Academic literature on the topic 'MVCR'

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Journal articles on the topic "MVCR"

1

Liu, Hai-peng, and Shao-mi Duan. "MVCR Performance Improvement Research Based on ANSYS." IOP Conference Series: Materials Science and Engineering 366 (June 2018): 012058. http://dx.doi.org/10.1088/1757-899x/366/1/012058.

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2

Ayala, Luca. "Surpassing human nature: Reinventions of and for the body as a consequence of astronomical experiments in the seventeenth and eighteenth centuries." Metaverse Creativity 1, no. 1 (2010): 101–13. http://dx.doi.org/10.1386/mvcr.1.1.101_1.

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3

Ryu, Semi. "Virtual puppet, my love impossible." Metaverse Creativity 1, no. 1 (2010): 115–27. http://dx.doi.org/10.1386/mvcr.1.1.115_1.

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4

Sandoval, Claudia. "For a critical perspective of the value of web art." Metaverse Creativity 1, no. 1 (2010): 21–33. http://dx.doi.org/10.1386/mvcr.1.1.21_1.

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5

Germen, Murat. "Using 2D photography as a 3D constructional tool within the metaverse." Metaverse Creativity 1, no. 1 (2010): 35–50. http://dx.doi.org/10.1386/mvcr.1.1.35_1.

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6

Ayiter, Elif, and Yacov Sharir. "Editorial." Metaverse Creativity 1, no. 1 (2010): 3–5. http://dx.doi.org/10.1386/mvcr.1.1.3_2.

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7

Gómez-Diago, Gloria. "Brainflowing, virtual/physical space and the flow of communication: An explanatory approach to the metaverse through a tool designed for brainstorming." Metaverse Creativity 1, no. 1 (2010): 51–67. http://dx.doi.org/10.1386/mvcr.1.1.51_1.

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8

Vita-More, Natasha. "Epoch of plasticity: The metaverse as a vehicle for cognitive enhancement." Metaverse Creativity 1, no. 1 (2010): 69–80. http://dx.doi.org/10.1386/mvcr.1.1.69_1.

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9

Forte, Maurizio, and Gregorij Kurillo. "Cyber-archaeology and metaverse collaborative systems." Metaverse Creativity 1, no. 1 (2010): 7–19. http://dx.doi.org/10.1386/mvcr.1.1.7_1.

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10

Ayiter, Elif, Roy Ascott, Max Moswitzer, and Selavy Oh. "LPDT2." Metaverse Creativity 1, no. 1 (2010): 81–100. http://dx.doi.org/10.1386/mvcr.1.1.81_1.

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