahasa asing sebelum menggunakannya di dunia nyata. Penelitian ini mencoba memberikan kontribusi pada pengetahuan dengan membang
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Laurens-Arredondo, Luis-Alberto. "Metaversity as the Learning Ecology in the Age of the Metaverse: A Systematic Review." Comunicar 32, no. 79 (2024): 10–22. http://dx.doi.org/10.58262/v33279.2.

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The recent pandemic forced the virtualization of educational processes around the world, which caused a series of problems in the quality of teaching due to the improvisation of its execution. The reappearance of the metaverse as a new social scenario has opened new possibilities to overcome the problems inherited by education during a pandemic. Therefore, the present study aims to review the literature on the emerging concept of "metaversity" through a systematic review. A methodology was developed following the PRISMA statement in the WoS, Scopus and Scielo databases. Twenty research studies
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4

SHIN, HYOJIN. "Design and Application Case Study of Japanese Language Classes Based on the Metaverse ─ Focusing on the Use of “Metaversity” ─." Journal of Japanese Studies 74 (December 31, 2024): 165–84. https://doi.org/10.18841/2025.74.08.

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Fei, Qihan. "Innovation and Development in The Metaverse under The Digital Economy — Takes Tencent as An Example." BCP Business & Management 36 (January 13, 2023): 106–15. http://dx.doi.org/10.54691/bcpbm.v36i.3396.

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n the era of digital empowerment, technology has changed dramatically, new digital technologies have exploded. Big data, blockchain, artificial intelligence and other technologies have begun to occupy a large part of technological development, focusing on customers and meeting people's needs while constantly presenting new forms of expression, metaversity, blockchain, AR, VR, 5G technology gradually into people's vision. More and more countries and enterprises have begun to enter the meta-universe field, especially game companies such as Tencent, and have made many breakthroughs in the meta-un
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6

Sutikno, Tole, and Asa Ismia Bunga Aisyahrani. "Non-fungible tokens, decentralized autonomous organizations, Web 3.0, and the metaverse in education: From university to metaversity." Journal of Education and Learning (EduLearn) 17, no. 1 (2023): 1–15. http://dx.doi.org/10.11591/edulearn.v17i1.20657.

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The pandemic has accelerated technological advances in higher education. Learning management systems that make use of the persistent platform, a wide range of communication options, and profoundly immersive qualities quickly become the platform of choice for learning management systems. The blockchain enables non-fungible tokens (NFTs) and uses the blockchain architecture to validate college diplomas and transcripts, opening the way for a diverse variety of e-portfolios owned and shared by students and teachers. Another type of blockchain that is relatively new to the education scene is decent
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Tole, Sutikno, and Ismia Bunga Aisyahrani Asa. "Non-fungible tokens, decentralized autonomous organizations, Web 3.0, and the metaverse in education: From university to metaversity." Journal of Education and Learning (EduLearn) 17, no. 1 (2023): 1–15. https://doi.org/10.11591/edulearn.v17i1.20657.

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The pandemic has accelerated technological advances in higher education. Learning management systems that make use of the persistent platform, a wide range of communication options, and profoundly immersive qualities quickly become the platform of choice for learning management systems. The blockchain enables non-fungible tokens (NFTs) and uses the blockchain architecture to validate college diplomas and transcripts, opening the way for a diverse variety of e-portfolios owned and shared by students and teachers. Another type of blockchain that is relatively new to the education scene is decent
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8

Im, Minkyun. "A Critical Review on the Religious Education and the Pastoral Care in the Catholic University of Korea." Korean Association for the Study of Religious Education 76 (March 31, 2024): 39–57. http://dx.doi.org/10.58601/kjre.2024.03.30.03.

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[Objective] The purpose of this study is to analyze the positive results and tasks that the Catholic University of Korea has achieved through curricular and extra-curricular areas and pastoral care.
 [Contents] First, in the curricular area, the Catholic University of Korea educates the value of a culture of human respect based on the Catholic spirit through four basic liberal arts courses and the ‘Catholic Metaversity’. But a new chaplain’s office is needed to oversee the holistic education and the proclamation of the Gospel. In the extra-curricular area, various opportunities for volunt
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9

Jeong, Yeon Jae. "The Advent of the Metaversity and the Responsibility of Liberal Arts Education : Focused on Changes in the Educational Environment due to COVID-19 Persistence and the Rise of the Metaverse." Journal of General Education 18 (January 31, 2022): 273–301. http://dx.doi.org/10.24173/jge.2022.01.18.9.

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10

ARSLAN, Meryem. "Metaverse'in Akıllı Kent Hizmetlerine Etkisi." Akademik Araştırmalar ve Çalışmalar Dergisi (AKAD) 14, no. 27 (2022): 292–303. http://dx.doi.org/10.20990/kilisiibfakademik.1146016.

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Amaç: Bu araştırmanın amacı son zamanlarda gündemde olan metaversin, akıllı kent uygulamalarını ne yönde etkileyeceğini örnekler üzerinden ortaya koymaktır. Bilim kurgu romanlarıyla temelleri atılan, bilgisayar oyunları ile sanal dünyaları keşfetmemizi sağlayan geleceğin üç boyutlu interneti metavers; sağlık, eğitim, alışveriş, turizm, kültür, sanat, ekonomi, akıllı kent vb. birçok alanda yenilik yaratan inovasyon ekosistemidir. Fiziksel dünyanın bir benzeri olan metavers; blockchain, yapay zekâ, nesnelerin interneti, 5G, artırılmış gerçeklik (AR, VR, MR) vb. birçok teknolojinin birleşiminden
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11

Dilnoza, Istamova. "Immersiv texnologiyalar asosida virtual ta'limni tashkil etishning nazariy asoslari." «Maktabgacha va maktab ta'limi» jurnali 3, no. 4 (2025): 12–17. https://doi.org/10.5281/zenodo.15390028.

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Ushbu maqolada immersiv texnologiyalar asosida virtual ta’limni tashkil etishning nazariy asoslari tahlilqilinadi. Yangi avlod ta’lim texnologiyalarining samaradorligini oshirish uchun immersiv texnologiyalarning (virtualhaqiqat, kengaytirilgan haqiqat, aralash haqiqat va metaversing) ta’lim jarayonida qanday qo‘llanilishi va ularning pedagogikimkoniyatlari ko‘rib chiqiladi. Maqolada immersiv texnologiyalarning ta’lim jarayonidagi o‘rni, talabalar bilan o‘zaroaloqada bo‘lish va ta’limni interaktivlashtirishdagi samaradorligi tahlil qi
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12

Taiwo, Olu. "Will metaversive technologies help writers to reclaim tacit knowledge?" Journal of Writing in Creative Practice 15, no. 1 (2022): 73–80. http://dx.doi.org/10.1386/jwcp_00030_1.

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This article challenges the assumption that traditional genres of academic writing are as appropriate for practice-based students of art, drama or design as they were for book-centred disciplines, such as the humanities or sciences. It argues that scholarly writing diminished the importance of embodied and situated aspects of human ‘knowledge’ within mainstream university art school courses, such as visual and performative arts. In the traditional book-centred disciplines, scholarly writing was useful for encoding declarative knowledge (e.g. ‘knowing that’) but is less effective for the kinds
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13

Adile, NEŞE, Mihrap İLTER Sümeyra, and BAKIR Ercan. "INVESTIGATION OF NURSING STUDENTS' KNOWLEDGE AND ATTITUDES REGARDING THE METAVERSE." Göbeklitepe International Journal Of Health Sciences 7, no. 17 (2024): 13–23. https://doi.org/10.5281/zenodo.13987843.

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Bu araştırma hemşirelik öğrencilerinin metaverse ile ilgili bilgi ve tutumlarının incelenmesi incelemek amacıyla tanımlayıcı nitelikte yapıldı. Bu çalışma 1 Aralık 2022 -15 Ocak 2023 tarihleri arasında  Türkiye’de bir devlet bir üniversitesinin sağlık bilimleri fakültesindeki  hemşirelik öğrencilerine tanımlayıcı nitelikte yapıldı. Araştırma verileri soru formu ve metaverse ölçeği kullanılarak toplandı. Veriler SPSS 25,0 programı ile verilerin analizi yapıldı.Çalışmaya katılan öğrencilerin %71,2’sinin kadın, %28,8&rs
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14

Pedrazzi, Rebecca. "L’Intelligenza Artificiale per il riuso dei patrimoni digitali: stato dell’arte e prospettive future." DigItalia 18, no. 2 (2023): 92–98. http://dx.doi.org/10.36181/digitalia-00077.

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Nell’era dei big data, del web 3.0, della cultura digitalizzata in alta definizione, abbiamo a disposizione nuovi strumenti e nuove tecnologie atti a creare inedite modalità di fruizione per il nostro patrimonio digitalizzato. Vengono qui presentati alcuni case studies virtuosi sull’impiego dell’IA per creare connessioni interdisciplinari e per il riuso del patrimonio culturale digitalizzato: da Art Explorer (MET Museum) al progetto Smart Archive Search (Polo del ‘900 di Torino). Una riflessione sulle potenzialità e sulle criticità offerte dai Metaversi e un approfondimento conclusivo sul rius
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15

Athwal, George S., Joy C. MacDermid, and Danny P. Goel. "Metaversion can reliably predict humeral head version: A computed tomography-based validation study." Journal of Shoulder and Elbow Surgery 19, no. 8 (2010): 1145–49. http://dx.doi.org/10.1016/j.jse.2010.04.047.

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16

Rodríguez, Ana Mercedes López. "Towards a Lex Metaversi? The law applicable to virtual real estate in the metaverse." Interactive Entertainment Law Review 7, no. 2 (2024): 110–21. https://doi.org/10.4337/ielr.2024.02.05.

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Recently, substantial investments in strategically located virtual lands and buildings within the metaverse have been garnering significant attention. The regulatory framework governing these investments lacks clarity and traditional choice of law rules encounter challenges related to decentralized ownership of virtual real estate and complex digital frameworks. This article explores the concept of virtual real estate and discusses the limitations of applying choice of law rules to resolve conflicts concerning land in the metaverse. It advocates for the use of ‘voie directe’ methods to effecti
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17

López, Rodríguez Ana Mercedes. "Towards a Lex Metaversi? The law applicable to virtual real estate in the metaverse." Interactive Entertainment Law Review 7, no. 2 (2024): 110–21. https://doi.org/10.4337/ielr.2024.02.05.

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Recently, substantial investments in strategically located virtual lands and buildings within the metaverse have been garnering significant attention. The regulatory framework governing these investments lacks clarity and traditional choice of law rules encounter challenges related to decentralized ownership of virtual real estate and complex digital frameworks. This article explores the concept of virtual real estate and discusses the limitations of applying choice of law rules to resolve conflicts concerning land in the metaverse. It advocates for the use of ‘voie directe’ method
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18

Dharma, Dicky Surya. "REGULATING THE METAVERSE: ENSURING LEGAL PROTECTION AND INTELLECTUAL PROPERTY RIGHTS IN THE DIGITAL LANDSCAPE." Indonesian Law Journal 16, no. 2 (2023): 161–84. https://doi.org/10.33331/ilj.v16i2.131.

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The rapid digital tech growth has led to Non-Fungible Tokens (NFTs) and Metaverse rise. NFTs are blockchain-based certificates for virtual ownership. Metaverse offers 3D virtual reality for shared experiences, shaping new social and interactive norms. Business, like investing and ownership, thrives within it. However, Indonesia lacks comprehensive regulations for its legal aspects, potentially affecting user rights and copyright. The purpose of this research is to conduct an analysis, especially regarding metaversion regulations, especially in relation to intellectual property so that it becom
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19

Nuñez Selles, Alberto J. "El modelo educativo exponencial. Un cambio de paradigma en los sistemas educacionales." AULA Revista de Humanidades y Ciencias Sociales 71, no. 2 (2025). https://doi.org/10.33413/aulahcs.2025.71i2.413.

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The 21st century has witnessed a dramatic increase in levels of exclusion in modern education systems, even more so in developing countries. However, the reality is that no country is immune to the consequences of exclusionary education, which is suffered by vulnerable groups. Key concepts and applications of Artificial Intelligence are discussed, an interdisciplinary field that requires the management of natural language processes, a computational vision and knowledge of the Internet of Things and robotics, until reaching the development of Singularity; Exponential Intelligence, which is base
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20

Jacobs, Lorette, and Lizette Wessels. "Digital twinning in conceptualising metaversity academic library information hubs." South African Journal of Library and Information Science, 2024. http://dx.doi.org/10.7553/90-2-2386.

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The potential of digital technology like digital twins within the context of artificial intelligence can be used for facilitating information retrieval, sharing of contents, and creating collaborative environments to encourage engagement. This article explores the utilisation of digital twinning to bring about digital transformation in South African universities and academic libraries, as this technology is still underutilised. By considering digital twinning technologies, universities can enhance teaching practices and research capabilities and contribute to societal development. Digital twin
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21

Egeli, Güzide Zeynep, Erdem Aktaş, and Avşar Kurgun. "META EĞİTİM EKOSİSTEMİ MODELİ: ÜNİVERSİTE ÖĞRENCİLERİNİN UYGULAMAYA YÖNELİK ALGILARI." Dokuz Eylül Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, June 13, 2024. http://dx.doi.org/10.16953/deusosbil.1470480.

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Dijital dönüşümün küresel etkisi birçok alanda büyük değişimler yaratmaktadır. 2021 yılında bu etkinin yepyeni bir deneyime dönüştüğü Metaverse ise değişimin hızını daha da arttırmaktadır. Metaverse kullanıcıların dünyayı algılama, yaşama ve değerlendirme biçimini değiştirmektedir. Bu değişim üniversiteleri de etkilemekte ve gelecekte tamamen farklılaştırma potansiyeline sahip görünmektedir. Metaverse zaman ve mekân sınırlarını ortadan kaldırmanın çok ötesinde üniversite eğitim kalitesi için çok değerli olan eğitim içeriği ve eğitim ortamının meta varlıklarla yapılandırılmasında sınırsız olana
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22

Kahla, Karim Ben. "University, Multiversity, Technoversity and Metaversity Should the Old Institution Be Buried?" SSRN Electronic Journal, 2021. http://dx.doi.org/10.2139/ssrn.4077965.

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23

YAŞAR, Şebnem. "REFLECTION OF VIRTUAL REALITY ON ACCOUNTING EDUCATION: TRANSFORMATION OF UNIVERSITY TO METAVERSITY." Journal of Business in The Digital Age, October 24, 2022. http://dx.doi.org/10.46238/jobda.1121385.

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The constraints created by the COVID-19 pandemic have made face-to-face communication very difficult, leading to the transfer of activities that were previously thought to be only available offline to virtual environments. Metaverse, a fictional universe composed of all digital worlds and a virtual sharing space, is not a new phenomenon. However, as a result of the continuation of education in virtual environments during the pandemic period, its entry into our lives has accelerated and the integration of education with Metaverse has begun to be discussed. In this study, the usability of Metave
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24

Li, HanXi, and Younghwan Pan. "Exploring the impact of hedonic and utilitarian drivers of gamified learning in metaversity: A multi-group analysis." Education and Information Technologies, January 8, 2025. https://doi.org/10.1007/s10639-024-13285-8.

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25

Kard, Kamilia. "Esplorando le trasformazioni dei fan nei reami digitali e nei metaversi identità, role-playing e comunità sui social network." Connessioni remote. Artivismo_Teatro_Tecnologia, no. 6 (December 31, 2023). http://dx.doi.org/10.54103/connessioni/22150.

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Questo studio esplora le reinterpretazioni multimediali dei fan attraverso il cosplaying digitale e il role-playing online, concentrandosi su TikTok e Instagram. Analizzando le pratiche di re-enactment di scene da Twilight e The Vampire Diaries, si indaga sulle dinamiche di identità, interazione e condivisione proprie di queste piattaforme. Attraverso l'analisi di Sherry Turkle, Jean Baudrillard, James Carey, Henry Jenkins e John Fiske, si evidenziano le dinamiche di identificazione mediata e l'iperrealtà emergente su TikTok. Il ruolo del lip-sync come rituale simbolico è esplorato secondo la
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26

Ellerani, Piergiuseppe. "I metaversi: le subalternità nuove dei corpi?" MeTis. Mondi educativi. Temi, indagini, suggestioni 12, no. 2 (2022). http://dx.doi.org/10.30557/mt00225.

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27

Kilic, Enver, Alper Deveci, Guzelali Ozdemir, Deniz Sozmen Ciliz, Olgun Bingol, and Niyazi Erdem Yasar. "Are Metaversion and Glenoid Version Useful in Determining the Humeral Head Version." Archives of Basic and Clinical Research, September 7, 2023. http://dx.doi.org/10.5152/abcr.2023.23185.

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