Books on the topic 'Multiplayer games'
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Bainbridge, William Sims. Online Multiplayer Games. Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02268-5.
Full textEngelbrecht, Dylan. Building Multiplayer Games in Unity. Apress, 2022. http://dx.doi.org/10.1007/978-1-4842-7474-3.
Full textRajiv, Yadu. Developing Turn-Based Multiplayer Games. Apress, 2018. http://dx.doi.org/10.1007/978-1-4842-3861-5.
Full textInc, ebrary, ed. Stochastic multiplayer games: Theory and algorithms. Amsterdam University Press, 2010.
Find full textInc, ebrary, ed. Flash 10 multiplayer game essentials: Create exciting real-time multiplayer games using Flash. Packt Pub., 2010.
Find full textChew, Matthew. Policy implications of massively multiplayer online games for Hong Kong. Hong Kong Institute of Asia-Pacific Studies, Chinese University of Hong Kong, 2006.
Find full textBluemink, Johanna. Virtually face to face: Enriching collaborative learning through multiplayer games. University of Oulu, 2011.
Find full textWoodcock, Jamie, and Karen Gregory. How to Conduct Ethnographies of Massively Multiplayer Online Role-Playing Games. SAGE Publications, Ltd., 2022. http://dx.doi.org/10.4135/9781529610109.
Full textDille, Ed. The online gaming starter kit: Reviews, how-tos & hot tips for all major multiplayer games. Ventana Communications Group, 1997.
Find full textMultiplayer Online Games. A K Peters/CRC Press, 2018. http://dx.doi.org/10.1201/9781315153926.
Full textBainbridge, William Sims. Online Multiplayer Games. Springer International Publishing AG, 2009.
Find full textMulholland, Andrew. Programming Multiplayer Games. Wordware Publishing, Inc., 2004.
Find full textJennings, Scott. Massively Multiplayer Games for Dummies. Wiley & Sons, Incorporated, John, 2006.
Find full textUmmels, Michael. Stochastic Multiplayer Games: Theory and Algorithms. Amsterdam University Press, 2010.
Find full textGetting Addicted: Computerspielsucht in Multiplayer Games. GRIN Verlag GmbH, 2013.
Find full textMadhav, Sanjay, and Josh Glazer. Multiplayer Game Programming: Architecting Networked Games. Addison-Wesley Longman, Incorporated, 2015.
Find full textMadhav, Sanjay, and Josh Glazer. Multiplayer Game Programming: Architecting Networked Games. Addison-Wesley Professional, 2015.
Find full textMadhav, Sanjay, and Josh Glazer. Multiplayer Game Programming: Architecting Networked Games. Addison-Wesley Longman, Incorporated, 2015.
Find full textWeary, Caelan. Halo: Reach Unofficial Multiplayer Strategy Guide. Lulu Press, Inc., 2010.
Find full textAlexander, Thor. Massively Multiplayer Game Development 2 (Game Development). Charles River Media, 2005.
Find full textFritsch, Tobias, and Joachim Fohringer. Dynamische Contentanpassung Bei Massive Multiplayer Online Games. GRIN Verlag GmbH, 2010.
Find full textEngelbrecht, Dylan. Building Multiplayer Games in Unity: Using Mirror. Apress L. P., 2022.
Find full textMakar, Jobe. ActionScript for Multiplayer Games and Virtual Worlds. New Riders Publishing, 2009.
Find full textLego Universe Massively Multiplayer Online Game Official Strategy Guide. Prima Games, 2010.
Find full textArmitage, Grenville, Mark Claypool, and Philip Branch. Networking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley & Sons, Limited, John, 2006.
Find full textArmitage, Grenville, Mark Claypool, and Philip Branch. Networking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley & Sons, Incorporated, John, 2006.
Find full textArmitage, Grenville, Mark Claypool, and Philip Branch. Networking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley & Sons, Incorporated, John, 2011.
Find full textNetworking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley, 2006.
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