Dissertations / Theses on the topic 'Perceived Playfulness'
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Cox, Trissa. "Factors Associated with Behavioral Intention to Disclose Personal Information on Geosocial Networking Applications." Thesis, University of North Texas, 2012. https://digital.library.unt.edu/ark:/67531/metadc115059/.
Full textLIN, KUAN-HSIU, and 林冠秀. "The Influence of Subjective Norms,Perceived Risk, and Perceived Playfulness on Online Purchase Intentions." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/79878259409958728121.
Full textChang, Chia-Chun, and 張佳純. "Wii Sports acceptance and usage model:Antecedents of perceived playfulness and perceived ease of use." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/79577384886777395524.
Full textWen, Hua, and 溫樺. "An EEG Study of the Perceived Playfulness in Playing Mobile Game." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/64126883729605587234.
Full textLien, Guan-Jie, and 連貫傑. "Study of The Effects of Perceived Interactivity And Perceived Playfulness for Intention of QR Code Users." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/03652191816885343447.
Full textChou, Jacky Po Ching. "Understanding user's perceived playfulness toward mobile information and entertainment services in New Zealand." 2006. http://hdl.handle.net/10292/383.
Full textTsai, Wei-Ling, and 蔡瑋玲. "The Impact of Menu Elements on the Consumers’ Perceived Playfulness and Product Attitudes." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/08517894700357389130.
Full textZhang, Heng-Ming, and 張恆銘. "Use the UTAUT, trust and perceived playfulness to research on SNS user's behavior." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/17262572848089478460.
Full textChen, Chien-hung, and 陳建宏. "The Effect of Flow Experience , Perceived Usefulness, Perceived Ease of Use and Perceived Playfulness on Online Game Players'' Continuance Intention." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/03149957274903934866.
Full textWu, Ching-yi, and 吳靜宜. "TAM, Perceived Playfulness and Conformity toward Behavior Intention of Virtual Community: An Empirical Study." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/12585854472867572498.
Full textWu, Yi-Fang, and 吳依芳. "An EEG Study of the Perceived Playfulness in Playing App Game with Different Popularity." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/18158558737550518603.
Full textCHEN, YI-CHUN, and 陳奕鈞. "A Study of Instagram Behavior Intention with UTAUT, Perceived Playfulness and Media Richness Theory." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/y2y426.
Full text蔡惠真. "The Relationships among Interpreter's Perceived Playfulness, Subject Norm and Enduring Involvement in Changhua Areas." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/fnzhwu.
Full textCheng, Yu-Ling, and 鄭聿伶. "A Study of Continuous Usage Intention of E-Learning System-An Application of Autonomy Support, Self-Determination, Perceived Usefulness, Perceived Ease of Use, and Perceived Playfulness." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/78226751376533173650.
Full textHuang, Shiue-Jen, and 黃雪甄. "The Study of Smartphone Flow Experience and Addiction Influenced by Users' Cognitive Style and Perceived Playfulness." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/80070008607551679806.
Full textWu, Yan-Ru, and 吳彥儒. "A Study the Influence of Interpersonal interaction、perceived playfulness and Critical Mass to Continuance Intention for Facebook." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/7z3q55.
Full textAyundyayasti, Prima, and Prima Ayundyayasti. "Exploring the Effects of Perceived Service Quality and Perceived Playfulness on Adoption of Mobile Instant Messaging in Semarang, Indonesia: Gratification as a Mediating Construct." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/7a64t7.
Full textFeng, Chun Yi, and 馮俊嶧. "The Influence of Trust and Perceived Playfulness in Technology Acceptance Model to Assess Internet Shopping Attitude and Behavior." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/19852456663624322858.
Full textHsu, Chi-Nan, and 徐吉男. "A Study on the Relationship among Students'' Perceived Ease of Use, Perceived Usefulness, Perceived Playfulness, and Perceived Convenience toward Junyi Academy Platform and its Impact on Intention to Use– An Example of Gangshan Junior High School." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/5jnjf5.
Full textHung, Shao-Wei, and 洪劭瑋. "The Effect of Perceived Playfulness and Relationship Marketing on Customer Voluntary Performance– A Study of Virtual Community for Airlines." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/63126818836891151172.
Full textTsai, Yi-hsuan, and 蔡宜璇. "Analysis of the Relationship among Perceived Playfulness, Team Vision and Team Performance in Virtual Teams: The Mediating Effect of Social Support." Thesis, 2009. http://ndltd.ncl.edu.tw/handle/14951779324007710576.
Full textShen-Chieh, Chang, and 張勝傑. "The Intention of Switching and Continuous Using Influenced by both Brand equity and Perceived Playfulness of English Learning - Analysis by Technology Acceptance Model." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/37194624314829798401.
Full text陳莉鋗. "The Effect of Academic Effort Belief on Depression Orientation of Junior High School Student in Changhua County – The Moderating Roles of Perceived Playfulness." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/7k2k38.
Full textTang, Chi-Chieh, and 湯其潔. "Exploring the Impacts of Utilitarian and Hedonic Value on Satisfaction and Continuance Intention of Mobile Phone Applications: Flow Experience and Perceived Playfulness as Mediators." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/g87jbt.
Full textLIU, CHANG-YU, and 劉昌佑. "The Effect of Personal Innovativeness and Perceived Playfulness on Smart Phones Users’ Attitude and Behavior Intention- Based on Technology Acceptance Model and Cognitive Evaluation Theory." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/66329739744093240020.
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