Academic literature on the topic 'Microsoft Powerpoint for Windows (Computer program)'

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Journal articles on the topic "Microsoft Powerpoint for Windows (Computer program)"

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Dyrud, Marilyn A. "An Exploration of Gender Bias in Computer Clip Art." Business Communication Quarterly 60, no. 4 (December 1997): 30–51. http://dx.doi.org/10.1177/108056999706000402.

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A growing body of literature presenting the results of research regarding text book illustrations indicates that visual gender bias is obvious in several acade mic fields, including business communication. To date, however, no study has extended those observations to clip art files in popular computer programs. The current study examines over 14,000 clip art images for gender bias from six different Windows-based programs: WordPerfect Presentations, PowerPoint 4.0, Microsoft Publisher 2.0, Harvard Graphics 3.0, Power Up!, and Corel 3.0, CD-ROM. Tabulations indicate that only 4.54% of total images depict women and that they are typically presented in stereotypical roles, such as secretaries, nurses, teachers. Reasons include a male bias in the computer science field (a 3:1 ratio in programming), apparent gender-based differences in relationships with machines, and a societal gap in traruitioning between old and new media.
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Barbour, Leonard J. "EwaldSphere: an interactive approach to teaching the Ewald sphere construction." Journal of Applied Crystallography 51, no. 6 (October 11, 2018): 1734–38. http://dx.doi.org/10.1107/s1600576718012876.

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EwaldSphere is a Microsoft Windows computer program that superimposes the Ewald sphere construction onto a small-molecule single-crystal X-ray diffractometer. The main objective of the software is to facilitate teaching of the Ewald sphere construction by depicting our classical description of the X-ray diffraction process as a three-dimensional model that can be explored interactively. Several features of the program are also useful for introducing students to the operation of a diffractometer. EwaldSphere creates a virtual reciprocal lattice based on user-defined unit-cell parameters. The Ewald sphere construction is then rendered visible, and the user can explore the effects of changing various diffractometer parameters (e.g. X-ray wavelength and intensity, goniometer angles, and detector distance) on the resulting diffraction pattern as captured by a virtual area detector. Additional digital resources are provided, including a simple but comprehensive program manual, a PowerPoint presentation that introduces the essential concepts, and an Excel file to facilitate calculation of lattice dhk spacings (required for the presentation). The program and accompanying resources are provided free of charge, and there are no restrictions on their use.
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Tukino, Tukino. "Pelatihan Microsoft Office 2010 pada Kelompok Kerja Kepala TK (K3TK) dan Gugus Paud Naga di Kota Batam sebagai Aplikasi dari Pembelajaran Komputer pada Anak Usia Dini." J-ABDIPAMAS (Jurnal Pengabdian Kepada Masyarakat) 2, no. 2 (October 31, 2018): 65. http://dx.doi.org/10.30734/j-abdipamas.v2i2.245.

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ABSTRACTThe material provided in this guidance is divided into 3 groups, there are Microsoft Word, Microsoft PowerPoint and Microsoft Paint. Activities are carried out based on the division level of the ability/skill of each teacher. Teachers who have been adept grouped separately from the teacher who still lay on the computer so that the coaching is intensive. Teachers who still lay be guided and accompanied by the instructor ranging from the procedure turn on the computer, opening files, saving files, using the mouse, typing basic, introduction computer parts up on the procedure to turn off the computer. The methods applied in this activity is the Method of Presentation, Demonstration and Practice. The method of Presentation used for the introduction of software using Microsoft PowerPoint 2010. The results of this study are: First, the Training provided some of the materials associated with efforts to improve the quality of learning by giving knowledge about the use of the Program PowerPoint to create interactive games as learning media multimedia ICT-based attractive and interactive, Second, the Material presented can be accepted, digested, and understood the participant well, the Third, the Activity takes place smoothly, on time and as expected. Keywords: Microsoft Word, Microsoft PowerPoint, and Microsoft Paint. ABSTRAKMateri yang diberikan dalam pembinaan ini terbagi menjadi 3 kelompok, yaitu kelompok Microsoft Word, Microsoft PowerPoint dan Microsoft Paint. Kegiatan dilakukan berdasarkan pembagian tingkat kemampuan/skill masing - masing guru. Guru yang telah mahir dikelompokkan tersendiri dari guru yang masih awam tentang komputer supaya pembinaan lebih intensif. Guru yang masih awam dibimbing dan ditemani instruktur mulai dari prosedur menyalakan komputer, membuka file, menyimpan file, menggunakan mouse, mengetik dasar, pengenalan bagian-bagian komputer sampai pada prosedur mematikan komputer. Metode yang diterapkan dalam kegiatan ini adalah Metode Presentasi, Demonstrasi dan Praktik. Metode Presentasi digunakan untuk pengenalan software menggunakan Microsoft PowerPoint 2010. Hasil penelitian ini adalah: Pertama, Pelatihan memberikan beberapa materi yang terkait dengan upaya meningkatkan kualitas pembelajaran dengan pemberikan pengetahuan mengenai pemanfaatan Program PowerPoint untuk membuat game interaktif sebagai media pembelajaran multimedia berbasis TIK yang atraktif dan interaktif, Kedua, Materi yang disajikan dapat diterima, dicerna, dan dipahami peserta dengan baik, Ketiga, Kegiatan berlangsung lancar, tepat waktu dan sesuai dengan yang diharapkan. Kata Kunci: Microsoft Word, Microsoft PowerPoint, dan Microsoft Paint.
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Barbour, Leonard J. "SECTION– a computer program for the graphic display of cross sections through a unit cell." Journal of Applied Crystallography 32, no. 2 (April 1, 1999): 353–54. http://dx.doi.org/10.1107/s0021889898012679.

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SECTIONis a 32-bit Microsoft Windows-based program that displays cross-sectional slices through a packed crystal structure. Unit-cell dimensions as well as the unique atomic positions and symmetry operations are read fromSHELXinstruction files.
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Barbour, Leonard J. "LAYER– a computer program for the graphic display of intensity data as simulated precession photographs." Journal of Applied Crystallography 32, no. 2 (April 1, 1999): 351–52. http://dx.doi.org/10.1107/s0021889898012667.

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LAYERis a 32-bit Microsoft Windows-based program that reads intensity data inSHELXtype 4 format and displays any level of the reciprocal-lattice net. The program is primarily intended for instructive purposes, but may also prove useful as a visual complement to statistically based numeric analysis of diffraction data for space-group determination.
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Kuokkala, V. T. "Computer simulation of transmission electron micrographs by microscope for windows." Proceedings, annual meeting, Electron Microscopy Society of America 54 (August 11, 1996): 126–27. http://dx.doi.org/10.1017/s0424820100163095.

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microScope for Windows™ is a transmission electron micrograph simulation program for brightfield and darkfield images of dislocations and stacking faults, based on the dynamical two-beam theory and the column approximation. The program is a modification of the original programs of Head et al, which have been rewritten in Visual Basic™ 4.0 for Microsoft® Windows™ 3.1. microScope for Windows™ also includes routines needed to prepare data for the actual calculation of the image, and to calculate and display a rocking curve for any pixel of the previously computed brightfield or darkfield image. On a 120 MHz Pentium, microScope for Windows™ calculates a true gray scale (256 gray level) image consisting of 19840 pixels in about 10 seconds (version 2.3). A 300 dpi laserprinter screendump at the end of the calculation of an image is shown in Fig. 1.
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Li, Lin Lin, and Liang Xu Sun. "Online Examination System for Microsoft Office Software Operations." Advanced Materials Research 756-759 (September 2013): 911–15. http://dx.doi.org/10.4028/www.scientific.net/amr.756-759.911.

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online examination is an effective solution to the level evaluation problem for computer basic operations. This paper proposed an online examination system for computer basic operations, especially, Microsoft Office software operations. The system mainly achieved functions including making exams intelligently, collecting and marking documents submitted automatically in the exam by the database, socket, ado and VBA program methods. This system supported some kinds of Microsoft Office software including Word, Excel, PowerPoint and Access. The actual running result showed the system could help teachers to improve work efficiency and students to improve software operations by the way of online actual operation in computers. The system has been running in the USTL university computer lab center for some times which has already proved that it was very valid to solve level evaluation problem for Microsoft Office software operations.
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Permata, Endi, Yus Rama Denny M, Irwanto, and Mohammad Fatkhurrokhman. "Pelatihan Komputer Microsoft Office dan Media Pembelajaran Animasi untuk Meningkatkan Kompetensi Guru SDIT Al Muhajirin." Dinamisia : Jurnal Pengabdian Kepada Masyarakat 5, no. 2 (April 25, 2021): 413–20. http://dx.doi.org/10.31849/dinamisia.v5i2.5265.

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This community service activity aims to increase the competence of information and communication technology (ICT) through Microsoft Office computer training and animation learning media at the Al Muhajirin Integrated Islāmic Elementary School, Cilegon, Banten. The output of this program has an impact on the creation of teachers who are skilled in using technology in learning, trained teachers who are able to use technology especially Microsoft Office and learning animation media. In this training, DIT Al Muhajirin Cilegon Banten teachers were trained on Microsoft office and the theory and principles of animation as a learning medium. Furthermore, the training continued with intensive mentoring of the SDIT Al Muhajirin Cilegon Banten teacher to choose themes and practices for making learning animations. With the training held at SDIT Al Muhajirin Cilegon Banten, this primary school teacher who became a participant in community service has achieved this understanding of the benefits of sustainable professional development in teacher performance assessment. Teachers are able to master how to make animation media for learning using PowerPoint Microsoft Teachers at SDIT Al Muhajirin Cilegon Banten who are community service participants are trained to understand the features and functions in Microsoft PowerPoint which are used for making animation media in learning. From the results of community service activities carried out at SDIT Al-Muhajirin Cilegon Banten, it can be concluded that the assessment of the ability of participants on average is around 84.15% and have mastered and understood Microsoft office materials and learning animations.
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Nuin, Paulo A. S., and P. A. Otto. "A program for representing and simulating population genetic phenomena." Genetics and Molecular Biology 23, no. 1 (March 2000): 53–60. http://dx.doi.org/10.1590/s1415-47572000000100009.

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The paper describes a computer program for representing and simulating population genetic phenomena, such as the distribution of gene and genotype frequencies under different mating systems (panmixia, inbreeding and assortative mating systems) and under influence of evolution factors (mutation, selection, gene flow and genetic drift). The program was written in Visual Basic (Microsoft, Inc.) and is able to run in any IBM-PC compatible computer running Windows 3.1 or later versions.
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Kaminsky, Werner. "WinXMorph: a computer program to draw crystal morphology, growth sectors and cross sections with export files in VRML V2.0 utf8-virtual reality format." Journal of Applied Crystallography 38, no. 3 (May 13, 2005): 566–67. http://dx.doi.org/10.1107/s0021889805012148.

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Dissertations / Theses on the topic "Microsoft Powerpoint for Windows (Computer program)"

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Lambert, Aric Brian. "A controller area network simulation application program for Microsoft Windows." Virtual Press, 1995. http://liblink.bsu.edu/uhtbin/catkey/958782.

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My thesis is to design a Controlled Area Network (CAN) simulator For Microsoft Windows. In a modern world we deal with complex mechanical systems that require special electronic control to guarantee ultimate safety and efficiency. These electronic control systems are responsible for monitoring subsystems within the mechanical systems. A good example of this is the motor vehicles that are being driven on the road today. These vehicles have been designed with increased safety and efficiency, such as electronic controlled anti lock breaks, fuel injection, and power control steering. To run all of these components, the car needs a very well designed protocol to be able to control series of messages being passed from one subsystem to another. To determine which message being passed has higher priority than any other messages. To deal with such circumstances, the Controlled Area Network (CAN) was designed. The purpose of the CAN simulator is to gather statistical information concerning the arbitration, message transfer, error detection, error signaling, and retransmision. The CAN simulating model will consist of one to sixty nodes. Each node is considered as a subsystem for the CAN simulator. The subsystems will be characterized as the breaks, engine, transmission, or any part of a car which needs to be connected to the CAN system. Each node will send one to ten messages through the CAN system. The CAN system will take the messages from the nodes and place them into an Arrival queue. Each node will have its own Arrival queue, and no nodes can have two messages on the bus at the same time. The messages will be sorted in the queues in the order of the time needed to be released onto the bus. There will be an internal clock that will monitor the time for when the messages are needed to be placed onto the bus. If there is a situation where two messages need to be sent at the same time, the arbitrator will determine the priority of the messages to be placed onto the bus. Once the message is on the bus, it will go to a transfer queue. Periodically, there will be an error signal sent with the message that will be detected by the error detection, and it will be required that the message to be retransmitted. At critical points on the simulation, statistical information will be gathered for an analyzation. Some examples of information to be analyzed are 1) verification of the simulation performance on a single node with a single message, 2) network load which is a rate of a utilized bus time to the total bus time, 3) network throughput which is a total number of messages that are transmitted per second, and 4) average response time which will be the average time taken by all messages to gain bus access.PLATFORM DESCRIPTIONThe computer to be used in this project will be an Intel Pentum 100 with 16 megs RAM, two 853 megabyte harddrive, and a 17 inch super VGA monitor. The user interface will be windows 3.1 application. The compiling language to be used will be Microsoft Visual C++.
Department of Computer Science
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Books on the topic "Microsoft Powerpoint for Windows (Computer program)"

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M, Preston John, ed. PowerPoint for Windows 95 SmartStart. Indianapolis, IN: Que E&T, 1996.

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Rick, Altman, ed. Microsoft Office Powerpoint 2003 for Windows. Berkeley, CA: Peachpit, 2004.

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Beskeen, David W. Microsoft PowerPoint 4.0 for Windows illustrated. Cambridge, MA: Course Technology, 1995.

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Lowe, Doug. PowerPoint 4 for Windows for dummies. San Mateo, CA: IDG Books Worldwide, 1994.

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Sagman, Stephen W. Running Microsoft PowerPoint 4 for Windows. Redmond, Wash: Microsoft Press, 1994.

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Sagman, Stephen W. Running Microsoft PowerPoint 4 for Windows. Redmond, Wash: Microsoft Press, 1994.

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Lowe, Doug. PowerPoint for Windows 95 for dummies. Foster City, California: IDG Books Worldwide, 1995.

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Lowe, Doug. PowerPoint for Windows 95 for dummies. Foster City, CA: IDG Books Worldwide, 1995.

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Tom, Bunzel, ed. Microsoft PowerPoint 2002/2001 for Windows and Macintosh. Berkeley, CA: Peachpit Press, 2002.

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Patty, Winter, ed. Using Microsoft Office for Windows 95. Indianapolis, IN: Que, 1995.

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Conference papers on the topic "Microsoft Powerpoint for Windows (Computer program)"

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A. Buzzetto-Hollywood, Nicole, Austin J. Hill, and Troy Banks. "Early Findings of a Study Exploring the Social Media, Political and Cultural Awareness, and Civic Activism of Gen Z Students in the Mid-Atlantic United States [Abstract]." In InSITE 2021: Informing Science + IT Education Conferences. Informing Science Institute, 2021. http://dx.doi.org/10.28945/4762.

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Aim/Purpose: This paper provides the results of the preliminary analysis of the findings of an ongoing study that seeks to examine the social media use, cultural and political awareness, civic engagement, issue prioritization, and social activism of Gen Z students enrolled at four different institutional types located in the Mid-Atlantic region of the United States. The aim of this study is to look at the group as a whole as well as compare findings across populations. The institutional types under consideration include a mid-sized majority serving or otherwise referred to as a traditionally white institution (TWI) located in a small coastal city on the Atlantic Ocean, a small Historically Black University (HBCU) located in a rural area, a large community college located in a county that is a mixture of rural and suburban and which sits on the border of Maryland and Pennsylvania, and graduating high school students enrolled in career and technical education (CTE) programs in a large urban area. This exploration is purposed to examine the behaviors and expectations of Gen Z students within a representative American region during a time of tremendous turmoil and civil unrest in the United States. Background: Over 74 million strong, Gen Z makes up almost one-quarter of the U.S. population. They already outnumber any current living generation and are the first true digital natives. Born after 1996 and through 2012, they are known for their short attention spans and heightened ability to multi-task. Raised in the age of the smart phone, they have been tethered to digital devices from a young age with most having the preponderance of their childhood milestones commemorated online. Often called Zoomers, they are more racially and ethnically diverse than any previous generation and are on track to be the most well-educated generation in history. Gen Zers in the United States have been found in the research to be progressive and pro-government and viewing increasing racial and ethnic diversity as positive change. Finally, they are less likely to hold xenophobic beliefs such as the notion of American exceptionalism and superiority that have been popular with by prior generations. The United States has been in a period of social and civil unrest in recent years with concerns over systematic racism, rampant inequalities, political polarization, xenophobia, police violence, sexual assault and harassment, and the growing epidemic of gun violence. Anxieties stirred by the COVID-19 pandemic further compounded these issues resulting in a powder keg explosion occurring throughout the summer of 2020 and leading well into 2021. As a result, the United States has deteriorated significantly in the Civil Unrest Index falling from 91st to 34th. The vitriol, polarization, protests, murders, and shootings have all occurred during Gen Z’s formative years, and the limited research available indicates that it has shaped their values and political views. Methodology: The Mid-Atlantic region is a portion of the United States that exists as the overlap between the northeastern and southeastern portions of the country. It includes the nation’s capital, as well as large urban centers, small cities, suburbs, and rural enclaves. It is one of the most socially, economically, racially, and culturally diverse parts of the United States and is often referred to as the “typically American region.” An electronic survey was administered to students from 2019 through 2021 attending a high school dual enrollment program, a minority serving institution, a majority serving institution, and a community college all located within the larger mid-Atlantic region. The survey included a combination of multiple response, Likert scaled, dichotomous, open ended, and ordinal questions. It was developed in the Survey Monkey system and reviewed by several content and methodological experts in order to examine bias, vagueness, or potential semantic problems. Finally, the survey was pilot tested prior to implementation in order to explore the efficacy of the research methodology. It was then modified accordingly prior to widespread distribution to potential participants. The surveys were administered to students enrolled in classes taught by the authors all of whom are educators. Participation was voluntary, optional, and anonymous. Over 800 individuals completed the survey with just over 700 usable results, after partial completes and the responses of individuals outside of the 18-24 age range were removed. Findings: Participants in this study overwhelmingly were users of social media. In descending order, YouTube, Instagram, Snapchat, Twitter, Facebook, Pinterest, WhatsApp, LinkedIn and Tik Tok were the most popular social media services reported as being used. When volume of use was considered, Instagram, Snapchat, YouTube and Twitter were the most cited with most participants reporting using Instagram and Snapchat multiple times a day. When asked to select which social media service they would use if forced to choose just one, the number one choice was YouTube followed by Instagram and Snapchat. Additionally, more than half of participants responded that they have uploaded a video to a video sharing site such as YouTube or Tik Tok. When asked about their familiarity with different technologies, participants overwhelmingly responded that they are “very familiar” with smart phones, searching the Web, social media, and email. About half the respondents said that they were “very familiar” with common computer applications such as the Microsoft Office Suite or Google Suite with another third saying that they were “somewhat familiar.” When asked about Learning Management Systems (LMS) like Blackboard, Course Compass, Canvas, Edmodo, Moodle, Course Sites, Google Classroom, Mindtap, Schoology, Absorb, D2L, itslearning, Otus, PowerSchool, or WizIQ, only 43% said they were “very familiar” with 31% responding that they were “somewhat familiar.” Finally, about half the students were either “very” or “somewhat” familiar with operating systems such as Windows. A few preferences with respect to technology in the teaching and learning process were explored in the survey. Most students (85%) responded that they want course announcements and reminders sent to their phones, 76% expect their courses to incorporate the use of technology, 71% want their courses to have course websites, and 71% said that they would rather watch a video than read a book chapter. When asked to consider the future, over 81% or respondents reported that technology will play a major role in their future career. Most participants considered themselves “informed” or “well informed” about current events although few considered themselves “very informed” or “well informed” about politics. When asked how they get their news, the most common forum reported for getting news and information about current events and politics was social media with 81% of respondents reporting. Gen Z is known to be an engaged generation and the participants in this study were not an exception. As such, it came as no surprise to discover that, in the past year more than 78% of respondents had educated friends or family about an important social or political issue, about half (48%) had donated to a cause of importance to them, more than a quarter (26%) had participated in a march or rally, and a quarter (26%) had actively boycotted a product or company. Further, about 37% consider themselves to be a social activist with another 41% responding that aren’t sure if they would consider themselves an activist and only 22% saying that they would not consider themselves an activist. When asked what issues were important to them, the most frequently cited were Black Lives Matter (75%), human trafficking (68%), sexual assault/harassment/Me Too (66.49%), gun violence (65.82%), women’s rights (65.15%), climate change (55.4%), immigration reform/deferred action for childhood arrivals (DACA) (48.8%), and LGBTQ+ rights (47.39%). When the schools were compared, there were only minor differences in social media use with the high school students indicating slightly more use of Tik Tok than the other participants. All groups were virtually equal when it came to how informed they perceived themselves about current events and politics. Consensus among groups existed with respect to how they get their news, and the community college and high school students were slightly more likely to have participated in a march, protest, or rally in the last 12 months than the university students. The community college and high school students were also slightly more likely to consider themselves social activists than the participants from either of the universities. When the importance of the issues was considered, significant differences based on institutional type were noted. Black Lives Matter (BLM) was identified as important by the largest portion of students attending the HBCU followed by the community college students and high school students. Less than half of the students attending the TWI considered BLM an important issue. Human trafficking was cited as important by a higher percentage of students attending the HBCU and urban high school than at the suburban and rural community college or the TWI. Sexual assault was considered important by the majority of students at all the schools with the percentage a bit smaller from the majority serving institution. About two thirds of the students at the high school, community college, and HBCU considered gun violence important versus about half the students at the majority serving institution. Women’s rights were reported as being important by more of the high school and HBCU participants than the community college or TWI. Climate change was considered important by about half the students at all schools with a slightly smaller portion reporting out the HBCU. Immigration reform/DACA was reported as important by half the high school, community college, and HBCU participants with only a third of the students from the majority serving institution citing it as an important issue. With respect to LGBTQ rights approximately half of the high school and community college participants cited it as important, 44.53% of the HBCU students, and only about a quarter of the students attending the majority serving institution. Contribution and Conclusion: This paper provides a timely investigation into the mindset of generation Z students living in the United States during a period of heightened civic unrest. This insight is useful to educators who should be informed about the generation of students that is currently populating higher education. The findings of this study are consistent with public opinion polls by Pew Research Center. According to the findings, the Gen Z students participating in this study are heavy users of multiple social media, expect technology to be integrated into teaching and learning, anticipate a future career where technology will play an important role, informed about current and political events, use social media as their main source for getting news and information, and fairly engaged in social activism. When institutional type was compared the students from the university with the more affluent and less diverse population were less likely to find social justice issues important than the other groups. Recommendations for Practitioners: During disruptive and contentious times, it is negligent to think that the abounding issues plaguing society are not important to our students. Gauging the issues of importance and levels of civic engagement provides us crucial information towards understanding the attitudes of students. Further, knowing how our students gain information, their social media usage, as well as how informed they are about current events and political issues can be used to more effectively communicate and educate. Recommendations for Researchers: As social media continues to proliferate daily life and become a vital means of news and information gathering, additional studies such as the one presented here are needed. Additionally, in other countries facing similarly turbulent times, measuring student interest, awareness, and engagement is highly informative. Impact on Society: During a highly contentious period replete with a large volume of civil unrest and compounded by a global pandemic, understanding the behaviors and attitudes of students can help us as higher education faculty be more attuned when it comes to the design and delivery of curriculum. Future Research This presentation presents preliminary findings. Data is still being collected and much more extensive statistical analyses will be performed.
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