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1

Czechowicz, Bogusław, and Teresa Buczkowska-Murawska. "Research Methodology of the Sleeve-Target System with Miss Distance Indicator of the Unmanned Aerial Target Imitator." Journal of KONBiN 51, no. 1 (March 1, 2021): 125–47. http://dx.doi.org/10.2478/jok-2021-0009.

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Abstract The article presents the method of using a modified acoustic miss distance indicator applied together with the set of controlled aerial target imitators (ZSMCP) Jaskółka “Swallow” operated in the Polish Armed Forces. The described method enables the implementation of controlling and testing the new CZT imitators and inspect the technical condition of these, which are still operated.
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Bayram, Mehmet, and Muzaffer Akat. "Market-neutral trading with fuzzy inference, a new method for the pairs trading strategy." Engineering Economics 30, no. 4 (October 30, 2019): 411–21. http://dx.doi.org/10.5755/j01.ee.30.4.14350.

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Financial pricing and prediction of stock markets is a specific and relatively narrow field, which have been mainly explored by mathematicians, economists and financial engineers. Prediction with the purpose of making profits in a martingale domain is a hard task. Pairs trading, a market neutral arbitrage strategy, attempts to resolve the drawback of unpredictability and yield market independent returns using relative pricing idea. If two securities have similar characteristics, so should their prices. Deviation from the acceptable similarity range in prices is considered an anomaly, and whenever noticed, trading is executed assuming the anomaly will correct itself.This work proposes a fuzzy inference model for the market-neutral pairs trading strategy. Fuzzy logic lets mimicking human decision-making in a complex trading environment and taking advantage of arbitrage opportunities that the crisp models may miss to acquire for the trade decision-making. Spread between two co-integrated stocks and volatility of the spread is used as decision-making inputs. Spread is a measure of the distance between two stocks and volatility is an indicator of how soon the spread would disappear. We conclude that fuzzy engine contributes to the profitability and efficiency of pairs trading type of strategies.
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Chhabra, Pragti, Kiran Guleria, Narinder Kumar Saini, Kannan Tupil Anjur, and Neelam Bala Vaid. "Pattern of severe maternal morbidity in a tertiary hospital of Delhi, India: a pilot study." Tropical Doctor 38, no. 4 (October 2008): 201–4. http://dx.doi.org/10.1258/td.2007.070327.

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Severe maternal morbidity also known as ‘near miss’ may be a good indicator of the quality and effectiveness of obstetric care, as it may identify priorities in maternal care more rapidly than mortality alone. The objective of the study was to observe the pattern of severe maternal morbidity and its associated factors in a tertiary care hospital in Delhi. All patients admitted to the obstetrics and gynaecology department who fulfilled the definition of severe maternal morbidity conditions were included. A proforma was used to record sociodemographic, obstetric, antenatal care treatment and outcome details. A total of 63 women were included for analysis. The incidence of severe maternal morbidity was 3.3/100 deliveries. The mean age of the patients was 26.3 ± 5 years. More than half (55.5%) were uneducated: almost one-third (32%) were from outside Delhi – the median distance travelled was 10 km. The majority were antenatal admissions (68.3%). The proportion of postdelivery or abortion cases were greater among women who came from outside Delhi. Only 38.1% were registered during the antenatal period. The diagnoses were: eclampsia/pre-eclampsia (35%); haemorrhage (35%); sepsis (13%); obstructed labour (9.5%) and other medical conditions (11%). Severe anaemia was observed in 22% of cases. Only 43.5% were normal vaginal deliveries and 54.5% were delivered by caesarean section or with the use of instruments; 61.3% were live births. Hysterectomy was performed in 14.8%: the proportion of hysterectomy was higher in obstructed labour. Severe maternal morbidity cases constitute a significant burden on health resources.
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Leith, Douglas J., and Stephen Farrell. "Measurement-based evaluation of Google/Apple Exposure Notification API for proximity detection in a commuter bus." PLOS ONE 16, no. 4 (April 29, 2021): e0250826. http://dx.doi.org/10.1371/journal.pone.0250826.

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We report on the results of a measurement study carried out on a commuter bus in Dublin, Ireland using the Google/Apple Exposure Notification (GAEN) API. This API is likely to be widely used by Covid-19 contact tracing apps. Measurements were collected between 60 pairs of Android handset locations and are publicly available. We find that the attenuation level reported by the GAEN API need not increase with distance between handsets, consistent with there being a complex radio environment inside a bus caused by the metal-rich environment. Changing the people sitting in a pair of seats can cause variations of ±10dB in the attenuation level reported by the GAEN API. Applying the rule used by the Swiss Covid-19 contact tracing app to trigger an exposure notification to our bus measurements we find that no exposure notifications would have been triggered despite the fact that all pairs of handsets were within 2m of one another for at least 15 mins. Applying an alternative threshold-based exposure notification rule can somewhat improve performance to a detection rate of 5% when an exposure duration threshold of 15 minutes is used, increasing to 8% when the exposure duration threshold is reduced to 10 mins. Stratifying the data by distance between pairs of handsets indicates that there is only a weak dependence of detection rate on distance.
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Chen, Y. C. "The effect of proximity of a rail end in elastic-plastic contact between a wheel and a rail." Proceedings of the Institution of Mechanical Engineers, Part F: Journal of Rail and Rapid Transit 217, no. 3 (May 1, 2003): 189–201. http://dx.doi.org/10.1243/095440903769012894.

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This paper investigates the effects of a free rail end on the contact stress distribution near the rail end by employing elastic-plastic finite element methods. The contact elements were used to simulate the interaction between a wheel and a rail. A plane strain model was used in this study. Variations in contact stress fields at various contact points near the rail end were compared. The availability of the Hertz contact theory in the region near the rail end was also investigated. The numerical results indicated that the contact stress distributions around the rail end are sensitive to the contact distance. The location of the maximum von Mises stress was shifted to the contact surface as the contact point moves close to the rail end. Results also show that the plastic zone size and the von Mises stress are increased gradually and extend to the rail end as the contact point moves near the rail end. A higher stress, larger deflection and serious plastic deformation occurring at the rail end may lead to deterioration and delamination at the rail end.
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Liu, Peng, Cheng Yuan Peng, Ge Li, Feng Xue, and Jia Qi Liu. "Research on Extra-Atmospheric Aircraft Modeling and Control Based on Maneuvering Target." Applied Mechanics and Materials 799-800 (October 2015): 1142–48. http://dx.doi.org/10.4028/www.scientific.net/amm.799-800.1142.

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The extra-atmospheric aircraft model is established, and then the control system is designed. The control system consist of attitude control system and orbit control system, the attitude control system used PID controller and the orbit control system used augmented proportional navigation method. The traditional Proportional Navigation (PN) guidance law has higher accuracy. But for highly maneuvering targets, the accuracy of traditional PN guidance law is still not enough. An Augmented Proportional Navigation (APN) guidance law is designed, an acceleration compensation of the target is introduced on the basis of PN guidance law to overcome the effect of the acceleration on the guidance accuracy. And the engine control method is designed based on the fixed engine thrust. Simulation results indicated that, for homing against maneuverable targets, the APN guidance law is better than the PN guidance law in the following aspects: guidance accuracy is higher, miss distance is lower, interception time is shorter. And the new guidance law provides significant performance improvements over the commonly used classical proportional navigation law.
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7

Xu, Fengxiang, Fei Yan, Chao Wang, and Yuqiang Li. "Elastic analytical solutions and angular distributions near spot weld nugget in lap-shear specimens." Proceedings of the Institution of Mechanical Engineers, Part B: Journal of Engineering Manufacture 233, no. 1 (July 14, 2017): 192–203. http://dx.doi.org/10.1177/0954405417718592.

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Spot welding has been a remarkably important joint method for automotive body engineering. Based on a simplified two-dimensional analytical model in a lap-shear specimen, the elastic analytical solutions near spot weld nugget are theoretically derived to analyze stress distributions. A Cartesian coordinate system is centered at the center of the nugget, and the shear or resultant force acting on the nugget is marked as the positive x-direction. The results show that the normalized radial and hoop stresses are negative at the angle intervals between [66.25°, 113.75°] and [246.25°, 293.74°], while the normalized shear stress is negative at the angle intervals between [0°, 90°] and [180°, 270°]. It can be observed that the locations with the initial yielding failure change gradually from the normalized radial distance of 1.34 to the circumference of the spot weld nugget, and finally to the infinity as the angle increases. The normalized effective stress could approach to 1.84 as the normalized radial distance goes to infinity. In addition, the obtained analytical solutions are validated in the comparison with numerical results. The locations with peak Von Mises stresses along the circumference of the spot weld nugget have a good agreement with the analytical solutions. It indicates that the initial yielding locations would likely occur at the four special angles of the spot weld nugget. Therefore, the derived stress distributions in this study are beneficial for analyzing yielding failure behavior or evaluating damage evolution on engineering structures jointed with spot welds.
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Gao, Terry. "Detection and Tracking Cows by Computer Vision and Image Classification Methods." International Journal of Security and Privacy in Pervasive Computing 13, no. 1 (January 2021): 1–45. http://dx.doi.org/10.4018/ijsppc.2021010101.

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In this paper, the cow recognition and traction in video sequences is studied. In the recognition phase, this paper does some discussion and analysis which aim at different classification algorithms and feature extraction algorithms, and cow's detection is transformed into a binary classification problem. The detection method extracts cow's features using a method of multiple feature fusion. These features include edge characters which reflects the cow body contour, grey value, and spatial position relationship. In addition, the algorithm detects the cow body through the classifier which is trained by Gentle Adaboost algorithm. Experiments show that the method has good detection performance when the target has deformation or the contrast between target and background is low. Compared with the general target detection algorithm, this method reduces the miss rate and the detection precision is improved. Detection rate can reach 97.3%. In traction phase, the popular compressive tracking (CT) algorithm is proposed. The learning rate is changed through adaptively calculating the pap distance of image block. Moreover, the update for target model is stopped to avoid introducing error and noise when the classification response values are negative. The experiment results show that the improved tracking algorithm can effectively solve the target model update by mistaken when there are large covers or the attitude is changed frequently. For the detection and tracking of cow body, a detection and tracking framework for the image of cow is built and the detector is combined with the tracking framework. The algorithm test for some video sequences under the complex environment indicates the detection algorithm based on improved compressed perception shows good tracking effect in the changing and complicated background.
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9

Roy, Subhashis, and Souvik Manna. "Low-radio frequency observations of seven nearby galaxies with GMRT." Monthly Notices of the Royal Astronomical Society 507, no. 4 (September 15, 2021): 4734–51. http://dx.doi.org/10.1093/mnras/stab2441.

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ABSTRACT We have observed seven nearby large-angular-sized galaxies at 0.33 GHz using Giant Metrewave Radio Telescope with an angular resolution of ∼10 arcsec and sub-mJy sensitivity. Using archival higher frequency data at 1.4 or ∼6 GHz, we have then determined their spatially resolved non-thermal spectrum. As a general trend, we find that the spectral indices are comparatively flat at the galaxy centres and gradually steepen with increasing galactocentric distances. Using archival far-infrared (FIR) MIPS 70-${\mu }\mathrm{m}$ data, we estimate the exponent of radio–FIR correlation. One of the galaxies (NGC 4826) was found to have an exponent of the correlation of ∼1.4. Average exponent from 0.33-GHz data for the rest of the galaxies was 0.63 ± 0.06 and is significantly flatter than the exponent 0.78 ± 0.04 obtained using 1.4-GHz data. This indicates cosmic-ray electron (CRe) propagation to have reduced the correlation between FIR and 0.33-GHz radio. Assuming a model of simple isotropic diffusion of CRe, we find that the scenario can explain the frequency-dependent CRe propagation length-scales for only two galaxies. Invoking streaming instability could, however, explain the results for the majority of the remaining ones.
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10

Luu, Ngoc Minh, Anh Tuan Dinh, Thi Thu Ha Nguyen, and Van Huy Nguyen. "Adherence to Antiplatelet Therapy after Coronary Intervention among Patients with Myocardial Infarction Attending Vietnam National Heart Institute." BioMed Research International 2019 (April 24, 2019): 1–7. http://dx.doi.org/10.1155/2019/6585040.

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Adherence to antiplatelet therapy is critical to successful treatment of cardiovascular conditions. However, little has been known about this issue in the context of constrained resources such as in Vietnam. The objective of this study was to examine the adherence to antiplatelet therapy among patients receiving acute myocardial infarction interventions and its associated factors. In a cross-sectional survey design, 175 adult patients revisiting Vietnam National Heart Institute diagnosed with acute myocardial infarction were approached for data collection from October 2014 to June 2015. Adherence to antiplatelet therapy was assessed by asking patients whether they took taking antiplatelet regularly as per medication (do not miss any dose at the specified time) for any type of antiplatelet (aspirin, clopidogrel, ticlopidine...) during the last month before the participants came back to take re-examinations. The results indicated that the adherence to antiplatelet therapy among patients was quite high at 1 month; it begins to decline by 6 months, 12 months, and more than 12 months (less than 1 month was 90.29%; from 1 to 6 months 88.0%, from 6 to 12 months 75.43%, and after 12 months only 46.29% of patients). Multivariable logistic regression was utilized to detect factors associated with the adherence to antiplatelet therapy. It showed that patients with average income per month of $300 or more (OR=2.92, 95% CI=1.24-6.89), distance to the hospital of less than 50km (OR=2.48, 95% CI: 1.12-5.52), taking medicine under doctor’s instructions (OR=3.65; 95% CI=1.13-11.70), and timely re-examination (OR=3.99, 95% CI=1.08-14.73) were more likely to follow the therapy. In general, the study suggested that to increase the likelihood of adherence to antiplatelet therapy it is important to establish a continuous care system after discharging from hospital.
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11

Söding, A., F. M. Neubauer, B. T. Tsurutani, N. F. Ness, and R. P. Lepping. "Radial and latitudinal dependencies of discontinuities in the solar wind between 0.3 and 19 AU and −80° and +10°." Annales Geophysicae 19, no. 7 (July 31, 2001): 667–80. http://dx.doi.org/10.5194/angeo-19-667-2001.

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Abstract. Directional discontinuities (DD) from 5 missions at 7 different locations between 0.3 and 19 AU and −80° and +10° in the 3D heliosphere are investigated during minimum solar activity. The data are surveyed using the identification criteria of Burlaga (1969) (B) and Tsurutani and Smith (1979) (TS). The rate of occurrence depends linearly on the solar wind velocity caused by the geometric effect of investigating a larger plasma volume if the solar wind velocity νsw increases. The radial dependence is proportional to r–0.78 (TS criterion) and r–1.28 (B criterion), respectively. This dependence is not only due to an increasing miss rate with increasing distance. The DDs must be unstable or some other physical effect must exist. After normalization of the daily rates to 400 km/s and 1 AU, no dependence on heliographic latitude or on solar wind structures is observable. This means that the DDs are uniformly distributed on a spherical shell. Normalized 64 DD per day are identified with both criteria. But large variations of the daily rate still occur, indicating that other influences must exist. The ratio of the rates of rotational (RDs) and tangential discontinuities (TDs) depends on the solar wind structures. In high speed streams, relatively more RDs exist than in low speed streams. In the inner heliosphere (r < 10 AU), no radial or latitudinal dependence of the portions of the DD types occur. 55% clear RDs, 10% clear TDs and 33% EDs (either discontinuities) are observed, but the portions differ with regard to the criteria used. In the middle heliosphere (10 AU< r < 40 AU), the DD types are more uniformly distributed. The distribution of the directional change ω over the transition evolves to an increase of smaller ω with increasing distance from the sun. The evolution is yielded by the anisotropic RDs with small ω. The spatial thickness dkm in kilometers increases with distance. The thickness drg normalized to the proton gyro radius decreases by a factor of 50 between 0.3 and 19 AU, from 201.3 rg down to 4.3 rg. In the middle heliosphere, the orientation of the normals relative to the local magnetic field is essentially uniform except for the parallel direction where no DDs occur. This indicates that RDs propagating parallel to B play a special role. In addition, in only a few cases is [υ] parallel to [B / ρ], which is required by the MHD theory for RDs. The DDs have strongly enhanced values of proton gyro radius rg for ω ~ 90°. In contrast, in the inner heliosphere, only a small increase in rg with ω is observed.Key words. Interplanetary physics (discontinuities; interplanetary magnetic fields) – Space plasma physics (discontinuities)
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BHATTACHARYA, MAHUA, NAVEEN SHARMA, VAIBHAV GOYAL, SAGAR BHATIA, and ARPITA DAS. "A STUDY ON GENETIC ALGORITHM BASED HYBRID SOFTCOMPUTING MODEL FOR BENIGNANCY/MALIGNANCY DETECTION OF MASSES USING DIGITAL MAMMOGRAM." International Journal of Computational Intelligence and Applications 10, no. 02 (June 2011): 141–65. http://dx.doi.org/10.1142/s1469026811003033.

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In present works authors have developed a computerized classification procedure for tumor mass in breasts using digital mammogram. The process implements genetic algorithm and hybrid neuro-fuzzy approaches to classify tumor masses into benign and malignant group in order to assist the physicians for treatment planning. The classification process is based on accurate analysis of shape and margin of tumor mass appearing in breast. The shape features using Fourier descriptors introduce a large number of feature vectors. Thus, to classify different boundaries, a standard multilayer preceptor needs large number of inputs. Simultaneously, to train the network, a large number of training cycles and huge memory are also required. It is obvious that a complicated structure invites the problem of over learning and misclassification. In proposed methodology genetic algorithm (GA) has been used for the searching of effective input feature vectors. Adaptive neuro-fuzzy model has been used for final classification of different boundaries of tumor masses. The proposed technique is an innovative soft computing approach that removes the limitation of conventional neural networks and indicates a promising direction of adaptation in a changing environment. The classification system utilizes a Euclidean distance function to detect the belongingness of masses in benign and in malignant classes along with degree of benignancy/malignancy. Presently 200 digitized mammograms from MIAS and other databases have been considered for the experiment and which have shown an average of approximately 86% correct classification as compared with clinical data with a highest rate of 88.9%.
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Wehrle, Ralf, Gerhard Welp, and Stefan Pätzold. "Total and Hot-Water Extractable Organic Carbon and Nitrogen in Organic Soil Amendments: Their Prediction Using Portable Mid-Infrared Spectroscopy with Support Vector Machines." Agronomy 11, no. 4 (March 30, 2021): 659. http://dx.doi.org/10.3390/agronomy11040659.

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Against the background of climate change mitigation, organic amendments (OA) may contribute to store carbon (C) in soils, given that the OA provide a sufficient stability and resistance to degradation. In terms of the evaluation of OA behavior in soil, total organic carbon (TOC), total nitrogen (TN), and the ratio of TOC to TN (CN-ratio) are important basic indicators. Hot-water extractable carbon (hwC) and nitrogen (hwN) as well as their ratios to TOC and TN are appropriate to characterize a labile pool of organic matter. As for quickly determining these properties, mid-infrared spectroscopy (MIRS) in combination with calibrations based on machine learning methods are potentially capable of analyzing various OA attributes. Recently available portable devices (pMIRS) might replace established benchtop devices (bMIRS) as they have potential for on-site measurements that would facilitate the workflow. Here, we used non-linear support vector machines (SVM) to calibrate prediction models for a heterogeneous dataset of greenwaste composts and biochar compost substrates (BCS) (n = 45) using bMIRS and pMIRS instruments on ground samples. Calibrated models for both devices were validated on separate test sets and showed similar results. Ten OA were sieved to particle size classes (psc’s) of >4 mm, 2–4 mm, 0.5–2 mm, and <0.5 mm. A universal SVM model was then developed for all OA and psc’s (n = 162) via pMIRS. Validation revealed that the models provided reliable predictions for most parameters (R2 = 0.49–0.93; ratio of performance to interquartile distance (RPIQ) = 1.19–5.70). We conclude that (i) the examined parameters are sensitive towards chemical composition of OA as well as particle size distribution and can therefore be used as indicators for labile carbon and nitrogen pools of OA, (ii) prediction models based on SVM and pMIRS are a feasible approach to predict the examined C and N pools in organic amendments and their particle size class, and (iii) pMIRS can provide valuable information for optimized application of OA on cultivated soils at low costs and efforts.
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Wang, Ming-Han, and Mei-Ling Wu. "Thermo-mechanical Stress of Underfilled 3D IC Packaging." International Symposium on Microelectronics 2013, no. 1 (January 1, 2013): 000285–90. http://dx.doi.org/10.4071/isom-2013-tp34.

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In recent years, there has been a dramatic proliferation of research concerned with electronic products because of more various functions are integrate into the device and product's size has become smaller. As a result of these functional requirements, through silicon via (TSV) was investigated, this are getting considerable attentions not only from reducing the packaging size but also from shortening the interconnection's distance that can achieve the effect of enhancing signal transmission. TSVs are the vertical hole through the stacked IC, and they are also responsible for transferring signals between the ICs. Thus, they can improve the time delay of the signal transduction and allow better electrical performance than stacked ICs with wire bonding technology. However, a review of the literature indicates that electronic components will be affected easily by environmental factors such as humidity, pressure, and temperature. In general, the stacked ICs with TSV structure is easily affected by temperature changes than others factors since each material have different deformation. In very recently, the stacked IC packaging has been primarily concerned with thermo-mechanical loadings than traditional single IC packaging, which leads some problems such as via cracking, die cracking and interfacial delamination and so on. The above problems not only affect the performance of the device but also lead the device fail. Hence, most of the studies [1–9] are focus on discussing thermal mechanical loading with simulation method. Some of them discuss the relationship between the TSV shape and the stresses [4, 5]. In addition, most of people just build local TSV structure to do their research [4–9]. Although it can save more time but it also increase the error percentage with real situation. And this paper build the three dimensional four layers stacked IC packaging model from Hsieh [1]'s paper which can more close to real situation. And setting the structure to be simulated from the temperature 150°C to −50°C which is as retreat temperature. This paper use ANSYS software which is based on finite element theory in order to reduce time used and save money, as finite element simulation can provide results more quickly and cheaply than experiments. Moreover, the research mainly analyzes the average value of maximum von Mises stress in TSVs and chips. Besides, this paper will sort out geometries and material properties which will serious affect von Mises stress value by design of experiments (DoE) analysis. Through the DoE analysis, the critical factors are selected as main design factors to reduce the von Mises stresses. This study can provide the significant information to effectively design the products and increase the reliability. This information can also eliminate the testing time.
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Axinte, Tiberiu. "Analysis of Rails of a Ferry Boat under Wheels Contact Loading." Advanced Materials Research 837 (November 2013): 739–44. http://dx.doi.org/10.4028/www.scientific.net/amr.837.739.

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The paper presents the effect of the discontinuity of the rails of a ferry boat and the presence of lower modulus insulation material at the gap to the variations of stresses in the insulated rail. The analysis consists of a three-dimensional wheel rail contact model based on the finite element method. One of the results shows that the maximum stress occurs in the subsurface of the railhead of the ferry boat. The ratio of the elastic modulus of the railhead and insulation material is found to alter the levels of stress concentration. Numerical result indicates that a higher elastic modulus insulating material can reduce the stress concentration in the railhead but will generate higher stresses in the insulation material, leading to earlier failure of the insulation material. A general subsurface crack propagation analysis methodology is used for the wheel and rail rolling contact. The fatigue damage in the wheel is calculated using a previously developed mixed-mode fatigue crack propagation model. The advantages of the proposed methodology are that it can accurately represent the contact stress of complex mechanical components and can consider the effect of loading non-proportionality. The effects of wheel diameter, vertical loading amplitude, initial crack size, location and orientation on stress intensity factor range are investigated using the proposed model. The prediction results of the proposed methodology are compared with in field observations. The contact elements were used to stimulate the interaction between a wheel and a railhead. Variations in contact stress fields at various locations of the rail are sensitive to the contact distance. The location of the maximum von Mises stress was shifted to the contact surface as the contact point moves close to the rail end. A higher stress, larger deflection and significant plastic deformation occurring at the rail from ferry boat may lead to deterioration at the rail end.
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Ennis, Stuart, Gordon McGregor, Thomas Hamborg, Helen Jones, Robert Shave, Sally J. Singh, and Prithwish Banerjee. "Randomised feasibility trial into the effects of low-frequency electrical muscle stimulation in advanced heart failure patients." BMJ Open 7, no. 8 (August 2017): e016148. http://dx.doi.org/10.1136/bmjopen-2017-016148.

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ObjectivesLow-frequency electrical muscle stimulation (LF-EMS) may have the potential to reduce breathlessness and increase exercise capacity in the chronic heart failure population who struggle to adhere to conventional exercise. The study’s aim was to establish if a randomised controlled trial of LF-EMS was feasible.Design and settingDouble blind (participants, outcome assessors), randomised study in a secondary care outpatient cardiac rehabilitation programme.ParticipantsPatients with severe heart failure (New York Heart Association class III–IV) having left ventricular ejection fraction <40% documented by echocardiography were eligible.InterventionsParticipants were randomised (remotely by computer) to 8 weeks (5×60 mins per week) of either LF-EMS intervention (4 Hz, continuous, n=30) or sham placebo (skin level stimulation only, n=30) of the quadriceps and hamstrings muscles. Participants used the LF-EMS straps at home and were supervised weeklyOutcome measuresRecruitment, adherence and tolerability to the intervention were measured during the trial as well as physiological outcomes (primary outcome: 6 min walk, secondary outcomes: quadriceps strength, quality of life and physical activity).ResultsSixty of 171 eligible participants (35.08%) were recruited to the trial. 12 (20%) of the 60 patients (4 LF-EMS and 8 sham) withdrew. Forty-one patients (68.3%), adhered to the protocol for at least 70% of the sessions. The physiological measures indicated no significant differences between groups in 6 min walk distance(p=0.13) and quality of life (p=0.55) although both outcomes improved more with LF-EMS.ConclusionPatients with severe heart failure can be recruited to and tolerate LF-EMS studies. A larger randomised controlled trial (RCT) in the advanced heart failure population is technically feasible, although adherence to follow-up would be challenging. The preliminary improvements in exercise capacity and quality of life were minimal and this should be considered if planning a larger trial.Trial registration numberISRCTN16749049
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Boullier, Anne-Marie, Odile Robach, Benoît Ildefonse, Fabrice Barou, David Mainprice, Tomoyuki Ohtani, and Koichiro Fujimoto. "High stresses stored in fault zones: example of the Nojima fault (Japan)." Solid Earth 9, no. 2 (April 26, 2018): 505–29. http://dx.doi.org/10.5194/se-9-505-2018.

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Abstract. During the last decade pulverized rocks have been described on outcrops along large active faults and attributed to damage related to a propagating seismic rupture front. Questions remain concerning the maximal lateral distance from the fault plane and maximal depth for dynamic damage to be imprinted in rocks. In order to document these questions, a representative core sample of granodiorite located 51.3 m from the Nojima fault (Japan) that was drilled after the Hyogo-ken Nanbu (Kobe) earthquake is studied by using electron backscattered diffraction (EBSD) and high-resolution X-ray Laue microdiffraction. Although located outside of the Nojima damage fault zone and macroscopically undeformed, the sample shows pervasive microfractures and local fragmentation. These features are attributed to the first stage of seismic activity along the Nojima fault characterized by laumontite as the main sealing mineral. EBSD mapping was used in order to characterize the crystallographic orientation and deformation microstructures in the sample, and X-ray microdiffraction was used to measure elastic strain and residual stresses on each point of the mapped quartz grain. Both methods give consistent results on the crystallographic orientation and show small and short wavelength misorientations associated with laumontite-sealed microfractures and alignments of tiny fluid inclusions. Deformation microstructures in quartz are symptomatic of the semi-brittle faulting regime, in which low-temperature brittle plastic deformation and stress-driven dissolution-deposition processes occur conjointly. This deformation occurred at a 3.7–11.1 km depth interval as indicated by the laumontite stability domain. Residual stresses are calculated from deviatoric elastic strain tensor measured using X-ray Laue microdiffraction using the Hooke's law. The modal value of the von Mises stress distribution is at 100 MPa and the mean at 141 MPa. Such stress values are comparable to the peak strength of a deformed granodiorite from the damage zone of the Nojima fault. This indicates that, although apparently and macroscopically undeformed, the sample is actually damaged. The homogeneously distributed microfracturing of quartz is the microscopically visible imprint of this damage and suggests that high stresses were stored in the whole sample and not only concentrated on some crystal defects. It is proposed that the high residual stresses are the sum of the stress fields associated with individual dislocations and dislocation microstructures. These stresses are interpreted to be originated from the dynamic damage related to the propagation of rupture fronts or seismic waves at a depth where confining pressure prevented pulverization. Actually, M6 to M7 earthquakes occurred during the Paleocene on the Nojima fault and are good candidates for inducing this dynamic damage. The high residual stresses and the deformation microstructures would have contributed to the widening of the damaged fault zone with additional large earthquakes occurring on the Nojima fault.
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Dohal, Gassim H. "An Introduction to and a Translation into English of Khalil I. Al-Fuzai’s1 “Thursday Fair”2." Advances in Language and Literary Studies 10, no. 2 (April 30, 2019): 121. http://dx.doi.org/10.7575/aiac.alls.v.10n.2p.121.

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This narrative is the title story of the whole collection. Thursday Fair is a weekly marketplace where people go to buy, sell, and exchange commodities in the city on Thursday. The author draws a realistic picture of any weekly marketplace in Saudi Arabia; villagers, farmers, and those who live in the suburbs go to such places to sell their goods and buy their necessities. For example, he describes in vivid detail canopies that protect people from the heat of the sun and crowds cramming into the stores. More exciting is the description of Olyan, the main character in this story, “moving from place to place...3” in a race for time. Such a weekly marketplace is held in various regions of Saudi Arabia, moving from place to place on different days. Usually each day the marketplace moves a distance of ten to fifteen miles, so sellers with trucks and the ability can move to the next location. The commercial shops in each city benefit from these events. However, in the character of Olyan, the author draws a picture of a youth who goes to the city for his mother and neighbors. Of course, not everyone is able to go to the city to buy the items they need, particularly old people and women. And as this story indicates, being nice enough to volunteer for such an errand can bring one grief; one is expected not to forget, miss, or lose a thing. Indeed, one may be blamed. Unfortunately, people like Olyan are illiterate, so if someone writes him a list, he must find a reader at the marketplace. Even now, with education more available to new generations, some old people still bring pieces of paper with them and ask sellers to read for them. Besides, the author in this story presents the city and the marketplace from the villagers’ point of view: the market is a place of “contradictions... bad and good aromas... harmful and beautiful scenery... harsh and soft bodies... sounds of insult and curse...” while “salesmen of the city are deceitful, so be careful O Olyan.” The author brings to light here an educational issue: in the seventies and eighties of the twentieth century, rural people used not to send their children to school at the age of six for many reasons. First, schools were a far walk for children, and there was no school transportation. Even today, students in rural villages and suburbs have to find their own means of transportation. Second, villagers often lack the money to pay for such transportation. Third, students from the villages are usually naïve and subject to bullying in the city. Furthermore, the story addresses the religious punishment of cutting off a thief’s hand. Such a punishment is carried out in public to warn others against stealing. Ironically, Olyan “finds nothing” in his pocket at the end of the story, himself becoming a victim of the crime. Apparently, the scene did not deter thieves because, perhaps, some people are sick or have no means of income or are not prepared to learn from the warning. In brief, this story depicts the simple life of people at the marketplace and circumstances that may transpire there while exploring a wide—perhaps too wide—array of social issues at the same time. Finally, translation is a medium for communication between cultures, nations, and people. The masses underestimate its significance in our world. It is through translation that people can create an atmosphere of understanding and respect. In that general sense, this contribution may fit. Also, this translation may attract the attention of translators to introduce their cultures to readers of different culture.
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Boroumand, Fariba, Iraj Saadat, and Mostafa Saadat. "Non-randomness distribution of micro-RNAs on human chromosomes." Egyptian Journal of Medical Human Genetics 20, no. 1 (December 2019). http://dx.doi.org/10.1186/s43042-019-0041-2.

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Abstract Background Micro-RNA (miRNA) is one of the non-coding RNAs that exist in human genome. miRNAs play an important role in the expression of target genes. Several studies have indicated that organization of human genome is not random. In order to investigate the distribution of miRNAs on human chromosomes, the present study was carried out. Results Using the data from miRBase database, we found 1913 loci coding for miRNAs (MIRs). Human chromosome bands 1p36, 1q22, 1q24, 2q13, 2q35, 3p21, 6p21, 7q22, 8p23, 8q24, 9q22, 9q34, 11q12-q13, 12q13, 14q32, 16p13, 16q24, 17p13, 17q11, 17q21, 17q25, 19p13, 19q13, 20q13, 21p11, 22q13, and Xq26-q28 were significantly bearing higher number of MIRs. The 14q32 and 19q13 with 4.11 and 3.59 MIRs per mega-base pair, respectively, were the most MIR-richest human chromosomal bands. The number of MIRs on chromosomal bands significantly decreased as a function of distance from telomere (r = − 0.949, df = 5, P = 0.001). Conclusions Our current data suggest that MIRs are not randomly distributed on human genomes.
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Sun, Zheng, Shi Huang, Pengfei Zhu, Feng Yue, Helen Zhao, Ming Yang, Yueqing Niu, et al. "A Microbiome-Based Index for Assessing Skin Health and Treatment Effects for Atopic Dermatitis in Children." mSystems 4, no. 4 (August 20, 2019). http://dx.doi.org/10.1128/msystems.00293-19.

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ABSTRACT A quantitative and objective indicator for skin health via the microbiome is of great interest for personalized skin care, but differences among skin sites and across human populations can make this goal challenging. A three-city (two Chinese and one American) comparison of skin microbiota from atopic dermatitis (AD) and healthy pediatric cohorts revealed that, although city has the greatest effect size (the skin microbiome can predict the originated city with near 100% accuracy), a microbial index of skin health (MiSH) based on 25 bacterial genera can diagnose AD with 83 to ∼95% accuracy within each city and 86.4% accuracy across cities (area under the concentration-time curve [AUC], 0.90). Moreover, nonlesional skin sites across the bodies of AD-active children (which include shank, arm, popliteal fossa, elbow, antecubital fossa, knee, neck, and axilla) harbor a distinct but lesional state-like microbiome that features relative enrichment of Staphylococcus aureus over healthy individuals, confirming the extension of microbiome dysbiosis across body surface in AD patients. Intriguingly, pretreatment MiSH classifies children with identical AD clinical symptoms into two host types with distinct microbial diversity and treatment effects of corticosteroid therapy. These findings suggest that MiSH has the potential to diagnose AD, assess risk-prone state of skin, and predict treatment response in children across human populations. IMPORTANCE MiSH, which is based on the skin microbiome, can quantitatively assess pediatric skin health across cohorts from distinct countries over large geographic distances. Moreover, the index can identify a risk-prone skin state and compare treatment effect in children, suggesting applications in diagnosis and patient stratification.
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Zheng, Yifan, Yun Jiang, Michael P. Dorsch, Yuting Ding, V. G. Vinod Vydiswaran, and Corey A. Lester. "Work effort, readability and quality of pharmacy transcription of patient directions from electronic prescriptions: a retrospective observational cohort analysis." BMJ Quality & Safety, May 25, 2020, bmjqs—2019–010405. http://dx.doi.org/10.1136/bmjqs-2019-010405.

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BackgroundFree-text directions generated by prescribers in electronic prescriptions can be difficult for patients to understand due to their variability, complexity and ambiguity. Pharmacy staff are responsible for transcribing these directions so that patients can take their medication as prescribed. However, little is known about the quality of these transcribed directions received by patients.MethodsA retrospective observational analysis of 529 990 e-prescription directions processed at a mail-order pharmacy in the USA. We measured pharmacy staff editing of directions using string edit distance and execution time using the Keystroke-Level Model. Using the New Dale-Chall (NDC) readability formula, we calculated NDC cloze scores of the patient directions before and after transcription. We also evaluated the quality of directions (eg, included a dose, dose unit, frequency of administration) before and after transcription with a random sample of 966 patient directions.ResultsPharmacy staff edited 83.8% of all e-prescription directions received with a median edit distance of 18 per e-prescription. We estimated a median of 6.64 s of transcribing each e-prescription. The median NDC score increased by 68.6% after transcription (26.12 vs 44.03, p<0.001), which indicated a significant readability improvement. In our sample, 51.4% of patient directions on e-prescriptions contained at least one pre-defined direction quality issue. Pharmacy staff corrected 79.5% of the quality issues.ConclusionPharmacy staff put significant effort into transcribing e-prescription directions. Manual transcription removed the majority of quality issues; however, pharmacy staff still miss or introduce following their manual transcription processes. The development of tools and techniques such as a comprehensive set of structured direction components or machine learning–based natural language processing techniques may help produce clear directions.
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Sabin, L., M. A. Guerrero, S. Zavala, J. A. Toalá, G. Ramos-Larios, and V. Gómez-Llanos. "Detailed studies of IPHAS sources - I. The disrupted late bipolar IPHASX J193718.6+202102." Monthly Notices of the Royal Astronomical Society, October 27, 2020. http://dx.doi.org/10.1093/mnras/staa3270.

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Abstract We present a detailed analysis of the new planetary nebula (PN) IPHASX J193718.6+202102 using deep imaging and intermediate- and high resolution spectroscopy that are interpreted through morpho-kinematic and photoionisation modelling. The physical structure of the nebula consists of a fragmented torus and an extremely faint orthogonal bipolar outflow, contrary to the pinched waist PN morphology suggested by its optical image. Our kinematic analysis indicates that the torus is expanding at 25±5 km s−1 and is gradually breaking up. At an estimated distance of 7.1$_{-0.3}^{+0.8}$ kpc, the corresponding kinematic age of ∼26000 years is consistent with a faint and disintegrating PN. The intermediate-resolution spectra reveal an excited PN with chemical abundances typical of Type II PNe. Based on the latter we also estimate an initial mass for the progenitor in the range 2–3 M⊙ and a central star (CSPN) mass MCSPN ∼0.61 M⊙. The Spitzer MIPS 24 μm emission that closely follows the fragmented torus could be attributed to the emission of [O iv] at 25.9 μm rather than to dust emission. All the results coherently point towards an evolved moderately massive bipolar Type II PN on the brink of dissolving into the interstellar medium.
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Kochou, Salomon H. A., and Mburano J. R. Rwenge. "Social factors of the nonuse or the inadequate use of prenatal care in Côte d’Ivoire." African Evaluation Journal 2, no. 1 (December 18, 2014). http://dx.doi.org/10.4102/aej.v2i1.79.

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Background: In Côte d’Ivoire, the health situation, and particularly that of pregnant women, is very critical since the socio-political crisis which is facing this country. Indeed, the maternal mortality rate has passed in this country from 543 maternal deaths per 100 000 live births in2005 to 614 maternal deaths in 2011.Objectives: As most of the medical causes of maternal mortality are preventable, it is pertinent to identify and prioritise the factors of the non-use of prenatal care and those of its inadequate use, to identify their mechanisms of actions and to characterise women who are more adopted by the above-mentioned risky behaviours. These are the objectives of this study.Methods: The data used here are those from the Demographic and Health and Multiple Indicators Cluster Survey (DHS-MICS) carried out in Côte d’Ivoire in 2011–2012. To achieve the study objectives, we used the multinomial logistic regression models.Results: It appears from the analyses that, all things being equal, the most important determinants of the studied behaviours are in order ethnicity, degree of modernity, the perception of the distance and the standard of living of the household. They explain about 60% of the total variation of the dependent variable. The women more concerned by risky behaviours are Mandé, Gour/Voltaïque and foreigners, non-modern, who difficultly have access to health centres and live in less fortunate households.Conclusion: Therefore, it should be important to educate and sensitise women with the above cultural characteristics, as well as their partners, on the risks associated with the non-use of prenatal care services, to improve their condition of life and their access to these services.
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24

Green, Lelia. "Scanning the Satellite Signal in Remote Western Australia." M/C Journal 8, no. 4 (August 1, 2005). http://dx.doi.org/10.5204/mcj.2379.

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I can remember setting up the dish, all the excitement of assembling it [...] and then putting the motor on. And in the late afternoon, you position the dish and kind of turn it, to find the right spot, and all of a sudden on this blank television screen there was an image that came on. And it was shocking knowing that this noise and this thing would be there, and begin to infiltrate – because I see it as an infiltration, I see it as invasion – I’m not mad on television, very choosy really about what I watch – and I see it as an invasion, and there was GWN as well as the ABC. I just thought ‘by golly, I’m in the process of brain-washing people to accept stuff without thinking about it, like consciously considering either side of any case’ [...] The one thing that protected you from having it on at all times was the need to put on the generator in order to power it. I felt a bit sad actually. (Savannah Kingston, Female, 55+ – name changed – homestead respondent) This paper addresses the huge communications changes that occurred over the past fifty years in outback Western Australia. (What happened in WA also has parallels with equivalent events in the Northern Territory, Queensland, in the larger properties in western New South Wales and northern South Australia.) Although the ‘coming of television’ – associated in remote areas with using a satellite dish to scan for the incoming signal – is typically associated with a major shift in community and cultural life, the evidence suggests that the advent of the telephone had an equivalent or greater impact in remote areas. With the introduction of the telephone, the homestead family no longer had to tune into (or scan) the radio frequencies to check on predicted weather conditions, to respond to emergencies, to engage in roll call or to hold a ‘public meeting’. As the scanning of the radio frequencies ended, so the scanning of the satellite signals began. As Sandstone resident Grant Coleridge (pseudonym, male, 40-54) said, only half ironically, “We got the telephone and the telly at the same time, so civilisation sort of hit altogether actually.” The scale and importance of changes to the technological communications infrastructure in remote WA within a single life-time spans pre-2-way radio to video livestock auctions by satellite. It comes as a surprise to most Australians that these changes have occurred in the past generation. As recent viewers of the unexpectedly-successful Mongolian film The Story of the Weeping Camel (2004) would know, one of the themes of the Oscar-nominated movie is the coming of television and its impact upon a traditional rural life. The comparative availability of television outside the rural areas of Mongolia – and its attraction to, particularly, the younger family members in the Weeping Camel household – is a motif that is explored throughout the narrative, with an unspoken question about the price to be paid for including television in the cultural mix. It’s easy to construct this story as a fable about the ‘exotic other’, but the same theme was played out comparatively recently in remote Western Australia, where the domestic satellite service AUSSAT first made television an affordable option just under twenty years ago. This paper is about the people in remote Western Australia who started scanning for the satellite signal in 1986, and stopped scanning for the RFDS (Royal Flying Doctor Service) 2-way radio phone messages at about the same time. Savannah Kingston (name changed), who in 1989 generously agreed to an in-depth interview discussing the impact of satellite broadcasting upon her outback life, was a matriarch on a rural property with four grown children. She had clear views upon ways in which life had changed dramatically in the generation before the satellite allowed the scanning of the television signal. Her recollection of the weft and warp of the tapestry of life in outback WA started thirty-five years previously, with her arrival on the station as a young wife: When I went there [mid-1950s], we had a cook and we ate in the dining room. The cook and anyone who worked in the house ate in the kitchen and the men outside ate in the outside. So, with the progress of labour away from the bush, and the cost of labour becoming [prohibitive] for a lot of people, we got down to having governesses or house-girls. If the house-girls were white, they ate at the table with us and the governesses ate with us. If the house-girls were Aboriginal, they didn’t like eating with us, and they preferred to eat in the kitchen. The kids ate with them. Which wasn’t a good idea because two of my children have good manners and two of them have appalling manners. The availability of domestic help supported a culture of hospitality reminiscent of British between-the-wars country house parties, recreated in Agatha Christie novels and historically-based films such as The Remains of the Day (1993): In those early days, we still had lots of visitors [...] People visited a lot and stayed, so that you had people coming to stay for maybe two or three days, five days, a week, two weeks at a time and that required a lot of organisation. [int:] WHERE DID YOUR VISITORS COME FROM? City, or from the Eastern states, occasionally from overseas. [Int:] WOULD THEY BE RELATIVES? Sometimes relatives, friends or someone passing through who’d been, you know, someone would say ‘do visit’ and they’d say ‘they’d love to see you’. But it was lovely, it was good. It’s a way of learning what’s going on. (Savannah Kingston.) The ‘exotic other’ of the fabled hospitality of station life obscures the fact that visitors from the towns, cities and overseas were a major source of news and information in a society where radio broadcasts were unpredictable and there was no post or newspaper delivery. Visitors were supplemented by a busy calendar of social events that tied together a community of settlements in gymkhanas, cricket fixtures and golf tournaments (on a dirt course). Shifts in the communications environment – the introduction of television and telephone – followed a generation of social change witnessing the metamorphosis of the homestead from the hub of a gentrified lifestyle (with servants, governesses, polo and weekends away) to compact, efficient business-units, usually run by a skeleton staff with labour hired in at the peak times of year. Over the years between the 1960s-1980s isolation became a growing problem. Once Indigenous people won the fight for award-rate wages their (essentially) unpaid labour could no longer support the lifestyle of the station owners and the absence of support staff constrained opportunities for socialising off the property, and entertaining on it, and the communication environment became progressively poorer. Life on the homestead was conceived of as being more fragile than that in the city, and more economically vulnerable to a poor harvest or calamities such as wildfire. The differences wrought by the introduction of newer communication technologies were acknowledged by those in the country, but there was a clear resistance to city-dwellers constructing the changes as an attack upon the romance of the outback lifestyle. When the then Communications Minister Tony Staley suggested in 1979 that a satellite could help “dispel the distance – mental as well as geographical – between urban and regional dwellers, between the haves and the have-nots in a communication society”, he was buying into a discourse of rural life which effectively disempowered those who lived in rural and remote areas. He was also ignoring the reality of a situation where the Australian outback was provided with satellite communication a decade after it was made available to Canadians, and where the king-maker in the story – Kerry Packer – stood to reap a financial windfall. There was a mythological dimension to Australia (finally) having a domestic satellite. Cameron Hazelhurst’s article on ‘The Dawn of the Satellite Era in Australia’ includes a colourful account of Kerry Packer’s explanation to Prime Minister Malcolm Fraser of the capacity of domestic satellites to bring television, radio and telephone services to isolated communities in arctic Canada: And I [Packer] went and saw the Prime Minister and I explained to him my understanding of what was happening in those areas, and to his undying credit he grasped on to it immediately and said ‘Of course, it’s what we want. It’s exactly the sort of thing we need to stop the drift of people into urban areas. We can keep them informed. We can allow them to participate in whatever’s happening around the nation (Day 7, cited in Hazelhurst). Fraser here, as someone with experience of running a rural property in Victoria, propounds a pro-country rhetoric as a rationale for deployment of the satellite in terms of the Australian national policy agenda. (The desire of Packer to network his television stations and couple efficiency with reach is not addressed in this mythological reconstruction.) It is difficult, sometimes, to appreciate the level of isolation experienced on outback properties at the time. As Bryan Docker (male, 40-54), a resident of Broome at the time of the interviews, commented, “Telegrams, in those days, were the life-blood of the stations, through the Flying Doctor Service. But at certain times of the year the sun spots would interfere with the microwave links and we were still on morse from Broome to Derby during those periods.” Without reliable shortwave radio; with no television, newspapers or telephone; and with the demands of keeping the RFDS (Royal Flying Doctor Service) 2-way radio channel open for emergencies visitors were one of the ways in which station-dwellers could maintain an awareness of current events. Even at the time of the interviews, after the start of satellite broadcasting, I never travelled to an outback property without taking recent papers and offering to pick up post. (Many of the stations were over an hour’s journey from their nearest post office.) The RFDS 2-way radio service offered a social-lifeline as well as an emergency communication system: [Int:] DO YOU MISS THE ROYAL FLYING DOCTOR SERVICE AT ALL? Yes, I do actually. It’s – I think it’s probably more lonely now because you used to switch it on and – you know if you’re here on your own like I am a lot – and you’d hear voices talking, and you used to know what everybody was doing – sort of all their dramas and all their [...] Now you don’t know anything that’s going on and unless somebody rings you, you don’t have that communication, where before you used to just hop over to another channel and have a chat [...] I think it is lonelier on the telephone because it costs so much to ring up. (Felicity Rohrer, female, 40-54, homestead.) Coupled with the lack of privacy of 2-way radio communication, and the lack of broadcasting, was the particular dynamic of a traditional station family. Schooled at home, and integrated within their homestead lifestyle, station children spent most of their formative years in the company of one or other of their parents (or, in previous decades, the station staff). This all changed at secondary school age when the children of station-owners and managers tended to be sent away to boarding school in the city. Exposure of the next generation to the ways of city life was seen as a necessary background to future business competence, but the transitions from ‘all’ to ‘next-to-nothing’ in terms of children’s integration within family life had a huge socio-emotional cost which was aggravated, until the introduction of the phone service, by the lack of private communication channels. Public Relations and news theory talk about the importance of the ‘environmental scan’ to understand how current events are going to impact upon a business and a family: for many years in outback Australia the environmental scan occurred when families got together (typically in the social and sporting rounds), on the RFDS radio broadcasts and ‘meetings’, in infrequent visits to the closest towns and through the giving and receiving of hospitality. Felicity Rohrer, who commented (above) about how she missed the RFDS had noted earlier in her interview: “It’s made a big difference, telephone. That was the most isolating thing, especially when your children were away at school or your parents are getting older [...] That was the worst thing, not having a phone.” Further, in terms of the economics of running a property, Troy Bowen (male, 25-39, homestead respondent) noted that the phone had made commercial life much easier: I can carry out business on the phone without anyone else hearing [...] On the radio you can’t do it, you more or less have to say ‘well, have you got it – over’. ‘Yeah – over’. ‘Well, I’ll take it – over’. That’s all you can do [...] Say if I was chasing something [...] the cheapest I might get it down to might be [...] $900. Well I can go to the next bloke and I can tell him I got it down to $850. If you can’t do any better than that, you miss out. ‘oh, yes, alright $849, that’s the best I can do.’ So I’ll say ‘alright, I’ll take it’. But how can you do that on the radio and say that your best quote is [$850] when the whole district knows that ‘no, it isn’t’. You can’t very well do it, can you? This dynamic occurs because, for many homestead families prior to the telephone, the RFDS broadcasts were continuously monitored by the women of the station as a way of keeping a finger on the pulse of the community. Even – sometimes, especially – when they were not part of the on-air conversation, the broadcast could be received for as far as reception was possible. The introduction of the phone led to a new level of privacy, particularly appreciated by parents who had children away at school, but also introduced new problems. Fran Coleridge, (female, 40-54, Sandstone) predicted that: The phone will lead to isolation. There’s an old lady down here, she’s about 80, and she housekeeps for her brother and she’s still wearing – her mother died 50 years ago – but she’s still wearing her clothes. She is so encapsulated in her life. And she used to have her [RFDS] transceiver. Any time, Myrtle would know anything that’s going on. Anything. Birthday party at [local station], she’d know about it. She knew everything. Because she used to have the transceiver on all the time. And now there’s hardly any people on, and she’s a poor little old lonely lady that doesn’t hear anything now. Can you see that? Given the nuances of the introduction of the telephone (and the loss of the RFDS 2-way), what was the perceived impact of satellite broadcasting? Savannah Kingston again: Where previously we might have sat around the table and talked about things – at least the kids and I would – with television there is now more of a habit of coming in, showering and changing for dinner, putting on the motor and the men go and sit in front of the television during [...] six o’clock onwards, news programs and whatnot and um, I find myself still in the kitchen, getting the meal and then whoever was going to eat it, wanting to watch whatever was on the television. So it changed quite appreciably. Felicity Rohrer agrees: [Int:] DO YOU THINK THERE HAVE BEEN CHANGES IN THE TIME THAT YOU SPEND WITH EACH OTHER? Yes, I think so. They [the homestead household] come home and they – we all sit down here and look at the news and have a drink before tea whereas people used to be off doing their own tea. [Int] SO YOU THINK IT’S INCREASED THE AMOUNT OF TIME YOU SPEND TOGETHER? Yes, I think so – well, as a family. They all try and be home by 6 to see the [GWN] news. If they miss that, we look at the 7 o’clock [ABC], but they like the Golden West because it’s got country news in it. But the realities of everyday life, as experienced in domestic contexts, are sometimes ignored by commentators and analysts, except insofar as they are raised by interviewees. Thus the advent of the satellite might have made Savannah Kingston feel “a bit sad actually”, but it had its compensations: It was definitely a bit of a peace-maker. It sort of meant there wasn’t the stress that we had previously when going through [...] at least people sitting and watching something, you’re not so likely to get into arguments or [...] It definitely had value there. In fact, when I think about it, that might be one of its major applications, ’cos a lot of men in the bush tend to come in – if they drink to excess they start drinking in the evening, and that can make for very uncomfortable company. For film-makers like the Weeping Camel crew – and for audiences and readers of historical accounts of life in outback Australia – the changes heralded by the end of scanning the RFDS channels, and the start of scanning for satellite channels, may seem like the end of an era. In some ways the rhythms of broadcasting helped to homogenise life in the country with life in the city. For many families in remote homes, as well as the metropolis, the evening news became a cue for the domestic rituals of ‘after work’. A superficial evaluation of communications changes might lead to a consideration of how some areas of life were threatened by improved broadcasting, while others were strengthened, and how some of the uniqueness of a lifestyle had been compromised by an absorption into the communication patterns of urban life. It is unwise for commentators to construct the pre-television past as an uncomplicated romantic prior-time, however. Interviews with those who live such changes as their reality become a more revealing indicator of the nuances and complexities of communications environments than a quick scan from the perspective of the city-dweller. References Day, C. “Packer: The Man and the Message.” The Video Age (February 1983): 7 (cited in Hazelhurst). Hazelhurst, Cameron. “The Dawn of the Satellite Era.” Media Information Australia 58 (November 1990): 9-22. Staley, Tony. Commonwealth Parliamentary Debates. Canberra: House of Representatives Hansard (18 October 1979): 2225, 2228-9. The Remains of the Day. 1993. The Story of the Weeping Camel. Thinkfilm and National Geographic, 2004. Citation reference for this article MLA Style Green, Lelia. "Scanning the Satellite Signal in Remote Western Australia." M/C Journal 8.4 (2005). echo date('d M. Y'); ?> <http://journal.media-culture.org.au/0508/01-green.php>. APA Style Green, L. (Aug. 2005) "Scanning the Satellite Signal in Remote Western Australia," M/C Journal, 8(4). Retrieved echo date('d M. Y'); ?> from <http://journal.media-culture.org.au/0508/01-green.php>.
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25

Furnica, Ioana. "Subverting the “Good, Old Tune”." M/C Journal 10, no. 2 (May 1, 2007). http://dx.doi.org/10.5204/mcj.2641.

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“In the performing arts the very absence of a complete score, i.e., of a complete duplicate, enables music, dances and plays to survive. The tension created by the adaptation of a work of yesterday to the style of today is an essential part of the history of the art in progress” (Rudolf Arnheim, “On Duplication”). In his essay “On Duplication”, Rudolf Arnheim proposes the idea that a close look at the life of adaptations indicates that change is not only necessary and inevitable, but also increases our understanding of the adapted work. To Arnheim, the most fruitful approach to adaptations is therefore to investigate the ways in which the various re-interpretations partake of the (initial) work and concretise latent aspects in a new historical and cultural context. This article analyzes how, and to what ends, the re-contextualising of Georges Bizet’s Carmen in other media—flamenco dance and film – changes, distorts and subverts our perception of the opera’s music. The text under analysis is Carlos Saura’s 1983 movie about a flamenco transposition of Bizet’s Carmen. I discuss this film in terms of how flamenco music and dance, on the one hand, and the film camera, on the other hand, gradually demystify the fascinating power of Bizet’s music, as well as its clichéd associations. Although these forms displace and defamiliarise music in many ways, the main argument of the analysis centers on how flamenco dance and the film image foreground the artificiality of the exotic sections from Bizet’s opera, as well as their inadequacy in the Spanish context, and also on how the film translates and self-reflexively comments on the absence of an embodied voice for Carmen. “C’est la Carmen! Non, ce n’est pas celle-là!” As the credits from Carlos Saura’s Carmen are displayed against the backdrop of Gustave Doré’s drawings, we can hear the chorus of the cigarières from Bizet’s opera singing “C’est la Carmen! Non, ce n’est pas celle-là!”. Why did the director choose this particular section of Bizet’s Carmen with which to begin his film? Moreover, what is the significance of combining Doré’s drawings with these words? In a way, we can say that the reality/illusion polarity signified by the sung words informs and gives a preview of one of the movie’s main themes—the futility of an adapter’s attempt at finding a “true” Carmen. The music’s juxtaposition with Doré’s drawings of nineteenth-century espagnolades adds to the idea of artifice and inauthenticity: Saura seems to be dismissing Bizet’s music by pairing it with the work of another one of the creators of a stereotyped (and false) image of Spain. Demystifying the untrue image that foreigners have created of Spain is one of the film director’s main concerns in his adaptation of both Bizet and Mérimée’s Carmen. The movie’s production history reinforces this idea. In his book on the films of Carlos Saura, Marvin D’Lugo notes that in 1981 the French company Gaumont had approached Saura with the project of making a filmed version of Bizet’s Carmen, “with a maximum of fidelity to the original text” (202), an idea which the director clearly rejected. Another important aspect related to the production history is the fact that Antonio Gadés, the film’s choreographer and actor for Don José’s part, had previously created a ballet version of Bizet’s Carmen, based solely on the second act of the opera. The 1983 film production is then the result of Carlos Saura—the film director attempting to reframe the French opera in the Spanish context—and Antonio Gadés—the flamenco troupe director—collaborating to create a Spanish dance version of Carmen. The film’s constant superimposition of its two diegetic levels—the fictional level, consisting in the rehearsal scenes, and the actual level, which coincides with the characters’ lives outside of and in-between rehearsals—and the constant blurring of the lines separating these two worlds, have been the cause of a plethora of varying interpretations. Susan McClary sees the movie as “a brilliant commentary on ‘exoticism’: on the distance between actual ethnic music and the mock-ups Bizet and others produced for their own ideological purposes” (137); to D’Lugo, the film is an illustration and critique of how “the Spaniards, having come under the spell of the foreign, imposter impression of Spain, find themselves seduced by the falsification of their own cultural past” (203). Other notable interpretations come from Marshall H. Leicester, who sees the film as a comment on the fact that Carmen has become a discourse and a cultural artifact, and from Linda M. Willem, who interprets the movie as a metafictional mise en abyme. I will discuss the movie from a somewhat different perspective, bearing in mind, however, McClary and D’Lugo’s readings. Saura’s Carmen is also a story about adaptation, constantly commenting on the failed attempts at perfect fidelity to the source text(s), by the intradiegetic adapter (Antonio) and, at the same time, self-reflexively embedding hints to the presence of the extradiegetic adapter: the filmmaker Saura. On the one hand, as juxtaposed with flamenco music and dance, the opera’s music is made to appear artificial and inadequate; we are presented with an adaptation in the making, in which many of the oddities and difficulties of transposing opera music to flamenco dance are problematised. On the other hand, the film camera, by constantly foregrounding the movie’s materiality—the possibility to cut and edit the images and the soundtrack, its refusal to maintain a realist illusion—displaces and re-codifies music in other contexts, thus bringing to light dormant interpretations of particular sections of Bizet’s opera, or completely altering their significance. One of the film’s most significant departures from Bizet’s opera is the problematised absence of a suitable Carmen character. Bizet’s opera, however revolves around Carmen: it is very hard, if not impossible, to dissociate the opera from the fascinating Carmen personage. Her transgressive nature, her “otherness” and exoticism, are translated in her singing, dancing and bodily presence on the stage, all these leading to the creation of a character that cannot be neglected. The songs that Bizet adapted from the cabaret numéros in order to add exotic flavor to the music, as well as the provocative dances accompanying the Habaňera and the Seguidilla help create this dimension of Carmen’s fascinating power. It is through her singing and dancing that she becomes a true enchantress, inflicting madness or unreason on the ones she chooses to charm. Saura’s Carmen has very few of the charming attributes of her operatic predecessor. Antonio, however, becomes obsessed with her because she is close to his idea of Carmen. The film foregrounds the immense gap between the operatic Carmen and the character interpreted by Laura del Sol. This double instantiation of Carmen has usually been interpreted as a sign of the demystification of the stereotyped and inauthentic image of Bizet’s character. Another way to interpret it could be as a comment on one of the inevitable losses in the transposition of opera to dance: the separation of the body from the voice. Significantly, the recorded music of Bizet’s opera accompanies more the scenes between rehearsals than the flamenco dance sections, which are mostly performed on traditional Spanish music. The re-codification of the music reinforces the gap between Saura and Gadés’ Carmen and Bizet’s character. The character interpreted by Laura del Sol is not a particularly gifted dancer; therefore, her dance translation of the operatic voice fails to convey the charm and self-assuredness that Carmen’s voice and the sung words fully express. Moreover, the musical and dance re-insertion in a Spanish context completely removes the character’s exoticism and alterity. We could say, rather, that in Saura’s movie it is the operatic Carmen who is becoming exotic and distant. In one of the movie’s first scenes, we are shown an image of Paco de Lucia and a group of flamenco singers as they play and sing a traditional Spanish song. This scene is abruptly interrupted by Bizet’s Seguidilla; immediately after, the camera zooms in on Antonio, completely absorbed by the opera, which he is playing on the tape-recorder. The contrast between the live performance of the Spanish song and the recorded Carmen opera reflects the artificiality of the latter. The Seguidilla is also one of the opera’s sections that Bizet adapted so that it would sound authentically exotic, but which was as far from authentic traditional Spanish music as any of the songs that were being played in the cabarets of Paris in the nineteenth century. The contrast between the authentic sound of traditional Spanish music, as played on the guitar by Paco de Lucia, and Bizet’s own version makes us aware, more than ever, of the act of fabrication underlying the opera’s composition. Most of the rehearsal scenes in the movie are interpreted on original flamenco music, Bizet’s opera appearing mostly in the scenes associated with Antonio, to punctuate the evolution of his love for Carmen and to reinforce the impossibility of transposing Bizet’s music to flamenco dance without making significant modifications. This also signifies the mesmerising power the operatic music has on Antonio’s imagination, gradually transposing him in a universe of understanding completely different from that of his troupe, a world in which he becomes unable to distinguish reality from illusion. With Antonio’s delusion, we are reminded of the luring powers of the operatic fabrication. One of the scenes which foregrounds the opera’s charm is when Antonio watches the dancers led by Cristina rehearse some flamenco movements. While watching their bodies reflected in the mirror, Antonio is dissatisfied with their appearance—he doesn’t see any of them as Carmen. The scene ends with an explosion of Bizet’s music heard from off-screen—probably as Antonio keeps hearing it in his head—dramatically symbolising the great distance between flamenco dance and opera music. One of the rehearsal scenes in which Bizet’s music is heard as an accompaniment to the dance is the scene in which the operatic Carmen performs the castaňet dance for Don José. In the Antonio-Carmen interpretation the music that we hear is the Habaňera and not the seductive song that Bizet’s Carmen is singing at this point in the opera. According to Mary Blackwood Collier, the Habaňera song in the opera has the function to define Carmen’s personality as strong, independent, free and enthralling at the same time (119). The purely instrumental Habaňera, combined with the lyrical and tender dance duo of Antonio/José and Carmen in Saura’s film, transforms the former into a sweet love theme. In the opera, this is one of the arias that centralise the image of Carmen in our perception. The dance transposition as a love pas de deux diminishes the impression of freedom and independence connoted by the song’s words and displaces the centrality of Carmen. Our perception of the opera’s music is significantly reshaped by the film camera too. In her book The Hollywood Musical Jane Feuer contends that the use of multiple diegesis in the backstage musical has the function to “mirror within the film the relationship of the spectator to the film. Multiple diegesis in this sense parallels the use of an internal audience” (68). Carlos Saura’s movie preserves and foregrounds this function. The mirrors in which the dancers often reflect themselves hint to an external plane of observation (the audience). The artificial collapse of the boundaries between off-stage and on-stage scenes acts as a reminder of the film’s capacity to compress and distort temporality and chronology. Saura’s film makes full use of its capacity to cut and edit the image and the soundtracks. This allows for the mise-en-scène of meaningful displacements of Bizet’s music, which can be given new significations by the association with unexpected images. One of the sections of Bizet’s opera in the movie is the entr’acte music at the beginning of Act III. Whereas in the opera this part acts as a filler, in Saura’s Carmen it becomes a love motif and is heard several times in the movie. The choice of this particular part as a musical leitmotif in the movie is interesting if we consider the minimal use of Bizet’s music in Saura’s Carmen. Quite significantly however, this tune appears both in association with the rehearsal scenes and the off-stage scenes. It appears at the end of the Tabacalera rehearsal, when Antonio/Don José comes to arrest Carmen; we can hear it again when Carmen arrives at Antonio’s house the night when they make love for the first time and also after the second off-stage love scene, when Antonio gives money to Carmen. In general, this song is used to connote Antonio’s love for Carmen, both on and off stage. This musical bit, which had no particular significance in the opera, is now highlighted and made significant in its association with specific film images. Another one of the operatic themes that recur in the movie is the fate motif which is heard in the opening scene and also at the moment of Carmen’s death. We can also hear it when Carmen visits her husband in prison, immediately after she accepts the money Antonio offers her and when Antonio finds her making love to Tauro. This re-contextualisation alters the significance of the theme. As Mary Blackwood Collier remarks, this motif highlights Carmen’s infidelity rather than her fatality in the movie (120). The repetition of this motif also foregrounds the music’s artificiality in the context of the adaptation; the filmmaker, we are reminded, can cut and edit the soundtrack as he pleases, putting music in the service of his own artistic designs. In Saura’s Carmen, Bizet’s opera appears in the context of flamenco music and dance. This leads to the deconstruction and demystification of the opera’s pretense of exoticism and authenticity. The adaptation of opera to flamenco music and dance also implies a number of necessary alterations in the musical structure that the adapter has to perform so that the music will harmonise with flamenco dance. Saura’s Carmen, if read as an adaptation in the making, foregrounds many of the technical difficulties of translating opera to dance. The second dimension of music re-interpretation is added by the film camera. The embedded camera and the film’s self-reflexivity displace music from its original contexts, thus adding or creating new meanings to the ways in which we perceive it. This way of reframing the music from Bizet’s Carmen adds new dimensions to our perception of the opera. In many of the off-stage scenes, the music seems to appear from nowhere and, then, to inform other sequences than the ones with which it is usually associated in the opera. This produces a momentary disruption in the way we hear Bizet’s music. We could say that it is a very rapid process of de-signification and re-signification—that is, of adaptation—that we undergo almost automatically. Carlos Saura’s adaptation of Carmen self-reflexively puts into play the changes that Bizet’s music has to go through in order to become a flamenco dance and movie. In this process, dance and the film image make us aware of new meanings that we come to associate with Bizet’s score. References Arnheim, Rudolf. “On Duplication”. New Essays on the Psychology of Art. Berkeley: U of California P, 1986: 274-85. Blackwood Collier, Mary. La Carmen Essentielle et sa Réalisation au Spectacle. New York: Peter Lang Publishing, 1994. D’Lugo, Marvin. The Films of Carlos Saura: The Practice of Seeing. Princeton, NJ: Princeton UP, 1991. Feuer, Jane. “Dream Worlds and Dream Stages”. The Hollywood Musical. Bloomington, IN: Indiana UP, 1993: 67-87. Leicester, Marshall H. Jr. “Discourse and the Film Text: Four Readings of ‘Carmen’”. Cambridge Opera Journal 4.3 (1994): 245-82. McClary, Susan. “Carlos Saura: A Flamenco Carmen”. Georges Bizet: Carmen. Cambridge: Cambridge UP, 1992: 135-7. Willem, Linda M. “Metafictional Mise en Abyme in Saura’s Carmen”. Literature/Film Quarterly 24.3 (1996): 267-73. Citation reference for this article MLA Style Furnica, Ioana. "Subverting the “Good, Old Tune”: Carlos Saura’s Carmen." M/C Journal 10.2 (2007). echo date('d M. Y'); ?> <http://journal.media-culture.org.au/0705/10-furnica.php>. APA Style Furnica, I. (May 2007) "Subverting the “Good, Old Tune”: Carlos Saura’s Carmen," M/C Journal, 10(2). Retrieved echo date('d M. Y'); ?> from <http://journal.media-culture.org.au/0705/10-furnica.php>.
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26

Solis, Randy Jay C. "Texting Love." M/C Journal 10, no. 1 (March 1, 2007). http://dx.doi.org/10.5204/mcj.2600.

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Abstract:
The mobile phone found its way to the Philippines when the first generation of Global Systems for Mobile Communication or GSM handsets was introduced in the country in 1994. This GSM protocol eventually developed to introduce a faster and more efficient means of storing, manipulating, and transmitting data by allowing data to be translated into a series of ones and zeroes. Digital technology furthered the mobile phone’s potentials from being a mere “talking device on the move” (Leung and Wei 316) to a more dynamic participant in the new information age. The capacity to merge all forms of binary data enabled mobile phones to allow convergent services such as chatting, voice-mail, news updates, e-mailing, Internet browsing, and even the dissemination of image and audio files. Apart from the allure of the possibilities of digital communication, the mobile phone was also welcomed in the Philippines because of its convenience; it provided the country, especially the rural areas where telephones are unavailable or inaccessible, with a modern means of communication. A survey conducted by the Social Weather Station (SWS) in 2001 reveals the extent of the dissemination of this technology in the Philippines: “Out of the 15 million households in the Philippines, an estimated 2.5 million have a cellular phone, of which 2.3 million have text-messaging capacity. For the entire nation, text-messaging is available to 15% of all households in general, but it is available to 53% of ABC households in particular. Of the 2.3 million text-capable households in the nation, 800 thousand are in Metro Manila.” Of the 80 million Filipinos, there are now 22 million mobile phone owners in the country compared to only 6.7 million subscribed landlines (Lallana 1). Of the various digital applications of the mobile phone, text messaging is still considered to be the most exploited service in the Philippines. A voice call placed through the mobile phone would typically cost around six to seven pesos per minute while a text message costs a peso per message. Corollary, a typical Filipino now sends an average of ten messages every day, contributing to a daily traffic of over 300 million text messages (Pertierra 58). This has led to the popular notion of the Philippines as the “texting capital of the world” (Pertierra et al. 88). In Text-ing Selves, a study that examines the use of mobile phones in the country, Pertierra and other researchers argue that texting has made it possible to create new unsurveilled and unconventional human relationships. In one case cited in the book, for example, a male and a female texter met after an accidental exchange of text messages. Although initially they were very reserved and guarded, familiarity between the two was fostered greatly because the medium allowed for an anonymous and uncommitted communication. Eventually, they met and shortly after that, got engaged. A second instance involved a person who exchanged phone numbers with his friends to pursue strangers and win new friends by texting. He engaged in virtual or text-based “affairs” with women, which would later on result to actual physical sex. Another case examined was that of an 18-year old bisexual who met “textmates” by participating in interactive Text TV chatrooms. Although he eventually met up with individuals to have sex, he professed to use the Text TV mainly to create these virtual relationships with persons of the same sex. (Pertierra et al. 64-89) It is because of the considerable popularity of the medium and the possible repercussions of such curious relationships and interpersonal communication patterns that the phenomenon of mobile phone use, particularly that of texting, in the Philippines is worthy of systematic scrutiny. Thus, the purpose of this study is to examine the relational context being created through this wireless messaging system. An exploratory study, this research examines the contributions of the texting technology that allowed development of romantic relationships among its users. Ultimately, this paper aims to identify what makes texting a novel romantic device in the Philippines. The framework in the understanding of relationship development through texting incorporates Malcolm Parks’ theory of relationship life cycle and network (352). In his proposal, interpersonal relationships of all types are usually conceptualized as developing from the impersonal to the personal along a series of relatively specific dimensions: increases in interdependence, in the variety and intimacy of interaction, in interpersonal predictability and understanding, in the change toward more personalized ways of communicating and coordinating, in commitment, and in the convergence of the participants’ social networks. According to Parks (359-68), relationships move within the constructive character of communication that involves the interaction of the structure and content of communication between the participants. Thus, the researcher would like to identify the relationship between these seven factors of relationship development and the texting technology. This research identified the attributes of the texting technology along the seven dimensions of Park’s theory of relational development. Qualitative data was obtained and explored in the light of the concepts presented in the related literature, particularly the theoretical discourses of Paul Levinson and Raul Pertierra et al. A total of 43 respondents, 21 males and 22 females, were selected through purposive sampling to derive exploratory data through the in-depth interview method. Texting and Interdependence Unwritten Rule of Texting Respondents revealed that their relationships developed with their respective partners because texting made them more dependent on each other. “It became a habit” (Emmy). Partners texted each other as often as they could, until they have established themselves as regular textmates. One respondent’s day would also be influenced by his partner’s text message: “Kapag hindi siya nakakapagtext, nami-miss ko siya (If she doesn’t text, I miss her). Her simple ‘good morning’s’ can really help me start my day right.” At this level of the relationship, texters always had the compulsion to keep the communication constantly moving. One respondent attributed this to the “unwritten rule of texting.” Clara elaborated: You know there’s this unwritten rule in texing: once a person has texted you, you have to reply. If you don’t reply, the person will automatically think you ignored him or her on purpose. So you have to reply no matter what. Even when you really have nothing to say, you’re forced to come up with something or give your opinion just to keep the conversation going. Immediacy and Accessibility Some respondents exhibited interdependence by “reporting” or informing each other of the happenings in their individual lives. Arnel shared: Ang ilang pinakanatulong sa amin ng texting ay to inform each other kung saan na kami at kung anong pinagkakaabalahan namin at a specific time, especially kung hindi kami magkasama. (One of the greatest aid of texting in our relationship is that it enables us to inform each other about where we are and what we are doing at a specific time, especially if we are not together). He also added that texting allows them to organize their schedules as well as to logistically set meeting times or inform the other of one’s tardiness. Texting also allowed for the individuals in the relationship to influence each other’s thoughts, behaviors, and actions. “Kapag nagkukuwento siya kung anong nangyari sa kaniya tapos tingin ko mali, pinagsasabihan ko siya (If she tells me stories about what happened to her and then I see that there’s something wrong with it, I admonish her)” (Jesus). Jack summarized how the texting technology facilitated these indicators of interdependence between romantic partners: There’s a feeling of security that having a cellphone gives to a certain person, because you know that, more often than not, you can and will be reached by anyone, anywhere, anytime, and vice versa. So when I need comfort, or someone to listen, or I need to vent, or I need my boyfriend’s opinion, or I need his help in making a decision, it’s really relieving to know that he’s just a text or phone call away. These responses from the participants in a texting romantic relationship confirm Paul Levinson’s arguments of the mobile phone’s feature of accessibility. In the book Cellphone: The Story of the World’s Most Mobile Medium and How it has Transformed Everything! he mentions that the mobile phone technology, particularly texting, permits users to make instant, immediate and direct delivery of messages. He further explains that texting can be a romancing tool because before there was the mobile phone, people placing call through the telephone had to make sure that the persons they are asking out on a date are at home when the phone rings (Levinson 97). Texting and Depth: Privacy and Levinson’s Silence Texting also facilitated an efficient exchange of a variety of important, intimate, and personal topics and feelings for most of the respondents. A number of respondents even confessed that they could go as intimate as exchanging sexual messages with their partners. One respondent revealed that he could text his partner anything “kahit nga text sex pwede rin eh (even ‘sex text’ is allowed).” But mostly, the text exchanges consisted of intimate romantic feelings that one could not manage to say in person. Richard shared: “For example, through text we can say ‘I love you’ to each other. Aside from that, nasasabi ko rin yung mga problems na hindi ko masabi ng harapan (I could tell her about my problems that I could not say face-to-face).” Arnel, a homosexual, attributed this ease of transmitting intimate and personal topics and feelings to the texting technology’s unique feature of privacy. “Kasi wari bang nakakalikha ng pribadong espasyo yung screen ng phone mo na kahit na magkalayo kayo” (Because the mobile phone screen is able to create a private space that even if you are far from each other) physically, the virtual space created by that technology is apparent. Because no one can hear you say those things or no one else can read [them], assuming na hindi pinabasa sa ibang tao o hindi nakita (that it is not allowed to be read or seen by others) (Arnel). Arnel’s discussion of the private space that allows for intimate exchanges links up with Paul Levinson’s silence as one of the biggest benefit of the texting technology. Texting permits receivers to view their messages in private as opposed to having others in the environment hear and know about their particular communication or simply even just the fact that they are communicating (Levinson 112-14). Anonymity RJ would associate this capability to swap intimate information between partners to texting’s provision for anonymity. In texting, there is the element of anonymity, thus, you can feel more comfortable with sharing more intimate messages. As opposed to a face-to-face conversation wherein you would tend to hold back some feelings or thoughts because of fear of outright rejection. Personally, I consider that factor as a very important element in the development of our relationship. Because I am not really the aggressive-frank type of guy, I tend to hold back in telling her intimate things face to face. The feature of anonymity that the respondents mentioned seems to refer to one characteristic that Pertierra, et al. (91) outlined in their book. They wrote that communication through texting has also efficiently incorporated meaning, intention, and expressions allowing texters to say what is normally unsayable in face-to-face contexts. This clearly points to the comfort that the respondents identified when they’d share about intimate details like their exes and other information that a typical “non-aggressive-frank guy, who fears outright rejection,” would. Autonomy Perhaps an additional feature that might be closely related to privacy and anonymity is the autonomous nature of the texting technology. Homosexuals like Jetrin took advantage of this feature to facilitate unconventional same-sex affairs: “Unlike pagers, mobile phones are not monitored, therefore I can pretty much say what I want to the other person. I get to express myself more clearly and intimate[ly]”. Because of this absence of censorship, texters can confidently say “’I love you’ or ‘I want to throw you against the wall and make you feel like a cheap whore’ (Jetrin)” without having to concern themselves about a third-party processing their messages. Texting and Breadth Expressing Real and Virtual Emotions Because of these various constraints, respondents started to locate other avenues to communicate with their partners. Thus, the breadth of the relationship increased. Other means of communication that the respondents mentioned are face-to-face encounters, voice phone calls (either landline or mobile phone), e-mail, chat (YM, ICQ, Web cam, etc.), and even snail mail. However way they decided to extend their communication beyond texting, almost all of them declared that it is still texting that instigated this movement to another medium. One respondent said “Of course text ang taga-initiate (initiates) and then more ways [follow] after.” Although texting employs a dualistic nature of beneficial anonymity and uncertainty between exchanging partners, a number of respondents still express optimism about the texting technology’s capacity to bridge the gap between expressing real and virtual emotions. Some claimed that “even [in] text [there is] personality; smiling face, exclamation points, feelings are still communicated.” RG also expressed that “yung mga smileys nakakatulong sa pag-express ng emotions (smileys help in expressing emotions).” Jake added that “qualities like the smiley faces and sad faces you can make using the punctuation marks, etc. can really add warmth and depth to text messages.” Texting and Commitment Regularity Since most of the couples in a romantic relationship did not have the luxury of time to meet up in person or talk over the phone regularly, the frequency of texting became a distinct indication about their commitment to their relationships. “To commit is to be there for the person, 24/7. Texting helps in achieving that despite of the barriers in time and distance” (Von). Didith showed the other end of this phenomenon: “When he texted less and less in the course of the relationship, it made me doubt about … his commitment.” This regularity of texting also provided for strengthening the bond and connection between partners that ultimately “As we share more and more of our lives with each other, more trust develops…and the more trust you instill in each other, the more you expect the relationship to be stronger and more lasting” (Jack). Convenience and Affordability Some respondents pointed out texting’s convenient nature of linking partners who are rather separated by physical and geographical limits. Richard used texting to contact his partner “kasi malayo kami sa isa’t-isa, lalo na kapag umuuwi siya sa Bulacan. Texting ang pinakamadali, cheapest, and convenient way para makapag-communicate kami (because we are far from each other, especially if she goes home to Bulacan. Texting is the fastest, cheapest, and convenient way for us to communicate).” This “presence” that strengthens the commitment between partners, as suggested by most of the respondents, indicates the capacity of the mobile phone to transform into an extension of the human body and connect partners intimately. Texting, Predictability and Understanding Redundancy Some of the respondents agreed that it is the regularity of texting that enabled them to become more capable of understanding and predicting their partner’s feelings and behaviors. Tina articulated this: “Probably due to redundancy, one can predict how the other will react to certain statements.” Jake also expressed the same suggestion: Texting in our relationship has become a routine, actually. Texting has become like talking for us. And the more we text/talk, the more we get to know each other. Nagiging sanay na kami sa ugali at pag-iisip ng isa’t-isa (We become used to each other’s attitudes and thinking). So it’s inevitable for us to be able to predict one another’s reactions and thoughts to certain topics. Because we get to a point wherein we feel like we know each other so well, that when we are able to correctly predict a feeling or behavior, we find it amusing. In the end, the regularity of the interaction brought about learning. “I’ve learned much of her from texting. I knew that she becomes disappointed with certain things or she really appreciates it when I do certain things. It became easier for me to learn about her thoughts, feelings, etc.” (RJ) Managing of Contextual Cues A lot of the respondents mentioned that their understanding and predictability of their partners was also heightened by the context of the construction of the messages that were being transmitted. “If there are smiley faces, then we’re okay. No cute expressions mean we’re in a serious mode” (Didith). “Either an added word, a missing word, or a word out of place in the message gives me the clue” (Jake). The textual structure and signs became instrumental into the translation of how to perceive another’s feelings or reactions. “For example, pag normal, sweet words yung nasa text, may mga ‘I love you,’ mga ganon. Pero kung galit siya, may iba. Minsan ‘Oo’ lang yung sagot. Kaya mas nakikilala ko pa siya through text (For example, on a normal circumstance, her text would contain sweet words like ‘I love you.’ But if she’s mad, it’s different. At times, she would just reply with a mere ‘yes.’ That’s why I get to know her more through text)” (Richard). Texting and Communicative Change Own Private World Texting allowed respondents to create special languages that they used to interact with their own partners. It is an inherent characteristic of texting that limits messages up to 360 characters only, and it becomes almost a requirement to really adapt a rather abbreviated way of writing when one has to send a message. In this study however, it was found that the languages that respondents created were not the usual languages that the general public would use or understand in texting – it even went beyond the usual use of the popular smileys. Respondents revealed that they created codes that only they and their respective partners understood in their “own private world” (Jackie, Emma). “How I text him is different from how I text other people so I don’t think other people would understand what I’m telling him, and why the manner is so if they read our messages” (Anika). Leana shared an example: My partner and I have created special nicknames and shortcuts that only the two of us know and understand. Kunyari (For example), we have our own way of saying ‘I love you’ or ‘I miss you.’ To send a kiss… we use a set of characters different from the usual. Basta secret na namin ‘yon (It is our secret). Fun Majority of the respondents identified communicative code change as the most exciting and fun part in texting. “It is one of the best things about relating with someone through texting. It is one of the most fun things to do” (Mario). And the amusement that this interaction caused was not only limited in the virtual environment and the textual context. “It is one of the fun things about our texting and it even carries over when we are together personally” (Justin). “Since words are what we have, we play with them and try to be creative. Para masaya, exciting (So that it is fun and exciting)” (Charm). Incidentally, this sense of fun and excitement is also one of the attributes that Pertierra and his co-authors mentioned in their book Txt-ing Selves (Pertierra et al. 140): “Many see texting as an opportunity for fun.” Texting and Network Convergence Texting also made network convergence possible among partners, and their respective social circles, in a romantic relationship. Because the respondents engaged in non-stop texting, their friends and family started to notice their change in behavior. “People become curious… They want to know the person I text with every minute of every day… I guess people can tell when a person’s in love, even when it has only developed through texting” (Clara). Jake shared a very likely scenario: “If you get text messages when you’re with your friends/family and you laugh at the message you receive, or just react to whatever you receive, you’d have to make kwento (tell) who you’re texting to make sense of your reactions.” Others though, readily announced their relationships to everyone: “I’ll text my friends first na ‘Uy, may bago ako.’ (I will text my friends first that: ‘Hey, I have a new girlfriend.’)” (Richard). But sometimes, texters also introduced their partners to people outside their friends and family circles. “Sometimes, it even goes beyond personal. Example, if my ‘new partner’ who has never met any of my friends and family need help with something (business, academic, etc.) then I introduce him to someone from my circle who can be of help to him” (Jetrin). Network convergence could also take place through and within the medium itself. Respondents revealed that their family and friends actually interact with each other through texting without necessarily having the opportunity to meet in person. Pauline shared: “Ate (My older sister)… used to send text messages to him before to ask where I am. And my mom stole his number from my phone ‘just in case’.” Didith and her boyfriend also experienced having their friends involved in the dynamics of their relationship: “During our first major quarrel, he texted and called my friend to ask what I was mad about. Likewise, when we have a minor spat, I call his friend to vent or ask about him.” Conclusion This study establishes the texting technology’s capacity as a romancing gadget. As the interview participants pointed out, because of the technology’s capacity to allow users to create their own world capable of expressing real and virtual emotions, and managing contextual cues, texters were able to increase their dependence and understanding of one another. It also allowed for partners to exchange more personal and intimate information through an instant and private delivery of messages. The facilitation of communicative change made their relationship more exciting and that the texting medium itself became the message of commitment to their relationship. Finally, texting also led the partners to introduce one another to their families and friends either through the texting environment or face-to-face. Ultimately, texting became their means to achieving intimacy and romance. Texting offered a modern communication medium for carrying out traditional gender roles in pursuing romance for the heterosexual majority of the respondents. However, the messaging tool also empowered the homosexuals and bisexuals involved in the study. The highly private and autonomous textual environment enabled them to explore new and unorthodox romantic and even sexual relations. Moreover, texting may be considered as a venue for “technological foreplay” (Nadarajan). Almost all of those who have used texting to sustain their intimacy indicated the choice to expand to other modes of communication. Although relationships set in a purely virtual environment actually exist, the findings that these relationships rarely stay virtual point to the idea that the virtual setting of texting becomes simply just another place where partners get to exercise their romance for each other, only to be further “consummated” perhaps by a face-to-face contact. Data gathering for this research revealed a noteworthy number of respondents who engage in a purely virtual textual relationship. A further investigation of this occurrence will be able to highlight the capacity of texting as a relationship gadget. Long distance relationships sustained by this technology also provide a good ground for the exploration of the text messaging’s potentials as communication tool. References Lallana, Emmanuel. SMS, Business, and Government in the Philippines. Manila: Department of Science and Technology, 2004. Leung, Louis, and Ran Wei. “More than Just Talk on the Move: Uses and Gratifications of the Cellular Phone.” Journalism and Mass Communication Quarterly 77 (2000): 308-320. Levinson, Paul. Cellphone: The Story of the World’s Most Mobile Medium and How It Has Transformed Everything! New York: Palgrave Macmillan, 2004. Mangahas, Malou. “For the Little History of EDSA-2.” Social Weather Station 26 Jan. 2001. 31 Jan. 2005 http://www.sws.org.ph/>. Nadarajan, Gunalan. Personal communication with the author. 2004. Parks, Malcolm. “Communication Networks and Relationship Life Cycles.” Handbook of Personal Relationships: Theory, Research, and Interventions. 2nd ed. Ed. Steve Duck. London: John Wiley, 1997. 351-72. Pertierra, Raul. Transforming Technologies: Altered Selves – Mobile Phone and Internet Use in the Philippines. Manila: De La Salle UP, 2006. Pertierra, Raul, et al. Text-ing Selves: Cellphones and Philippine Modernity. Manila: De La Salle UP, 2002. Solis, Randy Jay. “Mobile Romance: An Exploration of the Development of Romantic Relationships through Texting.” Asia Culture Forum, Gwangju, South Korea: 29 Oct. 2006. Citation reference for this article MLA Style Solis, Randy Jay C. "Texting Love: An Exploration of Text Messaging as a Medium for Romance in the Philippines." M/C Journal 10.1 (2007). echo date('d M. Y'); ?> <http://journal.media-culture.org.au/0703/05-solis.php>. APA Style Solis, R. (Mar. 2007) "Texting Love: An Exploration of Text Messaging as a Medium for Romance in the Philippines," M/C Journal, 10(1). Retrieved echo date('d M. Y'); ?> from <http://journal.media-culture.org.au/0703/05-solis.php>.
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27

Collins, Rebecca Louise. "Sound, Space and Bodies: Building Relations in the Work of Invisible Flock and Atelier Bildraum." M/C Journal 20, no. 2 (April 26, 2017). http://dx.doi.org/10.5204/mcj.1222.

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IntroductionIn this article, I discuss the potential of sound to construct fictional spaces and build relations between bodies using two performance installations as case studies. The first is Invisible Flock’s 105+dB, a site-specific sound work which transports crowd recordings of a soccer match to alternative geographical locations. The second is Atelier Bildraum’s Bildraum, an installation performance using live photography, architectural models, and ambient sound. By writing through these two works, I question how sound builds relations between bodies and across space as well as questioning the role of site within sound installation works. The potential for sound to create shared space and foster relationships between bodies, objects, and the surrounding environment is evident in recent contemporary art exhibitions. For MOMA’s Soundings: A Contemporary Score, curator Barbara London, sought to create a series of “tuned environments” rather than use headphones, emphasising the potential of sound works to envelop the gallery goer. Similarly, Sam Belinafante’s Listening, aimed to capture a sense of how sound can influence attention by choreographing the visitors’ experience towards the artworks. By using motorised technology to stagger each installation, gallery goers were led by their ears. Both London’s and Belinafante’s curatorial approaches highlight the current awareness and interest in aural space and its influence on bodies, an area I aim to contribute to with this article.Audio-based performance works consisting of narration or instructions received through headphones feature as a dominant trend within the field of theatre and performance studies. Well-known examples from the past decade include: Janet Cardiff’s The Missing Case Study B; Graeme Miller’s Linked; and Lavinia Greenlaw’s Audio Obscura. The use of sound in these works offers several possibilities: the layering of fiction onto site, the intensification, or contradiction of existing atmospheres and, in most cases, the direction of audience attention. Misha Myers uses the term ‘percipient’ to articulate this mode of engagement that relies on the active attendance of the participant to their surroundings. She states that it is the participant “whose active, embodied and sensorial engagement alters and determines [an artistic] process and its outcomes” (172-23). Indeed, audio-based works provide invaluable ways of considering how the body of the audience member might be engaged, raising important issues in relation to sound, embodiment and presence. Yet the question remains, outside of individual acoustic environments, how does sound build physical relations between bodies and across space? Within sound studies the World Soundscape Project, founded in the 1970s by R. Murray Schafer, documents the acoustic properties of cities, nature, technology and work. Collaborations between sound engineers and musicians indicated the musicality inherent in the world encouraging attunement to the acoustic characteristics of our environment. Gernot Böhme indicates the importance of personal and emotional impressions of space, experienced as atmosphere. Atmosphere, rather than being an accumulation of individual acoustic characteristics, is a total experience. In relation to sound, sensitivity to this mode of engagement is understood as a need to shift from hearing in “an instrumental sense—hearing something—into a way of taking part in the world” (221). Böhme highlights the importance of the less tangible, emotional consistency of our surrounding environment. Brandon Labelle further indicates the social potential of sound by foregrounding the emotional and psychological charges which support “event-architecture, participatory productions, and related performative aspects of space” (Acoustic Spatiality 2) these, Labelle claims enable sound to catalyse both the material world and our imaginations. Sound as felt experience and the emotional construction of space form the key focus here. Within architectural discourse, both Juhani Pallasmaa and Peter Zumthor point to atmospheric nuances and flows of energy which can cause events to furnish the more rigid physical constructs we exist between, influencing spatial quality. However, it is sensorial experience Jean-Paul Thibaud claims, including attention to light, sound, smell and texture that informs much of how we situate ourselves, contributing to the way we imaginatively construct the world we inhabit, even if only of temporary duration. To expand on this, Thibaud locates the sensorial appreciation of site between “the lived experience of people as well as the built environment of the place” (Three Dynamics 37) hinting at the presence of energetic flows. Such insights into how relations are built between bodies and objects inform the approach taken in this article, as I focus on sensorial modes of engagement to write through my own experience as listener-spectator. George Home-Cook uses the term listener-spectator to describe “an ongoing, intersensorial bodily engagement with the affordances of the theatrical environment” (147) and a mode of attending that privileges phenomenal engagement. Here, I occupy the position of the listener-spectator to attend to two installations, Invisible Flock’s 105+dB and Atelier Bildraum’s Bildraum. The first is a large-scale sound installation produced for Hull UK city of culture, 2017. The piece uses audio recordings from 16 shotgun microphones positioned at the periphery of Hull City’s soccer pitch during a match on 28 November 2016. The piece relocates the recordings in public space, replaying a twenty-minute edited version through 36 speakers. The second, Bildraum, is an installation performance consisting of photographer Charlotte Bouckaert, architect Steve Salembier with sound by Duncan Speakman. The piece, with a running time of 40-minutes uses architectural models, live photography, sound and lighting to explore narrative, memory, and space. In writing through these two case studies, I aim to emphasise sensorial engagement. To do so I recognise, as Salomé Voegelin does, the limits of critical discourse to account for relations built through sound. Voegelin indicates the rift critical discourse creates between what is described and its description. In her own writing, Voegelin attempts to counteract this by using the subjective “I” to foreground the experience of a sound work as a writer-listener. Similarly, here I foreground my position as a listener-spectator and aim to evidence the criticality within the work by writing through my experience of attending thereby bringing out mood, texture, atmosphere to foreground how relations are built across space and between bodies.105+dB Invisible Flock January 2017, I arrive in Hull for Invisible Flock’s 105+dB programmed as part of Made in Hull, a series of cultural activities happening across the city. The piece takes place in Zebedee’s Yard, a pedestrianised area located between Princes Dock Street and Whitefriargate in the grounds of the former Trinity House School. From several streets, I can already hear a crowd. Sound, porous in its very nature, flows through the city expanding beyond its immediate geography bringing the notion of a fictional event into being. I look in pub windows to see which teams are playing, yet the visual clues defy what my ears tell me. Listening, as Labelle suggests is relational, it brings us into proximity with nearby occurrences, bodies and objects. Sound and in turn listening, by both an intended and unsuspecting public, lures bodies into proximity aurally bound by the promise of an event. The use of sound, combined with the physical sensation implied by the surrounding architecture serves to construct us as a group of attendees to a soccer match. This is evident as I continue my approach, passing through an archway with cobbled stones underfoot. The narrow entrance rapidly fills up with bodies and objects; push chairs, wheelchairs, umbrellas, and thick winter coats bringing us into close physical contact with one another. Individuals are reduced to a sea of heads bobbing towards the bright stadium lights now visible in the distance. The title 105+dB, refers to the volume at which the sound of an individual voice is lost amongst a crowd, accordingly my experience of being at the site of the piece further echoes this theme. The physical structure of the archway combined with the volume of bodies contributes to what Pallasmaa describes as “atmospheric perception” (231), a mode of attending to experience that engages all the senses as well as time, memory and imagination. Sound here contributes to the atmosphere provoking a shift in my listening. The importance of the listener-spectator experience is underscored by the absence of architectural structures habitually found in stadiums. The piece is staged using the bare minimum: four metal scaffolding structures on each side of the Yard support stadium lights and a high-visibility clad figure patrols the periphery. These trappings serve to evoke an essence of the original site of the recordings, the rest is furnished by the audio track played through 36 speakers situated at intervals around the space as well as the movement of other bodies. As Böhme notes: “Space is genuinely experienced by being in it, through physical presence” (179) similarly, here, it is necessary to be in the space, aurally immersed in sound and in physical proximity to other bodies moving across the Yard. Image 1: The piece is staged using the bare minimum, the rest is furnished by the audio track and movement of bodies. Image courtesy of the artists.The absence of visual clues draws attention to the importance of presence and mood, as Böhme claims: “By feeling our own presence, we feel the space in which we are present” (179). Listening-spectators actively contribute to the event-architecture as physical sensations build and are tangibly felt amongst those present, influenced by the dramaturgical structure of the audio recording. Sounds of jeering, applause and the referees’ whistle combine with occasional chants such as “come on city, come on city” marking a shared rhythm. Specific moments, such as the sound of a leather ball hitting a foot creates a sense of expectation amongst the crowd, and disappointed “ohhs” make a near-miss audibly palpable. Yet, more important than a singular sound event is the sustained sensation of being in a situation, a distinction Pallasmaa makes, foregrounding the “ephemeral and dynamic experiential fields” (235) offered by music, an argument I wish to consider in relation to this sound installation.The detail of the recording makes it possible to imagine, and almost accurately chart, the movement of the ball around the pitch. A “yeah” erupts, making it acoustically evident that a goal is scored as the sound of elation erupts through the speakers. In turn, this sensation much like Thibaud’s concept of intercorporeality, spreads amongst the bodies of the listening-spectators who fist bump, smile, clap, jeer and jump about sharing and occupying Zebedee’s Yard with physical manifestations of triumph. Through sound comes an invitation to be both physically and emotionally in the space, indicating the potential to understand, as Pallasmaa suggests, how “spaces and true architectural experiences are verbs” (231). By physically engaging with the peaks and troughs of the game, a temporary community of sorts forms. After twenty minutes, the main lights dim creating an amber glow in the space, sound is reduced to shuffling noises as the stadium fills up, or empties out (it is impossible to tell). Accordingly, Zebedee’s Yard also begins to empty. It is unclear if I am listening to the sounds in the space around me, or those on the recording as they overlap. People turn to leave, or stand and shuffle evidencing an attitude of receptiveness towards their surrounding environment and underscoring what Thibaud describes as “tuned ambiance” where a resemblance emerges “between what is felt and what is produced” (Three Dynamics 44). The piece, by replaying the crowd sounds of a soccer match across the space of Zebedee’s Yard, stages atmospheric perception. In the absence of further architectural structures, it is the sound of the crowd in the stadium and in turn an attention to our hearing and physical presence that constitutes the event. Bildraum Atelier BildraumAugust 2016, I am in Edinburgh to see Bildraum. The German word “bildraum” roughly translates as image room, and specifically relates to the part of the camera where the image is constructed. Bouckaert takes high definition images live onstage that project immediately onto the screen at the back of the space. The audience see the architectural model, the taking of the photograph, the projected image and hear both pre-recorded ambient sounds by Speakman, and live music played by Salembier generating the sensation that they are inhabiting a bildraum. Here I explore how both sound and image projection can encourage the listener-spectator to construct multiple narratives of possible events and engage their spatial imagination. Image 2: The audience see the architectural model, the taking of the photograph, the projected image and hear both live and pre-recorded sounds. Image courtesy of the artists.In Bildraum, the combination of elements (photographic, acoustic, architectural) serve to create provocative scenes which (quite literally) build multiple spaces for potential narratives. As Bouckaert asserts, “when we speak with people after the performance, they all have a different story”. The piece always begins with a scale model of the actual space. It then evolves to show other spaces such as a ‘social’ scene located in a restaurant, a ‘relaxation’ scene featuring sun loungers, an oversize palm tree and a pool as well as a ‘domestic’ scene with a staircase to another room. The use of architectural models makes the spaces presented appear as homogenous, neutral containers yet layers of sound including footsteps, people chatting, doors opening and closing, objects dropping, and an eerie soundscape serve to expand and incite the construction of imaginative possibilities. In relation to spatial imagination, Pallasmaa discusses the novel and our ability, when reading, to build all the settings of the story, as though they already existed in pre-formed realities. These imagined scenes are not experienced in two dimensions, as pictures, but in three dimensions and include both atmosphere and a sense of spatiality (239). Here, the clean, slick lines of the rooms, devoid of colour and personal clutter become personalised, yet also troubled through the sounds and shadows which appear in the photographs, adding ambiance and serving to highlight the pluralisation of space. As the piece progresses, these neat lines suffer disruption giving insight into the relations between bodies and across space. As Martin Heidegger notes, space and our occupation of space are not mutually exclusive but intertwined. Pallasmaa further reminds us that when we enter a space, space enters us and the experience is a reciprocal exchange and fusion of both subject and object (232).One image shows a table with several chairs neatly arranged around the outside. The distance between the chairs and the table is sufficient to imagine the presence of several bodies. The first image, though visually devoid of any living presence is layered with chattering sounds suggesting the presence of bodies. In the following image, the chairs have shifted position and there is a light haze, I envisage familiar social scenes where conversations with friends last long into the night. In the next image, one chair appears on top of the table, another lies tilted on the floor with raucous noise to accompany the image. Despite the absence of bodies, the minimal audio-visual provocations activate my spatial imagination and serve to suggest a correlation between physical behaviour and ambiance in everyday settings. As discussed in the previous paragraph, this highlights how space is far from a disinterested, or separate container for physical relations, rather, it underscores how social energy, sound and mood can build a dynamic presence within the built environment, one that is not in isolation but indeed in dialogue with surrounding structures. In a further scene, the seemingly fixed, stable nature of the models undergoes a sudden influx of materials as a barrage of tiny polystyrene balls appears. The image, combined with the sound suggests a large-scale disaster, or freak weather incident. The ambiguity created by the combination of sound and image indicates a hidden mobility beneath what is seen. Sound here does not announce the presence of an object, or indicate the taking place of a specific event, instead it acts as an invitation, as Voegelin notes, “not to confirm and preserve actuality but to explore possibilities” (Sonic 13). The use of sound which accompanies the image helps to underscore an exchange between the material and immaterial elements occurring within everyday life, leaving a gap for the listener-spectator to build their own narrative whilst also indicating further on goings in the depth of the visual. Image 3: The minimal audio-visual provocations serve to activate my spatial imagination. Image courtesy of the artists.The piece advances at a slow pace as each model is adjusted while lighting and objects are arranged. The previous image lingers on the projector screen, animated by the sound track which uses simple but evocative chords. This lulls me into an attentive, almost meditative state as I tune into and construct my own memories prompted by the spaces shown. The pace and rhythm that this establishes in Summerhall’s Old Lab creates a productive imaginative space. Böhme argues that atmosphere is a combination of both subjective and objective perceptions of space (16). Here, stimulated by the shifting arrangements Bouckaert and Salembier propose, I create short-lived geographies charting my lived experience and memories across a plurality of possible environments. As listener-spectator I am individually implicated as the producer of a series of invisible maps. The invitation to engage with the process of the work over 40-minutes as the building and dismantling of models and objects takes place draws attention to the sensorial flows and what Voegelin denotes as a “semantic materiality” (Sonic 53), one that might penetrate our sensibility and accompany us beyond the immediate timeframe of the work itself. The timeframe and rhythm of the piece encourages me, as listener-spectator to focus on the ambient sound track, not just as sound, but to consider the material realities of the here and now, to attend to vibrational milieus which operate beyond the surface of the visible. In doing so, I become aware of constructed actualities and of sound as a medium to get me beyond what is merely presented. ConclusionThe dynamic experiential potential of sound installations discussed from the perspective of a listener-spectator indicate how emotion is a key composite of spatial construction. Beyond the closed acoustic environments of audio-based performance works, aural space, physical proximity, and the importance of ambiance are foregrounded. Such intangible, ephemeral experiences can benefit from a writing practice that attends to these aesthetic concerns. By writing through both case studies from the position of listener-spectator, my lived experience of each work, manifested through attention to sensorial experience, have indicated how relations are built between bodies and across space. In Invisible Flock´s 105+dB sound featured as a social material binding listener-spectators to each other and catalysing a fictional relation to space. Here, sound formed temporal communities bringing bodies into contact to share in constructing and further shaping the parameters of a fictional event.In Atelier Bildraum’s Bildraum the construction of architectural models combined with ambient and live sound indicated a depth of engagement to the visual, one not confined to how things might appear on the surface. The seemingly given, stable nature of familiar environments can be questioned hinting at the presence of further layers within the vibrational or atmospheric properties operating across space that might bring new or alternative realities to the forefront.In both, the correlation between the environment and emotional impressions of bodies that occupy it emerged as key in underscoring and engaging in a dialogue between ambiance and lived experience.ReferencesBildraum, Atelier. Bildraum. Old Lab, Summer Hall, Edinburgh. 18 Aug. 2016.Böhme, Gernot, and Jean-Paul Thibaud (eds.). The Aesthetics of Atmospheres. New York: Routledge, 2017.Cardiff, Janet. The Missing Case Study B. Art Angel, 1999.Home-Cook, George. Theatre and Aural Attention. London: Palgrave Macmillan, 2015.Greenlaw, Lavinia. Audio Obscura. 2011.Bouckaert, Charlotte, and Steve Salembier. Bildraum. Brussels. 8 Oct. 2014. 18 Jan. 2017 <https://www.youtube.com/watch?v=eueeAaIuMo0>.Daemen, Merel. “Steve Salembier & Charlotte Bouckaert.” 1 Jul. 2015. 18 Jan. 2017 <http://thissurroundingusall.com/post/122886489993/steve-salembier-charlotte-bouckaert-an-architect>. Haydon, Andrew. “Bildraum – Summerhall, Edinburgh.” Postcards from the Gods 20 Aug. 2016. 18 Jan. 2017 <http://postcardsgods.blogspot.co.uk/2016/08/bildraum-summerhall-edinburgh.html>. Heidegger, Martin. “Building, Dwelling, Thinking.” Basic Writings. Ed. David Farrell Krell. Oxford: Routledge, 1978. 239-57.Hutchins, Roy. 27 Aug. 2016. 18 Jan. 2017 <http://fringereview.co.uk/review/edinburgh-fringe/2016/bildraum/>.Invisible Flock. 105+dB. Zebedee’s Yard, Made in Hull. Hull. 7 Jan. 2017. Labelle, Brandon. “Acoustic Spatiality.” SIC – Journal of Literature, Culture and Literary Translation (2012). 18 Jan. 2017 <http://hrcak.srce.hr/file/127338>.———. “Other Acoustics” OASE: Immersed - Sound & Architecture 78 (2009): 14-24.———. “Sharing Architecture: Space, Time and the Aesthetics of Pressure.” Journal of Visual Culture 10.2 (2011): 177-89.Miller, Graeme. Linked. 2003.Myers, Misha. “Situations for Living: Performing Emplacement.” Research in Drama Education 13.2 (2008): 171-80.Pallasmaa, Juhani. “Space, Place and Atmosphere. Emotion and Peripheral Perception in Architectural Experience.” Lebenswelt 4.1 (2014): 230-45.Schafer, R. Murray. The Soundscape: Our Sonic Environment and the Tuning of the World. Vermont: Destiny Books, 1994.Schevers, Bas. Bildraum (trailer) by Charlotte Bouckaert and Steve Salembier. Dec. 2014. 18 Jan. 2017 <https://vimeo.com/126676951>.Taylor, N. “Made in Hull Artists: Invisible Flock.” 6 Jan. 2017. 9 Jan. 2017 <https://www.hull2017.co.uk/discover/article/made-hull-artists-invisible-flock/>. Thibaud, Jean-Paul. “The Three Dynamics of Urban Ambiances.” Sites of Sound: of Architecture and the Ear Vol. II. Eds. B. Labelle and C. Martinho. Berlin: Errant Bodies P, 2011. 45-53.———. “Urban Ambiances as Common Ground?” 4.1 (2014): 282-95.Voegelin, Salomé. Listening to Sound and Silence: Toward a Philosophy of Sound Art. New York: Continuum, 2010.———. Sonic Possible Worlds. London: Bloomsbury, 2014.Zumthor, Peter. Thinking Architecture. Basel: Birkhäuser, 1998.———. Atmosphere: Architectural Environments – Surrounding Objects. Basel: Birkhäuser, 2006.
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28

Moussaoui, Abderrahmane. "Violence." Anthropen, 2019. http://dx.doi.org/10.17184/eac.anthropen.123.

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Le terme violence qualifie un certain nombre de manifestations allant de l’altercation verbale jusqu’aux destructions de masse, en passant par l’agression physique, le viol, le meurtre, la torture, les mutilations, etc. Infligées ou subies, discontinues ou constantes, localisées ou endémiques, accidentelles ou motivées, ces expressions de la violence se compliquent encore par leur caractère tantôt privé, tantôt public, assumé et revendiqué ou dissimulé et renié. La violence est si protéiforme qu’elle ne cesse de voir les discriminants de sa catégorisation et les grilles de classification se démultiplier. Le critère est tantôt spatial (violence urbaine), tantôt social (violence conjugale, ouvrière), tantôt politique (répression, coercition, guerre, assassinat politique, terrorisme), économique (exploitation, injustice), sexuel (viol, maltraitance), ou encore psychologique (automutilations et autres actes pervers). Englober toutes ces manifestations dans une même perspective relève de la gageure (Michaud 2004 ; Crettiez 2008). Comment approcher pareils phénomènes aux formes et motivations aussi diversifiées selon les mêmes grilles théorico-méthodologiques? D’autant plus qu’à ces expressions physiques de la violence s’ajoutent toutes celles qui relèvent de la « violence symbolique ». Consentie (plus que subie), cette violence impose un certain ordre dans les manières d'être. Elle englobe tous les dispositifs dont usent les dominants pour que les dominés intériorisent et acceptent leur statut et leur état de dominés (Bourdieu & Wacquant 1992). Elle participe de cette violence structurelle inhérente à tout pouvoir, qu’il soit celui du pater familias ou du chef élu ou imposé. Elle peut être liée à la forme même de l'organisation sociale à laquelle on adhère et qu’elle tend à malmener. Le politiste norvégien Johan Galtung (1969) est sans doute le premier à l’évoquer, faisant remarquer que dans cette forme de violence il n’y a pas de lien évident et apparent entre les sujets. Inscrite dans des structures sociales, cette violence est plus insidieuse mais non moins destructrice. Outre ces violences dévastatrices du lien, l’anthropologie a mis en évidence un autre genre de violences, celles destinées précisément à instaurer le lien, à le suturer ou à le raffermir. Ces violences fondatrices qui ponctuent les rites de passage (tatouages, circoncisions, excisions, scarifications et autres marquages corporels), souvent violentes et non exemptes de douleur, ont pour finalité d’agréger les individus à des communautés. Initiatique, cette violence qui laisse une marque distinctive (du rang, du sexe, etc.), n’est jamais perçue comme telle par ceux qui l’adoptent (Bodiou et Briand 2015). Malgré la variété de ses expressions et de ses modes d’effectuation, l’acte de violence demeure aisément identifiable. En revanche, il en est tout autrement quand il s’agit de définir ce qu’est la violence. Tous les dictionnaires la mettent en rapport avec l’exercice d’une force brutale ou excessive en vue de soumettre, contraindre ou obtenir quelque chose. Pour la majorité des approches, la violence a été longtemps conçue comme un « usage délibéré de la force pour blesser ou détruire physiquement » (Gurr, 1970). Au milieu des années 1990, la définition de l’OMS en élargit l’acception. Se voulant exhaustive, elle intègre à la fois les actes individuels et communautaires, commis contre autrui ou auto-infligés; qu’ils soient interpersonnels ou collectifs. Elle couvre tout aussi bien les actes de violence que les menaces et intimidations de tous ordres, induisant des atteintes physiques, psychologiques, ou affectives. Toutefois, cette définition demeure encore fortement associée aux violences physiques et n'évoque pas clairement et suffisamment les violences psychologiques et morales découlant d’actes verbaux, d'attitudes et autres conduites symboliques. Plus largement, F. Héritier (1996 : 17) appelle « violence toute contrainte de nature physique ou psychique susceptible d'entraîner la terreur, le déplacement, le malheur, la souffrance ou la mort d'un être animé; tout acte d'intrusion qui a pour effet volontaire ou involontaire la dépossession d'autrui, le dommage ou la destruction d'objets inanimés (…) ». Complète et exhaustive, cette définition souligne, une fois encore, la difficulté à parler de la violence de manière générale. La violence est une force dont l’exercice s’inscrit immanquablement dans le cadre de normes partagées. Ce sont de telles normes qui caractérisent, in fine, ce qui relève ou non de la violence. Celle-ci est justement le plus souvent un dépassement de la règle ou de la norme admise, une démesure. Elle est ce qui remet en cause l’existence de ce qu’Hanna Arendt (1989 : 283) appelle « un monde commun ». Yves Michaud (1978 : 101) le dit avec ses mots : la violence « tient plus à la dissolution des règles qui unifient le regard social qu’à la réalité qu’elle peut avoir ». À ce titre, la manifestation de la violence est l’indice d’une rupture de consensus, dont la finalité est de contraindre et de faire mal, de manière volontaire et apparemment gratuite. Elle est tantôt une infraction, tantôt un outrage. Chaque société désigne ce qu’elle considère comme violent en tentant de le réduire par l’éthique, la culture, le droit, la contrainte et en lui opposant… de la violence. Ce sont les logiques qui président à ces choix que l’anthropologue ne cesse de pointer dans leur singularité pour tenter de comprendre le phénomène dans son universalité. Même si le catalogue des actes de violence semble infini, et l’imagination des bourreaux individuels et collectifs incommensurablement fertiles, il n’en demeure pas moins que cette violence s’exerce toujours ou du moins le plus souvent selon des logiques inscrites dans un contexte historico-culturel. La « violence » est enchâssée dans une matrice éthique et obéit à une échelle de valeurs qui rend sa perception et, partant, sa signification variables selon les normes de référence en usage. Polymorphe, elle est également et nécessairement polysémique; et sa perception culturellement et sociohistoriquement déterminée. Des châtiments tolérés naguère (sectionner la langue des blasphémateurs, noyer des femmes adultères), sont décriés par des sociétés contemporaines pratiquant d’autres formes de violence (chaise électrique ou injection létale), estimées moins cruelles à leurs yeux. Ce sont en général les actes et conduites jugés illégitimes qui sont qualifiés de violents; tous ceux, tout aussi violents, mais exercés au nom d’une règle partagée ou par un pouvoir considéré comme légitime, ne sont pas tenus pour de la violence; ils sont perçus comme une coercition, une contrainte. Que ce soit pour Hobbes (2000) ou Weber (1959), l’usage légitime de la violence prévient la violence. Dès lors, il n’est plus de la violence. Loin d’être un phénomène débridé, la violence est souvent un outil savamment orchestré destiné à faire obéir ou à punir. Qu’elle soit privée ou publique, la violence est toujours inscrite dans une matrice symbolique qui structure ses modes d’effectuation et lui donne sens aux yeux de ses protagonistes. Ainsi devient-elle légitime pour son auteur; et parfois même pour celui qui la subit, la vivant comme une fatalité ou se considérant comme victime expiatoire. Ainsi, est-elle une « configuration » (Elias, 1989) où les adversaires sont aussi des partenaires agissant selon des règles partagées. Une propension devenue routinière consiste à toujours considérer la violence comme une réactivité instinctive, motivée par une pure répétition pavlovienne et paresseuse. Les études des violences urbaines ont pu montrer que celles-ci peuvent être un indicateur d’inégalité ou de défiance vis-à-vis des institutions; et, partant, l’expression d’une volonté de négociation. La manifestation de la violence est un « signal de danger » nous dit Lewis Coser (1982). Autrement dit, la violence fait à la fois signe et sens. Elle n’est pas que l’expression du chaos et du désordre. L’exercice de la violence (notamment politique) a le souci à la fois de l’efficacité et de la légitimité. Le plus souvent, la violence n’est ainsi qualifiée qu’en rapport aux seuls faits concrets, quantifiables et mesurables. Or, d’un point de vue anthropologique, la violence intègre à la fois l’éthique, les valeurs partagées, les sentiments, etc. La rumeur, l’ironie ou la satire peuvent être ressenties comme plus violentes que des coups. Physique, psychologique ou symbolique, la violence est toujours un fait « construit » à partir d’une culture partagée; dont la perception et l’intensité sont étroitement en rapport avec les normes communément admises. Quelle que soit la forme de son expression, la violence demeure un « fait social total »; car elle est toujours enchâssée dans d’autres faits sociaux qui démultiplient ses logiques et ses univers de sens (politique, religieux, économique, social etc.) (Clastres, 1977 ; Kilani, 2006). Instinct naturel, moyen d’imposer l’ordre social ou vecteur du changement social? La violence est une des catégories les plus discutées dans les sciences humaines et sociales; mobilisant terrains et théories pour saisir un phénomène en passe de figurer parmi les universaux et ne cessant de réinventer ses formes d’expression. Pour Thomas Hobbes (2000), l’une des références inévitables dans ces débats, l’homme est un être « duplice », naturellement violent mais socialement dans l’obligation de rechercher la répression de son agression en acceptant de se conformer aux règles d’une instance qui lui permettrait de vivre en société. Pour Hobbes, c’est l’égalité primordiale entre les hommes qui serait à l’origine des affrontements. Jean-Jacques Rousseau (1971) reproche au philosophe britannique d’avoir attribué à l’homme vivant dans l’état de nature les attributs et les passions propres à l’homme vivant dans la société. Ces deux postures spéculatives vont constituer dans une large mesure le cadre de pensée dans lequel seront débattues thèse et contre-thèse sur la nature violente ou non de l’homme. La première défend le caractère inné de la violence, tandis que la seconde la considère comme un acquis culturel. En anthropologie, l’intérêt pour la violence comme phénomène, est présent dès les premiers travaux qui ont pu montrer que toutes les sociétés contiennent de la violence, la produisent, l’utilisent et la gèrent. Mise en avant par Max Weber (1959) dans sa théorie de l’État comme monopole de la violence légitime, elle est popularisée par les travaux de René Girard (1972, 1978). Pour ce philosophe et anthropologue, les désirs de l’homme sont mimétiques et engendrent une violence fondée sur la « rivalité ». L’homme désire les mêmes objets que son prochain, et son désir augmente en fonction de celui de l’autre. Ce désir mimétique débouche sur la violence qui, de proche en proche, devient générale et concerne toute la société. Pour y remédier, Girard s’écarte des thèses wébériennes qui préconisent l’instauration d’une violence légitime confiée à l’État. Il postule que les hommes déplacent leur hostilité sur une victime émissaire (Girard, 1972). C’est le sens du sacrifice présent dans toutes les sociétés humaines. C’est le « désir mimétique » à l’origine de la violence qui caractérise l’être humain en société. Pour empêcher le saccage de cette violence réciproque, présente dans l’essentiel des rapports humains et dans toutes les sociétés dès le début de leur formation, la communauté sacrifie une victime arbitraire consensuelle. La haine de chacun est transférée sur cette victime émissaire dont la mise à mort est expiatoire. Elle sauve la communauté et lui permet de survivre. En évitant la violence destructrice de la communauté, cette violence sacrificielle et pacificatrice se transforme en une violence fondatrice. Les anthropologues se sont également intéressés à la forme institutionnelle de la violence. Ainsi, la guerre mobilisera l’essentiel des théories. Une approche naturaliste développée notamment par André Leroi-Gourhan (1965), postule que la guerre (comme violence institutionnelle) est la conséquence de l'évolution naturelle de l'Homme, qui de chasseur devient guerrier. Pour cet ethnologue et penseur des techniques et de la culture, la violence humaine relèverait du biologique. Postulant que la guerre est une extension de la chasse, il considère que l’homme, à l’instar de l’animal, est un être prédateur et donc violent par nécessité. Le social et l'institutionnel sont ainsi naturalisés. La violence permet de se procurer les rares ressources disponibles. Une telle approche rejoint celle qui met en rapport la guerre et les pénuries de nourriture dans les sociétés primitives. D’autres thèses, plus répandues, estiment certains modèles culturels, comme la virilité, l'autoritarisme culturel et la religion, à l'origine immédiate et exclusive de cette violence. Ce courant culturaliste considère la violence comme un phénomène culturel. Une de ses premières figures, Ruth Benedict (1950), a tenté d’opposer la culture apollinienne des Indiens Pueblos, qu’elle considère comme communautaire et pacifique, à celle des Indiens des plaines, qu’elle définit comme passionnés et agressifs et dont elle qualifie la culture de dionysiaque. Une autre approche culturaliste, celle de Claude Lévi-Strauss, voit dans la violence un mode d’échange, un « échange malheureux ». Pour le théoricien du structuralisme, la guerre est l’expression d’un échec dans l'échange entre communautés, lequel échange est à ses yeux fondateur des sociétés. L’anthropologie Pierre Clastres (1977) réfutera toutes ces théories pour soutenir que la guerre est constitutive de la société primitive. Elle n’est, selon lui, ni un instinct animal, ni la conséquence d’un manque, ni l’expression d’un ethos culturel, ni un échange raté. Elle est au fondement même de l’être ensemble. Étant sans hiérarchie, la société primitive use de la guerre contre l’Autre comme moyen de raffermir son unité. Depuis Thomas Hobbes, la violence hors d'un cadre prescrit par l'État est considérée comme une pathologie sociale. Contre cette vision, Pierre Clastres soutient que les violences (apparemment déviantes ou criminelles) s'inscrivent dans un univers social, culturel et symbolique pour faire sens. Poussée à ses limites, cette approche compréhensive risque de conduire à soutenir des légitimations au nom du relativisme culturel. Dans un monde où génocides, guerres, terrorismes et autres destructions de masse sont devenus une réalité quotidienne, plusieurs auteurs soutiennent la thèse de Norbert Elias (1989) sur le recul de la violence et la domestication de l’animal humain. Contre-intuitive, cette thèse est défendue par plusieurs historiens sur la base de travaux sur des archives judiciaires, dont l'historien Jean-Claude Chesnais (1981 : 14) qui estime qu' « il y a au cours des derniers siècles une régression considérable de la violence criminelle ». Si aujourd’hui on parle de son omniprésence, c’est parce que le seuil de tolérance aurait baissé. Nous serions devenus plus sensibles à la violence, subjectivement. Ceux qui rejettent une telle thèse préfèrent souligner le nombre et la diversification des formes des violences : génocides, attentas, terrorismes, etc. (Wieviorka, 2004). En effet, la violence a pris des formes inédites en rapport avec la complexification de notre organisation sociale. La technologie a contribué à une certaine sophistication de la violence et à sa mise à distance. Sa « domestication » s’opère par sa taylorisation. L’acte de tuer ou de perpétrer un génocide est noyé dans les échelons de la décision (du général qui décide au soldat qui exécute) et dans une « chaîne opératoire » plus ou moins longue. Grâce à cette « taylorisation », la violence se trouve aujourd’hui « domestiquée ». L’euphémisation par la technologie (écrans) la rend supportable par celui qui l’exécute; tout comme le sacré l’avait déjà rendue acceptable et supportable aux yeux, à la fois, de celui qui la donne et de celui qui la subit (Matthew, 2017 ; Blaya, 2011). Quoi qu’il en soit, le développement vertigineux de la technologie, et de l’organisation bureaucratique, contribue à cette « banalisation du mal » (Arendt 1991) en rendant moins perceptibles et plus insidieuses ces violences. Les armes biologiques sont moins spectaculaires dans leur usage mais plus dévastatrices dans leurs effets, tout comme les drones tuent de façon aussi chirurgicale que silencieuse (Chamayou 2013). Il suffit également de penser à toutes les formes de cyberviolence qui se développent dans le monde virtuel des réseaux sociaux, à l’instar du « revenge porn » ou « cyber-rape » (Blaya, 2011). Ce type de violence s’effectue en général sans échange verbal direct. Le registre du langage et l’émotion qu’il produit sont ainsi annulés, privant la victime de repères et d’alertes. Le « bourreau » est également protégé puisqu’il ne voit pas et il n’entend pas la réaction que produit son acte sur la victime. Dans cette nouvelle configuration que produit la cyberviolence, l‘agresseur n’est pas nécessairement plus fort, mais dispose de plus de latitude pour nuire. La thèse du recul de la violence ne tient pas suffisamment compte de sa sophistication, qui arrive à l’occulter. En revanche, la montée de la violence, souvent signalée, peut n’être que le signe d’un abaissement du seuil de tolérance face à des conduites plus ou moins agressives. En réalité, la notion de violence renvoie à deux dimensions, l’une factuelle et l’autre normative. Elle qualifie les effets de la force physique au regard de la transgression des normes socialement établies (Robert & al. 2008 ; Mucchielli, 2008).
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29

Bender, Stuart Marshall. "You Are Not Expected to Survive: Affective Friction in the Combat Shooter Game Battlefield 1." M/C Journal 20, no. 1 (March 15, 2017). http://dx.doi.org/10.5204/mcj.1207.

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Abstract:
IntroductionI stumble to my feet breathing heavily and, over the roar of a tank, a nearby soldier yells right into my face: “We’re surrounded! We have to hold this line!” I follow him, moving past burning debris and wounded men being helped walk back in the opposite direction. Shells explode around me, a whistle sounds, and then the Hun attack; shadowy figures that I fire upon as they approach through the battlefield fog and smoke. I shoot some. I take cover behind walls as others fire back. I reload the weapon. I am hit by incoming fire, and a red damage indicator appears onscreen, so I move to a better cover position. As I am hit again and again, the image becomes blurry and appears as if in slow-motion, the sound also becoming muffled. As an enemy wielding a flame-thrower appears and blasts me with thick fire, my avatar gasps and collapses. The screen fades to black.So far, so very normal in the World War One themed first-person shooter Battlefield 1 (Electronic Arts 2016). But then the game does something unanticipated. I expect to reappear—or respawn—in the same scenario to play better, to stay in the fight longer. Instead, the camera view switches to an external position, craning upwards cinematically from my character’s dying body. Text superimposed over the view indicates the minimalist epitaph: “Harvey Nottoway 1889-1918.” The camera view then races backwards, high over the battlefield and finally settles into position behind a mounted machine-gun further back from the frontline as the enemy advances closer. Immediately I commence shooting, mowing down German troops as they enter our trenches. Soon I am hit and knocked away from the machine-gun. Picking up a shotgun I start shooting the enemy at close-quarters, until I am once again overrun and my character collapses. Now the onscreen text states I was playing as “Dean Stevenson 1899-1918.”I have attempted this prologue to the Battlefield 1 campaign a number of times. No matter how skilfully I play, or how effectively I simply run away and hide from the combat, this pattern continues: the structure of the game forces the player’s avatar to be repeatedly killed in order for the narrative to progress. Over a series of player deaths, respawning as an entirely new character each time, the combat grows in ferocity and the music also becomes increasingly frenetic. The fighting turns to hand-to-hand combat, or shovel-to-head combat to be more precise, and eventually an artillery barrage wipes everybody out (Figure 1). At this point, the prologue is complete and the gamer may continue in a variety of single-player episodes in different theatres of WW1, each of which is structured according to the normal rules of combat games: when your avatar is killed, you respawn at the most recent checkpoint for a follow-up attempt.What are we to make of this alternative narrative structure deployed by the opening episode of Battlefield 1? In contrast to the normal video-game affordances of re-playability until completion, this narrative necessitation of death is in some ways motivated by the onscreen text that introduces the prologue: “What follows is frontline combat. You are not expected to survive.” Certainly it is true that the rest of the game (either single-player or in its online multiplayer deathmatch mode) follows the predictable pattern of dying, replaying, completing. And also we would not expect Battlefield 1 to be motivated primarily by a kind of historical fidelity given that an earlier instalment in the series, Battlefield 1942 (2002) was described by one reviewer as:a comic book version of WWII. The fact that any player can casually hop into a tank, drive around, hop out and pick off an enemy soldier with a sniper rifle, hop into a plane, parachute out, and then call in artillery fire (within the span of a few minutes) should tell you a lot about the game. (Osborne)However what is happening in this will-to-die structure of the game’s prologue represents an alternative and affectively unsettling game experience both in its ludological structure as well as its affective impact. Defamiliarization and Humanization Drawing upon a phenomenology of game-play, whereby the scholar examines the game “as played” (see Atkins and Kryzwinska; Keogh; Wilson) to consider how the text reveals itself to the player, I argue that the introductory single-player episode of Battlefield 1 functions to create a defamiliarizing effect on the player. Defamiliarization, the Russian Formalist term for the effect created by art when some unusual aspect of a text challenges accepted perceptions and/or representations (Schklovski; Thompson), is a remarkably common effect created by the techniques used in combat cinema and video-games. This is unsurprising. After all, warfare is one of the very examples Schklovski uses as something that audiences have developed habituated responses to and which artworks must defamiliarize. The effect may be created by many techniques in a text, and in certain cases a work may defamiliarize even its own form. For instance, recent work on the violence in Saving Private Ryan shows that during the lengthy Omaha Beach sequence, the most vivid instances of violence—including the famous shot of a soldier picking up his dismembered arm—occur well after the audience has potentially become inured to the onslaught of the earlier frequent, but less graphic, carnage (Bender Film Style and WW2). To make these moments stand out with equivalent horrific impact against the background of the Normandy beach bloodbath Spielberg also treats them with a stuttered frame effect and accompanying audio distortion, motivated (to use a related Formalist term) by the character’s apparent concussion and temporary disorientation. Effectively a sequence of point of view shots then, this moment in Private Ryan has become a model for many other war texts, and indeed the player’s death in the opening sequence of Battlefield 1 is portrayed using a very similar (though not identical) audio-visual treatment (Figure 2).Although the Formalists never played videogames, recent scholarship has approached the medium from a similar perspective. For example, Brendan Keogh has focused on the challenges to traditional videogame pleasure generated by the 2012 dystopian shooter Spec Ops: The Line. Keogh notes that the game developers intended to create displeasure and “[forcing] the player to consider what is obscured in the pixilation of war” by, for instance, having them kill fellow American troops in order for the game narrative to continue (Keogh 9). In addition, the game openly taunts the player’s expectations of entertainment based, uncritical run-and-gun gameplay with onscreen text during level loading periods such as “Do you feel like a hero yet?” (8).These kinds of challenges to the expectations of entertainment in combat shooters are found also in one sequence from the 2009 game Call of Duty: Modern Warfare 2 in which the player—as an undercover operative—is forced to participate in a terrorist attack in which civilians are killed (Figure 3). While playing that level, titled “No Russian,” Timothy Welsh argues: “The player may shoot the unarmed civilians or not; the level still creeps slowly forward regardless” (Welsh 409). In Welsh’s analysis, this level emerges as an unusual attempt by a popular video game to “humanize” the non-playing characters that are ordinarily gunned down without any critical and self-reflective thought by the player in most shooter games. The player is forced into a scenario in which they must make a highly difficult ethical choice, but the game will show civilians being killed either way.In contrast to the usual criticisms of violent video games—eg., that they may be held responsible for school shootings, increased adolescent aggression and so on —the “No Russian” sequence drew dramatic complaints of being a “terrorist simulator” (Welsh 389). But for Welsh this ethical choice facing the player, to shoot or not to shoot civilians, raises the game to a textual experience offering self-inspection. As in the fictional theme park of Westworld (HBO 2016), it does not really matter to the digital victim if a player kills them, but it should—and does—matter to the player. There are no external consequences to killing a computer game character composed only of pixels, or killing/raping a robot in the Westworld theme park, however there are internal consequences: it makes you a killer, or a rapist (see Harris and Bloom).Thus, from the perspective of defamiliarization, the game can be regarded as creating the effect that Matthew Payne has labelled “critical displeasure.” Writing about the way this is created by Spec Ops, Payne argues that:the result is a game that wields its affective distance as a critique of the necessary illusion that all military shooters trade in, but one that so few acknowledge. In particular, the game’s brutal mise-en-scène, its intertextual references to other war media, and its real and imagined opportunities for player choice, create a discordant feeling that lays bare the ease with which most video war games indulge in their power fantasies. (Payne 270)There is then, a minor tradition of alternative military-themed video game works that attempt to invite or enable the player to conduct a kind of ethical self-examination around their engagement with interactive representations of war via particular incursions of realism. The critical displeasure invoked by texts such as Spec Ops and the “No Russian” level of Call of Duty is particularly interesting in light of another military game that was ultimately cancelled by the publisher after it received public criticism. Titled Six Days in Fallujah, the game was developed with the participation of Marines who had fought in that real life battle and aimed to depict the events as they unfolded in 2004 during the campaign in Iraq. As Justin Rashid argues:the controversy that arose around Six Days in Fallujah was, of course, a result of the view that commercial video games can only ever be pure entertainment; games do not have the authority or credibility to be part of a serious debate. (Rashid 17)On this basis, perhaps a criterial attribute of an acceptable alternative military game is that there is enough familiarity to evoke some critical distance, but not too much familiarity that the player must think about legitimately real-life consequences and impact. After all, Call of Duty was a successful release, even amid the controversy of “No Russian.” This makes sense as the level does not really challenge the overall enjoyment of the game. The novelty of the level, on the one hand, is that it is merely one part of the general narrative and cannot be regarded as representative of the whole game experience. On the other hand, because none of the events and scenarios have a clear indexical relationship to real-world terrorist attacks (at least prior to the Brussels attack in 2016) it is easy to play the ethical choice of shooting or not shooting civilians as a mental exercise rather than a reflection on something that really happened. This is the same lesson learned by the developers of the 2010 game Medal of Honor who ultimately changed the name of the enemy soldiers from “The Taliban” to “OPFOR” (standing in for a generic “Opposing Forces”) after facing pressure from the US and UK Military who claimed that the multiplayer capacities of the game enabled players to play as the Taliban (see Rashid). Conclusion: Affective Friction in Battlefield 1In important ways then, these game experiences are precursors to Battlefield 1’s single player prologue. However, the latter does not attempt a wholesale deconstruction of the genre—as does Spec Ops—or represent an attempt to humanise (or perhaps re-humanise) the non-playable victim characters as Welsh suggests “No Russian” attempts to do. Battlefield 1’s opening structure of death-and-respawn-as-different-character can be read as humanizing the player’s avatar. But most importantly, I take Battlefield’s initially unusual gameplay as an aesthetic attempt to set a particular tone to the game. Motivated by the general cultural attitude of deferential respect for the Great War, Battlefield 1 takes an almost austere stance toward the violence depicted, paradoxically even as this impact is muted in the later gameplay structured according to normal multiplayer deathmatch rules of run-and-gun killing. The futility implied by the player’s constant dying is clearly motivated by an attempt at realism as one of the cultural memories of World War One is the sheer likelihood of being killed, whether as a frontline soldier or a citizen of a country engaged in combat (see Kramer). For Battlefield 1, the repeated dying is really part of the text’s aesthetic engagement. For this reason I prefer the term affective friction rather than critical displeasure. The austere tone of the game is indicated early, just prior to the prologue gameplay with onscreen text that reads:Battlefield 1 is based on events that unfolded over 100 years agoMore than 60 million soldiers fought in “The War to End All Wars”It ended nothing.Yet it changed the world forever. At a simple level, the player’s experience of being killed in order for the next part of the narrative to progress evokes this sense of futility. There have been real responses indicating this, for instance one reviewer argues that the structure is “a powerful treatment” (Howley). But there is potential for increased engagement with the game itself as the structure breaks the replay-cycle of usual games. For instance, another reviewer responds to the overall single-player campaign by suggesting “It is not something you can sit down and play through and not experience on a higher level than just clicking a mouse and tapping a keyboard” (Simpson). This affective friction amplifies, and draws attention to, the other advances in violent stylistics presented in the game. For instance, although the standard onscreen visual distortions are used to show character damage and the direction from which the attack came, the game does use slow-motion to draw out the character’s death. In addition, the game features incidental battlefield details of shell-shock, such as soldiers simply holding the head in their hands, frozen as the battle rages around them (Figure 4). The presence of flame-thrower troops, and subsequently the depictions of characters running as they burn to death are also significant developments in violent aesthetics from earlier games. These elements of violence are constitutive of the affective friction. We may marvel at the technical achievement of such real-time rendering of dynamic fire and the artistic care given to animate deaths and shell-shock depictions. But simultaneously, these “violent delights”—to borrow from Westworld’s citation of Shakespeare—are innovations upon the depictions of earlier games, even contemporary, combat games. Indeed, one critic has almost ashamedly noted: “For a game about one of the most horrific wars in human history, it sure is pretty” (Kain).These violent depictions show a continuation in the tradition of increased detail which has been linked to a model of “reported realism” as a means of understanding audience’s claims of realism in combat films and modern videogames as a result primarily of their hypersaturated audio-visual texture (Bender "Blood Splats"). Here, saturation refers not to the specific technical quality of colour saturation but to the densely layered audio-visual structure often found in contemporary films and videogames. For example, thick mixing of soundtracks, details of gore, and nuanced movements (particularly of dying characters) all contribute to a hypersaturated aesthetic which tends to prompt audiences to make claims of realism for a combat text regardless of whether or not these viewers/players have any real world referent for comparison. Of course, there are likely to be players who will simply blast through any shooter game, giving no regard to the critical displeasure offered by Spec Ops narrative choices or the ethical dilemma of “No Russian.” There are also likely to be players who bypass the single-player campaign altogether and only bother with the multiplayer deathmatch experience, which functions in the same way as it does in other shooter games, including the previous Battlefield games. But perhaps the value of this game’s attempt at alternative storytelling, with its emphasis on tone and affect, is that even the “kill-em-all” player may experience a momentary impact from the violence depicted. This is particularly important given that, to borrow from Stephanie Fisher’s argument in regard to WW2 games, many young people encounter the history of warfare through such popular videogames (Fisher). In the centenary period of World War One, especially in Australia amid the present Anzac commemorative moment, the opportunity for young audiences to engage with the significance of the events. As a side-note, the later part of the single-player campaign even has a Gallipoli sequence, though the narrative of this component is designed as an action-hero adventure. Indeed, this is one example of how the alternative dying-to-continue structure of the prologue creates an affective friction against the normal gameplay and narratives that feature in the rest of the text. The ambivalent ways in which this unsettling opening scenario impacts on the remainder of the game-play, including for instance its depiction of PTSD, is illustrated by some industry reviewers. As one reviewer argues, the game does generate the feeling that “war isn’t fun — except when it is” (Plante). From this view, the cognitive challenge created by the will to die in the prologue creates an affective friction with the normalised entertainment inherent in the game’s multiplayer run-and-gun components that dominate the rest of Battlefield 1’s experience. Therefore, although Battlefield 1 ultimately proves to be an entertainment-oriented combat shooter, it is significant that the developers of this major commercial production decided to include an experimental structure to the prologue as a way of generating tone and affect in a fresh way. ReferencesAtkins, Barry, and Tanya Kryzwinska. "Introduction: Videogame, Player, Text." Videogame, Player, Text. Eds. Atkins, Barry and Tanya Kryzwinska. Manchester: Manchester University Press, 2007.Bender, Stuart Marshall. "Blood Splats and Bodily Collapse: Reported Realism and the Perception of Violence in Combat Films and Videogames." Projections 8.2 (2014): 1-25.Bender, Stuart Marshall. Film Style and the World War II Combat Film. Newcastle, UK: Cambridge Scholars Publishing, 2013.Fisher, Stephanie. "The Best Possible Story? Learning about WWII from FPS Video Games." Guns, Grenades, and Grunts: First-Person Shooter Games. Eds. Gerald A. Voorhees, Josh Call and Katie Whitlock. New York: Continuum, 2012. 299-318.Harris, Sam, and Paul Bloom. "Waking Up with Sam Harris #56 – Abusing Dolores." Sam Harris 12 Dec. 2016. Howley, Daniel. "Review: Beautiful Battlefield 1 Gives the War to End All Wars Its Due Respect." Yahoo! 2016. Kain, Erik. "'Battlefield 1' Is Stunningly Beautiful on PC." Forbes 2016.Keogh, Brendan. Spec Ops: The Line's Conventional Subversion of the Military Shooter. Paper presented at DiGRA 2013: Defragging Game Studies.Kramer, Alan. Dynamic of Destruction: Culture and Mass Killing in the First World War. UK: Oxford University Press, 2007. Osborne, Scott. "Battlefield 1942 Review." Gamesport 2002. Payne, Matthew Thomas. "War Bytes: The Critique of Militainment in Spec Ops: The Line." Critical Studies in Media Communication 31.4 (2014): 265-82. Plante, Chris. "Battlefield 1 Is Excellent Because the Series Has Stopped Trying to Be Call of Duty." The Verge 2016. Rashid, Justin. Terrorism in Video Games and the Storytelling War against Extremism. Paper presented at Hawaii International Conference on Arts and Humanities, 9-12 Jan. 2011.Schklovski, Viktor. "Sterne's Tristram Shandy: Stylistic Commentary." Trans. Lee T. Lemon and Marion J. Reis. Russian Formalist Criticism: Four Essays. Lincoln: University of Nebraska Press, 1965. 25-60.Simpson, Campbell. "Battlefield 1 Isn't a Game: It's a History Lesson." Kotaku 2016. Thompson, Kristin. Breaking the Glass Armor: Neoformalist Film Analysis. New Jersey: Princeton University Press, 1988. Welsh, Timothy. "Face to Face: Humanizing the Digital Display in Call of Duty: Modern Warfare 2." Guns, Grenade, and Grunts: First-Person Shooter Games. Eds. Gerald A. Voorhees, Josh. Call, and Katie Whitlock. New York: Continuum, 2012. 389-414. Wilson, Jason Anthony. "Gameplay and the Aesthetics of Intimacy." PhD diss. Brisbane: Griffith University, 2007.
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Pace, Steven. "Revisiting Mackay Online." M/C Journal 22, no. 3 (June 19, 2019). http://dx.doi.org/10.5204/mcj.1527.

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IntroductionIn July 1997, the Mackay campus of Central Queensland University hosted a conference with the theme Regional Australia: Visions of Mackay. It was the first academic conference to be held at the young campus, and its aim was to provide an opportunity for academics, business people, government officials, and other interested parties to discuss their visions for the development of Mackay, a regional community of 75,000 people situated on the Central Queensland coast (Danaher). I delivered a presentation at that conference and authored a chapter in the book that emerged from its proceedings. The chapter entitled “Mackay Online” explored the potential impact that the Internet could have on the Mackay region, particularly in the areas of regional business, education, health, and entertainment (Pace). Two decades later, how does the reality compare with that vision?Broadband BluesAt the time of the Visions of Mackay conference, public commercial use of the Internet was in its infancy. Many Internet services and technologies that users take for granted today were uncommon or non-existent then. Examples include online video, video-conferencing, Voice over Internet Protocol (VoIP), blogs, social media, peer-to-peer file sharing, payment gateways, content management systems, wireless data communications, smartphones, mobile applications, and tablet computers. In 1997, most users connected to the Internet using slow dial-up modems with speeds ranging from 28.8 Kbps to 33.6 Kbps. 56 Kbps modems had just become available. Lamenting these slow data transmission speeds, I looked forward to a time when widespread availability of high-bandwidth networks would allow the Internet’s services to “expand to include electronic commerce, home entertainment and desktop video-conferencing” (Pace 103). Although that future eventually arrived, I incorrectly anticipated how it would arrive.In 1997, Optus and Telstra were engaged in the rollout of hybrid fibre coaxial (HFC) networks in Sydney, Melbourne, and Brisbane for the Optus Vision and Foxtel pay TV services (Meredith). These HFC networks had a large amount of unused bandwidth, which both Telstra and Optus planned to use to provide broadband Internet services. Telstra's Big Pond Cable broadband service was already available to approximately one million households in Sydney and Melbourne (Taylor), and Optus was considering extending its cable network into regional Australia through partnerships with smaller regional telecommunications companies (Lewis). These promising developments seemed to point the way forward to a future high-bandwidth network, but that was not the case. A short time after the Visions of Mackay conference, Telstra and Optus ceased the rollout of their HFC networks in response to the invention of Asynchronous Digital Subscriber Line (ADSL), a technology that increases the bandwidth of copper wire and enables Internet connections of up to 6 Mbps over the existing phone network. ADSL was significantly faster than a dial-up service, it was broadly available to homes and businesses across the country, and it did not require enormous investment in infrastructure. However, ADSL could not offer speeds anywhere near the 27 Mbps of the HFC networks. When it came to broadband provision, Australia seemed destined to continue playing catch-up with the rest of the world. According to data from the Organisation for Economic Cooperation and Development (OECD), in 2009 Australia ranked 18th in the world for broadband penetration, with 24.1 percent of Australians having a fixed-line broadband subscription. Statistics like these eventually prompted the federal government to commit to the deployment of a National Broadband Network (NBN). In 2009, the Kevin Rudd Government announced that the NBN would combine fibre-to-the-premises (FTTP), fixed wireless, and satellite technologies to deliver Internet speeds of up to 100 Mbps to 90 percent of Australian homes, schools, and workplaces (Rudd).The rollout of the NBN in Mackay commenced in 2013 and continued, suburb by suburb, until its completion in 2017 (Frost, “Mackay”; Garvey). The rollout was anything but smooth. After a change of government in 2013, the NBN was redesigned to reduce costs. A mixed copper/optical technology known as fibre-to-the-node (FTTN) replaced FTTP as the preferred approach for providing most NBN connections. The resulting connection speeds were significantly slower than the 100 Mbps that was originally proposed. Many Mackay premises could only achieve a maximum speed of 40 Mbps, which led to some overcharging by Internet service providers, and subsequent compensation for failing to deliver services they had promised (“Optus”). Some Mackay residents even complained that their new NBN connections were slower than their former ADSL connections. NBN Co representatives claimed that the problems were due to “service providers not buying enough space in the network to provide the service they had promised to customers” (“Telcos”). Unsurprisingly, the number of complaints about the NBN that were lodged with the Telecommunications Industry Ombudsman skyrocketed during the last six months of 2017. Queensland complaints increased by approximately 40 percent when compared with the same period during the previous year (“Qld”).Despite the challenges presented by infrastructure limitations, the rollout of the NBN was a boost for the Mackay region. For some rural residents, it meant having reliable Internet access for the first time. Frost, for example, reports on the experiences of a Mackay couple who could not get an ADSL service at their rural home because it was too far away from the nearest telephone exchange. Unreliable 3G mobile broadband was the only option for operating their air-conditioning business. All of that changed with the arrival of the NBN. “It’s so fast we can run a number of things at the same time”, the couple reported (“NBN”).Networking the NationOne factor that contributed to the uptake of Internet services in the Mackay region after the Visions of Mackay conference was the Australian Government’s Networking the Nation (NTN) program. When the national telecommunications carrier Telstra was partially privatised in 1997, and further sold in 1999, proceeds from the sale were used to fund an ambitious communications infrastructure program named Networking the Nation (Department of Communications, Information Technology and the Arts). The program funded projects that improved the availability, accessibility, affordability, and use of communications facilities and services throughout regional Australia. Eligibility for funding was limited to not-for-profit organisations, including local councils, regional development organisations, community groups, local government associations, and state and territory governments.In 1998, the Mackay region received $930,000 in Networking the Nation funding for Mackay Regionlink, a project that aimed to provide equitable community access to online services, skills development for local residents, an affordable online presence for local business and community organisations, and increased external awareness of the Mackay region (Jewell et al.). One element of the project was a training program that provided basic Internet skills to 2,168 people across the region over a period of two years. A second element of the project involved the establishment of 20 public Internet access centres in locations throughout the region, such as libraries, community centres, and tourist information centres. The centres provided free Internet access to users and encouraged local participation and skill development. More than 9,200 users were recorded in these centres during the first year of the project, and the facilities remained active until 2006. A third element of the project was a regional web portal that provided a free easily-updated online presence for community organisations. The project aimed to have every business and community group in the Mackay region represented on the website, with hosting fees for the business web pages funding its ongoing operation and development. More than 6,000 organisations were listed on the site, and the project remained financially viable until 2005.The availability, affordability and use of communications facilities and services in Mackay increased significantly during the period of the Regionlink project. Changes in technology, services, markets, competition, and many other factors contributed to this increase, so it is difficult to ascertain the extent to which Mackay Regionlink fostered those outcomes. However, the large number of people who participated in the Regionlink training program and made use of the public Internet access centres, suggests that the project had a positive influence on digital literacy in the Mackay region.The Impact on BusinessThe Internet has transformed regional business for both consumers and business owners alike since the Visions of Mackay conference. When Mackay residents made a purchase in 1997, their choice of suppliers was limited to a few local businesses. Today they can shop online in a global market. Security concerns were initially a major obstacle to the growth of electronic commerce. Consumers were slow to adopt the Internet as a place for doing business, fearing that their credit card details would be vulnerable to hackers once they were placed online. After observing the efforts that finance and software companies were making to eliminate those obstacles, I anticipated that it would only be a matter of time before online transactions became commonplace:Consumers seeking a particular product will be able to quickly find the names of suitable suppliers around the world, compare their prices, and place an order with the one that can deliver the product at the cheapest price. (Pace 106)This expectation was soon fulfilled by the arrival of online payment systems such as PayPal in 1998, and online shopping services such as eBay in 1997. eBay is a global online auction and shopping website where individuals and businesses buy and sell goods and services worldwide. The eBay service is free to use for buyers, but sellers are charged modest fees when they make a sale. It exemplifies the notion of “friction-free capitalism” articulated by Gates (157).In 1997, regional Australian business owners were largely sceptical about the potential benefits the Internet could bring to their businesses. Only 11 percent of Australian businesses had some form of web presence, and less than 35 percent of those early adopters felt that their website was significant to their business (Department of Industry, Science and Tourism). Anticipating the significant opportunities that the Internet offered Mackay businesses to compete in new markets, I recommended that they work “towards the goal of providing products and services that meet the needs of international consumers as well as local ones” (107). In the two decades that have passed since that time, many Mackay businesses have been doing just that. One prime example is Big on Shoes (bigonshoes.com.au), a retailer of ladies’ shoes from sizes five to fifteen (Plane). Big on Shoes has physical shopfronts in Mackay and Moranbah, an online store that has been operating since 2009, and more than 12,000 followers on Facebook. This speciality store caters for women who have traditionally been unable to find shoes in their size. As the store’s customer base has grown within Australia and internationally, an unexpected transgender market has also emerged. In 2018 Big on Shoes was one of 30 regional businesses featured in the first Facebook and Instagram Annual Gift Guide, and it continues to build on its strengths (Cureton).The Impact on HealthThe growth of the Internet has improved the availability of specialist health services for people in the Mackay region. Traditionally, access to surgical services in Mackay has been much more limited than in metropolitan areas because of the shortage of specialists willing to practise in regional areas (Green). In 2003, a senior informant from the Royal Australasian College of Surgeons bluntly described the Central Queensland region from Mackay to Gladstone as “a black hole in terms of surgery” (Birrell et al. 15). In 1997 I anticipated that, although the Internet would never completely replace a visit to a local doctor or hospital, it would provide tools that improve the availability of specialist medical services for people living in regional areas. Using these tools, doctors would be able to “analyse medical images captured from patients living in remote locations” and “diagnose patients at a distance” (Pace 108).These expectations have been realised in the form of Queensland Health’s Telehealth initiative, which permits medical specialists in Brisbane and Townsville to conduct consultations with patients at the Mackay Base Hospital using video-conference technology. Telehealth reduces the need for patients to travel for specialist advice, and it provides health professionals with access to peer support. Averill (7), for example, reports on the experience of a breast cancer patient at the Mackay Base Hospital who was able to participate in a drug trial with a Townsville oncologist through the Telehealth network. Mackay health professionals organised the patient’s scans, administered blood tests, and checked her lymph nodes, blood pressure and weight. Townsville health professionals then used this information to advise the Mackay team about her ongoing treatment. The patient expressed appreciation that the service allowed her to avoid the lengthy round-trip to Townsville. Prior to being offered the Telehealth option, she had refused to participate in the trial because “the trip was just too much of a stumbling block” (Averill 7).The Impact on Media and EntertainmentThe field of media and entertainment is another aspect of regional life that has been reshaped by the Internet since the Visions of Mackay conference. Most of these changes have been equally apparent in both regional and metropolitan areas. Over the past decade, the way individuals consume media has been transformed by new online services offering user-generated video, video-on-demand, and catch-up TV. These developments were among the changes I anticipated in 1997:The convergence of television and the Internet will stimulate the creation of new services such as video-on-demand. Today television is a synchronous media—programs are usually viewed while they are being broadcast. When high-quality video can be transmitted over the information superhighway, users will be able to watch what they want, when and where they like. […] Newly released movies will continue to be rented, but probably not from stores. Instead, consumers will shop on the information superhighway for movies that can be delivered on demand.In the mid-2000s, free online video-sharing services such as YouTube and Vimeo began to emerge. These websites allow users to freely upload, view, share, comment on, and curate online videos. Subscription-based streaming services such as Netflix and Amazon Prime have also become increasingly popular since that time. These services offer online streaming of a library of films and television programs for a fee of less than 20 dollars per month. Computers, smart TVs, Blu-ray players, game consoles, mobile phones, tablets, and other devices provide a multitude of ways of accessing streaming services. Some of these devices cost less than 100 dollars, while higher-end electronic devices include the capability as a bundled feature. Netflix became available in Mackay at the time of its Australian launch in 2015. The growth of streaming services greatly reduced the demand for video rental shops in the region, and all closed down as a result. The last remaining video rental store in Mackay closed its doors in 2018 after trading for 26 years (“Last”).Some of the most dramatic transformations that have occurred the field of media and entertainment were not anticipated in 1997. The rise of mobile technology, including wireless data communications, smartphones, mobile applications, and tablet computers, was largely unforeseen at that time. Some Internet luminaries such as Vinton Cerf expected that mobile access to the Internet via laptop computers would become commonplace (Lange), but this view did not encompass the evolution of smartphones, and it was not widely held. Similarly, the rise of social media services and the impact they have had on the way people share content and communicate was generally unexpected. In some respects, these phenomena resemble the Black Swan events described by Nassim Nicholas Taleb (xvii)—surprising events with a major effect that are often inappropriately rationalised after the fact. They remind us of how difficult it is to predict the future media landscape by extrapolating from things we know, while failing to take into consideration what we do not know.The Challenge for MackayIn 1997, when exploring the potential impact that the Internet could have on the Mackay region, I identified a special challenge that the community faced if it wanted to be competitive in this new environment:The region has traditionally prospered from industries that control physical resources such as coal, sugar and tourism, but over the last two decades there has been a global ‘shift away from physical assets and towards information as the principal driver of wealth creation’ (Petre and Harrington 1996). The risk for Mackay is that its residents may be inclined to believe that wealth can only be created by means of industries that control physical assets. The community must realise that its value-added information is at least as precious as its abundant natural resources. (110)The Mackay region has not responded well to this challenge, as evidenced by measures such as the Knowledge City Index (KCI), a collection of six indicators that assess how well a city is positioned to grow and advance in today’s technology-driven, knowledge-based economy. A 2017 study used the KCI to conduct a comparative analysis of 25 Australian cities (Pratchett, Hu, Walsh, and Tuli). Mackay rated reasonably well in the areas of Income and Digital Access. But the city’s ratings were “very limited across all the other measures of the KCI”: Knowledge Capacity, Knowledge Mobility, Knowledge Industries and Smart Work (44).The need to be competitive in a technology-driven, knowledge-based economy is likely to become even more pressing in the years ahead. The 2017 World Energy Outlook Report estimated that China’s coal use is likely to have peaked in 2013 amid a rapid shift toward renewable energy, which means that demand for Mackay’s coal will continue to decline (International Energy Agency). The sugar industry is in crisis, finding itself unable to diversify its revenue base or increase production enough to offset falling global sugar prices (Rynne). The region’s biggest tourism drawcard, the Great Barrier Reef, continues to be degraded by mass coral bleaching events and ongoing threats posed by climate change and poor water quality (Great Barrier Reef Marine Park Authority). All of these developments have disturbing implications for Mackay’s regional economy and its reliance on coal, sugar, and tourism. Diversifying the local economy through the introduction of new knowledge industries would be one way of preparing the Mackay region for the impact of new technologies and the economic challenges that lie ahead.ReferencesAverill, Zizi. “Webcam Consultations.” Daily Mercury 22 Nov. 2018: 7.Birrell, Bob, Lesleyanne Hawthorne, and Virginia Rapson. The Outlook for Surgical Services in Australasia. Melbourne: Monash University Centre for Population and Urban Research, 2003.Cureton, Aidan. “Big Shoes, Big Ideas.” Daily Mercury 8 Dec. 2018: 12.Danaher, Geoff. Ed. Visions of Mackay: Conference Papers. Rockhampton: Central Queensland UP, 1998.Department of Communications, Information Technology and the Arts. Networking the Nation: Evaluation of Outcomes and Impacts. Canberra: Australian Government, 2005.Department of Industry, Science and Tourism. Electronic Commerce in Australia. Canberra: Australian Government, 1998.Frost, Pamela. “Mackay Is Up with Switch to Speed to NBN.” Daily Mercury 15 Aug. 2013: 8.———. “NBN Boost to Business.” Daily Mercury 29 Oct. 2013: 3.Gates, Bill. The Road Ahead. New York: Viking Penguin, 1995.Garvey, Cas. “NBN Rollout Hit, Miss in Mackay.” Daily Mercury 11 Jul. 2017: 6.Great Barrier Reef Marine Park Authority. Reef Blueprint: Great Barrier Reef Blueprint for Resilience. Townsville: Great Barrier Reef Marine Park Authority, 2017.Green, Anthony. “Surgical Services and Referrals in Rural and Remote Australia.” Medical Journal of Australia 177.2 (2002): 110–11.International Energy Agency. World Energy Outlook 2017. France: IEA Publications, 2017.Jewell, Roderick, Mary O’Flynn, Fiorella De Cindio, and Margaret Cameron. “RCM and MRL—A Reflection on Two Approaches to Constructing Communication Memory.” Constructing and Sharing Memory: Community Informatics, Identity and Empowerment. Eds. Larry Stillman and Graeme Johanson. Newcastle: Cambridge Scholars Publishing, 2007. 73–86.Lange, Larry. “The Internet: Where’s It All Going?” Information Week 17 Jul. 1995: 30.“Last Man Standing Shuts Doors after 26 Years of Trade.” Daily Mercury 28 Aug. 2018: 7.Lewis, Steve. “Optus Plans to Share Cost Burden.” Australian Financial Review 22 May 1997: 26.Meredith, Helen. “Time Short for Cable Modem.” Australian Financial Review 10 Apr. 1997: 42Nassim Nicholas Taleb. The Black Swan: The Impact of the Highly Improbable. New York: Random House, 2007.“Optus Offers Comp for Slow NBN.” Daily Mercury 10 Nov. 2017: 15.Organisation for Economic Cooperation and Development. “Fixed Broadband Subscriptions.” OECD Data, n.d. <https://data.oecd.org/broadband/fixed-broadband-subscriptions.htm>.Pace, Steven. “Mackay Online.” Visions of Mackay: Conference Papers. Ed. Geoff Danaher. Rockhampton: Central Queensland University Press, 1998. 111–19.Petre, Daniel and David Harrington. The Clever Country? Australia’s Digital Future. Sydney: Lansdown Publishing, 1996.Plane, Melanie. “A Shoe-In for Big Success.” Daily Mercury 9 Sep. 2017: 6.Pratchett, Lawrence, Richard Hu, Michael Walsh, and Sajeda Tuli. The Knowledge City Index: A Tale of 25 Cities in Australia. Canberra: University of Canberra neXus Research Centre, 2017.“Qld Customers NB-uN Happy Complaints about NBN Service Double in 12 Months.” Daily Mercury 17 Apr. 2018: 1.Rudd, Kevin. “Media Release: New National Broadband Network.” Parliament of Australia Press Release, 7 Apr. 2009 <https://parlinfo.aph.gov.au/parlInfo/search/display/display.w3p;query=Id:"media/pressrel/PS8T6">.Rynne, David. “Revitalising the Sugar Industry.” Sugar Policy Insights Feb. 2019: 2–3.Taylor, Emma. “A Dip in the Pond.” Sydney Morning Herald 16 Aug. 1997: 12.“Telcos and NBN Co in a Crisis.” Daily Mercury 27 Jul. 2017: 6.
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Lindop, Samantha Jane. "Carmilla, Camilla: The Influence of the Gothic on David Lynch's Mulholland Drive." M/C Journal 17, no. 4 (July 24, 2014). http://dx.doi.org/10.5204/mcj.844.

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It is widely acknowledged among film scholars that Lynch’s 2001 neo-noir Mulholland Drive is richly infused with intertextual references and homages — most notably to Charles Vidor’s Gilda (1946), Billy Wilder’s Sunset Boulevard (1950), Alfred Hitchcock’s Vertigo (1958), and Ingmar Bergman’s Persona (1966). What is less recognised is the extent to which J. Sheridan Le Fanu’s 1872 Gothic novella Carmilla has also influenced Mulholland Drive. This article focuses on the dynamics of the relationship between Carmilla and Mulholland Drive, particularly the formation of femme fatale Camilla Rhodes (played by Laura Elena Harring), with the aim of establishing how the Gothic shapes the viewing experience of the film. I argue that not only are there striking narrative similarities between the texts, but lying at the heart of both Carmilla and Mulholland Drive is the uncanny. By drawing on this elusive and eerie feeling, Lynch successfully introduces an archetypal quality both to Camilla and Mulholland Drive as a whole, which in turn contributes to powerful sensations of desire, dread, nostalgia, and “noirness” that are aroused by the film. As such Mulholland Drive emerges not only as a compelling work of art, but also a deeply evocative cinematic experience. I begin by providing a brief overview of Le Fanu’s Gothic tale and establish its formative influence on later cinematic texts. I then present a synopsis of Mulholland Drive before exploring the rich interrelationship the film has with Carmilla. Carmilla and the Lesbian Vampire Carmilla is narrated from the perspective of a sheltered nineteen-year-old girl called Laura, who lives in an isolated Styrian castle with her father. After a bizarre event involving a carriage accident, a young woman named Carmilla is left in the care of Laura’s father. Carmilla is beautiful and charming, but she is an enigma; her origins and even her surname remain a mystery. Though Laura identifies a number of peculiarities about her new friend’s behaviour (such as her strange, intense moods, languid body movements, and other irregular habits), the two women are captivated with each other, quickly falling in love. However, despite Carmilla’s harmless and fragile appearance, she is not what she seems. She is a one hundred and fifty year old vampire called Mircalla, Countess Karnstein (also known as Millarca — both anagrams of Carmilla), who preys on adolescent women, seducing them while feeding off their blood as they sleep. In spite of the deep affection she claims to have for Laura, Carmilla is compelled to slowly bleed her dry. This takes its physical toll on Laura who becomes progressively pallid and lethargic, before Carmilla’s true identity is revealed and she is slain. Le Fanu’s Carmilla is monumental, not only for popularising the female vampire, but for producing a sexually alluring creature that actively seeks out and seduces other women. Cinematically, the myth of the lesbian vampire has been drawn on extensively by film makers. One of the earliest female centred vampire movies to contain connotations of same-sex desire is Lambert Hilyer’s Dracula’s Daughter (1936). However, it was in the 1960s and 1970s that the spectre of the lesbian vampire exploded on screen. In part a response to the abolishment of Motion Picture Code strictures (Baker 554) and fuelled by latent anxieties about second wave feminist activism (Zimmerman 23–4), films of this cycle blended horror with erotica, reworking the lesbian vampire as a “male pornographic fantasy” (Weiss 87). These productions draw on Carmilla in varying degrees. In most, the resemblance is purely thematic; others draw on Le Fanu’s novella slightly more directly. In Roger Vadim’s Et Mourir de Plaisir (1960) an aristocratic woman called Carmilla becomes possessed by her vampire ancestor Millarca von Karnstein. In Roy Ward Baker’s The Vampire Lovers (1970) Carmilla kills Laura before seducing a girl named Emma whom she encounters after a mysterious carriage breakdown. However, the undead Gothic lady has not only made a transition from literature to screen. The figure also transcends the realm of horror, venturing into other cinematic styles and genres as a mortal vampire whose sexuality is a source of malevolence (Weiss 96–7). A well-known early example is Frank Powell’s A Fool There Was (1915), starring Theda Barra as “The Vampire,” an alluring seductress who targets wealthy men, draining them of both their money and dignity (as opposed to their blood), reducing them to madness, alcoholism, and suicide. Other famous “vamps,” as these deadly women came to be known, include the characters played by Marlene Dietrich such as Concha Pérez in Joseph von Sternberg’s The Devil is a Woman (1935). With the emergence of film noir in the early 1940s, the vamp metamorphosed into the femme fatale, who like her predecessors, takes the form of a human vampire who uses her sexuality to seduce her unwitting victims before destroying them. The deadly woman of this era functions as a prototype for neo-noir incarnations of the sexually alluring fatale figure, whose popularity resurged in the early 1980s with productions such as Lawrence Kasdan’s Body Heat (1981), a film commonly regarded as a remake of Billy Wilder’s 1944 classic noir Double Indemnity (Bould et al. 4; Tasker 118). Like the lesbian vampires of 1960s–1970s horror, the neo-noir femme fatale is commonly aligned with themes of same-sex desire, as she is in Mulholland Drive. Mulholland Drive Like Sunset Boulevard before it, Mulholland Drive tells the tragic tale of Hollywood dreams turned to dust, jealousy, madness, escapist fantasy, and murder (Andrews 26). The narrative is played out from the perspective of failed aspiring actress Diane Selwyn (Naomi Watts) and centres on her bitter sexual obsession with former lover Camilla. The film is divided into three sections, described by Lynch as: “Part one: She found herself inside a perfect mystery. Part two: A sad illusion. Part three: Love” (Rodley 54). The first and second segments of the movie are Diane’s wishful dream, which functions as an escape from the unbearable reality that, after being humiliated and spurned by Camilla, Diane hires a hit man to have her murdered. Part three reveals the events that have led up to Diane’s fateful action. In Diane’s dream she is sweet, naïve, Betty who arrives at her wealthy aunt’s Hollywood home to find a beautiful woman in the bathroom. Earlier we witness a scene where the woman survives a violent car crash and, suffering a head injury, stumbles unnoticed into the apartment. Initially the woman introduces herself as Rita (after seeing a Gilda poster on the wall), but later confesses that she doesn’t know who she is. Undeterred by the strange circumstances surrounding Rita’s presence, Betty takes the frightened, vulnerable woman (actually Camilla) under her wing, enthusiastically assuming the role of detective in trying to discover her real identity. As Rita, Camilla is passive, dependent, and grateful. Importantly, she also fondly reciprocates the love Betty feels for her. But in reality, from Diane’s perspective at least, Camilla is a narcissistic, manipulative femme fatale (like the character portrayed by the famous star whose name she adopts in Diane’s dream) who takes sadistic delight in toying with the emotions of others. Just as Rita is Diane’s ideal lover in her fantasy, pretty Betty is Diane’s ego ideal. She is vibrant, wholesome, and has a glowing future ahead of her. This is a far cry from reality where Diane is sullen, pathetic, and haggard with no prospects. Bitterly, she blames Camilla for her failings as an actress (Camilla wins a lead role that Diane badly wanted by sleeping with the director). Ultimately, Diane also blames Camilla for her own suicide. This is implied in the dream sequence when the two women disguise Rita’s appearance after the discovery of a bloated corpse in Diane Selwyn’s apartment. The parallels between Mulholland Drive and Carmilla are numerous to the extent that it could be argued that Lynch’s film is a contemporary noir infused re-telling of Le Fanu’s novella. Both stories take the point-of-view of the blonde haired, blue eyed “victim.” Both include a vehicle accident followed by the mysterious arrival of an elusive dark haired stranger, who appears vulnerable and helpless, but whose beauty masks the fact that she is really a monster. Both narratives hinge on same-sex desire and involve the gradual emotional and physical destruction of the quarry, as she suffers at the hands of her newly found love interest. Whereas Carmilla literally sucks her victims dry before moving on to another target, Camilla metaphorically drains the life out of Diane, callously taunting her with her other lovers before dumping her. While Camilla is not a vampire per se, she is framed in a distinctly vampirish manner, her pale skin contrasted by lavish red lipstick and fingernails, and though she is not literally the living dead, the latter part of the film indicates that the only place Camilla remains alive is in Diane’s fantasy. But in the Lynchian universe, where conventional forms of narrative coherence, with their demand for logic and legibility are of little interest (Rodley ix), intertextual alignment with Carmilla extends beyond plot structure to capture the “mood,” or “feel” of the novella that is best described in terms of the uncanny — something that also lies at the very core of Lynch’s work (Rodley xi). The Gothic and the Uncanny Though Gothic literature is grounded in horror, the type of fear elicited in the works of writers that form part of this movement, such as Le Fanu (along with Horace Walpole, Ann Radcliffe, Mary Shelly, and Bram Stoker to name a few), aligns more with the uncanny than with outright terror. The uncanny is an elusive quality that is difficult to pinpoint yet distinct. First and foremost it is a sense, or emotion that is related to dread and horror, but it is more complex than simply a reaction to fear. Rather, feelings of trepidation are accompanied by a peculiar, dream-like quality of something fleetingly recognisable in what is evidently unknown, conjuring up a mysterious impression of déjà vu. The uncanny has to do with uncertainty, particularly in relation to names (including one’s own name), places and what is being experienced; that things are not as they have come to appear through habit and familiarity. Though it can be frightening, at the same time it can involve a sensation that is compelling and beautiful (Royle 1–2; Punter 131). The inventory of motifs, fantasies, and phenomena that have been attributed to the uncanny are extensive. These can extend from the sight of dead bodies, skeletons, severed heads, dismembered limbs, and female sex organs, to the thought of being buried alive; from conditions such as epilepsy and madness, to haunted houses/castles and ghostly apparitions. Themes of doubling, anthropomorphism, doubt over whether an apparently living object is really animate and conversely if a lifeless object, such as a doll or machinery, is in fact alive also fall under the broad range of what constitutes the uncanny (see Jentsch 221–7; Freud 232–45; Royle 1–2). Socio-culturally, the uncanny can be traced back to the historical epoch of Enlightenment. It is the transformations of this eighteenth century “age of reason,” with its rejection of transcendental explanations, valorisation of reason over superstition, aggressively rationalist imperatives, and compulsive quests for knowledge that are argued to have first caused human experiences associated with the uncanny (Castle 8–10). In this sense, as literary scholar Terry Castle argues, the eighteenth century “invented the uncanny” (8). In relation to the psychological underpinnings of this disquieting emotion, psychiatrist Ernst Jentsch was the first to explore the subject in his 1906 document “On the Psychology of the Uncanny,” though Sigmund Freud and his 1919 paper “The Uncanny” is most popularly associated with the term. According to Jentsch, the uncanny, or the unheimlich in German (meaning “unhomely”), emerges when the “new/foreign/hostile” corresponds to the psychical association of “old/known/familiar.” The unheimlich, which sits in direct opposition to the heimlich (homely) equates to a situation where someone feels not quite “at home” or “at ease” (217–9). Jentsch attributes sensations of the unheimlich to psychical resistances that emerge in relation to the mistrust of the innovative and unusual — “to the intellectual mystery of a new thing” (218) — such as technological revolution for example. Freud builds on the concept of the unheimlich by focusing on the heimlich, arguing that the term incorporates two sets of ideas. It can refer to what is familiar and agreeable, or it can mean “what is concealed and kept out of sight” (234–5). In the context of the latter notion, the unheimlich connotes “that which ought to have remained secret or hidden but has come to light” (Freud 225). Hence for Freud, who was primarily concerned with the latent content of the psyche, feelings of uncanniness emerge when dark, disturbing truths that have been repressed and relegated to the realm of the unconscious resurface, making their way abstractly into the consciousness, creating an odd impression of the known in the unknown. Though it is the works of E.T.A. Hoffman that are most commonly associated with the unheimlich, Freud describing the author as the “unrivalled master of the uncanny in literature” (233), Carmilla is equally bound up in dialectics between the known and the unknown; the homely and the unhomely. Themes centring on doubles, the undead, haunted gardens, conflicting emotions fuelled by desire and disgust — of “adoration and also of abhorrence” (Le Fanu 264), and dream-like nocturnal encounters with sinister, shape-shifting creatures predominate. With Carmilla’s arrival the boundaries between the heimlich and the unheimlich become blurred. Though Carmilla is a stranger, her presence triggers buried childhood memories for Laura of a frightening and surreal experience where Carmilla appears in Laura’s nursery during the night, climbing into bed with her before seemingly vanishing into thin air. In this sense, Laura’s remote castle home has never been homely. Disturbing truths have always lurked in its dark recesses, the return of the dead bringing them to light. The Uncanny in Mulholland Drive The elusive qualities of the uncanny also weave their way extensively through Mulholland Drive, permeating all facets of the cinematic experience — cinematography, sound score, mise en scène, and narrative structure. As film maker and writer Chris Rodley argues, Lynch mobilises every aspect of the motion picture making process in seeking to express a sense of uncanniness in his productions: “His sensitivity to textures of sound and image, to the rhythms of speech and movement, to space, colour, and the intrinsic power of music mark him as unique in this respect.” (Rodley ix–xi). From the opening scenes of Mulholland Drive, the audience is plunged into the surreal, unheimlich realm of Diane’s dream world. The use of rich saturated colours, soft focus lenses, unconventional camera movements, stilted dialogue, and a hauntingly beautiful sound score composed by Angelo Badalamenti, generates a cumulative effect of heightened artifice. This in turn produces an impression of hyper-realism — a Baudrillardean simulacrum where the real is beyond real, taking on a form of its own that has an artificial relation to actuality (Baudrillard 6–7). Distorting the “real” in this manner produces an effect of defamiliarisation — a term first employed by critic Viktor Shklovsky (2–3) to describe the artistic process involved in making familiar objects seem strange and unfamiliar (or unheimlich). These techniques are something Lynch employs in other works. Film and literary scholar Greg Hainge (137) discusses the way colour intensification and slow motion camera tracking are used in the opening scene of Blue Velvet (1984) to destabilise the aesthetic realm of the homely, revealing it to be artifice concealing sinister truths that have so far been hidden, but that are about to come to light. Similar themes are central to Mulholland Drive; the simulacra of Diane’s fantasy creating a synthetic form of real that conceals the dark and terrible veracities of her waking life. However, the artificial dream place of Diane’s disturbed mind is disjointed and fractured, therefore, just as the uncanny gives rise to an elusive sense of mystery and uncertainty, offering a fleeting glimpse of the tangible in something otherwise inexplicable, so too is the full intelligibility of Mulholland Drive kept at an obscure distance. Though the film offers a succession of clues to meaning, the key to any form of complete understanding lingers just beyond the grasp of certainty. Names, places, and identities are infused with doubt. Not only in relation to Betty/Diane and Rita/Camilla, but regarding a succession of other strange, inexplicable characters and events, one example being the recurrent presence of a terrifying looking vagrant (Bonnie Aarons). Figures such as this are clearly poignant to the narrative, but they are also impossibly enigmatic, inviting the audience to play detective in deciphering what they signify. Themes of doubling and mirroring are also used extensively. While these motifs serve to denote the split between waking and dream states, they also destabilise the narrative in relation to what is familiar and what is unfamiliar, further grounding Mulholland Drive in the uncanny. Since its publication in 1872, Carmilla has had a significant formative influence on the construct of the seductive yet deadly woman in her various manifestations. However, rarely has the novella been paid homage to as intricately as it is in Mulholland Drive. Lynch draws on Le Fanu’s archetypal Gothic horror story, combining it with the aesthetic conventions of film noir, in order to create what is ostensibly a contemporary, poststructuralist critique of the Hollywood dream-factory. Narratively and thematically, the similarities between the two texts are numerous. However, intertextual configuration is considerably more complex, extending beyond the plot and character structure to capture the essence of the Gothic, which is grounded in the uncanny — an evocative emotion involving feelings of dread, accompanied by a dream-like impression of familiar and unfamiliar commingling. Carmilla and Mulholland Drive bypass the heimlich, delving directly into the unheimlich, where boundaries between waking and dream states are destabilised, any sense of certainty about what is real is undermined, and feelings of desire are paradoxically conjoined with loathing. Moreover, Lynch mobilises all fundamental elements of cinema in order to capture and express the elusive qualities of the Unheimlich. In this sense, the uncanny lies at the very heart of the film. What emerges as a result is an enigmatic work of art that is as profoundly alluring as it is disconcerting. References Andrews, David. “An Oneiric Fugue: The Various Logics of Mulholland Drive.” Journal of Film and Video 56 (2004): 25–40. Baker, David. “Seduced and Abandoned: Lesbian Vampires on Screen 1968–74.” Continuum 26 (2012): 553–63. Baudrillard, Jean. Simulacra and Simulation. Michigan: U Michigan P, 1994. Bould, Mark, Kathrina Glitre, and Greg Tuck. Neo-Noir. New York: Wallflower, 2009. Castle, Terry. The Female Thermometer: Eighteenth-century Culture and the Invention of the Uncanny. Oxford: Oxford UP, 1995. Freud, Sigmund. “The Uncanny.” Standard Edition of the Complete Psychological Works of Sigmund Freud, Vol. XVII: An Infantile Neurosis and Other Works. London: Hogarth, 2001. 217–256. Le Fanu, J. Sheridan. Carmilla. In a Glass Darkly. Oxford: Oxford UP, 2008. 243–319. Hainge, Greg. “Weird or Loopy? Spectacular Spaces, Feedback and Artifice in Lost Highway’s Aesthetics of Sensation.” The Cinema of David Lynch: American Dreams, Nightmare Visions. Ed. Erica Sheen and Annette Davidson. London: Wallflower, 2004. 136–50. Jentsch, Ernst. “On the Psychology of the Uncanny.” Uncanny Modernity: Cultural Theories, Modern Anxieties. Ed. Jo Collins and John Jervis. Basingstoke: Palgrave, 2008. 216–28. Punter, David. “The Uncanny.” The Routledge Companion to the Gothic. Ed. Catherine Spooner and Emma McEvoy. Hoboken: Taylor and Francis, 2007. 129–36. Rodley, Chris. Lynch on Lynch. London: Faber, 2005. Royle, Nicholas. The Uncanny. Manchester: Manchester UP, 2003. Shklovsky, Viktor. “Art as Technique.” Theory of Prose. Illinois: Dalkey, 1991. Tasker, Yvonne. Working Girls: Gender and Sexuality in Popular Cinema. New York: Routledge, 1998. Weiss, Andrea. Vampires and Violets: Lesbians in Cinema. London: Jonathan Cape, 1992. Zimmerman, Bonnie. “Daughters of Darkness Lesbian Vampires.” Jump Cut 24.5 (2005): 23–4.
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Avram, Horea. "The Convergence Effect: Real and Virtual Encounters in Augmented Reality Art." M/C Journal 16, no. 6 (November 7, 2013). http://dx.doi.org/10.5204/mcj.735.

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Abstract:
Augmented Reality—The Liminal Zone Within the larger context of the post-desktop technological philosophy and practice, an increasing number of efforts are directed towards finding solutions for integrating as close as possible virtual information into specific real environments; a short list of such endeavors include Wi-Fi connectivity, GPS-driven navigation, mobile phones, GIS (Geographic Information System), and various technological systems associated with what is loosely called locative, ubiquitous and pervasive computing. Augmented Reality (AR) is directly related to these technologies, although its visualization capabilities and the experience it provides assure it a particular place within this general trend. Indeed, AR stands out for its unique capacity (or ambition) to offer a seamless combination—or what I call here an effect of convergence—of the real scene perceived by the user with virtual information overlaid on that scene interactively and in real time. The augmented scene is perceived by the viewer through the use of different displays, the most common being the AR glasses (head-mounted display), video projections or monitors, and hand-held mobile devices such as smartphones or tablets, increasingly popular nowadays. One typical example of AR application is Layar, a browser that layers information of public interest—delivered through an open-source content management system—over the actual image of a real space, streamed live on the mobile phone display. An increasing number of artists employ this type of mobile AR apps to create artworks that consist in perceptually combining material reality and virtual data: as the user points the smartphone or tablet to a specific place, virtual 3D-modelled graphics or videos appear in real time, seamlessly inserted in the image of that location, according to the user’s position and orientation. In the engineering and IT design fields, one of the first researchers to articulate a coherent conceptualization of AR and to underlie its specific capabilities is Ronald Azuma. He writes that, unlike Virtual Reality (VR) which completely immerses the user inside a synthetic environment, AR supplements reality, therefore enhancing “a user’s perception of and interaction with the real world” (355-385). Another important contributor to the foundation of AR as a concept and as a research field is industrial engineer Paul Milgram. He proposes a comprehensive and frequently cited definition of “Mixed Reality” (MR) via a schema that includes the entire spectrum of situations that span the “continuum” between actual reality and virtual reality, with “augmented reality” and “augmented virtuality” between the two poles (283). Important to remark with regard to terminology (MR or AR) is that especially in the non-scientific literature, authors do not always explain a preference for either MR or AR. This suggests that the two terms are understood as synonymous, but it also provides evidence for my argument that, outside of the technical literature, AR is considered a concept rather than a technology. Here, I use the term AR instead of MR considering that the phrase AR (and the integrated idea of augmentation) is better suited to capturing the convergence effect. As I will demonstrate in the following lines, the process of augmentation (i.e. the convergence effect) is the result of an enhancement of the possibilities to perceive and understand the world—through adding data that augment the perception of reality—and not simply the product of a mix. Nevertheless, there is surely something “mixed” about this experience, at least for the fact that it combines reality and virtuality. The experiential result of combining reality and virtuality in the AR process is what media theorist Lev Manovich calls an “augmented space,” a perceptual liminal zone which he defines as “the physical space overlaid with dynamically changing information, multimedia in form and localized for each user” (219). The author derives the term “augmented space” from the term AR (already established in the scientific literature), but he sees AR, and implicitly augmented space, not as a strictly defined technology, but as a model of visuality concerned with the intertwining of the real and virtual: “it is crucial to see this as a conceptual rather than just a technological issue – and therefore as something that in part has already been an element of other architectural and artistic paradigms” (225-6). Surely, it is hard to believe that AR has appeared in a void or that its emergence is strictly related to certain advances in technological research. AR—as an artistic manifestation—is informed by other attempts (not necessarily digital) to merge real and fictional in a unitary perceptual entity, particularly by installation art and Virtual Reality (VR) environments. With installation art, AR shares the same spatial strategy and scenographic approach—they both construct “fictional” areas within material reality, that is, a sort of mise-en-scène that are aesthetically and socially produced and centered on the active viewer. From the media installationist practice of the previous decades, AR inherited the way of establishing a closer spatio-temporal interaction between the setting, the body and the electronic image (see for example Bruce Nauman’s Live-Taped Video Corridor [1970], Peter Campus’s Interface [1972], Dan Graham’s Present Continuous Pasts(s) [1974], Jeffrey Shaw’s Viewpoint [1975], or Jim Campbell’s Hallucination [1988]). On the other hand, VR plays an important role in the genealogy of AR for sharing the same preoccupation for illusionist imagery and—at least in some AR projects—for providing immersive interactions in “expanded image spaces experienced polysensorily and interactively” (Grau 9). VR artworks such as Paul Sermon, Telematic Dreaming (1992), Char Davies’ Osmose (1995), Michael Naimark’s Be Now Here (1995-97), Maurice Benayoun’s World Skin: A Photo Safari in the Land of War (1997), Luc Courchesne’s Where Are You? (2007-10), are significant examples for the way in which the viewer can be immersed in “expanded image-spaces.” Offering no view of the exterior world, the works try instead to reduce as much as possible the critical distance the viewer might have to the image he/she experiences. Indeed, AR emerged in great part from the artistic and scientific research efforts dedicated to VR, but also from the technological and artistic investigations of the possibilities of blending reality and virtuality, conducted in the previous decades. For example, in the 1960s, computer scientist Ivan Sutherland played a crucial role in the history of AR contributing to the development of display solutions and tracking systems that permit a better immersion within the digital image. Another important figure in the history of AR is computer artist Myron Krueger whose experiments with “responsive environments” are fundamental as they proposed a closer interaction between participant’s body and the digital object. More recently, architect and theorist Marcos Novak contributed to the development of the idea of AR by introducing the concept of “eversion”, “the counter-vector of the virtual leaking out into the actual”. Today, AR technological research and the applications made available by various developers and artists are focused more and more on mobility and ubiquitous access to information instead of immersivity and illusionist effects. A few examples of mobile AR include applications such as Layar, Wikitude—“world browsers” that overlay site-specific information in real-time on a real view (video stream) of a place, Streetmuseum (launched in 2010) and Historypin (launched in 2011)—applications that insert archive images into the street-view of a specific location where the old images were taken, or Google Glass (launched in 2012)—a device that provides the wearer access to Google’s key Cloud features, in situ and in real time. Recognizing the importance of various technological developments and of the artistic manifestations such as installation art and VR as predecessors of AR, we should emphasize that AR moves forward from these artistic and technological models. AR extends the installationist precedent by proposing a consistent and seamless integration of informational elements with the very physical space of the spectator, and at the same time rejects the idea of segregating the viewer into a complete artificial environment like in VR systems by opening the perceptual field to the surrounding environment. Instead of leaving the viewer in a sort of epistemological “lust” within the closed limits of the immersive virtual systems, AR sees virtuality rather as a “component of experiencing the real” (Farman 22). Thus, the questions that arise—and which this essay aims to answer—are: Do we have a specific spatial dimension in AR? If yes, can we distinguish it as a different—if not new—spatial and aesthetic paradigm? Is AR’s intricate topology able to be the place not only of convergence, but also of possible tensions between its real and virtual components, between the ideal of obtaining a perceptual continuity and the inherent (technical) limitations that undermine that ideal? Converging Spaces in the Artistic Mode: Between Continuum and Discontinuum As key examples of the way in which AR creates a specific spatial experience—in which convergence appears as a fluctuation between continuity and discontinuity—I mention three of the most accomplished works in the field that, significantly, expose also the essential role played by the interface in providing this experience: Living-Room 2 (2007) by Jan Torpus, Under Scan (2005-2008) by Rafael Lozano-Hemmer and Hans RichtAR (2013) by John Craig Freeman and Will Pappenheimer. The works illustrate the three main categories of interfaces used for AR experience: head-attached, spatial displays, and hand-held (Bimber 2005). These types of interface—together with all the array of adjacent devices, software and tracking systems—play a central role in determining the forms and outcomes of the user’s experience and consequently inform in a certain measure the aesthetic and socio-cultural interpretative discourse surrounding AR. Indeed, it is not the same to have an immersive but solitary experience, or a mobile and public experience of an AR artwork or application. The first example is Living-Room 2 an immersive AR installation realized by a collective coordinated by Jan Torpus in 2007 at the University of Applied Sciences and Arts FHNW, Basel, Switzerland. The work consists of a built “living-room” with pieces of furniture and domestic objects that are perceptually augmented by means of a “see-through” Head Mounted Display. The viewer perceives at the same time the real room and a series of virtual graphics superimposed on it such as illusionist natural vistas that “erase” the walls, or strange creatures that “invade” the living-room. The user can select different augmenting “scenarios” by interacting with both the physical interfaces (the real furniture and objects) and the graphical interfaces (provided as virtual images in the visual field of the viewer, and activated via a handheld device). For example, in one of the scenarios proposed, the user is prompted to design his/her own extended living room, by augmenting the content and the context of the given real space with different “spatial dramaturgies” or “AR décors.” Another scenario offers the possibility of creating an “Ecosystem”—a real-digital world perceived through the HMD in which strange creatures virtually occupy the living-room intertwining with the physical configuration of the set design and with the user’s viewing direction, body movement, and gestures. Particular attention is paid to the participant’s position in the room: a tracking device measures the coordinates of the participant’s location and direction of view and effectuates occlusions of real space and then congruent superimpositions of 3D images upon it. Figure 1: Jan Torpus, Living-Room 2 (Ecosystems), Augmented Reality installation (2007). Courtesy of the artist. Figure 2: Jan Torpus, Living-Room 2 (AR decors), Augmented Reality installation (2007). Courtesy of the artist.In this sense, the title of the work acquires a double meaning: “living” is both descriptive and metaphoric. As Torpus explains, Living-Room is an ambiguous phrase: it can be both a living-room and a room that actually lives, an observation that suggests the idea of a continuum and of immersion in an environment where there are no apparent ruptures between reality and virtuality. Of course, immersion is in these circumstances not about the creation of a purely artificial secluded space of experience like that of the VR environments, but rather about a dialogical exercise that unifies two different phenomenal levels, real and virtual, within a (dis)continuous environment (with the prefix “dis” as a necessary provision). Media theorist Ron Burnett’s observations about the instability of the dividing line between different levels of experience—more exactly, of the real-virtual continuum—in what he calls immersive “image-worlds” have a particular relevance in this context: Viewing or being immersed in images extend the control humans have over mediated spaces and is part of a perceptual and psychological continuum of struggle for meaning within image-worlds. Thinking in terms of continuums lessens the distinctions between subjects and objects and makes it possible to examine modes of influence among a variety of connected experiences. (113) It is precisely this preoccupation to lessen any (or most) distinctions between subjects and objects, and between real and virtual spaces, that lays at the core of every artistic experiment under the AR rubric. The fact that this distinction is never entirely erased—as Living-Room 2 proves—is part of the very condition of AR. The ambition to create a continuum is after all not about producing perfectly homogenous spaces, but, as Ron Burnett points out (113), “about modalities of interaction and dialogue” between real worlds and virtual images. Another way to frame the same problematic of creating a provisional spatial continuum between reality and virtuality, but this time in a non-immersive fashion (i.e. with projective interface means), occurs in Rafael Lozano-Hemmer’s Under Scan (2005-2008). The work, part of the larger series Relational Architecture, is an interactive video installation conceived for outdoor and indoor environments and presented in various public spaces. It is a complex system comprised of a powerful light source, video projectors, computers, and a tracking device. The powerful light casts shadows of passers-by within the dark environment of the work’s setting. A tracking device indicates where viewers are positioned and permits the system to project different video sequences onto their shadows. Shot in advance by local videographers and producers, the filmed sequences show full images of ordinary people moving freely, but also watching the camera. As they appear within pedestrians’ shadows, the figurants interact with the viewers, moving and establishing eye contact. Figure 3: Rafael Lozano-Hemmer, Under Scan (Relational Architecture 11), 2005. Shown here: Trafalgar Square, London, United Kingdom, 2008. Photo by: Antimodular Research. Courtesy of the artist. Figure 4: Rafael Lozano-Hemmer, Under Scan (Relational Architecture 11), 2005. Shown here: Trafalgar Square, London, United Kingdom, 2008. Photo by: Antimodular Research. Courtesy of the artist. One of the most interesting attributes of this work with respect to the question of AR’s (im)possible perceptual spatial continuity is its ability to create an experientially stimulating and conceptually sophisticated play between illusion and subversion of illusion. In Under Scan, the integration of video projections into the real environment via the active body of the viewer is aimed at tempering as much as possible any disparities or dialectical tensions—that is, any successive or alternative reading—between real and virtual. Although non-immersive, the work fuses the two levels by provoking an intimate but mute dialogue between the real, present body of the viewer and the virtual, absent body of the figurant via the ambiguous entity of the shadow. The latter is an illusion (it marks the presence of a body) that is transcended by another illusion (video projection). Moreover, being “under scan,” the viewer inhabits both the “here” of the immediate space and the “there” of virtual information: “the body” is equally a presence in flesh and bones and an occurrence in bits and bytes. But, however convincing this reality-virtuality pseudo-continuum would be, the spatial and temporal fragmentations inevitably persist: there is always a certain break at the phenomenological level between the experience of real space, the bodily absence/presence in the shadow, and the displacements and delays of the video image projection. Figure 5: John Craig Freeman and Will Pappenheimer, Hans RichtAR, augmented reality installation included in the exhibition “Hans Richter: Encounters”, Los Angeles County Museum of Art, 2013. Courtesy of the artists. Figure 6: John Craig Freeman and Will Pappenheimer, Hans RichtAR, augmented reality installation included in the exhibition “Hans Richter: Encounters”, Los Angeles County Museum of Art, 2013. Courtesy of the artists. The third example of an AR artwork that engages the problem of real-virtual spatial convergence as a play between perceptual continuity and discontinuity, this time with the use of hand-held mobile interface is Hans RichtAR by John Craig Freeman and Will Pappenheimer. The work is an AR installation included in the exhibition “Hans Richter: Encounters” at Los Angeles County Museum of Art, in 2013. The project recreates the spirit of the 1929 exhibition held in Stuttgart entitled Film und Foto (“FiFo”) for which avant-garde artist Hans Richter served as film curator. Featured in the augmented reality is a re-imaging of the FiFo Russian Room designed by El Lissitzky where a selection of Russian photographs, film stills and actual film footage was presented. The users access the work through tablets made available at the exhibition entrance. Pointing the tablet at the exhibition and moving around the room, the viewer discovers that a new, complex installation is superimposed on the screen over the existing installation and gallery space at LACMA. The work effectively recreates and interprets the original design of the Russian Room, with its scaffoldings and surfaces at various heights while virtually juxtaposing photography and moving images, to which the authors have added some creative elements of their own. Manipulating and converging real space and the virtual forms in an illusionist way, AR is able—as one of the artists maintains—to destabilize the way we construct representation. Indeed, the work makes a statement about visuality that complicates the relationship between the visible object and its representation and interpretation in the virtual realm. One that actually shows the fragility of establishing an illusionist continuum, of a perfect convergence between reality and represented virtuality, whatever the means employed. AR: A Different Spatial Practice Regardless the degree of “perfection” the convergence process would entail, what we can safely assume—following the examples above—is that the complex nature of AR operations permits a closer integration of virtual images within real space, one that, I argue, constitutes a new spatial paradigm. This is the perceptual outcome of the convergence effect, that is, the process and the product of consolidating different—and differently situated—elements in real and virtual worlds into a single space-image. Of course, illusion plays a crucial role as it makes permeable the perceptual limit between the represented objects and the material spaces we inhabit. Making the interface transparent—in both proper and figurative senses—and integrating it into the surrounding space, AR “erases” the medium with the effect of suspending—at least for a limited time—the perceptual (but not ontological!) differences between what is real and what is represented. These aspects are what distinguish AR from other technological and artistic endeavors that aim at creating more inclusive spaces of interaction. However, unlike the CAVE experience (a display solution frequently used in VR applications) that isolates the viewer within the image-space, in AR virtual information is coextensive with reality. As the example of the Living-Room 2 shows, regardless the degree of immersivity, in AR there is no such thing as dismissing the real in favor of an ideal view of a perfect and completely controllable artificial environment like in VR. The “redemptive” vision of a total virtual environment is replaced in AR with the open solution of sharing physical and digital realities in the same sensorial and spatial configuration. In AR the real is not denounced but reflected; it is not excluded, but integrated. Yet, AR distinguishes itself also from other projects that presuppose a real-world environment overlaid with data, such as urban surfaces covered with screens, Wi-Fi enabled areas, or video installations that are not site-specific and viewer inclusive. Although closely related to these types of projects, AR remains different, its spatiality is not simply a “space of interaction” that connects, but instead it integrates real and virtual elements. Unlike other non-AR media installations, AR does not only place the real and virtual spaces in an adjacent position (or replace one with another), but makes them perceptually convergent in an—ideally—seamless way (and here Hans RichtAR is a relevant example). Moreover, as Lev Manovich notes, “electronically augmented space is unique – since the information is personalized for every user, it can change dynamically over time, and it is delivered through an interactive multimedia interface” (225-6). Nevertheless, as our examples show, any AR experience is negotiated in the user-machine encounter with various degrees of success and sustainability. Indeed, the realization of the convergence effect is sometimes problematic since AR is never perfectly continuous, spatially or temporally. The convergence effect is the momentary appearance of continuity that will never take full effect for the viewer, given the internal (perhaps inherent?) tensions between the ideal of seamlessness and the mostly technical inconsistencies in the visual construction of the pieces (such as real-time inadequacy or real-virtual registration errors). We should note that many criticisms of the AR visualization systems (being them practical applications or artworks) are directed to this particular aspect related to the imperfect alignment between reality and digital information in the augmented space-image. However, not only AR applications can function when having an estimated (and acceptable) registration error, but, I would state, such visual imperfections testify a distinctive aesthetic aspect of AR. The alleged flaws can be assumed—especially in the artistic AR projects—as the “trace,” as the “tool’s stroke” that can reflect the unique play between illusion and its subversion, between transparency of the medium and its reflexive strategy. In fact this is what defines AR as a different perceptual paradigm: the creation of a convergent space—which will remain inevitably imperfect—between material reality and virtual information.References Azuma, Ronald T. “A Survey on Augmented Reality.” Presence: Teleoperators and Virtual Environments 6.4 (Aug. 1997): 355-385. < http://www.hitl.washington.edu/projects/knowledge_base/ARfinal.pdf >. Benayoun, Maurice. World Skin: A Photo Safari in the Land of War. 1997. Immersive installation: CAVE, Computer, video projectors, 1 to 5 real photo cameras, 2 to 6 magnetic or infrared trackers, shutter glasses, audio-system, Internet connection, color printer. Maurice Benayoun, Works. < http://www.benayoun.com/projet.php?id=16 >. Bimber, Oliver, and Ramesh Raskar. Spatial Augmented Reality. Merging Real and Virtual Worlds. Wellesley, Massachusetts: AK Peters, 2005. 71-92. Burnett, Ron. How Images Think. Cambridge, Mass.: MIT Press, 2004. Campbell, Jim. Hallucination. 1988-1990. Black and white video camera, 50 inch rear projection video monitor, laser disc players, custom electronics. Collection of Don Fisher, San Francisco. Campus, Peter. Interface. 1972. Closed-circuit video installation, black and white camera, video projector, light projector, glass sheet, empty, dark room. Centre Georges Pompidou Collection, Paris, France. Courchesne, Luc. Where Are You? 2005. Immersive installation: Panoscope 360°. a single channel immersive display, a large inverted dome, a hemispheric lens and projector, a computer and a surround sound system. Collection of the artist. < http://courchel.net/# >. Davies, Char. Osmose. 1995. Computer, sound synthesizers and processors, stereoscopic head-mounted display with 3D localized sound, breathing/balance interface vest, motion capture devices, video projectors, and silhouette screen. Char Davies, Immersence, Osmose. < http://www.immersence.com >. Farman, Jason. Mobile Interface Theory: Embodied Space and Locative Media. New York: Routledge, 2012. Graham, Dan. Present Continuous Past(s). 1974. Closed-circuit video installation, black and white camera, one black and white monitor, two mirrors, microprocessor. Centre Georges Pompidou Collection, Paris, France. Grau, Oliver. Virtual Art: From Illusion to Immersion. Translated by Gloria Custance. Cambridge, Massachusetts, London: MIT Press, 2003. Hansen, Mark B.N. New Philosophy for New Media. Cambridge, Mass.: MIT Press, 2004. Harper, Douglas. Online Etymology Dictionary, 2001-2012. < http://www.etymonline.com >. Manovich, Lev. “The Poetics of Augmented Space.” Visual Communication 5.2 (2006): 219-240. Milgram, Paul, Haruo Takemura, Akira Utsumi, Fumio Kishino. “Augmented Reality: A Class of Displays on the Reality-Virtuality Continuum.” SPIE [The International Society for Optical Engineering] Proceedings 2351: Telemanipulator and Telepresence Technologies (1994): 282-292. Naimark, Michael, Be Now Here. 1995-97. Stereoscopic interactive panorama: 3-D glasses, two 35mm motion-picture cameras, rotating tripod, input pedestal, stereoscopic projection screen, four-channel audio, 16-foot (4.87 m) rotating floor. Originally produced at Interval Research Corporation with additional support from the UNESCO World Heritage Centre, Paris, France. < http://www.naimark.net/projects/benowhere.html >. Nauman, Bruce. Live-Taped Video Corridor. 1970. Wallboard, video camera, two video monitors, videotape player, and videotape, dimensions variable. Solomon R. Guggenheim Museum, New York. Novak, Marcos. Interview with Leo Gullbring, Calimero journalistic och fotografi, 2001. < http://www.calimero.se/novak2.htm >. Sermon, Paul. Telematic Dreaming. 1992. ISDN telematic installation, two video projectors, two video cameras, two beds set. The National Museum of Photography, Film & Television in Bradford England. Shaw, Jeffrey, and Theo Botschuijver. Viewpoint. 1975. Photo installation. Shown at 9th Biennale de Paris, Musée d'Art Moderne, Paris, France.
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