Academic literature on the topic 'Multiplayer'
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Journal articles on the topic "Multiplayer"
McGuire, Stephen, and Mark ET Willems. "Physiological Responses During Multiplay Exergaming in Young Adult Males are Game-Dependent." Journal of Human Kinetics 46, no. 1 (2015): 263–71. http://dx.doi.org/10.1515/hukin-2015-0054.
Full textRiedl, Mark, Boyang Li, Hua Ai, and Ashwin Ram. "Robust and Authorable Multiplayer Storytelling Experiences." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 7, no. 1 (2011): 189–94. http://dx.doi.org/10.1609/aiide.v7i1.12450.
Full textHenning, Michi. "Massively Multiplayer Middleware." Queue 1, no. 10 (2004): 38–45. http://dx.doi.org/10.1145/971564.971591.
Full textBainbridge, William Sims. "Online Multiplayer Games." Synthesis Lectures on Information Concepts, Retrieval, and Services 1, no. 1 (2009): 1–113. http://dx.doi.org/10.2200/s00232ed1v01y200912icr013.
Full textGokhale, Chaitanya S., and Arne Traulsen. "Evolutionary Multiplayer Games." Dynamic Games and Applications 4, no. 4 (2014): 468–88. http://dx.doi.org/10.1007/s13235-014-0106-2.
Full textTofent, Tofent, and Hendi Sama. "Analisis Pengaruh Multiplayer services terhadap Daya Tarik Game MOBA." remik 7, no. 1 (2023): 259–69. http://dx.doi.org/10.33395/remik.v7i1.12045.
Full textTofent, Tofent, and Hendi Sama. "Analisis Pengaruh Multiplayer services terhadap Daya Tarik Game MOBA." JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING 6, no. 2 (2022): 56–63. http://dx.doi.org/10.30871/jamn.v6i1.4893.
Full textLOOHUIS, LOES OLDE, and YDE VENEMA. "LOGICS AND ALGEBRAS FOR MULTIPLE PLAYERS." Review of Symbolic Logic 3, no. 3 (2010): 485–519. http://dx.doi.org/10.1017/s1755020310000079.
Full textLumombo, Liony, and Michael Jones. "Penerapan Multiplayer Pada Aplikasi Permainan Android Menggunakan Photon PUN dengan Metode Prototyping." JURNAL INTEGRASI 15, no. 1 (2023): 71–79. http://dx.doi.org/10.30871/ji.v15i1.5345.
Full textPrathama, Gede Humaswara, Ni Made Ary Esta Dewi Wirastuti, and Yoga Divayana. "Analisa Penggunaan WebRTC dan Websocket pada Real Time Multiplayer Online Game Tradisional Ceki." Majalah Ilmiah Teknologi Elektro 18, no. 1 (2019): 47. http://dx.doi.org/10.24843/mite.2019.v18i01.p07.
Full textDissertations / Theses on the topic "Multiplayer"
Helin, Henry. "Rewarding the Multiplayer : How rewards and objectives influence Multiplayer games." Thesis, Uppsala universitet, Institutionen för speldesign, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-226791.
Full textWestermark, Christian. "Mobile Multiplayer Gaming." Thesis, KTH, Kommunikationssystem, CoS, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-91990.
Full textLiu, Tanya X. "TaleBlazer multiplayer : expanding multiplayer functionality for meaningful location-based AR games." Thesis, Massachusetts Institute of Technology, 2014. http://hdl.handle.net/1721.1/91839.
Full textCarlsson, Robert. "The Illusion That Is Multiplayer Games : Position disparities in Client-serverstructured multiplayer games." Thesis, Södertörns högskola, Institutionen för naturvetenskap, miljö och teknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-27556.
Full textLaVan, Michaela (Michaela S. ). "Multiplayer prototyping and quest design for an educational massively multiplayer online role-playing game." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/85438.
Full textNarayanan, Arjun V. "Improving the TaleBlazer multiplayer platform." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/106108.
Full textHardy, Robert Stafford. "Cheating in Multiplayer Video Games." Thesis, Virginia Tech, 2009. http://hdl.handle.net/10919/31881.
Full textJarrett, Martin, and Eivind Sorteberg. "Real-Time Online Multiplayer Mobile Gaming." Thesis, Norwegian University of Science and Technology, Department of Computer and Information Science, 2007. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-8804.
Full textBadar, Mian, and Nikhil Thakrar. "Development Guidelines for Mobile Multiplayer Games." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-134824.
Full textNord, Olov. "Mobile Multiplayer Game Interaction With XMPP." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-9500.
Full textBooks on the topic "Multiplayer"
Bainbridge, William Sims. Online Multiplayer Games. Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02268-5.
Full textLamb, Michael. Multiplayer network game. University of Manchester, Department of Computer Science, 1997.
Find full textLeung, Ka Hing. Multiplayer online game development. Oxford Brookes University, 2004.
Find full textEngelbrecht, Dylan. Building Multiplayer Games in Unity. Apress, 2022. http://dx.doi.org/10.1007/978-1-4842-7474-3.
Full textRajiv, Yadu. Developing Turn-Based Multiplayer Games. Apress, 2018. http://dx.doi.org/10.1007/978-1-4842-3861-5.
Full textInc, ebrary, ed. Flash 10 multiplayer game essentials: Create exciting real-time multiplayer games using Flash. Packt Pub., 2010.
Find full textBook chapters on the topic "Multiplayer"
Shankar, Aditya Ravi. "Multiplayer Gameplay." In Pro HTML5 Games. Apress, 2012. http://dx.doi.org/10.1007/978-1-4302-4711-1_12.
Full textJessie, Daniel T., and Donald G. Saari. "Multiplayer Games." In Static & Dynamic Game Theory: Foundations & Applications. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-35847-1_6.
Full textShankar, Aditya Ravi. "Multiplayer Gameplay." In Pro HTML5 Games. Apress, 2017. http://dx.doi.org/10.1007/978-1-4842-2910-1_13.
Full textUzayr, Sufyan bin. "Multiplayer Basics." In Mastering Unreal Engine. CRC Press, 2022. http://dx.doi.org/10.1201/9781003214731-5.
Full textBainbridge, William Sims. "Avatars and Characters." In Online Multiplayer Games. Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02268-5_6.
Full textBainbridge, William Sims. "Personality and Motivation." In Online Multiplayer Games. Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02268-5_5.
Full textBainbridge, William Sims. "Rolecoding and Social Control." In Online Multiplayer Games. Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02268-5_4.
Full textBainbridge, William Sims. "Implications for External Society." In Online Multiplayer Games. Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02268-5_9.
Full textBainbridge, William Sims. "Technical Constraints." In Online Multiplayer Games. Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02268-5_3.
Full textBainbridge, William Sims. "Historical-Cultural Origins." In Online Multiplayer Games. Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02268-5_2.
Full textConference papers on the topic "Multiplayer"
Reddy, B. Siva Kireeti, Dikshant Singh, Chaitanyya Pratap Agarwal, E. Mithil, Sairam Utukuru, and Challa Ruthwik Reddy. "Python based Advanced Multiplayer Gaming Environment." In 2024 8th International Conference on I-SMAC (IoT in Social, Mobile, Analytics and Cloud) (I-SMAC). IEEE, 2024. http://dx.doi.org/10.1109/i-smac61858.2024.10714784.
Full textJohnson, Nobin Jaison, and Polaki Monika. "Cross Platform Multiplayer using JavaScript and UDP." In 2024 15th International Conference on Computing Communication and Networking Technologies (ICCCNT). IEEE, 2024. http://dx.doi.org/10.1109/icccnt61001.2024.10725622.
Full textYu, Zihao, Nicholas Diakopoulos, and Mor Naaman. "The multiplayer." In Adjunct proceedings of the 23nd annual ACM symposium. ACM Press, 2010. http://dx.doi.org/10.1145/1866218.1866246.
Full textCunniff, Ross. "Interactive multiplayer HoverBall." In ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '96. ACM Press, 1996. http://dx.doi.org/10.1145/253607.253677.
Full textHu, Si ying Diana, and Niniane Wang. "Multiplayer augmented reality." In SIGGRAPH '18: Special Interest Group on Computer Graphics and Interactive Techniques Conference. ACM, 2018. http://dx.doi.org/10.1145/3226552.3226585.
Full textWodarczyk, Sebastian, and Sebastian von Mammen. "Emergent Multiplayer Games." In 2020 IEEE Conference on Games (CoG). IEEE, 2020. http://dx.doi.org/10.1109/cog47356.2020.9231834.
Full textLukaszewicz, Tadeusz, Marian Kucharski, Anton Ravinski, and Ewa Mrozek. "Electrochromic multiplayer device." In SPIE Proceedings, edited by Jaroslaw Rutkowski and Antoni Rogalski. SPIE, 2003. http://dx.doi.org/10.1117/12.519753.
Full textZiviani, Patricia, Delano Medeiros Beder, and Joice Lee Otsuka. "Um estudo sobre recomendações para o design de jogos educacionais multiplayer." In Simpósio Brasileiro de Informática na Educação. Sociedade Brasileira de Computação - SBC, 2022. http://dx.doi.org/10.5753/sbie.2022.224782.
Full textNeidhardt, Annika, and Anna Rüppel. "Multiplayer audio-only game." In the 7th Audio Mostly Conference. ACM Press, 2012. http://dx.doi.org/10.1145/2371456.2371477.
Full textNussbaum, Miguel, Heinz Susaeta, Felipe Jimenez, et al. "Classroom multiplayer presential games." In 2009 International Workshop on Technology for Education (T4E). IEEE, 2009. http://dx.doi.org/10.1109/t4e.2009.5314109.
Full textReports on the topic "Multiplayer"
เครืองาม, ดุสิต, ชุมพล อันตรเสน та บรรยง โตประเสริฐพงศ์. เซลล์แสงอาทิตย์ชนิดอะมอร์ฟัสซิลิคอน. จุฬาลงกรณ์มหาวิทยาลัย, 1994. https://doi.org/10.58837/chula.res.1994.19.
Full textLandwehr, Peter M. A Collection of Economic and Social Data from Glitch, a Massively Multiplayer Online Game. Defense Technical Information Center, 2013. http://dx.doi.org/10.21236/ada586978.
Full textMcCracken, Arienne. Exploring the uses and importance of avatar dress in a multiplayer online game: A qualitative study of women gamers. Iowa State University, Digital Repository, 2015. http://dx.doi.org/10.31274/itaa_proceedings-180814-1165.
Full textChawla, Amarpreet, and Ehsan Samei. Early Detection of Breast Cancer via Multiplane Correlation Breast Imaging. Defense Technical Information Center, 2007. http://dx.doi.org/10.21236/ada470997.
Full textFox, Marye Anne, and James Whitesell. Nanoscaled Components for Improved Efficiency in a Multiplanel Photocatalytic Water-Splitting System. Office of Scientific and Technical Information (OSTI), 2014. http://dx.doi.org/10.2172/1163869.
Full textYang, Ziye, Hongzhou Deng, Chao Li, and Xing Ma. STRENGTH OF MULTIPLANAR LONGITUDINAL PLATE-TO-CIRCULAR HOLLOW SECTION (CHS) CONNECTIONS REINFORCED BY EXTERNAL RING STIFFENERS. The Hong Kong Institute of Steel Construction, 2018. http://dx.doi.org/10.18057/icass2018.p.104.
Full textKwinda Nyama: A multiplayer hunting game for social learning and sustainable use. FAO, 2024. http://dx.doi.org/10.4060/cc9856en.
Full textPARAMETRIC STUDIES ON SCF DISTRIBUTION OF THREEPLANAR TUBULAR Y-JOINTS UNDER IN-PLANE BENDING MOMENT. The Hong Kong Institute of Steel Construction, 2022. http://dx.doi.org/10.18057/icass2020.p.275.
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