Academic literature on the topic 'OTT-platforms'
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Journal articles on the topic "OTT-platforms"
Madnani, Divya, Semila Fernandes, and Nidhi Madnani. "Analysing the impact of COVID-19 on over-the-top media platforms in India." International Journal of Pervasive Computing and Communications 16, no. 5 (August 13, 2020): 457–75. http://dx.doi.org/10.1108/ijpcc-07-2020-0083.
Full textMalewar, Sonali, and Shweta Bajaj. "ACCEPTANCE OF OTT VIDEO STREAMING PLATFORMS IN INDIA DURING COVID -19: EXTENDING UTAUT2 WITH CONTENT AVAILABILITY." Journal of Content Community and Communication 12 (December 31, 2020): 89–106. http://dx.doi.org/10.31620/jccc.12.20/09.
Full textKumar, Hrishikesh. "A Study on Consumers' Preference towards OTT Platforms during the Post Covid-19 Lockdown Periods." Journal of Development Economics and Management Research Studies 10, no. 16 (2023): 65–70. http://dx.doi.org/10.53422/jdms.2023.101609.
Full textKaur, Jaspreet, Archana Aggarwal, Rakhi Gupta, Pragya Narain Srivastava, Kirti Hasija, Jyoti Jha, and Kishika Magan. "A Cross-Sectional Study to Analyse the Impact of OTT Platforms on Body Modification Choices and Cognizance of Associated Risks." Microsphere 2, no. 1 (July 24, 2023): 113–26. http://dx.doi.org/10.59118/hwjq3945.
Full textVagdevi H. S. "Content Consumption in Streaming Frenzy Milieu: An Analysis Among College Students in Mysuru." Proceeding International Conference on Science and Engineering 11, no. 1 (February 18, 2023): 1578–88. http://dx.doi.org/10.52783/cienceng.v11i1.308.
Full textDikshya Saikia and Gaurav Nirmal. "Catalyst Role of Covid 19 Pandemic in Increasing Adoption of Over-the-Top (OTT) Platforms- A Study Conducted amongst Gen Z of Guwahati City, Assam." International Journal of Engineering and Management Research 12, no. 3 (June 30, 2022): 182–86. http://dx.doi.org/10.31033/ijemr.12.3.27.
Full textSharma, Anil, and Hiren Harsora. "A STUDY ON PREFERENCES OF CONSUMERS TOWARDS INTERNATIONAL OTT PLATFORMS AND SUSTAINABILITY STRATEGY IN INDIAN MARKET." International Journal of Management, Public Policy and Research 2, SpecialIssue (January 29, 2023): 32–40. http://dx.doi.org/10.55829/ijmpr.v2ispecialissue.114.
Full textGupta, Shanu, and Ranu Tomar. "What Drives the User’s Continuous Usage Intention of OTT Video Platforms? Identifying the Role of Cognitive Absorption and Perceived Usefulness With the Impact of OTT Content on it." International Journal of Professional Business Review 8, no. 4 (April 5, 2023): e01494. http://dx.doi.org/10.26668/businessreview/2023.v8i4.1494.
Full textSingh, Dr Rashmi. "Binge Watching on OTT Platforms: Loneliness in Adolescents." International Journal of Social Science And Human Research 05, no. 08 (June 26, 2022): 3720–25. http://dx.doi.org/10.47191/ijsshr/v5-i8-50.
Full textKushwaha, Arvind. "THE CONSEQUENCE OF MOVIE THEATRE CLOSURES IN THE MIDST OF THE PANDEMIC." International Journal of Social Sciences & Economic Environment 6, no. 1 (June 30, 2021): 15–21. http://dx.doi.org/10.53882/ijssee.2021.0601003.
Full textDissertations / Theses on the topic "OTT-platforms"
Nyarenda, Ralph. "Drivers of continued use of OTT platforms." Diss., University of Pretoria, 2020. http://hdl.handle.net/2263/79633.
Full textMini Dissertation (MBA)--University of Pretoria, 2020.
pt2021
Gordon Institute of Business Science (GIBS)
MBA
Unrestricted
Bahsoun, Nadin, and Nadja Boukni. "E-Lojalitet på den svenska OTT-marknaden : En kvantitativ studie om faktorer bakom OTT-konsumentens e-lojalitet." Thesis, Högskolan i Borås, Akademin för textil, teknik och ekonomi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-25720.
Full textOver the past decade, the development of streaming entertainment such as movies, TV shows, documentaries and sports has increased drastically. This development has resulted in a number of new OTT (over-the-top) companies entering the market. Some of the world's largest entertainment and telecom companies have in recent years invested in this type of platform. The competition is constantly increasing as a variety of streaming services are available for the consumers to choose from. The consumer’s role is continuously growing in the development of these services, while e-loyalty is becoming a more important factor in creating competitive advantages online. The purpose of the study is to investigate whether the 8Cs and eWOM create trust and satisfaction, by extension, e-loyalty to OTT platforms. The study is based on a deductive research approach of a quantitative nature. Through a survey, empirical data have been collected and then analyzed through descriptive statistics and regression analysis. The results indicate that care, customization, character, contact interactivity and eWOM have a positive impact on trust and satisfaction. Furthermore, the results suggest that trust and satisfaction in turn have a strong positive impact on e-loyalty. Lastly, a model has been designed based on the results of the study, which can be provided as a practical and theoretical contribution. The model demonstrates which factors OTT companies should take into account when offering services to promote e-loyalty among their consumers. This paper is written in Swedish.
PRAGYA. "ASSESSING THE POTENTIAL OF OTT PLATFORMS DURING THE PANDEMIC." Thesis, 2022. http://dspace.dtu.ac.in:8080/jspui/handle/repository/19696.
Full textChia, Chih-Fan, and 賈之帆. "Licensing the Contents of Channels to OTT Platforms: Alternatives to Regulation." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/3m4nky.
Full text國立清華大學
科技法律研究所
105
Recent years, with the popularization of broadband and mobile network services, affordable fees to reach the internet, and the users’ gradually changed habit to watch TV programs, there has been an explosive growth to the industry of OTT Media in Taiwan. The year 2016 has even been praised as Taiwan’s the first year of OTT. However, it has been uneasy for the operators of OTT platforms to get licensed by the copyright owners from the native channels. This article tries to seek for solutions to increase the copyrighted contents of channels on the OTT platforms through both voluntary license and non-voluntary license, so as to reach the goal of diversifying the content on the OTT Media.
Pereira, Tiago de Almeida Gonçalves. "Content on demand : the disruption of OTT platforms in portuguese media distribution." Master's thesis, 2020. http://hdl.handle.net/10400.14/29629.
Full textO objetivo do estudo é compreender o modelo de negócio das plataformas OTT e a forma como este modelo vai afetar a indústria de distribuição de conteúdos portuguesa e os seus respetivos intervenientes na próxima década. Através de uma análise às plataformas OTT existentes em Portugal e no estrangeiro, como surgiram e a velocidade e forma como se desenvolveram, mediu-se o impacto que as mesmas irão ter nos agentes primários e secundários. De forma complementar, uma análise às reações presentes e passadas dos principais agentes da indústria permite prever o efeito futuro deste particular potencial disruptor. Para compreender o impacto que as plataformas OTT vão ter na indústria, é necessário primeiro compreender o impacto presente, sendo já a forma como o cliente é cada vez mais exigente no controlo que quer ter sobre a forma como visiona o seu conteúdo uma consequência deste modelo, servindo de ponto de partida do estudo que vai ser efetuado. Através da análise de inquéritos feitos a segmentos chave e de entrevistas a peritos da indústria, foram identificados os principais influenciadores da indústria (tecnologia, exclusividade de conteúdos, gap de preço 1P vs 3P), uma análise do espectro de possibilidades de reação dos influenciadores à disrupção foi feita resultando em três cenários consolidados agregados com base nas reações dos influenciadores cruzadas com as reações dos agentes. Finalmente, cada um dos cenários foi avaliado com base da probabilidade futura de se passarem.
LIU, XUE-CHUN, and 劉雪純. "A Study of Customer Satisfaction of VIP Services on OTT Video Platforms." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/ea7nj7.
Full text世新大學
資訊傳播學研究所(含碩專班)
107
Abstract With the development of the Internet and smart phones, the attention of contemporary audiences has gradually shifted from television to OTT Video Platforms, and even more and more audiences are willing to pay to become memberships of OTT Video Platforms. What are the main services for memberships on OTT Video Platforms at present? According to the Kano’s model, what are the qualities of these services? How is the satisfaction? How to improve services for memberships on Netflix, iQIYI and LiTV? In order to study these three questions, this paper will firstly to analyze the related literature and the services for membership on current platforms. Then we found out the 25 main services. According to design questionnaire of the Kano’s model, a total of 173 valid questionnaires were received after the questionnaire was sent out, and it was found that 19 services such as video amount and video type are regarded as must-be quality service by most interviewees, blocking advertisement service is regarded as one- dimensional quality service by most interviewees, the live broadcast of match or concerts, reservation for downloading are considered as attractive quality service by most interviewees, picture in picture, sending friends films as gifts, obvious barrage are considered as indifferent quality service by most interviewees. Besides, memberships are very sensitive to changes in blocking ads and video quality, the improvement of these two services not only enhance satisfaction, but also reduce dissatisfaction. Finally, this study suggests that new video platforms could improve the quality of advertising, live broadcast of match or concerts, reservation for downloading after satisfying the quantity of films, types of films and image quality. Netflix could consider to add the service of reservation for downloading. IQIYI could improve the quality of live broadcast of match or concerts but stop offering the services of provide picture-in- picture, sending friends films as gifts, obvious barrage services. LiTV can consider to make native videos about Taiwan and to offer 1080p quality options, reservation for downloading services.
Ventzke, Paul Erikl. "Esports on Netflix or DAZN? : the potential impact of hosting Esports on subscription-based OTT platforms." Master's thesis, 2020. http://hdl.handle.net/10400.14/31290.
Full textNos últimos anos, os desportos eletrónicos ("esports") têm vindo a captar significativamente a atenção e estão a evoluir para o mercado global. Enquanto o eSport atrai um vasto público, cresce lentamente na cultura convencional, é cada vez mais aceite como uma prática profissional, a sua monetização está longe de outros desportos tradicionais. Nos desportos tradicionais, e dentro do consumo geral de conteúdos em vídeo, as principais plataformas, em particular, as de assinaturas transformaram a indústria televisiva e do desportiva em direto, levando a mudanças significativas na forma como são consumidos conteúdos em vídeo. No entanto, atualmente, as plataformas baseadas em modelo de assinaturas que acolham desportos eletrónicos são praticamente inexistentes e, em termos académicos, existe pouca literatura que avalie o potencial das transmissões de competições profissionais nestas plataformas. As questões levantadas nesta dissertação visam avaliar o potencial das plataformas baseadas em assinaturas nos desportos eletrónicos e a forma como estas poderão impactar a indústria dos desportos eletrónicos a médio e longo prazo. Utilizando dados qualitativos e quantitativos, bem como a literatura existente, o potencial das referidas plataformas, é analisado como resultado de quatro fatores principais, prevendo-se, assim, o desenvolvimento futuro das principais partes envolvidas na indústria, bem como o futuro da indústria do desporto. Como conclusão desta investigação, estima-se que o potencial das plataformas principais da indústria do desporto baseadas em modelo de assinaturas seja modesto, e prevê-se um desenvolvimento bastante neutro no futuro. No entanto, são identificadas algumas oportunidades que podem contribuir para o seu crescimento futuro.
HSU, MING-CHE, and 許銘哲. "Establishing the service development strategy of OTT digital content service platforms based on IAA-NRM approach." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/aqydae.
Full text國立高雄師範大學
經營管理碩士在職專班
107
With the rapid development of internet technology and the popularity of smart mobile devices (such as smart phones, tablets, etc.) is growing. Users aren’t limited by the traditional audio and video playback mode when they want to watch TV programs or movies.With the new style of the OTT (Over-the-top) network audio and video service has born, users can easily download various brand of OTT network video service platform in the application store, enjoy their favorite video content anytime and anywhere. Although the OTT network video service platform has been able to provide various services, it still cannot satisfy the needs of users, so new providers continue to grab the market of network video services. What factors will users consider when choosing an OTT network video service platform? What kind of service and charging style can attract the users? This study attempts to summarize the Channel content and service, System services and function, Platform design and maintenance, Organizational tolerance and reputation, Pricing and charging styles through literature review and the comparison of manufacturer service policies. Furthermore, survey users’s OTT service demand preferences of the "Internet Video Platform" to understand the pros and cons of each brand. Apply Principal Component Analysis(PCA), to extract the main constituents of the facet to build Network relation map(NRM), and strategic plan selection through decision-making test and Decision Making Trail and Evaluation Laboratory(DEMATEL), and Vlsekriterijumska Optimizacija I Kompromisno Resenje(VIKOR), Moreover, the research applies Importance Attention Analysis(IAA) to analyzes the user's choice preferences, and then uses the Network Association Diagram (NRM) understand the interaction between the aspect and the criteria. I hope this study can find effective improving strategies and increase the market share of OTT audio and video platforms. According to the research results, the diversity of channel content is the key to attract consumers. It is necessary to continuously enrich the diversity of channel content to retain more users. In addition, through the appropriate charging style, upgrading services to attract more users is also a common improving strategy that can be referenced by various OTT audio and video platforms.
Hannich, Theresa. "Digital transformation in the german sports broadcasting industry : a qualitative study on the impact of the disruptor OTT." Master's thesis, 2020. http://hdl.handle.net/10400.14/31131.
Full textO estudo investiga o impacto da tecnologia OTT (over-the-top) para a indústria alemã de transmissão desportiva. Para este efeito do estudo, a OTT é definida como uma tecnologia de streaming que ultrapassa a distribuição tradicional e oferece conteúdos diretamente através da Internet, em qualquer lugar e a qualquer momento. A tecnologia já existente de televisão tradicional é desafiada por modelos de negócio inovadores que fornecem conteúdos desportivos através da Internet. Os canais OTT puros como o DAZN e gigantes digitais como a Amazon entraram no mercado dos direitos desportivos, obrigando os antigos líderes a repensar o seu modelo de negócio. Além da modificação das exigências dos consumidores, diferentes dinâmicas de mercado, como a digitalização dos direitos desportivos, a tendência para D2C (direct-to-consumer), a segmentação de nichos de mercado e as características em torno das experiências digitais dos adeptos, impulsionam a OTT a tornar-se a tecnologia de consumo desportivo líder. No entanto, as conclusões dos resultados qualitativos e quantitativos identificaram a consolidação do mercado para um número concentrado de agregadores de conteúdos que operam no segmento dos direitos desportivos premium como o cenário mais provável para a indústria dentro de 5-10 anos. Esta tendência vai de par com um jogo final de conteúdos iniciado pelos titulares de direitos de topo que implementam modelos de negócio D2C para os mercados secundários. A grande mudança no mercado será o fim da fragmentação do mercado para um mercado de direitos desportivos mais consolidado, liderado pelas principais plataformas D2C e OTT.
Book chapters on the topic "OTT-platforms"
Chakraborty, Imon, Ravinder Kumar Verma, Mohit Hiteshkumar Joshi, and P. Vigneswara Ilavarasan. "Customers’ Willingness to Use New OTT Media Platforms in India." In ICT Systems and Sustainability, 751–60. Singapore: Springer Singapore, 2022. http://dx.doi.org/10.1007/978-981-16-5987-4_75.
Full textThomas, Christy, and M. M. Nirmala. "Growth of OTT Platforms in India During the Covid–19 Lockdown." In Current Trends in Economics, Business and Sustainability, 108–15. Singapore: Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-99-3366-2_12.
Full textDutta, Monojit, and Sainaz Sardar. "Impact of Covid-19 on the Rise of OTT Platforms in India." In Interdisciplinary Research in Technology and Management, 637–42. London: CRC Press, 2021. http://dx.doi.org/10.1201/9781003202240-99.
Full textPlumley, Daniel, and Rob Wilson. "Over the top (OTT) broadcasting platforms and commercial shifts in professional team sports." In The Economics and Finance of Professional Team Sports, 134–40. London: Routledge, 2022. http://dx.doi.org/10.4324/9781003130130-16.
Full textSingh, Aarti. "Effect of the pandemic on the selection of OTT platforms in the entertainment sector." In Advances in Management Research, 154–80. London: Routledge, 2022. http://dx.doi.org/10.4324/9781003366638-11.
Full textWadher, Aditya, Nidhi Meena, and Debayan Dhar. "Enhancing User Experience of Mobile OTT Platforms—A Case Study of Redesigning Netflix for Indian Market." In Design in the Era of Industry 4.0, Volume 1, 823–35. Singapore: Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-99-0293-4_66.
Full textEsther Krupa, M., S. Gokilavani, N. Kavitha, and S. Udhaya. "A Study on Viewers Preference Towards OTT (Over-the-Top) Release Platforms in Commercial Films After Covid 19." In Studies in Systems, Decision and Control, 405–13. Cham: Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-28314-7_34.
Full textSeth, Swati Bajaj. "OTT Platforms and Their Distributorship Agreement With Content Makers." In Handbook of Research on Cyber Law, Data Protection, and Privacy, 292–302. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-7998-8641-9.ch017.
Full textBose, Nandana. "India’s online streaming revolution: Global over-the-top (OTT) platforms, film spectatorship and the ecosystem of Indian cinemas." In World Cinema On Demand. Bloomsbury Academic, 2022. http://dx.doi.org/10.5040/9781501348624.ch-007.
Full textAnitha R, Surya Koti Kiran A, Anurag K, and Nikhil Y. "An Efficient Algorithm for Movie Recommendation System." In Advances in Parallel Computing Technologies and Applications. IOS Press, 2021. http://dx.doi.org/10.3233/apc210124.
Full textConference papers on the topic "OTT-platforms"
Jeong, Chongin, Minho Park, and Junyoung Heo. "Viewership Measurement for OTT on iOS Platforms." In RACS '23: International Conference on Research in Adaptive and Convergent Systems. New York, NY, USA: ACM, 2023. http://dx.doi.org/10.1145/3599957.3606235.
Full textBoulton, John. "Subtitles on OTT Platforms - Ensuring Consistency across Broadcast and IP Platforms." In SMPTE Australia Conference. IEEE, 2015. http://dx.doi.org/10.5594/m001616.
Full textSaha, Sunetra, and Arpita Srivastava. "Digitized Entertainment – Factors influencing Consumer Adoption of OTT Platforms." In 2022 OPJU International Technology Conference on Emerging Technologies for Sustainable Development (OTCON). IEEE, 2023. http://dx.doi.org/10.1109/otcon56053.2023.10113910.
Full textRajpal, Ratna, Shivangi Sharma, Anusha Goel, Kaushik Ghosh, and Sugandha Sharma. "A DNN based technique for age verification in OTT platforms." In INTERNATIONAL SCIENTIFIC AND PRACTICAL CONFERENCE “TECHNOLOGY IN AGRICULTURE, ENERGY AND ECOLOGY” (TAEE2022). AIP Publishing, 2022. http://dx.doi.org/10.1063/5.0103923.
Full textYou, Chian-Shin, Sheng-Tsung Tu, Yue-Nuo Yan, Shyang-Yuh Wang, and Chien-Hsing Chou. "Discussion on the recent development of OTT platforms in Taiwan." In 2021 IEEE International Conference on Consumer Electronics-Taiwan (ICCE-TW). IEEE, 2021. http://dx.doi.org/10.1109/icce-tw52618.2021.9603124.
Full textDevi, O. Rama, Sai Krishna Pothini, Mulpuru Prasanna Kumari, Sowjanya V, and Uppalapati Naga Sai Charan. "Customer Churn Prediction using Machine Learning: Subcription Renewal on OTT Platforms." In 2023 2nd International Conference on Applied Artificial Intelligence and Computing (ICAAIC). IEEE, 2023. http://dx.doi.org/10.1109/icaaic56838.2023.10140287.
Full textGoyal, Gaurav, Jaiteg Singh, and Shivani Inder. "A Novel Framework for correlating Content Quality on OTT Platforms with their Stock Value." In 2020 International Conference on Smart Electronics and Communication (ICOSEC). IEEE, 2020. http://dx.doi.org/10.1109/icosec49089.2020.9215400.
Full textLingareddy, Vindhya, and Madhavi Damle. "Video Streaming OTT Platforms: A Comparative Study of their Streaming Infrastructure with Strategies Implemented." In 2022 International Interdisciplinary Humanitarian Conference for Sustainability (IIHC). IEEE, 2022. http://dx.doi.org/10.1109/iihc55949.2022.10060746.
Full textSahu, Garima, Loveleen Gaur, and Gurmeet Singh. "Analyzing the Users’ De-familiarity with Thumbnails on OTT Platforms to Influence Content Streaming." In 2022 International Conference on Computing, Communication, and Intelligent Systems (ICCCIS). IEEE, 2022. http://dx.doi.org/10.1109/icccis56430.2022.10037670.
Full textChaudhary, Akanksha Gupta, Anubha Vashisht, and Hari Shankar Shyam. "A Study on Rising Demand of Digital Technologies by Consumer Behavior on OTT Platforms." In 2023 9th International Conference on Advanced Computing and Communication Systems (ICACCS). IEEE, 2023. http://dx.doi.org/10.1109/icaccs57279.2023.10112968.
Full text