Journal articles on the topic 'Multi user virtual environments'
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Ibáñez, María Blanca, José J. García Rueda, David Maroto, and Carlos Delgado Kloos. "Collaborative learning in multi-user virtual environments." Journal of Network and Computer Applications 36, no. 6 (November 2013): 1566–76. http://dx.doi.org/10.1016/j.jnca.2012.12.027.
Full textMetcalf, Shari, Amy Kamarainen, M. Shane Tutwiler, Tina Grotzer, and Chris Dede. "Ecosystem Science Learning via Multi-User Virtual Environments." International Journal of Gaming and Computer-Mediated Simulations 3, no. 1 (January 2011): 86–90. http://dx.doi.org/10.4018/jgcms.2011010107.
Full textPerera, I., C. Allison, J. Ross Nicoll, T. Sturgeon, and A. Miller. "Managed Learning in 3D Multi User Virtual Environments." International Journal for Digital Society 1, no. 4 (December 1, 2010): 256–64. http://dx.doi.org/10.20533/ijds.2040.2570.2010.0031.
Full textNelson, Brian C., and Diane Jass Ketelhut. "Scientific Inquiry in Educational Multi-user Virtual Environments." Educational Psychology Review 19, no. 3 (July 6, 2007): 265–83. http://dx.doi.org/10.1007/s10648-007-9048-1.
Full textCarlsson, Christer, and Olof Hagsand. "DIVE—A platform for multi-user virtual environments." Computers & Graphics 17, no. 6 (November 1993): 663–69. http://dx.doi.org/10.1016/0097-8493(93)90115-p.
Full textHahn, Jim F. "Virtual reality learning environments." Information and Learning Science 119, no. 11 (November 12, 2018): 652–61. http://dx.doi.org/10.1108/ils-07-2018-0069.
Full textHong, Seung Wan, Ahmed El Antably, and Yehuda E. Kalay. "Architectural design creativity in Multi-User Virtual Environment: A comparative analysis between remote collaboration media." Environment and Planning B: Urban Analytics and City Science 46, no. 5 (October 6, 2017): 826–44. http://dx.doi.org/10.1177/2399808317733267.
Full textWang, Shao Rong, and Zhi Wei Dai. "A Scalable Distributed System for Multi-User Virtual Environments." Applied Mechanics and Materials 490-491 (January 2014): 1237–42. http://dx.doi.org/10.4028/www.scientific.net/amm.490-491.1237.
Full textPretto, N., and F. Poiesi. "TOWARDS GESTURE-BASED MULTI-USER INTERACTIONS IN COLLABORATIVE VIRTUAL ENVIRONMENTS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W8 (November 14, 2017): 203–8. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w8-203-2017.
Full textLanders, Richard N., and Rachel C. Callan. "An Experiment on Anonymity and Multi-User Virtual Environments." International Journal of Gaming and Computer-Mediated Simulations 6, no. 2 (April 2014): 53–64. http://dx.doi.org/10.4018/ijgcms.2014040105.
Full textCharles, Darryl, Therese Charles, Michael McNeill, David Bustard, and Michaela Black. "Game-based feedback for educational multi-user virtual environments." British Journal of Educational Technology 42, no. 4 (April 5, 2010): 638–54. http://dx.doi.org/10.1111/j.1467-8535.2010.01068.x.
Full textButler, Stephanie. "Virtual Selves, Virtual Communities: Self-Narration and Social Relations in Multi-User Virtual Environments." a/b: Auto/Biography Studies 31, no. 2 (March 2016): 373–98. http://dx.doi.org/10.1080/08989575.2016.1138359.
Full textBozanta, Aysun, Birgul Kutlu, Nuket Nowlan, and Shervin Shirmohammadi. "Multi User Virtual Environments and Serious Games for Team Building." Procedia Computer Science 15 (2012): 301–2. http://dx.doi.org/10.1016/j.procs.2012.10.086.
Full textKuznetcova, Irina, and Michael Glassman. "Rethinking the use of Multi-User Virtual Environments in education." Technology, Pedagogy and Education 29, no. 4 (May 25, 2020): 389–405. http://dx.doi.org/10.1080/1475939x.2020.1768141.
Full textLee, M. J. W., P. A. Kirschner, and L. Kester. "Learning analytics in massively multi-user virtual environments and courses." Journal of Computer Assisted Learning 32, no. 3 (March 24, 2016): 187–89. http://dx.doi.org/10.1111/jcal.12139.
Full textDi Blas, Nicoletta, Alberto Bucciero, Luca Mainetti, and Paolo Paolini. "Multi-User Virtual Environments for Learning: Experience and Technology Design." IEEE Transactions on Learning Technologies 5, no. 4 (October 2012): 349–65. http://dx.doi.org/10.1109/tlt.2012.16.
Full textCalandra, Brendan, and Anton Puvirajah. "Teacher practice in multi user virtual environments: A fourth space." TechTrends 58, no. 6 (October 7, 2014): 29–35. http://dx.doi.org/10.1007/s11528-014-0800-3.
Full textGamage, Vimani, Alexei Tretiakov, and Barbara Crump. "Teacher perceptions of learning affordances of multi-user virtual environments." Computers & Education 57, no. 4 (December 2011): 2406–13. http://dx.doi.org/10.1016/j.compedu.2011.06.015.
Full textRogers, Luke. "Developing simulations in multi-user virtual environments to enhance healthcare education." British Journal of Educational Technology 42, no. 4 (March 30, 2010): 608–15. http://dx.doi.org/10.1111/j.1467-8535.2010.01057.x.
Full textNelson, Brian C., and Diane Jass Ketelhut. "Exploring embedded guidance and self-efficacy in educational multi-user virtual environments." International Journal of Computer-Supported Collaborative Learning 3, no. 4 (September 5, 2008): 413–27. http://dx.doi.org/10.1007/s11412-008-9049-1.
Full textTilak, Shantanu, Michael Glassman, Irina Kuznetcova, Joshua Peri, Qiannan Wang, Ziye Wen, and Amanda Walling. "Multi-User Virtual Environments (MUVEs) as Alternative Lifeworlds: Transformative Learning in Cyberspace." Journal of Transformative Education 18, no. 4 (June 22, 2020): 310–37. http://dx.doi.org/10.1177/1541344620932224.
Full textMaher, Christopher, and Margaret Corbit. "Creating genetic applications for informal science learning in multi-user virtual environments." Journal of Network and Computer Applications 25, no. 4 (October 2002): 295–308. http://dx.doi.org/10.1006/jnca.2002.0136.
Full textPullen, J. Mark, Eugene Norris, and Mark Fix. "Teaching C++ in a multi-user virtual environment." ACM SIGCSE Bulletin 32, no. 2 (June 2000): 60–64. http://dx.doi.org/10.1145/355354.355376.
Full textMarešová, Hana. "E-LEARNING IN THE MULTI-USER VIRTUAL ENVIRONMENT." Journal of Technology and Information 1, no. 1 (April 1, 2009): 39–44. http://dx.doi.org/10.5507/jtie.2009.006.
Full textLiu, Chang, and Ying Zhong. "Multi-Level Adaptation in End-User Development of 3D Virtual Chemistry Experiments." International Journal of Virtual and Personal Learning Environments 5, no. 1 (January 2014): 54–72. http://dx.doi.org/10.4018/ijvple.2014010104.
Full textMcDonough, Jerome, and Robert Olendorf. "Saving Second Life: Issues in Archiving a Complex, Multi-User Virtual World." International Journal of Digital Curation 6, no. 2 (July 25, 2011): 89–108. http://dx.doi.org/10.2218/ijdc.v6i2.192.
Full textMuturi, Elisheba. "Virtual Worlds, Real Libraries: Librarians and Educators in Second Life and Other Multi-User Virtual Environments." Journal of the Canadian Health Libraries Association / Journal de l'Association des bibliothèques de la santé du Canada 31, no. 1 (July 23, 2014): 23. http://dx.doi.org/10.5596/c10-008.
Full textANTONIOU, P. E., L. IOANNIDIS, and P. D. BAMIDIS. "OSCase: Data Schemes, Architecture and Implementation details of Virtual Patient repurposing in Multi User Virtual Environments." EAI Endorsed Transactions on Future Intelligent Educational Environments 2, no. 6 (June 27, 2016): 151523. http://dx.doi.org/10.4108/eai.27-6-2016.151523.
Full textRipamonti, L. A., and C. A. Peraboni. "Managing the design–manufacturing interface in virtual enterprises through multi user virtual environments: a perspective approach." International Journal of Computer Integrated Manufacturing 23, no. 8-9 (August 2010): 758–76. http://dx.doi.org/10.1080/09511921003682630.
Full textAshraf, N., J. Anderson, C. Douther, I. McKay, M. Jack, and P. Platt. "Longitudinal Study of Habituation and Participatory Design for Multi-User Shared Virtual Environments." International Journal of Virtual Reality 5, no. 1 (January 1, 2001): 1–17. http://dx.doi.org/10.20870/ijvr.2001.5.1.2664.
Full textLerner, Dieter, Stefan Mohr, Jonas Schild, Martin Göring, and Thomas Luiz. "An Immersive Multi-User Virtual Reality for Emergency Simulation Training: Usability Study." JMIR Serious Games 8, no. 3 (July 31, 2020): e18822. http://dx.doi.org/10.2196/18822.
Full textProcter, Lesley. "Presence and Pedagogy: The Potentials of Multi-user Virtual Environments as Learning Spaces." International Journal of Humanities Education 10, no. 4 (2013): 21–37. http://dx.doi.org/10.18848/2327-0063/cgp/v10i04/58283.
Full textNelson, Brian C., and Benjamin E. Erlandson. "Managing cognitive load in educational multi-user virtual environments: reflection on design practice." Educational Technology Research and Development 56, no. 5-6 (December 4, 2007): 619–41. http://dx.doi.org/10.1007/s11423-007-9082-1.
Full textTüzün, Hakan, Hatice Gökçe Bilgiç, and Sevil Yaşar Elçi. "The Effects of 3D Multi-User Virtual Environments on Collaborative Learning and Social Presence." lnternational Electronic Journal of Elementary Education 11, no. 3 (February 11, 2019): 221–31. http://dx.doi.org/10.26822/iejee.2019349247.
Full textHong, Seung-Wan, and Chang-Geun Yoo. "The Applications of Online, Multi-User Virtual Environments for Architectural & Interior Design Communication." Journal of the Korean housing association 25, no. 1 (February 25, 2014): 41–50. http://dx.doi.org/10.6107/jkha.2014.25.1.041.
Full textPrado, Gilbertto. "Artistic Experiments on Telematic Nets: Recent Experiments in Multi-User Virtual Environments in Brazil." Leonardo 37, no. 4 (August 2004): 297–302. http://dx.doi.org/10.1162/0024094041724481.
Full textKuznetcova, Irina, Michael Glassman, and Tzu-Jung Lin. "Multi-user virtual environments as a pathway to distributed social networks in the classroom." Computers & Education 130 (March 2019): 26–39. http://dx.doi.org/10.1016/j.compedu.2018.11.004.
Full textYee, Nick. "The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments." Presence: Teleoperators and Virtual Environments 15, no. 3 (June 1, 2006): 309–29. http://dx.doi.org/10.1162/pres.15.3.309.
Full textSun, Bo Wen, Bin Shen, Wen Wu Chen, Yan Peng Zhang, and Jia Qi Lin. "VEET: 3D Virtual Electrical Experimental Tool Supporting Multi-Modal User Interfaces and Platforms." Advanced Materials Research 981 (July 2014): 196–99. http://dx.doi.org/10.4028/www.scientific.net/amr.981.196.
Full textJones, Greg, and Scott J. Warren. "Issues and Concerns of K-12 Educators on 3-D Multi-User Virtual Environments in Formal Classroom Settings." International Journal of Gaming and Computer-Mediated Simulations 3, no. 1 (January 2011): 1–12. http://dx.doi.org/10.4018/jgcms.2011010101.
Full textYu, Hai Dong, Bo Tao Zhang, and Yan Chun Wang. "Game Strategy in Multi-User Shared Virtual Environment Based on Internet." Applied Mechanics and Materials 26-28 (June 2010): 809–12. http://dx.doi.org/10.4028/www.scientific.net/amm.26-28.809.
Full textSardone, Nancy B., and Roberta Devlin‐Scherer. "Teacher candidates’ views of a multi‐user virtual environment (MUVE)." Technology, Pedagogy and Education 17, no. 1 (March 2008): 41–51. http://dx.doi.org/10.1080/14759390701847484.
Full textAziz, El-Sayed S., Yizhe Chang, Sven K. Esche, and Constantin Chassapis. "A multi-user virtual laboratory environment for gear train design." Computer Applications in Engineering Education 22, no. 4 (February 26, 2013): 788–802. http://dx.doi.org/10.1002/cae.21573.
Full textCho, Yongjoo, Minyoung Kim, and Kyoung Shin Park. "LOTUS: composing a multi-user interactive tiled display virtual environment." Visual Computer 28, no. 1 (September 14, 2011): 99–109. http://dx.doi.org/10.1007/s00371-011-0631-6.
Full textJuřík, V., L. Herman, P. Kubíček, Z. Stachoň, and Č. Šašinka. "COGNITIVE ASPECTS OF COLLABORATION IN 3D VIRTUAL ENVIRONMENTS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B2 (June 8, 2016): 663–70. http://dx.doi.org/10.5194/isprsarchives-xli-b2-663-2016.
Full textJuřík, V., L. Herman, P. Kubíček, Z. Stachoň, and Č. Šašinka. "COGNITIVE ASPECTS OF COLLABORATION IN 3D VIRTUAL ENVIRONMENTS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B2 (June 8, 2016): 663–70. http://dx.doi.org/10.5194/isprs-archives-xli-b2-663-2016.
Full textGilmore, John. "A state management and persistency architecture for peer-to-peer massively multi-user virtual environments." ACM SIGMultimedia Records 5, no. 1 (March 2013): 13–14. http://dx.doi.org/10.1145/2484912.2484917.
Full textPollock, B., M. Burton, J. W. Kelly, S. Gilbert, and E. Winer. "The Right View from the Wrong Location: Depth Perception in Stereoscopic Multi-User Virtual Environments." IEEE Transactions on Visualization and Computer Graphics 18, no. 4 (April 2012): 581–88. http://dx.doi.org/10.1109/tvcg.2012.58.
Full textChalmers, Alan, and Eva Zányi. "Multi-Sensory Virtual Environments for Investigating the Past." Virtual Archaeology Review 1, no. 1 (April 11, 2010): 13. http://dx.doi.org/10.4995/var.2010.4750.
Full textRandhavane, Tanmay, Aniket Bera, and Dinesh Manocha. "F2FCrowds: Planning Agent Movements to Enable Face-to-Face Interactions." Presence: Teleoperators and Virtual Environments 26, no. 2 (May 1, 2017): 228–46. http://dx.doi.org/10.1162/pres_a_00294.
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