Academic literature on the topic 'NVIDIA'
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Journal articles on the topic "NVIDIA"
Санжаров, В. В., В. А. Фролов, and В. А. Галактионов. "ИССЛЕДОВАНИЕ ТЕХНОЛОГИИ Nvidia RTX." Программирование, no. 4 (2020): 65–72. http://dx.doi.org/10.31857/s0132347420030061.
Full textNangla, Siddhante. "GPU Programming using NVIDIA CUDA." International Journal for Research in Applied Science and Engineering Technology 6, no. 6 (June 30, 2018): 79–84. http://dx.doi.org/10.22214/ijraset.2018.6016.
Full textSanzharov, V. V., V. A. Frolov, and V. A. Galaktionov. "Survey of Nvidia RTX Technology." Programming and Computer Software 46, no. 4 (July 2020): 297–304. http://dx.doi.org/10.1134/s0361768820030068.
Full textLin, Chun-Yuan, Jin Ye, Che-Lun Hung, Chung-Hung Wang, Min Su, and Jianjun Tan. "Constructing a Bioinformatics Platform with Web and Mobile Services Based on NVIDIA Jetson TK1." International Journal of Grid and High Performance Computing 7, no. 4 (October 2015): 57–73. http://dx.doi.org/10.4018/ijghpc.2015100105.
Full textFasi, Massimiliano, Nicholas J. Higham, Mantas Mikaitis, and Srikara Pranesh. "Numerical behavior of NVIDIA tensor cores." PeerJ Computer Science 7 (February 10, 2021): e330. http://dx.doi.org/10.7717/peerj-cs.330.
Full textPeng, Tao, Dingnan Zhang, Don Lahiru Nirmal Hettiarachchi, and John Loomis. "An Evaluation of Embedded GPU Systems for Visual SLAM Algorithms." Electronic Imaging 2020, no. 6 (January 26, 2020): 325–1. http://dx.doi.org/10.2352/issn.2470-1173.2020.6.iriacv-074.
Full textChilingaryan, Suren, Andrei Shkarin, Roman Shkarin, Matthias Vogelgesang, and Sergey Tsapko. "Benchmark for FFT Libraries." Applied Mechanics and Materials 756 (April 2015): 673–77. http://dx.doi.org/10.4028/www.scientific.net/amm.756.673.
Full textZhu, Li, and Yi Min Yang. "Real-Time Multitasking Video Encoding Processing System of Multicore." Applied Mechanics and Materials 66-68 (July 2011): 2074–79. http://dx.doi.org/10.4028/www.scientific.net/amm.66-68.2074.
Full textBlyth, Simon. "Meeting the challenge of JUNO simulation with Opticks: GPU optical photon acceleration via NVIDIA® OptiXTM." EPJ Web of Conferences 245 (2020): 11003. http://dx.doi.org/10.1051/epjconf/202024511003.
Full textMcCarthy, Dylan, and J¨ Urgen P. Schulze. "Distributed VR Rendering Using NVIDIA OptiX." Electronic Imaging 2017, no. 3 (January 29, 2017): 36–41. http://dx.doi.org/10.2352/issn.2470-1173.2017.3.ervr-095.
Full textDissertations / Theses on the topic "NVIDIA"
Gameiro, Pedro Miguel Rodrigues. "Equity research - NVIDIA Corporation." Master's thesis, Instituto Superior de Economia e Gestão, 2018. http://hdl.handle.net/10400.5/16970.
Full textEste relatório reflete a avaliação da empresa de Semi-condutores, a NVIDIA Corporation e está de acordo com o trabalho final de mestrado de Finanças do ISEG. Este relatório foi escrito com base nas recomendações do CFA Institute. A NVIDIA é uma empresa que está a enfrentar um momento bastante singular comparado com os seus competidores, com um crescimento anual de vendas de 40% e um aumento na avaliação das suas ações de 334,46% nos últimos dos anos. Não só a NVIDIA está a ter uma performance financeira interessante como se está a entrar em mercados emergentes como a autonomização automóvel e a criptomoeda, o que faz com que seja um caso de estudo bastante interessante. Também a fascinação em relação a tecnologia e em especifico, ao gaming, foram uma das razões pela qual esta empresa foi escolhida. Este relatório foi desenvolvido com base em informação pública disponível até 30 de Junho de 2018 e nenhuma informação posterior a esta data não foi considerada. O preço de ação de $303,67, foi obtido através do modelo de Fluxos de Caixa Descontados. O método de avaliação relativa foi tentado, porém dado à situação única da NVIDIA, não existe competidores que consideremos como peer's comparáveis em termos de múltiplos. Esta avaliação sugere uma recomendação de COMPRA, apesar do seu risco médio, dado que a NVDIA está consolidada no seu mercado principal, o gaming, porém existe alguma incerteza relativamente aos mercados da criptomoeda e autonomização automóvel.
This project reflects an evaluation of NVIDIA Corporation, Semiconductor Company, according to ISEG´s Master in Finance final work project. This report was written in agreement with the recommendations of the CFA Institute. NVIDIA is a company that is facing a very singular moment comparing to its peers, with a 40% annual revenue growth and a valuation increase of 334,46% in the last two years. Not only NVIDIA is having an interesting financial performance but also is entering in emerging markets, such as, autonomous cars and cryptocurrencies, being a very interesting case study. Also the fascination about technology and gaming in specific was one of the reasons this company was chosen. This report was developed considering public information available until June 30th 2018 and any information or event subsequent to this date has not been considered. The price target of $303,67 was obtained from the Discounted Cash Flow method. The relative valuation method was attempted, but due to the unique situation of NVIDIA, there are not close peers following the criteria's used. This valuation suggests to a BUY recommendation, although with medium risk, since NVIDIA is consolidated in their main market, gaming, but there is some uncertainty relatively to markets like cryptocurrency and autonomous cars.
info:eu-repo/semantics/publishedVersion
Zajíc, Jiří. "Překladač jazyka C# do jazyka Nvidia CUDA." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2012. http://www.nusl.cz/ntk/nusl-236439.
Full textSantos, Paulo Carlos Ferreira dos. "Extração de informações de desempenho em GPUs NVIDIA." Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/45/45134/tde-02042013-090806/.
Full textThe recent growth in the use of tailored for performance Graphics Processing Units (GPUs) in scientific applications, generated the need to optimize GPU targeted programs. Performance models are the suitable tools for this task and they benefits from existing GPUs performance information extraction tools. This work covers the creation of a microbenchmark generator using PTX instructions and it also retrieves information about the GPU hardware characteristics. The microbenchmark results were validated using a simplified model with errors rates between 6.11% and 16.32% under five diferent GPU kernels. We also explain the imprecision factors present in the microbenchmark results. This tool was used to analyze the instructions performance profile, identifying groups with similar behavior. We also evaluated the corelation of the GPU pipeline performance and instructions execution sequence. Compiler optimization capabilities for this case were also verified. We concluded that the use of microbenchmarks with PTX instructions is a feasible approach and an efective way to build performance models and to generate detailed analysis of the instructions\' behavior.
Krivoklatský, Filip. "Návrh vestavaného systému inteligentného vidění na platformě NVIDIA." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2019. http://www.nusl.cz/ntk/nusl-400627.
Full textSavioli, Nicolo'. "Parallelization of the algorithm WHAM with NVIDIA CUDA." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2013. http://amslaurea.unibo.it/6377/.
Full textIkeda, Patricia Akemi. "Um estudo do uso eficiente de programas em placas gráficas." Universidade de São Paulo, 2011. http://www.teses.usp.br/teses/disponiveis/45/45134/tde-25042012-212956/.
Full textInitially designed for graphical processing, the graphic cards (GPUs) evolved to a high performance general purpose parallel coprocessor. Due to huge potencial that graphic cards offer to several research and commercial areas, NVIDIA was the pioneer lauching of CUDA architecture (compatible with their several cards), an environment that take advantage of computacional power combined with an easier programming. In an attempt to make use of all capacity of GPU, some practices must be followed. One of them is to maximizes hardware utilization. This work proposes a practical and extensible tool that helps the programmer to choose the best configuration and achieve this goal.
Rivera-Polanco, Diego Alejandro. "COLLECTIVE COMMUNICATION AND BARRIER SYNCHRONIZATION ON NVIDIA CUDA GPU." Lexington, Ky. : [University of Kentucky Libraries], 2009. http://hdl.handle.net/10225/1158.
Full textTitle from document title page (viewed on May 18, 2010). Document formatted into pages; contains: ix, 88 p. : ill. Includes abstract and vita. Includes bibliographical references (p. 86-87).
Harvey, Jesse Patrick. "GPU acceleration of object classification algorithms using NVIDIA CUDA /." Online version of thesis, 2009. http://hdl.handle.net/1850/10894.
Full textLerchundi, Osa Gorka. "Fast Implementation of Two Hash Algorithms on nVidia CUDA GPU." Thesis, Norwegian University of Science and Technology, Department of Telematics, 2009. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-9817.
Full textUser needs increases as time passes. We started with computers like the size of a room where the perforated plaques did the same function as the current machine code object does and at present we are at a point where the number of processors within our graphic device unit its not enough for our requirements. A change in the evolution of computing is looming. We are in a transition where the sequential computation is losing ground on the benefit of the distributed. And not because of the birth of the new GPUs easily accessible this trend is novel but long before it was used for projects like SETI@Home, fightAIDS@Home, ClimatePrediction and there were shouting from the rooftops about what was to come. Grid computing was its formal name. Until now it was linked only to distributed systems over the network, but as this technology evolves it will take different meaning. nVidia with CUDA has been one of the first companies to make this kind of software package noteworthy. Instead of being a proof of concept its a real tool. Where the transition is expressed in greater magnitude in which the true artist is the programmer who uses it and achieves performance increases. As with many innovations, a community distributed worldwide has grown behind this software package and each one doing its bit. It is noteworthy that after CUDA release a lot of software developments grown like the cracking of the hitherto insurmountable WPA. With Sony-Toshiba-IBM (STI) alliance it could be said the same thing, it has a great community and great software (IBM is the company in charge of maintenance). Unlike nVidia is not as accessible as it is but IBM is powerful enough to enter home made supercomputing market. In this case, after IBM released the PS3 SDK, a notorious application was created using the benefits of parallel computing named Folding@Home. Its purpose is to, inter alia, find the cure for cancer. To sum up, this is only the beginning, and in this thesis is sized up the possibility of using this technology for accelerating cryptographic hash algorithms. BLUE MIDNIGHT WISH (The hash algorithm that is applied to the surgery) is undergone to an environment change adapting it to a parallel capable code for creating empirical measures that compare to the current sequential implementations. It will answer questions that nowadays havent been answered yet. BLUE MIDNIGHT WISH is a candidate hash function for the next NIST standard SHA-3, designed by professor Danilo Gligoroski from NTNU and Vlastimil Klima an independent cryptographer from Czech Republic. So far, from speed point of view BLUE MIDNIGHT WISH is on the top of the charts (generally on the second place right behind EDON-R - another hash function from professor Danilo Gligoroski). One part of the work on this thesis was to investigate is it possible to achieve faster speeds in processing of Blue Midnight Wish when the computations are distributed among the cores in a CUDA device card. My numerous experiments give a clear answer: NO. Although the answer is negative, it still has a significant scientific value. The point is that my work acknowledges viewpoints and standings of a part of the cryptographic community that is doubtful that the cryptographic primitives will benefit when executed in parallel in many cores in one CPU. Indeed, my experiments show that the communication costs between cores in CUDA outweigh by big margin the computational costs done inside one core (processor) unit.
Virk, Bikram. "Implementing method of moments on a GPGPU using Nvidia CUDA." Thesis, Georgia Institute of Technology, 2010. http://hdl.handle.net/1853/33980.
Full textBooks on the topic "NVIDIA"
Kurniawan, Agus. IoT Projects with NVIDIA Jetson Nano. Berkeley, CA: Apress, 2021. http://dx.doi.org/10.1007/978-1-4842-6452-2.
Full textDagg, Michael. NVIDIA GPU Programming: Massively Parallel Programming with CUDA. Wiley & Sons, Incorporated, John, 2013.
Find full textDagg, Michael. NVIDIA GPU Programming: Massively Parallel Programming with CUDA. Wiley & Sons, Incorporated, John, 2012.
Find full textMeier, Jan. GPU Powered VDI: Virtual Desktops with NVIDIA GRID. Independently Published, 2018.
Find full textDagg, Michael. NVIDIA GPU Programming: Massively Parallel Programming with CUDA. Wiley & Sons, Incorporated, John, 2012.
Find full textJons, Kingston. Nvidia Shield TV Pro User Guide: The Ultimate User Guide to Master the New Nvidia Shield TV Pro in 2 Hours. Independently Published, 2020.
Find full textLtd, ICON Group, and ICON Group International Inc. NVIDIA CORP.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, 2000.
Find full textLtd, ICON Group, and ICON Group International Inc. NVIDIA CORP.: Labor Productivity Benchmarks and International Gap Analysis (Labor Productivity Series). 2nd ed. Icon Group International, 2000.
Find full textIoT Projects with NVIDIA Jetson Nano: AI-Enabled Internet of Things Projects for Beginners. Apress L. P., 2020.
Find full textELIV-MarketPlace 2018. VDI Verlag, 2018. http://dx.doi.org/10.51202/9783181023389.
Full textBook chapters on the topic "NVIDIA"
Kalé, Laxmikant V., Abhinav Bhatele, Eric J. Bohm, James C. Phillips, David H. Bailey, Ananth Y. Grama, Joseph Fogarty, et al. "NVIDIA GPU." In Encyclopedia of Parallel Computing, 1339–45. Boston, MA: Springer US, 2011. http://dx.doi.org/10.1007/978-0-387-09766-4_276.
Full textHalawa, Hassan, Hazem A. Abdelhafez, Andrew Boktor, and Matei Ripeanu. "NVIDIA Jetson Platform Characterization." In Lecture Notes in Computer Science, 92–105. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-64203-1_7.
Full textKurniawan, Agus. "Administering NVIDIA Jetson Nano." In IoT Projects with NVIDIA Jetson Nano, 21–47. Berkeley, CA: Apress, 2020. http://dx.doi.org/10.1007/978-1-4842-6452-2_3.
Full textKurniawan, Agus. "NVIDIA Jetson Nano Programming." In IoT Projects with NVIDIA Jetson Nano, 49–62. Berkeley, CA: Apress, 2020. http://dx.doi.org/10.1007/978-1-4842-6452-2_4.
Full textKurniawan, Agus. "NVIDIA Jetson Nano Camera." In IoT Projects with NVIDIA Jetson Nano, 85–105. Berkeley, CA: Apress, 2020. http://dx.doi.org/10.1007/978-1-4842-6452-2_6.
Full textMaitre, Ogier. "Understanding NVIDIA GPGPU Hardware." In Natural Computing Series, 15–34. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-37959-8_2.
Full textKurniawan, Agus. "Introduction to NVIDIA Jetson Nano." In IoT Projects with NVIDIA Jetson Nano, 1–6. Berkeley, CA: Apress, 2020. http://dx.doi.org/10.1007/978-1-4842-6452-2_1.
Full textBernstein, Daniel J., Hsieh-Chung Chen, Chen-Mou Cheng, Tanja Lange, Ruben Niederhagen, Peter Schwabe, and Bo-Yin Yang. "ECC2K-130 on NVIDIA GPUs." In Progress in Cryptology - INDOCRYPT 2010, 328–46. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-17401-8_23.
Full textKurniawan, Agus. "NVIDIA Jetson Nano I/O Programming." In IoT Projects with NVIDIA Jetson Nano, 63–83. Berkeley, CA: Apress, 2020. http://dx.doi.org/10.1007/978-1-4842-6452-2_5.
Full textKurniawan, Agus. "Setting Up and Running." In IoT Projects with NVIDIA Jetson Nano, 7–19. Berkeley, CA: Apress, 2020. http://dx.doi.org/10.1007/978-1-4842-6452-2_2.
Full textConference papers on the topic "NVIDIA"
Green, Simon. "NVIDIA FlameWorks." In ACM SIGGRAPH 2014 Computer Animation Festival. New York, New York, USA: ACM Press, 2014. http://dx.doi.org/10.1145/2633956.2658828.
Full textToksvig, Michael, Parthasarathy Sriram, John Matheson, Brian Cabral, and Brian Smith. "NVIDIA Tegra." In 2008 IEEE Hot Chips 20 Symposium (HCS). IEEE, 2008. http://dx.doi.org/10.1109/hotchips.2008.7476540.
Full textEvans, Jonathon. "Nvidia Grace." In 2022 IEEE Hot Chips 34 Symposium (HCS). IEEE, 2022. http://dx.doi.org/10.1109/hcs55958.2022.9895599.
Full textPursai, Sridhar. "NVIDIA® Ion." In 2009 IEEE Hot Chips 21 Symposium (HCS). IEEE, 2009. http://dx.doi.org/10.1109/hotchips.2009.7478361.
Full textLamb, Chris. "OpenCL for NVIDIA GPUs." In 2009 IEEE Hot Chips 21 Symposium (HCS). IEEE, 2009. http://dx.doi.org/10.1109/hotchips.2009.7478346.
Full textBernauer, Julie. "NVIDIA Deep Learning Tutorial." In 2017 IEEE International Parallel and Distributed Processing Symposium (IPDPS). IEEE, 2017. http://dx.doi.org/10.1109/ipdps.2017.7.
Full textNaphade, Milind, David C. Anastasiu, Anuj Sharma, Vamsi Jagrlamudi, Hyeran Jeon, Kaikai Liu, Ming-Ching Chang, Siwei Lyu, and Zeyu Gao. "The NVIDIA AI City Challenge." In 2017 IEEE SmartWorld, Ubiquitous Intelligence & Computing, Advanced & Trusted Computed, Scalable Computing & Communications, Cloud & Big Data Computing, Internet of People and Smart City Innovation (SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI). IEEE, 2017. http://dx.doi.org/10.1109/uic-atc.2017.8397673.
Full textSvedin, Martin, Steven W. D. Chien, Gibson Chikafa, Niclas Jansson, and Artur Podobas. "Benchmarking the Nvidia GPU Lineage." In HEART '21: International Symposium on Highly Efficient Accelerators and Reconfigurable Technologies. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3468044.3468053.
Full textArafa, Yehia, Ammar ElWazir, Abdelrahman Elkanishy, Youssef Aly, Ayatelrahman Elsayed, Abdel-Hameed Badawy, Gopinath Chennupati, Stephan Eidenbenz, and Nandakishore Santhi. "NVIDIA GPGPUs Instructions Energy Consumption." In 2020 IEEE International Symposium on Performance Analysis of Systems and Software (ISPASS). IEEE, 2020. http://dx.doi.org/10.1109/ispass48437.2020.00022.
Full textTynefield, John. "NVIDIA GTX200: TeraFLOPS visual computing." In 2008 IEEE Hot Chips 20 Symposium (HCS). IEEE, 2008. http://dx.doi.org/10.1109/hotchips.2008.7476559.
Full textReports on the topic "NVIDIA"
Lippuner, Jonas. NVIDIA CUDA. Office of Scientific and Technical Information (OSTI), July 2019. http://dx.doi.org/10.2172/1532687.
Full textElwazir, Ammar, Abdel-Hameed Badawy, Omar Aaziz, and Jeanine Cook. LDMS-GPU: Lightweight Distributed Metric Service (LDMS) for NVIDIA GPGPUs. Office of Scientific and Technical Information (OSTI), November 2020. http://dx.doi.org/10.2172/1813665.
Full textKurzak, Jakub, Pitor Luszczek, Stanimire Tomov, and Jack Dongarra. Preliminary Results of Autotuning GEMM Kernels for the NVIDIA Kepler Architecture- GeForce GTX 680. Office of Scientific and Technical Information (OSTI), April 2012. http://dx.doi.org/10.2172/1173292.
Full textLeinhauser, Matthew, Jeffrey Young, Sergei Bastrakov, Rene Widera, Ronnie Chatterjee, and Sunita Chandrasekaran. Performance Analysis of PIConGPU: Particle-in-Cell on GPUs using NVIDIA’s NSight Systems and NSight Compute. Office of Scientific and Technical Information (OSTI), January 2021. http://dx.doi.org/10.2172/1761619.
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