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Academic literature on the topic 'Photon tracing on GPU'
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Journal articles on the topic "Photon tracing on GPU"
Blyth, Simon. "Opticks : GPU Optical Photon Simulation for Particle Physics using NVIDIA® OptiXTM." EPJ Web of Conferences 214 (2019): 02027. http://dx.doi.org/10.1051/epjconf/201921402027.
Full textBlyth, Simon. "Integration of JUNO simulation framework with Opticks: GPU accelerated optical propagation via NVIDIA® OptiX™." EPJ Web of Conferences 251 (2021): 03009. http://dx.doi.org/10.1051/epjconf/202125103009.
Full textBlyth, Simon. "Meeting the challenge of JUNO simulation with Opticks: GPU optical photon acceleration via NVIDIA® OptiXTM." EPJ Web of Conferences 245 (2020): 11003. http://dx.doi.org/10.1051/epjconf/202024511003.
Full textParker, Steven G., Heiko Friedrich, David Luebke, et al. "GPU ray tracing." Communications of the ACM 56, no. 5 (2013): 93–101. http://dx.doi.org/10.1145/2447976.2447997.
Full textWeiskopf, Daniel, Tobias Schafhitzel, and Thomas Ertl. "GPU-Based Nonlinear Ray Tracing." Computer Graphics Forum 23, no. 3 (2004): 625–33. http://dx.doi.org/10.1111/j.1467-8659.2004.00794.x.
Full textHu, Wei, Yangyu Huang, Fan Zhang, Guodong Yuan, and Wei Li. "Ray tracing via GPU rasterization." Visual Computer 30, no. 6-8 (2014): 697–706. http://dx.doi.org/10.1007/s00371-014-0968-8.
Full textPérard-Gayot, Arsène, Javor Kalojanov, and Philipp Slusallek. "GPU Ray Tracing using Irregular Grids." Computer Graphics Forum 36, no. 2 (2017): 477–86. http://dx.doi.org/10.1111/cgf.13142.
Full textCouturier, David, and Michel R. Dagenais. "LTTng CLUST: A System-Wide Unified CPU and GPU Tracing Tool for OpenCL Applications." Advances in Software Engineering 2015 (August 19, 2015): 1–14. http://dx.doi.org/10.1155/2015/940628.
Full textLiu, Baoquan, Li-Yi Wei, Xu Yang, et al. "Non-Linear Beam Tracing on a GPU." Computer Graphics Forum 30, no. 8 (2011): 2156–69. http://dx.doi.org/10.1111/j.1467-8659.2011.01905.x.
Full textOhkawara, Masaru, Hideo Saito, and Issei Fujishiro. "Experiencing GPU path tracing in online courses." Graphics and Visual Computing 4 (June 2021): 200022. http://dx.doi.org/10.1016/j.gvc.2021.200022.
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