Academic literature on the topic 'Oware (Game)'

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Journal articles on the topic "Oware (Game)"

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Anohah, Ebenezer, and Jarkko Suhonen. "MEASURING EFFECT OF CULTURALLY RESPONSIVE LEARNING ENVIRONMENT FOR COMPUTING EDUCATION IN AFRICAN CONTEXT." Problems of Education in the 21st Century 73, no. 1 (October 25, 2016): 6–17. http://dx.doi.org/10.33225/pec/16.73.06.

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A relevant research area in computing education is to explore aspects that motivate and promote learning in culturally responsive learning environments. This research contributes towards understanding how indigenous knowledge can be used to create a meaningful learning environment for learning object-oriented programming. The aim of research is to explore the effect of a culturally responsive learning environment for computing education in Ghana high school context. This research comprised teaching interventions that emphasized cultural significance and stimulation of Oware game as metaphors and related analogies to teach object oriented programming. The results indicated that a culturally responsive environment had a positive effect on high school students’ conceptual understanding of object-oriented programming concepts and attitudinal change to computing education. Key words: computer attitude, computer achievement, object-oriented concepts, Oware game, indigenous knowledge, integrationist approach.
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Modlin. "A Game of Owaré." Fourth Genre: Explorations in Nonfiction 18, no. 2 (2016): 101. http://dx.doi.org/10.14321/fourthgenre.18.2.0101.

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Powell, Arthur, and Oshon Temple. "Seeding Ethnomathematics with Oware: Sankofa." Teaching Children Mathematics 7, no. 6 (February 2001): 369–75. http://dx.doi.org/10.5951/tcm.7.6.0369.

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The word sankofa, as used by the Akan-speaking people of Ghana, is a grammatical imperative, meaning that to advance, one must reflect on and reclaim traditional cultural ideas. Reflecting on mathematical ideas expressed in cultural products and practices is an important part of ethnomathematics (D'Ambrosio 1990; Gerdes 1999). As Powell and Frankenstein (1997) suggest, ethnomathematics emerges from discourse about the “interplay among mathematics, education, culture, and politics” (p. 5). In classrooms, ethnomathematics can be implemented by investigating the mathematics of cultural products and practices, such as games, with people from that culture or by exploring the mathematics of a different culture to help students enrich their construction of mathematical ideas (Powell and Frankenstein 1997, p. 249).
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Dalmer, Nicole. "9 Degrees North: The ABCs of North Ghana." Deakin Review of Children's Literature 2, no. 4 (April 9, 2013). http://dx.doi.org/10.20361/g2bg6v.

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Tools for Schools Africa Foundation. 9 Degrees North: The ABCs of North Ghana. Red Deer, Alberta: Tools for Schools Africa Foundation, 2011. Print. Since 2003, Tools for Schools Africa Foundation has been working to increase educational opportunities in northern Ghana. A registered charity based out of Red Deer, Alberta, they have been working to advance the quality of life of those living in the northern regions of Ghana by improving access to post-primary education. One of their recent projects includes the publication of an ABC book for primary school students. 9 Degrees North: The ABCs of North Ghana is an amazing piece of beautiful artistry; each letter colourfully depicting animals, activities, plants, traditions, history and other aspects of Ghanaian life. Each of the 26 letters is illustrated by a different artist, allowing readers to be introduced to a variety of artistic mediums, including oils, pastels, watercolours and pencil. The artistry from letter to letter is unique, featuring different uses of colour and technique, yet each image is consistently impressive. The accessible and well-written sentences that accompany each illustration introduce readers to Bolga baskets (grass baskets made in Bolgatanga), Kapok trees (used by people and farm animals for its shade), Oware (the national game of Ghana), and the Black Volta River (full of crocodiles) amongst many other interesting facts and features about this country. In addition to the few sentences used to explain the illustrations associated with each of the 26 letters, there is a detailed appendix with additional facts about the object or focus of each letter which could serve as a useful teaching tool for using this book in the classroom. The appendix also includes several additional photographs and paintings of Ghana. 9 Degrees North: The ABCs of North Ghana is highly recommended for elementary school libraries as well as public libraries. With its varied and vibrant illustrations, and with proceeds from the sale of this book supporting scholarships for girls in northern Ghana, this will also make an excellent addition to any reader’s collection. Highly recommended: 4 out of 4 stars Reviewer: Nicole Dalmer Nicole Dalmer is a Public Services Librarian at H.T. Coutts Education & Physical Education Library at the University of Alberta. She is interested in health literacy, pinball, and finding the perfect cup of coffee to accompany a good read.
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Dissertations / Theses on the topic "Oware (Game)"

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PEREIRA, Rinaldo Pevidor. "O jogo africano Mancala e o ensino de Matemática em face da Lei 10.639/03." www.teses.ufc.br, 2011. http://www.repositorio.ufc.br/handle/riufc/3223.

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PEREIRA, Rinaldo Pevidor. O jogo africano mancala e o ensino de matemática em face da Lei 10.639/03. 2011. 156f. Dissertação (Mestrado em Educação) – Universidade Federal do Ceará, Faculdade de Educação, Programa de Pós-Graduação em Educação Brasileira, Fortaleza-CE, 2011.
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This research deals with the teaching of mathematics and the implantation of the law 10.639/03 in this field of knowledge. So, we study the possibility to use the African tray game named Awalé of the family of the Mancala as a metodological resource of mathematical teaching and learning, associated to the teaching of history, African and afro-Brazilian cultures. This is an intervention research, a qualitative approach, with semistructuralized interviews and pedagogical actions in classroom. Mancala is a mathematical game with logical, millenarian base in Africa, whose structure of movements of capture and defense of its parts is deeply rooted in mathematical concepts, cultural and philosophical African practices. The subjects of the research are the pupils of the Municipal School of Basic Education, Heloísa Abreu Júdice de Matos and Manoel Mello Nephew, from the cities of Vitória and Cariacica in Espirito Santo, where I work as a mathematics teacher. The motivation for the research was given for the necessity to improve the performance of my pupils in mathematics and to fulfill the determination of the law 10.639/03. In this direction, we carried out the intervention by means of a set of pedagogical practices with the game in classroom where we conclude in the research that the practice of the game promoted interactive lessons and contributed for the change of position of the teacher in classroom in a perspective of learning and relearning how to teach math. It also contributed for the construction of knowledge in the field of the teaching of mathematics, history and Afro-Brazilian culture. It still promoted motivation for the mathematical learning and the increase of self-esteem among the pupils in relation to the black, the black being and our culture. We consider that this work can contribute for the formation of teachers in mathematical Africanesses, considering the difficulty that this field of knowledge has presented for the implantation of Law 10.639/03 due to a universalist conception of the mathematical language, that being thus, would be out of the teaching of history and Afro- Brazilian culture.
Este trabalho de pesquisa trata do ensino de matemática e a implantação da Lei 10.639/03 nesse campo do conhecimento. Para tanto, estudamos a possibilidade de utilizar o jogo de tabuleiro africano Awalé da família do Mancala como recurso metodológico de ensino e aprendizagem matemática, associado ao ensino de história, cultura africana e afro-brasileira. Trata-se de uma pesquisa intervenção, de abordagem qualitativa, com entrevistas semiestruturadas e ações pedagógicas em sala de aula. O Mancala é um jogo matemático com base lógica, milenar na África, cuja estrutura de movimentos de captura e defesa das peças está pautada em conceitos matemáticos, práticas culturais e filosóficas africanas. Os sujeitos da pesquisa foram os alunos da Escola Municipal de Ensino Fundamental, Heloísa Abreu Júdice de Mattos e Manoel Mello Sobrinho, das prefeituras municipais de Vitória e Cariacica no Espírito Santo, na qual eu atuei como professor de matemática. A motivação para a pesquisa se deu pela necessidade de melhorar o desempenho dos meus alunos em matemática e para cumprir a determinação da Lei 10.639/03. Neste sentido, realizamos a intervenção mediante um conjunto de práticas pedagógicas com o jogo em sala de aula onde concluímos na pesquisa que a prática do jogo promoveu aulas interativas e contribuiu para a mudança de postura do professor em sala de aula em relação ao reaprender e aprender a ensinar matemática. Contribuiu também para a construção de conhecimentos no campo do ensino de matemática, história e cultura afro-brasileira. Promoveu ainda motivação para a aprendizagem matemática e o aumento da autoestima do aluno em relação ao negro, ao ser negro e a nossa cultura. Consideramos ainda que este trabalho pode contribuir para a formação de professores em Africanidades matemáticas, tendo em vista a dificuldade que esse campo de conhecimento tem apresentado para a implantação da Lei 10.639/03 devido à concepção universalista da linguagem matemática, que sendo assim, estaria de fora do ensino de história e cultura afro-brasileira.
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Books on the topic "Oware (Game)"

1

Agudoawu, Kofi C. Rules for playing oware: Abapa version. Ashtown, Kumasi, Ghana: KofiTall, 1992.

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2

Kovach, Roger P. Oware!, "the national game of Africa": A winning numbers game. Bolinas, CA: Sapient Software, 1995.

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Chamberlin, David B. How to Play Warri: The Caribbean Oware Mancala Game. Purple Squirrel Productions LLC, 2017.

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