Academic literature on the topic 'Peephole Interaction'
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Journal articles on the topic "Peephole Interaction"
Araki, Tomohiro, and Takashi Komuro. "On-mouse projector: Peephole interaction using a mouse with a mobile projector." Pervasive and Mobile Computing 50 (October 2018): 124–36. http://dx.doi.org/10.1016/j.pmcj.2018.09.002.
Full textParamasivam, Ramya, K. Lavanya, Parameshachari Bidare Divakarachari, and David Camacho. "A Robust Framework for Speech Emotion Recognition Using Attention Based Convolutional Peephole LSTM." International Journal of Interactive Multimedia and Artificial Intelligence In Press, In Press (2025): 1–14. https://doi.org/10.9781/ijimai.2025.02.002.
Full textYin, Jibin, Miaomiao Wu, Shujie Bai, Hua Liu, and Shoulin Wei. "A scrolling performance model based on two-dimensional touch peephole interactions." Behaviour & Information Technology, June 20, 2023, 1–11. http://dx.doi.org/10.1080/0144929x.2023.2226777.
Full textChen, Chien-Hsiung, and Xiao Li. "Visualizing Off-screen Targets: Effects of Response Time and Visual Cue Design on Users’ Wayfinding Performance Using a Dynamic Peephole Interface." International Journal of Human–Computer Interaction, February 1, 2021, 1–11. http://dx.doi.org/10.1080/10447318.2021.1876356.
Full textChen, Xiang, Rubing Huang, Xin Li, Lei Xiao, Ming Zhou, and Linghao Zhang. "A Novel User Emotional Interaction Design Model Using Long and Short-Term Memory Networks and Deep Learning." Frontiers in Psychology 12 (April 20, 2021). http://dx.doi.org/10.3389/fpsyg.2021.674853.
Full textDissertations / Theses on the topic "Peephole Interaction"
Simon, Sebastian. "Collaborative learning in mobile settings : conceptual framework and design of an innovative device to augment flat visual representations." Electronic Thesis or Diss., Le Mans, 2024. http://www.theses.fr/2024LEMA1019.
Full textBook chapters on the topic "Peephole Interaction"
Li, Xiao, and Chien-Hsiung Chen. "The Effect of Peephole Interaction Mode and User Experience on Wayfinding Performance." In Advances in Intelligent Systems and Computing. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-51828-8_5.
Full textConference papers on the topic "Peephole Interaction"
Ens, Barrett, David Ahlström, and Pourang Irani. "Moving Ahead with Peephole Pointing." In SUI '16: Symposium on Spatial User Interaction. ACM, 2016. http://dx.doi.org/10.1145/2983310.2985756.
Full textYee, Ka-Ping. "Interaction techniques and applications for peephole displays." In CHI '03 extended abstracts. ACM Press, 2003. http://dx.doi.org/10.1145/765891.765902.
Full textMiyazaki, Masashi, and Takashi Komuro. "Augmented Reality-Based Peephole Interaction using Real Space Information." In 2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). IEEE, 2019. http://dx.doi.org/10.1109/ismar-adjunct.2019.00017.
Full textKaufmann, Bonifaz, and Martin Hitz. "X-large virtual workspaces for projector phones through peephole interaction." In the 20th ACM international conference. ACM Press, 2012. http://dx.doi.org/10.1145/2393347.2396441.
Full textMcNally, Brenna, Mona Leigh Guha, Leyla Norooz, Emily Rhodes, and Leah Findlater. "Incorporating peephole interactions into children's second language learning activities on mobile devices." In IDC'14: Interaction Design and Children 2014. ACM, 2014. http://dx.doi.org/10.1145/2593968.2593982.
Full textHuber, Jochen, Jürgen Steimle, and Max Mühlhäuser. "A Model of Embodied Dynamic Peephole Pointing for Hidden Targets." In Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction. BCS Learning & Development, 2011. http://dx.doi.org/10.14236/ewic/hci2011.61.
Full textHasan, Khalad, David Ahlström, and Pourang P. Irani. "Comparing Direct Off-Screen Pointing, Peephole, and Flick & Pinch Interaction for Map Navigation." In SUI '15: Symposium on Spatial User Interaction. ACM, 2015. http://dx.doi.org/10.1145/2788940.2788957.
Full textKaufmann, Bonifaz, and David Ahlström. "Studying spatial memory and map navigation performance on projector phones with peephole interaction." In CHI '13: CHI Conference on Human Factors in Computing Systems. ACM, 2013. http://dx.doi.org/10.1145/2470654.2466434.
Full textKerber, Frederic, Antonio Krüger, and Markus Löchtefeld. "Investigating the effectiveness of peephole interaction for smartwatches in a map navigation task." In the 16th international conference. ACM Press, 2014. http://dx.doi.org/10.1145/2628363.2628393.
Full textDindler, Christian. "Peepholes as Means of Engagement in Interaction Design." In Nordes 2009: Engaging Artifacts. Nordes, 2009. http://dx.doi.org/10.21606/nordes.2009.019.
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