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1

GONZALEZ, TEOFILO F. "Improved Communication Schedules with Buffers." Parallel Processing Letters 19, no. 01 (March 2009): 129–39. http://dx.doi.org/10.1142/s0129626409000110.

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We consider the multimessage multicasting over the n processor complete (or fully connected) static network when there are l incoming (message) buffers on every processor. We present an efficient algorithm to route the messages for every degree d problem instance in d2/l + l - 1 total communication rounds, where d is the maximum number of messages that each processor may send (or receive). Our algorithm takes linear time with respect to the input length, i.e. O(n + q) where q is the total number of messages that all processors must receive. For l = d we present a lower bound for the total communication time. The lower bound matches the upper bound for the schedules generated by our algorithm. For convenience we assume that the network is completely connected. However, it is important to note that each communication round can be automatically translated into one communication round for processors interconnected via a replication network followed by a permutation network (e.g., two adjacent Benes networks), because in these networks all possible one-to-many communications can be performed in a single communication round.
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Shorfuzzaman, Mohammad, Rasit Eskicioglu, and Peter Graham. "In-Network Adaptation of Video Streams Using Network Processors." Advances in Multimedia 2009 (2009): 1–20. http://dx.doi.org/10.1155/2009/905890.

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The increasing variety of networks and end systems, especially wireless devices, pose new challenges in communication support for, particularly, multicast-based collaborative applications. In traditional multicasting, the sender transmits video at the same rate and resolution to all receivers independent of their network characteristics, end system equipment, and users' preferences about video quality and significance. Such an approach results in resources being wasted and may also result in some receivers having their quality expectations unsatisfied. This problem can be addressed, near the network edge, by applying dynamic, in-network adaptation (e.g., transcoding) of video streams to meet available connection bandwidth, machine characteristics, and client preferences. In this paper, we extrapolate from earlier work of Shorfuzzaman et al. 2006 in which we implemented and assessed an MPEG-1 transcoding system on the Intel IXP1200 network processor to consider the feasibility of in-network transcoding for other video formats and network processor architectures. The use of “on-the-fly” video adaptation near the edge of the network offers the promise of simpler support for a wide range of end devices with different display, and so forth, characteristics that can be used in different types of environments.
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3

Engbersen, Ton. "Network processors." Computer Networks 41, no. 5 (April 2003): 545–47. http://dx.doi.org/10.1016/s1389-1286(02)00457-7.

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4

Wolf, Tilman. "Network processors." ACM SIGCOMM Computer Communication Review 32, no. 1 (January 2002): 65. http://dx.doi.org/10.1145/510726.510739.

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5

XU, YINLONG, LI LIN, GUOLIANG CHEN, YINGYU WAN, and WEIJUN GUO. "MULTICASTING AND BROADCASTING IN UNDIRECTED WDM NETWORKS AND QoS EXTENTIONS OF MULTICASTING." International Journal of Foundations of Computer Science 15, no. 01 (February 2004): 187–203. http://dx.doi.org/10.1142/s0129054104002376.

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This paper addresses multicasting and broadcasting in undirected WDM networks and QoS extensions of multicasting. It is given an undirected network G=(V, E), with Λ is the set of the available wavelengths in G, and associated with each edge, there is a subset of wavelengths on it. For a multicast request r=(s, D) with a source s and a set D of destinations, it is to find a tree rooted at s including all nodes in D such that the cost of the tree is minimized in terms of the cost of wavelength conversion at nodes and the cost of using wavelength on edges. This paper proves that multicasting in this model of networks is NP-Hard and cannot be approximated within a constant factor, unless P=NP. Furthermore, an auxiliary graph is constructed for the original WDM network, the multicasting is reduced to a group Steiner tree problem on the auxiliary graph and an approximate algorithm based on the group Steiner tree algorithm proposed by M. Charikar et al. with performance ratio of O( log 2(nk) log log (nk) log p) is provided, where k=|Λ| and p=|D∪{s}|. At last, some QoS extensions of multicasting are discussed.
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TAYU, SATOSHI, TURKI GHAZI AL-MUTAIRI, and SHUICHI UENO. "COST-CONSTRAINED MINIMUM-DELAY MULTICASTING." Journal of Interconnection Networks 09, no. 01n02 (March 2008): 141–55. http://dx.doi.org/10.1142/s0219265908002205.

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We consider a problem of cost-constrained minimum-delay multicasting in a network, which is to find a Steiner tree spanning the source and destination nodes such that the maximum total delay along a path from the source node to a destination node is minimized, while the sum of link costs in the tree is bounded by a constant. The problem is NP-hard even if the network is series-parallel. We present a fully polynomial time approximation scheme for the problem if the network is series-parallel.
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Lua, Eng Keong, Xiaoming Zhou, Jon Crowcroft, and Piet Van Mieghem. "Scalable multicasting with network-aware geometric overlay." Computer Communications 31, no. 3 (February 2008): 464–88. http://dx.doi.org/10.1016/j.comcom.2007.08.046.

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8

Rathore, Prateek, Kalpana Dhaka, and Sanjay K. Bose. "Network coding assisted multicasting in multi-hop wireless networks." Computer Communications 138 (April 2019): 45–53. http://dx.doi.org/10.1016/j.comcom.2019.02.009.

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9

Wolf, Tilman, Prashanth Pappu, and Mark A. Franklin. "Predictive scheduling of network processors." Computer Networks 41, no. 5 (April 2003): 601–21. http://dx.doi.org/10.1016/s1389-1286(02)00452-8.

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10

Peng, Yunfeng, Weisheng Hu, Weiqiang Sun, Xiaodong Wang, and Yaohui Jin. "Impairment constraint multicasting in translucent WDM networks: architecture, network design and multicasting routing." Photonic Network Communications 13, no. 1 (September 9, 2006): 93–102. http://dx.doi.org/10.1007/s11107-006-0018-1.

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11

TEL, GERARD. "Network Orientation." International Journal of Foundations of Computer Science 05, no. 01 (March 1994): 23–57. http://dx.doi.org/10.1142/s0129054194000037.

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This paper analyses how the symmetry of a processor network influences the existence of a solution for the network orientation problem. The orientation of hypercubes and tori is the problem of assigning labels to each link of each processor, in such a way that a sense of direction is given to the network. In this paper the problem of network orientation for these two topologies is studied under the assumption that the network contains a single leader, under the assumption that the processors possess unique identities, and under the assumption that the network is anonymous. The distinction between these three models is considered fundamental in distributed computing. It is shown that orientations can be computed by deterministic algorithms only when either a leader or unique identities are available. Orientations can be computed for anonymous networks by randomized algorithms, but only when the number of processors is known. When the number of processors is not known, even randomized algorithms cannot compute orientations for anonymous processor networks. Lower bounds on the message complexity of orientation and algorithms achieving these bounds are given.
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12

HEMMINGER, THOMAS L., and CARLOS A. POMALAZA-RAEZ. "USING NEURAL NETWORKS TO SOLVE THE MULTICAST ROUTING PROBLEM IN PACKET RADIO NETWORKS." International Journal of Neural Systems 07, no. 05 (November 1996): 617–26. http://dx.doi.org/10.1142/s0129065796000609.

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The primary function of a packet radio network is the efficient transfer of information between source and destination nodes using minimal bandwidth and end-to-end delay. Many researchers have investigated the problem of minimizing the end-to-end delay from a single source to a single destination for a variety of networks; however, very little work is reported about routing mechanisms for the common case where a particular information packet is intended to be sent to more than one destination in the network. This is known as multicasting. A simplified version of the problem is to ignore the packet delay at each node, then the problem becomes one of finding solutions which require the least number of transmissions. Determination of an optimal solution is NP-complete meaning that suboptimal solutions are frequently tolerated. The problem becomes more rigorous if packet delays are included in the network topology. This paper describes a practical technique for the computation of optimum or near optimum solutions to the multicasting problem with and without packet delay. The method is based on the Hopfield neural network and experiment has shown this method to yield near optimal solutions while requiring a minimum of CPU time.
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13

Alsmadi, Izzat, Abdallah Khreishah, and Dianxiang Xu. "Network slicing to improve multicasting in HPC clusters." Cluster Computing 21, no. 3 (January 31, 2018): 1493–506. http://dx.doi.org/10.1007/s10586-017-1561-5.

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14

LEE, KEVIN, and GEOFFREY COULSON. "SUPPORTING RUNTIME RECONFIGURATION ON NETWORK PROCESSORS." Journal of Interconnection Networks 07, no. 04 (December 2006): 475–92. http://dx.doi.org/10.1142/s0219265906001818.

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Network Processors (NPs) are set to play a key role in the next generation of networking technology. They have the performance of ASIC-based routers whilst offering a high degree of programmability. However, the programmability potential of NPs can only be realised with appropriate software. In this paper we argue that specialised software to support runtime reconfiguration is needed to fully exploit the potential of NPs. We first justify supporting runtime reconfiguration on NPs by offering real-world scenarios and discussing the issues associated with these. We then demonstrate how runtime reconfiguration can be achieved in practice through a case study of our component-based programming approach on the Intel IXP2400 NP.
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15

Bao, Haizhou, Chuanhe Huang, Zhongzheng Tang, Qihui Li, Qiufen Ni, Xiaodai Dong, and Bin Fu. "Coded multicasting in cache-enabled vehicular ad hoc network." Computer Networks 159 (August 2019): 157–70. http://dx.doi.org/10.1016/j.comnet.2019.05.008.

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16

Doraipandian, Manivannan, and Periasamy Neelamegam. "Wireless Sensor Network Using ARM Processors." International Journal of Embedded and Real-Time Communication Systems 4, no. 4 (October 2013): 48–59. http://dx.doi.org/10.4018/ijertcs.2013100103.

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The hardware design of Wireless Sensor Networks (WSN) is the crux of its effective deployment. Nowadays these networks are used in microscopic, secure and high-end embedded products. WSN's potentiality in terms of efficient data sensing and distributed data processing has led to its usage in applications for measurement and tracking. WSN comprises of small number of embedded devices known as sensor nodes, gateways and base stations. Sensor nodes consist of sensors, processors and transceivers. The property of embedded sensor devices, also called motes, is to determine the strength of WSN. Thus processor selection for the motes plays a critical role in determining a WSN's competency. In this article, the absolute and obvious hardware characteristics of available and proposed sensor nodes are discussed. The objective of this work was to increase the efficiency and provision of sensor nodes by evaluating their processing and transceiver units. During this work, a sensor node was developed with ARM processor and XBee series 2 Unit. LPC 2148, LPC 2378 ARM processors were posed as processing unit and XBee series 2 acted as communication unit. Results of this experimental setup were recorded. Also a comparative study of the various available sensor nodes and proposed sensor nodes was done extensively.
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17

Sun, Shimin, Xinchao Zhang, Wentian Huang, Aixin Xu, Xiaofan Wang, and Li Han. "QoS-Based Multicast Routing in Network Function Virtualization-Enabled Software-Defined Mobile Edge Computing Networks." Mobile Information Systems 2021 (April 15, 2021): 1–12. http://dx.doi.org/10.1155/2021/5590963.

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Mobile Edge Computing (MEC) technology brings the unprecedented computing capacity to the edge of mobile network. It provides the cloud and end user swift high-quality services with seamless integration of mobile network and Internet. With powerful capability, virtualized network functions can be allocated to MEC. In this paper, we study QoS guaranteed multicasting routing with Network Function Virtualization (NFV) in MEC. Specifically, data should pass through a service function chain before reaching destinations along a multicast tree with minimal computational cost and meeting QoS requirements. Furthermore, to overcome the problems of traditional IP multicast and software-defined multicasting approaches, we propose an implementable multicast mechanism that delivers data along multicast tree but uses unicast sessions. We finally evaluate the performance of the proposed mechanism based on experimental simulations. The results show that our mechanism outperforms others reported in the literature.
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18

Vin, H., and R. Yovatkor. "Network processors [Guest editorial]." IEEE Network 17, no. 4 (July 2003): 10–11. http://dx.doi.org/10.1109/mnet.2003.1220690.

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19

ZHANG, LIN, DONGXU SHEN, XIUMING SHAN, and VICTOR O. K. LI. "AN ANT-BASED MULTICASTING PROTOCOL IN MOBILE AD-HOC NETWORK." International Journal of Computational Intelligence and Applications 05, no. 02 (June 2005): 185–99. http://dx.doi.org/10.1142/s1469026805001568.

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Multicasting protocols deliver data packets from a source node to multiple receivers, and serve a very important function in mobile ad-hoc networks (MANETs). In this paper, a novel receiver-initiated soft-state probabilistic multicasting protocol (RISP) for MANETs is proposed. RISP is inspired by the ant colony's route-seeking mechanism, in which an individual ant chooses the optimal path to its destination through cooperation with others in a totally distributed manner. Imitating the behaviour of ants in nature, RISP introduces probabilistic forwarding and soft-state for making relay decisions that are automatically adaptive to node mobility in MANETs. Compared with other protocols, we show by computer simulations that RISP has lower delivery redundancy, while achieving higher delivery ratio at all mobility scenarios. Furthermore, RISP has lower control overhead.
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20

Rathore, Prateek, Kalpana Dhaka, and Sanjay K. Bose. "Network coding assisted reliable multi-source multicasting over a multi-hop wireless mesh network." Computer Communications 172 (April 2021): 130–41. http://dx.doi.org/10.1016/j.comcom.2021.03.016.

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21

Szarkowicz, Krzysztof, Gábor Fodor, András Faragó, and Tamás Henk. "Simulation Analysis of Routing Strategies in Multicasting Multiservice Loss Networks." SIMULATION 68, no. 1 (January 1997): 34–43. http://dx.doi.org/10.1177/003754979706800108.

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This paper begins with an overview of multicast algorithms, which are the most promising candidates to be in wide use in first generation Asynchronous Transfer Mode (ATM) based Broadband Integrated Services Digital Networks (B-ISDN). Since the Multiple Destination Routing (MDR) problem and the associated Steiner Tree problem are known to be NP-complete and therefore a number of heuristic algorithms have been proposed in the literature, we first need to establish which of these are the best candidates for the B-ISDN. We conclude that the weighted greedy -type algorithms are promising ones, and therefore we examine the behavior of these algorithms in terms of blocking probability and network utilization. In doing so, we use a B-ISDN call level simulation program, which proves to be an indispensable tool in the quest for efficient multicast algorithms. We find that shortest path routing with appropriate (adaptive) weight functions combined with the complete partitioning link allocation policy may give satisfactory blocking values and good network utilization in networks of different sizes.
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22

KING, FOO SHOU, P. SARATCHANDRAN, and N. SUNDARARAJAN. "ANALYSIS OF TRAINING SET PARALLELISM FOR BACKPROPAGATION NEURAL NETWORKS." International Journal of Neural Systems 06, no. 01 (March 1995): 61–78. http://dx.doi.org/10.1142/s0129065795000068.

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Training set parallelism and network based parallelism are two popular paradigms for parallelizing a feedforward (artificial) neural network. Training set parallelism is particularly suited to feedforward neural networks with backpropagation learning where the size of the training set is large in relation to the size of the network. This paper analyzes training set parallelism for feedforward neural networks when implemented on a transputer array configured in a pipelined ring topology. Theoretical expressions for the time per epoch (iteration) and optimal size of a processor network are derived when the training set is equally distributed among the processing nodes. These show that the speed up is a function of the number of patterns per processor, communication overhead per epoch and the total number of processors in the topology. Further analysis of how to optimally distribute the training set on a given processor network when the number of patterns in the training set is not an integer multiple of the number of processors, is also carried out. It is shown that optimal allocation of patterns in such cases is a mixed integer programming problem. Using this analysis it is found that equal distribution of training patterns among the processors is not the optimal way to allocate the patterns even when the training set is an integer multiple of the number of processors. Extension of the analysis to processor networks comprising processors of different speeds is also carried out. Experimental results from a T805 transputer array are presented to verify all the theoretical results.
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23

BRANDT, RUSSELL, and TEOFILO F. GONZALEZ. "WAVELENGTH ASSIGNMENT IN MULTIFIBER OPTICAL STAR NETWORKS UNDER THE MULTICASTING COMMUNICATION MODE." Journal of Interconnection Networks 06, no. 04 (December 2005): 383–405. http://dx.doi.org/10.1142/s0219265905001484.

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This paper examines the wavelength assignment problem for single, dual, and multimessage multicasting over a star network with optical switching between fibers along the same wavelength. The specific problem we consider is given any star network, a predetermined number of fibers that connect its nodes, and a set of multicasts (or multidestination messages) to be delivered in one communication round, find a conflict free message transmission schedule that uses the least number of wavelengths per fiber. When the least number of wavelengths, λmin, exceeds the number available, λavl, one may transform the schedule into one with ⌈λmin/λavl⌉ communication phases or rounds over the same network, but restricted to λavl wavelengths per fiber.
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BATAINEH, SAMEER. "DIVISIBLE LOAD DISTRIBUTION IN A NETWORK OF PROCESSORS." Journal of Interconnection Networks 09, no. 01n02 (March 2008): 31–51. http://dx.doi.org/10.1142/s021926590800214x.

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The paper presents a closed form solution for an optimum scheduling of a divisible job on an optimum number of processor arranged in an optimum sequence in a multilevel tree networks. The solution has been derived for a single divisible job where there is no dependency among subtasks and the root processor can either perform communication and computation at the same time. The solution is carried out through three basic theorems. One of the theorems selects the optimum number of available processors that must participate in executing a divisible job. The other solves the sequencing problem in load distribution by which we are able to find the optimum sequence for load distribution in a generalized form. Having the optimum number of processors and their sequencing for load distribution, we have developed a closed form solution that determines the optimum share of each processor in the sequence such that the finish time is minimized. Any alteration of the number of processors, their sequences, or their shares that are determined by the three theorems will increase the finish time.
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25

Ying-Dar Lin, Yi-Neng Lin, Shun-Chin Yang, and Yu-Sheng Lin. "Network, processors: implementation and evaluation." IEEE Network 17, no. 4 (July 2003): 28–34. http://dx.doi.org/10.1109/mnet.2003.1220693.

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26

CAMPA, ALESSANDRO, PAOLO DEL GIUDICE, JEAN-PIERRE NADAL, and NESTOR PARGA. "NEURAL NETWORKS AS OPTIMAL INFORMATION PROCESSORS." International Journal of Modern Physics C 05, no. 05 (October 1994): 855–62. http://dx.doi.org/10.1142/s0129183194000994.

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We explore the properties of a feed-forward neural network whose couplings are chosen in such a way as to maximize the input-output mutual information, in the case in which the input-output channel is affected by noise.
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27

DRĂGOI, CEZARA, and FLORIN MANEA. "ON THE DESCRIPTIONAL COMPLEXITY OF ACCEPTING NETWORKS OF EVOLUTIONARY PROCESSORS WITH FILTERED CONNECTIONS." International Journal of Foundations of Computer Science 19, no. 05 (October 2008): 1113–32. http://dx.doi.org/10.1142/s0129054108006170.

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In this paper we consider, from the descriptional complexity point of view, a model of computation introduced in [1], namely accepting network of evolutionary processors with filtered connections (ANEPFCs). First we show that for each morphism h : V → W*, with V ∩ W = ∅, one can effectively construct an ANEPFC, of size 6 + |W|, which accepts every input word w and, at the end of the computation on this word, obtains h(w) in its output node. This result can be applied in constructing two different ANEPFCs, with 27 and, respectively, 26 processors, recognizing a given recursively enumerable language. The first architecture, based on the construction of a universal ANEPFC, has the property that only 7 of its 27 processors depend on the accepted language. On the other hand, all the 26 processors of the second architecture depend on the accepted language, but, differently from the first one, this network simulates efficiently (from both time and space perspectives) a nondeterministic Turing machine accepting the given language.
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28

Vlaeminck, Koert, Tim Stevens, Wim Van de Meerssche, Filip De Turck, Bart Dhoedt, and Piet Demeester. "Efficient packet classification on network processors." International Journal of Communication Systems 21, no. 1 (2007): 51–72. http://dx.doi.org/10.1002/dac.885.

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29

Foag, Jurgen, and Thomas Wild. "Queuing algorithm for speculative Network Processors." International Journal of High Performance Computing and Networking 4, no. 5/6 (2006): 241. http://dx.doi.org/10.1504/ijhpcn.2006.013479.

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30

Kencl, Lukas, and Jean-Yves Le Boudec. "Adaptive Load Sharing for Network Processors." IEEE/ACM Transactions on Networking 16, no. 2 (April 2008): 293–306. http://dx.doi.org/10.1109/tnet.2007.909839.

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31

Nikolaidis, I. "Network Systems Design Using Network Processors [Book Review]." IEEE Network 18, no. 3 (May 2004): 5. http://dx.doi.org/10.1109/mnet.2004.1301013.

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32

Weifa Liang and Xiaoxing Guo. "Online Multicasting for Network Capacity Maximization in Energy-Constrained Ad Hoc Networks." IEEE Transactions on Mobile Computing 5, no. 9 (September 2006): 1215–27. http://dx.doi.org/10.1109/tmc.2006.133.

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Engel, Jacob, and Taskin Kocak. "Off-chip communication architectures for high throughput network processors." Computer Communications 32, no. 5 (March 2009): 867–79. http://dx.doi.org/10.1016/j.comcom.2008.12.043.

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Guo, Yijun, Jing Gao, and Jianjun Hao. "Exploiting the User-Level Interference Based on Network Coding in D2D Underlaid Cellular Networks." Mobile Information Systems 2015 (2015): 1–8. http://dx.doi.org/10.1155/2015/142967.

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Interference is an important and challenging problem faced by the D2D underlaid cellular networks. In this paper, we focus on the user-level interference under multicasting scenarios. Rather than the traditional pairwise way of D2D communications, we propose to implement the information exchanging through a groupwise way. Through introducing the idea of network coding, the proposed scheme is able to utilize the interference as valid signals to enhance the receiving performance, instead of only managing or controlling it. Both theoretical analysis and simulation results prove that the proposed scheme achieves better SINR performance and lower resources occupation than the traditional pairwise D2D transmission schemes.
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Chatmen, Med fehmi, Adel Baganne, and Rached Tourki. "Low latency multicasting architecture implemented using new network topology." Microprocessors and Microsystems 68 (July 2019): 47–57. http://dx.doi.org/10.1016/j.micpro.2019.05.002.

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Wu, Xiaoban, Peilong Li, Yongyi Ran, and Yan Luo. "Network measurement for 100 GbE network links using multicore processors." Future Generation Computer Systems 79 (February 2018): 180–89. http://dx.doi.org/10.1016/j.future.2017.04.038.

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37

Ge, Min, Srikanth V. Krishnamurthy, and Michalis Faloutsos. "Application versus network layer multicasting in ad hoc networks: the ALMA routing protocol." Ad Hoc Networks 4, no. 2 (March 2006): 283–300. http://dx.doi.org/10.1016/j.adhoc.2004.10.002.

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38

ANDO, EI, HIROTAKA ONO, KUNIHIKO SADAKANE, and MASAFUMI YAMASHITA. "THE SPACE COMPLEXITY OF LEADER ELECTION IN ANONYMOUS NETWORKS." International Journal of Foundations of Computer Science 21, no. 03 (June 2010): 427–40. http://dx.doi.org/10.1142/s0129054110007349.

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The leader election problem is unsolvable for some anonymous networks. A leader election algorithm for anonymous networks thus elects a leader whenever it is possible; if it is impossible, the algorithm reports this fact. This paper investigates the space complexity of the leader election problem in anonymous networks, where the space complexity is measured by the size (in the number of bits) of memory per processor used by a leader election algorithm. We first observe that Ω(M + log d) bits are necessary and then show that O(n log d) bits are sufficient to construct a leader election algorithm that works on any network, where n, d and M are the number of processors, the maximum number of adjacent processors, and the maximum size (in bits) of a message, respectively. We next show that, for any arbitrarily fixed constant n, O(1) bits are sufficient to construct a leader election algorithm that works in any network of size n.
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FERREIRA, A., A. GOLDMAN, and S. W. SONG. "BROADCASTING IN BUS INTERCONNECTION NETWORKS." Journal of Interconnection Networks 01, no. 02 (June 2000): 73–94. http://dx.doi.org/10.1142/s0219265900000068.

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In most distributed memory MIMD multiprocessors, processors are connected by a point-to-point interconnection network, usually modeled by a graph where processors are nodes and communication links are edges. Since interprocessor communication frequently constitutes serious bottlenecks, several architectures were proposed that enhance point-to-point topologies with the help of multiple bus systems so as to improve the communication efficiency. In this paper we study parallel architectures where the communication means are constituted solely by buses. These architectures can use the power of bus technologies, providing a way to interconnect much more processors in a simple and efficient manner. We present the hyperpath, hypergrid, hyperring, and hypertorus architectures, which are the bus-based versions of the well used point-to-point interconnection networks. Using (hyper) graph theoretic concepts to model inter-processor communication in such networks, we give optimal algorithms for broadcasting a message from one processor to all the others. For deriving high performance communication patterns we developed a new tool called simplification. The idea is to construct a graph, to be called representative graph, from the original hyper-topology, in such a way that it will become easy to describe and perform communication schemes to the former that will fit to the latter, because the simplification concept also allows us to partially use some already known communication algorithms for usual networks.
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Osemwegie, Omoruyi, Samuel John, Adewale Adeyinka, Etinosa Noma-Osaghae, and Kennedy Okokpujie. "Comparative analysis of routing techniques in chord overlay network." International Journal of Electrical and Computer Engineering (IJECE) 11, no. 5 (October 1, 2021): 4361. http://dx.doi.org/10.11591/ijece.v11i5.pp4361-4372.

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Overlay networks are not a new field or area of study. This domain of computing will someday drive P2P systems in various application areas such as block-chain, energy trading, video multicasting, and distributed file storage. This study highlights the two widely known methods of routing information employed in one of such overlay networks called chord. In this study, simulations of both routing modes (iterative and recursive) and their variations under no-churn (leaving and joining of nodes) and churn conditions was carried out. The routing parameter (successor list size) was varied for each of the routing techniques in a simulation study. The results obtained show that semi recursive routing gives a better routing performance under churn scenarios.
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41

Sánchez Couso, José Ramón, José Angel Sanchez Martín, Victor Mitrana, and Mihaela Păun. "Simulations between Three Types of Networks of Splicing Processors." Mathematics 9, no. 13 (June 28, 2021): 1511. http://dx.doi.org/10.3390/math9131511.

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Networks of splicing processors (NSP for short) embody a subcategory among the new computational models inspired by natural phenomena with theoretical potential to handle unsolvable problems efficiently. Current literature considers three variants in the context of networks managed by random-context filters. Despite the divergences on system complexity and control degree over the filters, the three variants were proved to hold the same computational power through the simulations of two computationally complete systems: Turing machines and 2-tag systems. However, the conversion between the three models by means of a Turing machine is unattainable because of the huge computational costs incurred. This research paper addresses this issue with the proposal of direct and efficient simulations between the aforementioned paradigms. The information about the nodes and edges (i.e., splicing rules, random-context filters, and connections between nodes) composing any network of splicing processors belonging to one of the three categories is used to design equivalent networks working under the other two models. We demonstrate that these new networks are able to replicate any computational step performed by the original network in a constant number of computational steps and, consequently, we prove that any outcome achieved by the original architecture can be accomplished by the constructed architectures without worsening the time complexity.
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42

Grosse, E., and Y. N. Lakshman. "Network processors applied to IPv4/IPv6 transition." IEEE Network 17, no. 4 (July 2003): 35–39. http://dx.doi.org/10.1109/mnet.2003.1220694.

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43

Srinivasan, Deepa, and Wu-chang Feng. "Performance analysis of multi-dimensional packet classification on programmable network processors." Computer Communications 28, no. 15 (September 2005): 1752–60. http://dx.doi.org/10.1016/j.comcom.2004.12.019.

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44

Martin, S., and G. Leduc. "A practical bytecode interpreter for programmable routers on IXP network processors." Computer Networks 53, no. 15 (October 2009): 2740–51. http://dx.doi.org/10.1016/j.comnet.2009.06.007.

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45

Zheng, Bo. "A Queue Management Algorithm Fit for Network Processors." Journal of Computer Research and Development 42, no. 10 (2005): 1698. http://dx.doi.org/10.1360/crad20051009.

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46

Polaczyk, Bartosz, Piotr Chołda, and Andrzej Jajszczyk. "Peer-to-Peer Multicasting Inspired by Huffman Coding." Journal of Computer Networks and Communications 2013 (2013): 1–11. http://dx.doi.org/10.1155/2013/312376.

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Stringent QoS requirements of video streaming are not addressed by the delay characteristics of highly dynamic peer-to-peer (P2P) networks. To solve this problem, a novel locality-aware method for choosing optimal neighbors in live streaming multicast P2P overlays is presented in this paper. To create the appropriate multicast tree topology, a round-trip-time (RTT) value is used as a parameter distinguishing peers capabilities. The multicast tree construction is based on the Huffman source coding algorithm. First, a centrally managed version is presented, and then an effective use of a distributed paradigm is shown. Performance evaluation results prove that the proposed approach considerably improves the overlay efficiency from the viewpoint of end-users and content providers. Moreover, the proposed technique ensures a high level of resilience against gateway-link failures and adaptively reorganizes the overlay topology in case of dynamic, transient network fluctuations.
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47

KIM, M., T. J. LEE, and H. CHOO. "On Multicasting Based on Nested Mobile Router Information in Network Mobility." IEICE Transactions on Communications E89-B, no. 10 (October 1, 2006): 2794–801. http://dx.doi.org/10.1093/ietcom/e89-b.10.2794.

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48

Tekli, Joe, Ernesto Damiani, and Richard Chbeir. "Using XML-Based Multicasting to Improve Web Service Scalability." International Journal of Web Services Research 9, no. 1 (January 2012): 1–29. http://dx.doi.org/10.4018/jwsr.2012010101.

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Web services’ (WS) emphasis on open standards provides substantial benefits over previous application integration techniques. A major WS feature is SOAP, a simple, robust and extensible XML-based protocol for the exchange of messages. For this reason, SOAP WS on virtual hosts are now widely used to provide shared functionalities on clouds. Unfortunately, SOAP has two major performance-related drawbacks: i) verbosity, related to XML, that leads to increased network traffic, and ii) high computational burden of XML parsing and processing, that leads to high latency. In this paper, we address these two issues and present new results regarding our framework for Differential SOAP Multicasting (DSM). The main idea behind our framework is identifying the common pattern and differences between SOAP messages, modeled as trees, so as to multicast similar messages together. Our method is based on the well known concept of Tree Edit Distance, built upon a novel filter-differencing architecture to reduce message aggregation time, identifying only those messages which are relevant (i.e., similar enough) for similarity evaluation. In this paper we focus on recent improvements to the filter-differencing architecture, including a dedicated differencing output format designed to carry the minimum amount of diff information, in the multicast message, so as to minimize the multicast message size, and therefore reduce the network traffic. Simulation experiments highlight the relevance of our method in comparison with traditional and dedicated multicasting techniques.
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Lin, Yi-Neng, Ying-Dar Lin, and Yuan-Cheng Lai. "Thread allocation in CMP-based multithreaded network processors." Parallel Computing 36, no. 2-3 (February 2010): 104–16. http://dx.doi.org/10.1016/j.parco.2010.01.001.

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Li, Dapeng, Haitao Zhao, Feng Tian, Huang Bo, Youyun Xu, and Guanglin Zhang. "Multipath network coding and multicasting for content sharing in wireless P2P networks: A potential game approach." Computer Communications 96 (December 2016): 17–28. http://dx.doi.org/10.1016/j.comcom.2016.10.002.

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