Academic literature on the topic 'Online customization'

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Journal articles on the topic "Online customization"

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Baranauskas, Gedas. "Digitalization Impact on Transformations of Mass Customization Concept: Conceptual Modelling of Online Customization Frameworks." Marketing and Management of Innovations, no. 3 (2020): 120–32. http://dx.doi.org/10.21272/mmi.2020.3-09.

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This paper summarizes the main theoretical points within the scientific discussion on the issue of digitalization in Mass Customization concept and online Mass Customization frameworks. Origins of a stand-alone Mass Customization concept drawback to the second half of the 1990s, but major theoretical content changes and development have been identified in the last 2 decades. An intensive application of combined technology and management solutions, digital society and business transformations in the past decade has shifted the orientation of the concept to intangible products management, customer involvement and mutual value creation via frameworks in the online environment. The main purpose of the research is to reveal and present the role and impact of the digitalization sub-domain to the Mass Customization concept, its transition to the e-concept version and modelling of new combined online customization frameworks. The decision relevance of this scientific problem is multiple issues in transitions of practical organizations to the modern and mixed technological-management approach-based Mass Customization version as well as application limitations of existing online customization frameworks. The analysis of the research topic is carried out in the logical sequence. Firstly, the author presented the influence of the digitalization sub-domain to theoretical transformations of traditional Mass Customization concept. Then, a case study of the organizational transition to electronic Mass Customization and Personalization and online customization frameworks was conducted. Methodological tools and research methods used in the paper have been integrative literature review and narrative synthesis of qualitative findings of 53 articles, and a simplified Robinson conceptual modelling framework together with a c-tuple method for the simulation of new combined online customization frameworks. The research empirically confirms and theoretically proves that within last decade both practical and academic attention to sustainable and agile development of new, fully digital customized products and personalized services as well as flexible online customization frameworks and solutions significantly have increased. Furthermore, here the extent by 6 new online customization frameworks is offered next to 3 standard theoretical online customization frameworks, which became difficult to apply in the environment and preferences of modern e-business organizations and digital end-users. The results of the research can be useful for continuous scientific researches to test and validate 6 new online customization frameworks in a feedback loop part and evaluate the influence of these frameworks to a digital end-user behaviour, their role in frameworks and attitude aspects. Keywords customization, digital, online frameworks, personalization, standardization
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Sankaran, Siva, and Kris Sankaran. "Improving Online Course Performance Through Customization." International Journal of Business Analytics 3, no. 4 (October 2016): 1–20. http://dx.doi.org/10.4018/ijban.2016100101.

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The number of educational courses offered online is growing, with students often having no choice for alternative formats. However, personal characteristics may affect online academic performance. In this study, the authors apply two business analytics methods - multiple linear/polynomial regression and generalized additive modeling (GAM) - to predict online student performance based on six personal characteristics. These characteristics are: communication aptitude, desire to learn, escapism, hours studied, gender, and English as a Second Language. Survey data from 168 students were partitioned into training/validation sets and the best fit models from the training data were tested on the validation data. While the regression method outdid the GAM at predicting student performance overall, the GAM explained the performance behavior better over various predictor intervals using natural splines. The study confirms the usefulness of business analytics methods and presents implications for college administrators and faculty to optimize individual student online learning.
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Cho, Hira, and Yun Wang. "Cultural comparison for the acceptance of online apparel customization." Journal of Consumer Marketing 27, no. 6 (September 14, 2010): 550–57. http://dx.doi.org/10.1108/07363761011078299.

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PurposeThe aim of this paper is to examine two culturally different countries regarding the acceptance of online customization of an apparel product.Design/methodology/approachBased on previous literature, this study established hypotheses to compare US and Taiwan college students for their acceptance of online apparel customization. Hypotheses were tested by employing multigroup structural equation modeling (MSEM).FindingsThe results identified similarities and differences between US and Taiwanese respondents in the acceptance of online apparel customization.Research limitations/implicationsThis research added knowledge to the existing literature of consumer adoption of new technology as shopping media.Practical implicationsThe paper provides insightful marketing implications for introducing online apparel customization in different cultures.Originality/valueThis is the first study to compare two extremely different cultures for the adoption of online apparel customization.
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Pang, Ru Ying, Da Cheng Liu, and Qiang Li. "Online Due Date Strategy on Mass Customization." Advanced Materials Research 201-203 (February 2011): 1135–40. http://dx.doi.org/10.4028/www.scientific.net/amr.201-203.1135.

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In order to make response rapidly for customization demand and reduce the cost, this paper studied the due date strategies between MTS stage and MTO stage of mass customization supply chain. We consider the sequencing and due date of a series of orders that arrive at MTO stage over time. Using of queuing theory, the paper puts forward SPTA-DE algorithm which is the on-line heuristic algorithm of orders scheduling and due date quotation. And, the paper make comparative analyses on the due date and cost for the SPTA- DE heuristic algorithm and FCFS algorithm under the various control parameters, and draws constructive conclusions.
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Hsu, Huei-Chen. "Implication Customization Strategies for Online Customized Product." Advanced Science Letters 19, no. 9 (September 1, 2013): 2719–23. http://dx.doi.org/10.1166/asl.2013.4973.

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Cho, Hira, and Susan S. Fiorito. "Acceptance of online customization for apparel shopping." International Journal of Retail & Distribution Management 37, no. 5 (April 24, 2009): 389–407. http://dx.doi.org/10.1108/09590550910954892.

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Aichner, Thomas, and Paolo Coletti. "Customers’ online shopping preferences in mass customization." Journal of Direct, Data and Digital Marketing Practice 15, no. 1 (July 2013): 20–35. http://dx.doi.org/10.1057/dddmp.2013.34.

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Lee, Hyun-Hwa, and Heekang Moon. "Perceived Risk of Online Apparel Mass Customization." Clothing and Textiles Research Journal 33, no. 2 (February 3, 2015): 115–28. http://dx.doi.org/10.1177/0887302x15569345.

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Teng, Ching-I. "Customization, immersion satisfaction, and online gamer loyalty." Computers in Human Behavior 26, no. 6 (November 2010): 1547–54. http://dx.doi.org/10.1016/j.chb.2010.05.029.

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Liao, Gen-Yih, T. C. E. Cheng, and Ching-I. Teng. "How do avatar attractiveness and customization impact online gamers’ flow and loyalty?" Internet Research 29, no. 2 (April 1, 2019): 349–66. http://dx.doi.org/10.1108/intr-11-2017-0463.

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Purpose Avatars are known to be influential in gaming communication. However, little is known about how avatar attractiveness and customization impact online gamers’ flow, i.e., the experience of total concentration with intrinsic enjoyment and loyalty. Grounded in social identity and flow theories, the purpose of this paper is to construct a model to explain how avatar attractiveness and customization can impact online gamers’ flow and loyalty. Design/methodology/approach The responses of 1,944 online gamers are collected. Structural equation modeling is used for analyses. Findings The analytical results indicate that avatar attractiveness and customization are positively related to avatar identification, which is positively related to flow, and then to online gamer loyalty. In addition, avatar identification and flow are important process variables in the above relations. Originality/value This study is novel in being the first attempt to apply social identity and flow theories to explain how avatar attractiveness and customization contribute to online gamers’ flow and loyalty.
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Dissertations / Theses on the topic "Online customization"

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Sakellariou, Ioann. "Online Atmospherics in Mass Customization." Thesis, Högskolan i Borås, Akademin för textil, teknik och ekonomi, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-10198.

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Online retailing has grown rapidly and nowadays consumers’ needs become more and more demanding. Mass customization satisfies the need of customers for individuality. However, in order for retailers to offer a satisfying shopping experience, they need to take into account their retail environment. In online retailing, atmospherics play a significant role in consumers’ attitudes towards the store. The present study aims to analyze the role of high task-relevant atmospheric cues, thus those atmospherics that are strongly connected with the shopping goal, such as verbal content, display methods and navigation aids. Furthermore, the author will analyze the effect of the above atmospherics on consumers’ response towards the online mass customization environment. In order for the purpose to be fulfilled, semi-structured interviews were conducted in a purposive sample of ten participants. The results were analyzed based on the Stimulus-Organism-Response model. Finally, high task-relevant atmospheric cues are strongly related to the consumers’ final response by provoking either positive or negative emotions. More specifically, verbal content and display methods have a crucial effect on consumers’ end response. On the other hand, navigation aids contribute to a pleasant online experience but they do not affect final consumers; response significantly. Conclusively, the present study aims to be considered as a useful tool for marketing purposes as it can provide knowledge on how consumers behave in a mass customization online environment in the fashion industry. Such knowledge may appear crucial for professionals who want to meet their customers’ needs directly and effectively.
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Ristov, Pero, and Ristova Ana Trpeska. "WEB-BASED PRODUCT CONFIGURATION FOR MASS CUSTOMIZATION : Towards developing mass customization strategy." Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Industriell organisation och produktion, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-15576.

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The increasing demand towards products and services that perfectly matches the customer needs is evident, so the manufacturing trends are aiming to produce small unit of customized product in large total volumes. The advances in manufacturing and information technologies provided great opportunities to achieve cost-effective mass customization. The purpose of this study was to have a holistic view on under-standing how entrepreneurs in small companies employ and effectively manage mass customization realization. The focus was placed in identifying what are the major factors that influence successful mass customization, how available technologies are enabling this process and how companies achieve value co-creation with the customers. In order to study the practical implementation of mass customization four case studies have been conducted. The information gathered was categorized and the preliminary theoretical framework was used as a template to compare the empirical results. The results show that every strategy for mass customization has to be customizes according to the particular product/service, market, customers, and the available technology for cost efficient implementation of mass customization. In a mass customization system value co-creation is achieved by direct customer integration and is benefiting from economies of integration. The challenge is to balance the system to the right degree, so socially and technologically efficient environment can bring higher value for the customers and better business opportunities for the companies.
This Master Thesis project has been carried out as part of "Production Development and Management" Program at JTH and "Information Technology and Management" program at JIBS.
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Žák, Martin. "Mass customization as a business model: Business plan for online furniture company." Master's thesis, Vysoká škola ekonomická v Praze, 2015. http://www.nusl.cz/ntk/nusl-193094.

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The goal of this thesis is to write a business plan for a mass customized online furniture company operating on Czech and Swiss market, analyse the potential and feasibility of this business idea and calculate the financial estimates of the business. The first part of the thesis describes the theoretical background and is focused on four main parts. First part tackles the topic of Canvas, Lean Canvas and lean startup approach. Second describes parts of the business plan. Thirdly the theoretical part focuses on the online customer experience and finally mass customization concept is discussed. The second part of this thesis is a practical business plan for an innovative online furniture company. The business model is built on the mass customization concept and targets Switzerland and Czech Republic. The goal of this part is to verify the business model by conducting a proper customer survey, analyse the market potential, develop the company strategy and asses its feasibility based on the financial model.
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Smithwick, Daniel J. II (Daniel John). "Architectural Design 2.0 : An online platform for the mass customization of architectural structures." Thesis, Massachusetts Institute of Technology, 2009. http://hdl.handle.net/1721.1/57554.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, June 2010.
This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (p. 111-112).
Not only are there incredible inefficiencies in the current practice of design, fabrication and construction of architecture, but, until now these processes have been limited to costly design professionals, wasteful manufacturing facilities and labor-intensive site work. Architectural Design 2.0 is a vision for rethinking these processes in order to empower consumers and users of architecture with the tools and resources necessary that will enable them to design and produce their own mass customized architectural structures. Such a change will be achieved by integrating digital fabrication technologies with the massive shift in Internet usage behavior commonly known as Web 2.0. This thesis begins with an historical framework of user-generated design and production in architecture and follows with an introduction to a digital-to-physical translation procedure that harnesses digital fabrication with an online open-source design platform. Finally, this thesis provides evidence of a working model for Architectural Design 2.0 by delivering a set of user-generated, full-scale prototypes.
by Daniel J. Smithwick.
S.M.
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Rejfek, Jaclyn. "The future of online newspapers : a look at authentication, customization, and the changing business models at U.S. dailies's sites /." abstract and full text PDF (free order & download UNR users only), 2005. http://0-wwwlib.umi.com.innopac.library.unr.edu/dissertations/fullcit/1430447.

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Thesis (M.A.)--University of Nevada, Reno, 2005.
"May 2005." Includes bibliographical references (leaves 78-87). Online version available on the World Wide Web. Library also has microfilm. Ann Arbor, Mich. : ProQuest Information and Learning Company, [2005]. 1 microfilm reel ; 35 mm.
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Dias, André David Carvalho de Matos. "Plano de marketing da empresa Palm3." Master's thesis, Instituto Superior de Economia e Gestão, 2017. http://hdl.handle.net/10400.5/14826.

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Mestrado em Marketing
Este trabalho de projeto visa a elaboração de um Plano de Marketing para a empresa Palm3 Sunglasses, especializada na personalização e venda online de óculos de sol. No mercado há cerca de 3 anos, a empresa precisa de ganhar dimensão, duplicando o seu volume de negócios, tanto pelo aproveitamento das oportunidades portuguesas, como país de sol, como pela correção das suas fragilidades, para que possa melhorar a sua posição competitiva, nomeadamente através do alargamento do portfólio de produtos. A estratégia de investigação utilizada neste projeto, Action Research, aplicada em estreita articulação com a empresa, permitiu a elaboração do diagnóstico da sua situação organizacional que com a aferição da qualidade dos serviços prestados, permite perceber como os clientes avaliam a qualidade da compra online. Para Parasuraman, Zeithaml e Malhotra (2005) a forma como os consumidores percebem a qualidade de serviço online difere da forma como a percebem no serviço tradicional, propondo o questionário E-S-QUAL, específico para avaliar a qualidade dos serviços online. Com base neste instrumento foi aplicado um questionário aos clientes da Palm3, e os resultados obtidos, apresentam um elevado nível de satisfação do serviço prestado.
The purpose of this project is to elaborate a marketing plan for Palm3 Sunglasses, a company specialized in the personalization and online sales of sunglasses. In the market for about three years, the company needs to increase its size by doubling its turnover. For this increase, Palm3 has to take advantage of the Portuguese opportunities, such as the weather conditions, but also by correcting its weaknesses to improve its competitive position, notably by expanding the product portfolio. The research strategy used in this project, Action Research, applied in close coordination with the company, enabled the elaboration of the diagnosis of its organizational situation, which, with the quality of the services rendered, allows us to understand how customers evaluate the quality of the online purchase. For Parasuraman, Zeithaml and Malhotra (2005), the way in which consumers perceive the quality of online service differs from the way they perceive it in the traditional commerce, proposing the E-S-QUAL questionnaire, specific to evaluate the quality of online services. Based on this instrument, a questionnaire was applied to Palm3 clients, and the results obtained showed a high level of service satisfaction.
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Smolka, Jennifer. "Participant's perceptions of online staff development and learning tools." Thesis, University of North Texas, 2003. https://digital.library.unt.edu/ark:/67531/metadc4175/.

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This study analyzed participants in an online professional development and certification program can to see if they could predict the learning value of individual distance education tools. The Texas Center for Educational Technology (TCET) funded by the Texas Telecommunications Infrastructure Fund (TIF) designed the Technology Applications Certification Program (TACP). In the TACP, students are offered four graduate level classes which, when combined, meet the standards for the State Board for Educator Certification (SBEC) Technology Applications certification. The four courses that comprise the TACP are Computers in Education, Introduction to the Internet, Multimedia in Technology Applications, and Introduction to Video Technologies. The first course started in January 2002 with approximately 706 participants in 40 cohorts across the state of Texas. The TACP combines two different worlds of technology training. Half of the coursework was completed through asynchronous content and discussions, while the remaining classes were hands-on classes in local district computer labs. These face-to-face meetings enabled learners to get hands-on training with direct assistance. Between the online and face-to-face segments, a variety of learning tools were introduced to the participants. Participants were surveyed through the online Snapshot Survey in January and again in September.
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Mousavizadeh, Kashipaz Seyed Mohammadreza. "Three Research Essays on Online Users' Concerns and Web Assurance Mechanisms." Thesis, University of North Texas, 2016. https://digital.library.unt.edu/ark:/67531/metadc862772/.

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Online users struggle with different concerns whenever they use information systems. According to Miyazaki and Fernandez (2001), there are three important categories of concerns for online users: privacy concern, third party fraudulent behavior concern ("system security"), and online website fraudulent behavior concern ("security"). Kim, Sivasailam, and Rao (2004) proposed a similar categorization for web assurance dimensions. They argue that online websites are supposed to address users' privacy, security, and business integrity concerns to decrease user concerns. Although several researchers tried to answer how different factors affect these concerns and how these concerns affect users' behavior, there are so many ambiguities and contradictions in this area. This Essay I in this work develops a comprehensive map of the role of online privacy concern to identify related factors and categorize them through an in-depth literature review and conducting meta-analysis on online privacy concern. Although users have concerns about their privacy and security, there is still growth in the number of internet users and electronic commerce market share. One possible reason is that websites are applying assurance mechanisms to ensure the privacy of their users. Therefore, it could be an interesting research topic to investigate how privacy assurance mechanisms affect users concern and, consequently, their behavior in different concerns such as e-commerce and social networking sites. Different types of web assurance mechanisms are used by websites. The most prevalent among these assurance mechanisms include web assurance seals and assurance statements and privacy customization features. Essay II and III aims to address how these mechanisms influence e-commerce and social networking sites users' behavior. Essay II applies the procedural fairness theory by Lind and Tyler (1988) to explain how and why the web assurance mechanisms affect consumers' perceived risks. Essay III addresses the issue of self-disclosure on social networking sites. Applying protection motivation theory, this study aims to evaluate the effect of web assurance mechanisms on online privacy concern and self-disclosure behavior on the social networking sites.
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Gremlin, Therese, and Vlada Rusakova. "What do consumers really think about advertising chasing them online? : A quantitative study about consumers’ perception of behavioural marketing." Thesis, Luleå tekniska universitet, Institutionen för ekonomi, teknik och samhälle, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-74811.

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Behavioral marketing is something that has received lots of attention due to growing awareness around artificial intelligence (AI) and companies using this technology for marketing purposes. However, the data collection practices have been receiving lots of critique for a while now and therefore it is more important than ever to gain an insight of how the consumers perceive behavioral online marketing. From this standpoint two research questions have been developed: How do consumers’ attitudes towards behavioral marketing, affect their purchase intention? and How does exposure to behavioral marketing affects purchase intention? In order to answer these research questions, the experimental vignette methodology was used to study digital natives, namely individuals between 18 and 30 years old. The experiment provided the basis for the study combined with the questionnaire the participants were asked to complete after the experiment. The experiment process consisted of two purchase scenarios that had to be performed online: a purchase of a low degree behavioral marketing product (city bike) and a purchase of a high degree marketing product (sneakers). One of the most important findings of this research regarding consumers’ attitude’s impact on purchase intention was the fact that trust has a bigger impact on the high involvement products compared to the low involvement product. When it came to exposure to behavioral marketing, the test objects that were exposed to behavioral ads had a higher likelihood to purchase a sponsored item. Therefore, there is a positive relationship between how much behavioral marketing a company use and the likelihood of a user purchasing a sponsored item. One of the most important practical implications that can be derived from this study is that businesses need to prioritize building a strong brand image prior to utilizing behavioral marketing.
Beteendemässig marknadsföring är något som fått större uppmärksamhet i och med betydelsen som artificiell intelligens (AI) har fått samt något som företag använder sig av i marknadsföringssyfte. Däremot har insamling av data länge kritiserats och frågan om hur kunder faktiskt uppfattar annonser online har blivit mer och mer relevant. Utifrån detta resonemang har dessa forskningsfrågor tagits fram: Hur påverkar konsumenternas attityd gentemot beteendemässig marknadsföring deras köpavsikt? samt Hur påverkar exponeringen av beteendemässig marknadsföring gentemot konsumenter deras köpavsikt? För att kunna uppnå detta syfte har experimentell vignettes metodik använts för att studera millenniegenerationen, alltså personer i åldrarna 18-30. Ett experiment gjorde grunden till studien, tillsammans med ett frågeformulär som de var ombedda att göra efter experimentet. Experimentet bestod av två olika köp som deltagarna skulle göra online; en produkt med låg grad av beteendemässig marknadsföring (cykel) och en produkt med hög grad av beteendemässig marknadsföring (skor). Det viktigaste som kunde tas från denna undersökning när attityder undersöktes var att förtroende gentemot ett företag eller varumärke hade en stark påverkan på köpavsikten. Däremot är inverkan för förtroende starkare vid köpa av en produkt med hög grad av beteendemässig marknadsföring jämfört med en produkt med låg grad av beteendemässig marknadsföring. När det gäller exponeringen av beteendemässig marknadsföringen var den största upptäckten att de deltagare som hade blivit utsatta för annonser till en högre grad hade en större chans att köpa en produkt som var annonserad. Alltså, ju mer företag använder sig av beteendemässig marknadsföring som är av relevans för konsumenten, desto mer sannolikt är det att de köper just deras produkt. Den största praktiska implikationen som kunde utläsas var att innan beteendemässig marknadsföring kan bli optimalt för företag måste de prioritera att bygga ett starkt varumärke.
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Pebre, Fábio Miguel de Paiva. "Antecedentes da satisfação e da confiança nos serviços bancários digitais." Master's thesis, Instituto Superior de Economia e Gestão, 2017. http://hdl.handle.net/10400.5/14736.

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Mestrado em Gestão e Estratégia Industrial
O trabalho aqui apresentado teve como principal objetivo efetuar uma análise da perceção que os clientes bancários em Portugal têm sobre a importância da personalização dos serviços online bancários e da facilidade de uso para a sua satisfação com estes mesmos serviços. Foi ainda um objetivo deste trabalho perceber em que medida a satisfação dos clientes com os serviços bancários digitais influencia ou não a confiança dos clientes na sua principal instituição bancária. Por forma a cumprir com o objetivo proposto e a testar o modelo conceptual, foi efetuado um questionário online do qual se conseguiu obter um total de 202 respostas. No presente estudo avaliou-se o impacto da personalização do serviço online e da facilidade de uso na satisfação dos clientes com o serviço online. Foi ainda estudado o efeito da satisfação dos clientes com os serviços digitais bancários na confiança global dos mesmos na sua principal instituição bancária. Os resultados obtidos permitiram concluir que a personalização dos serviços online bancários e a facilidade de uso, têm um impacto positivo na satisfação dos clientes com os serviços digitais bancários. Por outro lado os resultados obtidos neste estudo permitiram também concluir que a satisfação dos clientes com os serviços bancários digitais tem um impacto positivo na confiança global dos clientes com a sua principal instituição bancária.
The main objective of this paper is to analyze the perception that banking clients in Portugal have about the importance of personalizing online banking services and facility of use for their satisfaction with these same services. It was also an objective of this work to understand the extent to which customer satisfaction with digital banking, influences customer confidence in its main banking institution. In order to comply with the proposed objective and to test the conceptual model, an online questionnaire was made, obtaining a total of 202 responses. In the present study, it was evaluated the impact of online service customization and ease of use on customer satisfaction with online service. It was also studied the effect of customer satisfaction with digital banking services on their global trust in their main banking institution. The results obtained allowed us to conclude that the personalization of online banking services and ease of use have a positive impact on customer satisfaction with digital banking services. On the other hand, the results obtained in this study also allowed us to conclude that customer satisfaction with digital banking services has a positive impact on clients' overall confidence with their institutional bank.
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Book chapters on the topic "Online customization"

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Cho, Vincent, and Candy Lau. "A Study of Customization for Online Business." In Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 443–49. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-39226-9_48.

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Murray, Richard M., John Hauser, Ali Jadbabaie, Mark B. Milam, Nicolas Petit, William B. Dunbar, and Ryan Franz. "Online Control Customization via Optimization-Based Control." In Software-Enabled Control, 149–74. Hoboken, NJ, USA: John Wiley & Sons, Inc., 2004. http://dx.doi.org/10.1002/047172288x.ch9.

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Abdi, M. Reza, and Vipin Khanna. "Innovative Product Design and Development through Online Customization." In Management and Engineering Innovation, 93–126. Hoboken, NJ USA: John Wiley & Sons, Inc., 2013. http://dx.doi.org/10.1002/9781118733202.ch4.

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Neves, Marco, and Maria Reis. "Little Big Choices: Customization in Online User Experience." In Design, User Experience, and Usability: Users, Contexts and Case Studies, 682–92. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-91806-8_53.

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Bhattacharya, Raktim, and Gary J. Balas. "Implementation of Online Control Customization within the Open Control Platform." In Software-Enabled Control, 253–70. Hoboken, NJ, USA: John Wiley & Sons, Inc., 2004. http://dx.doi.org/10.1002/047172288x.ch13.

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Yu, Xiaoli, and Zhenzhen Huang. "Quality Evaluation of Measurement Service in Online Clothing Mass Customization Mode." In Advances in Manufacturing, Production Management and Process Control, 292–99. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-80462-6_37.

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Romani, Alessia, and Marinella Levi. "Parametric Design for Online User Customization of 3D Printed Assistive Technology for Rheumatic Diseases." In Lecture Notes in Computer Science, 174–82. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-58468-9_14.

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Xie, Jiaheng, Wangsheng Zhu, and Kanliang Wang. "Consumers’ Purchase Intention of Online Product Customization Using Different Terminals with/without Default Template." In Lecture Notes in Computer Science, 403–13. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-20895-4_37.

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Oliveira, N., J. Cunha, and H. Carvalho. "Online footwear customization: Experts’ overview." In Textiles, Identity and Innovation: In Touch, 473–80. CRC Press, 2020. http://dx.doi.org/10.1201/9780429286872-71.

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Sankaran, Siva, and Kris Sankaran. "Improving Online Course Performance Through Customization." In Student Engagement and Participation, 688–708. IGI Global, 2018. http://dx.doi.org/10.4018/978-1-5225-2584-4.ch035.

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Abstract:
The number of educational courses offered online is growing, with students often having no choice for alternative formats. However, personal characteristics may affect online academic performance. In this study, the authors apply two business analytics methods - multiple linear/polynomial regression and generalized additive modeling (GAM) - to predict online student performance based on six personal characteristics. These characteristics are: communication aptitude, desire to learn, escapism, hours studied, gender, and English as a Second Language. Survey data from 168 students were partitioned into training/validation sets and the best fit models from the training data were tested on the validation data. While the regression method outdid the GAM at predicting student performance overall, the GAM explained the performance behavior better over various predictor intervals using natural splines. The study confirms the usefulness of business analytics methods and presents implications for college administrators and faculty to optimize individual student online learning.
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Conference papers on the topic "Online customization"

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Haraty, Mona, Joanna McGrenere, and Andrea Bunt. "Online Customization Sharing Ecosystems." In CSCW '17: Computer Supported Cooperative Work and Social Computing. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/2998181.2998289.

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Dragan, Anca D., and Siddhartha S. Srinivasa. "Online customization of teleoperation interfaces." In 2012 RO-MAN: The 21st IEEE International Symposium on Robot and Human Interactive Communication. IEEE, 2012. http://dx.doi.org/10.1109/roman.2012.6343868.

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Richardson, Andrew, and Edwin Olson. "TailoredBRIEF: Online per-feature descriptor customization." In 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS). IEEE, 2015. http://dx.doi.org/10.1109/iros.2015.7353357.

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Lee, Hyun Jung, and Jae Kyu Lee. "Online customization with configurable standard models." In the 6th international conference. New York, New York, USA: ACM Press, 2004. http://dx.doi.org/10.1145/1052220.1052273.

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Yu, Y., H. Y. Ru, and Y. J. Tian. "The Online Business Model of Individual Customization Accessories." In 2015 International Conference on Artificial Intelligence and Industrial Engineering. Paris, France: Atlantis Press, 2015. http://dx.doi.org/10.2991/aiie-15.2015.51.

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Liu, Yanmei. "Sweater online customization system based on mobile terminal." In 2015 4th International Conference on Sensors, Measurement and Intelligent Materials. Paris, France: Atlantis Press, 2016. http://dx.doi.org/10.2991/icsmim-15.2016.94.

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Nurkka, Piia, and Satu Jumisko-Pyykkö. "Exploring online customization of a high involvement experience product." In OzCHI '14: the Future of Design. New York, NY, USA: ACM, 2014. http://dx.doi.org/10.1145/2686612.2686692.

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Wang, Yun, and Chen-Yin Jenny Liu. "Online customization for apparel: The roles of involvement and innovativeness." In 2009 IEEE International Conference on Industrial Engineering and Engineering Management (IEEM). IEEE, 2009. http://dx.doi.org/10.1109/ieem.2009.5373076.

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Zhou, Geng, and Xi Chen. "Research on online products competition: Perspectives customization and network effects." In 2010 International Conference on Computer Application and System Modeling (ICCASM 2010). IEEE, 2010. http://dx.doi.org/10.1109/iccasm.2010.5622107.

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Du, Jun, Ling-Zhi Zhong, and Jianxin Jiao. "Early Supplier Involvement in Online Product Configuration for Mass Customization." In 2011 International Conference on Management and Service Science (MASS 2011). IEEE, 2011. http://dx.doi.org/10.1109/icmss.2011.5999001.

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