To see the other types of publications on this topic, follow the link: Playing Ability.

Dissertations / Theses on the topic 'Playing Ability'

Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles

Select a source type:

Consult the top 15 dissertations / theses for your research on the topic 'Playing Ability.'

Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.

You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.

Browse dissertations / theses on a wide variety of disciplines and organise your bibliography correctly.

1

Hardy, Dianne B. "The construction and validation of an original sight-playing test for elementary piano students /." Full-text version available from OU Domain via ProQuest Digital Dissertations, 1995.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
2

Bramley, Wesley Joel. "The relationship between strength, power and speed measures and playing ability in premier level competition rugby forwards." Thesis, Queensland University of Technology, 2006. https://eprints.qut.edu.au/16252/1/Wesley_Bramley_Thesis.pdf.

Full text
Abstract:
Physical tasks such as scrummaging, rucking and mauling are highly specific to rugby and also place unique physiological demands on the different playing positions within the forwards. Traditionally, the recruitment and development of talented rugby union players has focused on the assessment of motor skills and game intelligence aspects of performance, with less emphasis placed on the specific physiological requirements of playing positions in rugby. The purpose of this investigation was to measure the position-specific strength, speed and power characteristics of Premier rugby forwards in or
APA, Harvard, Vancouver, ISO, and other styles
3

Bramley, Wesley Joel. "The relationship between strength, power and speed measures and playing ability in premier level competition rugby forwards." Queensland University of Technology, 2006. http://eprints.qut.edu.au/16252/.

Full text
Abstract:
Physical tasks such as scrummaging, rucking and mauling are highly specific to rugby and also place unique physiological demands on the different playing positions within the forwards. Traditionally, the recruitment and development of talented rugby union players has focused on the assessment of motor skills and game intelligence aspects of performance, with less emphasis placed on the specific physiological requirements of playing positions in rugby. The purpose of this investigation was to measure the position-specific strength, speed and power characteristics of Premier rugby forwards in or
APA, Harvard, Vancouver, ISO, and other styles
4

Waggoner, Dori T. Sims Wendy L. "The effects of listening conditions, error types, and ensemble textures on the error detection skills of undergraduate instrumental music education majors." Diss., Columbia, Mo. : University of Missouri--Columbia, 2009. http://hdl.handle.net/10355/7022.

Full text
Abstract:
Title from PDF of title page (University of Missouri--Columbia, viewed on March 1, 2010). The entire thesis text is included in the research.pdf file; the official abstract appears in the short.pdf file; a non-technical public abstract appears in the public.pdf file. Dissertation advisor: Dr. Wendy Sims. Vita. Includes bibliographical references.
APA, Harvard, Vancouver, ISO, and other styles
5

Bubp, Corby A. "The effects of role playing and coaching on the ability to simulate a traumatic brain injury profile on the Minnesota Multiphasic Personality Inventory-2nd edition (MMPI-2)." Virtual Press, 2004. http://liblink.bsu.edu/uhtbin/catkey/1301629.

Full text
APA, Harvard, Vancouver, ISO, and other styles
6

Teixeira, Henrique da Silva. "Humanoid Robot Kick in Motion Ability for Playing Robotic Soccer." Master's thesis, 2020. https://hdl.handle.net/10216/126574.

Full text
Abstract:
Robotics and Artificial Intelligence are two deeply intertwined fields of study, currently experiencing formidable growth. To foster these developments, the RoboCup initiative is a fantastic test bed to experiment new approaches. This dissertation seeks to gather these possibilities to design and implement a humanoid robotic kick system employing deep neural networks, capable of fluidly kicking a ball while walking. This dissertation's work is rooted in the groundwork laid by previous FCPortugal3D teams so as to take the existing algorithms and skills into its consideration. In this way, a tra
APA, Harvard, Vancouver, ISO, and other styles
7

Teixeira, Henrique da Silva. "Humanoid Robot Kick in Motion Ability for Playing Robotic Soccer." Dissertação, 2020. https://hdl.handle.net/10216/126574.

Full text
Abstract:
Robotics and Artificial Intelligence are two deeply intertwined fields of study, currently experiencing formidable growth. To foster these developments, the RoboCup initiative is a fantastic test bed to experiment new approaches. This dissertation seeks to gather these possibilities to design and implement a humanoid robotic kick system employing deep neural networks, capable of fluidly kicking a ball while walking. This dissertation's work is rooted in the groundwork laid by previous FCPortugal3D teams so as to take the existing algorithms and skills into its consideration. In this way, a tra
APA, Harvard, Vancouver, ISO, and other styles
8

Lin, Ting-Wei, and 林庭蔚. "The Impact on Creative Thinking Ability of Playing Sandbox Structure Simulated Games." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/844g32.

Full text
Abstract:
碩士<br>國立交通大學<br>理學院科技與數位學習學程<br>107<br>The study explores the effects of sandbox games on students’ creativity through Minecraft. In the past, people agreed that children give up their studies as a result of playing games. However, more and more studies show that game experiences can promote learning. So far, no studies have focused on similar exploration of sandbox games. Therefore, we examine the effects of sandbox games on creativity. The study assumes that students’ creativity will be enhanced after playing the Minecraft. Students are divided into three groups of single player, multiplayer
APA, Harvard, Vancouver, ISO, and other styles
9

Chen, Ying Yu, and 陳映羽. "The scaffolding playing group on communication ability of low functioning children with autism." Thesis, 2004. http://ndltd.ncl.edu.tw/handle/94232066583581371478.

Full text
Abstract:
碩士<br>國立臺東大學<br>教育研究所<br>93<br>This research was aimed to investigate the influence of the scaffolding playing group on low functioning children with autism. The method of this research was the time-series experiment, and the participating children were three low functioning children with autism. The independent variable was the scaffolding playing group, and the dependent variable was the communication ability of the three low functioning children with autism, including the MLU, the appearance of functioning language, the improvement of the language content and the speaking ability. This rese
APA, Harvard, Vancouver, ISO, and other styles
10

Kamstra, Darin J. "Multiple-percussion notation : the effectiveness of three types of staff notation on sight-reading ability /." 2006. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3242889.

Full text
Abstract:
Thesis (D.M.A.)--University of Illinois at Urbana-Champaign, 2006.<br>Source: Dissertation Abstracts International, Volume: 67-11, Section: A, page: 4031. Adviser: William Moersch. Includes bibliographical references (leaves 133-139) Available on microfilm from Pro Quest Information and Learning.
APA, Harvard, Vancouver, ISO, and other styles
11

CHEN, YU-CHI, and 陳又琪. "An Action Reasearch of Using Role Playing to Improving the Studens in rural area on Reading Comprehensive Ability." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/pnx3gq.

Full text
Abstract:
碩士<br>國立臺南大學<br>教育學系課程與教學碩士在職專班<br>107<br>This study adopts the action research method and discusses the feasibility and effectiveness of applying the role-playing teaching method to improve the reading comprehension ability of students in rural areas. For the purpose of this research, the sample of the study uses the fifth and sixth grade students as the research object, and uses the picture book to design a course program that bases on role-playing teaching method to improve the reading comprehension ability of the children and conduct a nine-week teaching study. The reading comprehension i
APA, Harvard, Vancouver, ISO, and other styles
12

Hsu, Chia-chi, and 許家琪. "A Study on the effect of playing–game recorder lessons on the recorder techniques and the ability of ensemble for 3rd/4th graders." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/78234431224205632530.

Full text
Abstract:
碩士<br>國立屏東教育大學<br>音樂學系碩士班<br>95<br>The purpose of the study is to investigate whether playing–game recorder lessons have a positive effect on the recorder technique for 3rd/4th graders. The technique mentioned above is operationalized as posture, breathing, finger handling, tongue handling, pitch, rhythm and the overall performance. This study adopts the quasi-experimental method. The experimental group received the playing–game recorder lessons while the control group the regular recorder lessons (The Han-Lin edition of Arts and Humanities). After six weeks of experiment, students took two
APA, Harvard, Vancouver, ISO, and other styles
13

Chen, Mai-Fang, and 陳美芳. "A Study on the Impact of Experiences Regarding Playing Games Online on Daily Problem-solving Skills and Social Adoption Ability Among Senior Vocational School Students." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/88215296365901667556.

Full text
Abstract:
碩士<br>國立嘉義大學<br>教育科技研究所<br>95<br>The purpose of this survey study is to realize the impact of experiences regarding playing games online on daily problem-solving and social adoption ability among senior vocational school students. Totally 719 senior vocational school students participated in this study. The respondents’ background information, students’ daily problem-solving skills and social adoption ability were collected and measured using a questionnaire designed by the researcher. The data collected were statistically analyzed using T-test, One-way ANOVA, and regression models. More than
APA, Harvard, Vancouver, ISO, and other styles
14

Huang, Chiung-Hua, and 黃瓊華. "Enhancing the Abilily of Social Interaction through Playing Skill Training for Autistic Children." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/35245848845369465148.

Full text
Abstract:
碩士<br>明道大學<br>課程與教學研究所<br>104<br>The aim of this study was to explore the effective of the game skills training to enhance the child social interaction ability. The research subject was a child with autism spectrum disorders. The method of this study was designed by multiple baseline design of single subject experimental study. The independent variable was the game skill training, and the dependent variables were the social interaction abilities of three target behaviors. The three target behaviors included “to build eyes contact to the speaker,” “to greet actively,” and “ to invite the peers
APA, Harvard, Vancouver, ISO, and other styles
15

Chan, Chi-Chien, and 詹騏謙. "The Research of Procedural Level Generator with the Hero Ability:A Case Study of Action Role-playing Game." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/p2xz57.

Full text
Abstract:
碩士<br>國立臺北教育大學<br>數位科技設計學系(含玩具與遊戲設計碩士班)<br>102<br>In recent years, game market changes rapidly. The rise of mobile games demonstrates the traditional game development processes is a lack of adaptability and a waste of costs. In response to the change of the game market. This study tries to find a efficientive way to develop games, and mainly discusses about the design of game level and difficulty. This research categories many design methods using in industry, this study considers “Procedural Content Generation” method and the difficulty evaluation method called “Rank-based Preference Learning
APA, Harvard, Vancouver, ISO, and other styles
We offer discounts on all premium plans for authors whose works are included in thematic literature selections. Contact us to get a unique promo code!