Academic literature on the topic 'Multimedia. Verteiltes System. Middleware'

Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles

Select a source type:

Consult the lists of relevant articles, books, theses, conference reports, and other scholarly sources on the topic 'Multimedia. Verteiltes System. Middleware.'

Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.

You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.

Journal articles on the topic "Multimedia. Verteiltes System. Middleware"

1

Tusch, Roland, László Böszörményi, Balázs Goldschmidt, Hermann Hellwagner, and Peter Schojer. "Offensive and defensive adaptation in distributed multimedia systems." Computer Science and Information Systems 1, no. 1 (2004): 45–73. http://dx.doi.org/10.2298/csis0401045t.

Full text
Abstract:
Adaptation in multimedia systems is usually restricted to defensive, reactive media adaptation (often called stream-level adaptation). We argue that offensive, proactive, system-level adaptation deserves not less attention. If a distributed multimedia system cares for overall, end-to-end quality of service then it should provide a meaningful combination of both. We introduce an adaptive multimedia server (ADMS) and a supporting middleware which implement offensive adaptation based on a lean, flexible architecture. The measured costs and benefits of the offensive adaptation process are presented. We introduce an intelligent video proxy (QBIX), which implements defensive adaptation. The cost/benefit measurements of QBIX are presented elsewhere [1]. We show the benefits of the integration of QBIX in ADMS. Offensive adaptation is used to find an optimal, user-friendly configuration dynamically for ADMS, and defensive adaptation is added to take usage environment (network and terminal) constraints into account.
APA, Harvard, Vancouver, ISO, and other styles
2

Suganuma, Takuo, Hideyuki Takahashi, and Norio Shiratori. "Agent-Based Middleware for Advanced Communication Services in a Ubiquitous Computing Environment." International Journal of Software Science and Computational Intelligence 2, no. 1 (2010): 1–23. http://dx.doi.org/10.4018/jssci.2010101901.

Full text
Abstract:
In a ubiquitous computing (ubicomp) environment, system components of different types, including hardware elements, software components, and network connections, must cooperate mutually to provide services that fulfill user requirements. Consequently, advanced and flexible characteristics of software that are specialized for a ubicomp environment are needed. This article presents a proposal of an agent-based middleware for a ubicomp environment comprising computers and home electric appliances. The middleware, called AMUSE, can take quality of service (QoS) in a ubicomp environment into consideration by coping not only with user context but also with the resource context, using agent-based computing technology. Herein, we describe the concept, design, and initial implementation of AMUSE. Simulation results of an experimental ubiquitous service using AMUSE demonstrate the effectiveness of our proposed scheme. Additionally, to confirm our scheme’s feasibility and effectiveness, we describe the initial implementation of a multimedia communication application based on AMUSE.
APA, Harvard, Vancouver, ISO, and other styles
3

Loukil, Kais, Nader Ben Amor, Mohamed Abid, and Jean Philippe Diguet. "Self-Adaptive On-Chip System Based on Cross-Layer Adaptation Approach." International Journal of Reconfigurable Computing 2013 (2013): 1–17. http://dx.doi.org/10.1155/2013/141562.

Full text
Abstract:
The emergence of mobile and battery operated multimedia systems and the diversity of supported applications mount new challenges in terms of design efficiency of these systems which must provide a maximum application quality of service (QoS) in the presence of a dynamically varying environment. These optimization problems cannot be entirely solved at design time and some efficiency gains can be obtained at run-time by means of self-adaptivity. In this paper, we propose a new cross-layer hardware (HW)/software (SW) adaptation solution for embedded mobile systems. It supports application QoS under real-time and lifetime constraints via coordinated adaptation in the hardware, operating system (OS), and application layers. Our method relies on an original middleware solution used on both global and local managers. The global manager (GM) handles large, long-term variations whereas the local manager (LM) is used to guarantee real-time constraints. The GM acts in three layers whereas the LM acts in application and OS layers only. The main role of GM is to select the best configuration for each application to meet the constraints of the system and respect the preferences of the user. The proposed approach has been applied to a 3D graphics application and successfully implemented on an Altera FPGA.
APA, Harvard, Vancouver, ISO, and other styles
4

Yang, Zebo, and Tatsuo Nakajima. "Connecting Smart Objects in IoT Architectures by Screen Remote Monitoring and Control." Computers 7, no. 4 (2018): 47. http://dx.doi.org/10.3390/computers7040047.

Full text
Abstract:
Electronic visual display enabled by touchscreen technologies evolves as one of the universal multimedia output methods and a popular input intermediate with touch–interaction. As a result, we can always gain access of an intelligent machine by obtaining control of its display contents. Since remote screen sharing systems are also increasingly prevalent, we propose a cross-platform middleware infrastructure which supports remote monitoring and control functionalities based on remote streaming for networked intelligent devices such as smart phone, computer and smart watch, etc. and home appliances such as smart refrigerator, smart air-conditioner and smart TV, etc. We aim to connect all these devices with display screens, so as to make possible remote monitoring and controlling a certain device by whichever one (usually the nearest one) of display screens among the network. The system is a distributed network consisting of multiple modular nodes of server and client, and is compatible to prevalent operating systems such as Windows, macOS, Unix-like/Linux and Android, etc.
APA, Harvard, Vancouver, ISO, and other styles
5

Yang, Xu, Yumin Hou, and Hu He. "A Processing-in-Memory Architecture Programming Paradigm for Wireless Internet-of-Things Applications." Sensors 19, no. 1 (2019): 140. http://dx.doi.org/10.3390/s19010140.

Full text
Abstract:
The widespread applications of the wireless Internet of Things (IoT) is one of the leading factors in the emerging of Big Data. Huge amounts of data need to be transferred and processed. The bandwidth and latency of data transfers have posed a new challenge for traditional computing systems. Under Big Data application scenarios, the movement of large scales of data would influence performance, power efficiency, and reliability, which are the three fundamental attributes of a computing system. Thus, changes in the computing paradigm are demanding. Processing-in- Memory (PIM), aiming at placing computation as close as possible to memory, has become of great interest to academia as well as industries. In this work, we propose a programming paradigm for PIM architecture that is suitable for wireless IoT applications. A data-transferring mechanism and middleware architecture are presented. We present our methods and experiences on simulation-platform design, as well as FPGA demo design, for PIM architecture. Typical applications in IoT, such as multimedia and MapReduce programs, are used as demonstration of our method’s validity and efficiency. The programs could successfully run on the simulation platform built based on Gem5 and on the FPGA demo. Results show that our method could largely reduce power consumption and execution time for those programs, which is very beneficial in IoT applications.
APA, Harvard, Vancouver, ISO, and other styles
6

Caiqian, Zhang, and Zhang Xincheng. "Multimedia system and database simulation based on internet of things and cloud service platform." Journal of Intelligent & Fuzzy Systems, September 14, 2020, 1–12. http://dx.doi.org/10.3233/jifs-189253.

Full text
Abstract:
The existing stand-alone multimedia machines and online multimedia machines in the market have certain deficiencies, so they cannot meet the actual needs. Based on this, this research combines the actual needs to design and implement a multi-media system based on the Internet of Things and cloud service platform. Moreover, through in-depth research on the MQTT protocol, this study proposes a message encryption verification scheme for the MQTT protocol, which can solve the problem of low message security in the Internet of Things communication to a certain extent. In addition, through research on the fusion technology of the Internet of Things and artificial intelligence, this research designs scheme to provide a LightGBM intelligent prediction module interface, MQTT message middleware, device management system, intelligent prediction and push interface for the cloud platform. Finally, this research completes the design and implementation of the cloud platform and tests the function and performance of the built multimedia system database. The research results show that the multimedia database constructed in this paper has good performance.
APA, Harvard, Vancouver, ISO, and other styles
7

PAWAR, NAMRATA, and SONALI CHIKHALE. "SURVEY PAPER ON WIFI COMMUNITY ON ANDROID PHONES." International Journal of Computer and Communication Technology, January 2016, 26–28. http://dx.doi.org/10.47893/ijcct.2016.1329.

Full text
Abstract:
With the development of wireless communication, the popularity of android phones, the increasing of social networking services, mobile social networking has become a hot research topic. Personal mobile devices have become ubiquitous and an inseparable part of our daily lives. These devices have evolved rapidly from simple phones and SMS capable devices to Smartphone’s and now with android phones that we use to connect, interact and share information with our social circles. The Smartphone’s are used for traditional two-way messaging such as voice, SMS, multimedia messages, instant messaging or email. Moreover, the recent advances in the mobile application development frameworks and application stores have encouraged third party developers to create a huge number of mobile applications that allow users to interact and share information in many novel ways. In this paper, we elaborate a flexible system architecture based on the service-oriented specification to support social interactions in campus-wide environments using Wifi. In the client side, we designed a mobile middleware to collect social contexts such as the messaging, creating group, accessing emails etc. The server backend, on the other hand, aggregates such contexts, analyses social connections among users and provides social services to facilitate social interactions. A prototype of mobile social networking system is deployed on campus, and several applications are implemented based on the proposed architecture to demonstrate the effectiveness of the architecture.
APA, Harvard, Vancouver, ISO, and other styles

Dissertations / Theses on the topic "Multimedia. Verteiltes System. Middleware"

1

Lohse, Marco. "Network integrated multimedia middleware, services, and applications." Saarbrücken VDM Verlag Dr. Müller, 2005. http://d-nb.info/987144383/04.

Full text
APA, Harvard, Vancouver, ISO, and other styles
2

Paulus, Michael. "Integration von Transportsystemen mit Reservierungsmoeglichkeit in CINEMA." [S.l.] : Universität Stuttgart , Fakultät Informatik, 1997. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB6783678.

Full text
APA, Harvard, Vancouver, ISO, and other styles
3

Rackl, Günther. "Monitoring and managing heterogeneous middleware." [S.l.] : [s.n.], 2001. http://deposit.ddb.de/cgi-bin/dokserv?idn=962067164.

Full text
APA, Harvard, Vancouver, ISO, and other styles
4

Schemmer, Stefan. "A middleware for cooperating mobile embedded systems." [S.l. : s.n.], 2004. http://deposit.ddb.de/cgi-bin/dokserv?idn=974453579.

Full text
APA, Harvard, Vancouver, ISO, and other styles
5

Wang, Yan. "Integration eines Workflow-Systems in das Grid." [S.l. : s.n.], 2003. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB10605159.

Full text
APA, Harvard, Vancouver, ISO, and other styles
6

Walpert, Karsten. "Analyse von Middleware-Technologien bzgl. Performanz und ihrer Eignung für lose und eng gekoppelte verteilte Anwendungen." [S.l. : s.n.], 2005. http://deposit.ddb.de/cgi-bin/dokserv?idn=976096293.

Full text
APA, Harvard, Vancouver, ISO, and other styles
7

Eberhardt, Reinhold. "A Multimedia Device and Stream Management Architecture Based on Distributed-Object Computing Technology." Phd thesis, [S.l. : s.n.], 2001. https://tuprints.ulb.tu-darmstadt.de/124/1/mmdsma.pdf.

Full text
Abstract:
Recent years have seen a veritable boom in multimedia applications. Due to the ubiquitous computing paradigm and evolution, there is now a great need for distributed multimedia applications, in particular. However, the majority of these multimedia applications place high demand on quality of service (QoS) with respect to the communication and end systems. Until recently, most of these applications have been stand-alone applications: generally proprietary solutions which are either tailor-made for a specific communications systems or often extremely difficult to extend to other multimedia devices than those they are intended for. Hence, a prime motivation for this work lies in the recent giant steps taken in development of multimedia and communication systems and also in the advances made in designing and realizing distributed systems in general. It would be most effective if programmers were able to tackle the development of distributed multimedia applications using exactly the same, tried and tested methods as when developing conventional distributed applications, without having to worry about the data transfer between the various multimedia devices and the communications system or between multimedia devices. So, in this thesis, I argue that a distributed multimedia application can be designed by using the same principles as for any other distributed applications without sacrificing the need for quality of service. And, the aim of this thesis is to design and realize a multimedia device and stream management architecture which is based on distributed-object computing technology and, at the same time, ensures the quality of service required. This work was done in a field of application where the major concern was to support an organization's workforce in its life-long professional learning process through a mixture of traditional classroom-based face-to-face training, teletraining, and self-paced training programs such as CD ROM- or Web-based training. The requirements set for such applications are presented in this dissertation, because the applications themselves belong to a superior example of a distributed multimedia application. The first part of this work defines the notions of multimedia, communication systems, quality of service, and object-based distributed systems as the foundation of this work. Then, I go on to present an analysis of related work in research and standardization venues and identify a number of limitations in the work recorded in literature. The management architecture described in this dissertation is characterized by its openness, the fact that it may be efficiently integrated into heterogeneous systems, its scalability and, in particular, by its versatility. In order that the architecture might enjoy wide-spread deployment, we designed generic operating system-independent programming interfaces for the multimedia devices to be utilized and the quality-of-service-aware communications systems currently in use and implemented them in a prototype. A major contribution of this work is the design, implementation, and evaluation of the device and stream management layer of the architecture. Various multimedia devices and quality-of-service-aware communications systems were integrated into the architecture, and they demonstrate how simple it is when using the framework to rapidly and flexibly integrate new devices, which are then very easy to manage. All the different parts of the management architecture were designed, specified, and documented using UML as the formal modeling language. With the aid of an integrated tool, we were able to bring the techniques and components developed together in a prototypical implementation of the system, thus achieving concrete validation of the approach taken in this thesis. The research work discussed in this dissertation shows that applying the concepts of distributed application design to distributed multimedia applications by using distributed-object technology and by separating the transport stream from the control and management of the stream is a feasible option. It was proven both in the lab and in the production environment that the basic approach underlying this work is indeed viable and, more importantly, that even high-volume video streams could be handled without difficulty.
APA, Harvard, Vancouver, ISO, and other styles
8

Hildner, Klaus. "Entwicklung und Implementierung eines CORBA-basierten Transaktionsdienstes für ein verteiltes Fertigungssteuerungssystem." [S.l.] : Universität Stuttgart , Fakultät Informatik, 1999. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB8385922.

Full text
APA, Harvard, Vancouver, ISO, and other styles
9

Pranata, Antony. "Development of network service infrastructure for transcoding multimedia streams." [S.l. : s.n.], 2002. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB10277664.

Full text
APA, Harvard, Vancouver, ISO, and other styles
10

Pfisterer, Christoph. "Konzepte für mobile, ortsbasierte Spiele." [S.l. : s.n.], 2001. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB9578214.

Full text
APA, Harvard, Vancouver, ISO, and other styles

Books on the topic "Multimedia. Verteiltes System. Middleware"

1

Donald, Kraft, Kuflik Tsvi, and SpringerLink (Online service), eds. Next Generation Information Technologies and Systems: 7th International Conference, NGITS 2009, Haifa, Israel, June 16-18, 2009. Revised Selected Papers. Springer Berlin Heidelberg, 2009.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
2

Peter, Bye, ed. IT architectures and middleware: Strategies for building large, integrated systems. 2nd ed. Addison-Wesley, 2004.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
3

IT architectures and middleware: Strategies for building large, integrated systems. Addison-Wesley, 2001.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
4

Britton, Chris. IT architectures and middleware: Strategies for building large, integrated systems. 2nd ed. Addison-Wesley, 2004.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
5

Valérie, Issarny, and Schantz Richard E, eds. Middleware 2008: ACM/IFIP/USENIX 9th International Middleware Conference, Leuven, Belgium, December 1-5, 2008 : proceedings. Springer, 2008.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
6

Renato, Cerqueira, Campbell Roy Harold, Association for Computing Machinery, International Federation for Information Processing, and USENIX Association, eds. Middleware 2007: ACM/IFIP/USENIX 8th International Middleware Conference, Newport Beach, CA, USA, November 26-30, 2007 : proceedings. Springer, 2007.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
7

ACM/IFIP/USENIX International Middleware Conference (8th 2007 Newport Beach, Calif.). Middleware 2007: ACM/IFIP/USENIX 8th International Middleware Conference, Newport Beach, CA, USA, November 26-30, 2007 : proceedings. Springer, 2007.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
8

1964-, Davies Nigel, Raymond Kerry, Seitz Jochen 1968-, and International Federation for Information Processing., eds. Middleware '98: IFIP International Conference on Distributed Systems Platforms and Open Distributed Processing. Springer, 1998.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
9

1961-, Coen-Porisini Alberto, and Hoek, André van der, 1971-, eds. Software engineering and middleware: Third international workshop, SEM 2002, Orlando, FL, USA, May 20-21, 2002 : revised papers. Springer, 2003.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
10

Abts, Dietmar. Masterkurs Client-Server-Programmierung mit Java: Anwendungen entwickeln mit JDBC, Sockets, XML-RPC, RMI und JMS ; kompakt und praxisnah ; zahlreiche Programmbeispiele und Aufgaben ; [mit Online-Service zum Buch]. 2nd ed. Vieweg, 2007.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
More sources

Book chapters on the topic "Multimedia. Verteiltes System. Middleware"

1

Zehetmayer, Robert, Wolfgang Klas, and Ross King. "Modular Implementation of an Ontology-Driven Multimedia Content Delivery Application for Mobile Networks." In Multimedia Technologies. IGI Global, 2008. http://dx.doi.org/10.4018/978-1-59904-953-3.ch122.

Full text
Abstract:
Today, mobile multimedia applications provide customers with only limited means to define what information they wish to receive. However, customers would prefer to receive content that reflects specific personal interests. In this chapter we present a prototype multimedia application that demonstrates personalised content delivery using the multimedia messaging service (MMS) protocol. The development of the application was based on the multimedia middleware framework METIS, which can be easily tailored to specific application needs. The principle application logic was constructed through three indepdent modules, or “plug-ins” that make use of METIS and its underlying event system: the harverster module, which automatically collects multimedia content from configured RSS feeds, the news module, which builds custom content based on user preferences, and the MMS module, which is reponsible for broadcasting the resulting multimedia messages. Our experience with the implementation demonstrated the rapid and modular development made possible by such a flexible middleware framework.
APA, Harvard, Vancouver, ISO, and other styles
2

"IT-Based Open Service Delivery Platforms for Mobile Networks: From CAMEL to the IP Multimedia System." In The Handbook of Mobile Middleware. Auerbach Publications, 2016. http://dx.doi.org/10.1201/9781420013153-47.

Full text
APA, Harvard, Vancouver, ISO, and other styles
3

Deusdado, Sérgio, and Paulo Carvalho. "QoS Adaptation in Multimedia Multicast Conference Applications for E-Learning Services." In Multimedia Technologies. IGI Global, 2008. http://dx.doi.org/10.4018/978-1-59904-953-3.ch103.

Full text
Abstract:
The evolution of the World Wide Web service has incorporated new distributed multimedia conference applications, powering a new generation of e-learning development and allowing improved interactivity and prohuman relations. Groupware applications are increasingly representative in the Internet home applications market, however, the Quality of Service (QoS) provided by the network is still a limitation impairing their performance. Such applications have found, in multicast technology, an ally contributing for their efficient implementation and scalability. Additionally, considering QoS as a design goal at the application level becomes crucial for groupware development, enabling QoS productivity to applications. The applications’ ability to adapt themselves dynamically according to the resources availability can be considered a quality factor. Tolerant real-time applications, such as video conferences, are in the frontline to benefit from QoS adaptation. However, not all include adaptive technology able to provide both end-system and network quality awareness. Adaptation, in these cases, can be achieved by introducing a multiplatform middleware layer responsible for tutoring the applications’ resources (enabling adjudication or limitation) based on the available processing and networking capabilities. Congregating these technological contributions, an adaptive platform has been developed integrating public domain multicast tools, applied to a Web-based distance learning system. The system is user-centered (e-student), aiming at good pedagogical practices and proactive usability for multimedia and network resources. The services provided, including QoS adapted interactive multimedia multicast conferences (MMC), are fully integrated and transparent to end-users. QoS adaptation, when treated systematically in tolerant real-time applications, denotes advantages in group scalability and QoS sustainability in heterogeneous and unpredictable environments such as the Internet.
APA, Harvard, Vancouver, ISO, and other styles
4

Fortino, Giancarlo, and Wilma Russo. "Mobile Agent-Based Services for Real-Time Multimedia Content Delivery." In Next Generation Content Delivery Infrastructures. IGI Global, 2012. http://dx.doi.org/10.4018/978-1-4666-1794-0.ch009.

Full text
Abstract:
Technologies and applications that enable multi-party, multimedia communications are becoming more and more pervasive in every facet of daily lives: from distance learning to remote job training, from peer-to-peer conferencing to distributed virtual meetings. To effectively use the evolving Internet infrastructure as ubiquitously accessible platform for the delivery of multi-faceted multimedia services, not only are advances in multimedia communications required but also novel software infrastructures are to be designed to cope with network and end-system heterogeneity, improve management and control of multimedia distributed services, and deliver sustainable QoS levels to end users. In this chapter, the authors propose a holistic approach based on agent-oriented middleware integrating active services, mobile event-driven agents, and multimedia internetworking technology for the component-based prototyping, dynamic deployment, and management of Internet-based real-time multimedia services. The proposed approach is enabled by a distributed software infrastructure (named Mobile Agent Multimedia Space – MAMS) based on event-driven mobile agents and multimedia coordination spaces. In particular, a multimedia coordination space is a component-based architecture consisting of components (players, streamers, transcoders, dumper, forwarders, archivers, GUI adapters, multimedia timers) that provide basic real-time multimedia services. The event-driven mobile agents act as orchestrators of the multimedia space and are capable of migrating across the network to dynamically create and deploy complex media services. The effectiveness and potential of the proposed approach are described through a case study involving the on-demand deployment and management of an adaptive cooperative playback service.
APA, Harvard, Vancouver, ISO, and other styles

Conference papers on the topic "Multimedia. Verteiltes System. Middleware"

1

Nguyen, Quang Minh, Thi Nhu Quynh Kim, Dion Hoe-Lian Goh, et al. "Sharing Hierarchical Mobile Multimedia Content Using the MobiTOP System." In 2009 Tenth International Conference on Mobile Data Management: Systems, Services and Middleware. IEEE, 2009. http://dx.doi.org/10.1109/mdm.2009.109.

Full text
APA, Harvard, Vancouver, ISO, and other styles
2

Boulmalf, Mohammed, Ahmed Belgana, Tayeb Sadiki, Sara Hussein, Tarik Aouam, and Hamid Harroud. "A lightweight middleware for an e-health WSN based system using Android technology." In 2012 International Conference on Multimedia Computing and Systems (ICMCS). IEEE, 2012. http://dx.doi.org/10.1109/icmcs.2012.6320312.

Full text
APA, Harvard, Vancouver, ISO, and other styles
3

Cao, Xuesong, Ling Jiang, and Ruimin Hu. "Design and implementation of distributed multimedia surveillance system based on object-oriented middleware." In Geoinformatics 2006: GNSS and Integrated Geospatial Applications, edited by Deren Li and Linyuan Xia. SPIE, 2006. http://dx.doi.org/10.1117/12.712917.

Full text
APA, Harvard, Vancouver, ISO, and other styles
4

Diniz, Rafael, Marcio Ferreira Moreno, and Luiz Fernando Gomes Soares. "Transmission of Interactive Applications for the Ginga Middleware in the Context of the Brazilian Digital Radio System." In Webmedia '15: 21st Brazilian Symposium on Multimedia and the Web. ACM, 2015. http://dx.doi.org/10.1145/2820426.2820455.

Full text
APA, Harvard, Vancouver, ISO, and other styles
5

Trojahn, Tiago H., Juliano L. Goncalves, Julio C. B. Mattos, Luciano V. Agostini, and Leomar S. Rosa. "Tests and Performance Analysis of Media Processing Implementations for the Middleware of Brazilian Digital TV System Using Different Scenarios." In 2011 Fifth IEEE/FTRA International Conference on Multimedia and Ubiquitous Engineering (MUE 2011). IEEE, 2011. http://dx.doi.org/10.1109/mue.2011.28.

Full text
APA, Harvard, Vancouver, ISO, and other styles
We offer discounts on all premium plans for authors whose works are included in thematic literature selections. Contact us to get a unique promo code!