Academic literature on the topic 'Multimedia. Verteiltes System. Middleware'

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Journal articles on the topic "Multimedia. Verteiltes System. Middleware"

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Tusch, Roland, László Böszörményi, Balázs Goldschmidt, Hermann Hellwagner, and Peter Schojer. "Offensive and defensive adaptation in distributed multimedia systems." Computer Science and Information Systems 1, no. 1 (2004): 45–73. http://dx.doi.org/10.2298/csis0401045t.

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Adaptation in multimedia systems is usually restricted to defensive, reactive media adaptation (often called stream-level adaptation). We argue that offensive, proactive, system-level adaptation deserves not less attention. If a distributed multimedia system cares for overall, end-to-end quality of service then it should provide a meaningful combination of both. We introduce an adaptive multimedia server (ADMS) and a supporting middleware which implement offensive adaptation based on a lean, flexible architecture. The measured costs and benefits of the offensive adaptation process are presente
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Suganuma, Takuo, Hideyuki Takahashi, and Norio Shiratori. "Agent-Based Middleware for Advanced Communication Services in a Ubiquitous Computing Environment." International Journal of Software Science and Computational Intelligence 2, no. 1 (2010): 1–23. http://dx.doi.org/10.4018/jssci.2010101901.

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In a ubiquitous computing (ubicomp) environment, system components of different types, including hardware elements, software components, and network connections, must cooperate mutually to provide services that fulfill user requirements. Consequently, advanced and flexible characteristics of software that are specialized for a ubicomp environment are needed. This article presents a proposal of an agent-based middleware for a ubicomp environment comprising computers and home electric appliances. The middleware, called AMUSE, can take quality of service (QoS) in a ubicomp environment into consid
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Loukil, Kais, Nader Ben Amor, Mohamed Abid, and Jean Philippe Diguet. "Self-Adaptive On-Chip System Based on Cross-Layer Adaptation Approach." International Journal of Reconfigurable Computing 2013 (2013): 1–17. http://dx.doi.org/10.1155/2013/141562.

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The emergence of mobile and battery operated multimedia systems and the diversity of supported applications mount new challenges in terms of design efficiency of these systems which must provide a maximum application quality of service (QoS) in the presence of a dynamically varying environment. These optimization problems cannot be entirely solved at design time and some efficiency gains can be obtained at run-time by means of self-adaptivity. In this paper, we propose a new cross-layer hardware (HW)/software (SW) adaptation solution for embedded mobile systems. It supports application QoS und
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Yang, Zebo, and Tatsuo Nakajima. "Connecting Smart Objects in IoT Architectures by Screen Remote Monitoring and Control." Computers 7, no. 4 (2018): 47. http://dx.doi.org/10.3390/computers7040047.

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Electronic visual display enabled by touchscreen technologies evolves as one of the universal multimedia output methods and a popular input intermediate with touch–interaction. As a result, we can always gain access of an intelligent machine by obtaining control of its display contents. Since remote screen sharing systems are also increasingly prevalent, we propose a cross-platform middleware infrastructure which supports remote monitoring and control functionalities based on remote streaming for networked intelligent devices such as smart phone, computer and smart watch, etc. and home applian
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Yang, Xu, Yumin Hou, and Hu He. "A Processing-in-Memory Architecture Programming Paradigm for Wireless Internet-of-Things Applications." Sensors 19, no. 1 (2019): 140. http://dx.doi.org/10.3390/s19010140.

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The widespread applications of the wireless Internet of Things (IoT) is one of the leading factors in the emerging of Big Data. Huge amounts of data need to be transferred and processed. The bandwidth and latency of data transfers have posed a new challenge for traditional computing systems. Under Big Data application scenarios, the movement of large scales of data would influence performance, power efficiency, and reliability, which are the three fundamental attributes of a computing system. Thus, changes in the computing paradigm are demanding. Processing-in- Memory (PIM), aiming at placing
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Caiqian, Zhang, and Zhang Xincheng. "Multimedia system and database simulation based on internet of things and cloud service platform." Journal of Intelligent & Fuzzy Systems, September 14, 2020, 1–12. http://dx.doi.org/10.3233/jifs-189253.

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The existing stand-alone multimedia machines and online multimedia machines in the market have certain deficiencies, so they cannot meet the actual needs. Based on this, this research combines the actual needs to design and implement a multi-media system based on the Internet of Things and cloud service platform. Moreover, through in-depth research on the MQTT protocol, this study proposes a message encryption verification scheme for the MQTT protocol, which can solve the problem of low message security in the Internet of Things communication to a certain extent. In addition, through research
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PAWAR, NAMRATA, and SONALI CHIKHALE. "SURVEY PAPER ON WIFI COMMUNITY ON ANDROID PHONES." International Journal of Computer and Communication Technology, January 2016, 26–28. http://dx.doi.org/10.47893/ijcct.2016.1329.

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With the development of wireless communication, the popularity of android phones, the increasing of social networking services, mobile social networking has become a hot research topic. Personal mobile devices have become ubiquitous and an inseparable part of our daily lives. These devices have evolved rapidly from simple phones and SMS capable devices to Smartphone’s and now with android phones that we use to connect, interact and share information with our social circles. The Smartphone’s are used for traditional two-way messaging such as voice, SMS, multimedia messages, instant messaging or
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Dissertations / Theses on the topic "Multimedia. Verteiltes System. Middleware"

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Lohse, Marco. "Network integrated multimedia middleware, services, and applications." Saarbrücken VDM Verlag Dr. Müller, 2005. http://d-nb.info/987144383/04.

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Paulus, Michael. "Integration von Transportsystemen mit Reservierungsmoeglichkeit in CINEMA." [S.l.] : Universität Stuttgart , Fakultät Informatik, 1997. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB6783678.

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Rackl, Günther. "Monitoring and managing heterogeneous middleware." [S.l.] : [s.n.], 2001. http://deposit.ddb.de/cgi-bin/dokserv?idn=962067164.

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Schemmer, Stefan. "A middleware for cooperating mobile embedded systems." [S.l. : s.n.], 2004. http://deposit.ddb.de/cgi-bin/dokserv?idn=974453579.

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Wang, Yan. "Integration eines Workflow-Systems in das Grid." [S.l. : s.n.], 2003. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB10605159.

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Walpert, Karsten. "Analyse von Middleware-Technologien bzgl. Performanz und ihrer Eignung für lose und eng gekoppelte verteilte Anwendungen." [S.l. : s.n.], 2005. http://deposit.ddb.de/cgi-bin/dokserv?idn=976096293.

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Eberhardt, Reinhold. "A Multimedia Device and Stream Management Architecture Based on Distributed-Object Computing Technology." Phd thesis, [S.l. : s.n.], 2001. https://tuprints.ulb.tu-darmstadt.de/124/1/mmdsma.pdf.

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Recent years have seen a veritable boom in multimedia applications. Due to the ubiquitous computing paradigm and evolution, there is now a great need for distributed multimedia applications, in particular. However, the majority of these multimedia applications place high demand on quality of service (QoS) with respect to the communication and end systems. Until recently, most of these applications have been stand-alone applications: generally proprietary solutions which are either tailor-made for a specific communications systems or often extremely difficult to extend to other multimedia devic
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Hildner, Klaus. "Entwicklung und Implementierung eines CORBA-basierten Transaktionsdienstes für ein verteiltes Fertigungssteuerungssystem." [S.l.] : Universität Stuttgart , Fakultät Informatik, 1999. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB8385922.

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Pranata, Antony. "Development of network service infrastructure for transcoding multimedia streams." [S.l. : s.n.], 2002. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB10277664.

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Pfisterer, Christoph. "Konzepte für mobile, ortsbasierte Spiele." [S.l. : s.n.], 2001. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB9578214.

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Books on the topic "Multimedia. Verteiltes System. Middleware"

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Donald, Kraft, Kuflik Tsvi, and SpringerLink (Online service), eds. Next Generation Information Technologies and Systems: 7th International Conference, NGITS 2009, Haifa, Israel, June 16-18, 2009. Revised Selected Papers. Springer Berlin Heidelberg, 2009.

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Peter, Bye, ed. IT architectures and middleware: Strategies for building large, integrated systems. 2nd ed. Addison-Wesley, 2004.

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IT architectures and middleware: Strategies for building large, integrated systems. Addison-Wesley, 2001.

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Britton, Chris. IT architectures and middleware: Strategies for building large, integrated systems. 2nd ed. Addison-Wesley, 2004.

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Valérie, Issarny, and Schantz Richard E, eds. Middleware 2008: ACM/IFIP/USENIX 9th International Middleware Conference, Leuven, Belgium, December 1-5, 2008 : proceedings. Springer, 2008.

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Renato, Cerqueira, Campbell Roy Harold, Association for Computing Machinery, International Federation for Information Processing, and USENIX Association, eds. Middleware 2007: ACM/IFIP/USENIX 8th International Middleware Conference, Newport Beach, CA, USA, November 26-30, 2007 : proceedings. Springer, 2007.

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ACM/IFIP/USENIX International Middleware Conference (8th 2007 Newport Beach, Calif.). Middleware 2007: ACM/IFIP/USENIX 8th International Middleware Conference, Newport Beach, CA, USA, November 26-30, 2007 : proceedings. Springer, 2007.

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1964-, Davies Nigel, Raymond Kerry, Seitz Jochen 1968-, and International Federation for Information Processing., eds. Middleware '98: IFIP International Conference on Distributed Systems Platforms and Open Distributed Processing. Springer, 1998.

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1961-, Coen-Porisini Alberto, and Hoek, André van der, 1971-, eds. Software engineering and middleware: Third international workshop, SEM 2002, Orlando, FL, USA, May 20-21, 2002 : revised papers. Springer, 2003.

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Abts, Dietmar. Masterkurs Client-Server-Programmierung mit Java: Anwendungen entwickeln mit JDBC, Sockets, XML-RPC, RMI und JMS ; kompakt und praxisnah ; zahlreiche Programmbeispiele und Aufgaben ; [mit Online-Service zum Buch]. 2nd ed. Vieweg, 2007.

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Book chapters on the topic "Multimedia. Verteiltes System. Middleware"

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Zehetmayer, Robert, Wolfgang Klas, and Ross King. "Modular Implementation of an Ontology-Driven Multimedia Content Delivery Application for Mobile Networks." In Multimedia Technologies. IGI Global, 2008. http://dx.doi.org/10.4018/978-1-59904-953-3.ch122.

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Today, mobile multimedia applications provide customers with only limited means to define what information they wish to receive. However, customers would prefer to receive content that reflects specific personal interests. In this chapter we present a prototype multimedia application that demonstrates personalised content delivery using the multimedia messaging service (MMS) protocol. The development of the application was based on the multimedia middleware framework METIS, which can be easily tailored to specific application needs. The principle application logic was constructed through three indepdent modules, or “plug-ins” that make use of METIS and its underlying event system: the harverster module, which automatically collects multimedia content from configured RSS feeds, the news module, which builds custom content based on user preferences, and the MMS module, which is reponsible for broadcasting the resulting multimedia messages. Our experience with the implementation demonstrated the rapid and modular development made possible by such a flexible middleware framework.
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"IT-Based Open Service Delivery Platforms for Mobile Networks: From CAMEL to the IP Multimedia System." In The Handbook of Mobile Middleware. Auerbach Publications, 2016. http://dx.doi.org/10.1201/9781420013153-47.

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Deusdado, Sérgio, and Paulo Carvalho. "QoS Adaptation in Multimedia Multicast Conference Applications for E-Learning Services." In Multimedia Technologies. IGI Global, 2008. http://dx.doi.org/10.4018/978-1-59904-953-3.ch103.

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The evolution of the World Wide Web service has incorporated new distributed multimedia conference applications, powering a new generation of e-learning development and allowing improved interactivity and prohuman relations. Groupware applications are increasingly representative in the Internet home applications market, however, the Quality of Service (QoS) provided by the network is still a limitation impairing their performance. Such applications have found, in multicast technology, an ally contributing for their efficient implementation and scalability. Additionally, considering QoS as a design goal at the application level becomes crucial for groupware development, enabling QoS productivity to applications. The applications’ ability to adapt themselves dynamically according to the resources availability can be considered a quality factor. Tolerant real-time applications, such as video conferences, are in the frontline to benefit from QoS adaptation. However, not all include adaptive technology able to provide both end-system and network quality awareness. Adaptation, in these cases, can be achieved by introducing a multiplatform middleware layer responsible for tutoring the applications’ resources (enabling adjudication or limitation) based on the available processing and networking capabilities. Congregating these technological contributions, an adaptive platform has been developed integrating public domain multicast tools, applied to a Web-based distance learning system. The system is user-centered (e-student), aiming at good pedagogical practices and proactive usability for multimedia and network resources. The services provided, including QoS adapted interactive multimedia multicast conferences (MMC), are fully integrated and transparent to end-users. QoS adaptation, when treated systematically in tolerant real-time applications, denotes advantages in group scalability and QoS sustainability in heterogeneous and unpredictable environments such as the Internet.
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Fortino, Giancarlo, and Wilma Russo. "Mobile Agent-Based Services for Real-Time Multimedia Content Delivery." In Next Generation Content Delivery Infrastructures. IGI Global, 2012. http://dx.doi.org/10.4018/978-1-4666-1794-0.ch009.

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Technologies and applications that enable multi-party, multimedia communications are becoming more and more pervasive in every facet of daily lives: from distance learning to remote job training, from peer-to-peer conferencing to distributed virtual meetings. To effectively use the evolving Internet infrastructure as ubiquitously accessible platform for the delivery of multi-faceted multimedia services, not only are advances in multimedia communications required but also novel software infrastructures are to be designed to cope with network and end-system heterogeneity, improve management and control of multimedia distributed services, and deliver sustainable QoS levels to end users. In this chapter, the authors propose a holistic approach based on agent-oriented middleware integrating active services, mobile event-driven agents, and multimedia internetworking technology for the component-based prototyping, dynamic deployment, and management of Internet-based real-time multimedia services. The proposed approach is enabled by a distributed software infrastructure (named Mobile Agent Multimedia Space – MAMS) based on event-driven mobile agents and multimedia coordination spaces. In particular, a multimedia coordination space is a component-based architecture consisting of components (players, streamers, transcoders, dumper, forwarders, archivers, GUI adapters, multimedia timers) that provide basic real-time multimedia services. The event-driven mobile agents act as orchestrators of the multimedia space and are capable of migrating across the network to dynamically create and deploy complex media services. The effectiveness and potential of the proposed approach are described through a case study involving the on-demand deployment and management of an adaptive cooperative playback service.
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Conference papers on the topic "Multimedia. Verteiltes System. Middleware"

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Nguyen, Quang Minh, Thi Nhu Quynh Kim, Dion Hoe-Lian Goh, et al. "Sharing Hierarchical Mobile Multimedia Content Using the MobiTOP System." In 2009 Tenth International Conference on Mobile Data Management: Systems, Services and Middleware. IEEE, 2009. http://dx.doi.org/10.1109/mdm.2009.109.

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Boulmalf, Mohammed, Ahmed Belgana, Tayeb Sadiki, Sara Hussein, Tarik Aouam, and Hamid Harroud. "A lightweight middleware for an e-health WSN based system using Android technology." In 2012 International Conference on Multimedia Computing and Systems (ICMCS). IEEE, 2012. http://dx.doi.org/10.1109/icmcs.2012.6320312.

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Cao, Xuesong, Ling Jiang, and Ruimin Hu. "Design and implementation of distributed multimedia surveillance system based on object-oriented middleware." In Geoinformatics 2006: GNSS and Integrated Geospatial Applications, edited by Deren Li and Linyuan Xia. SPIE, 2006. http://dx.doi.org/10.1117/12.712917.

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Diniz, Rafael, Marcio Ferreira Moreno, and Luiz Fernando Gomes Soares. "Transmission of Interactive Applications for the Ginga Middleware in the Context of the Brazilian Digital Radio System." In Webmedia '15: 21st Brazilian Symposium on Multimedia and the Web. ACM, 2015. http://dx.doi.org/10.1145/2820426.2820455.

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Trojahn, Tiago H., Juliano L. Goncalves, Julio C. B. Mattos, Luciano V. Agostini, and Leomar S. Rosa. "Tests and Performance Analysis of Media Processing Implementations for the Middleware of Brazilian Digital TV System Using Different Scenarios." In 2011 Fifth IEEE/FTRA International Conference on Multimedia and Ubiquitous Engineering (MUE 2011). IEEE, 2011. http://dx.doi.org/10.1109/mue.2011.28.

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