Dissertations / Theses on the topic 'Mobile Web Applications'
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Joelsson, Tomas. "Mobile Web Browser Extensions : Utilizing local device functionality in mobile web applications." Thesis, KTH, Kommunikationssystem, CoS, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-91862.
Full textI dagens mobila webbläsare återfinns det mesta av funktionaliteten från webbläsare för datorer. Det som dock fortfarande saknas är möjligheten för webbapplikationer att komma åt lokala telefonfunktioner. Dagens mobiltelefoner är ofta utrustade med GPS-mottagare och digitalkameror, men dessa kan för närvarande ej nås från webbläsaren. Det enda sättet att utnyttja dessa inbyggda funktioner är genom separata applikationer, men sådana applikationer är inte lika mångsidiga som webbläsare. Om en mobil webbläsare kunde utnyttja de inbyggda funktionerna, så skulle en mobil applikation kunna köras i webbläsaren istället för att ha separat klientprogramvara. Det här examensarbetet föreslår ett sätt att ge denna möjlighet till mobila webbläsare. I den föreslagna metoden används en lokal Java-applikation för att ge tillgång till inbyggda funktioner via skript. Denna applikation fungerar som en proxy-server och låter webbläsaren anropa metoder exponerade av lokala Java-API. Både fördelar och några säkerhetsproblem med den här lösningen undersöks. Fördelarna visas ytterligare genom två exempel på webbapplikationer som utnyttjar inbyggda telefonfunktioner.
Svensson, Per-Erik. "Mobile TV as a Web Application : Mobile Web 2.0 - a new application framework for interactive Mobile TV." Thesis, KTH, Kommunikationssystem, CoS, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-91989.
Full textDe avancerade webbläsare som redan idag finns tillgängliga på nyare mobiltelefoner har gjort det möjligt att skapa mobila webbapplikationer. Genom användandet av befintlig webbteknik kan en webbsida utformas på ett sådant sätt att den uppträder som en vanlig applikation. Syftet med det här examensarbetet har varit att titta på webbutveckling för mobiltelefoner i allmänhet samt att implementera en webbaserad MobilTV-klient för att avgöra hurivida en sådan lösning skulle kunna utgöra ett alternativ till redan existerande klienter baserade på andra teknologier. Fördelarna antas vara desamma som för andra webbapplikationer: 1) användaren slipper installera ett program och kommer alltid att köra den senaste versionen, 2) utvecklingen gynnas av webbläsarens förmåga att rendera godtyckligt innehåll och 3) skillnaderna mellan olika webbläsarimplementationer anses vara mindre i jämförelse med andra miljöer i vilka en applikation körs, till exempel Java- eller operativsystemspecifika.
Ngu, Phuc Huy. "Web applications - New mobile service paradigm." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for telematikk, 2012. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-19040.
Full textElfström, Adam. "The State of Progressive Web Applications : an investigation of the experiences and opinions of developers in the industry." Thesis, Linnéuniversitetet, Institutionen för datavetenskap och medieteknik (DM), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-104891.
Full textCalmez, Conrad, Hubert Hesse, Benjamin Siegmund, Sebastian Stamm, Astrid Thomschke, Robert Hirschfeld, Dan Ingalls, and Jens Lincke. "Explorative authoring of Active Web content in a mobile environment." Universität Potsdam, 2013. http://opus.kobv.de/ubp/volltexte/2013/6405/.
Full textVielseitige Webanwendungen zu entwickeln kann eine komplexe Aufgabe sein - besonders wenn es die Unterstützung mobiler Geräte betrifft. Webbasierte Umgebungen wie Lively Kernel können Entwicklern helfen Webanwendungen zu entwickeln, indem sie den Entwicklungsprozess direkter und interaktiver gestalten. Zudem sind Entwicklungsprozesse von Software kollaborativ, d.h. Enwicklungsumgebungen müssen so gestaltet sein, dass sie mit kollaborativen Elementen zu unterstützen. Diese Arbeit beschreibt die Erweiterungen der webbasierten Entwicklungsumgebung Lively Webwerkstatt, so dass diese in einer mobilen Umgebung genutzt werden kann. Die Reichweite dieser Erweiterungen erstreckt sich von Kollaborationsmechanismen und Benutzerschnittstellen bis hin zu Eventbehandlung und Performanzmessungen auf mobilen Geräten.
Ek, Niklas. "The web as platform for mobile applications." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-150807.
Full textDet som en gång bara var ett smart sätt att semantiskt presentera vetenskapliga rapporter harunder de senaste två decennierna utvecklats till en utbredd och tillgänglig form av kommunikation. Webben har sedan 2007 också inkluderats i våra mobila enheter i sin helhet.Den stora mängd okontrollerbara variabler kring användarnas enheter, webbläsare, fysiska position, kontext mm. gör utvecklingen av applikationer svår. Genom att konstruera en applikation med enhetens och operativsystemets egen teknik elimineras flera av de okontrollerbara variablerna och samtidigt kan hårdvaran dras nytta av. Dock så låsesapplikationen till en enskild plattform och tappar fördelen med webbens utbredning, tillgänglighet och standardiserade teknik.Syftet med den här undersökningen är att svara på tre distinkta frågor kring webbens förmåga att stödja en mobil applikation. Frågorna tar hänsyn till problem och lösningar kring teori, praktik och användbarhet.Den teoretiska utredningen genomförs med hjälp av böcker, artiklar, bloggar, rapporter och kod. Därefter följer en utvecklingsprocess av en prototyp för att undersöka tekniken. Prototypen används också i användbarhetsutvärderingen, vilken tillsammans med intervjuer belyser hur användare upplever en mobil webbapp.Resultatet av undersökningen pekar på en webbplattform som är kapabel att stödja en formulärintensiv mobil applikation, såsom en flygbokningsapplikation. Standarder och teknik utvecklas för mobila webben och användare är mer bekymrade över användarupplevelsen än problem med plattformen.
Eriksson, Maria. "Mobile PDF Management in Web Based Applications." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-347622.
Full textGentles, Jeremy A. "Daily Athlete Monitoring with Web and Mobile Applications." Digital Commons @ East Tennessee State University, 2010. https://dc.etsu.edu/etsu-works/3991.
Full textBahadır, Mesut Supervisor :. Doğaç Asuman. "Developing jxta applications for mobile devices and invoking web services deployed in jxta platform from mobile devices." Ankara : METU, 2004. http://etd.lib.metu.edu.tr/upload/3/12605822/index.pdf.
Full textHommerberg, Måns. "Enriching Circuit Switched Mobile Phone Calls with Cooperative Web Applications." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-159974.
Full textLiu, Kevin H. "A taxonomy and business analysis for mobile web applications." Thesis, Massachusetts Institute of Technology, 2009. http://hdl.handle.net/1721.1/47870.
Full textIncludes bibliographical references (p. 113-115).
Mobile web applications refer to web applications on mobile devices, aimed at personalizing, integrating, and discovering mobile contents in user contexts. This thesis presents a comprehensive study of mobile web applications by proposing a new taxonomy for mobile web applications, and conducting a business analysis in the field of mobile web applications. The thesis reviews the current surrounding environment for mobile web applications, namely, web 2.0 and 3.0, wireless communication technology, and Smartphone platform. The recent entry and success of Apple's iPhone greatly enhanced the public awareness of the Smartphone technology. Google's release of open-source Android platform and T-Mobile's deployment of Android-powered "Dream" Smartphone not only intensify the competition among suppliers, but also provide an open-source foundation for mobile web applications. This thesis introduces a new mobile web application taxonomy to systematically study the values and the groupings of the mobile web applications. By introducing features and categories, the taxonomy provides a framework so the related companies and businesses can be comparatively analyzed and summarized. Selected case companies are studied in the light of the taxonomy. The thesis discusses the key issues of mobile web aggregation, namely, mobile application development platform, context modeling, mobile user interface, mobile application logic, and mobile web aggregation strategy.
(cont.) "System Thinking" is applied to the management of mobile web application business. The market ecosystem, the value proposition, and the revenue model for mobile web application are described. A system dynamic model is constructed to understand the dynamic among the key factors in the mobile web business. Experimental results are reported in the thesis.
by Kevin Hao Liu.
S.M.
Roy, Choudhary Shauvik. "Cross-platform testing and maintenance of web and mobile applications." Diss., Georgia Institute of Technology, 2015. http://hdl.handle.net/1853/53588.
Full textLourenço, Fábio André Ferreira Borges. "Integrated learning and development environment for mobile applications." Master's thesis, Universidade de Aveiro, 2016. http://hdl.handle.net/10773/16946.
Full textEsta dissertação contribuiu para o desenvolvimento de uma ferramenta didática estruturada que integrasse informação de qualidade já existente sobre Sistemas de Informação Web, proveniente de fontes devidamente credenciadas, disponibilizando-a ao público-alvo (alunos de engenharia fora da área das tecnologias da informação e comunicação), indicando e ajudando a encontrar o melhor caminho a seguir nessa aprendizagem. A ferramenta didática encontra-se atualmente em três formatos diferentes – Website que utiliza um software de Sistema de Gestão de Conteúdos, aplicação móvel Android e documento de texto – tentando assim abranger o maior número de indivíduos dentro do público-alvo. A ferramenta didática encontra-se orientada para a autoaprendizagem devidamente estruturada. Aborda os fundamentos teóricos principais sobre os Sistemas de Informação Web: conceitos, definições, arquitetura e as suas camadas, componentes de construção (bases de dados, Web Services, interface com o utilizador nos formatos de aplicação móvel Android e Website). Disponibiliza receitas para casos de uso prático que são expansíveis a diversas áreas, como, por exemplo, o desenvolvimento de um sistema que faz uso de um servidor LAMP, no qual existem serviços RESTful que fornecem a informação presente numa base de dados para ser acedida numa aplicação móvel Android. A ferramenta não se encontra ainda testada e validada na comunidade estudantil, mas as primeiras impressões são muito promissoras.
This dissertation has contributed to develop a structured didactic tool that integrates existing quality information on Web Information Systems, from properly accredited sources, making it available to the target audience (engineering students outside the area of information and communication technologies), indicating and helping them to find the best course of action in this learning process. The didactic tool can be currently found in three different formats – Website that uses a Content Management System software, Android mobile application and text document – thus attempting to reach the largest number of individuals within the target audience. The didactic tool is oriented to properly structured self-learning. It discusses the main theoretical foundations on Web Information Systems: concepts, definitions, architecture and its layers, building components (databases, Web Services, user interface in Android mobile application and Website formats). Provides recipes for cases of practical use that are expandable to different areas, for example, the development of a system that makes use of a LAMP server, in which there are RESTful services that provide the information stored in a database to be accessed in an Android mobile application. The tool has not been yet tested and validated in the student community, but first impressions are very promising.
Weiser, Robert. "Creating a web of places and locations for mobile applications." Zurich : ETH, Swiss Federal Institute of Technology Zurich, Department of Computer Science, Institute for Pervasive Computing, Distributed Systems Group, 2008. http://e-collection.ethbib.ethz.ch/show?type=dipl&nr=442.
Full textJabbar, Maher. "Simple Indoor Environmental Monitoring System for Houseplant using Web and Mobile Applications." Thesis, KTH, Skolan för kemi, bioteknologi och hälsa (CBH), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-287760.
Full textBahadir, Mesut. "Developing Jxta Applications For Mobile Devices And Invoking Web Services Deployed In Jxta Platform From Mobile Devices." Master's thesis, METU, 2004. http://etd.lib.metu.edu.tr/upload/12605823/index.pdf.
Full textand BPEL enables composition, deployment and execution of Web services. The architecture introduced within the scope of this thesis combines all these standards with tools that enable use of these standards on mobile devices. The work done in this thesis is realized as a part of Artemis, a project funded by European Commission for providing interoperability of medical information systems.
Fournier, Camille. "Comparison of Smoothness in Progressive Web Apps and Mobile Applications on Android." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-283653.
Full textEn av de största utmaningarna med mobilutveckling ligger i den höga fragmenteringen av mobilplattformar. Utvecklare behöver ofta utveckla samma applikation flera gånger för alla riktade plattformar, vilket ökar kostnaderna för utveckling och underhåll. En lösning på detta problem är plattformsoberoendeutveckling, som traditionellt endast innehåller mobilapplikationer. En ny strategi som introducerades av Google 2015 inkluderar emellertid också webbapplikationer. Progressiva webbappar, som de kallas, är webbapplikationer som kan installeras på mobil och bete sig som mobilapplikationer. Denna forskning syftar till att studera och jämföra deras prestanda med mobila applikationer på Android, särskilt när det gäller smidighet, minne och CPUanvändning. För detta ändamål analyserade vi Rendering-pipeline för Android och Chrome och drog en jämnhetsmetrisk. Sedan utvecklades en Progressiv webbapp, en Native Android och en React Native Tolkad applikation och deras prestanda uppmättes i flera scenarier. Resultaten antyder att progressiva webbapplikationer, även om de har stora fördelar, inte är lika smidiga som mobilapplikationer på Android. Deras minnesprestanda och CPU-användning ligger efter Native Applications, men liknar tolkade applikationer.
Dahl, Andreas, and Kristofer Nylander. "Differences in security between native applications and web based applications in the field of health care." Thesis, Linnéuniversitetet, Institutionen för datavetenskap (DV), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-40397.
Full textLemos, Rui Mota Bertão. "Smartphone applications development using web technologies." Master's thesis, Universidade de Aveiro, 2013. http://hdl.handle.net/10773/12723.
Full textThe smartphone market in recent years has grown sharply and with it the possibilities to mobile devices programmers have also grown. This expanding market is currently dominated by two operating systems: Android and iOS. Although these two have a big share of the market (91% of the smartphones sales in 2012 were from one of these two systems) is in the programmer interest to develop applications that are compatible with the largest number of devices and operating systems possible. Companies like PT Inovação have great interest in this market and want to have at their disposal the best tools available to develop application that can attract customers. As such, this dissertation is a study, proposed by PT Inovação, of a method for the development of mobile applications, which makes easier to create applications compatible with several devices and systems. The aforementioned method is the development of mobile applications based on web technologies (HTML5, CSS and Javascript). To study this method several mobiles hybrid applications were developed based in applications already developed, by PT Inovação, using native technology. After the development phase, it was made a comparative study between the hybrid and the native applications, to comprehend which ones had better performance, were easier to develop and had more appealing design, for the several elements that constituted the applications. The conclusions of this study are the main result of the dissertation.
O mercado dos smartphones nos últimos anos tem vindo a crescer de forma acentuada e com isso as possibilidades para programadores de dispositivos móveis também aumentaram. Este mercado em expansão, é actualmente dominado por dois Sistemas Operativos: Android e iOS. Embora estes dois tenham uma grande quota do mercado (91% das vendas de smartphones em 2012 foram de um destes dois sistemas) é do interesse de um programador desenvolver aplicações que sejam compatíveis com o maior número de dispositivos e sistemas operativos possíveis. Empresas como a PT Inovação têm portanto grande interesse neste mercado e pretendem ter ao seu dispor as melhores ferramentas possíveis para conseguir desenvolver aplicação capazes de atrair clientes. Como tal esta dissertação partiu de uma proposta da PT Inovação que consiste no estudo de um método de desenvolvimento de aplicações móveis, que torne mais fácil a criação de uma aplicação móvel compatível com vários dispositivos e sistemas. O método referido é o desenvolvimento de aplicações móveis baseadas em tecnologias web (HTML5, CSS3 e JavaScript). Para estudar este método foram desenvolvidas várias aplicações móveis híbridas, que se baseavam em aplicações já desenvolvidas nativamente pela PT Inovação. Após esta fase de desenvolvimento, foi feito um estudo comparativo entre as aplicações híbridas e as aplicações nativas, onde se observou quais apresentavam uma melhor performance, uma maior facilidade desenvolvimento e um design mais apelativo para os vários elementos que constituíam as aplicações. As conclusões deste estudo são o resultado principal da dissertação.
Zanotti, Stefano. "Sviluppo di una piattaforma web per un laboratorio remoto di robotica mobile." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2011. http://amslaurea.unibo.it/2442/.
Full textLafranchise, Paul Andrew. "Migrating Department of Defense (DoD) Web Service Based Applications to Mobile Computing Platforms." Thesis, Monterey, California. Naval Postgraduate School, 2012. http://hdl.handle.net/10945/6820.
Full textFerriere, Andrew C. (Andrew Charles) 1978. "Design of web services and mobile device applications for integrated health information system." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/84796.
Full textMou, Lei. "Toward a customized privacy preservation method in mobile tourism applications." Thesis, Université Grenoble Alpes (ComUE), 2016. http://www.theses.fr/2016GREAM063.
Full textThe rapid development of ICT(Information and Communication Technology) brought huge impact to all industries. Mobile internet, Web 2.0, positioning technology are deployed world-widely, that initialized inner request of new technologies in the field of tourism as well. By enjoying the convenience brought by new technologies, more and more users starting to focus on privacy issues.As known, there is a contradiction between the quality of recommended location-based services and privacy. Detailed user profile and precise location information are needed for providing location-based service with high efficiency and quality, while privacy preservation requires hiding user's profile and location. Many recent researches aims to seek a balance between them, to obtain the best quality of the LBS in the context of the least exposed user profile content and location information.In this thesis, the author focused mainly on the privacy of mobile user profile, which covers both personal characteristics and location information.1, Customized user privacy model considering both personal attributes and spatial and temporal location is defined for mobile user.In this research, we proposed customized privacy model for every user to define, his/her own meaning of privacy. With this model, for different travel purpose, or even for different time and location, they can have different definitions for their privacy.2, Minimized the data to be stored on server.Profiles are stored in two different ways, complete profile is stored on the client side, and only the values of the attributes that are able for the users to share are stored on the server side, thus minimized the data to be stored on server.3, Customized levels of granularity of disclosure of location and time are adjustable for users.For frequently changing attributes such as location and time, user can disclose them with suitable granularity, in order to obtain expected service from the service providers.Keywords: privacy, location, user profile, mobile, tourism
Waernér, Klara. "3D Graphics Technologies for Web Applications : An Evaluation from the Perspective of a Real World Application." Thesis, Linköpings universitet, Informationskodning, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-78726.
Full textWang, Jiechao. "Approaches for contextualization and large-scale testing of mobile applications." Thesis, Georgia Institute of Technology, 2013. http://hdl.handle.net/1853/49142.
Full textvon, Wenckstern Michael. "Web applications using the Google Web Toolkit." Master's thesis, Technische Universitaet Bergakademie Freiberg Universitaetsbibliothek "Georgius Agricola", 2013. http://nbn-resolving.de/urn:nbn:de:bsz:105-qucosa-115009.
Full textDiese Diplomarbeit beschreibt die Erzeugung desktopähnlicher Anwendungen mit dem Google Web Toolkit und die Umwandlung klassischer Java-Programme in diese. Das Google Web Toolkit ist eine Open-Source-Entwicklungsumgebung, die Java-Code in browserunabhängiges als auch in geräteübergreifendes HTML und JavaScript übersetzt. Vorgestellt wird der Großteil des GWT Frameworks inklusive des Java zu JavaScript-Compilers sowie wichtige Sicherheitsaspekte von Internetseiten. Um zu zeigen, dass auch komplizierte graphische Oberflächen mit dem Google Web Toolkit erzeugt werden können, wird das bekannte Brettspiel Agricola mittels Model-View-Presenter Designmuster implementiert. Zur Ermittlung der richtigen Technologie für das nächste Webprojekt findet ein Vergleich zwischen dem Google Web Toolkit und JavaServer Faces statt
Fredrikson, Rasmus. "Emulating a Native Mobile Experience with Cross-platform Applications." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-234312.
Full textDenna rapport jämför en “Native Android”-applikation med två olika klasser av plattformsoberoende applikationer, en “Interpreted”-applikation utvecklad i React Native och en “Progressive Web”-Applikation (PWA). Det största bidraget från denna rapport är en jämförelsetabell, där applikationsfunktioner placeras på y-axeln och de utvärderade ramverken på x-axeln. Denna tabell, i konjunktion med en kostnadsanalys, förser läsaren med en tydlig guide vid val av ramverk. De utvärderade applikationerna skapades för att utvärdera ramverkens tillgänglighet till de uppräknade funktionerna. En användarstudie utfördes för att utreda huruvida det existerade någon märkbar skillnad mellan de utvärderade applikationerna. De kvalitativa data som erhölls från en “think-aloud” i användarstudien indikerar en liten preferens för PWA:n, trots att den har tillgång till färre funktioner. Den kvantitativa analysen från ett “User Experience Questionnaire” (UEQ) misslyckades med att visa någon systematisk skillnad i UX mellan de utvärderade applikationerna. Slutsatsen är därför att plattformsoberoende applikationer både kan emulera, och till och med överträffa, en naturlig upplevelse i vissa avseenden, med en ytterligare fördel av att både utvecklings- och underhållskostnader väsentligt minskar. Slutligen rekommenderar vi användandet av ett plattformsoberoende applikationsramverk förutsatt att det har tillgång till alla funktioner som krävs för den avsedda applikationen.
Aydin, Betül. "Connecting Semantic 3D Models to the LOD Cloud for Mobile Applications : discovering the Surroundings with ARCAMA- 3D." Thesis, Université Grenoble Alpes (ComUE), 2015. http://www.theses.fr/2015GREAM072/document.
Full textDiscovering the surroundings while walking using a mobile device is now possible by coupling new technologies such as Augmented Reality (AR) and location-based services. Many mobile applications have been designed for that purpose recently. The surroundings of the user are presented on the screen of her mobile device using the location data and she can interact with her environment through a digital information layer superimposed on the captured scene. However, since the amount of geo-referenced information increases every day, there is a growing need for a generic approach that aims at presenting information in a structured manner and adapted to different application domains and users profiles.Our work focuses on the definition of a data model for 3D objects to be used in mobile AR applications. The data model we propose prioritizes access to available spatiotemporal and thematic information about real-world objects. While Augmented Reality appears to be well-suited for searching location-based information, most of the AR approaches focus on domain specific scenarios and we observe that there is no generic data model dedicated to information search and discovery that could be re-used in various AR applications. On the other hand, Linked Open Data (LOD) cloud is an ever-growing set of structured and interlinked datasets published on the Web. It contains vast amounts of spatiotemporal information that can be exploited by location-based mobile applications and presented using AR for fostering interaction. In our research, the LOD cloud serves as a basis for information retrieval during the AR experience of the user.For this purpose, we first publish 3D objects that correspond to real-world objects (buildings, monuments, etc.) on the Web by using our data model and interlink them with data sources on the LOD cloud. Then, using our data model, any real-world object can be represented by three informational dimensions: themes (describing the roles or functions of this object), space (through its 3D geometry), and time (the period linked to its existence). Each change in the life of a real-world object is represented in the model by semantic information following the LOD publishing principles. This allows a binding between the content of our data model and the LOD cloud. As a consequence, on her mobile device, the user visualizes an AR view built with light and transparent 3D models. She can interact with these AR objects in order to access to information related to the corresponding real-world objects of her surroundings she is pointing at. These AR objects allow the user to mentally construct the referential relationships between virtual and real-world objects, while the mobile application developer can create experiences based on different concepts found on the cloud (thematic and temporal concepts, etc.). This way, the LOD cloud, as a growing and updated structured source of semantic data, becomes the main source of information and facilitates knowledge discovery in AR applications.Using this conceptualized knowledge base, we propose our architecture, called ARCAMA-3D (Augmented Reality for Context Aware Mobile Applications with 3D), whose modules allow application designers and developers to create their own AR applications for different domains by being able to extend the data model, bind 3D models with other data sources on the LOD cloud, cover a selected part of LOD and feed their application only with these specific data sources. We develop our ideas working on the case study of the Royal Monastery of Brou, in France, and implement a use case scenario for a user visiting the monastery
Medina, Juan C. "Render Weight of Animation Scripts: A Framework For Identifying Performance Pain Points In Mobile Web Applications." Scholarship @ Claremont, 2013. http://scholarship.claremont.edu/cmc_theses/697.
Full textSsekakubo, Grace. "Refactoring learning management systems for multi-device use in developing countries." Doctoral thesis, University of Cape Town, 2015. http://hdl.handle.net/11427/16793.
Full textAlthough learning management systems (LMSs) have been widely adopted by universities in developing countries, their potential to support students' learning has not been fully exploited due to several factors. Some of the factors limiting the more successful implementation of LMSs in developing country universities have been identified and reported in this study. Most importantly, LMS implementation in developing country universities is constrained by limited institutional ICT infrastructures, Internet bandwidth and electricity outages that affect the accessibility of LMS services by the students. The main research question addressed in this study is: How can we better use the available ICTs and ICT infrastructure in developing country universities to enhance the accessibility of the LMS services by students to better support the implementation of LMSs? The research question was addressed through surveys and experimentation. Two surveys were carried out, and the findings of these surveys were useful in: understanding the current state of practice in LMS implementation in developing country universities; defining the problem; understanding the students' LMS expectations and needs; and deciding the nature of the intervention to be implemented. Through the surveys, it was established that the majority of students in the surveyed universities possessed mobile phones, most of which being internet enabled phones. The study therefore explored the possibility of enabling and enhancing mobile access for LMS services so as to enhance students' LMS accessibility through their mobile phones. The design, development, implementation and evaluation of the intervention (the mobile LMS) were achieved through a user-centred development approach that included participatory design, prototyping and user experience evaluation. An impact evaluation of the mobile LMS intervention indicated that: mobile LMS interfaces can lead to students' increased access and use of the LMS through mobile phones; students prefer streamlined mobile LMS interfaces with fewer and block-based services; with streamlined mobile LMS interfaces, students are able to get the LMS services they need on their mobile phones without the need for desktop and laptop computers and without the need for the full desktop LMS interfaces. While the streamlined mobile LMS allows the students an opportunity to more satisfactorily access the LMS services through their mobile phones, it also takes away the pressure from the constrained institutional ICT infrastructure and facilities such as computer laboratories. The design and development process of the mobile LMS intervention highlighted that students' involvement leads to creation of more usable and useful mobile LMS interfaces and that most of the students' mobile LMS needs can be achieved through a cross-platform mobile Web application.
Santos, Pedro Emanuel Albuquerque e. Baptista dos. "Personalization platform for multimodal ubiquitous computing applications." Master's thesis, Faculdade de Ciências e Tecnologia, 2013. http://hdl.handle.net/10362/11063.
Full textWe currently live surrounded by a myriad of computing devices running multiple applications. In general, the user experience on each of those scenarios is not adapted to each user’s specific needs, without personalization and integration across scenarios. Moreover, developers usually do not have the right tools to handle that in a standard and generic way. As such, a personalization platform may provide those tools. This kind of platform should be readily available to be used by any developer. Therefore, it must be developed to be available over the Internet. With the advances in IT infrastructure, it is now possible to develop reliable and scalable services running on abstract and virtualized platforms. Those are some of the advantages of cloud computing, which offers a model of utility computing where customers are able to dynamically allocate the resources they need and are charged accordingly. This work focuses on the creation of a cloud-based personalization platform built on a previously developed generic user modeling framework. It provides user profiling and context-awareness tools to third-party developers. A public display-based application was also developed. It provides useful information to students, teachers and others in a university campus as they are detected by Bluetooth scanning. It uses the personalization platform as the basis to select the most relevant information in each situation, while a mobile application was developed to be used as an input mechanism. A user study was conducted to assess the usefulness of the application and to validate some design choices. The results were mostly positive.
An, Kijin. "The Client Insourcing Refactoring to Facilitate the Re-engineering of Web-Based Applications." Diss., Virginia Tech, 2021. http://hdl.handle.net/10919/103391.
Full textDoctor of Philosophy
Modern web applications are distributed across a browser-based client and a remote server. Software developers need to optimize the performance of web applications as well as correct and modify their functionality. However, the vast majority of mature development tools, used for optimizing, correcting, and modifying applications work only with non-distributed software, written to run on a single machine. To facilitate the maintenance and evolution of web applications, this dissertation research contributes new automated software transformation techniques. These contributions can be incorporated into the design of software development tools, thereby advancing the engineering of web applications.
Kohen-Vacs, Dan. "A Design and Development Approach for Deploying Web and Mobile Applications to Support Collaborative Seamless Learning Activities." Doctoral thesis, Linnéuniversitetet, Institutionen för medieteknik (ME), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-49137.
Full textSundberg, Alexander. "Utveckling och anpassning av webb för mobila enheter : En utvärdering och fallstudie." Thesis, Mittuniversitetet, Avdelningen för data- och systemvetenskap, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-29975.
Full textThe increasing usage of mobile devices places new requirements on the design of company websites. Appearance, size and interface of webpages need to be adapted for all types and sizes of mobile platforms. The purpose of this thesis is to investigate the various solution options available for adaptation to mobile devices and also tosuggest and evaluate a solution based on different criteria. A prototype will be developed and tested in a case study. The investigated solution options are native application, hybrid application, mobile website, responsive web design frameworks and Web Content Management Systems. The solution options are evaluated based on the criteria functionality and usability, learning
Vogel, Bahtijar. "Architectural Concepts : Implications for the Design and Implementation of Web and Mobile Applications to Support Inquiry Learning." Licentiate thesis, Linnéuniversitetet, Institutionen för datavetenskap, fysik och matematik, DFM, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-17240.
Full textWahlström, Mikael. "Exploring progressive web applications for health care : Developing a PWA to gather patients' self assessments." Thesis, Umeå universitet, Institutionen för tillämpad fysik och elektronik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-139854.
Full textJordanidis, Jakub. "Analýza využití webových a mobilních aplikací při týmové práci na projektech." Master's thesis, Vysoká škola ekonomická v Praze, 2013. http://www.nusl.cz/ntk/nusl-191948.
Full textSmolíková, Barbora. "Marketingová komunikace." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2017. http://www.nusl.cz/ntk/nusl-377616.
Full textMuckaden, Sachit. "Myspeedtest: active and passive measurements of cellular data networks." Thesis, Georgia Institute of Technology, 2013. http://hdl.handle.net/1853/47674.
Full textChouiten, Mehdi. "Architecture distribuée dédiée aux applications de Réalité Augmentée mobile." Phd thesis, Université d'Evry-Val d'Essonne, 2013. http://tel.archives-ouvertes.fr/tel-00903538.
Full textKeskin, Kaan. "Innovative Marketing Trends as a Response to the Changing Consumers." Master's thesis, Vysoká škola ekonomická v Praze, 2012. http://www.nusl.cz/ntk/nusl-193782.
Full textBäck, Oscar, and Niklas Andersson. "Google AMP and what it can do for mobile applications in terms of rendering speed and user-experience." Thesis, Blekinge Tekniska Högskola, Institutionen för programvaruteknik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-17952.
Full textThota, Gowthami. "Web Service Reliability for Deactivation and Decommissioning Knowledge Management Information Tool (D&D KM-IT) Vendor Management with Mobile Applications." FIU Digital Commons, 2010. http://digitalcommons.fiu.edu/etd/293.
Full textBonifácio, Bruno Araújo. "Ubicua: uma técnica de inspeção de usabilidade para avaliar aplicações web móveis." Universidade Federal do Amazonas, 2012. http://tede.ufam.edu.br/handle/tede/2901.
Full textThe increasing interest on mobile technologies and the evolutionary context in which mobile applications are developed have made the usability evaluation of these applications an important research area. However, usability evaluations are often avoided by developers or companies due to their lack of experience in the field. This thesis presents the UBICUA (Usability-Based Inspection CUstomizable Approach) technique, an inspection technique specifically proposed to assess the usability of hybrid mobile web applications (i.e., applications that rely on the Internet, such as widgets). Also, our approach is customizable by the inspector s knowledge, which results in a greater usability problem identification even by non-expert users. To support our UBICUA technique s creation process, this research has adopted an evidence-based methodology. Then, this thesis describes how UBICUA was created based on the outcome of a secondary study, two results feasibility studies and observation studies. Our ultimate goal is to increase the quality of hybrid mobile web applications and improve the user s interaction in this technology. We also present the guidelines and resources developed to support the execution of usability inspections of mobile applications in software development organizations.
O crescente interesse em tecnologias móveis e o contexto evolutivo no qual aplicações móveis são desenvolvidas têm tornado a avaliação de usabilidade destas aplicações um importante campo de pesquisa. No entanto, as avaliações de usabilidade são normalmente evitadas pelos desenvolvedores ou empresas, devido à falta de experiência na área. Esta dissertação apresenta a técnica UBICUA (Usability-Based Inspection CUstomizable Approach), específica para avaliação de usabilidade de aplicações Web móveis híbridas (i.e., aplicações locais que dependem da Internet). Esta nova abordagem é customizada pelo conhecimento do inspetor visando maior identificação de problemas de usabilidade, mesmo por inspetores com pouco conhecimento. Para a avaliação e evolução da UBICUA, esta pesquisa adotou uma metodologia baseada em evidências. Esta dissertação mostra como a UBICUA foi definida e aprimorada a partir dos resultados de diferentes estudos experimentais: mapeamento sistemático de literatura, estudos de viabilidade e de observação. O objetivo final é aumentar a qualidade das aplicações Web em dispositivos móveis e melhorar a interação dos usuários com estas tecnologias. Adicionalmente, são apresentadas diretrizes e recursos desenvolvidos para apoiar a realização de inspeções de usabilidade de aplicações deste porte.
Eriksson, Maria. "WEB SERVICES FÖR MOBILAPPLIKATIONER : Utveckling av säkra RESTful web services för mobilapplikationer." Thesis, Örebro universitet, Akademin för naturvetenskap och teknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-15879.
Full textRapporten beskriver utvecklandet av en RESTful web service för mobilapplikationer. Web servicen tillgängliggör resurser från ett befintligt system som kallas kompetensdatabasen. Kompetensdatabasen innehåller information om konsulters kompetenser och de uppdrag som utförts vid IT-konsultföretaget Nethouse AB. Web servicen utvecklades enligt principerna för REST och ROA (Resource Oriented Architecture) vilket innebär ett fokus på att tillgängliggöra resurser. Resurserna görs nåbara genom HTTP-protokollet och dess metoder, det vill säga samma tekniker som används på webben. Stor vikt har lagts på att designa systemet enligt dessa principer. För att servicen inte skulle läcka information till konkurrenter eller bryta mot personuppgiftslagen behövde någon form av säkerhetslösning implementeras. En autentiseringsmodell togs fram för att göra systemet nåbart enbart för anställda vid företaget.
Paulo, Nádia Alexandra Lopes. "Convergência multimédia e os conteúdos móveis da rádio." Master's thesis, Instituto Superior de Ciências Sociais e Políticas, 2013. http://hdl.handle.net/10400.5/6498.
Full textA Internet criou novas oportunidades para a rádio, que conseguiu manter e ampliar a relação de proximidade com os seus ouvintes. Recentemente, as inovações na eletrónica, telecomunicações e computadores lançaram um novo desafio para a rádio, no sentido da sua adaptação a um novo contexto de consumo mediático, utilizando o potencial da Web, criando aplicações móveis que apresentam um conjunto de novas opções de escuta e interação aos seus utilizadores e ouvintes móveis. Ao longo deste trabalho iremos ilustrar de que forma a convergência multimédia, as alterações nos padrões de consumo e a emergência de aplicações móveis contribuiram para a alteração do conceito de rádio. Realizámos, ainda, o estudo de dois casos no panorama nacional, analisando as características das aplicações móveis das duas estações de rádio de maior audiência em Portugal. Concluímos que as potencialidades enunciadas na revisão de literatura são, de um modo geral, asseguradas pelas duas estações de rádio. Não podemos, no entanto, esquecer que a interatividade e o incentivo à participação deve ser reforçada, face ao potencial da Web e, especialmente, do acesso móvel. Congregando todas estas alterações, recuperamos o conceito de Cordeiro (2011) que demonstra de uma forma simples o que pode ser a rádio do futuro, ou antes, a “r@dio”: uma plataforma com base na nuvem, com o rádio cognitivo como mecanismo. Usando a tecnologia, as estações de rádio poderão alcançar inúmeros benefícios, reformulando o papel dos ouvintes e dos produtores, num novo conceito de comunicação.
The Internet created new challenges for radio that managed to maintain and expand the close relationship with its listeners. Recently, innovations in electronics, telecommunications and computing challenged radio to adapt to a new context of media consumption, using Web’s potential, to build mobile applications that give a range of new listening and interaction options to its users and mobile listeners. Throughout this paper, we will illustrate how multimedia convergence, changes in consumption patterns and the emergence of mobile applications contributed to the changes in radio concept. We also performed the study of two cases, analyzing the online presence and mobile applications of the two radio stations with more audience in Portugal: Rádio Comercial and RFM. We conclude that the potentials enunciated in the literature review are, in general, ensured by the two radio stations. However, we can not forget that interactivity and participation should be encouraged, facing Web’s potential and, mainly, mobile access’ potential. Bringing all these changes together, we recover Cordeiro’s (2011) concept that demonstrates in a simple way what could be the future radio, or rather, "r@dio": a cloud-based platform with the cognitive radio as a mechanism. Using technology, radio stations will reach innumerous benefits, reshaping listeners and producers’ role, in a new communication concept.
Imtiaz, Jahanzaib. "Route transmission & control applications and Java web services route transmission and control using a Java EE5 web service and a vehicle based mobile device (cellular phone or a PDA with GPS)." Saarbrücken VDM Verlag Dr. Müller, 2007. http://d-nb.info/988696614/04.
Full textNunes, Manuela Prey Pereira. "#Keywords: não encontrou e agora?!" Pontifícia Universidade Católica de São Paulo, 2017. https://tede2.pucsp.br/handle/handle/20066.
Full textMade available in DSpace on 2017-05-08T11:32:09Z (GMT). No. of bitstreams: 1 Manuela Prey Pereira Nunes.pdf: 4323622 bytes, checksum: 0cf141f061efd98119e9401d8ed34e99 (MD5) Previous issue date: 2017-03-24
The purpose of this research is to do evolutionary analysis through a timeline about internet evolution and to understand how this technology gained strength over the years and transformed the society. We develop knowledge on the subject of qualitative research. This technological revolution made possible the dissemination of information. Internet evolved to be ubiquitous in modern life. This converging set of technologies, computing (hardware and software) and telecommunications developed different platforms. The recent migration from desktops and notebooks to smartphones has transformed habits of a whole society through the app’s
O objetivo dessa pesquisa é fazer análise evolutiva através de uma linha do tempo sobre a evolução da Internet e entender como chegamos ao universo informacional de hoje. Desenvolvemos conhecimento suficiente sobre o funcionamento das ferramentas de busca e o comportamento do usuário, através de uma pesquisa qualitativa. Levando em conta os objetivos foi feito, um estudo de caso. Esta revolução tecnológica possibilitou a difusão da informação e a medida que a internet evoluiu para ser onipresente da vida moderna, as transformações psicológicas, econômicas e sociais associadas à chamada revolução das tecnologias de informação e comunicação trouxeram um crescimento de uma série de transformações no comportamento dos seres humanos. Este conjunto convergente de tecnologias, computação (software e hardware) e telecomunicações evoluem para diferentes plataformas e a recente migração dos desktops e notebooks para os smartphones vem transformando hábitos de toda uma sociedade através dos aplicativos
Diaoune, Thierno Moussa. "Analyse des effets de Facebook et des applications mobiles digitales éducatives sur les résultats universitaires des étudiants de la langue anglaise de l’Institut Supérieur des Sciences de l’Education de Guinée : Cas de la cohorte de 2015." Thesis, Lille 3, 2020. http://www.theses.fr/2020LIL3H046.
Full textThis thesis focuses on the use of Facebook and digital educational mobile applications as devices for mediating English language learning. It analyses the impact of these nomadic devices on the English language learning of students at the Higher Institute of Educational Sciences of Guinea (ISSEG).The absence of a Digital Language Resource Centre (DLRC) at ISSEG leads teachers and learners to focus on these tools that socialize, transform and transmit knowledge in the pedagogical sphere. Today, these non-formal tools quite naturally mobilize attention and influence practices in one way or another. The aim is to understand how the implementation of a social mediation system supported by free mobile applications from the start of the licence1 influences the learning of English. More concretely, 53 students 1st year served as an experimental group in Basic Writing.The subject we are dealing with has been the subject of several works that are part of a scientific concern of other researchers (Benali et al., 2018; Nijimbere, 2013; Rabardel, 1995, Lave & Wenger, 1991; Hanson & Robertson, 2007, Villemonteix and Khaneboubi, 2014, Béziat, 2012). In Guinea, English is considered a foreign language and is learned late in the academic process. The Institut National de Recherche et d'Action Pédagogique (INRAP) decided in 2013 to overhaul the existing English language curriculum (MOBEL) to cover both upper secondary and lower secondary schools. For INRAP, bachelors enrolled in the English language stream at university would not feel very comfortable and would lack prerequisites. An analysis of 149 transcripts of the Baccalaureate session 2015 shows that they are not the most deserving ones who are oriented at ISSEG. Of the 149 transcripts analysed, 93 have a low average in the Baccalaureate (average < 10/20). That is to say 57% of the 93 have a mark in English < 10/20. The mode and median of the observations stabilize at 10/20 and the average at 9.96. As a result, the failure (46%) and drop-out (22.5%) rates for the English-language Baccalaureate 1 are relatively high at the ISSEG. After the didactic exploitation of the system, the analysis of the academic marks and the texts published in the account allow us to affirm that the practice of Facebook in 1st year has influenced the academic results of the 28 most active students. In Basic Writing, the group1 (experimental) had an average score of 6.39, relatively higher than the group2 (control), which obtained 6.15. Even if this influence is not very significant compared to the averages of the two groups, the individual interviews reflect the positive effect of the community set up.Finally, by wondering about the conditions for the efficient use of open source applications in southern countries, which can promote Basic English skills, most of the respondents test their virtues. However, the fact remains that integrated basic competences remain limited to the lower level of the taxonomy of cognitive-type learning in Bloom’s (1956).In the perspective of research, the generalized use of social networks, free applications by students contribute to the development of learning strategies and also to visual and sound skills, essential for mastering intonation, rhythm and the understanding of English? One wonders how these teacher-trainees will be able to support the university program and thus become professionally qualified ?
Ulén, Johannes. "Multiplattformtjänster på mobila enheter." Thesis, Mittuniversitetet, Avdelningen för data- och systemvetenskap, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-25514.
Full textMobile devices such as smartphones and tablets are very common at companies nowadays, where they’re not just used for communication but also for doing work. Not all tools are available for such devices though, or at least not in a suitable form that makes it practical to use them. Semko Instrument Register (SIR) is a such a system, developed by Triona, in the form of a website that is not adapted for mobile devices, which is used for downloading calibration certificates for measuring instruments among other things. The goal of this project is to come up with a method of making the system available to as many mobile devices as possible in the simplest way possible. Different methods (websites adapted for mobile devices, native applications and cross-platform applications) are compared and analysed with a focus on possibilities for sharing code on multiple platforms and whether they’re able to fulfill what is required of the application. The design chapter presents such a method which is then evaluated on different aspects, such as the amount of code that can be shared between platforms. The conclusion is that the best way of making a system available on multiple platforms is through websites adapted for mobile devices, but because of this particular system’s requirements a cross-platform solution called Ionic was used instead, as modern mobile browsers are not yet able to fulfill what was required of the application.