Academic literature on the topic 'Online computer skills'

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Journal articles on the topic "Online computer skills"

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Yang, Bijou, and David Lester. "Buying Textbooks Online." Psychological Reports 91, no. 3_suppl (2002): 1222–24. http://dx.doi.org/10.2466/pr0.2002.91.3f.1222.

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Mor, Dalit, Hagar Laks, and Arnon Hershkovitz. "Computer Skills Training and Readiness to Work with Computers." Interdisciplinary Journal of e-Skills and Lifelong Learning 12 (2016): 095–112. http://dx.doi.org/10.28945/3451.

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In today’s job market, computer skills are part of the prerequisites for many jobs. In this paper, we report on a study of readiness to work with computers (the dependent variable) among unemployed women (N=54) after participating in a unique, web-supported training focused on computer skills and empowerment. Overall, the level of participants’ readiness to work with computers was much higher at the end of the course than it was at its begin-ning. During the analysis, we explored associations between this variable and variables from four categories: log-based (describing the online activity);
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Lester, David, and Bijou Yang. "Who Buys Textbooks Online: A Replication." Psychological Reports 100, no. 1 (2007): 30. http://dx.doi.org/10.2466/pr0.100.1.30-30.

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Wang, C. H. "Questioning skills facilitate online synchronous discussions." Journal of Computer Assisted Learning 21, no. 4 (2005): 303–13. http://dx.doi.org/10.1111/j.1365-2729.2005.00138.x.

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Yang, Bijou, and David Lester. "Buying Books Online: Follow-up." Psychological Reports 92, no. 2 (2003): 393–94. http://dx.doi.org/10.2466/pr0.2003.92.2.393.

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Alamettälä, Tuulikki, and Eero Sormunen. "Learning online research skills in lower secondary school: long-term intervention effects, skill profiles and background factors." Information and Learning Sciences 122, no. 1/2 (2021): 68–81. http://dx.doi.org/10.1108/ils-03-2020-0058.

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Purpose The purpose of this paper is to investigate the long-term development of online research skills effects of a teaching intervention in online research skills among lower secondary school students and how various factors such as teaching interventions and students’ to identify students’ skill profiles in online research self-efficacy, attitudes, information and communication technology (ICT) activity and gender are associated with development. Design/methodology/approach Two intervention courses were implemented to improve online research skills among 7th-grade students. In the follow-up
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Mayotte, Seth. "Online assessment of problem solving skills." Computers in Human Behavior 26, no. 6 (2010): 1253–58. http://dx.doi.org/10.1016/j.chb.2010.03.033.

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Yu, Chien, and Vance A. Durrington. "Student Perceptions of Computer Skills Needed When Enrolled in Online Courses." Journal of Continuing Higher Education 53, no. 2 (2005): 12–23. http://dx.doi.org/10.1080/07377366.2005.10400065.

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Wahyono, Irawan Dwi, Djoko Saryono, Khoirudin Asfani, Muhammad Ashar, and Sunarti Sunarti. "Smart Online Courses Using Computational Intelligence." International Journal of Interactive Mobile Technologies (iJIM) 14, no. 12 (2020): 29. http://dx.doi.org/10.3991/ijim.v14i12.15601.

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Computer network security has become an important issue in recent decades, the government and several international organizations have invested in professional education and training for computer network security. In addition, with the increasing incidence of computer network security crimes, the government and several organizations have taken precautions by providing training to students about computer network security. Some parties develop learning models that are suitable for students and find appropriate learning methods to produce professionals in the field of computer network security th
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Cabral, Patrícia Fernanda de Oliveira, Nilcimar Dos Santos Souza, and Salete Linhares Queiroz. "Ensino Baseado em Casos Aliado à Aprendizagem Online em Disciplina de Comunicação Científica." Revista Brasileira de Informática na Educação 25, no. 02 (2017): 1. http://dx.doi.org/10.5753/rbie.2017.25.02.1.

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Ways of organization of learning activities based on Computer-Supported Collaborative Learning have been discussed since the beginning of the 80s. With that in mind, educators should be encouraged to use computers in innovative ways to help students gain experience in collaboration and develop critical thinking and argument skills. This paper addresses a didactic activity based on computer-supported collaborative learning principles. We investigate the dynamics of interactions among undergraduate chemistry students within the groups focusing on skills of active learning conversation described
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Dissertations / Theses on the topic "Online computer skills"

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Britton, Gwendolyn Suzanne. "Using Online Project-Based Capstone Experiences to Enhance Soft Skills Development." NSUWorks, 2013. http://nsuworks.nova.edu/gscis_etd/101.

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Employers of newly minted information technology graduates are concerned that students graduating with information technology degrees offered in online environments are lacking critical noncomputing skills (soft skills). Further, it is unclear whether online environments have the capacity to foster the "soft skills" necessary for graduates to be successful in actual work environments. On-ground universities have tried multiple solutions including integrating soft skills into lower division courses--both technical courses and general education courses. On-ground universities have also suggested
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Kaiden, Robert. "A Study of Motivation, Achievement, and Study Skills in an Online Community College Course in Beginning Algebra." NSUWorks, 2005. http://nsuworks.nova.edu/gscis_etd/623.

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This study examined the effects of a study skills intervention on motivation and achievement in an online beginning algebra class at a community college. The study skills treatment was given online and incorporated the Learning and Study Strategies Inventory Instructional Modules to guide the students through a series of study skills lessons. Achievement was measured using pre and post-test scores on the TerraNova algebra diagnostic test. Motivation and other study skills knowledge was measured using the Learning and Study Strategies Inventory. A review of the literature indicated that the tea
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Fernandez, Reinaldo. "A Cognitive Apprenticeship Approach for Teaching Abstract and Complex Skills in an Online Learning Environment." NSUWorks, 2014. http://nsuworks.nova.edu/gscis_etd/2.

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Undergraduate courses such as mathematics, science, and computer programming require high levels of decision making, concentration, and cognitive demand. Researchers in the field of instructional design are interested in effective instructional strategies that can aid practitioners in teaching such abstract and complex skills. One example of an instructional strategy that has proven effective in teaching these skills is cognitive apprenticeship (CA). While CA has been applied to courses such as mathematics and computer programming in face-to-face and blended learning environments, there is lit
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Morgan, Mia Lynn. "Developing 21st century skills through gameplay| To what extent are young people who play the online computer game Minecraft acquiring and developing media literacy and the Four Cs skills?" Thesis, New England College, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10020378.

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<p> Two questions drove this case study. 1) To what extent does playing the online computer game Minecraft at home in a multiplayer environment impact a player's media literacy skills of analysis, evaluation, and access? 2) To what extent does playing the online computer game Minecraft at home in a multiplayer environment impact a player's 21<sup>st</sup> century skills of critical thinking, creativity, communication, and collaboration? The study employed quantitative and qualitative research methods (pre and posttest, survey, and interview) using a case study design, enabling an opportunity f
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El-Refai, Walid. "Effects of computer-supported collaboration script and incomplete concept maps on web design skills in an online design-based learning environment." Diss., lmu, 2012. http://nbn-resolving.de/urn:nbn:de:bvb:19-142692.

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Dominguez, Noraida. "Online Learning Communities: Enhancing the Acquisition of Information Skills by Undergraduate Students of the University of Puerto Rico at Carolina." NSUWorks, 2010. http://nsuworks.nova.edu/gscis_etd/350.

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Despite the efforts that have been made to develop the information skills of undergraduate students, there are still limitations that one shot sessions of face-to-face library instruction or online tutorials present when they are the only options used to develop specific information skills in students. The purpose of this study was to investigate if the design and implementation of online learning communities are effective in supporting students while they are developing specific information skills. To prove this effectiveness, the use of online learning communities was compared to two other o
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Andrew, Monica, and n/a. "The internet experiences of women living in rural and regional Australia." University of Canberra. Professional Communication, 2004. http://erl.canberra.edu.au./public/adt-AUC20060410.122445.

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This study explores the internet experiences of women living in rural and regional Australia, their motives for internet uptake and use, the benefits they gain from using the internet, the difficulties they encounter in using the internet and whether the benefits are affected by technical factors, such as computer equipment and telecommunication infrastructure, availability of opportunities for developing online skills, and perceptions of the internet. Data was collected via an email snowball technique to contact women living in rural and regional Australia, resulting in participation by 40 wo
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El-Refai, Walid [Verfasser], and Frank [Akademischer Betreuer] Fischer. "Effects of computer-supported collaboration script and incomplete concept maps on web design skills in an online design-based learning environment / Walid El-Refai. Betreuer: Frank Fischer." München : Universitätsbibliothek der Ludwig-Maximilians-Universität, 2012. http://d-nb.info/1022523600/34.

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Welsh, Johnelle Bryson. "Identifying factors that predict student success in a community college online distance learning course." Thesis, University of North Texas, 2007. https://digital.library.unt.edu/ark:/67531/metadc5111/.

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The study's purpose was to identify demographics, educational background, finances, formal and informal education and experiences, reading habits, external environmental factors, psychological factors, and computer efficacy factors that predict a student's ability to successful complete an online (Web-based) distance learning community college course. Major student retention theories and student attrition and persistence research guided the study. Distance learners (N = 926) completed four surveys, which collected data for 26 predictor variables that included age, gender, marital status, ethni
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Carell, Angela, and Isabel Schaller. "Kreativitätsförderung mit Neuen Medien in der universitären Lehre im Fach Informatik." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-143171.

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Kreativitätsförderung im Studium der Informatik ist eine zentrale Herausforderung, um Studierende auf Anforderungen in ihren zukünftigen Tätigkeitsfeldern vorzubereiten. Um einen systematischen Einsatz von digitalen Medien in der Kreativitätsförderung zu ermöglichen, wird im vorliegenden Beitrag eine Systematik entworfen und begründet, die entlang der Phasen und Aktivitäten eines kreativen Problemlösungsprozesses Möglichkeiten des systematischen Einsatzes digitaler Medien identifiziert. Dabei wird deutlich, dass zum einen eine Verknüpfung von Medien notwendig ist, um den Anforderungen an einen
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Books on the topic "Online computer skills"

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Beaudoin, Michael F. Online learner competencies: Knowledge, skills, and attitudes for successful learning in online settings. IAP, Information Age Publishing Inc., 2013.

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Biehl, Kathy. Online guide to legal research. Ventana, 1997.

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Silver-Pacuilla, Heidi. Investigating the language and literacy skills required for independent online learning. National Insititute for Literacy, 2008.

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Internet research skills: How to do your literature search and find research information online. Sage Publications, 2007.

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Ana, Donaldson J., ed. Engaging the online learner: Activities and resources for creative instruction. Jossey-Bass, 2004.

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Debra, Jones. Exploring the Internet using critical thinking skills: A guide for learning to effectively use the Internet and evaluate online information. Neal-Schuman, 1999.

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Debra, Jones. Exploring the Internet using critical thinking skills: A self-paced workbook for learning to effectively use the Internet and evaluate online information. Neal-Schuman, 1998.

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From Gutenberg to the global information infrastructure: Access to information in the networked world. MIT Press, 2000.

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Borgman, Christine L. Gutenbergitsʻ minchʻev teghekatvakan hamashkharhayin entʻakaṛutsʻvatskʻner. Hanragitaran-Armenika, 2007.

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Online Student Skills and Strategies Handbook. Longman, 2005.

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Book chapters on the topic "Online computer skills"

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Lithoxoidou, Angeliki, and Catherine Dimitriadou. "Teaching Strategies to Promote Critical Thinking Skills in an Online Learning Environment." In Communications in Computer and Information Science. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-73988-1_13.

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Ng, Wing Shui, Haoran Xie, and Gary Cheng. "Enhancing Academic Reading Skills Using a Peer Assessment of Online Collaborative Annotation Approach." In Communications in Computer and Information Science. Springer Singapore, 2020. http://dx.doi.org/10.1007/978-981-33-4594-2_24.

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Dornaleteche, Jon. "Oratoria Online: The Use of Technology Enhaced Learning to Improve Students’ Oral Skills." In Communications in Computer and Information Science. Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-13166-0_13.

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van Deursen, Alexander, and Jan van Dijk. "Using Online Public Services: A Measurement of Citizens’ Operational, Formal, Information and Strategic Skills." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2008. http://dx.doi.org/10.1007/978-3-540-85204-9_17.

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Karkina, Svetlana V., Juan J. Mena Marcos, and Roza A. Valeeva. "Improvement of Art Creative Skills by the Means of Signature Pedagogy in Online Musical Education." In Communications in Computer and Information Science. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-67435-9_7.

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Andrade, Alejandro, Bryan Maddox, David Edwards, Pravin Chopade, and Saad Khan. "Quantitative Multimodal Interaction Analysis for the Assessment of Problem-Solving Skills in a Collaborative Online Game." In Communications in Computer and Information Science. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-33232-7_24.

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Machin-Mastromatteo, Juan D., and Sirje Virkus. "Doing Online Relearning through Information Skills (DORIS): A Mutual Shaping Perspective for Information Literacy Research and Practice." In Communications in Computer and Information Science. Springer International Publishing, 2013. http://dx.doi.org/10.1007/978-3-319-03919-0_50.

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Molnar, Andreea, Vishanth Weerakkody, and Ahlam Almuwil. "Promoting ICT Skills through Online Services: Case Study of Video Use for Adult Education in Municipalities." In Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-662-44722-2_8.

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Moeller, Dietmar P. F., and Daniel Sitzmann. "Online Computer Engineering." In Developments in Engineering Education Standards. IGI Global, 2012. http://dx.doi.org/10.4018/978-1-4666-0951-8.ch011.

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In today’s complex and competitive world of technological innovation, determining the accuracy, financial viability, and utility of new discoveries increasingly depends on a well-educated engineering workforce, but at the same time, European industry worries about engineering skill shortages. In order to develop a well-trained cadre of engineers who meet industry requirements in the field of Computer Engineering, the Online Computer Engineering (VHN-TIO) project fosters national cooperation at the university level. This project offers a unique, forward-looking way to focus on the qualifications needed by engineers in terms of up skilling, i.e., increasing required engineering skills, usually through training and multiple skilling across many fields.
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Zou, Bin. "Computer-Supported Collaboration in Language Learning." In Monitoring and Assessment in Online Collaborative Environments. IGI Global, 2010. http://dx.doi.org/10.4018/978-1-60566-786-7.ch012.

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Studies suggest that the computer can support collaborative learning between learners. This chapter discusses collaboration between language learners while using computer-based tasks. The researcher aims to look at in what ways students collaborate when completing tasks using computers during language learning, particularly in developing their listening and speaking skills. This chapter also explores the possibilities of monitoring and assessment for this collaborative language learning. The analysis is based on interview, observation and questionnaire data from both teachers and students at two UK university language centers. The findings indicate that collaboration in computer-based environments organized by teachers is useful for students to develop their language skills. Computer-supported collaboration increases students’ confidence and encourages them to maintain active learning, thus reduces the passive reliance on teachers’ feedback.
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Conference papers on the topic "Online computer skills"

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Glasserman Morales, Leonardo David, and Omar Ivan Gavotto Nogales. "Online simulator of computer skills for primary school teachers." In 2015 International Conference on Interactive Collaborative and Blended Learning (ICBL). IEEE, 2015. http://dx.doi.org/10.1109/icbl.2015.7387643.

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Ponnusamy, Vasaki, Rathija Subramaniam, and Thiruchelvi Murugiah. "Promoting Better Learning Skills through Online Discussion Boards." In 2009 International Conference on Future Computer and Communication (ICFCC). IEEE, 2009. http://dx.doi.org/10.1109/icfcc.2009.89.

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Shaheen, Muhammad, and Zahoor Ur Rehman. "Critical Skills for Computer Academicians - Course Proposal." In InSITE 2008: Informing Science + IT Education Conference. Informing Science Institute, 2008. http://dx.doi.org/10.28945/3197.

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The numbers of Computer Science professionals are rapidly increasing in Pakistan. Earlier revisions ofthe CS curriculum made by Higher Education Commission (EEC), Pakistan were based upon the critical skills needed for the professionals according to the demands of market. Unfortunately no effort was made to determine the critical skills needed for computer academicians. As part of the course development process for academicians, a study was conducted to determine the expected skills and knowledge required for these academicians. The academicians are divided into three main groups: Computer Pro
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Andrade, Maureen, and Ronald Miller. "Virtual Online Teams: The Development of Cross-cutting Skills for Business Students." In 12th International Conference on Computer Supported Education. SCITEPRESS - Science and Technology Publications, 2020. http://dx.doi.org/10.5220/0009446504420449.

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Faizi, Rdouan, Sanaa El Fkihi, and Abdellatif El Afia. "INVESTIGATING THE IMPACT OF ONLINE DISCUSSION FORUMS ON ENHANCING USERS’ COMPUTER PROGRAMMING SKILLS." In International Technology, Education and Development Conference. IATED, 2017. http://dx.doi.org/10.21125/inted.2017.1655.

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Srivastav, Vinkle Kumar, Britty Baby, Ramandeep Singh, Prem Kalra, and Ashish Suri. "Neuro-Endo-Trainer-Online Assessment System (NET-OAS) for Neuro-Endoscopic Skills Training." In 2017 Federated Conference on Computer Science and Information Systems. IEEE, 2017. http://dx.doi.org/10.15439/2017f316.

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Luxton-Reilly, Andrew, Emma McMillan, Elizabeth Stevenson, Ewan Tempero, and Paul Denny. "Ladebug: an online tool to help novice programmers improve their debugging skills." In ITiCSE '18: 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education. ACM, 2018. http://dx.doi.org/10.1145/3197091.3197098.

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Chung, Nguyen Thi Kim, Tong Trieu Anh Thu, Le Thi Ngoc Tuyen, and Nguyen Long Tien. "Applying Online Collaborative Writing to Enhance SIU Sophomore English Majors’ Writing Skills." In 17th International Conference of the Asia Association of Computer-Assisted Language Learning (AsiaCALL 2021). Atlantis Press, 2021. http://dx.doi.org/10.2991/assehr.k.210226.008.

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Klopfenstein, Lorenz Cuno, Saverio Delpriori, Riccardo Maldini, and Alessandro Bogliolo. "CodyColor: Design of a Massively Multiplayer Online Game to Develop Computational Thinking Skills." In CHI PLAY '19: The Annual Symposium on Computer-Human Interaction in Play. ACM, 2019. http://dx.doi.org/10.1145/3341215.3356315.

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Erlin, Unang Rio, and Rahmiati. "Text message categorization of collaborative learning skills in online discussion using support vector machine." In 2013 International Conference on Computer, Control, Informatics and Its Applications (IC3INA). IEEE, 2013. http://dx.doi.org/10.1109/ic3ina.2013.6819190.

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Reports on the topic "Online computer skills"

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Bakhtiar, M. Mehrab, Abu Sonchoy, Muhammad Meki, and Simon Quinn. Virtual Migration through Online Freelancing: Evidence from Bangladesh. Digital Pathways at Oxford, 2021. http://dx.doi.org/10.35489/bsg-dp-wp_2021/03.

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Youth unemployment is a major issue in many developing countries, particularly in locations not well connected with large urban markets. A limited number of available job opportunities in urban centres may reduce the benefit of policies that encourage rural–urban migration. In this project, we investigated the feasibility of ‘virtual migration’, by training rural youth in Bangladesh to become online freelancers, enabling them to export their labour services to a global online marketplace. We did this by setting up a ‘freelancing incubator’, which provided the necessary workspace and infrastruc
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