Academic literature on the topic 'Music technology'

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Journal articles on the topic "Music technology"

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Adu-Gilmore, Leila. "Accessing marginalized musics through adaptable, culturally sustaining music technology modules." Journal of Popular Music Education 7, no. 3 (2023): 317–34. http://dx.doi.org/10.1386/jpme_00130_1.

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Black music technology has innovated across genres such as dub, hip hop, techno and Afrobeats, redefining music as we know it. Music research subfields (performance, composition, musicology, technology) have historically excluded black musics but music education has begun to include them. Critical Sonic Practice Lab created a culturally-sustaining music technology toolkit and modules in Accra, Ghana. We exploit music technology’s constant evolution, engaging critical sonic practice’s intersectional approaches to the continuum of improvisation and composition, and music theory. Adjusting teachi
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Makhammatov, Abdumannon. "Computerization Technology Of Music Education." American Journal of Social Science and Education Innovations 02, no. 10 (2020): 418–21. http://dx.doi.org/10.37547/tajssei/volume02issue10-67.

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Barnicle, Stephan. "Music Technology." Music Educators Journal 84, no. 3 (1997): 9. http://dx.doi.org/10.2307/3399047.

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Tarabella, Leonello. "Music, communication, technology." Journal of Science Communication 04, no. 01 (2005): C05. http://dx.doi.org/10.22323/2.04010305.

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Kassner, Kirk. "Funding Music Technology." Music Educators Journal 84, no. 6 (1998): 30–35. http://dx.doi.org/10.2307/3399099.

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Mozée, Ben. "Music Technology Labs." Phi Delta Kappan 86, no. 5 (2005): 416. http://dx.doi.org/10.1177/003172170508600519.

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Netti, S. Yollis Michdon, and Irwansyah Irwansyah. "Spotify: Aplikasi Music Streaming untuk Generasi Milenial." Jurnal Komunikasi 10, no. 1 (2018): 1. http://dx.doi.org/10.24912/jk.v10i1.1102.

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The large population in Indonesia has become a huge market for many products, including streaming music-based technology products, to reach the target audience of young people. One of the applications that is becoming a trend at the moment is Spotify. A streaming music platform that has many interesting features, and is widely used by millenial generation around the world, including in Indonesia to listen to music. This paper aims to explain clearly and detail about Spotify as the world's largest streaming music platform, how the business model used by Spotify, how Spotify helps musicians to m
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Flašar, Martin. "Technology or theology? : music beyond technology." Musicologica Brunensia, no. 1 (2017): 63–68. http://dx.doi.org/10.5817/mb2017-1-6.

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Sukmayadi, Yudi. "Musik Kontemporer dalam Kurikulum dan Buku Sekolah di Jerman." Resital: Jurnal Seni Pertunjukan 15, no. 2 (2014): 169–78. http://dx.doi.org/10.24821/resital.v15i2.851.

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Tulisan ini menyajikan tentang posisi musik kontemporer dalam kurikulum dan buku sekolah di Jerman. Hal yang dibahas adalah pemilihan materi musik kontemporer untuk setiap kelas, jenis musik kontemporer yang dibahas, serta metode didaktis yang diterapkan. Berdasarkan analisis dapat disimpulkan bahwa melalui pelajaran musik kontemporer, siswa tidak hanya mempelajari hal musikal, namun juga mempelajari masalah kontekstualnya di masyarakat, termasuk di dalamnya masalah musik kontemporer dan perkembangan teknologi. Contemporary Music in German Curriculum and Schoolbooks. This study presents the po
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Zhang, Peiwei, and Xin Sui. "Application of Digital Music Technology in Music Pedagogy." International Journal of Emerging Technologies in Learning (iJET) 12, no. 12 (2017): 4. http://dx.doi.org/10.3991/ijet.v12i12.7966.

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This paper expounds the concept and current development of digital music technology in modern times by exploration and analysis around the music technology, in order to better develop music pedagogy. In allusion to the contemporary music pedagogy, a new instruction idea is proposed by analyzing the digital music technologies such as MIDI, digital audio and other new music carriers, namely, an instruction model which integrates the digital music technology and the traditional teaching mode and means in the music classroom of middle school. In order to validate the availability of digital music
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Dissertations / Theses on the topic "Music technology"

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Barrett, James Edward. "Music technology in school education." Thesis, London Metropolitan University, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.515328.

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What is music, and how should it be taught in schools? This thesis traces how education and literation have reified music and distanced the construction of music in western conceptions, and British education, from practice in other, historical and geographical, cultures. Musical practice is dependant on the technologies for music production, which also influence the cultural construction of music. New developments in music technology, through the application of electronics and digitisation, have substantially changed the music industry, and, beyond this, have altered the generally accepted con
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Sarkar, Mihir Ph D. Massachusetts Institute of Technology. "World music technology : culturally sensitive strategies for automatic music prediction." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/77812.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2012.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (p. 103-112).<br>Music has been shown to form an essential part of the human experience-every known society engages in music. However, as universal as it may be, music has evolved into a variety of genres, peculiar to particular cultures. In fact people acquire musical skill, understanding, and appreciation specific to the music they have been exposed to. This process of enculturati
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Kay, Marja Liisa. "Contemporary vocal music : language, technology and contemporary vocal music of Finland." Thesis, University of York, 2012. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.583263.

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This thesis is centred on a number of contemporary vocal performances and projects I encountered, and often single-handedly organised, during years of study and exploration. An introduction provides insights as to how I came to connect my original performance research goals with additional subject matters in an effort to provide a more complete illustration of the broad span of the music at hand. The bulk of this submission lies within the recordings of performances, which are supported by three exploratory chapters that discuss the relationships of the works to one another. The first chapter
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Williams, Andrew. "The functions of Walkman music /." Title page, table of contents and abstract only, 2004. http://web4.library.adelaide.edu.au/theses/09PH/09phw7211.pdf.

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Ebadi, Solmaz, and Mirja Johansson. "Music File Sharing : Genius Technology or Copyright Infringement?" Thesis, Jönköping University, JIBS, Commercial Law, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-7598.

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<p>Today’s technology of music file sharing in peer-to-peer networks is genius. Peer-to-peer are networks composed of several computers enabling files to be shared among users. A substantial part of the files shared constitute unlawful copies; uploading and downloading of such files infringes copyright legislation. File sharing through peer-to-peer networks is therefore both a genius technology and a copyright infringement.</p><p>Peer-to-peer technology has been subject to heavy debate in media, both nationally and internationally. The issue of illegal downloads of music is an international di
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Ferrer, Damian Llopis. "Technology support for teaching music to kindergarten children." Thesis, University of Manchester, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.509681.

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Kamara, II Kalilu. "Music Artists' Strategies to Generate Revenue Through Technology." ScholarWorks, 2018. https://scholarworks.waldenu.edu/dissertations/5358.

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Music streaming services are increasing, compact discs (CDs) and digital download sales are declining, and many music artists are becoming affected by this positive shift in music technology. Music streaming revenue does not compensate for the decrease in revenue from CDs and paid downloads. Based on organizational configuration theory (OCT), the purpose of this multiple case study was to explore the technology and marketing strategies that small business music artists used to generate sales revenue from the Internet. Six small business music artists who were 18 years or older with different m
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Oleksik, Gerard. "Music in the age of the Internet : an investigation into the relationship between music, music use and technology." Thesis, University of Surrey, 2007. http://epubs.surrey.ac.uk/718/.

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Sideris, Nikolaos. "Music technology in contemporary concert hall music : Portfolio of musical compositions and accompanying commentary." Thesis, Royal Holloway, University of London, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.531328.

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Rege, Karen M. "An examination of music technology requirements for undergraduate performance majors." Access to citation, abstract and download form provided by ProQuest Information and Learning Company; downloadable PDF file, 110 p, 2008. http://proquest.umi.com/pqdweb?did=1757060791&sid=2&Fmt=2&clientId=8331&RQT=309&VName=PQD.

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Books on the topic "Music technology"

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Hilvert, John. Music technology. Smart Apple Media, 2006.

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Newquist, H. P. Music & technology. Billboard Books, 1989.

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Mazzola, Guerino, Yan Pang, William Heinze, et al. Basic Music Technology. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-00982-3.

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Williams, David Brian. Experiencing music technology. 3rd ed. Cengage Learning, 2008.

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Williams, David Brian. Experiencing music technology. 3rd ed. Cengage Learning, 2008.

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Williams, David Brian. Experiencing music technology. 3rd ed. Thomson, Schirmer, 2006.

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National Radio Institute (Washington, D.C.), ed. Electronic music technology. McGraw-Hill Continuing Education Center, 1988.

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Williams, David Brian. Experiencing music technology. 3rd ed. Thomson, Schirmer, 2006.

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Grandmont, John. Music and technology. Ontario Ministry of Education, 1990.

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Fairholm, Brian. Classroom technology, music. Province of British Columbia, Ministry of Education, Resources Branch, 1990.

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Book chapters on the topic "Music technology"

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Smith, Neil, and Jenni Smith. "Music Technology." In Technology for SEND in Primary Schools: A Guide for Best Practice. Learning Matters, 2017. http://dx.doi.org/10.4135/9781529714470.n5.

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Lampl, Kenneth. "Technology and Creativity." In Film Music. Routledge, 2023. http://dx.doi.org/10.4324/9781003289722-7.

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Mores, Robert. "Music Studio Technology." In Springer Handbook of Systematic Musicology. Springer Berlin Heidelberg, 2018. http://dx.doi.org/10.1007/978-3-662-55004-5_12.

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Cornelius, Steven, and Mary Natvig. "Music and Technology." In Music a Social Experience. Routledge, 2018. http://dx.doi.org/10.4324/9781315222868-17.

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Cornelius, Steven, and Mary Natvig. "Music and Technology." In MusicA Social Experience, 3rd ed. Routledge, 2021. http://dx.doi.org/10.4324/9781003155812-19.

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Snoman, Rick. "Recording Technology." In Dance Music Manual, 5th ed. Focal Press, 2024. http://dx.doi.org/10.4324/9781032646848-28.

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Maz, Andrew. "Computer Music Notation." In Music Technology Essentials. Focal Press, 2023. http://dx.doi.org/10.4324/9781003345138-11.

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Fels, Sidney, and Michael Lyons. "Interaction and Music Technology." In Human-Computer Interaction – INTERACT 2011. Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23768-3_118.

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Cano, Estefanía, Christian Dittmar, Jakob Abeßer, Christian Kehling, and Sascha Grollmisch. "Music Technology and Education." In Springer Handbook of Systematic Musicology. Springer Berlin Heidelberg, 2018. http://dx.doi.org/10.1007/978-3-662-55004-5_41.

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Canfer, Tim. "Tools of music technology." In Music Technology in Live Performance. Focal Press, 2023. http://dx.doi.org/10.4324/9781003370406-5.

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Conference papers on the topic "Music technology"

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Wu, Mingwei. "Analysis of User Music Behavior and Emotion Technology in Intelligent Music System Design." In 2024 International Conference on Integrated Intelligence and Communication Systems (ICIICS). IEEE, 2024. https://doi.org/10.1109/iciics63763.2024.10860107.

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Jang, Dalwon, Jaewon Lee, and YoungJun Kim. "Study on Music Similarity Computation for Music Recommendation and Visualization." In 2024 15th International Conference on Information and Communication Technology Convergence (ICTC). IEEE, 2024. https://doi.org/10.1109/ictc62082.2024.10826839.

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Zou, Weixin. "Music Feature Extraction Method Based on IoT Technology." In 2024 International Symposium on Electrical, Electronics and Information Engineering (ISEEIE). IEEE, 2024. https://doi.org/10.1109/iseeie62461.2024.00083.

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Pfeiffer, Alexander, and Thomas Wernbacher. "ARTIFICIAL INTELLIGENCE AND MUSIC: EVOLUTION AND INTEGRATION IN UPPER SECONDARY MUSIC EDUCATION IN AUSTRIA." In 19th International Technology, Education and Development Conference. IATED, 2025. https://doi.org/10.21125/inted.2025.0118.

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Nusantara, Henri, Iwan Gunawan, and Agus Budiman. "Music Technology." In 3rd International Conference on Arts and Design Education (ICADE 2020). Atlantis Press, 2021. http://dx.doi.org/10.2991/assehr.k.210203.005.

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Lassauniere, A., G. E. Tewkesbury, D. A. Sanders, J. Marchant, and A. Close. "A new music technology system to teach music." In Proceedings 25th EUROMICRO Conference. Informatics: Theory and Practice for the New Millennium. IEEE, 1999. http://dx.doi.org/10.1109/eurmic.1999.794758.

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Tóth-Bakos, Anita. "MUSIC EDUCATION AND MUSIC THERAPY." In International Technology, Education and Development Conference. IATED, 2016. http://dx.doi.org/10.21125/inted.2016.0135.

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Calegario, Filipe, Giordano Cabral, and Geber Ramalho. "MusTIC: Research and Innovation Group on Music, Technology, Interactivity and Creativity." In Simpósio Brasileiro de Computação Musical. Sociedade Brasileira de Computação - SBC, 2019. http://dx.doi.org/10.5753/sbcm.2019.10441.

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MusTIC is a research and innovation group concerned in conceiving and developing products and experiences that have an impact on music, education, visual and performing arts, and entertainment. In particular, we have been working with tools, methods, and concepts from physical computing, interaction design, and signal processing to build new interfaces for artistic expression, to develop tools for rapid prototyping, and to improve education through robotics and gamification.
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Tóth-Bakos, Anita, and Agáta Csehiová. "MUSIC AND BRAIN – MUSIC TRAINING TRANSFER." In International Technology, Education and Development Conference. IATED, 2016. http://dx.doi.org/10.21125/inted.2016.0136.

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Liu, Jie, and Liang Liang. "The Application of Computer Music Technology in Music Education." In 2021 IEEE Asia-Pacific Conference on Image Processing, Electronics and Computers (IPEC). IEEE, 2021. http://dx.doi.org/10.1109/ipec51340.2021.9421234.

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Reports on the topic "Music technology"

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Gupta, Ravi, and Ignacio L. De León. The Impact of Digital Innovation and Blockchain on the Music Industry. Inter-American Development Bank, 2017. http://dx.doi.org/10.18235/0007978.

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Analogous to the emergence of the internet, the introduction of blockchain technology augurs disruptive change to the music industry. Though in its infancy, the technology presents interesting policy issues related to registering and monetizing intellectual property, policing piracy, and creating and executing more flexible contracts between and among members in the music supply chain, among others. This paper assesses the ability of the distributed ledger technology to steer the industry toward a distributed model and its potential to drastically alter the entire music supply chain. It initia
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Pasupuleti, Murali Krishna. Decentralized Creativity: AI-Infused Blockchain for Secure and Transparent Digital Innovation. National Education Services, 2025. https://doi.org/10.62311/nesx/rrvi125.

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Abstract The convergence of artificial intelligence (AI) and blockchain technology is transforming the creative economy by enabling secure, transparent, and decentralized innovation in digital content creation, intellectual property management, and monetization. Traditional creative industries are often constrained by centralized platforms, opaque copyright enforcement, and unfair revenue distribution, which limit the autonomy and financial benefits of creators. By leveraging blockchain’s immutable ledger, smart contracts, and non-fungible tokens (NFTs), digital assets can be authenticated, to
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Nucera, Diana J., and Catalina Vallejo. Media-making Pedagogies for Empowerment & Social Change: An Interview with Diana J. Nucera (AKA Mother Cyborg). Just Tech, Social Science Research Council, 2022. http://dx.doi.org/10.35650/jt.3022.d.2022.

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" As part of our “What Is Just Tech?” series, we invited several social researchers–scholars, practitioners, artists, and activists—to respond to a simple yet fundamental question: “What is just technology?” This interview was conducted by Just Tech program officer Catalina Vallejo, who spoke with Diana J. Nucera, AKA Mother Cyborg, a multimedia artist, educator, and organizer based in Detroit, Michigan. Nucera (she/her) uses music, performance, DIY publishing, community-organizing tactics, and popular education methods to elevate collective technological consciousness and agency. Her art draw
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Di Campli San Vito, Patrizia, Stephen Brewster, Satvik Venkatesh, et al. RadioMe: Supporting Individuals with Dementia in Their Own Home... and Beyond? CHI '22 Workshop - Designing Ecosystems for Complex Health Needs, 2022. http://dx.doi.org/10.36399/gla.pubs.267520.

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Dementia is an illness with complex health needs, varying between individuals and increasing in severity over time. Approaches to use technology to aid people with dementia are often designed for a specific environment and/or purpose, such as the RadioMe system, a system designed to detect agitation in people with mild dementia living in their own home and calming them with music when agitation is detected. Both the monitoring and intervention components could potentially be beneficially used outside of the own home to aid people with dementia and carers in everyday life. But the adaptation co
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Kiv, Arnold E., Vladyslav V. Bilous, Dmytro M. Bodnenko, Dmytro V. Horbatovskyi, Oksana S. Lytvyn, and Volodymyr V. Proshkin. The development and use of mobile app AR Physics in physics teaching at the university. [б. в.], 2021. http://dx.doi.org/10.31812/123456789/4629.

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This paper outlines the importance of using Augmented Reality (AR) in physics education at the university as a valuable tool for visualization and increasing the attention and motivation of students to study, solving educational problems related to future professional activities, improving the interaction of teachers and students. Provided an analysis of the types of AR technology and software for developing AR apps. The sequences of actions for developing the mobile application AR Physics in the study of topics: “Direct electronic current”, “Fundamentals of the theory of electronic circuits”.
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McIntyre, Phillip, Susan Kerrigan, and Marion McCutcheon. Australian Cultural and Creative Activity: A Population and Hotspot Analysis: Coffs Harbour. Queensland University of Technology, 2021. http://dx.doi.org/10.5204/rep.eprints.208028.

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Coffs Harbour on the north coast of NSW is a highway city sandwiched between the Great Dividing Range and the Pacific Ocean. For thousands of years it was the traditional land of the numerous Gumbaynggirr peoples. Tourism now appears to be the major industry, supplanting agriculture and timber getting, while a large service sector has grown up around a sizable retirement community. It is major holiday destination. Located further away from the coast in the midst of a dairy farming community, Bellingen has become a centre of alternative culture which relies heavily on a variety of festivals act
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