Books on the topic 'Online multiplayer games'
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Bainbridge, William Sims. Online Multiplayer Games. Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02268-5.
Full textChew, Matthew. Policy implications of massively multiplayer online games for Hong Kong. Hong Kong Institute of Asia-Pacific Studies, Chinese University of Hong Kong, 2006.
Find full textWoodcock, Jamie, and Karen Gregory. How to Conduct Ethnographies of Massively Multiplayer Online Role-Playing Games. SAGE Publications, Ltd., 2022. http://dx.doi.org/10.4135/9781529610109.
Full textDille, Ed. The online gaming starter kit: Reviews, how-tos & hot tips for all major multiplayer games. Ventana Communications Group, 1997.
Find full textInc, ebrary, ed. Flash multiplayer virtual worlds: Build Immersive, full featured interactive worlds for games, online communities, and more. Packt, 2010.
Find full textMultiplayer Online Games. A K Peters/CRC Press, 2018. http://dx.doi.org/10.1201/9781315153926.
Full textBainbridge, William Sims. Online Multiplayer Games. Springer International Publishing AG, 2009.
Find full textFritsch, Tobias, and Joachim Fohringer. Dynamische Contentanpassung Bei Massive Multiplayer Online Games. GRIN Verlag GmbH, 2010.
Find full textWilliams, Dimitri, and Adam S. Kahn. Games, Online and off. Edited by William H. Dutton. Oxford University Press, 2013. http://dx.doi.org/10.1093/oxfordhb/9780199589074.013.0010.
Full textLego Universe Massively Multiplayer Online Game Official Strategy Guide. Prima Games, 2010.
Find full textFreeman, Guo. Multiplayer Online Games: Origins, Players, and Social Dynamics. CRC Press LLC, 2018.
Find full textFreeman, Guo. Multiplayer Online Games: Origins, Players, and Social Dynamics. CRC Press LLC, 2018.
Find full textMultiplayer Online Games: Origins, Players, and Social Dynamics. A K Peters/CRC Press, 2018.
Find full textMultiplayer Online Games: Origins, Players, and Social Dynamics. CRC Press LLC, 2018.
Find full textArmitage, Grenville, Mark Claypool, and Philip Branch. Networking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley & Sons, Limited, John, 2006.
Find full textArmitage, Grenville, Mark Claypool, and Philip Branch. Networking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley & Sons, Incorporated, John, 2006.
Find full textArmitage, Grenville, Mark Claypool, and Philip Branch. Networking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley & Sons, Incorporated, John, 2011.
Find full textNetworking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley, 2006.
Find full textPlay between worlds: Online multiplayer games and contemporary play. MIT Press, 2006.
Find full textHillemann, Frank. Soziale Gemeinschaften in Massively Multiplayer Online Role-Playing Games. GRIN Verlag GmbH, 2013.
Find full textThe Use of Massive Multiplayer Online Games to Evaluate C4I Systems. Storming Media, 2004.
Find full textFreeman, Guo. Multiplayer Online GamesOrigins, Players, and Social DynamicsMultiplayer Online GamesOrigins, Players, and Social Dynamics: Origins, Players, and Social Dynamics. CRC Press LLC, 2018.
Find full textHare, 'No Bugs'. Development and Deployment of Multiplayer Online Games, Vol. I: GDD, Authoritative Servers, Communications. Ithare.com Website Gmbh, 2017.
Find full textHare, 'No Bugs'. Development and Deployment of Multiplayer Online Games, Vol. I: GDD, Authoritative Servers, Communications. ITHare.com Website GmbH, 2017.
Find full textKelly, Richard V. Massively Multiplayer Online Role-Playing Games: The People, the Addiction and the Playing Experience. McFarland & Company, 2004.
Find full textBartle, Richard A. A. MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games. Apress, 2015.
Find full textGose, Stephen. Making Multiplayer Online Games: A Game Development Workbook for any Phaser JavaScript Gaming Framework. Independently published, 2016.
Find full text2, R. V. Kelly. Massively Multiplayer Online Role-Playing Games: The People, the Addiction and the Playing Experience. McFarland & Company, Incorporated Publishers, 2004.
Find full textJin, Dal Yong. Digital Hallyu 2.0: Transnationalization of Local Digital Games. University of Illinois Press, 2017. http://dx.doi.org/10.5406/illinois/9780252039973.003.0007.
Full textMMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life. Apress, 2015.
Find full textHillemann, Frank. Massively Multiplayer Online Role-Playing Games, Ihre Sozialen Gemeinschaften und Ihre Bedeutung Fur Die Soziale Arbeit. GRIN Verlag GmbH, 2017.
Find full textBartle, Richard A. MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Online Role-playing Games. Apress, Incorporated, 2015.
Find full textKeating, Elizabeth. Challenges of Conducting Interaction with Technologically Mediated Bodies. Oxford University Press, 2017. http://dx.doi.org/10.1093/acprof:oso/9780190210465.003.0012.
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Find full textColoring, Gamerytd. Coloring Book and Poster Collection: Gamer Battle_collection Playerunknown's Battlegrounds Is an Online Multiplayer Gaming. Independently Published, 2020.
Find full textGaming Video Game Gamer Online Multiplayer Gamepad: Graph Paper 1 Cm with 120 Pages. Independently Published, 2020.
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