Dissertations / Theses on the topic 'Navigation Map'
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Gallo, Melissa A. "Vascular Access: A Navigation Map." Mount St. Joseph University Dept. of Nursing / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=msjdn1619264506925441.
Full textTRINDADE, DANIEL RIBEIRO. "3D NAVIGATION TECHNIQUES USING THE CUBE MAP." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2010. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=16322@1.
Full textA utilização de visualizadores 3D é algo cada vez mais comum em diversos ramos de atividades. O surgimento de novas tecnologias, com o resultante aumento do poder de processamento dos computadores atuais, tornou possível a criação de ambientes virtuais 3D maiores e mais ricos em detalhes. No entanto, a navegação em ambientes 3D, especialmente os ambientes multiescala, ainda é um problema para muitos usuários. O objetivo deste trabalho é propor soluções para alguns problemas de navegação 3D, a fim de melhorar a experiência de uso nesse tipo de aplicação. Nesse sentido, são apresentadas técnicas que permitem ajustar automaticamente a velocidade de navegação, os planos de corte e o ponto de centro de rotação. É proposta também uma solução para a detecção e tratamento de colisão entre a câmera e os modelos da cena, além de uma técnica que visa impedir que os usuários fiquem perdidos quando nenhum objeto da cena é visualizado. Essas soluções são baseadas na construção e manutenção de uma estrutura chamada de cubo de distâncias (cube map, no original em inglês), que fornece informações sobre a localização espacial dos pontos da cena em relação à câmera. Atualmente em desenvolvimento no Tecgraf/PUC-Rio, o SiVIEP (Sistema de Visualização Integrado de Exploração e Produção) é um visualizador voltado para profissionais da área de exploração e produção de petróleo, que serviu para a detecção e entendimento dos problemas mencionados e para a validação das soluções implementadas.
The use of 3D viewers is becoming common in several activities. The appearance of new technologies, with the resulting increase in processing power, made possible the creation of larger and richer 3D virtual environments. However, the navigation in 3D environments, especially the multiscale ones, is still a problem for many users. The goal of this work is to propose solutions to some 3D navigation problems in order to improve the user experience with this kind of application. In this sense, techniques to automatically adjust the navigation speed, the clipping planes and the rotation center are presented. It is also proposed a solution for the detection and treatment of collision between the camera and the scene, and a technique that aims to prevent users from getting lost when no scene object is visualized. These solutions are based on the construction and maintenance of a structure called cube map, which provides information about the spatial location of the scene points relative to the camera. Currently in development at Tecgraf/PUCRio, the SiVIEP (Integrated Visualization System for Exploration and Production) is a viewer aimed at professionals in the area of oil exploration and production that was used to detect and understand the mentioned problems, and also for validating the implemented solutions.
Ezequiel, Carlos Favis. "Real-Time Map Manipulation for Mobile Robot Navigation." Scholar Commons, 2013. http://scholarcommons.usf.edu/etd/4481.
Full textJones, Eagle Sunrise. "Large scale visual navigation and community map building." Diss., Restricted to subscribing institutions, 2009. http://proquest.umi.com/pqdweb?did=1905636871&sid=1&Fmt=2&clientId=1564&RQT=309&VName=PQD.
Full textSeager, Will. "The usability of map-based applications for pedestrian navigation." Thesis, University of Nottingham, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.518833.
Full textWinter, Marylin. "Artificial neural networks and map-matching for GPS navigation." Thesis, University of South Wales, 2006. https://pure.southwales.ac.uk/en/studentthesis/artificial-neural-networks-and-mapmatching-for-gps-navigation(67bf2a4a-fcd2-4a86-8895-0ed296461bc5).html.
Full textForsberg, Johan. "Mobile robot navigation and map generation using range measurements." Licentiate thesis, Luleå tekniska universitet, EISLAB, 1995. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-17818.
Full textPtasinski, Piotr. "Inverse DGPS positioning augmented with digital altitude map datasets." Thesis, Brunel University, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.270572.
Full textReichherzer, Thomas Ralf. "A concept map-based approach to document indexing and navigation." [Bloomington, Ind.] : Indiana University, 2009. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3358941.
Full textTitle from PDF t.p. (viewed on Feb. 10, 2010). Source: Dissertation Abstracts International, Volume: 70-05, Section: B, page: 3009. Adviser: David B. Leake.
Steiner, Theodore J. III (Theodore Joseph). "Utility-based map reduction for ground and flight vehicle navigation." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/98802.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 167-182).
Maps used for navigation often include a database of location descriptions for place-recognition (to enable localization or loop-closing), which permits bounded-error navigation performance. A standard localization system must describe the entire operational environment in its place-recognition database. A standard pose-graph-based simultaneous localization and mapping (SLAM) system adds a new place-recognition database entry for every new vehicle pose, which grows linearly and unbounded in time and thus becomes unsustainable. To address these issues, this thesis proposes a new map-reduction approach that pre-constructs a fixed-size place-recognition database amenable to the limited storage and processing resources of the vehicle by exploiting the high-level structure of the environment and vehicle motion. In particular, the thesis introduces the concept of location utility - which encapsulates the visitation probability of a location and its spatial distribution relative to nearby locations in the database - as a measure of the value of potential localization or loop-closure events to occur at that location. While finding the optimal reduced location database is NP-hard, an efficient greedy algorithm is developed to sort all the locations in a map based on their relative utility without access to sensor measurements or the vehicle trajectory. This enables predetermination of a generic, limited-size place-recognition database containing the N best locations in the environment. A street-map simulator using city-map data and a terrain relative navigation simulator using terrestrial rocket flight data are used to validate the approach and show that an accurate map and trajectory reconstruction (pose-graph) can be attained even when using a place-recognition database with only 1% of the entries of the corresponding full database.
by Theodore J. Steiner III.
Ph. D.
Turnbull, Lindy. "The collaboration compass : using grounded theory to map interactive navigation." Thesis, Northumbria University, 2017. http://nrl.northumbria.ac.uk/36227/.
Full textDingus, Thomas A. "Attentional demand evaluation for an automobile moving-map navigation system." Diss., Virginia Tech, 1987. http://hdl.handle.net/10919/53632.
Full textPh. D.
Borthwick, Stephen. "A multi-hypothesis approach to autonomous vehicle navigation and map building." Thesis, University of Oxford, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.268272.
Full textTuohy, Séamus Timothy. "Geophysical map representation, abstraction and interrogation for autonomous underwater vehicle navigation." Thesis, Massachusetts Institute of Technology, 1993. http://hdl.handle.net/1721.1/12241.
Full textKihlberg, Johan, and Simon Tegelid. "Map Aided Indoor Positioning." Thesis, Linköpings universitet, Reglerteknik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-77766.
Full textIntresset för trådlösa sensornätverk ökar konstant, såväl för statiska maskintill-maskintillämpningar som för dynamiska miljöer där sensornoderna är burnaav människor. Allt högre krav ställs på positioneringsalgoritmer för sensornätverken,där både hög precision och låg beräkningstid ofta är krav. Denna rapport behandlar problemet med att bestämma positionen av personburnasensornoder. Rapportens fokus är att effektivt kombinera sensordatamed hänsyn till sensornodernas begränsade beräkningskapacitet. Olika sensorermodelleras stokastiskt, utvärderas och kombineras för att forma en skattning avsensornodens position. Den huvudsakliga metoden för att lösa problemet är att dödräkna sensornodbärarenssteg kombinerat med kompass och tröghetssensorer för att skattastegets riktning. En karta över byggnaden används för att reducera den annarsoundvikliga drift som härrör från dödräkning. Informationen från kartan visarsig i stor utsträckning kunna reducera den här driften. Det utvecklade systemet kan följa en person genom en kontorsmiljö somsträcker sig över flera våningsplan. Detta med enbart lite information om personensinitiala position. Systemet kan även återhämta sig från situationer däralgoritmen divergerar vilket ökar systemets pålitlighet på lång sikt.
Kubička, Matěj. "Constrained Time-Dependent Adaptive Eco-Routing Navigation System." Thesis, Université Paris-Saclay (ComUE), 2017. http://www.theses.fr/2017SACLS434/document.
Full textEco-routing is a vehicle navigation method that selects those paths to a destination that minimize fuel consumption, energy consumption or pollutant emissions. It is one of the techniques that attempt to lower vehicle's operational cost and environmental footprint. This work reviews the current eco-routing methods and proposes a new method designed to overcome their shortcomings. Most current methods assign every road in the road network some constant cost that represents either vehicle's consumption there or the amount of emitted pollutants. An optimal routing algorithm is then used to find the path that minimizes the sum of these costs. Various extensions are considered in the literature. Constrained eco-routing allows imposing limits on travel time, energy consumption, and pollutant emissions. Time-dependent eco-routing allows routing on a graph with costs that are functions of time. Adaptive eco-routing allows updating the eco-routing solution in case it becomes invalid due to some unexpected development on the road. There exist published optimal eco-routing methods that solve either the time-dependent eco-routing, or constrained eco-routing, or adaptive eco-routing. Each comes with considerably higher computational overhead with respect to the standard eco-routing and, to author's best knowledge, no published method supports the combination of all three: constrained time-dependent adaptive eco-routing. It is argued in this work that the routing costs are uncertain because of their dependence on immediate traffic around the vehicle, on driver's behavior, and other perturbations. It is further argued that since these costs are uncertain, there is little benefit in using optimal routing because the optimality of the solution holds only as long as the routing costs are correct. Instead, an approximation method is proposed in this work. The computational overhead is lower since the solution is not required to be optimal. This enables the constrained time-dependent adaptive eco-routing
Corominas, Murtra Andreu. "Map-based localization for urban service mobile robotics." Doctoral thesis, Universitat Politècnica de Catalunya, 2011. http://hdl.handle.net/10803/41555.
Full textActualment, la recerca en robòtica mòbil té un interés creixent en exportar els resultats de navegació autònoma aconseguits en entorns interiors cap a d'altres tipus d'entorns més exigents, com, per exemple, les àrees urbanes peatonals. Desenvolupar capacitats de navegació autònoma en aquests entorns urbans és un requisit bàsic per poder proporcionar un conjunt de serveis de més alt nivell a una comunitat d'usuaris. Malgrat tot, exportar les tècniques d'interiors cap a entorns exteriors peatonals no és evident, a causa de la major dimensió de l'entorn, del dinamisme de l'escena provocada pels peatons i per altres obstacles en moviment, de la resposta de certs sensors a la il.luminació natural, i de la constant presència d'elements tridimensionals tals com rampes, escales, voreres o forats. D'altra banda, la localització de robots mòbils basada en GPS ha demostrat uns resultats insuficients de cara a una navegació robusta i de llarga durada en entorns urbans. Una de les peces clau en la navegació autònoma és la localització. En el cas que la localització consideri un mapa conegut a priori, encara que no sigui un model complet de l'entorn, parlem d'una localització basada en un mapa. Aquesta assumpció és realista ja que la tendència actual de les administracions locals és de construir mapes precisos de les ciutats, especialment dels llocs d'interés tals com les zones més cèntriques. El fet de tenir els robots localitzats en un mapa permet una planificació i una monitorització d'alt nivell, i així els robots poden arribar a destinacions indicades sobre el mapa, tot seguint de forma deliberativa una ruta prèviament planificada. Aquesta tesi tracta el tema de la localització de robots mòbils, basada en un mapa i per entorns urbans peatonals. La proposta de la tesi utilitza el filtre de partícules, un mètode probabilístic i recursiu, ben conegut i àmpliament utilitzat per la fusió de dades i l'estimació d'estats. Les principals contribucions de la tesi queden dividides en quatre aspectes: (1) experimentació de llarga durada del seguiment de la posició, tant en 2D com en 3D, d'un robot mòbil en entorns urbans reals, en el context de la navegació autònoma, (2) desenvolupament d'una tècnica ràpida i precisa per calcular en temps d'execució els models d'observació de distàncies en entorns 3D, un requisit bàsic pel rendiment del filtre de partícules a temps real, (3) formulació d'un filtre de partícules que integra conjunts de dades asíncrones i (4) proposta teòrica per solucionar la localització global d'una manera activa i cooperativa, entenent la cooperació com el fet de compartir informació, o bé com el de planificar accions conjuntes per solucionar un objectiu comú.
Czommer, Renate. "Leistungsfähigkeit fahrzeugautonomer Ortungsverfahren auf der Basis von Map-Matching-Techniken." [S.l. : s.n.], 2000. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB9131413.
Full textMalek, Brian Scott. "Proximity Navigation for Map-Based Interfaces: Generalizing Menu Design for Multiple Dimensions." UNF Digital Commons, 2007. http://digitalcommons.unf.edu/etd/281.
Full textKedrowski, Philip Redleaf. "Development and Implementation of a Self-Building Global Map for Autonomous Navigation." Thesis, Virginia Tech, 2001. http://hdl.handle.net/10919/31895.
Full textMaster of Science
Fei, Peng, Zhang Qishan, and Liu Zhongkan. "THE APPLICATION OF MAP MATCHING METHOD IN GPS/INS INTEGRATED NAVIGATION SYSTEM." International Foundation for Telemetering, 2000. http://hdl.handle.net/10150/608268.
Full textMap matching method plays an important role in vehicle location and navigation systems. It employs the information in a digital map to compensate the positioning error. This paper presents a fuzzy-logic-based probabilistic map-matching algorithm used in GPS/INS integrated navigation systems, in which the reliability degree of map matching resolution is given explicitly as the decision basis in selecting matching road segment by utilizing the fuzzy comprehensive judgement. The results of experimental simulations have shown that the system performance gained significant enhancement by introducing this algorithm.
Zhu, Lei. "Routing Map Topology Analysis and Application." Diss., The University of Arizona, 2014. http://hdl.handle.net/10150/347053.
Full textUlusoy, Ilkay. "Active Stereo Vision: Depth Perception For Navigation, Environmental Map Formation And Object Recognition." Phd thesis, METU, 2003. http://etd.lib.metu.edu.tr/upload/12604737/index.pdf.
Full texts internal parameters bring high computational load. Thus, finding the strategy to be followed in a simulated world and then applying this on real robot for real applications is preferable. In this study, we describe an algorithm for object recognition and cognitive map formation using stereo image data in a 3D virtual world where 3D objects and a robot with active stereo imaging system are simulated. Stereo imaging system is simulated so that the actual human visual system properties are parameterized. Only the stereo images obtained from this world are supplied to the virtual robot. By applying our disparity algorithm, depth map for the current stereo view is extracted. Using the depth information for the current view, a cognitive map of the environment is updated gradually while the virtual agent is exploring the environment. The agent explores its environment in an intelligent way using the current view and environmental map information obtained up to date. Also, during exploration if a new object is observed, the robot turns around it, obtains stereo images from different directions and extracts the model of the object in 3D. Using the available set of possible objects, it recognizes the object.
Rizzardo, Caitlan A. "Multipurpose Map Designs for GPS Surface-Vehicle Navigation: Spatial Knowledge and Advisory Functions." Wright State University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=wright1316635259.
Full textUtěkal, Jan. "Víceuživatelská mapová aplikace pro mobilní zařízení." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2012. http://www.nusl.cz/ntk/nusl-236585.
Full textBachelder, Ivan A. (Ivan Andrew). "Visual map-making and guided reinforcement learning for mobile robot navigation : a neurocomputational approach." Thesis, Massachusetts Institute of Technology, 1996. http://hdl.handle.net/1721.1/11294.
Full textIncludes bibliographical references (p. 245-260).
by Ivan Andrew Bachelder.
Ph.D.
Koroglu, Muhammed Taha. "Multiple Hypothesis Testing Approach to Pedestrian Inertial Navigation with Non-recursive Bayesian Map-matching." The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu1577135195323298.
Full textBordallo, Micó Alejandro. "Intention prediction for interactive navigation in distributed robotic systems." Thesis, University of Edinburgh, 2017. http://hdl.handle.net/1842/28802.
Full textRizzardo, Caitlan A. "Spatial Knowledge Acquisition on GPS Navigational Map Displays: Influence of Landmarks on Sequentially Presented, Partial Maps." Wright State University / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=wright1464527536.
Full textPeška, Jaroslav. "Strojové chápání map a výpočet optimální cesty." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2020. http://www.nusl.cz/ntk/nusl-413193.
Full textFei, Peng, Zheng Pingfang, Zhang Qishan, and Liu Zhongkan. "KEY TECHNOLOGIES IN DEVISING AUTONOMOUS VEHICLE LOCATION AND NAVIGATION SYSTEM." International Foundation for Telemetering, 1999. http://hdl.handle.net/10150/607332.
Full textIn this paper, a devising scheme of Autonomous Vehicle Location and Navigation System is introduced firstly. Then, several key technologies used in the devising scheme are presented, which includes a data fusion method based on extended decentralized kalman filter technology, a map-matching method used to compensate the positioning error, and a digital map data processing method used to realize route planning algorithm. By this time, a sample machine based on the devising scheme introduced in this paper has already been worked out successfully. The availability and the advantages of these technologies have been demonstrated.
Dewey, Ryan. "A Sense of Space: Conceptualization in Wayfinding and Navigation." Case Western Reserve University School of Graduate Studies / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=case1339097784.
Full textSaffell, Tiffany N. "In-Car Navigation Systems: The Effects of Landmark Specificity and Map Rotation on Spatial Knowledge and Route Acquisition." Wright State University / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=wright1213593068.
Full textBacilieri, Federico. "Solutions and algorithms for inertial navigation of railroad vehicles." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2017. http://amslaurea.unibo.it/14209/.
Full textKeeratipranon, Narongdech. "Robot navigation in sensor space." Queensland University of Technology, 2009. http://eprints.qut.edu.au/29316/.
Full textBalazadegan, Sarvrood Yashar, and Md Nurul Amin. "Server Based Real Time GPS-IMU Integration Aided by Fuzzy Logic Based Map Matching Algorithm for Car Navigation." Thesis, KTH, Geoinformatik och Geodesi, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-41263.
Full textZhu, Yueqin [Verfasser], Liqiu [Akademischer Betreuer] Meng, and Georg [Akademischer Betreuer] Gartner. "Enrichment of routing map and its visualization for multimodal navigation / Yueqin Zhu. Gutachter: Georg Gartner. Betreuer: Liqiu Meng." München : Universitätsbibliothek der TU München, 2012. http://d-nb.info/1025150414/34.
Full textGokhool, Tawsif Ahmad Hussein. "Cartographie dense basée sur une représentation compacte RGB-D dédiée à la navigation autonome." Thesis, Nice, 2015. http://www.theses.fr/2015NICE4028/document.
Full textOur aim is concentrated around building ego-centric topometric maps represented as a graph of keyframe nodes which can be efficiently used by autonomous agents. The keyframe nodes which combines a spherical image and a depth map (augmented visual sphere) synthesises information collected in a local area of space by an embedded acquisition system. The representation of the global environment consists of a collection of augmented visual spheres that provide the necessary coverage of an operational area. A "pose" graph that links these spheres together in six degrees of freedom, also defines the domain potentially exploitable for navigation tasks in real time. As part of this research, an approach to map-based representation has been proposed by considering the following issues : how to robustly apply visual odometry by making the most of both photometric and ; geometric information available from our augmented spherical database ; how to determine the quantity and optimal placement of these augmented spheres to cover an environment completely ; how tomodel sensor uncertainties and update the dense infomation of the augmented spheres ; how to compactly represent the information contained in the augmented sphere to ensure robustness, accuracy and stability along an explored trajectory by making use of saliency maps
Altuntas, Berrin. "A Behavior Based Robot Contol System Architecture For Navigation In Environments With Randomly Allocated Walls." Master's thesis, METU, 2004. http://etd.lib.metu.edu.tr/upload/1097054/index.pdf.
Full texts environment is a map. This study presents a behavior based robot control system architecture that is based on subsumption and motor schema architectures and enables the robot to construct the map of the environment by using proximity sensors, odometry sensors, compass and image. The knowledge produced after processing the sensor values, is stored in Short Term Memory (STM) or Long Term Memory (LTM) of the robot, according to the persistence requirements of the knowledge. The knowledge stored in the STM acts as a sensor value, while LTM stores the map of the environment. The map of the environment is not a priori information for the robot, but it constructs the map as it moves in the environment. By the help of the map constructed the robot will be enabled to visit non-visited areas in the environment and to localize itself in its internal world. The controller is designed for a real robot Khepera equipped with the sensors required. The controller was tested on simulator called Webots version 2.0 on Linux operating system.
Vaaraniemi, Mikael [Verfasser], Rüdiger [Akademischer Betreuer] Westermann, and Jürgen [Akademischer Betreuer] Döllner. "Usability Oriented Visualization Techniques for 3D Navigation Map Display / Mikael Vaaraniemi. Gutachter: Rüdiger Westermann ; Jürgen Döllner. Betreuer: Rüdiger Westermann." München : Universitätsbibliothek der TU München, 2014. http://d-nb.info/1052307795/34.
Full textTian, Daji. "Optimisation de la Cartographie et de la navigation des Robots Mobiles Coopératifs." Thesis, Ecole centrale de Lille, 2014. http://www.theses.fr/2014ECLI0016/document.
Full textIn this Ph. D., we will present firstly a single robot exploration method, then a decentralized cooperative exploration strategy for a team of mobile robots equipped with a range finders. A two dimensional map of the explored area is built in the form of a pixel figure. This is expanded by the robots by using a randomized local planner that authomatically realizes a decision between information gain and navigation cost. In our work, the map is reconstructed using a least-mean square method to reduce the errors of the sensor data. In dividing the overall task into subtasks, the intelligent controller allows reducing the robots task complexity. But the fusion of different behaviors with different objectives may cause contradiction in the procedure and alter the stability of the system. Therefore, the issue of behavior coordination mechanisms is crucial in order to realize the non-collision safety-ensured movements. A method integrated by behavior coordination and command fusion is proposed. A new approach with five basic behaviors for mobile robot navigation is discussed.Player/ Stage is an open-source software project for research in robotics and sensor systems. Its components include the Player network server and the Stage robot platform simulators providing a hardware abstraction layer to several popular robot platforms. Player is one of the most popular robot interfaces in research. We mainly use Player/Stage simulation to test our algorithms in mono-agent/multi-agent exploration, map reconstruction and robot navigation. Obtained results show that the proposed approaches are effective and can be applied in real robots
Lamprecht, Andreas. "Energieprädiktion und Reichweitendarstellung durch Navigationsdaten im Kraftfahrzeug." Doctoral thesis, Universitätsbibliothek Chemnitz, 2016. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-qucosa-213218.
Full textDue to the prospect of a worldwide shortage of fossil fuels and the correlated increase of prices for crude-oil, a global trend to invest in electric mobility has started. During the next couple of years, electric vehicles will still have restrictions on the maximum distance that can be driven before having the need to recharge the battery. The potential costumers face the so-called „range-anxiety“, the fear to be stranded prior to reaching the destination. In order to provide a safe and easy way of operating such a vehicle, the work conducted in the course of this doctoral thesis led to a new way of displaying the remaining range of the vehicle on a navigation map. After detailed analysis of the state of the art, an empirical- and a model-based solution for calculating the remaining range were developed utilizing predictive map-data from a roadnetwork. After a systematical optimization of the developed solutions, an embedded prototype was developed which captured the driving situation of the vehicle together with the corresponding energy-consumption in order to provide a context-aware interpolation of the remaining range, depending on where the costumer would drive next. A developed methodology of objectively determining the error produced by the system resulted in a mean-deviation of 10% of absolute value
LocPort, Jamie Kendra. "THE NOSE KNOWS WHICH WAY THE ODOR FLOWS: SPATIAL ORIENTATION IN ODOR-GUIDED NAVIGATION." Case Western Reserve University School of Graduate Studies / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=case1522781434619908.
Full textBrondani, Juliana Rubenich. "Pathfinding in hierarchical representation of large realistic virtual terrains." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2018. http://hdl.handle.net/10183/185250.
Full textReiter, Matthias Christian [Verfasser], Dirk [Akademischer Betreuer] Abel, and Bernhard [Akademischer Betreuer] Rumpe. "Environment and Tools for the Development of Navigation- and Map-based Driver Assistance and Vehicle Guidance Systems / Matthias Christian Reiter ; Dirk Abel, Bernhard Rumpe." Aachen : Universitätsbibliothek der RWTH Aachen, 2017. http://d-nb.info/1161807675/34.
Full textKlaser, Rafael Luiz. "Navegação de veículos autônomos em ambientes externos não estruturados baseada em visão computacional." Universidade de São Paulo, 2014. http://www.teses.usp.br/teses/disponiveis/55/55134/tde-22092014-095209/.
Full textThis work presents a system for autonomous vehicle navigation focusing on unstructured environments, with the primary goal applications in open fields with sparse vegetation, unstructured environments and agricultural scenario. Computer vision is applied as the main perception system using a stereo camera in a car-like vehicle with Ackermann kinematic model. Navigation is performed deliberatively using a path planner based on a lattice state space over a cost map with localization by odometry and GPS. The cost map is obtained through a probabilistic occupation model developed making use of an OctoMap. It is described a sensor model to update the spatial occupancy information of the OctoMap from a point cloud obtained by stereo vision. The points are segmented and filtered taking into account the noise inherent in the image acquisition and calculation of disparity to obtain the distance from points. Tests are performed in simulation, allowing replication and repetition of experiments. The modeling of the vehicle is described to be used in the Gazebo physics simulator in accordance with the real platform CaRINA I (LRM-ICMC/USP automated electrical vehicle) taking into account the kinematic model and the limitations of this vehicle. The development is based on ROS (Robot Operating System) and its basic navigation architecture is customized. System validation is performed on real environment in scenarios with different obstacles and uneven terrain. The system shows satisfactory performance considering a simple configuration and an approach based on only one stereo camera. This dissertation presents the main components of an autonomous navigation system and the necessary steps for its conception as well as results of experiments in simulated and using a real autonomous vehicle
Dumont, Marion. "Généralisation de représentations intermédiaires dans une carte topographique multi-échelle pour faciliter la navigation de l'utilisateur." Thesis, Paris Est, 2018. http://www.theses.fr/2018PESC1076/document.
Full textA multi-scale map is a set of maps at different scales, displayed on mapping applications, in which users may navigate by zooming in or out. Each of these maps is produced beforehand by cartographic generalization, which aims to adapt the cartographic representation for a target scale. Due to generalization, the representation changes between maps at different scales may disturb the user during its navigation. We assume that adding intermediate representations in an existing multi-scale map may enable a smooth evolution of cartographic content across scales. While theoretical knowledge exists for traditional cartography, we still do not know how to design efficient multi-scale maps. To formalize knowledge on that subject, we studied sixteen existing multi-scale maps. We focused on the used zooming system (zoom levels and display scales) and on the evolution of cartographic representations across scales, in particular for building and road entities. We also analyzed the variation of visual complexity of the map content across scales, using visual clutter measures. We thus identified general trends in terms of multi-scale representation (i.e. use of WMTS standard), some potential disturbing factors (i.e. use of a same map at different scales), but also good practices which may ease the user navigation (i.e. mixed representations). Based on these findings, we made assumptions on the influence of intermediate representations design on user navigation. We built test material from an extract of the Scan Express multi-scale map of the French IGN, between the existing maps at 1:25k and 1:100k scales. We thus produced four different versions of intermediate representations between these two maps, implementing our different hypotheses. This way, we highlighted the technical issues that we faced when producing intermediate representations. Finally, we conducted a controlled user study, asking 15 participants to perform a cartographic task on these different multi-scale maps, to evaluate our hypotheses
Normand, Emmanuelle. "Spatial abilities of Wild Chimpanzees Pan troglodytes verus." Thesis, Bordeaux 2, 2010. http://www.theses.fr/2010BOR21678/document.
Full textWhereas numerous studies demonstrated fascinating behaviour of animals in their natural habitat, some important areas of research were difficult to tackle in the field. This is the case of many studies on cognitive aspects that required controlled environment to dissociate ecological and social influence from cognition. One of these important areas of research is the spatial cognition including spatial memory, spatial orientation mechanisms and the practical use of these abilities to travel efficiently, such as planning skills. This study on spatial cognition in wild chimpanzees took place in Taï National Park, a tropical dense forest where potential food resources are highly abundant in their 25 km² territory, and the visibility is approximately 30 meters. Adding to this complexity, chimpanzees live in a fission-fusion society, maintaining relationships with each other. Nevertheless, with a precise recording of chimpanzee’s location and activities and a precise botanic map of the territory, we were able to dissociate the ecological, social and cognitive effects and understand some relationships between these factors. Here, we showed that wild chimpanzees developed a precise mechanism to navigate efficiently in their large area using a Euclidean map containing accurate information about direction and distance to the known resources. This mechanism is highly adapted and efficient as the chimpanzees have a precise knowledge of the resources location in their area, remembering the location of thousand trees location. These highly developed abilities allowed them to increase their efficiency by selecting the most productive resources, planning them in advanced and on a higher level to plan the shortest path through these major resources during the day when the social pressure induce a higher precision in resource selection. These findings highlight first the outstanding spatial abilities of wild chimpanzees and second that cognition can be better explained in animals’ natural complex environment
Trotz zahlreicher Studien, die das faszinierende Verhalten von Wildtieren in ihrer natürlichen Umwelt dokumentieren, bleiben einige Studienfelder schwer erfassbar. So ist zum Beispiel bei der Erforschung von bestimmten kognitiven Aspekten die Rücksichtnahme auf den Umweltfaktor erforderlich, damit Umwelt- und Sozialeinfluss von den kognitiven Faktoren unterschieden werden können. Zu diesen Untersuchungsfeldern gehört die Raumkognition, welche das Raumgedächtnis, die Mechanismen der Raumorientierung sowie deren effizientes Nutzen durch die Schimpansen, z.B. durch ihre Fähigkeit zum Planen, einschließt. Die vorgestellte Studie über Raumkognition bei wild lebenden Schimpansen wurde im Nationalpark von Tai durchgeführt, das heißt, in einem dichten tropischen Wald, wo potentielle Ressourcen bei einer Sichtweite von ungefähr 30 Metern auf einem 25 qm großen Areal reichlich verteilt sind. Hinzu kommt, dass Schimpansen in einer Fission-Fusion Gesellschaftsstruktur leben, die vielfache soziale Beziehungen fördern. Jedoch, mit einer genauen Registrierung der räumlichen Lage und der Aktivitäten der Schimpansen und anhand einer präzisen botanischen Karte des Gebiets, konnten wir die Umwelt-, Sozial- und kognitiven Effekte gegeneinander abgrenzen und somit die zwischen diesen unterschiedlichen Faktoren bestehenden Beziehungen erfassen. In dieser Studie zeigen wir, dass Schimpansen einen besonderen Mechanismus zur Raumorientierung auf ihrem Gebiet entwickelt haben. Dabei verfügen sie über eine euklidische Mind-Karte mit präzisen Informationen über Richtungen und Entfernungen zu den bekannten Ressourcen. Durch ein genaues Wissen über die Verteilung der Nahrungsressourcen auf ihrem Gebiet ist dieser Mechanismus hoch effizient. Dank dieser Fähigkeiten werden Schimpansen immer effizienter, indem sie die ergiebigsten Ressourcen auswählen, dabei planende Fähigkeiten einsetzen und weiterhin indem sie an einem Tag die kürzeste Strecke zu den verschiedenen Ressourcen ausmachen, wenn der soziale Druck höchste Präzision in der Wahl der Nahrungsressourcen erfordert. Diese Erkenntnisse erhellen zuallererst die außergewöhnlichen Fähigkeiten der wild lebenden Schimpansen und beweisen, dass sich kognitive Mechanismen bei wild lebenden Tieren in ihrer natürlichen Umwelt besser erklären lassen
Fri, Johannes. "Path Prediction for a Night Vision System." Thesis, Linköpings universitet, Reglerteknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-68895.
Full textDeGirolamo, Gregory J. "Impact of Sequence and Cognitive Aging On Spatial Learning From Ground Level and Aerial Perspectives." Cleveland State University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=csu1336103643.
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