Academic literature on the topic 'Nature of reality'

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Journal articles on the topic "Nature of reality"

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Donnelley, Strachan. "Nature as Reality Check." Hastings Center Report 26, no. 6 (1996): 26. http://dx.doi.org/10.2307/3528752.

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Bratina, Boris. "The nature of contemporary reality." Zbornik radova Filozofskog fakulteta u Pristini 53, no. 1 (2023): 325–37. http://dx.doi.org/10.5937/zrffp53-40499.

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Reality seems to have become a matter of ownership-everyone supposedly has the right to 'their' reality. In contrast, to this supposed freedom of acceptance, there is a 'scientific' interpretation of reality, which claims to be the only correct one in modern times. The text presented here wants to show not only the limitations of the 'scientific' interpretation, as a pure formalism, but especially that its ideological glosses cannot reveal the reality. Instead, they falsify it, not just as the success of theory, but as reality itself. This is especially visible in modern times. In that name, o
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Lewis, Paul. "Nature, Reality and the Sacred." Tradition and Discovery: The Polanyi Society Periodical 31, no. 1 (2004): 42–44. http://dx.doi.org/10.5840/traddisc2004/200531114.

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Penzhorn, Heidi, and Magriet Pitout. "interactive nature of reality television." Communicare: Journal for Communication Studies in Africa 25, no. 2 (2022): 85–102. http://dx.doi.org/10.36615/jcsa.v25i2.1746.

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This article explores the motivating factors for viewer participation in the reality television programme,Project Fame. It looks at the interactive component of reality television, arguing that viewers areactive in their media consumption. The theoretical foundation of this study is based on the usesand gratifications theory as well as the cultural studies approach to reception theory.On a methodological level, this study applies qualitative research methods in order to determinewhat factors motivate viewers to participate interactively in the television programme. Supportedby the categories o
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Schatzki, Theodore R. "The Nature of Social Reality." Philosophy and Phenomenological Research 49, no. 2 (1988): 239. http://dx.doi.org/10.2307/2107975.

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Polkinghorne, John C. "THE NATURE OF PHYSICAL REALITY." Zygon� 26, no. 2 (1991): 221–36. http://dx.doi.org/10.1111/j.1467-9744.1991.tb00814.x.

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Barsukov, Yaroslav. "On the nature of reality." Nature Physics 11, no. 11 (2015): 980. http://dx.doi.org/10.1038/nphys3570.

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Mancuso, James C. "Reality and Nature in Personhood." Contemporary Psychology: A Journal of Reviews 31, no. 9 (1986): 713–14. http://dx.doi.org/10.1037/025064.

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Walker, Deborah, and Stuart D. Warner. "The Nature of Social Reality." Cultural Dynamics 5, no. 3 (1992): 341–55. http://dx.doi.org/10.1177/092137409200500308.

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Polkinghorne, John. "The Nature of Physical Reality." Zygon® 35, no. 4 (2000): 927–40. http://dx.doi.org/10.1111/1467-9744.00323.

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Dissertations / Theses on the topic "Nature of reality"

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Miller, Jonathan Scott. "MYSTICAL EXPERIENCES, NEUROSCIENCE, AND THE NATURE OF REALITY." Bowling Green State University / OhioLINK, 2007. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1174405835.

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Vallo, Laura Elizabeth. "Stress recovery by exposure to nature in virtual reality." Kansas State University, 2017. http://hdl.handle.net/2097/35527.

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Master of Landscape Architecture<br>Department of Landscape Architecture/Regional & Community Planning<br>Brent Chamberlain<br>The purpose of this research is to identify if virtual reality environments with varying degrees of exposure to nature influence stress recovery at different rates. In 1991, environmental psychologist and architect, Rodger Ulrich, conducted a study on how varying degrees of exposure to nature influences stress recovery by showing participants videos with different levels of nature. His research concluded that participants who viewed the tapes containing scenes with hig
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Bacha, Ryan Joseph. "Intensified Nature." Thesis, Virginia Tech, 2002. http://hdl.handle.net/10919/33910.

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While art can be an intensification of perception, this nature center recognizes the presence of nature through symbiotic connotations of its primordial elements as architectural form. Deepened experiences of both nature and architecture are to be achieved through a clarified ordering of architectonic elements and their relationship to each other, nature, and humanity.<br>Master of Architecture
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Ayers, Abigail E. "The Collaborative Nature of Designing Narrative VR Applications." The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu1587130850965235.

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Williams, Holly. "The cluttered mind and the illusory nature of perception and reality." Thesis, The University of Sydney, 2005. https://hdl.handle.net/2123/28047.

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This paper is conceived of as an overview and a discussion positing that there is inherent uncertainty in the subject, and that installation art can act as a revelatory agent in the viewer’s understanding of this uncertainty. This - the recognition of uncertainty - can be achieved through the inclusion of uncertainty itself as a trope in artwork. The self and subjectivity are open to a myriad of speculation and theory. Informing my discussion are theories of the uncanny, the abject and Buddhist discourse of the misapprehension of self. In this paper, I will focus on the concept of unc
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Epstein, Philip. "The reality and myth of business cycles : the nature and representation of short-run economic fluctuations." Thesis, University of Warwick, 1995. http://wrap.warwick.ac.uk/65208/.

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Business cycles as a distinct type of economic behaviour originated in the severe instabilities experienced by European banking systems in the nineteenth century. A large number of divergent explanations of the phenomenon were proposed by contemporary economists; but by 1900 a consensus had emerged about how they were propagated, if not about causes. Business cycles were thought to be induced by disequilibrium relations among real and monetary variables. This quantity-theoretic view was formulated as self-sustaining sequences of phases of prosperity, recession and depression in 'general condit
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Carter, Lewis A. "Design Considerations for a Virtual Reality Serious Game Towards Connectedness to a Nature-Based Tourism Attraction." Thesis, Griffith University, 2020. http://hdl.handle.net/10072/396198.

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This dissertation explores the potential of a virtual reality serious game to help people understand the complexity of a nature-based attraction, and leverage this to cultivate a connectedness to the ecosystem, working towards increasing pro-environmental behaviour. Specifically, this research examines what design considerations are necessary in working towards these goals. To this end, the opportunities in the tourism space for serious games and virtual reality were investigated through a site visit and subsequent pilot application. The opportunities were used to create a set of objectives fo
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Grieshaber, Verene. "The monster in the mirror : Delisle de Sales and the human body in 'De la Philosophie de la Nature' (1774)." Thesis, University College London (University of London), 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.313726.

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Widegren, Markus, and Josef Alin. "Augmented reality-markörer, deras utformning och platsbaserat berättande." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-108228.

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När det gäller design av augmented reality­markörer och platsbaserat berättande finns det många aspekter att ta hänsyn till för att skapa en djup och engagerande upplevelse för användaren. Det finns olika tekniska och kommunikativa faktorer att ta hänsyn till, bland annat måste markörerna vara igenkännbara som just markörer samtidigt som de måste vara tolkningsbara av bildigenkänningen i augmented reality­enheten. Mitt i denna konflikt ligger en designutmaning i vilket det estetiska uttrycket och berättandet måste passa in. Denna studie har genomförts som en kvalitativ fallstudie där scenarier
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Furmuzachi, Gabriel. "Emotions, metaphors and reality, a phenomenological approach to William Lyall's Intellect, the emotions and the moral nature." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/MQ60843.pdf.

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Books on the topic "Nature of reality"

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Richard, Morris. The nature of reality. McGraw-Hill, 1987.

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Lawson, Tony. The Nature of Social Reality. Routledge, 2019. http://dx.doi.org/10.4324/9780429199035.

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Kak, Subhash. The nature of physical reality. Lang, 1986.

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Sandman, Erika, and Riika J. Virtanen. Himalayan nature: Representations and reality. Finnish Oriental Society, 2011.

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1964-, Braun Bruce, and Castree Noel 1968-, eds. Remaking reality: Nature at the millenium. Routledge, 1998.

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Davies, Paul, and Niels Henrik Gregersen, eds. Information and the Nature of Reality. Cambridge University Press, 2009. http://dx.doi.org/10.1017/cbo9780511778759.

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Davies, Paul, and Niels Henrik Gregersen, eds. Information and the Nature of Reality. Cambridge University Press, 2014. http://dx.doi.org/10.1017/cbo9781107589056.

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Thompson, Ian J. Philosophy of nature and quantum reality. Eagle Pearl Press, 1988.

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Bassi, Angelo, Sheldon Goldstein, Roderich Tumulka, and Nino Zanghì, eds. Physics and the Nature of Reality. Springer International Publishing, 2024. http://dx.doi.org/10.1007/978-3-031-45434-9.

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Aerts, Diederik, and Jarosław Pykacz, eds. Quantum Structures and the Nature of Reality. Springer Netherlands, 1999. http://dx.doi.org/10.1007/978-94-017-2834-8.

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Book chapters on the topic "Nature of reality"

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Harju, Matias. "Nature of AAR." In Audio Augmented Reality. Focal Press, 2025. https://doi.org/10.4324/9781003627289-2.

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Rosenkrantz, Gary S. "Animate Beings: Their Nature and Identity." In Classifying Reality. John Wiley & Sons, Ltd, 2013. http://dx.doi.org/10.1002/9781118627747.ch5.

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de Regt, Anouk, and Stuart J. Barnes. "V-Commerce in Retail: Nature and Potential Impact." In Augmented Reality and Virtual Reality. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-06246-0_2.

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Webb, Stephen. "The Nature of Reality." In All the Wonder that Would Be. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-51759-9_6.

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Kok, Pieter. "The Nature of Reality." In Undergraduate Lecture Notes in Physics. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-92207-2_10.

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Koller, John M. "The Nature of Reality." In Oriental Philosophies. Macmillan Education UK, 1985. http://dx.doi.org/10.1007/978-1-349-08237-7_14.

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Kok, Pieter. "The Nature of Reality." In Undergraduate Lecture Notes in Physics. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-16165-0_11.

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Vermij, Rienk. "The nature of reality." In A History of Western Science. Routledge, 2023. http://dx.doi.org/10.4324/9781003323181-14.

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Capra, Fritjof. "The Nature of Reality." In R. D. Laing in the Twenty-First Century. Routledge, 2025. https://doi.org/10.4324/9781003564294-10.

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Bayın, Selçuk Ş. "Mathematics, Physics, and Nature." In The Pursuit of Reality. Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-99-1031-1_14.

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Conference papers on the topic "Nature of reality"

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Buchner, Josef. "Embodying nature in virtual reality generates different presence levels and learning outcomes." In 2024 IEEE International Conference on Advanced Learning Technologies (ICALT). IEEE, 2024. http://dx.doi.org/10.1109/icalt61570.2024.00073.

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Potter, Leigh Ellen, Lewis Carter, and Alexandra Coghlan. "Virtual reality and nature based tourism." In the 28th Australian Conference. ACM Press, 2016. http://dx.doi.org/10.1145/3010915.3011854.

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Chovanec, Samuel. "Enhancing Nature Connectedness Through Augmented Reality." In Politics of the Machines: Lifelikeness & beyond, Aachen 2024. BCS Learning & Development, 2024. https://doi.org/10.14236/ewic/pom24.11.

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Johnson, Justin, and Amber Johnson. "Photogrammetry for a Virtual Reality Nature Scene." In SIGGRAPH '21: Special Interest Group on Computer Graphics and Interactive Techniques Conference. ACM, 2021. http://dx.doi.org/10.1145/3450549.3464416.

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Hutchinson, William, and Matthew Warren. "The Nature of Data: Illusions of Reality." In 2001 Informing Science Conference. Informing Science Institute, 2001. http://dx.doi.org/10.28945/2405.

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The nature of data has changed as human technology has evolved. ‘Natural ' analogue data stimulate our senses, whilst machine produced data provides an intermediary for natural or artificial data to our senses. In the age of the cyborg (a machine with human attributes) and the bionic person (a human with machine attributes), it is possible for data totally alien from ‘natural reality' to be fed directly to the brain so by-passing the senses. This is a new form of reality, which lends itself to manipulation of a kind never experienced before. The dreams of deceivers may yet be realised on a mas
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Tölgyesi, Borbála, Ágnes Karolina Bakk, Máté Barkóczi, et al. ""Virtual reality nature as our next retreat?"." In MuC '23: Mensch und Computer 2023. ACM, 2023. http://dx.doi.org/10.1145/3603555.3608543.

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Bakk, Ágnes Karolina, Borbála Tölgyesi, Máté Barkóczi, et al. "Zenctuary VR: Simulating Nature in an Interactive Virtual Reality Application." In IMX '23: ACM International Conference on Interactive Media Experiences. ACM, 2023. http://dx.doi.org/10.1145/3573381.3597215.

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Azimi, Ehsan, Long Qian, Peter Kazanzides, and Nassir Navab. "Robust optical see-through head-mounted display calibration: Taking anisotropic nature of user interaction errors into account." In 2017 IEEE Virtual Reality (VR). IEEE, 2017. http://dx.doi.org/10.1109/vr.2017.7892255.

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Nefedev, S. "THE PROBLEM OF THE CONCEPTUALIZATION OF «HETEROGENEITY» AS A PRINCIPLE OF THE ORGANIZATION OF MODERN SOCIAL REALITY." In Man and Nature. Socio-natural interaction in the world-historical process. LLC MAKS Press, 2020. http://dx.doi.org/10.29003/m1942.s-n_history_2020_43/36-44.

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Saeghe, Pejman, Bruce Weir, Mark McGill, Sarah Clinch, and Robert Stevens. "Augmenting a Nature Documentary with a Lifelike Hologram in Virtual Reality." In IMX '22: ACM International Conference on Interactive Media Experiences. ACM, 2022. http://dx.doi.org/10.1145/3505284.3532974.

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Reports on the topic "Nature of reality"

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Colburn, Ben, Fiona Macpherson, Derek Brown, Laura Fearnley, Calum Hodgson, and Neil McDonnell. Policy and Practice Recommendations for Augmented and Mixed Reality. University of Glasgow, 2024. http://dx.doi.org/10.36399/gla.pubs.326686.

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This policy report arises from the research project Augmented Reality: Ethics, Perception, Metaphysics, conducted at the University of Glasgow’s Centre for the Study of Perceptual Experience between November 2021 and November 2023. It was funded by a grant from the Royal Society of Edinburgh. The project brought together experts in various academic fields, with partners from industry and regulatory bodies, to explore the nature of augmented and mixed reality technology, the theories underpinning them, and the ethical and legal questions prompted by new technology in this domain.
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Klochko, Oksana V., Vasyl M. Fedorets, Aleksandr D. Uchitel, and Vitaliy V. Hnatyuk. Methodological aspects of using augmented reality for improvement of the health preserving competence of a Physical Education teacher. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/4405.

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The article deals with the results of the research aimed at the improvement of methodology of use of augmented reality for the development of health preserving competence of a Physical Education teacher under conditions of post-graduate education. From the point of Umwelt phenomenology, augmented reality is characterized by correspondence to nature, its cognitive, metaphoric, diverse, interactive, anthropomorphic nature. The article analyzes the vectors of using augmented reality in the professional activity of a Physical Education teacher, particularly the one that is aimed at health preserva
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Midak, Liliia Ya, Ivan V. Kravets, Olga V. Kuzyshyn, et al. Augmented reality while studying radiochemistry for the upcoming chemistry teachers. [б. в.], 2021. http://dx.doi.org/10.31812/123456789/4627.

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The objective of the research is developing a mobile application (on Android) designed to visualize the basic definitions of the discipline “Radiochemistry and radioecology” in 3D. Studying the education material of this discipline (phenomena of radionuclide, radioisotope, the nucleus, the fundamental particle etc and their specifics) requires a more sophisticated explanation from the teacher and dynamic dimensional image from the student. Decent detailed visualization of the study material makes this process easier. So applying the augmented reality is rational for the purpose of visualizing
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Merzlykin, Olexandr V., Iryna Yu Topolova, and Vitaliy V. Tron. Developing of Key Competencies by Means of Augmented Reality at CLIL Lessons. [б. в.], 2018. http://dx.doi.org/10.31812/123456789/2661.

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Using of new learning and IC technologies is necessary for effective learning of modern students. Their specific educational needs are: using of mobile ICTs, collaboration, challenging tasks and entertainment. Appropriate learning environment should be created to satisfy all these demands. It ought to deal with cloud-based technologies (for 24/7 access, individual and group work according to a personal schedule), augmented reality (for creating of firm links between real and virtual objects), content and language integrated learning (for immersion in an additional language and creation challen
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Zhylenko, Tetyana I., Ivan S. Koziy, Vladyslav S. Bozhenko, and Irina A. Shuda. Using a web application to realize the effect of AR in assessing the environmental impact of emissions source. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/4408.

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Revolutionary technologies of nowadays are virtual and augmented reality. Humanity's concern for nature may be affected by their ability to combine reality with the simulated effects of human impact on the environment. An urgent task today is creating software applications to assess the impact of human activities on the environment. Recently, most scientists have been trying to model the impact of various factors on environmental change today and for decades using information technology. Visual models are very impressive and they also make a deep impression on the psychological state of the pe
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Barkatov, Igor V., Volodymyr S. Farafonov, Valeriy O. Tiurin, Serhiy S. Honcharuk, Vitaliy I. Barkatov, and Hennadiy M. Kravtsov. New effective aid for teaching technology subjects: 3D spherical panoramas joined with virtual reality. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/4407.

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Rapid development of modern technology and its increasing complexity make high demands to the quality of training of its users. Among others, an important class is vehicles, both civil and military. In the teaching of associated subjects, the accepted hierarchy of teaching aids includes common visual aids (posters, videos, scale models etc.) on the first stage, followed by simulators ranging in complexity, and finished at real vehicles. It allows achieving some balance between cost and efficiency by partial replacement of more expensive and elaborated aids with the less expensive ones. However
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O’Driscoll, Dylan, Ottilia Anna Maunganidze, and Markus Mayer. Addressing Fragility through Integrated Peacebuilding. Stockholm International Peace Research Institute, 2025. https://doi.org/10.55163/quug2710.

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The world today is facing unrelenting and interrelated environmental, ecological, demographic, socio-economic and political pressures, which challenge resources at local, national, regional and global levels. Addressing these crises requires integrated approaches that respond to their compounding nature, as well as new funding modalities to spur effective collaboration. This SIPRI Insights on Peace and Security paper explores both the opportunities and processes for reforming aid provision in fragile settings. The paper advocates for an integrated peacebuilding approach that tackles multiple c
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AKHADOVA, R. A., and M. L. SHTUKKERT. ‘THE DREAM OF A RIDICULOUS MAN’ F.M. DOSTOEVSKY AND A. PETROV: POETICS OF THE FEAR. Science and Innovation Center Publishing House, 2021. http://dx.doi.org/10.12731/978-0-615-67323-3-8-21.

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The purpose of the study is to determine the features of the structure and functioning of the fear motive in F.M. Dostoevsky’s “fantastic story” “The Dream of a Ridiculous Man” and in A. Petrov’s cartoon of the same name. The report first examines the images, details, etc., with which the fear motive is created in the story, and then analyzes the ways of embodying this motive and transmitting a certain frightening atmosphere in the cinema. There is revealed and determined the ontological significance and the main character of fear in the “The Dream of a Ridiculous Man”, which, in our opinion,
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Narvaez, Liliana, Caitlyn Eberle, Lisa Hartmann, Sally Janzen, Jack O'Connor, and Katyayini Sood. Technical Report: Realign with nature. United Nations University Institute for Environment and Human Security, 2025. https://doi.org/10.53324/ftui6286.

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Nature is in crisis. Around 95 per cent of Earth’s land has been altered by human activities, causing habitat loss, ecosystem degradation and biodiversity loss. Currently, around one million plant and animal species are at risk of going extinct. We know that destroying nature destroys some of the most precious resources we need for our own survival, such as clean air and water, the plants we eat, or the materials to put roofs over our heads. So then, why do we keep doing it? This technical report explains the Theory of Deep Change, developed for the 2025 edition of the Interconnected Disaster
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Savage, Ruthann. Training Wayfinding: Natural Movement in Mixed Reality. Defense Technical Information Center, 2007. http://dx.doi.org/10.21236/ada474826.

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