Academic literature on the topic 'Motivation elements'
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Journal articles on the topic "Motivation elements"
Hassan, Idrisa, and Tanveer H. Bhat. "Student Motivation-Five key elements." International Journal of Scientific Research 3, no. 6 (June 1, 2012): 35–37. http://dx.doi.org/10.15373/22778179/june2014/184.
Full textBuckley, Jim, Tabea DeWille, Chris Exton, Geraldine Exton, and Liam Murray. "A Gamification–Motivation Design Framework for Educational Software Developers." Journal of Educational Technology Systems 47, no. 1 (June 20, 2018): 101–27. http://dx.doi.org/10.1177/0047239518783153.
Full textDolgalova, O., and T. Remesnik. "Application of foreign methods of labor motivation at Ukrainian enterprises." Galic'kij ekonomičnij visnik 70, no. 3 (2021): 140–47. http://dx.doi.org/10.33108/galicianvisnyk_tntu2021.03.140.
Full textZeng, Zhiyuan, Jian Tang, and Tianmei Wang. "Motivation mechanism of gamification in crowdsourcing projects." International Journal of Crowd Science 1, no. 1 (March 6, 2017): 71–82. http://dx.doi.org/10.1108/ijcs-12-2016-0001.
Full textKozłowski, Waldemar. "Employee Motivation as an Element of the Development Process in an Enterprise." Olsztyn Economic Journal 15, no. 3 (November 30, 2020): 205–13. http://dx.doi.org/10.31648/oej.6539.
Full textCreek, Jennifer, and Cathy Ormston. "The Essential Elements of Professional Motivation." British Journal of Occupational Therapy 59, no. 1 (January 1996): 7–10. http://dx.doi.org/10.1177/030802269605900103.
Full textJuric, Petar, Marija Brkic Bakaric, and Maja Matetic. "Motivational Elements in Computer Games for Learning Mathematics." International Journal of Emerging Technologies in Learning (iJET) 16, no. 10 (May 25, 2021): 275. http://dx.doi.org/10.3991/ijet.v16i10.20417.
Full textAutio, Ossi. "Elements in Students Motivation in Technology Education." Procedia - Social and Behavioral Sciences 29 (2011): 1161–68. http://dx.doi.org/10.1016/j.sbspro.2011.11.350.
Full textDolgaya, A. A. "MOTIVATING DELEGATION MODEL AND ITS RATIONALE." Vestnik Universiteta, no. 5 (July 16, 2020): 5–11. http://dx.doi.org/10.26425/1816-4277-2020-5-5-11.
Full textZilincikova, Maria, and Katarina Repkova Stofkova. "Motivational Elements of Employees as a Competitive Advantage of Companies in the Conditions of Globalization." INTERNATIONAL JOURNAL OF MANAGEMENT SCIENCE AND BUSINESS ADMINISTRATION 6, no. 5 (2020): 16–24. http://dx.doi.org/10.18775/ijmsba.1849-5664-5419.2014.65.1002.
Full textDissertations / Theses on the topic "Motivation elements"
Becirovic, Emkic Medina. "Motivation - the driving force for our actions : A study of the importance of learning experiences, learner beliefs, self-determination and personal goals for motivation and attitudes in English language learning." Thesis, Högskolan i Gävle, Akademin för utbildning och ekonomi, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-8232.
Full textLöwenberg, Jakob. "CAN FRIVOLOUS ELEMENTS INCREASE PLAYER RETENTION IN A SERIOUS GAME?" Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-15675.
Full textNelson, LIsa V. "International Service Learning: Program Elements Linked to Learning Outcomes, and Six Participant Motivation Factors Revealed." Ohio University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1418671274.
Full textPicone, Bastiaan, Jan Mundorf, and Gustav Davidsson. "Gymification - Inducing Intrinsic Motivation through a Gamified Gym Application." Thesis, Högskolan i Jönköping, Internationella Handelshögskolan, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-44068.
Full textJones, Kristie Kaye. "Beyond a relational understanding of fractions elements of instruction that contribute to preservice teachers' knowledge and motivation /." College Park, Md. : University of Maryland, 2006. http://hdl.handle.net/1903/3501.
Full textThesis research directed by: Human Development. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
Grund, Christian [Verfasser], and Marco [Akademischer Betreuer] Meier. "Supporting Learning in Information Systems by Facilitating Motivation with Games and Game Elements / Christian Grund ; Betreuer: Marco Meier." Augsburg : Universität Augsburg, 2018. http://d-nb.info/116284079X/34.
Full textGrund, Christian Verfasser], and Marco [Akademischer Betreuer] [Meier. "Supporting Learning in Information Systems by Facilitating Motivation with Games and Game Elements / Christian Grund ; Betreuer: Marco Meier." Augsburg : Universität Augsburg, 2018. http://nbn-resolving.de/urn:nbn:de:bvb:384-opus4-385053.
Full textLevin, Jakob, and Adam Lindegren. "Spelifiering inom träningsapplikationer och dess inverkan påyttre motivation." Thesis, Mittuniversitetet, Institutionen för data- och systemvetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-43210.
Full textIntroduktion: Spelifiering inom träningsapplikationerhandlar om att stimulera och motivera användare till ett ökatutförande av fysisk aktivitet genom implementeradespelelement inom applikationer. Genom den ökandedigitalisering i samhället hoppas denna studie kunna stärkabilden av spelifiering som en effektiv motivationshöjandestrategi för att motarbeta de effekter som en sedentär livsstilhar på individers hälsa. Syfte och Metod: Syftet med dennastudie är att undersöka hur yttre motivation kan påverkaanvändare av spelifierade träningsapplikationer att utförafysisk aktivitet. Denna studie nyttjade mixade metoder, en kombination av en kvantitativ och en kvalitativ metod meden parallell design som användes för att sammanföraresultaten av den kvantitativa- och den kvalitativadataanalysen. Resultat: Resultatet från denna studie kanförse användare med stöd vid valet av träningsapplikationerutifrån deras individuella träningsvanor och underlätta vidutvecklingen av träningsapplikationer genom att hjälpaskapa förståelse för individuella spelelements påverkan påpotentiella användare. Samt ge en bättre förståelse för hurspelifiering inom träningsapplikationer kan ha en positivinverkan på användares motivation och hur man kanundvika de negativa aspekter spelifiering inomträningsapplikationer kan föra med sig. Slutsats:Spelelement kan bidra till utförandet av fysisk aktivitet tillen varierande grad. Användare som agerar efter externstyrning eller introjektion tenderar att ha en svagareanknytning till den aktivitet som utförs. Medan användaresom agerar efter identifiering eller integration tenderar att haen starkare anknytning till den aktivitet som utförs.
Trigo, Algar Antonio Rafael. "Serious Games For Overcoming Phobias : The Benefits of Game Elements." Thesis, Högskolan i Skövde, Institutionen för kommunikation och information, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-9513.
Full textPaulsson, Sanna, and Linda Lindgren. "Retention : An explanatory study of Swedish employees in the financial sector regarding leadership style, remuneration and elements towards job satisfaction." Thesis, Växjö University, School of Management and Economics, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-1920.
Full textIntroduction: Companies today are forced to function in a world full of change and complexity, and it is more important than ever to have the right employees in order to survive the surrounding competition. It is a fact that a too high turnover rate affects companies in a negative way and retention strategies should therefore be high on the agenda. When looking at this problem area we found that there may be actions and tools that companies could use to come to terms with this problem. Research told us that leadership, remuneration and elements like participation, feedback, autonomy, fairness, responsibility, development and work-atmosphere is important for job satisfaction and retention.
Object: The main objective is to increase the understanding regarding employee’s retention in relation to leadership style, remuneration and elements such as participation, feedback, autonomy, fairness, responsibility, development and work-atmosphere in the Swedish financial sector.
Method: We wanted to investigate how employee of the Swedish financial sector prefers to be retained, and how they consider and react to the chosen areas. The survey has a quantitative approach with a web based questionnaire and includes 129 respondents from banks, insurance and finance companies. The theoretical framework includes leadership and leadership style, financial as well as non-financial remuneration and research done in later years regarding participation, feedback, autonomy, fairness, responsibility, development and work-atmosphere connected to retention.
Conclusion: The result shows that regarding leadership the respondents prefer leadership based on relations were they feel appreciation. Both appreciations from the closest manager as well as the company management influences employee job satisfaction in a positive way. More money was the most common reason for wanting to change jobs, and when asking how the remuneration system should be designed, base pay with additional bonus and benefits were preferred. But also non financial factors such as participation, feedback, autonomy, fairness, responsibility, development and work-atmosphere must be taken in consideration to satisfy since they seem to increase employees’ willingness to stay in the company.
Books on the topic "Motivation elements"
Silcox, Harry C. Motivational elements in service-learning: Meaningfulness, recognition, celebration, and reflection. Philadelphia, PA: Brighton Press, 1995.
Find full textLautzenheiser, Tim. Essential elements 2000: Band director's communication kit. Milwaukee, WI: Hal Leonard, 2000.
Find full textWendy, Ulrich, ed. Elements of successful organizations: Achieving strong leadership, smart management, and an engaged workforce. Chelmsford, Mass: Kronos, 2011.
Find full textGrulkowski, Bronisław. Elementy motywacyjne postaw "być" i "mieć". Lublin: Red. Wydawnictw Katolickiego Uniwersytetu Lubelskiego, 1996.
Find full textHallam, Susan. Motivation to learn. Edited by Susan Hallam, Ian Cross, and Michael Thaut. Oxford University Press, 2012. http://dx.doi.org/10.1093/oxfordhb/9780199298457.013.0027.
Full textReeder, Heidi. Commit to win: How to harness the four elements of commitment to reach your goals. 2014.
Find full textCartwright, Michael. Believable hope: Five essential elements to beat any addiction. 2012.
Find full textLavender, Paul, Tom C. Rhodes, Charles Menghini, Don Bierschenk, John Higgins, and Tim Lautzenheiser. Essential Elements 2000: Comprehensive Band Method Book 2 (Percussion, Book 2). Hal Leonard Corp, 2000.
Find full textJones, Laurie Beth. Four Elements of Success: A Simple Personality Profile That Will Transform Your Team. HarperCollins Leadership, 2006.
Find full textJones, Laurie Beth. The Four Elements of Success: A Simple Personality Profile that will Transform Your Team. Thomas Nelson, 2006.
Find full textBook chapters on the topic "Motivation elements"
Volz, Austin, Julia Higdon, and William Lidwell. "Motivation." In The Elements of Education for Teachers, 59–60. New York, NY : Routledge, 2019.: Routledge, 2019. http://dx.doi.org/10.4324/9781315101002-30.
Full textÖchsner, Andreas, and Markus Merkel. "Motivation for the Finite Element Method." In One-Dimensional Finite Elements, 5–30. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-75145-0_2.
Full textÖchsner, Andreas, and Markus Merkel. "Motivation for the Finite Element Method." In One-Dimensional Finite Elements, 5–32. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-31797-2_2.
Full textWolf, Felix. "Motivation: The Cavity Problem." In Analysis and Implementation of Isogeometric Boundary Elements for Electromagnetism, 1–14. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-61939-8_1.
Full textBarch, Deanna M., David Pagliaccio, Katherine Luking, Erin K. Moran, and Adam J. Culbreth. "Pathways to Motivational Impairments in Psychopathology: Common Versus Unique Elements Across Domains." In Nebraska Symposium on Motivation, 121–60. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-27473-3_5.
Full textPaldán, Katrin, Andreas Künz, Walter Ritter, and Daire O. Broin. "Designing for App Usage Motivation to Support a Gluten-Free Diet by Comparing Various Persuasive Feedback Elements." In Lecture Notes in Computer Science, 446–62. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-78465-2_33.
Full textChipot, Michel. "Some Physical Motivations." In Elements of Nonlinear Analysis, 1–14. Basel: Birkhäuser Basel, 2000. http://dx.doi.org/10.1007/978-3-0348-8428-0_1.
Full textFrochte, Jörg. "Motivation, Modellbildung und Anwendungsbeispiele." In Finite-Elemente-Methode, 35–58. München: Carl Hanser Verlag GmbH & Co. KG, 2016. http://dx.doi.org/10.3139/9783446449091.002.
Full textFrochte, Jörg. "Motivation, Modellbildung und Anwendungsbeispiele." In Finite-Elemente-Methode, 37–60. 2nd ed. München: Carl Hanser Verlag GmbH & Co. KG, 2021. http://dx.doi.org/10.3139/9783446469679.002.
Full textOtto, Thomas. "Risks and Hazards of Particle Accelerator Technologies." In Safety for Particle Accelerators, 5–54. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-57031-6_2.
Full textConference papers on the topic "Motivation elements"
Abdool, Azim, Daniel Ringis, Aniel Maharajh, Lynda Sirju, and Hannah Abdool. "DataRPG: Improving student motivation in data science through gaming elements." In 2017 IEEE Frontiers in Education Conference (FIE). IEEE, 2017. http://dx.doi.org/10.1109/fie.2017.8190442.
Full textHo, Amic Dr. "Recognising the Importance of Visual Elements in Experience Design for Motivation." In HCI Korea 2016. The HCI Society of Korea, 2016. http://dx.doi.org/10.17210/hcik.2016.01.127.
Full textKutun, Bahar, Alke Martens, and Werner Schmidt. "MOTIVATIONAL POWER OF GAMIFICATION: THE EFFECT OF PLAYFUL LEARNING ON PSYCHOLOGICAL NEEDS OF SELF-DETERMINATION THEORY." In International Conference on Education and New Developments. inScience Press, 2021. http://dx.doi.org/10.36315/2021end117.
Full textRoosta, Fatemeh, Fattaneh Taghiyareh, and Maedeh Mosharraf. "Personalization of gamification-elements in an e-learning environment based on learners' motivation." In 2016 8th International Symposium on Telecommunications (IST). IEEE, 2016. http://dx.doi.org/10.1109/istel.2016.7881899.
Full textFerrari-Lagos, Enzo, Fernando Martínez-Abad, and Camilo Ruíz. "The importance of motivation and communication in MOOCs as elements to increase completion rates." In TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3434780.3436633.
Full textRodrigues, Luiz, Armando M. Toda, Wilk Oliveira, Paula T. Palomino, and Seiji Isotani. "Just beat it: Exploring the influences of competition and task-related factors in gamified learning environments." In Simpósio Brasileiro de Informática na Educação. Sociedade Brasileira de Computação, 2020. http://dx.doi.org/10.5753/cbie.sbie.2020.461.
Full textMorozova, Elizaveta S. "How to train employees to work with “open innovations” and other elements of corporate entrepreneurial culture." In The Eighth International Practical Conference INNO-WAVE 2019. Russian National Public Library for Science and Technology, 2021. http://dx.doi.org/10.33186/1027-3689-2021-64-78.
Full textCooper, Lauren A., Daria Kotys-Schwartz, and Derek T. Reamon. "Project-Based Service-Learning and Student Motivation." In ASME 2011 International Mechanical Engineering Congress and Exposition. ASMEDC, 2011. http://dx.doi.org/10.1115/imece2011-62729.
Full textSanmugam, Mageswaran, Zaleha Abdullah, Norasykin Mohd Zaid, Hasnah Mohamed, and Baharuddin Aris. "THE RELATIONSHIP BETWEEN PLAYER MOTIVATION AND GAMIFICATION ELEMENTS IN LEARNING SCIENCE AMONG SECONDARY SCHOOL STUDENTS IN MALAYSIA." In International Technology, Education and Development Conference. IATED, 2016. http://dx.doi.org/10.21125/inted.2016.1538.
Full textPrasetyo, Frenki Herlambang, and Herminanto Sofyan. "Digital Game-Based Larning Model and Design Elements to Increase Student Learning Motivation in English Listening Skills." In International Conference on Online and Blended Learning 2019 (ICOBL 2019). Paris, France: Atlantis Press, 2020. http://dx.doi.org/10.2991/assehr.k.200521.029.
Full textReports on the topic "Motivation elements"
Clark, Louise. The Diamond of Influence: A Model For Exploring Behaviour in Research to Policy Linkages. Institute of Development Studies (IDS), November 2020. http://dx.doi.org/10.19088/apra.2020.011.
Full textCarlson, John. Nuclear verification in a Middle East WMD-Free Zone: Lessons from Past Verification Cases and Other Precedents. The United Nations Institute for Disarmament Research, January 2021. http://dx.doi.org/10.37559/wmdfz/21/nv/01.
Full textNutrition Science for Health and Longevity: What Every Clinician Needs to Know. Gaples Institute, 2021. http://dx.doi.org/10.51150/gaples1.
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