Journal articles on the topic 'Mining engineering Virtual reality'
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Li, Hui, and Jun Hui Pan. "Research in Wellbore Display Platform Based on Virtual Reality." Applied Mechanics and Materials 347-350 (August 2013): 2910–14. http://dx.doi.org/10.4028/www.scientific.net/amm.347-350.2910.
Full textLiao, Jun, and Guo-bin Lu. "Research on key techniques of virtual reality applied in mining industry." Journal of Coal Science and Engineering (China) 15, no. 4 (2009): 445–48. http://dx.doi.org/10.1007/s12404-009-0420-2.
Full textXie, Jiacheng, Xuewen Wang, Zhaojian Yang, and Shangqing Hao. "Attitude-aware method for hydraulic support groups in a virtual reality environment." Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science 233, no. 14 (2019): 4805–18. http://dx.doi.org/10.1177/0954406219838574.
Full textCHAKRABORTY, PALLAB R., and CHRISTOPHER J. BISE. "A VIRTUAL-REALITY-BASED MODEL FOR TASK-TRAINING OF EQUIPMENT OPERATORS IN THE MINING INDUSTRY." Mineral Resources Engineering 09, no. 04 (2000): 437–49. http://dx.doi.org/10.1142/s0950609800000378.
Full textSchaf, Frederico Menine, Suenoni Paladini, and Carlos Eduardo Pereira. "3D AutoSysLab Prototype - A Social, Immersive and Mixed Reality Approach for Collaborative Learning Environments." International Journal of Engineering Pedagogy (iJEP) 2, no. 2 (2012): 15. http://dx.doi.org/10.3991/ijep.v2i2.2083.
Full textZhang, Qi, Hong Fei Zhao, Hai Tao Wang, and Xiao Fa Diao. "Design of Virtual Assembly Sequence Planning System Based on Double Bases Cooperation Mechanism." Applied Mechanics and Materials 422 (September 2013): 159–64. http://dx.doi.org/10.4028/www.scientific.net/amm.422.159.
Full textFrank, Michael, Dimitris Drikakis, and Vassilis Charissis. "Machine-Learning Methods for Computational Science and Engineering." Computation 8, no. 1 (2020): 15. http://dx.doi.org/10.3390/computation8010015.
Full textKORPIPÄÄ, PANU. "Visualizing constraint-based temporal association rules." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 15, no. 5 (2001): 401–10. http://dx.doi.org/10.1017/s0890060401155034.
Full textRozmus, Magdalena, Jarosław Tokarczyk, Dariusz Michalak, et al. "Application of 3D Scanning, Computer Simulations and Virtual Reality in the Redesigning Process of Selected Areas of Underground Transportation Routes in Coal Mining Industry." Energies 14, no. 9 (2021): 2589. http://dx.doi.org/10.3390/en14092589.
Full textRoldán, Juan Jesús, Elena Crespo, Andrés Martín-Barrio, Elena Peña-Tapia, and Antonio Barrientos. "A training system for Industry 4.0 operators in complex assemblies based on virtual reality and process mining." Robotics and Computer-Integrated Manufacturing 59 (October 2019): 305–16. http://dx.doi.org/10.1016/j.rcim.2019.05.004.
Full textYoon, Hyoseok, and Choonsung Shin. "Cross-Device Computation Coordination for Mobile Collocated Interactions with Wearables." Sensors 19, no. 4 (2019): 796. http://dx.doi.org/10.3390/s19040796.
Full textToraño, Javier, Isidro Diego, Mario Menéndez, and Malcolm Gent. "A finite element method (FEM) – Fuzzy logic (Soft Computing) – virtual reality model approach in a coalface longwall mining simulation." Automation in Construction 17, no. 4 (2008): 413–24. http://dx.doi.org/10.1016/j.autcon.2007.07.001.
Full textLiu, Fei, and Qian Zhang. "A New Reciprocal Teaching Approach for Information Literacy Education under the Background of Big Data." International Journal of Emerging Technologies in Learning (iJET) 16, no. 03 (2021): 246. http://dx.doi.org/10.3991/ijet.v16i03.20459.
Full textVladareanu, Luige. "Advanced Intelligent Control through Versatile Intelligent Portable Platforms." Sensors 20, no. 13 (2020): 3644. http://dx.doi.org/10.3390/s20133644.
Full textBarreto, Jonathas, Luciano Cajaíba, João Batista Teixeira, et al. "Drone-Monitoring: Improving the Detectability of Threatened Marine Megafauna." Drones 5, no. 1 (2021): 14. http://dx.doi.org/10.3390/drones5010014.
Full textBosse, Stefan, and Uwe Engel. "Real-Time Human-In-The-Loop Simulation with Mobile Agents, Chat Bots, and Crowd Sensing for Smart Cities." Sensors 19, no. 20 (2019): 4356. http://dx.doi.org/10.3390/s19204356.
Full textBellanca, Jennica L., Timothy J. Orr, William J. Helfrich, Brendan Macdonald, Jason Navoyski, and Brendan Demich. "Developing a Virtual Reality Environment for Mining Research." Mining, Metallurgy & Exploration 36, no. 4 (2019): 597–606. http://dx.doi.org/10.1007/s42461-018-0046-2.
Full textBamodu, Oluleke, and Xu Ming Ye. "Virtual Reality and Virtual Reality System Components." Advanced Materials Research 765-767 (September 2013): 1169–72. http://dx.doi.org/10.4028/www.scientific.net/amr.765-767.1169.
Full textZhang, Shou Xiang. "Augmented Reality on Longwall Face for Unmanned Mining." Applied Mechanics and Materials 40-41 (November 2010): 388–91. http://dx.doi.org/10.4028/www.scientific.net/amm.40-41.388.
Full textWennberg, Teresa. "Virtual Reality—Virtual Brain: Questioning Reality." Leonardo 51, no. 5 (2018): 453–59. http://dx.doi.org/10.1162/leon_a_01554.
Full textWittenberg, Gunter. "Virtual Reality in Engineering." Industrial Robot: An International Journal 20, no. 4 (1993): 21–22. http://dx.doi.org/10.1108/eb004579.
Full textRea, Paul. "Virtual reality in engineering." Displays 15, no. 3 (1994): 192–93. http://dx.doi.org/10.1016/0141-9382(94)90010-8.
Full textSimmons, J. E. L. "Virtual reality in engineering." Computing Systems in Engineering 5, no. 3 (1994): 296. http://dx.doi.org/10.1016/0956-0521(94)90010-8.
Full textWilliams, A. "Reality check [virtual reality technology]." Engineering & Technology 10, no. 2 (2015): 52–55. http://dx.doi.org/10.1049/et.2015.0204.
Full textPearson, I. "Our virtual future [virtual reality]." Engineering & Technology 3, no. 12 (2008): 18–21. http://dx.doi.org/10.1049/et:20081201.
Full textMosher, Mike. "Virtual Reality." Leonardo 54, no. 2 (2021): 259–60. http://dx.doi.org/10.1162/leon_r_02026.
Full textChristensen, Damaris. "Sculpting Virtual Reality." Science News 156, no. 12 (1999): 184. http://dx.doi.org/10.2307/4011667.
Full textIvina, Oksana, Anastasia Belova, Andrey Klimchuk, and Tlek Akhmetgalym. "Dynamic Construction of Underground Mining Operations with Visualization in Virtual Reality." E3S Web of Conferences 174 (2020): 01055. http://dx.doi.org/10.1051/e3sconf/202017401055.
Full textBricken, William. "Virtual Reality." Presence: Teleoperators and Virtual Environments 1, no. 1 (1992): 153–54. http://dx.doi.org/10.1162/pres.1992.1.1.153.
Full textITO, Yutaka, Masato TAKEUCHI, Shuto MIKAMI, and Youhei KAWAMURA. "Development and Validation of Virtual Reality Application in Mining Education." Journal of MMIJ 136, no. 5 (2020): 33–39. http://dx.doi.org/10.2473/journalofmmij.136.33.
Full textLi, Hua Ming, and Bao Sheng Kang. "A Virtual Reality Safety Training System for Coal Mining Industry." Applied Mechanics and Materials 687-691 (November 2014): 2371–74. http://dx.doi.org/10.4028/www.scientific.net/amm.687-691.2371.
Full textSato, Makoto. "Special Edition. Virtual Reality Technology. 2.Systemarizing Techniques of Virtual Reality. 2-2. Force Display for Virtual Reality." Journal of the Institute of Television Engineers of Japan 46, no. 6 (1992): 681–84. http://dx.doi.org/10.3169/itej1978.46.681.
Full textConnell, A. "Reality finally bites [virtual reality development]." IEE Review 51, no. 12 (2005): 36–39. http://dx.doi.org/10.1049/ir:20051203.
Full textTachi, Susumu. "Special Edition. Virtual Reality Technology. 1. Prospect of Virtual Reality Technology." Journal of the Institute of Television Engineers of Japan 46, no. 6 (1992): 671–75. http://dx.doi.org/10.3169/itej1978.46.671.
Full textPan, Zhigeng, Adrian David Cheok, Hongwei Yang, Jiejie Zhu, and Jiaoying Shi. "Virtual reality and mixed reality for virtual learning environments." Computers & Graphics 30, no. 1 (2006): 20–28. http://dx.doi.org/10.1016/j.cag.2005.10.004.
Full textOhtomi, Koichi. "Virtual Reality and Concurrent Engineering." Journal of the Society of Mechanical Engineers 98, no. 916 (1995): 199–203. http://dx.doi.org/10.1299/jsmemag.98.916_199.
Full textPantelidis, Veronica S. "Virtual reality and engineering education." Computer Applications in Engineering Education 5, no. 1 (1997): 3–12. http://dx.doi.org/10.1002/(sici)1099-0542(1997)5:1<3::aid-cae1>3.0.co;2-h.
Full textPorter, Nancy C., J. Allan Cote, Timothy D. Gifford, and Wim Lam. "Virtual Reality Welder Training." Journal of Ship Production 22, no. 03 (2006): 126–38. http://dx.doi.org/10.5957/jsp.2006.22.3.126.
Full textСтепанов, Юрий, Yury Stepanov, Леонид Бурмин, and Leonid Burmin. "SECURITY OF MINING WORKERS WITH GOOGLE VR." Bulletin of Kemerovo State University. Series: Biological, Engineering and Earth Sciences 2017, no. 3 (2017): 60–64. http://dx.doi.org/10.21603/2542-2448-2017-3-60-64.
Full textSuh, Jangwon. "Utilization of Augmented and Virtual Reality Technologies in Geoscience and Mining." Journal of the Korean Society of Mineral and Energy Resources Engineers 56, no. 5 (2019): 468–79. http://dx.doi.org/10.32390/ksmer.2019.56.5.468.
Full textFoster, P. J., and A. Burton. "Modelling potential sightline improvements to underground mining vehicles using virtual reality." Mining Technology 115, no. 3 (2006): 85–90. http://dx.doi.org/10.1179/174328606x128714.
Full textHertzberg, Richard C. "Virtual Reality via PC." Science News 141, no. 9 (1992): 140. http://dx.doi.org/10.2307/3976201.
Full textOttosson, Stig, and Lars Holmdahl. "Web-based virtual reality." Journal of Engineering Design 18, no. 2 (2007): 103–11. http://dx.doi.org/10.1080/09544820600664580.
Full textHamacher, Alaric. "Stereoscopy in Virtual Reality." International Journal of Engineering Trends and Technology 69, no. 6 (2021): 126–30. http://dx.doi.org/10.14445/22315381/ijett-v69i6p219.
Full textWong, Alfred, and Edmund Lam. "Computation Lithography: Virtual Reality and Virtual Virtuality." ECS Transactions 18, no. 1 (2019): 351–56. http://dx.doi.org/10.1149/1.3096471.
Full textDivision Ltd. "Virtual reality platform." Displays 13, no. 4 (1992): 211. http://dx.doi.org/10.1016/0141-9382(92)90089-a.
Full textSchumann, M., T. Riedel, C. Kollatsch, and P. Klimant. "Abbildung von Prozessketten in Virtual Reality/Process chain representation in virtual reality." wt Werkstattstechnik online 106, no. 07-08 (2016): 527–32. http://dx.doi.org/10.37544/1436-4980-2016-07-08-61.
Full textBurdea, Grigore, and Philippe Coiffet. "Virtual Reality Technology." Presence: Teleoperators and Virtual Environments 12, no. 6 (2003): 663–64. http://dx.doi.org/10.1162/105474603322955950.
Full textPekkola, Samuli, Mikko Jakala, and Kirsi Heiskanen. "Learning with virtual reality." International Journal of Continuing Engineering Education and Lifelong Learning 10, no. 1/2/3/4 (2000): 9. http://dx.doi.org/10.1504/ijceell.2000.000346.
Full textWittenberg, Gunter. "Training with virtual reality." Assembly Automation 15, no. 3 (1995): 12–14. http://dx.doi.org/10.1108/01445159510094570.
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