Dissertations / Theses on the topic 'Platformer game'
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Sessa, Anthony. "Xeero." Digital WPI, 2015. https://digitalcommons.wpi.edu/etd-theses/385.
Full textЦиганок, О. А. "Розробка мобільного додатку ОС Android комп’ютерної 2D гри". Thesis, Чернігів, 2020. http://ir.stu.cn.ua/123456789/23641.
Full textNylin, Tobias. "Z Excursion : Spel-bidrag till Swedish Game Awards." Thesis, Örebro universitet, Institutionen för naturvetenskap och teknik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-23414.
Full textZhang, Hangning, and Clement Pirelli. "Shadows in 3D platformer games : A comparative analysis of shadowmaps and blob shadows." Thesis, Uppsala universitet, Institutionen för speldesign, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-413406.
Full textErhard-Olsson, Niklas. "Procedural Generation of 2D Levels for a Motion-based Platformer Game in Unity with Large Amount of Movement." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-152860.
Full textLEITE, LEONARDO CARDARELLI. "MULTI-PLATFORM ELECTRONIC GAMES: UNDERSTANDING THE GAME PLATFORMS AND THEIR GAMES THROUGH A DESIGN ANALYSIS." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2006. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=8600@1.
Full textNejepínský, Adam. "Monetizace vysokorozpočtových herních titulů." Master's thesis, Vysoká škola ekonomická v Praze, 2012. http://www.nusl.cz/ntk/nusl-162628.
Full textZiegenbein, Tim. "Designing HTML5 2D platformer for web cam based motion games." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-122038.
Full textRören, Jonas. "Best of Both Worlds: A Platform for Hybrids of Computer Games and Board Games." Thesis, Malmö högskola, Institutionen för konst, kultur och kommunikation (K3), 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22398.
Full textWahlman, Kim. "Serious Platform Games : A comparative study between a serious game and a conventional method." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-13709.
Full textGrassi, Alex. "Cross-platform game development." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2015. http://amslaurea.unibo.it/8488/.
Full textGustafsson, Adam. "An Analysis of Platform Game Design : Implementation Categories and Complexity Measurements." Thesis, Linnéuniversitetet, Institutionen för datavetenskap (DV), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-35517.
Full textPersson, Martin. "Development of three AI techniques for 2D platform games." Thesis, Karlstad University, Division for Information Technology, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-1.
Full textHansson, Rasmus, and Milan Gajic. "Spela plattformsspel som hemläxa – spel med fokus på läromaterial enligt läroplanen." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20538.
Full textRýdl, Vojtěch. "Gamifikační systémy a jejich integrace v organizaci." Master's thesis, Vysoká škola ekonomická v Praze, 2013. http://www.nusl.cz/ntk/nusl-204903.
Full textGustavsson, Per. "Creation and optimization of motion-based platform game in Unity 3D : How variated levels in amotion based platform game affects performance." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-170824.
Full textBurdulis, Arvydas. "Internetinė platforma interaktyviam komandiniam darbui realiu laiku." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2013. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2012~D_20131105_094325-18022.
Full textKučera, Martin. "Motivační výuková hra na platformě Android." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2015. http://www.nusl.cz/ntk/nusl-234913.
Full textAndersson, Emelie. "Multiple Platform First : Design Guidelines for Multiple Platform Games." Thesis, Umeå universitet, Institutionen för tillämpad fysik och elektronik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-160991.
Full textÖsth, Mattias. "Smartphone Application Development : Porting existing PC game for multiple platforms." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-213376.
Full textHiguchi, Marcelo Makoto. "Digital games platforms: a literature review, an empirical assessment of quality and exclusivity in video-game market and a study on project management." Universidade de São Paulo, 2018. http://www.teses.usp.br/teses/disponiveis/3/3136/tde-23052018-114837/.
Full textPersson, Martin, and Daniel Lindsäth. "Implementation of a 2D Game Engine Using DirectX 8.1." Thesis, Karlstad University, Division for Information Technology, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-367.
Full textPEZZERA, MANUEL. "DESIGN AND DEVELOPMENT OF AN ADVANCED EXER-GAME BASED AUTONOMOUS HOME REHABILITATION PLATFORM." Doctoral thesis, Università degli Studi di Milano, 2021. http://hdl.handle.net/2434/816958.
Full textTråvén, Sandra. "Procedural world generator for platform games." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-139020.
Full textHorký, Lukáš. "Rozšíření vývojové platformy Unity pro vizuální programování." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2018. http://www.nusl.cz/ntk/nusl-385939.
Full textGutierrez, Gaviria A. (Aileen). "Network effects between mobile games and platforms." Master's thesis, University of Oulu, 2018. http://urn.fi/URN:NBN:fi:oulu-201806062483.
Full textJackson, David. "Digital games as collaborative story-writing platforms." Thesis, Manchester Metropolitan University, 2015. http://e-space.mmu.ac.uk/593707/.
Full textNETO, VICENTE CORREA DA SILVA. "A JRPG GAME PLATFORM WITH THE PURPOSE OF EDUCATION AND ENTERTAINMENT." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2016. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=28684@1.
Full textVlková, Lenka. "Výuková hra na platformě XNA." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2010. http://www.nusl.cz/ntk/nusl-237138.
Full textYan, Chang. "A computational game-theoretic study of reputation." Thesis, University of Oxford, 2014. http://ora.ox.ac.uk/objects/uuid:e6acb250-efb8-410b-86dd-9e3e85b427b6.
Full textAcosta, Corrales Nieves Mauricio Jesus, Flores Diego Andres Everett, Fiorentini Luis Diego Goicochea, Mago Mauricio Nagaro, and Milligan Niccolo Noriega. "Proyecto Academia Gamer." Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2020. http://hdl.handle.net/10757/652261.
Full textFekolkin, Roman. "Analysis of Augmented Reality Games on Android platform." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-14431.
Full textWang, Han-Wei, and 王漢偉. "Study of Puzzle Platformer Game Design." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/96639758844796526250.
Full textChen, Chih-Wen, and 陳智文. "A Mobile Game Development Platform." Thesis, 2004. http://ndltd.ncl.edu.tw/handle/59140187602120796997.
Full textOliveira, Nelson André Amaral de. "Generating Entertaining Platform Game Levels." Master's thesis, 2014. https://repositorio-aberto.up.pt/handle/10216/75796.
Full textLinhares, Rui Pedro Costa. "PUMA Game Platform-Browser/Editor." Master's thesis, 2020. http://hdl.handle.net/10316/92120.
Full textOliveira, Nelson André Amaral de. "Generating Entertaining Platform Game Levels." Dissertação, 2014. https://repositorio-aberto.up.pt/handle/10216/75796.
Full textHsu, Chu-Hsiang, and 許註翔. "WGFC--a WAP Game Developing Platform." Thesis, 2001. http://ndltd.ncl.edu.tw/handle/67510587639124200583.
Full textYet-Shiang, Wang, and 汪益賢. "WGDP--A WAP Game Development Platform." Thesis, 2002. http://ndltd.ncl.edu.tw/handle/44536092979484474785.
Full textWang, Hao-Chen, and 王浩辰. "Construction of 3D Game Streaming Platform." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/vjz778.
Full textIzumi, Sho, and 張智翔. "Business Model of Blockchain Game Platform." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/uwr6aq.
Full textLu, Chang-Chun, and 呂昶諄. "Wireless Online Game Platform and Implementation of a Collectable Card Game." Thesis, 2003. http://ndltd.ncl.edu.tw/handle/99208182708885734987.
Full textYu-HanCheng and 程鈺涵. "CodeGame : A Game-Based Learning Platform forProgramming." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/n8vmx7.
Full textSilva, Marco António Sousa Nunes Fernandes. "Flash platform games engine." Master's thesis, 2008. http://hdl.handle.net/10216/57641.
Full textSilva, Marco António Sousa Nunes Fernandes. "Flash platform games engine." Dissertação, 2008. http://hdl.handle.net/10216/57641.
Full textYeh, Jun-Tin, and 葉俊廷. "Work, Leisure and Play Time:Web Game as Platform." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/14214030291577870781.
Full textLiao, Shih-Ting, and 廖詩婷. "wWGDP — A Wireless and WAP Game Development Platform." Thesis, 2003. http://ndltd.ncl.edu.tw/handle/05946884062996655682.
Full textWu, Tzu Jen, and 吳慈仁. "The study of Facebook-based network game platform." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/58204668148133172513.
Full textLU, HAN, and 盧涵. "The Study of Business Model for Game Platform." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/tj53k5.
Full textNarang, Shivika. "Design of Trusted Market Platforms using Permissioned Blockchains and Game Theory." Thesis, 2018. https://etd.iisc.ac.in/handle/2005/4917.
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