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1

Stevens, E. Charlotte. Fanvids. Amsterdam University Press, 2020. http://dx.doi.org/10.5117/9789462985865.

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Fanvids, or vids, are short videos created in media fandom. Made from television and film sources, they are neither television episodes nor films; they resemble music videos but are non-commercial fanworks that construct creative and critical analyses of existing media. The creators of fanvids-called vidders-are predominantly women, whose vids prompt questions about media historiography and pleasures taken from screen media. Vids remake narratives for an attentive fan audience, who watch with a deep knowledge of the source text(s), or an interest in the vid form itself. Fanvids: Television, Wo
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Dadyan, Eduard. Modern programming technologies. The C#language. Volume 1. For novice users. INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1196552.

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Volume 1 of the textbook is addressed to novice users who want to learn the popular object-oriented programming language C#. The tutorial provides complete information about the C# language and platform .NET. Basic data types, variables, functions, and arrays are considered. Working with dates and enumerations is shown. The elements and constructs of the language are described: classes, interfaces, assemblies, manifests, namespaces, collections, generalizations, delegates, events, etc. It provides information about Windows processes and threads, as well as examples of organizing work in multit
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Sadin, Eric. Ec-art S.: Spécial textualités & nouvelles technologies : architecture, danse, design, contemporary music, théâtre, poésie, urbanisme, contemporary art, haute couture, net art. Ec/art S, 2000.

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4

Pankova, Elena, and Lyalya Berkutova. Electronic bibliographic guide: a Practical guide for library workers. INFRA-M Academic Publishing LLC., 2020. http://dx.doi.org/10.12737/1039256.

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Creating an electronic bibliographic manual is time-consuming, but very exciting. By taking the first step with this book, you will be able to master other programs and technologies. The guide will consistently guide you through all the stages of creating an electronic bibliographic manual using standard Word tools. The second edition is supplemented with a Chapter on bibliographic manuals, updated technological capabilities of modern software, and takes into account the rules of the new GOST for compiling a bibliographic description. For library staff and bibliographers, students and teachers
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5

Pashencev, Dmitriy, Aleksandra Dorskaya, and Maksim Zaloilo. The concept of a digital state and a digital legal environment. INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1288140.

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The development of digital technologies, large-scale digitalization that has covered all advanced countries, the entry of states into the era of the sixth technological order lead to significant changes in the state itself, its structure and functions. The monograph reveals the fundamental transformations of the modern state under the influence of the digital and technological vector of its development.
 Special attention is paid to qualitative technological changes in the main areas of state activity, the processes of creating legal norms (law-making) and their practical implementation (
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6

Kovalenko, Vladimir. Design of information systems. INFRA-M Academic Publishing LLC., 2020. http://dx.doi.org/10.12737/987869.

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The tutorial discusses the design features of information systems (is) involved in the implementation of CALS technologies: MRP/MRPII/ERP systems, e-Commerce systems (B2B), supply chain management (SCM), customer relationship management (CRM), and decision support systems (OLAP). The issues of choosing the design technology, software tools for project development, building functional and information models in the environment of Business Studio, MS Visio, Elma, AllFusion Modeling Suite and Oracle Designer 10g, as well as the development of technical and operational documentation are highlighted
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7

Bauer, William I. Music Learning Today. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780197503706.001.0001.

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Grounded in a research-based, conceptual model called Technological Pedagogical and Content Knowledge (TPACK), the essential premise of Music Learning Today: Digital Pedagogy for Creating, Performing, and Responding to Music is that music educators and their students can benefit through use of technology as a tool to support learning in the three musical processes—creating, performing, and responding to music. Insights on how technology can be used to advantage in both traditional and emerging learning environments are provided, and research-based pedagogical approaches that align technologies
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8

Nikitenkov, Nikolay N., ed. Modern Technologies for Creating the Thin-film Systems and Coatings. InTech, 2017. http://dx.doi.org/10.5772/63326.

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9

VanCour, Shawn. Making Radio. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190497118.001.0001.

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The opening decades of the twentieth century witnessed a profound transformation in the history of modern sound media, with workers in US film, radio, and record industries developing pioneering production methods and performance styles tailored to emerging technologies of electric sound reproduction that directly shaped dominant forms and experiences of modern sound culture. Focusing on broadcasting’s initial expansion period during the 1920s, Making Radio explores the forms of creative labor pursued for the medium before the better-known network era of the 1930s and 1940s, assessing their ro
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10

Hong, Sun-ha. Technologies of Speculation. NYU Press, 2020. http://dx.doi.org/10.18574/nyu/9781479860234.001.0001.

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What counts as knowledge in the age of big data and smart machines? Technologies of datafication renew the long modern promise of turning bodies into facts. They seek to take human intentions, emotions, and behavior and to turn these messy realities into discrete and stable truths. But in pursuing better knowledge, technology is reshaping in its image what counts as knowledge. The push for algorithmic certainty sets loose an expansive array of incomplete archives, speculative judgments, and simulated futures. Too often, data generates speculation as much as it does information. Technologies of
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11

Friedrich, Alexander, Petra Gehring, Christoph Hubig, Andreas Kaminski, and Alfred Nordmann, eds. Steuern und Regeln. Nomos Verlagsgesellschaft mbH & Co. KG, 2019. http://dx.doi.org/10.5771/9783845296548.

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In the traditional philosophy of technology, the two main modus operandi found in conventional technology are categorised and described under the terms ‘control’ and ‘regulation’ as a way of differentiating between them. This occurs for two reasons: on the one hand, in order to specify the difference between the forms of technology that have been developed by since the Neolithic revolution and the ‘accidental’ technology (as discussed by Ortega y Gasset) of higher species or prehistoric man, and on the other to reveal the relationship between technology and (natural) science more precisely. In
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12

Dovhyi, S. Museum pedagogy in scientific education (2020). National Center "Small Academy of Sciences of Ukraine", Kyiv, Ukraine, 2020. http://dx.doi.org/10.32405/978-966-97763-19-11-2020-251.

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The collection contains abstracts of reports presented at the II All-Ukrainian scientific-practical conference "Museum pedagogy in science education", held on November 26, 2020. The issue of museum pedagogy encourages dialogue between scientists in various fields, museum professionals and educators to better use the latest achievements and innovative educational solutions. In the collection, the authors highlight the issues of creating new modern museum centres and updating the existing museum space; analyze the achievements of world experience in the field of museum pedagogy, taking into acco
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13

Iverson, Jennifer. Electronic Inspirations. Oxford University Press, 2019. http://dx.doi.org/10.1093/oso/9780190868192.001.0001.

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Cold War electronic music—made with sine tone and white-noise generators, filters, and magnetic tape—was the driving force behind the evolution of both electronic and acoustic music in the second half of the twentieth century. Electronic music blossomed at the Westdeutscher Rundfunk (WDR [West German Radio]) in Cologne in the 1950s, when technologies were plentiful and the need for cultural healing was great. Building an electronic studio, West Germany confronted the decimation of the “Zero Hour” and began to rebuild its cultural prowess. The studio’s greatest asset was its laboratory culture,
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14

Frattarola, Angela. Modernist Soundscapes. University Press of Florida, 2018. http://dx.doi.org/10.5744/florida/9780813056074.001.0001.

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Modernist Soundscapes questions how early twentieth-century auditory technologies altered sound perception, and how these developments shaped the modernist novel. As the phonograph, telephone, talkie, and radio created new paths for connectivity and intimacy, modernist writers such as Dorothy Richardson and Virginia Woolf were crafting characters intimately connected by the prosody of voice, music, and the soundscape. As headphones piped nonlocal sounds into a listener’s headspace, Jean Rhys and James Joyce were creating interior monologues that were shaped by cosmopolitan and bohemian sounds.
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15

Weinel, Jonathan. Abstractions. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190671181.003.0009.

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The concluding chapter of Inner Sound: Altered States of Consciousness in Electronic Music and Audio-Visual Media consolidates the main arguments of the book. The journey taken is recapitulated, from shamanic rituals to psychedelic rock shows and raves; and from outdoor electroacoustic concerts to synaesthetic films and hallucinatory video games. Across these examples, similar underlying principles can be identified, revealing a continuity from ancient shamanism to modern ‘technoshamanism’. Yet while some imperatives have remained consistent, the technologies have evolved, yielding ever-more a
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16

Bridgett, Rob. Contextualizing Game Audio Aesthetics. Edited by John Richardson, Claudia Gorbman, and Carol Vernallis. Oxford University Press, 2013. http://dx.doi.org/10.1093/oxfordhb/9780199733866.013.008.

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This article appears in theOxford Handbook of New Audiovisual Aestheticsedited by John Richardson, Claudia Gorbman, and Carol Vernallis. This chapter is a reflective discourse on the aesthetics and production processes of sound in video games, not only from a technological perspective, but also from the viewpoint that video games are part of an ongoing cultural continuum that deeply involves cinema, music, and other media. The chapter takes the form of a meditative discussion on the practice, process, and craft of designing and directing interactive sound for a game, providing insight into som
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17

Weinel, Jonathan. Introduction. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190671181.003.0001.

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This introduction to Inner Sound: Altered States of Consciousness in Electronic Music and Audio-Visual Media outlines the background, aims, and scope of the book. The chapter begins by introducing altered states of consciousness through a description of visual hallucinations, which may have provided a basis for some of the oldest-known artworks. Next, a brief historical overview of altered states is given, from ancient shamanic traditions and cults, to modern-day use of psychedelic drugs such as LSD. The use of altered states in these contexts has resulted in a variety of associated art, liter
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18

Seeman, Sonia Tamar. Sounding Roman. Oxford University Press, 2019. http://dx.doi.org/10.1093/oso/9780199949243.001.0001.

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Sounding Roman traces the role of music performance in maintaining, shaping, and challenging ascribed social identities of Roman (“Gypsy”) groups, who constitute one of the most socially reviled and yet culturally romanticized minorities in Turkey. Roman communities have been a ubiquitous presence, contributing to social, cultural, and economic life since the Byzantine period in Anatolia up to the present. Alternately exoticized and reviled, Roman communities were valued for their occupational skills and entertainment services. Based on detailed historiographic study and twenty years of ethnog
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19

Johansen, Bruce, and Adebowale Akande, eds. Nationalism: Past as Prologue. Nova Science Publishers, Inc., 2021. http://dx.doi.org/10.52305/aief3847.

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Nationalism: Past as Prologue began as a single volume being compiled by Ad Akande, a scholar from South Africa, who proposed it to me as co-author about two years ago. The original idea was to examine how the damaging roots of nationalism have been corroding political systems around the world, and creating dangerous obstacles for necessary international cooperation. Since I (Bruce E. Johansen) has written profusely about climate change (global warming, a.k.a. infrared forcing), I suggested a concerted effort in that direction. This is a worldwide existential threat that affects every living t
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