Journal articles on the topic 'Motion graphies'
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Zhang, Sharon, Jiaju Ma, Jiajun Wu, Daniel Ritchie, and Maneesh Agrawala. "Editing Motion Graphics Video via Motion Vectorization and Transformation." ACM Transactions on Graphics 42, no. 6 (2023): 1–13. http://dx.doi.org/10.1145/3618316.
Full textAlonso Valdivieso, Concepción. "Enseñar con Motion Graphics / Teaching with Motion Graphics." Revista Latinoamericana de Tecnología Educativa - RELATEC 14, no. 3 (2015): 75–84. http://dx.doi.org/10.17398/1695-288x.14.3.75.
Full textSung, Mankyu, and Yejin Kim. "GPU-based Fast Motion Synthesis of Large Crowds Using Adaptive Multi-Joint Models." Symmetry 11, no. 3 (2019): 422. http://dx.doi.org/10.3390/sym11030422.
Full textTrujillo Suárez, Carlos Andrés, and Qiaode Jeffrey Ge. "Piecewise line-symmetric spherical motions for orientation interpolation in 5-Axis CNC tool path planning." Revista Facultad de Ingeniería Universidad de Antioquia, no. 60 (November 22, 2012): 62–71. http://dx.doi.org/10.17533/udea.redin.13658.
Full textDuinkharjav, Budmonde, Jenna Kang, Gavin Stuart Peter Miller, Chang Xiao, and Qi Sun. "Evaluating Visual Perception of Object Motion in Dynamic Environments." ACM Transactions on Graphics 43, no. 6 (2024): 1–12. http://dx.doi.org/10.1145/3687912.
Full textHorowitz, David. "Teaching video editing and motion graphics with Photoshop." Innovative Marketing 13, no. 3 (2017): 17–24. http://dx.doi.org/10.21511/im.13(3).2017.02.
Full textSelig, J. M. "Characterisation of Frenet–Serret and Bishop motions with applications to needle steering." Robotica 31, no. 6 (2013): 981–92. http://dx.doi.org/10.1017/s026357471300026x.
Full textAlonso Valdivieso, Concepción. "Qué es Motion Graphics." Con A de animación, no. 6 (May 16, 2016): 104. http://dx.doi.org/10.4995/caa.2016.4799.
Full textGe, Q. J., and B. Ravani. "Geometric Construction of Be´zier Motions." Journal of Mechanical Design 116, no. 3 (1994): 749–55. http://dx.doi.org/10.1115/1.2919446.
Full textMori, Taisei, Yohei Ogino, Akihiro Matsuda, and Yumiko Funabashi. "Evaluation of 3-Axial Knee Joint Torques Produced by Compression Sports Tights in Running Motion." Proceedings 49, no. 1 (2020): 69. http://dx.doi.org/10.3390/proceedings2020049069.
Full textDr., Abuelainin Hussain. "The Effective Motion Graphics Production." International Journal of Innovative Science and Research Technology 7, no. 8 (2022): 646–49. https://doi.org/10.5281/zenodo.7036602.
Full textBarnes, Spencer R. "Studies in the efficacy of motion graphics: the relation between expository motion graphics and the presence of naïve realism." Visual Communication 18, no. 1 (2017): 135–58. http://dx.doi.org/10.1177/1470357217739223.
Full textSoumen, Das. "The Impact of Motion Graphics in Modern Branding and Marketing." International Journal of Innovative Science and Research Technology (IJISRT) 9, no. 2 (2024): 3. https://doi.org/10.5281/zenodo.10700573.
Full textZega, Selly Artaty, and Harish Manarul Fauzi. "Implementation and Analysis of Motion Graphic Quality Awareness as Information Media at PT. Infineon Technologies Batam." JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING 6, no. 1 (2022): 12–23. http://dx.doi.org/10.30871/jamn.v6i1.4178.
Full textKirstukas, S. J., J. L. Lewis, and A. G. Erdman. "6R Instrumented Spatial Linkages for Anatomical Joint Motion Measurement—Part 1: Design." Journal of Biomechanical Engineering 114, no. 1 (1992): 92–100. http://dx.doi.org/10.1115/1.2895455.
Full textNi Putu Virginia A.S and Karna Mustaqim. "Penerapan Metode Motion Graphic pada Video Promosi Rumah Kos Dermawan Living, Denpasar Bali." Sci-tech Journal 3, no. 1 (2024): 139–46. http://dx.doi.org/10.56709/stj.v3i1.456.
Full textLi, Peizhuo, Kfir Aberman, Zihan Zhang, Rana Hanocka, and Olga Sorkine-Hornung. "GANimator." ACM Transactions on Graphics 41, no. 4 (2022): 1–12. http://dx.doi.org/10.1145/3528223.3530157.
Full textMuhammad Farhan Alkautsar, Muhammad Sukriyatma, Daffa Akmal Aminuddin, and Amata Fami. "Pengaruh Durasi Terhadap Retensi Audiens Dalam Motion Graphic Wajib Pajak Non Efektif." Jurnal Riset Rumpun Seni, Desain dan Media 3, no. 1 (2023): 30–41. http://dx.doi.org/10.55606/jurrsendem.v3i1.2333.
Full textYeo, Dong Jin, Moohyun Cha, and Duhwan Mun. "Simulating ship and buoy motions arising from ocean waves in a ship handling simulator." SIMULATION 88, no. 12 (2012): 1407–18. http://dx.doi.org/10.1177/0037549712452128.
Full textDr, Alok Mishra*1 &. Dr Kamlesh Singh2. "A SYSTEMATIC CRITICAL OPTIMIZING INTEGRATION KINEMATIC ALGORITHM OF DIGITAL RTOS SYSTEM FOR KUKA KR16 ROBOT." INTERNATIONAL JOURNAL OF ENGINEERING SCIENCES & RESEARCH TECHNOLOGY 6, no. 7 (2017): 761–65. https://doi.org/10.5281/zenodo.834489.
Full textWulansari, Disca Eki, and Arta Uly Siahaan. "MOTION GRAPHIC SEBAGAI MEDIA SOSIALISASI TENTANG PUBLIC RELATION UNTUK KARYAWAN OWNTALK.CO.ID." JOURNAL OF DIGITAL EDUCATION, COMMUNICATION, AND ARTS (DECA) 5, no. 01 (2022): 24–39. http://dx.doi.org/10.30871/deca.v5i01.3658.
Full textCao, Wenjun, Julina Ismail@Kamal, and Chu Hiang Goh. "The Instructional Design of Chinese Characters’ Stroke Order Motion Graphics Based on Cognitive Load Theory." Malaysian Journal of Social Sciences and Humanities (MJSSH) 6, no. 10 (2021): 469–79. http://dx.doi.org/10.47405/mjssh.v6i10.1108.
Full textCARPIO-PADILLA, PATRICIO ISMAEL. "Motion Graphics, un recurso audiovisual en el modelo del flipped classroom." Tsantsa. Revista de Investigaciones artísticas, no. 13 (December 11, 2022): 117–31. http://dx.doi.org/10.18537/tria.13.01.09.
Full textSetiadi, Pidi, Dwi Alia, and Istikhoroh Nurzaman. "Motion Graphics Containing Education for Sustainable Development." PrimaryEdu : Journal of Primary Education 7, no. 2 (2023): 164–73. https://doi.org/10.22460/pej.v7i2.4106.
Full textNemirovsky, Ricardo, Cornelia Tierney, and Tracey Wright. "Body Motion and Graphing." Cognition and Instruction 16, no. 2 (1998): 119–72. http://dx.doi.org/10.1207/s1532690xci1602_1.
Full textSagatio, Raphael Guaraná. "A evolução do motion graphics: da narrativa do cinema para a autonomia audiovisual." Diálogo com a Economia Criativa 4, no. 11 (2019): 156. http://dx.doi.org/10.22398/2525-2828.411156-176.
Full textWang, Yupan, Guiqing Li, Huiqian Zhang, Xinyi Zou, Yuxin Liu, and Yongwei Nie. "PanoMan: Sparse Localized Components–based Model for Full Human Motions." ACM Transactions on Graphics 40, no. 2 (2021): 1–17. http://dx.doi.org/10.1145/3447244.
Full textGalve Villa, Maria, Carsten D. Mørch, Thorvaldur S. Palsson, and Shellie A. Boudreau. "Modifiable motion graphics for capturing sensations." PLOS ONE 15, no. 2 (2020): e0229139. http://dx.doi.org/10.1371/journal.pone.0229139.
Full textHye Kyung Kim. "Trend Analysis for Graphic Style of Motion Graphics - based on the motion graphics of TV commercial -." Journal of Digital Design 9, no. 1 (2009): 193–202. http://dx.doi.org/10.17280/jdd.2009.9.1.020.
Full textDamayanti, Nurbaiti Dwi, Enjang Muhaemin, and Rojudin Rojudin. "Motion Graphic sebagai Media Dakwah." Tabligh: Jurnal Komunikasi dan Penyiaran Islam 9, no. 3 (2024): 315–24. https://doi.org/10.15575/tabligh.v7i1.19467.
Full textPanyahuti, Panyahuti. "Validity Test of Motion Graphics Media as A Wide Area Network Learning Media." Jurnal Teknologi Informasi dan Pendidikan 15, no. 1 (2022): 21–27. http://dx.doi.org/10.24036/jtip.v14i3.572.
Full textYulanda Rizqi Ramadhini, Khairunnisa Hayyu Kusnadi, Salsabila Diba Cahyani, and Amata Fami. "Penerapan Voice Over Pada Motion Graphic “Permohonan Pengusaha Kena Pajak” Di KPP Pratama Bogor." Jurnal Kajian dan Penelitian Umum 1, no. 6 (2023): 310–19. http://dx.doi.org/10.47861/jkpu-nalanda.v1i6.688.
Full textShi, Min, Wenke Feng, Lin Gao, and Dengming Zhu. "Generating diverse clothed 3D human animations via a generative model." Computational Visual Media 10, no. 2 (2024): 261–77. http://dx.doi.org/10.1007/s41095-022-0324-2.
Full textCarpio Padilla, Patricio Ismael. "El uso de motion graphics como herramienta educativa en el modelo de clase invertida en la educación superior." Ciencia Latina Revista Científica Multidisciplinar 9, no. 1 (2025): 4245–59. https://doi.org/10.37811/cl_rcm.v9i1.16147.
Full textMATSUKAWA, Tsuyoshi, Kiyoko YOKOYAMA, Tomohiro UMETANI, and Masanori NAGATA. "Motion Analysis System Using Motion Capture and 3D Computer Graphics." Japanese Journal of Ergonomics 45, no. 1 (2009): 12–18. http://dx.doi.org/10.5100/jje.45.12.
Full textWang, Feng Hui, Hong Bo Li, and Bei Yi Ma. "Motion Analysis of 35 Tons Steel Coil Overturning Machine based on COSMOS Motion." Applied Mechanics and Materials 192 (July 2012): 114–17. http://dx.doi.org/10.4028/www.scientific.net/amm.192.114.
Full textHadi, Ihsanul, Amata Fami, and Benito Ibrahim Delano. "Implementation of Sound Effects and Voice Over Techniques in Creating Motion Graphic “Budidaya Ayam Kampung Unggul Balitbangtan”." Jurnal Pendidikan Multimedia (Edsence) 5, no. 1 (2023): 51–60. http://dx.doi.org/10.17509/edsence.v5i1.52731.
Full textAlamarat, Yazan Ibrahim, and Hussein Mohammad Al-Omari. "The Effect of Combining 2D and 3D Moving Particles on Hybrid Motion Graphics." Dirasat: Human and Social Sciences 52, no. 2 (2024): 328–36. https://doi.org/10.35516/hum.v52i2.6250.
Full textAtmaja, Gilang Mita Dwi, Lilik Jadmiko Prasetyo, Marwiyati Marwiyati, and Edi Giantoro. "PENERAPAN TEKNIK MOTION GRAPHIC DALAM PROGRAM TELEVISI FEATURE “KELANA SI CENTIL”." EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi 5, no. 2 (2025): 1–7. https://doi.org/10.51878/edutech.v5i2.4840.
Full textXu, Pei, Xiumin Shang, Victor Zordan, and Ioannis Karamouzas. "Composite Motion Learning with Task Control." ACM Transactions on Graphics 42, no. 4 (2023): 1–16. http://dx.doi.org/10.1145/3592447.
Full textТимофіїва Я. Ю. та Довженко І. Б. "ЦИФРОВІ ТЕХНОЛОГІЇ ЯК ЗАСІБ ТВОРЕННЯ НОВОЇ ЕКРАННОЇ РЕАЛЬНОСТІ". World Science 2, № 4(56) (2020): 21–27. http://dx.doi.org/10.31435/rsglobal_ws/30042020/7029.
Full textQudratina, Qudratina, and Condra Antoni. "VISUALISASI PESAN GIZI SEIMBANG MENGGUNAKAN ASPEK SPATIAL, TEMPORAL, LIVE ACTION, DAN TYPOGRAPHY." JOURNAL OF DIGITAL EDUCATION, COMMUNICATION, AND ARTS (DECA) 1, no. 2 (2018): 75–90. http://dx.doi.org/10.30871/deca.v1i2.828.
Full textDecker, Robert. "GRAPHING CALCULATORS AND PLANETARY MOTION." PRIMUS 2, no. 1 (1992): 79–91. http://dx.doi.org/10.1080/10511979208965652.
Full textÖZDAL, Mehmet Akif. "Teknolojik Yeniliklerin Hareketli Grafik Tasarımına Etkisi." Aydın Sanat İstanbul Aydın Üniversitesi Güzel Sanatlar Fakültesi Dergisi 10, no. 19 (2015): 37–49. http://dx.doi.org/10.17932/iau.sanat.2015.015/sanat_v010i19003.
Full textKim, Nam Hee, Hung Yu Ling, Zhaoming Xie, and Michiel van de Panne. "Flexible Motion Optimization with Modulated Assistive Forces." Proceedings of the ACM on Computer Graphics and Interactive Techniques 4, no. 3 (2021): 1–25. http://dx.doi.org/10.1145/3480144.
Full textBarnes, Spencer. "Studies in the Efficacy of Motion Graphics." Digital Journalism 5, no. 10 (2017): 1260–80. http://dx.doi.org/10.1080/21670811.2017.1279020.
Full textHurley, Catherine, and Andreas Buja. "Analyzing High-Dimensional Data with Motion Graphics." SIAM Journal on Scientific and Statistical Computing 11, no. 6 (1990): 1193–211. http://dx.doi.org/10.1137/0911068.
Full textCarra, Edoardo, Christian Santoni, and Fabio Pellacini. "Grammar-based procedural animations for motion graphics." Computers & Graphics 78 (February 2019): 97–107. http://dx.doi.org/10.1016/j.cag.2018.11.007.
Full textKim, Ki-Bum. "A Study on the Motion Graphics Character Facial Motion Control System." Journal of Digital Art Engineering and Multimedia 10, no. 3 (2023): 431–40. http://dx.doi.org/10.29056/jdaem.2023.09.12.
Full textYuan, Peijie. "A Research on the Dynamization Effect of Brand Visual Identity Design: Mediated by Digital Information Smart Media." Journal of Information Systems Engineering and Management 9, no. 1 (2024): 24153. http://dx.doi.org/10.55267/iadt.07.14078.
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